Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 12:01:25 Player: 7604 Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (333) 1665 Value Destroyed (17190) 17190 Prototype IDs (99) 1980 Alien Tech Used (7) 1400 Bonus (46259) 46259 TOTAL SCORE: 77794 Bonus ------- High Alert Combat Kills 2439 Follower Combat Kills 1753 Prayed to X0-1V1 5000 Major X0-1V1 Interference 19700 Subatomizer Sterilization 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 164 MAIN.C Attacked Proxy Base 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -97 Cogmind --------- Core Integrity 0/1450 Matter 62/900 Energy 1199/1200 System Corruption 20% Temperature Cool (18) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Hovering Combat-Shield Exoskeleton > --- UTILITY (13) ----- Scrap Engine 2N-1CE's Frost Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Graphene Brace Spacefold Activator > --- WEAPON (5) ------- (None) > --- INVENTORY (6) ---- Long-range Sensor Array Advanced ECM Suite Transdimensional Reconstructor Terrabomb Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Particle-Quantum Reactor > --- PROPULSION ------- Hovering Combat-Shield Exoskeleton > --- UTILITY ---------- Armored Scrap Engine 2N-1CE's Frost Array High-capacity Storage Unit Structural Scanner Long-range Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Centrium Light Armor Plating Phase Armor > --- WEAPON ----------- Advanced Remote Datajack Cycling Charged Quantum Construct/C Molecular Scythe > --- INVENTORY -------- Advanced Cooling System Improved Kinecellerator Quantum Capacitor Advanced ECM Suite Graphene Brace Experimental Force Field Advanced Recalibrator Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Terrabomb Spacefold Activator Vortex Shotgun Vortex Shotgun Fusion Bomb Launcher Z-bomb Delivery System Advanced Datajack Advanced Remote Datajack [Rating: 236] Favorites ----------- Power Constructs Engine Light Angular Momentum Engine Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Constructs Energy Gun Beamcaster Energy Cannon Constructs Ballistic Gun Precision Assault Rifle Ballistic Cannon Constructs Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Scimitar of Distortion Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . 4 2 . . 4 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Utility 12 | . . . . 2 2 . . 3 . . . . 1 . . . . 2 . 1 . . 1 . Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Parts Attached 192 | 8 9 6 8 10 20 11 13 15 2 3 2 6 10 7 4 6 2 7 13 5 6 8 6 5 Power 8 | 1 1 2 . . 1 2 1 . . . . . . . . . . . . . . . . . Engine 8 | 1 1 2 . . 1 2 1 . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 25 | 2 . 1 2 4 6 4 6 . . . . . . . . . . . . . . . . . Treads 17 | 2 . 1 2 4 3 1 4 . . . . . . . . . . . . . . . . . Leg 5 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 118 | 2 4 2 3 3 8 4 6 14 2 3 2 3 7 5 4 6 1 7 10 4 3 7 4 4 Device 64 | 1 2 1 2 2 1 1 2 8 2 1 . 2 5 2 3 5 1 4 7 3 1 4 3 1 Storage 10 | 1 2 . . . 1 . 2 1 . . 1 . . . . . . 1 . . . 1 . . Processor 12 | . . . . . 3 . . . . . . . 1 . . 1 . 2 1 . 1 2 . 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 29 | . . 1 1 1 3 3 2 5 . 2 1 1 1 3 1 . . . 2 1 . . . 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Weapon 41 | 3 4 1 3 3 5 1 . 1 . . . 3 3 2 . . 1 . 3 1 3 1 2 1 Energy Gun 10 | 1 . . 2 1 1 . . . . . . 2 1 . . . 1 . 1 . . . . . Energy Cannon 5 | . 3 . 1 . . . . . . . . 1 . . . . . . . . . . . . Ballistic Gun 6 | 2 . . . 1 1 . . . . . . . . . . . . . 1 . . . . 1 Ballistic Cannon 7 | . . . . . 2 1 . . . . . . 1 1 . . . . . . 2 . . . Launcher 4 | . . 1 . . 1 . . . . . . . . . . . . . 1 . 1 . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . . . . . . 1 . . . . . . . . 1 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . Unidentified Prototypes 35 | . 1 . . 3 3 1 1 1 . . 3 . 1 . . 1 1 . 8 1 5 2 2 1 Corrupted Parts 6 | . . . . . . . . . . 1 . . . . 1 2 . . . 1 . . . 1 System Corruption 42 | . . . . . . . . . . 1 . . . . 10 12 . . . 9 . . . 10 Parts Lost 64 | . 1 1 4 1 4 11 6 3 . . . 2 1 3 1 1 4 . . . 5 . 1 15 Power 7 | . 1 1 . . . 1 1 1 . . . . . . . . . . . . . . . 2 Propulsion 16 | . . . 2 . 4 6 3 . . . . . . . . . . . . . . . . 1 Utility 28 | . . . 1 . . 3 2 1 . . . 1 1 2 1 1 4 . . . 4 . 1 6 Weapon 13 | . . . 1 1 . 1 . 1 . . . 1 . 1 . . . . . . 1 . . 6 Highest Loss Streak 13 | . 1 1 2 1 2 10 2 1 . . . 2 1 1 1 1 2 . . . 3 . 1 13 To Critical Strikes 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Average Backups 18 | 2 14 19 19 19 20 18 18 18 20 20 18 18 18 19 15 18 18 15 20 17 18 17 16 15 Power . | . . . . . . . 1 2 2 . . . . . . . . . . . . . . . Propulsion 1 | . 3 4 3 1 2 . 3 . 1 . 1 2 1 . . . . 1 1 . . . . . Utility 9 | . 4 7 8 7 8 6 7 9 9 12 12 12 13 14 12 13 12 11 10 7 7 5 7 6 Weapon 5 | 1 5 7 6 9 9 9 5 3 6 6 3 2 1 2 1 3 2 2 5 8 6 5 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 88 | . 1 1 . 2 3 1 12 6 4 5 6 2 3 4 . 2 1 2 12 5 3 5 2 6 Power 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Propulsion 24 | . . 1 . 1 . . 5 2 2 1 2 . 1 1 . 2 . . 3 3 . . . . Utility 14 | . . . . . 1 . . . . . . . . 1 . . . 1 7 1 2 . . 1 Weapon 39 | . 1 . . 1 2 1 7 3 . 4 4 2 2 2 . . 1 1 1 1 1 4 . 1 Tool/Special 8 | . . . . . . . . 1 . . . . . . . . . . . . . 1 2 4 Average Slot Usage (%) 75 | . 99 99 96 98 97 86 79 62 65 66 65 65 64 61 57 60 61 65 64 60 57 60 58 58 Engine 4 | . 14 13 12 8 7 6 4 1 . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . 1 4 4 5 5 . 4 5 4 5 4 1 . 4 4 3 2 Treads 10 | . 27 28 26 32 29 10 10 1 1 3 3 . . . . . . . . 2 3 3 3 1 Leg 1 | . . . . . 2 15 7 . 1 1 . . 3 . . . 4 4 2 . . . . 1 Wheel 1 | . . . . . . . 8 3 . . . . . . . . . . . . . . . . Device 17 | . 14 14 11 8 12 16 11 21 26 19 24 17 17 18 17 20 20 26 24 24 16 21 20 22 Storage 6 | . 14 14 12 8 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 2 Processor 6 | . . . . . 7 7 7 5 5 5 5 5 9 10 10 10 10 12 13 12 11 12 11 12 Protection 4 | . . . . 13 8 3 5 5 . 7 2 9 6 5 4 4 4 . 1 2 5 4 3 2 Energy Gun 1 | . 5 . 12 1 . . . . . 1 . 4 5 2 . . . . . . . . . . Energy Cannon 5 | . 17 27 17 15 2 . . 1 6 2 5 . . 1 . . . 1 3 3 . . 2 2 Ballistic Gun 1 | . 5 . . . 6 3 . 1 2 2 . 5 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 5 7 7 2 1 3 5 1 5 3 5 5 4 2 . . 3 3 . 1 Slashing Weapon 3 | . . . . 6 6 6 5 4 5 5 2 . 4 4 1 1 4 4 4 2 . 3 3 2 Peak Build Rating 236 | 7 13 20 24 43 57 58 66 110 127 138 135 131 142 142 129 147 146 164 181 186 217 224 236 230 Average Rating 98 | 5 11 17 20 35 45 46 45 85 111 130 127 123 133 133 124 135 140 159 171 174 187 208 226 214 On Entrance 106 | . 7 13 18 24 36 54 40 50 107 127 129 128 123 133 129 124 140 137 164 167 171 214 211 215 Avg Prop Armor Cover (%) 13 | . . . . 3 5 17 13 3 . . . . . . . . . . . . . . . 41 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 14 54 58 74 83 85 83 76 115 95 109 103 121 125 125 130 146 136 132 157 155 157 147 155 138 Greatest Support 406 | 40 40 40 40 102 110 76 80 160 122 195 183 227 227 228 222 222 134 134 223 179 406 406 348 348 Greatest Overweight (x) 7 | . 