Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 22:16:32 Player: Database567 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1739) 1739 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 3984 Bonus ------- Follower Combat Kills 70 Cogmind --------- Core Integrity 0/550 Matter 284/300 Energy 20/100 System Corruption 0% Temperature Critical (769) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Plasma Cannon > --- INVENTORY (15) --- Improved Ion Engine Aluminum Leg Aluminum Leg Weight Redist. System Core Shielding Plasma Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Core Shielding Light Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Heat Sink Medium Storage Unit Medium Storage Unit Weight Redist. System Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Plasma Cannon Plasma Cannon Blade Trap [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 47 | 8 8 20 2 9 Power 6 | 1 1 3 1 . Engine 6 | 1 1 3 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 4 2 7 1 . Treads 4 | 2 2 . . . Leg 10 | 2 . 7 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 3 . 3 Device 2 | . 1 1 . . Storage 3 | 1 1 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 18 | 2 3 7 . 6 Energy Gun 11 | 1 1 7 . 2 Energy Cannon 4 | . . . . 4 Ballistic Gun 3 | 1 2 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 23 | . 1 7 . 15 Power 3 | . . 1 . 2 Propulsion 7 | . . 3 . 4 Utility 4 | . . 1 . 3 Weapon 9 | . 1 2 . 6 Highest Loss Streak 15 | . 1 2 . 15 To Critical Strikes . | . . . . . Average Backups 10 | 4 9 9 14 12 Power 1 | . 1 . 1 1 Propulsion 2 | 2 3 2 2 2 Utility 4 | . 2 4 6 3 Weapon 2 | . 1 1 4 5 Tool/Special . | . . . . . Unused Backups 9 | . 3 2 1 3 Power . | . . . . . Propulsion 4 | . 2 . 1 1 Utility 3 | . 1 . . 2 Weapon 2 | . . 2 . . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 96 84 99 85 Engine 11 | . 14 10 11 7 Treads 10 | . 28 8 . . Leg 22 | . . 25 43 28 Device 4 | . 10 2 . 3 Storage 11 | . 14 11 11 9 Processor 5 | . . 5 11 9 Protection 1 | . . . . 9 Energy Gun 13 | . 4 16 22 5 Energy Cannon 1 | . . . . 11 Ballistic Gun 7 | . 23 2 . . Peak Build Rating 21 | 6 8 16 16 21 Average Rating 12 | 4 7 11 15 18 On Entrance 9 | . 6 8 16 16 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 45 | 12 18 33 33 45 Greatest Support 80 | 40 40 80 40 40 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 12 | 7 9 11 15 15 Most Carried 15 | 7 10 15 15 15 Average Carried 10 | 4 9 9 14 13 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 7 10 15 15 6 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 922 | 267 190 268 30 167 Remotely . | . . . . . Salvage Created 2432 | 75 657 864 206 630 Parts 121 | 1 36 48 14 22 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 4 | . 1 2 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 57 | . 15 22 7 13 Guns 47 | . 15 20 6 6 Cannons 7 | . . . . 7 AOE 1 | . . 1 . . Classes Destroyed 10 | 1 4 4 . 1 Worker 1 | . . 1 . . Builder 2 | . . 1 . 1 Hauler 2 | . 1 1 . . Recycler 3 | 1 1 1 . . Watcher 2 | . 1 1 . . Swarmer 21 | . 5 10 4 2 Grunt 29 | . 10 8 2 9 Brawler 1 | . . . . 1 Duelist 3 | . . 1 1 1 Sentry 3 | . . 3 . . Best Kill Streak 6 | 1 6 4 4 4 Combat Bots Only 6 | . 6 4 3 4 Max Kills in Single Turn 3 | 1 1 3 1 2 Gunslinging 1 | . . . . 1 Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 386 | . 78 126 36 146 Missed 90 | . 22 32 14 22 Hits 296 | . 56 94 22 124 Melee 8 | . . 3 2 3 Projectile 288 | . 56 91 20 121 Critical Strikes 10 | . 1 2 1 6 Damage Taken 4005 | . 609 1039 238 2119 Core 895 | . 94 218 22 561 Absorbed by Shields . | . . . . . Redirected to Shielding 1 | . . . . 1 Core Remaining (%) 67 | 100 62 . 40 . Volleys Fired 191 | . 60 74 13 44 Largest 2 | . 2 2 2 2 Hottest 160 | . 60 112 112 160 Shots Fired 344 | . 