Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 07:11:30 Player: f_ Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (3380) 3380 TOTAL SCORE: 7980 Bonus ------- Pacifist 2880 Entered DSFs 500 Cogmind --------- Core Integrity 77/1150 Matter 78/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Signal Interpreter > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster [Rating: 48] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Advanced Signal Interpreter Device Advanced Reaction Control System Processor Advanced Signal Interpreter Weapon Chainsword Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Slots Evolved 12 | . . 2 2 2 2 . 2 2 Power 1 | . . . . 1 . . . . Propulsion 4 | . . 2 . . 1 . 1 . Utility 7 | . . . 2 1 1 . 1 2 Weapon . | . . . . . . . . . Parts Attached 17 | . . . . . . 4 8 5 Power 2 | . . . . . . . 2 . Engine 1 | . . . . . . . 1 . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 12 | . . . . . . 4 4 4 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 12 | . . . . . . 4 4 4 Utility 2 | . . . . . . . 1 1 Device 1 | . . . . . . . . 1 Storage . | . . . . . . . . . Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 1 | . . . . . . . 1 . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 15 | . . . . . . 2 4 9 Power 2 | . . . . . . . 1 1 Propulsion 10 | . . . . . . 2 3 5 Utility 2 | . . . . . . . . 2 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 9 | . . . . . . 2 3 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 16 | . . . . . . 14 30 12 Engine 1 | . . . . . . . 3 . Flight 10 | . . . . . . 14 19 5 Processor 1 | . . . . . . . 3 2 Naked Turns 440 | . 32 66 125 154 10 3 . 50 Heaviest Build 13 | . . . . . . . 12 13 Greatest Support 38 | 3 3 3 3 3 3 20 38 24 Greatest Overweight (x) 3 | . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 2 2 2 5 5 3 Average Carried 2 | . . . 1 2 2 4 4 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 2 2 2 5 4 . Class Distribution -------------------- 53% | Mutant 46% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Sprinter | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Matter Collected 45 | . 27 . . . . . 18 . Remotely . | . . . . . . . . . Salvage Created . | . . . . . . . . . Parts . | . . . . . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Combat Hostiles Destroyed . | . . . . . . . . . Classes Destroyed . | . . . . . . . . . Best Kill Streak . | . . . . . . . . . Combat Bots Only . | . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Hostile Shots Fired 332 | . 13 46 27 84 . 15 68 79 Missed 141 | . 5 21 8 40 . 7 31 29 Damage Taken 3702 | . 99 247 524 526 . 229 817 1260 Core 3006 | . 99 247 524 526 . 185 352 1073 Absorbed by Shields 18 | . . . . . . 18 . . Core Remaining (%) 52 | 100 60 38 4 24 . 78 64 . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots . | . . . . . . . . . Core Hits 1 | . . . 1 . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 2 | . . . . . . . 2 . Impact . | . . . . . . . . . Slashing 2 | . . . . . . . 2 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 55 | . 18 . 37 . . . . . Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 55 | . 18 . 37 . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 . Average Corruption 1 | . . . . . . . 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . . 4 . Message Errors 2 | . . . . . . . 2 . Matter Fused 1 | . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 26 | . 9 . 17 . . . . . Shots . | . . . . . . . . . Rammed 9 | . 2 . 7 . . . . . Targets Rammed 9 | . 2 . 7 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 3 | . . . . . . . 3 . Average Temperature 3 | . . . . . . . 3 . Received Heat Transfer 489 | . 48 42 27 183 . . 180 9 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Peak Influence 496 | . 22 111 110 343 168 117 496 142 Initial 168 | . . 9 46 49 168 117 50 142 Average 172 | . 11 37 84 143 168 110 258 100 Maximum Alert Level 2 | . . . . 1 . . 2 . Low Security (%) 65 | 100 100 100 100 86 100 100 31 100 Level 1 28 | . . . . 13 . . 56 . Level 2 5 | . . . . . . . 11 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 2 1 3 2 . 1 10 3 Investigation 15 | . 1 1 2 2 . . 7 2 Extermination . | . . . . . . . . . Reinforcement 7 | . 1 . 1 . . 1 3 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Distress Signals 5 | . . 1 . . . . 2 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 110 | . 5 13 11 13 . 5 50 13 Peak Tracking Total 14 | . 5 11 10 11 . 5 11 14 Tactical Retreats 15 | . . 1 . 4 . . 8 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Traps Triggered 7 | . . . 1 2 . 2 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Machines Accessed 22 | . 2 3 2 2 1 . 9 3 Terminals 21 | . 2 3 2 2 1 . 8 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 66 | . 7 9 6 6 2 . 29 7 Successful 19 | . 3 3 3 3 1 . 5 1 Failed 47 | . 4 6 3 3 1 . 24 6 Catastrophic 14 | . 1 1 . 1 . . 8 3 Database Lockouts . | . . . . . . . . . Manual 50 | . 6 9 6 5 . . 17 7 Terminals 63 | . 7 9 6 6 2 . 26 7 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 2 1 1 1 1 . 2 . Record 3 | . 1 . . 1 . . 1 . Open DSF 2 | . . . . . 1 . 1 . Level Access Points 3 | . 1 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . 1 2 2 2 . . 2 1 Terminals 10 | . 1 2 2 2 . . 2 1 Assimilate 2 | . . . 1 . . . 1 . Botnet 8 | . 1 2 1 2 . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 1 3 2 2 1 . 9 2 Full Trace Events 15 | . 