2 1 1 1 1 6 7 2 1 1 . . . . . 1 1 . 1 . . . . . Average Overweight (x) . | . . 1 1 . . . 2 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 21 | 8 20 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 Average Capacity 20 | 7 18 20 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 20 Most Carried 21 | 5 19 20 20 21 21 21 21 21 21 21 21 21 21 21 18 21 21 18 21 21 21 21 19 18 Average Carried 18 | 2 14 19 19 19 20 18 18 18 20 20 18 18 19 20 16 19 19 16 20 17 19 17 17 16 Final Capacity 21 | 8 20 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 6 Final Carried 21 | 5 19 20 19 21 21 17 13 21 21 18 19 17 21 17 16 20 19 17 21 18 17 18 16 5 Scrap Engine Consumption 130 | . . . . . . . 23 25 5 6 9 11 7 10 . 5 4 1 2 15 2 3 . 2 Constructs Created 7 | . . . . . . . 4 1 . . . 1 . . . . . . . . . . . 1 Constructs Modified 296 | . . . . . . . 18 40 17 18 4 29 12 21 . 12 8 11 37 6 13 21 9 20 Class Distribution -------------------- 28% | Mutant 26% | Construct 18% | Infiltrator-Construct 4% | Assassin 4% | Commander-Construct 4% | Scavenger-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Assassin | -7/Factory Assassin | -7/Storage Scavenger-Mutant | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Commander-Construct | -4/Warlord Derelict-Construct | -3/Proximity Caves Derelict-Construct | -3/Research Infiltrator-Construct | -3/Testing Infiltrator-Construct | -2/Research Infiltrator-Construct | -2/Quarantine Infiltrator-Construct | -2/Section 7 Infiltrator-Construct | -1/Access Scavenger-Construct | -1/Command Resources | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 12631 | 302 304 220 278 162 761 195 1027 605 584 207 96 776 946 301 146 336 411 72 390 334 984 1425 536 1233 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18071 | 83 800 237 174 354 1054 443 733 688 172 365 113 607 1177 470 60 69 602 72 1182 1291 1467 1712 1489 2657 Parts 920 | 17 51 26 11 24 57 24 29 35 9 16 . 18 45 31 4 3 38 8 80 52 64 86 92 100 Haulers Intercepted 11 | . 2 . . . 2 . . 1 . . . . . . . . . . . 2 1 1 2 . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 123 | . . . 3 . . . . . 1 16 . 47 . 14 4 . 38 . . . . . . . Prevented 66 | . . . . . . . . . 1 . . 53 . 12 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 256 | . 14 15 5 9 20 10 12 17 1 5 . 8 13 5 1 2 14 . 17 11 13 22 19 23 Melee 35 | . . . . 5 11 5 9 1 . . . . 1 . . . 1 . 1 . 1 . . . Guns 37 | . 11 . 4 . 3 . 1 . 1 1 . 8 1 . . . . . 3 . . . . 4 Cannons 130 | . 3 5 1 1 1 . 2 16 . 4 . . 2 4 1 1 8 . 13 11 12 14 13 18 AOE 51 | . . 10 . 3 5 5 . . . . . . 7 . . 1 5 . . . . 8 6 1 Classes Destroyed 28 | 1 8 1 1 1 4 . 1 . 2 . . 1 . 1 . 1 1 . 1 . 2 2 . . Worker 16 | . 1 1 . . 1 2 . 3 . . . . . . . . . . 2 3 . . 1 2 Builder 9 | . . . . . 1 1 . 4 . . . . 1 . . . . 2 . . . . . . Tunneler 8 | 5 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . . . 2 . . 1 . . . . . . . . . . . 2 1 1 2 . Recycler 9 | . 1 . . . 2 . . 1 . . . . 4 . . . . . . 1 . . . . Mechanic 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Operator 6 | . 1 . . . . . . 1 . . . . . . . . . . . . 2 1 . 1 Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 15 | . 3 . . . . . . . . . . . 3 . . . . 1 1 . 2 3 2 . Swarmer 53 | . 6 13 2 3 8 . . . . . . . 7 . . . 5 . . . . 3 6 . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 63 | . 8 . . 5 . 8 2 6 . 2 . 4 . . . 1 3 . 3 4 3 8 3 3 Brawler 5 | . . . . 1 . . . 1 . 1 . 1 . . . . . . . . 1 . . . Duelist 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 Protector 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 22 | . . 2 . . . 2 7 2 . . . . 3 . . . . . . . 2 3 . 1 Specialist 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Hunter 25 | . . . . . 6 . 1 . . 2 . . . 3 . . . . 4 7 . . 2 . Programmer 54 | . . . . . 3 . . 8 . . . 2 2 . 1 . 4 . 10 . 5 3 6 10 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Subdweller 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 11 | 3 4 5 2 5 6 8 2 8 1 3 . 5 5 3 1 1 4 2 4 11 7 7 6 8 Combat Bots Only 8 | . 3 5 2 5 4 6 2 5 1 3 . 5 5 3 1 1 4 . 3 8 7 7 5 7 Max Kills in Single Turn 6 | 1 2 3 1 1 3 4 1 2 1 1 . 2 3 1 1 1 1 1 1 2 1 3 6 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploded 5 | . . 3 . 1 2 3 . . . . . . 3 . . 1 1 . . . . 3 5 1 Melee 1 | . . . . 1 1 1 1 1 . . . . 1 . . . 1 . 1 . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 2631 | . 59 39 38 30 162 260 232 115 18 26 . 79 102 143 91 40 85 . 105 103 101 101 66 636 Missed 832 | . 17 11 8 7 37 74 77 25 5 2 . 29 36 40 46 22 32 . 45 43 31 36 19 190 Deflected 34 | . . . . . . . . . . . . . . . . . . . . . . . . 34 Hits 1799 | . 42 28 30 23 125 186 155 90 13 24 . 50 66 103 45 18 53 . 60 60 70 65 47 446 Melee 13 | . . . . 4 . . . . . . . . . . . . . . 1 . . 3 2 3 Projectile 1786 | . 42 28 30 19 125 186 155 90 13 24 . 50 66 103 45 18 53 . 59 60 70 62 45 443 AOE 12 | . . . . . . 1 1 . . . . . 1 . . . . . . . . 3 . 6 Critical Strikes 80 | . 1 . 1 2 5 4 . 5 . 2 . 7 1 4 1 . 3 . 4 4 6 4 5 21 Actively Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 Damage Taken 32547 | . 473 270 678 358 1704 1807 1595 1651 115 444 . 904 1011 1340 573 333 1115 . 809 1124 2672 1922 799 10850 Core 3549 | . 51 23 130 40 176 193 231 155 . . . 18 133 103 44 13 162 . 47 46 439 73 278 1194 Absorbed by Shields 5363 | . . . . . . 43 74 67 . . . 391 241 535 278 . 69 . 410 128 283 183 398 2263 Reduced by Siege Mode 243 | . . . . . . . . . . 15 . . . 114 . . . . . . 114 . . . Redirected to Core 503 | . . . . . . . . . . . . . . . . . . . . . 377 . 126 . Ignored by Resistances 1957 | . . . . . . . . 151 . . . . . . . 140 50 . . . . . . 1616 Regen/Repaired (Parts) 9106 | . 102 . . . . . 29 615 84 192 19 612 200 422 . 648 365 296 78 835 837 1364 45 2363 Core Remaining (%) 65 | 100 . . 20 90 . . 29 . . . . 79 . . . . 54 . 95 . . 60 . . Volleys Fired 758 | 9 70 20 31 11 27 6 16 58 1 14 . 53 26 38 7 7 32 2 38 29 65 51 34 113 Largest 3 | 2 2 2 3 2 3 3 2 1 2 2 . 3 2 2 1 1 1 1 1 1 1 1 1 3 Hottest 451 | 60 136 136 223 148 98 108 96 81 120 120 . 127 186 276 220 237 105 105 105 100 100 319 319 451 Shots Fired 1019 | 18 133 31 50 14 47 10 17 58 2 26 . 98 38 44 7 7 32 2 38 28 64 51 34 170 Gun 315 | 18 88 . 23 . 11 2 1 . 1 12 . 76 17 5 . . . . 7 . . . . 54 Cannon 660 | . 42 21 27 11 33 5 16 58 1 14 . 22 18 39 7 7 24 2 30 28 64 49 32 110 Launcher 41 | . . 10 . 3 3 3 . . . . . . 3 . . . 8 . 1 . . 2 2 6 Special 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 566 | 9 46 . . . 43 7 16 58 1 8 . 81 13 32 7 7 24 . 27 28 64 49 4 42 Thermal 355 | 9 87 21 50 11 1 . 1 . 1 18 . 17 17 5 . . . 2 3 . . . 28 84 Explosive 41 | . . 10 . 3 3 3 . . . . . . 3 . . . 8 . 1 . . 2 2 6 Electromagnetic 14 | . . . . . . . . . . . . . 5 7 . . . . . . . . . 2 Entropic 43 | . . . . . . . . . . . . . . . . . . . 7 . . . . 36 Robot Hit Streak 31 | 8 11 12 18 21 5 4 11 18 4 9 . 16 9 24 5 3 8 1 7 8 18 19 8 31 Robot Miss Streak 8 | 2 6 6 1 1 2 1 1 7 . 