120 131 26 67 Gun 311 | . 120 131 26 34 Cannon 33 | . . . . 33 Launcher . | . . . . . Special . | . . . . . Kinetic 120 | . 102 18 . . Thermal 223 | . 18 112 26 67 Explosive . | . . . . . Electromagnetic 1 | . . 1 . . Robot Hit Streak 22 | . 18 22 9 14 Robot Miss Streak 4 | . 4 3 1 3 Penetration Max . | . . . . . Secondary Targets 5 | . 3 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 230 | . 87 78 18 47 Core Hits 108 | . 40 34 8 26 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . . 8 1 1 Burn 10 | . . 8 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3688 | 6 756 1418 334 1174 Guns 2834 | . 756 1222 328 528 Cannons 641 | . . . . 641 Explosions 180 | . . 180 . . Melee . | . . . . . Ramming 33 | 6 . 16 6 5 Kinetic 673 | . 593 80 . . Thermal 2807 | . 163 1147 328 1169 Explosive . | . . . . . Electromagnetic 175 | . . 175 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 . Average Corruption 1 | . . 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . 6 4 . Message Errors 3 | . . 2 1 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 2 | . . 1 1 . Parts Rejected 1 | . . . 1 . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 36 | . . 17 . 19 Projectiles 19 | . . . . 19 Explosions 17 | . . 17 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 43 | . . 43 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed 5 | 1 . 1 2 1 Kicked 4 | . . 1 2 1 Crushed 1 | 1 . . . . Highest Temperature 1023 | . 20 384 306 1023 Average Temperature 201 | . 10 96 119 424 Received Heat Transfer 1611 | . 261 171 36 1143 Effects 45 | . . 4 . 41 Shutdowns 6 | . . 2 . 4 Energy Bleed 5 | . . . . 5 Interference 9 | . . 1 . 8 Matter Decay 1 | . . . . 1 Short Circuit 3 | . . . . 3 Damage (minor) 5 | . . 1 . 4 Damage (major) 14 | . . . . 14 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 1 . Combat Hostiles 2 | . . 1 1 . Parts Melted 24 | . 1 13 3 7 Heat Transferred 6744 | . 375 3121 777 2471 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . . Low Security (%) 79 | 100 100 48 100 100 Level 1 20 | . . 51 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 286 | 5 163 286 161 162 Initial 91 | . . 58 91 35 Average 119 | . 83 174 88 92 Influence Increases 1799 | 5 449 682 248 415 Destroy 0b10 Robot/C 1260 | . 300 440 200 320 Destroy 0b10 Robot/NC 50 | 5 15 25 . 5 Destroy Leader 248 | . 74 104 30 40 Allied During Kill 30 | . . . 18 12 Successful Hack 17 | . . 17 . . Disable Machine 30 | . . 30 . . Destroy Structure 14 | . . 6 . 8 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 135 | . 45 60 . 30 Influence Decreases 1689 | 5 310 585 391 398 Entered New Map 284 | . . 81 145 58 Time Decay 1135 | 5 300 434 246 150 Lost Part 230 | . 10 70 . 150 Lost Ally 40 | . . . . 40 Squads Dispatched 7 | . 4 3 . . Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 4 | . 3 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 9 | . 5 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 24 31 10 22 Peak Tracking Total 7 | . 5 6 4 7 Tactical Retreats 5 | . 2 2 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . . 1 1 Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . 2 . . Max in Single Turn 2 | . . 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . . 3 . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 4 | . . 4 . . Successful 4 | . . 4 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 3 . . Dispatch Records 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 41 | . . . 41 41 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 24 | . . . 5 19 Total Damage 494 | . . . 103 391 Kills 6 | . . . 3 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 243 | . . 243 . . Terrain 243 | . . 243 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2646 | 71 687 1065 521 302 Spaces Moved 1334 | 43 260 551 422 58 Core 15 | 15 . . . . Treads 398 | 19 260 119 . . Legs 921 | 9 . 