1 2 1 2 . . 7 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Total Allies 2 | . . . 1 . . . 1 . Largest Group 1 | . . . 1 . . . 1 . Highest-Rated Group 10 | . . . 10 . . . 10 . Highest-Rated Ally 10 | . . . 10 . . . 10 . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Turns Passed 1002 | 9 32 66 125 154 10 40 470 96 Spaces Moved 2523 | 18 59 131 230 305 20 91 1467 202 Core 868 | 18 59 131 230 305 20 5 . 100 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1655 | . . . . . . 86 1467 102 Fastest Speed 26 | 50 50 50 50 50 50 26 28 32 Average Speed 37 | 50 50 50 50 50 50 30 30 43 Slowest Speed 200 | 50 50 50 50 50 50 50 40 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 31 | . . . . . . 2 29 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 3 17 22 24 10 1 84 41 10 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . 1 1 1 . 1 . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . . . . . 2 . Terrain Destroyed 2 | . . . . . . . 2 . Melee 2 | . . . . . . . 2 . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Total 2526 | 17 60 130 239 305 19 98 1449 209 Wait 6 | . . . 1 1 . . 2 2 Move 2457 | 17 58 130 229 304 19 86 1412 202 Hop 27 | . . . . . . 2 25 . Pick Up 6 | . . . 2 . . 4 . . Fast Attach 10 | . . . . . . 4 5 1 Attach 6 | . . . . . . . 2 4 Detach . | . . . . . . . . . Swap 1 | . . . . . . . 1 . Drop 1 | . . . . . . 1 . . Fire . | . . . . . . . . . Melee 2 | . . . . . . . 2 . Ram 9 | . 2 . 7 . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 12) 10 | -11/Scrapyard | Entered Materials 32 | -10/Materials | Identified exit to Materials 42 | -10/Materials | Entered another Materials area 42 | -9/Materials | Evolved 2 slots: Propulsion x2 75 | -9/Materials | Discovered new exit (range 7) 94 | -9/Materials | Identified exit to Materials 102 | -9/Materials | Core integrity fell below 50% 108 | -9/Materials | Entered another Materials area 108 | -8/Materials | Evolved 2 slots: Utility x2 123 | -8/Materials | Identified exit to Factory 225 | -8/Materials | Core integrity fell below 50% 231 | -8/Materials | Core integrity fell below 20% 233 | -8/Materials | Entered Factory 233 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 305 | -7/Factory | Build established: Mutant 340 | -7/Factory | Core integrity fell below 50% 383 | -7/Factory | Discovered new exit (range 7) 387 | -7/Factory | Entered another Factory area 387 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 397 | -6/Factory | Identified exit to DSF 397 | -6/Factory | Entered DSF 427 | -6/DSF | Additional patrols routed to DSF 431 | -6/DSF | Discovered new exit (range 15) 437 | -6/DSF | Entered Factory 437 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 737 | -5/Factory | Search patrols dispatched 742 | -5/Factory | Build established: Sprinter 902 | -5/Factory | Discovered new exit (range 12) 906 | -5/Factory | Identified exit to Factory 907 | -5/Factory | Entered another Factory area 907 | -4/Factory | Evolved 2 slots: Utility x2 926 | -4/Factory | Lost 3 parts (3n) 932 | -4/Factory | Spotted B-86 Titan 967 | -4/Factory | Core integrity fell below 50% 984 | -4/Factory | Lost 9 parts (1p5n2u1w) 991 | -4/Factory | Core integrity fell below 20% 1003 | -4/Factory | Self-destructed Last Messages --------------- 00966_ Slug penetrates Wall. 00966_ Knocked back. 00968_ Knocked back. 00988_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00989_ Triggered Segregator Trap. 00989_ Arcs of energy rise from the floor. 00994_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 00995_ O-16 Technician uses terminal to summon reinforcements. 00995_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 00995_ O-16 Technician locks terminal. 00995_ O-16 Technician cleans trojans from system. Map ----- +----------------------------------------------------+ | #! #????????????????????? | | # #????????????????????? | | % # # ??????????????????? | | # # "?????????????????? | | ####### # # "?????????????????? | | #?????# # # ?????????????????? | | ###+#####?????# # # ""????????????????? | | ? ????????# # # """??"????????????? | | """"""""??????# # # """? ""???????????? | | ????# + # """" """??????????? | | """""""" #???# # !# """" """" ??????? | | #???# # # """" """" #??????? | | """""""" #???# ######### #??????? | | #???# #??????? | | """""""?? ????# #??????? | | ??????????????# ^ ???????? | | ??????????????# ###????????????? | | ??????????????# ^ #??????????????? | | ??????????????#################+#########????????? | | ??????????????????????# #????????? | | ??????????????????????# """ """ ""#????????? | | ??????????????????????# """"" """ oT"#????????? | | ??????????????????????# """""s""" ""#????????? | | ??????????????????????# ssss #????????? | | ??????????????????????#[ #????????? | | ??????????????????????# @ #????????? | | ??????????????????????###################????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 160 Matter Stores 160 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 75 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegritySpikedKit Manual? 0 Play Time 00:27:28 Cumulative 166.2 hours Start 2024.04.07 @ 06:43:36 End 2024.04.07 @ 07:11:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 130 Adventurer 0 Explorer 5 Win Type - Total 4 Types 1/0/1/2/0/0/0/0/0 Lore% 52 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2e73803-32fd-4c54-ad5e-628a7f01dfe3