1 . 5 2 2 1 4 8 1 4 4 2 2 1 3 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . Secondary Targets 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Capacitor 28 | . . . . . . . . . . . . . . . . . . . . . . . . 28 Shots Hit Robots 890 | 12 79 11 32 15 43 17 41 73 3 19 7 92 38 33 6 12 17 3 31 22 67 42 26 149 Core Hits 514 | 5 34 20 8 12 29 26 17 66 3 14 . 33 20 8 1 2 20 2 22 13 26 23 19 91 Critical Kills 10 | . . . . . . . 1 . . . . . . 2 . . 2 . . 1 . 3 . 1 Critical Parts Destroyed 23 | . . . . . . . . . . . . . 1 1 . 1 2 . 1 2 . 4 . 11 Critical Strikes 52 | . . . . . 1 . 2 . . 1 . . 2 4 . 1 4 . 1 3 4 10 . 19 Burn 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Destroy 32 | . . . . . . . 1 . . . . . 1 3 . 1 4 . . 3 . 9 . 10 Blast 8 | . . . . . 1 . 1 . . . . . . 1 . . . . . . 4 . . 1 Sever 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Detonate 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . 8 Melee Attacks 377 | . . . . 16 73 27 40 41 2 . 7 17 22 3 2 10 2 12 18 9 22 29 8 17 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 314 | . . . . 16 73 27 40 38 2 . 4 . 22 3 1 . 2 12 17 6 . 26 8 17 Piercing 21 | . . . . . . . . . . . . . . . . . . . . 1 17 3 . . Sneak Attacks 75 | . . . . 1 7 . 4 10 2 . 3 17 1 . 1 10 . 2 3 2 9 1 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64293 | 139 1176 721 687 744 2255 1265 1643 3273 178 493 235 2255 2293 2035 411 137 2071 265 3958 3241 7358 7100 5327 15033 Guns 6303 | 139 683 . 190 . 125 16 25 . 30 177 . 1850 289 91 . . . . 334 . . . . 2354 Cannons 43019 | . 489 226 497 69 165 48 315 2189 . 316 . 405 870 1944 411 137 1400 61 3241 3241 6853 5163 4508 10471 Explosions 7451 | . . 495 . 232 688 767 11 328 . . . . 501 . . . 576 . 138 . 60 1608 679 1368 Melee 7329 | . . . . 443 1277 434 1292 756 148 . 235 . 633 . . . . 177 192 . 445 329 128 840 Ramming 191 | . 4 . . . . . . . . . . . . . . . 95 27 53 . . . 12 . Kinetic 33092 | 62 339 . . . 290 64 315 2189 30 96 . 1901 542 1532 411 137 1400 . 3081 3241 6773 5163 504 5022 Thermal 15009 | 77 833 226 687 69 267 . 25 264 . 397 . 354 289 91 . . . 61 298 . 140 111 4004 6816 Explosive 5792 | . . 495 . 232 421 767 11 64 . . . . 501 . . . 576 . . . . 1497 679 549 Electromagnetic 934 | . . . . . . . . . . . . . 328 412 . . . . . . . . . 194 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6763 | . . . . 443 1277 434 1292 756 148 . 235 . 633 . . . . 177 192 . . 208 128 840 Piercing 566 | . . . . . . . . . . . . . . . . . . . . . 445 121 . . Entropic 1946 | . . . . . . . . . . . . . . . . . . . 334 . . . . 1612 Highest Corruption 26 | . 1 1 16 3 6 9 26 7 7 1 1 2 20 20 10 22 4 . 11 23 24 3 2 20 Average Corruption 7 | . 1 1 16 3 1 6 20 5 7 1 1 1 19 20 10 15 2 . 5 21 9 2 1 9 Corruption Purged 9 | . . . . . . 6 3 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 386 | . 1 5 52 5 16 17 71 43 14 8 3 9 13 . 6 1 17 . 17 19 30 2 3 34 Message Errors 89 | . . . 9 . 3 3 19 13 1 3 1 2 1 . 5 . 4 . 3 6 4 1 1 10 Matter Fused 100 | . 1 . 16 1 2 5 14 12 6 3 1 3 4 . . . 4 . 3 3 13 . 1 8 Heat Flow Errors 42 | . . . 5 . 4 . 9 9 . . 1 2 1 . . . 2 . 2 3 1 . . 3 Energy Discharges 55 | . . 1 9 1 1 2 10 2 3 . . 1 5 . 1 1 3 . 4 2 3 1 1 4 Parts Rejected 6 | . . . . . 1 . 1 2 . . . . . . . . . . 1 . 1 . . . Data Loss (minor) 54 | . . 3 9 1 4 4 9 3 3 1 . . 1 . . . 1 . 4 3 5 . . 3 Data Loss (major) 17 | . . . 3 1 . 1 3 1 1 1 . . 1 . . . 2 . . 1 1 . . 1 Misfires 8 | . . 1 . 1 1 2 . . . . . . . . . . . . . . . . . 3 Alerts 5 | . . . . . . . 3 1 . . . . . . . . 1 . . . . . . . Misdirections 4 | . . . . . . . 3 . . . . . . . . . . . . . 1 . . . Weapon Failures 6 | . . . 1 . . . . . . . . 1 . . . . . . . 1 1 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7057 | . 21 15 . 15 331 29 104 245 . . 44 3 248 53 44 . 281 54 809 519 596 974 1089 1583 Projectiles 5942 | . 21 . . . . . 3 15 . . . 3 137 53 44 . 204 . 809 519 521 967 1089 1557 Explosions 338 | . . 15 . 15 162 29 . 59 . . . . 13 . . . 12 . . . . 7 . 26 Melee 777 | . . . . . 169 . 101 171 . . 44 . 98 . . . 65 54 . . 75 . . . Knockbacks 90 | . . . . . 3 2 1 27 . . . 1 1 6 2 3 6 1 6 8 3 10 2 8 Impact 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 84 | . . . . . 3 1 1 26 . . . 1 1 6 2 2 6 . 5 8 3 9 2 8 Secondary 5 | . . . . . . 1 . 1 . . . . . . . 1 . . 1 . . 1 . . Self-Inflicted Damage 922 | . . 25 . . 54 46 28 34 . . . . 22 . . . 55 . 60 . . 279 . 319 Shots 18 | . . 2 . . 2 2 1 1 . . . . 1 . . . 2 . 1 . . 2 . 4 Rammed 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 6 | . 1 . . . . . . . . . . . . . . . 1 1 2 . . . 1 . Kicked 4 | . . . . . . . . . . . . . . . . . 1 1 2 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 490 | . 240 162 490 225 282 161 295 353 74 240 131 241 201 392 320 282 332 102 233 124 213 376 191 316 Average Temperature 99 | . 73 68 143 73 111 75 91 117 39 108 78 28 77 167 171 114 107 55 48 48 62 95 80 91 Received Heat Transfer 4144 | . 177 18 126 108 42 662 504 403 24 135 . 88 115 105 44 39 75 . 109 . 197 639 65 469 Effects 18 | . . . 6 . 2 . 1 3 . 1 . . . 2 1 . . . . . . . . 2 Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 5 | . . . 2 . 1 . 1 . . 1 . . . . . . . . . . . . . . Interference 11 | . . . 3 . 1 . . 3 . . . . . 2 . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 6 | . . . . . . . . . . 1 . . . 2 . . . . . . 1 . . 2 Total Turns 107 | . . . . . . . . . . 20 . . . 62 . . . . . . 21 . . 4 Longest Duration 37 | . . . . . . . . . . 20 . . . 37 . . . . . . 21 . . 3 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 130 | . . . . . . . . . . . . . . . . . . . . . . . . 130 Longest Duration 55 | . . . . . . . . . . . . . . . . . . . . . . . . 55 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . 2 1 . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 12 | . 1 . 1 . . . . . . 4 . . 2 . . . . . . . . . 1 3 Heat Transferred 8388 | 175 1663 407 1184 111 150 . 37 200 . 888 . 272 . . . . . . 100 . 65 100 900 2136 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 3 | . 1 . . . 2 1 1 2 . . . . 2 . . . . 1 3 3 2 3 3 3 Low Security (%) 43 | 100 95 100 . 100 36 31 89 3 . . . . 55 . . . . 1 7 . . . . . Level 1 25 | . 4 . . . 54 68 10 58 . . . . 26 . . . . 98 17 10 11 49 4 . Level 2 27 | . . . . . 8 . . 37 . . . . 18 . . . . . 72 42 88 37 91 86 Level 3 3 | . . . . . . . . . . . . . . . . . . . 3 47 . 12 4 13 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Peak Influence 839 | 10 223 115 . 106 427 347 263 599 . . . . 663 . . . . 313 725 839 610 731 742 689 Initial 469 | . . 10 . . 18 188 76 348 . . . . . . . . . 313 81 406 392 283 427 469 Average 274 | . 103 34 . 42 201 231 109 372 . . . . 241 . . . . 278 488 669 496 420 536 520 Influence Increases 12435 | 25 546 429 50 249 880 518 928 1217 30 120 5 535 941 80 75 288 342 352 1184 634 543 984 619 861 Destroy 0b10 Robot/C 5900 | . 280 300 40 180 400 280 220 500 20 100 . 360 340 80 20 160 280 . 560 240 260 460 360 460 Destroy 0b10 Robot/NC 380 | 25 50 10 . 5 30 15 10 45 . . 