432 422 58 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 105 105 105 Average Speed 131 | 113 160 135 106 162 Slowest Speed 240 | 160 160 240 175 175 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 45 47 73 5 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . 3 . 8 Melee . | . . . . . Projectile 8 | . . . . 8 AOE 3 | . . 3 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1905 | 64 435 742 466 198 Wait 244 | . 90 64 21 69 Move 1330 | 42 259 550 421 58 Hop . | . . . . . Pick Up 52 | 13 10 20 4 5 Fast Attach 1 | . . 1 . . Attach 30 | 6 2 10 2 10 Detach 1 | . . . . 1 Swap 29 | 2 7 14 1 5 Drop 22 | . 7 8 2 5 Fire 191 | . 60 74 13 44 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . 1 2 1 Crush 1 | 1 . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 16) 319 | -10/Materials | Build established: Mutant 727 | -10/Materials | Discovered new exit (range 5) 759 | -10/Materials | Entered another Materials area 759 | -9/Materials | Evolved 2 slots: Propulsion x2 797 | -9/Materials | Build established: Scavenger-Mutant 1140 | -9/Materials | Build established: Mutant 1425 | -9/Materials | Core integrity fell below 50% 1491 | -9/Materials | Discovered new exit (range 4) 1495 | -9/Materials | Identified exit to Materials 1526 | -9/Materials | Build established: Scavenger-Mutant 1721 | -9/Materials | Discovered new exit (range 13) 1789 | -9/Materials | Identified exit to Mines 1824 | -9/Materials | Entered Mines 2097 | -9/Mines | Found a hidden stash of uninstalled traps 2127 | -9/Mines | Learned Materials emergency access door positions 2305 | -9/Mines | Discovered exit to Materials (range 8) 2345 | -9/Mines | Entered Materials 2345 | -8/Materials | Accompanied by 2 allies 2345 | -8/Materials | Evolved 2 slots: Utility x2 2350 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2624 | -8/Materials | Core integrity fell below 50% 2641 | -8/Materials | Core integrity fell below 20% 2647 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Hrd. Heavy Armor Plating destroyed. Acquired 7 matter. Broken Plasma Cannon destroyed. Critical hit (Burn: +37). Overheating: Matter decay (-66). Overheating: Lrg. Storage Unit damaged (-11). Overheating: Plasma Cannon damaged (-80). Lgt. Nuclear Core melted. G-47 Trooper destroyed. Overheating: Core damaged (-110). Acquired 55 matter. U-05 Engineer builds a Wall. U-05 Engineer destroyed. Overheating: Lrg. Storage Unit damaged (-12). Overheating: Plasma Cannon damaged (-4). Plasma Cannon destroyed. R-06 Scavenger collects Aluminum Leg+. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# +????????????########??????? | | ??????????????????# #????????????# !!!!#??????? | | ??????????????????# #????????????#[[!!! #??????? | | ?????????????????## ###????####### !!#??????? | | ?????????????????# !u####### # ######## | | ?????????????????# [!%=@&=% = # | | ?????????????????# *g/!%=== t " # | | ?????????????????#% kr/%!**%% % # | | ?????????????????#%!k=[####### ########+###### | | ?????????????????### ######??#######?????????????? | | ?????????????????#?#%##??????????????????????????? | | ???????????????????#=##??????????????????????????? | | ??????????????????? ???????????????????????????? | | ???????????????????% ???????????????????????????? | | ?????????????????? = ???????????????????????????? | | ??????????????????####???????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????+??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed ImpactPitchforkTrident Manual? 0 Play Time 00:28:07 Cumulative 5.8 hours Start 2026.02.11 @ 21:49:21 End 2026.02.11 @ 22:16:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 87c8bd57-9c38-45e6-bb08-728a4675ca58