5 . 20 . . . 10 15 15 25 25 25 30 20 Destroy Leader 892 | . 70 30 10 20 44 80 . 102 10 20 . 10 46 . 10 . 20 2 72 34 36 108 58 110 Allied During Kill 374 | . . . . . . 52 3 67 . . . 60 1 . . 83 32 . 76 . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . Successful Hack 315 | . 20 . . 10 48 7 33 14 . . . . 71 . . . . . 58 . 20 7 . 27 Select Force Hacks 210 | . 60 . . . . . 120 . . . . 30 . . . . . . . . . . . . Disable Machine 705 | . 30 30 . 15 90 30 . 75 . . . . 15 . . . . 15 120 30 120 90 15 30 Destroy Structure 1108 | . 6 44 . 19 75 39 9 134 . . . . 86 . . . . 20 162 63 57 219 111 64 Advance Influence 550 | . . . . . . . . 250 . . . . . . . . . 300 . . . . . . Partial Spotted 120 | . . . . . 30 15 . . . . . . 15 . . . . . 15 . . 45 . . Lose Combat Pursuer 585 | . 30 15 . . 15 . 15 30 . . . 75 75 . 45 45 . . . . 15 30 45 150 Miscellaneous 1286 | . . . . . 148 . 518 . . . . . 272 . . . . . 106 242 . . . . Influence Decreases 11611 | 25 519 349 157 209 505 735 892 954 527 120 5 535 285 683 128 134 476 227 606 659 736 776 598 771 Entered New Map 2640 | . . 17 56 . 22 227 122 136 185 . . . . 243 11 . 154 7 64 317 306 222 286 265 Time Decay 7423 | 25 509 332 80 199 443 238 624 628 282 120 5 405 254 410 107 24 262 120 482 342 380 494 302 356 Search Patrol Dispatched 200 | . . . . . . . . 100 . . . . . . . . . 100 . . . . . . Lost Part 571 | . 10 . 21 10 40 110 40 30 . . . 20 10 30 10 10 20 . . . 50 . 10 150 Lost Ally 711 | . . . . . . 160 40 60 60 . . 110 21 . . 100 40 . 60 . . 60 . . Purge Threat 66 | . . . . . . . 66 . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 3 . . 1 6 3 . 10 . . . 1 1 . . . . . 10 2 5 8 6 7 Investigation 10 | . 2 . . . . 1 . . . . . 1 . . . . . . 2 . 1 1 . 2 Extermination 24 | . . . . . 4 1 . 4 . . . . 1 . . . . . 3 . 3 3 2 3 Reinforcement 18 | . 1 . . 1 2 1 . 1 . . . . . . . . . . 3 2 . 4 2 1 Assault 8 | . . . . . . . . 2 . . . . . . . . . . 2 . 1 . 2 1 Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 31 | . 6 . . 1 1 1 1 5 . . . . 1 . . . . . . 11 1 1 1 1 Communications Jammed 37 | . . . . . . . . 2 . . . . . . . . 2 . . . . 4 20 9 Distress Signals 34 | . . . . . . . . 1 . . . . . . . . . . . . . 4 20 9 Times Spotted 515 | . 28 16 6 15 32 15 23 34 1 5 . 47 34 6 10 32 19 1 32 12 20 34 35 58 Peak Tracking Total 20 | . 6 5 2 5 5 11 4 5 1 3 . 9 12 3 5 20 5 . 9 4 4 6 7 16 Tactical Retreats 38 | . 2 1 . 1 1 . 3 5 . . . 1 5 . 3 1 . . 1 2 1 3 4 4 ECM-based Alert Blocks 43 | . . . . 2 . . 4 10 . . . . 11 . 5 . . . 1 3 . 1 6 . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 17 | . 1 1 1 . 3 5 . 1 . . . . . . . . . . 3 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 15 | . . . . . . . . . . . . . . . . . . . 2 . 13 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Reprogrammed 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 49 | . 2 2 . 1 6 2 . 5 . . . . 1 . . 1 . 1 8 2 8 6 1 3 Max in Single Turn 4 | . 1 1 . 1 4 1 . 3 . . . . 1 . . 1 . 1 1 1 2 1 1 1 Garrison Access 7 | . . . . . . . . 4 . . . . 1 . . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 112 | . 10 1 . 2 12 3 11 7 2 . 5 1 8 . . 4 . 3 7 2 10 11 5 8 Terminals 63 | . 7 . . 2 8 3 5 4 1 . . . 3 . . . . 1 4 . 7 8 2 8 Fabricators 7 | . . . . . 3 . . 1 . . . . 1 . . . . . 1 . . . 1 . Repair Stations 3 | . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . Recycling Units 12 | . 2 . . . 1 . 5 . . . . 1 2 . . . . . . 1 . . . . Scanalyzers 9 | . . . . . . . . 1 . . . . . . . . . 1 2 . 1 2 2 . Garrison Access 6 | . . . . . . . . 1 . . . . 1 . . . . 1 . 1 1 1 . . Total Hacks 252 | . 28 1 . 7 28 9 28 11 2 . 17 3 23 . . 6 . 4 15 5 22 20 8 15 Successful 116 | . 13 1 . 3 9 2 21 3 2 . 17 1 12 . . 6 . 1 6 1 7 7 2 2 Failed 136 | . 15 . . 4 19 7 7 8 . . . 2 11 . . . . 3 9 4 15 13 6 13 Catastrophic 42 | . 2 . . . 7 1 1 3 . . . 1 1 . . . . 1 4 . 7 7 1 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 125 | . 22 . . 5 16 5 21 3 . . . 1 9 . . . . 2 7 . 9 13 3 9 Terminals 150 | . 19 . . 7 19 9 14 8 1 . . . 12 . . . . 2 10 . 16 15 3 15 Fabricators 14 | . . . . . 8 . . 1 . . . . 2 . . . . . 2 . . . 1 . Repair Stations 10 | . 3 . . . . . . . . . . . 4 . . . . . . . 3 . . . Recycling Units 29 | . 6 . . . 1 . 12 . . . . 3 4 . . . . . . 3 . . . . Scanalyzers 15 | . . . . . . . . 1 . . . . . . . . . 1 3 . 2 4 4 . Garrison Access 7 | . . . . . . . . 1 . . . . 1 . . . . 1 . 2 1 1 . . Terminal Hacks 45 | . 1 1 . 1 2 2 4 . 2 . 17 . 4 . . 6 . . . . 3 1 . 1 Record 13 | . . . . . . . . . 1 . 5 . . . . 5 . . . . 2 . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 5 | . . . . 1 . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . 4 . 1 . . . . . . . . . . . Open Door 5 | . . 1 . . . 1 . . 1 . . . . . . 1 . . . . . . . 1 Branch Access Points 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . 2 . . 1 . . . . 1 . . . . . 1 . . . . . Network Status 5 | . . . . . 2 . . 1 . . . . 1 . . . . . 1 . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . . . 1 . . . . . . . 1 . . . Scan Component 3 | . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . . . . . 4 . . . . . 2 . . . . . . 1 . . . . Retrieve Components 8 | . 1 . . . . . 4 . . . . . 2 . . . . . . 1 . . . . Scanalyzer 7 | . . . . . . . . 1 . . . . . . . . . . 1 . . 3 2 . Insert Component 6 | . . . . . . . . . . . . . . . . . . . 1 . . 3 2 . Retrieve Study 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Seal Access 3 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Unauthorized Hacks 44 | . 9 . . 2 5 . 13 1 . . . 1 3 . . . . . 4 . 2 3 . 1 Terminals 31 | . 7 . . 2 3 . 7 1 . . . . 2 . . . . . 3 . 2 3 . 1 Track 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 16 | . 1 . . 1 3 . 2 1 . . . . 2 . . . . . 2 . 1 2 . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 11 | . 5 . . 1 . . 5 . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 9 | . 2 . . . . . 6 . . . . 1 . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . . . . . 4 . . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Used 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Hacking Detections 87 | . 10 . . 2 12 2 7 6 . . . 1 6 . . . . 2 7 2 8 10 5 7 Full Trace Events 7 | . . . . . . . 1 1 . . . . . . . . . . 1 . 1 1 . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 4 . . . . . . . 11 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 9 . . . . . 6 . . . . . 3 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 25 | . . . . . . . . 3 . . 3 7 . . 1 4 . . 1 2 4 . . . Non-combat 7 | . . . . . . . . 3 . . . . . . 1 . . . . . 3 . . . Combat 18 | . . . . . . . . . . . 3 7 . . . 4 . . 1 2 1 . . . Robot Hacks Applied 25 | . . . . . . . . 3 . . 3 7 . . 1 4 . . 1 2 4 . . . parse_system 24 | . . . . . . . . 2 . . 3 7 . . 1 4 . . 1 2 4 . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . 2 7 . . . . 6 . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 47 | . . . . . . 10 7 4 . . . 11 . . . 5 2 . 5 . . 3 . . Largest Group 9 | . . . . . . 9 7 7 3 . . 6 4 . . 5 1 . 5 . . 3 . . Highest-Rated Group 319 | . . . . . . 157 197 197 111 . . 184 124 . . 280 119 . 319 . . 90 . . Highest-Rated Ally 119 | . . . . . . 29 40 42 37 . . 68 31 . . 56 119 . 119 . . 30 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 207 | . . . . . . 39 12 13 5 . . 54 10 . . 27 11 . 25 . . 11 . . Total Damage 6496 | . . . . . . 534 172 725 122 . . 1441 157 . . 1471 442 . 1207 . . 225 . . Kills 47 | . . . . . . 4 4 9 . . . 10 . . . 6 2 . 11 . . 1 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 3 | . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . X0-1V1 Amusement Gains 353 | . 10 . 10 11 18 16 22 89 . . 2 20 10 . . . . . 50 . 60 . 15 20 Average Entertainment 25 | . 8 4 3 9 12 14 24 46 49 32 . 22 28 17 8 5 3 2 17 35 57 43 36 30 Good Acts 167 | . . 4 7 4 7 3 9 12 4 5 . 13 4 6 1 3 2 4 27 1 9 15 4 23 Bad Acts 138 | . . 2 3 4 16 6 12 10 1 3 . 1 12 5 8 2 8 . 12 10 10 10 1 2 Intel | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 25159 | 45 2020 1452 1772 546 2278 406 2090 1965 736 1002 508 971 656 986 347 713 871 255 1258 766 887 1305 671 653 Sensors 15817 | . . . . . 1110 400 1896 1796 736 991 508 971 526 871 174 572 803 253 889 687 619 1234 462 319 IFF 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Terrain 103 | . 101 . . . . . . . . . . . 2 . . . . . . . . . . . Structural 10215 | . . . 34 114 2110 324 912 . . . . . 421 556 257 138 146 81 941 702 887 1305 671 616 Seismic 9282 | 45 1919 1452 1738 391 1023 . . 1382 736 3 . . 16 . . . . 174 . . . 403 . . Decoding 6593 | . . . . . . . . . . . . . 655 986 347 713 871 255 1258 766 742 . . . Machine Analysis 1150 | . . . . . 1150 . . . . . . . . . . . . . . . . . . . Jamming 7341 | . . . . . . . . 292 664 369 . . . . . . 381 102 1258 766 887 1298 671 653 ECM 543 | . . . . 42 . . 63 49 . . . . 56 . 42 1 . . 17 149 . 37 50 37 Robot Analysis Total 5 | . . . . 1 . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . 1 2 . 2 . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 45 | . . . . . . . . . . . . . 14 . . . . 6 13 11 1 . . . Traps 21 | . . . . . . . . . . . . . 7 . . . . 4 9 1 . . . . Emergency Access 21 | . . . . . . . . . . . . . 6 . . . . 2 4 8 1 . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Exits 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 27481 | 210 2043 1494 1954 606 2319 513 2563 2175 736 1249 508 1375 656 998 347 713 871 255 1258 766 887 1305 671 1009 Spaces Moved 17772 | 105 714 579 704 249 1212 227 1364 1239 425 730 201 1171 629 504 383 755 1086 361 942 732 807 1527 531 595 Core 23 | 5 . . . . . . . . . . . . . . . . . . . . . . . 18 Treads 8547 | 100 714 579 704 249 1090 101 300 208 122 343 139 . . 54 . 98 18 . 149 401 754 1457 525 442 Legs 3651 | . . . . . 122 98 . 35 146 387 . 45 475 . . 106 969 361 644 44 44 70 . 105 Wheels 2042 | . . . . . . 28 1064 918 32 . . . . . . . . . . . . . . . Hover 1155 | . . . . . . . . 78 77 . 62 564 . . . . 54 . . 287 9 . . 24 Flight 2342 | . . . . . . . . . 48 . . 562 154 450 383 551 45 . 149 . . . . . Fastest Speed 47 | 50 160 240 240 157 120 120 104 99 113 113 69 47 63 63 71 71 55 55 55 72 72 59 96 50 Average Speed 118 | 154 231 240 240 196 156 163 141 134 165 135 177 73 66 115 71 80 67 55 96 72 72 61 96 102 Slowest Speed 320 | 160 320 240 240 240 235 240 240 214 233 251 209 90 90 141 71 146 118 55 215 72 72 102 102 141 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Spacefolds 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 Exploration Rate (%) 55 | 3 98 98 40 25 41 53 97 38 66 86 61 68 18 65 59 79 90 13 80 29 79 49 17 24 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 13 | . 3 . 1 . . . 4 . . 1 2 1 . . 1 . . . . . . . . . Known Exits Taken 22 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 1 . . . . . 2 4 . . . 3 4 . 2 . . . . . . . Spaces Dug 174 | . 3 . 1 7 41 4 3 22 . 2 . . 7 9 1 . 2 9 14 8 7 19 8 7 Terrain Destroyed 760 | . 3 75 1 25 80 48 9 41 3 6 . 4 42 16 2 10 117 10 76 22 24 79 44 23 Melee 132 | . . . . 1 35 4 2 22 . . . . 5 3 1 . 2 9 11 6 5 14 6 6 Projectile 183 | . 3 . 1 6 9 3 3 . 3 6 . 4 5 13 1 10 22 1 23 16 17 19 10 8 AOE 444 | . . 75 . 18 36 41 4 19 . . . . 32 . . . 93 . 42 . 2 46 28 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 22774 | 131 959 652 919 330 1480 316 1939 1626 458 965 348 1582 788 879 444 854 1184 396 1233 937 1028 1801 657 868 Wait 2728 | 4 139 22 169 19 87 16 307 208 12 202 113 314 55 294 44 46 38 2 133 132 77 136 49 110 Move 17737 | 104 713 578 703 248 1211 226 1363 1238 424 729 200 1170 628 503 378 754 1086 360 942 731 806 1526 526 590 Hop 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Pick Up 225 | 6 16 7 4 11 16 3 19 21 6 5 8 4 12 9 1 9 4 4 28 5 10 9 4 4 Fast Attach 87 | 6 1 3 . 3 8 8 9 7 2 . 3 2 3 2 . 3 . 1 13 4 4 3 2 . Attach 107 | 1 1 . 5 7 7 4 6 5 . . 1 3 4 5 2 7 4 4 4 3 8 10 6 10 Detach 80 | . . . . 3 5 . 14 4 2 . 3 2 2 2 . 6 2 1 4 6 2 9 7 6 Swap 309 | 1 15 14 7 6 29 8 13 30 1 7 3 11 27 10 8 7 14 5 25 9 16 19 13 11 Drop 215 | . 3 8 . 6 17 6 34 14 8 8 10 6 9 13 . 5 2 4 25 9 5 9 7 7 Fire 758 | 9 70 20 31 11 27 6 16 58 1 14 . 53 26 38 7 7 32 2 38 29 65 51 34 113 Melee 377 | . . . . 16 73 27 40 41 2 . 7 17 22 3 2 10 2 12 18 9 22 29 8 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . Crush 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 11 | . . . . . . 3 8 . . . . . . . . . . . . . . . . . Rewire 119 | . . . . . . 9 110 . . . . . . . . . . . . . . . . . Trap 15 | . . . . . . . . . . . . . . . . . . . 2 . 13 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 3 exits: Acc x2 / *Qua) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command (discovered 3 exits: Sur x2 / Ac0) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 211 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 860 | -10/Materials | Discovered new exit (range 11) 1079 | -10/Materials | Discovered new exit (range 10) 1434 | -10/Materials | Discovered new exit (range 10) 1701 | -10/Materials | Discovered new exit (range 15) 1798 | -10/Materials | Learned Storage security intel 1803 | -10/Materials | Repaired Lgt. Treads 1860 | -10/Materials | Learned Storage security intel 1911 | -10/Materials | Identified exit to Subcaves 1952 | -10/Materials | Learned Storage emergency access door positions 1983 | -10/Materials | Learned Storage stockpile data 2014 | -10/Materials | Learned 2 Mines zone layouts 2065 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2112 | -10/Materials | Learned location of 2 exits from Materials 2165 | -10/Materials | Learned 4 Subcaves zone layouts 2254 | -10/Materials | Entered Mines 2377 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3046 | -10/Mines | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 3168 | -10/Mines | Discovered new exit (range 12) 3395 | -10/Mines | X0-1V1 activates XOMVISION 3467 | -10/Mines | Discovered new exit (range 6) 3582 | -10/Mines | X0-1V1 sent hostile S-10 Pest (x5) 3643 | -10/Mines | Learned Materials stockpile data 3736 | -10/Mines | Discovered exit to Subcaves (range 6) 3748 | -10/Mines | Entered Subcaves 3749 | -10/Subcaves | Approached by a straggling Scientist 3751 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3759 | -10/Subcaves | X0-1V1 caused items to flee you 3771 | -10/Subcaves | System corruption reached 10% 3805 | -10/Subcaves | Core integrity fell below 50% 3967 | -10/Subcaves | Core integrity restored by X0-1V1 (+25) 3990 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4017 | -10/Subcaves | Identified exit to Materials 4017 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 4125 | -10/Subcaves | Items stopped fleeing you 4446 | -10/Subcaves | Learned location of Zion (-7) 4446 | -10/Subcaves | Met a Zionite searching for "candidates" 4559 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4573 | -10/Subcaves | Weapon slot count permanently improved by X0-1V1 (+1) 5243 | -10/Subcaves | Identified exit to Recycling 5243 | -10/Subcaves | X0-1V1 revealed exit location to -7/Recycling 5389 | -10/Subcaves | Build established: Gunner 5449 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 5553 | -10/Subcaves | X0-1V1 activates XOMVISION 5702 | -10/Subcaves | Entered Materials 5702 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5703 | -8/Materials | Identified exit to Factory 5796 | -8/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 5814 | -8/Materials | X0-1V1 sent you to a vault 5821 | -8/Materials | Found Prototype Slashing Weapon 5821 | -8/Materials | Identified Scimitar of Distortion 6059 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 6107 | -8/Materials | Build established: Mutant 6251 | -8/Materials | X0-1V1 mutated your Utility slot to Propulsion slot 6308 | -8/Materials | Entered Factory 6308 | -7/Factory | Evolved 2 slots: Utility x2 6448 | -7/Factory | X0-1V1 activates XOMVISION 6678 | -7/Factory | X0-1V1 enhanced Transport squad support 7310 | -7/Factory | Discovered new exit (range 3) 7329 | -7/Factory | X0-1V1 sent hostile X-62 Marksman (x3) 7421 | -7/Factory | Identified exit to Lower Caves 7461 | -7/Factory | Identified exit to Storage 7718 | -7/Factory | X0-1V1 caused items to flee you 7778 | -7/Factory | Build established: Assassin 8029 | -7/Factory | Items stopped fleeing you 8057 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 8371 | -7/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 8378 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 8388 | -7/Factory | X0-1V1 sent you into danger 8511 | -7/Factory | Sterilization system engaged 8511 | -7/Factory | Non-combat units ordered to evacuate 8611 | -7/Factory | Combat units ordered to evacuate 8627 | -7/Factory | Entered Storage 8653 | -7/Storage | Core integrity restored by X0-1V1 (+110) 8748 | -7/Storage | X0-1V1 sent you into danger 8770 | -7/Storage | X0-1V1 upgraded hostiles (x3) 8889 | -7/Storage | Lost 10 parts (1p5n3u1w) 8904 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8904 | -7/Storage | Discovered new exit (range 8) 9012 | -7/Storage | Lost 4 allies 9135 | -7/Storage | Used back door to open Recycling access 9135 | -7/Storage | Discovered exit to Recycling (range 4) 9140 | -7/Storage | Entered Recycling 9140 | -7/Recycling | Accompanied by 2 allies 9142 | -7/Recycling | X0-1V1 added 0b10 threat records associated with you (considerable) 9190 | -7/Recycling | Identified exit to Factory 9190 | -7/Recycling | X0-1V1 revealed exit location to -5/Factory 9339 | -7/Recycling | Build established: Scavenger-Assassin 9368 | -7/Recycling | X0-1V1 put everyone to sleep 9635 | -7/Recycling | Found Powered Armor 9665 | -7/Recycling | Core integrity fell below 50% 9887 | -7/Recycling | X0-1V1 activates XOMVISION 10094 | -7/Recycling | X0-1V1 added 0b10 threat records associated with you (considerable) 10101 | -7/Recycling | Core integrity restored by X0-1V1 (+104) 10125 | -7/Recycling | X0-1V1 woke everyone up 10401 | -7/Recycling | Build established: Scavenger-Mutant 10544 | -7/Recycling | System corruption reached 10% 10593 | -7/Recycling | Entered Scraplab 10604 | -7/Recycling | Found Prototype Device 10604 | -7/Recycling | Identified Scrap Engine 10817 | -7/Recycling | X0-1V1 sent you into danger 11063 | -7/Recycling | Build established: Mutant 11546 | -7/Recycling | X0-1V1 added 0b10 threat records associated with you (considerable) 11554 | -7/Recycling | Build established: Construct 11703 | -7/Recycling | Entered Factory 11703 | -5/Factory | Accompanied by 7 allies 11703 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 11780 | -5/Factory | X0-1V1 released a cloud of subatomizers 11988 | -5/Factory | X0-1V1 rewrote Scavenger 4a IFF filter 11997 | -5/Factory | Build established: Commander-Mutant 12000 | -5/Factory | Sensors blinded by X0-1V1 12003 | -5/Factory | Search patrols dispatched 12011 | -5/Factory | X0-1V1 sent you into danger 12113 | -5/Factory | Lost 6 allies 12186 | -5/Factory | Garrison activated, responded to threat 12334 | -5/Factory | Build established: Mutant 12726 | -5/Factory | X0-1V1 enhanced Transport squad support 12948 | -5/Factory | Sterilization system engaged 12948 | -5/Factory | Non-combat units ordered to evacuate 13046 | -5/Factory | X0-1V1 sent you to a vault 13048 | -5/Factory | Combat units ordered to evacuate 13243 | -5/Factory | Discovered new exit (range 3) 13246 | -5/Factory | Identified exit to Factory 13248 | -5/Factory | Ambient heat levels rising (+10) 13398 | -5/Factory | Ambient heat levels rising (+10) 13538 | -5/Factory | Build established: Construct 13548 | -5/Factory | Ambient heat levels rising (+10) 13563 | -5/Factory | Identified exit to Upper Caves 13563 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 13698 | -5/Factory | Ambient heat levels rising (+10) 13806 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 13848 | -5/Factory | Ambient heat levels rising (+10) 13878 | -5/Factory | Entered Upper Caves 13878 | -5/Upper Caves | Accompanied by 3 allies 14157 | -5/Upper Caves | Identified exit to Upper Caves 14157 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 14264 | -5/Upper Caves | Encountered a Warlord checkpoint 14325 | -5/Upper Caves | Spotted B-75 Beast 14366 | -5/Upper Caves | Lost 3 allies 14381 | -5/Upper Caves | Destroyed B-75 Beast 14614 | -5/Upper Caves | Entered another Upper Caves area 14915 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 20) 15134 | -5/Upper Caves | Identified exit to Zhirov 15134 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Zhirov 15232 | -5/Upper Caves | X0-1V1 activates XOMVISION 15320 | -5/Upper Caves | Learned location of Armory (-4) 15476 | -5/Upper Caves | X0-1V1 caused items to flee you 15716 | -5/Upper Caves | Items stopped fleeing you 15768 | -5/Upper Caves | Learned Factory garrison access intel 15852 | -5/Upper Caves | X0-1V1 revealed exit location to -4/Factory 15863 | -5/Upper Caves | Entered Zhirov 15863 | -5/Zhirov | Discovered new exit (range 3) 15903 | -5/Zhirov | Met Zhirov 16012 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16052 | -5/Zhirov | Found Alien Artifact 16052 | -5/Zhirov | Identified Integrated Reactor 16052 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16077 | -5/Zhirov | Found Alien Artifact 16320 | -5/Zhirov | Identified exit to Proximity Caves 16371 | -5/Zhirov | Entered Proximity Caves 16372 | -4/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 16485 | -4/Proximity Caves | Former 0b10 base attacked by MAIN.C 16549 | -4/Proximity Caves | X0-1V1 activates XOMVISION 16672 | -4/Proximity Caves | Learned location of 1 exit from Research 16702 | -4/Proximity Caves | Lost 9 allies 16860 | -4/Proximity Caves | Lost 6 allies 16871 | -4/Proximity Caves | 0b10 base defense nominally successful 16937 | -4/Proximity Caves | X0-1V1 downgraded hostiles (x1) 16958 | -4/Proximity Caves | Lost 5 allies 17086 | -4/Proximity Caves | Spotted B-86 Titan 17086 | -4/Proximity Caves | X0-1V1 sent you into danger 17108 | -4/Proximity Caves | X0-1V1 sent allied Thug (x4) 17118 | -4/Proximity Caves | Allies destroyed B-86 Titan 17195 | -4/Proximity Caves | X0-1V1 revealed exit location to -4/Factory 17746 | -4/Proximity Caves | Entered Factory 17746 | -4/Factory | Accompanied by 4 allies 17746 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 17747 | -4/Factory | Loaded intel: 4 garrison access locations 17843 | -4/Factory | Found Quantum Capacitor 17845 | -4/Factory | Identified exit to Upper Caves 17845 | -4/Factory | Identified exit to Armory 17924 | -4/Factory | X0-1V1 sent hostile Y-64 Sentinel (x2) 18080 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 18107 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (major) 18130 | -4/Factory | System corruption reached 10% 18160 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 25) 18283 | -4/Factory | X0-1V1 sent you into danger 18288 | -4/Factory | Sensors blinded by X0-1V1 18352 | -4/Factory | Identified exit to Research 18358 | -4/Factory | X0-1V1 revealed exit location to -3/Research 18402 | -4/Factory | Entered Upper Caves 18408 | -4/Upper Caves | Identified exit to Upper Caves 18408 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Upper Caves 18451 | -4/Upper Caves | Found DCF Scrap (11 items) 18888 | -4/Upper Caves | Spotted B-86 Titan 18911 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 19008 | -4/Upper Caves | X0-1V1 upgraded hostiles (x1) 19009 | -4/Upper Caves | Spotted B-90 Cyclops 19022 | -4/Upper Caves | Destroyed B-90 Cyclops 19073 | -4/Upper Caves | X0-1V1 sent hostile H-77 Assassin (x3) 19400 | -4/Upper Caves | Entered another Upper Caves area 19402 | -4/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 19) 19489 | -4/Upper Caves | X0-1V1 activates XOMVISION 19527 | -4/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 19) 19689 | -4/Upper Caves | Discovered new exit (range 15) 19740 | -4/Upper Caves | Sensors blinded by X0-1V1 19745 | -4/Upper Caves | X0-1V1 sent hostile X-77 Beamer (x3) 19746 | -4/Upper Caves | Identified exit to Warlord 19747 | -4/Upper Caves | Entered Warlord 19777 | -4/Warlord | System corruption cleaned by Quarantine Array 19895 | -4/Warlord | Found Exp. Targeting Computer 19909 | -4/Warlord | Found Prototype Device 19909 | -4/Warlord | Identified Thermal Barrier 20084 | -4/Warlord | Learned Quarantine trap positions 20084 | -4/Warlord | Learned Quarantine emergency access door positions 20086 | -4/Warlord | Learned Research terminal intel 20086 | -4/Warlord | Learned Research fabricator intel 20091 | -4/Warlord | Build established: Commander-Construct 20224 | -4/Warlord | Visited the Vortex Lab 20230 | -4/Warlord | Found Prototype Energy Gun 20232 | -4/Warlord | Warlord's base attacked by MAIN.C 20234 | -4/Warlord | Found Prototype Energy Gun 20290 | -4/Warlord | Met Warlord 20455 | -4/Warlord | Discovered new exit (range 7) 20459 | -4/Warlord | Identified exit to Proximity Caves 20460 | -4/Warlord | Entered Proximity Caves 20465 | -3/Proximity Caves | Spotter reported a threat 20469 | -3/Proximity Caves | Spotter reported a threat 20479 | -3/Proximity Caves | Identified Vortex Shotgun (x2) 20488 | -3/Proximity Caves | Lost 5 allies 20560 | -3/Proximity Caves | Sensors blinded by X0-1V1 20635 | -3/Proximity Caves | X0-1V1 sent allied Executioner (x1) 20839 | -3/Proximity Caves | X0-1V1 sent hostile S-43 Plague (x5) 20996 | -3/Proximity Caves | X0-1V1 sent hostile P-80 Master (x3) 21004 | -3/Proximity Caves | X0-1V1 sent allied Executioner (x1) 21171 | -3/Proximity Caves | Build established: Derelict-Construct 21324 | -3/Proximity Caves | Discovered exit to Research (range 9) 21331 | -3/Proximity Caves | Entered Research 21331 | -3/Research | Evolved 2 slots: Utility x2 21332 | -3/Research | Identified exit to Research 21333 | -3/Research | Loaded intel: 23 terminal locations 21334 | -3/Research | Loaded intel: 3 fabricator locations 21543 | -3/Research | Discovered new exit (range 19) 21563 | -3/Research | Identified exit to Testing 21568 | -3/Research | X0-1V1 revealed exit location to -3/Testing 21581 | -3/Research | Search patrols dispatched 21586 | -3/Research | Entered Testing 21599 | -3/Testing | X0-1V1 revealed exit location to -2/Research 21599 | -3/Testing | X0-1V1 foreshadows a heat wave 21630 | -3/Testing | X0-1V1 announced a LAN party 21631 | -3/Testing | X0-1V1 enhanced Transport squad support 21633 | -3/Testing | Found Prototype Device 21634 | -3/Testing | Identified Exp. EM Disruption Field 21644 | -3/Testing | Found Unknown Launcher 21645 | -3/Testing | Identified Fusion Bomb Launcher 21655 | -3/Testing | X0-1V1 sent allied Executioner (x1) 21687 | -3/Testing | X0-1V1 put everyone to sleep 21691 | -3/Testing | X0-1V1 activates XOMVISION 21698 | -3/Testing | X0-1V1 sent you to a vault 21718 | -3/Testing | Ambient heat levels rising (+10) 21726 | -3/Testing | System corruption reached 10% 21728 | -3/Testing | X0-1V1 rewrote Rainmaker 8c IFF filter 21803 | -3/Testing | Identified Transdimensional Reconstructor 21861 | -3/Testing | Lost 3 allies 21953 | -3/Testing | Found Prototype Device 21954 | -3/Testing | Identified 2N-1CE's Frost Array 21964 | -3/Testing | Ambient heat levels rising (+10) 22005 | -3/Testing | Spotted PX-BHZKBW9AAC 22036 | -3/Testing | X0-1V1 added 0b10 threat records associated with you (minor) 22094 | -3/Testing | Spotted Striker 22124 | -3/Testing | Build established: Infiltrator-Construct 22215 | -3/Testing | Ambient heat levels falling (-10) 22300 | -3/Testing | Found Prototype Launcher 22314 | -3/Testing | Ambient heat levels falling (-10) 22380 | -3/Testing | X0-1V1 woke everyone up 22466 | -3/Testing | Found Prototype Processor 22466 | -3/Testing | Identified Exp. Target Analyzer 22481 | -3/Testing | X0-1V1 caused items to flee you 22642 | -3/Testing | Items stopped fleeing you 22836 | -3/Testing | First assault squad dispatched 22844 | -3/Testing | Entered Research 22844 | -2/Research | Warlord forces began assault on 0b10 22844 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22845 | -2/Research | Identified exit to Access 22845 | -2/Research | Identified exit to Quarantine 22945 | -2/Research | X0-1V1 added 0b10 threat records associated with you (major) 22954 | -2/Research | Research machine network offline 23019 | -2/Research | X0-1V1 sent hostile H-77 Assassin (x3) 23042 | -2/Research | Borebot progress halted 23155 | -2/Research | Found Exp. Core Analyzer 23176 | -2/Research | System corruption reached 10% 23227 | -2/Research | Borebot progress halted 23256 | -2/Research | Borebot progress halted 23262 | -2/Research | X0-1V1 announced a LAN party 23280 | -2/Research | Destroyed 8 combat bots 23430 | -2/Research | Met up with Warlord 23504 | -2/Research | X0-1V1 vaporized surrounding terrain (radius 24) 23610 | -2/Research | Entered Quarantine 23611 | -2/Quarantine | Loaded intel: 8 trap records 23620 | -2/Quarantine | X0-1V1 vaporized surrounding terrain (radius 24) 23633 | -2/Quarantine | Found Alien Artifact 23634 | -2/Quarantine | Identified Z-bomb Delivery System 23695 | -2/Quarantine | Found Transdimensional Reconstructor 23698 | -2/Quarantine | Found Alien Artifact 23719 | -2/Quarantine | X0-1V1 enhanced Transport squad support 23768 | -2/Quarantine | Watched by a mysterious "MATRIX" hacker 23795 | -2/Quarantine | Found Alien Artifact 23795 | -2/Quarantine | Identified Dimensional Node Initializer 23795 | -2/Quarantine | Initialized slip node 23805 | -2/Quarantine | Identified exit to Protoforge 23805 | -2/Quarantine | X0-1V1 revealed exit location to -2/Protoforge 23809 | -2/Quarantine | Sensors blinded by X0-1V1 23811 | -2/Quarantine | Found Alien Artifact 23811 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 23811 | -2/Quarantine | Warped through subspace 23812 | -2/Quarantine | Warped through subspace 23870 | -2/Quarantine | Found Alien Artifact 23926 | -2/Quarantine | Found Alien Artifact 23995 | -2/Quarantine | Found Alien Artifact 24003 | -2/Quarantine | Destroyed 7 combat bots 24029 | -2/Quarantine | Cryocooling Duct disabled 24044 | -2/Quarantine | Ambient heat levels rising (+20) 24044 | -2/Quarantine | Non-combat units ordered to evacuate 24089 | -2/Quarantine | Discovered exit to Access (range 15) 24110 | -2/Quarantine | First assault squad dispatched 24177 | -2/Quarantine | Spotted Fortress 24194 | -2/Quarantine | Identified Phase Armor 24222 | -2/Quarantine | Lost 3 parts (2u1w) 24233 | -2/Quarantine | X0-1V1 put everyone to sleep 24414 | -2/Quarantine | Destroyed Fortress 24429 | -2/Quarantine | Found Exp. Force Field 24491 | -2/Quarantine | Discovered new exit (range 7) 24496 | -2/Quarantine | Identified exit to Section 7 24497 | -2/Quarantine | Entered Section 7 24536 | -2/Section 7 | Identified Core Reset Matrix 24635 | -2/Section 7 | Found Alien Artifact 24687 | -2/Section 7 | Identified Integrated Dissipator 24687 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24818 | -2/Section 7 | Found Alien Artifact 24833 | -2/Section 7 | Core integrity fell below 50% 24857 | -2/Section 7 | Found Alien Artifact 24901 | -2/Section 7 | Found Alien Artifact 24940 | -2/Section 7 | X0-1V1 sent you into danger 24990 | -2/Section 7 | Destroyed 7 combat bots 25033 | -2/Section 7 | X0-1V1 caused items to flee you 25042 | -2/Section 7 | Discovered exit to Access (range 5) 25110 | -2/Section 7 | X0-1V1 activates XOMVISION 25127 | -2/Section 7 | Spotted Alpha 7 25163 | -2/Section 7 | Items stopped fleeing you 25232 | -2/Section 7 | Core integrity restored by X0-1V1 (+208) 25412 | -2/Section 7 | Sensors blinded by X0-1V1 25418 | -2/Section 7 | Spotted B-90 Cyclops 25474 | -2/Section 7 | X0-1V1 sent you to a vault 25490 | -2/Section 7 | X0-1V1 sent you into danger 25598 | -2/Section 7 | X0-1V1 announced a LAN party 25675 | -2/Section 7 | Identified Integrated Mediator 25675 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 25720 | -2/Section 7 | Found Prototype Processor 25721 | -2/Section 7 | Identified Exp. Melee Analysis Suite 25802 | -2/Section 7 | Entered Access 25802 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 25901 | -1/Access | Lost 6 allies 25905 | -1/Access | Identified Integrity Redistributor 25956 | -1/Access | Found Prototype Device 25979 | -1/Access | Identified Exp. Actuator Array 26003 | -1/Access | Found Quantum Capacitor 26052 | -1/Access | First assault squad dispatched 26089 | -1/Access | X0-1V1 activates XOMVISION 26210 | -1/Access | Identified exit to Command 26210 | -1/Access | X0-1V1 revealed exit location to -1/Command 26327 | -1/Access | Identified Spacefold Activator 26473 | -1/Access | Entered Command 26571 | -1/Command | Identified exit to Access_0 26571 | -1/Command | X0-1V1 revealed exit location to -1/Access_0 26629 | -1/Command | Spotted B-99 Colossus 26721 | -1/Command | X0-1V1 activates XOMVISION 26778 | -1/Command | Build established: Scavenger-Construct 26963 | -1/Command | Spotted B-99 Colossus 27004 | -1/Command | Destroyed B-99 Colossus 27005 | -1/Command | Identified exit to Surface 27005 | -1/Command | X0-1V1 revealed exit location to -0/Surface 27012 | -1/Command | Destroyed B-99 Colossus 27044 | -1/Command | Found Hvy. Insulated Plating 27048 | -1/Command | Found Prototype Ballistic Gun 27049 | -1/Command | Identified Multirail 27054 | -1/Command | Destroyed 7 combat bots 27056 | -1/Command | X0-1V1 revealed exit location to -0/Surface 27083 | -1/Command | Spotted M Guard 27085 | -1/Command | Spotted M Guard 27089 | -1/Command | System corruption reached 10% 27123 | -1/Command | Spotted Combat Programmer 27123 | -1/Command | Spotted Combat Programmer 27137 | -1/Command | Destroyed Combat Programmer 27140 | -1/Command | Destroyed Combat Programmer 27157 | -1/Command | Destroyed M Guard 27176 | -1/Command | Destroyed M Guard 27176 | -1/Command | All MAIN.C guards destroyed 27223 | -1/Command | First assault squad dispatched 27272 | -1/Command | Met MAIN.C 27273 | -1/Command | 0b10 Conduit disabled 27290 | -1/Command | Destroyed MAIN.C Shell 27293 | -1/Command | MAIN.C activated Command garrisons 27395 | -1/Command | Core integrity fell below 50% 27466 | -1/Command | Core integrity fell below 20% 27482 | -1/Command | Core destroyed Last Messages --------------- 27472_ Dropped Adv. Cooling System. 27472_ Arm. Scrap Engine destroyed. 27472_ Scrap Engine core remains intact and functional. 27473_ 0b10 Conduit collapses. 27473_ Penetrated by Slug. 27473_ Acquired 13 matter. 27474_ 0b10 Conduit collapses. 27474_ Penetrated by Slug. 27475_ 0b10 Conduit collapses. 27475_ Acquired 17 matter. 27476_ 0b10 Conduit collapses. 27476_ Penetrated by Slug. 27477_ 0b10 Conduit collapses. 27477_ Spacefolded through 0b10 Conduit. 27478_ System corrupted: Component data lost. 27478_ 0b10 Conduit collapses. 27482_ Slug penetrates 0b10 Conduit. 27482_ Spacefolded through Heavy Barrier. 27482_ X0-1V1 giggles madly! 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