Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.01.24 @ 19:09:40 Player: wchar_t Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (101) 101 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (-863) -863 TOTAL SCORE: 523 Bonus ------- Aligned with FarCom 300 Friendly Fire -1163 Cogmind --------- Core Integrity 0/250 Matter 176/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Signal Interpreter Targeting Computer EM Pulse Gun AWS/Gauss Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Propulsion Shielding Utility Shielding > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Signal Interpreter Targeting Computer EM Pulse Gun Grenade Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun AWS/Gauss Impact Weapon Hammer Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon . | . . . . . Parts Attached 16 | 7 2 1 6 . Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 1 2 . Treads 2 | . . . 2 . Leg 3 | 2 . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 2 . . 1 . Device . | . . . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | 1 . . 1 . Artifact . | . . . . . Weapon 7 | 2 2 . 3 . Energy Gun 5 | 2 1 . 2 . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . 6 . Power 1 | . . . 1 . Propulsion 2 | . . . 2 . Utility 1 | . . . 1 . Weapon 2 | . . . 2 . Highest Loss Streak 6 | . . . 6 . To Critical Strikes 5 | . . . 5 . Average Slot Usage (%) 85 | . 87 87 90 25 Engine 10 | . 12 12 10 . Treads 5 | . . . 16 . Leg 18 | . 25 25 7 . Storage 12 | . 12 12 12 12 Protection 14 | . 12 12 19 12 Energy Gun 23 | . 23 25 23 . Naked Turns . | . . . . . Heaviest Build 27 | 19 19 19 27 11 Greatest Support 40 | 20 20 20 40 3 Greatest Overweight (x) 3 | 1 . . . 3 Average Overweight (x) . | . . . . 3 Largest Inventory Capacity 10 | 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 10 Most Carried 10 | 7 8 10 10 10 Average Carried 9 | 4 7 9 9 10 Final Capacity 10 | 10 10 10 10 10 Final Carried 10 | 7 8 10 10 10 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 300 | 182 54 64 . . Remotely . | . . . . . Salvage Created 236 | . . 236 . . Parts 7 | . . 7 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 4 | . . 4 . . Guns 4 | . . 4 . . Classes Destroyed 2 | . . 2 . . Swarmer 2 | . . 2 . . Grunt 2 | . . 2 . . Best Kill Streak 2 | . . 2 . . Combat Bots Only 2 | . . 2 . . Max Kills in Single Turn 1 | . . 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 767 | . . 63 644 60 Core 258 | . . 25 179 54 Absorbed by Shields . | . . . . . Redirected to Shielding 55 | . . 3 52 . Core Remaining (%) 100 | 100 . . . . Volleys Fired 52 | . . 21 31 . Largest 2 | . . 2 2 . Hottest 90 | . . 90 90 . Shots Fired 98 | . . 41 57 . Gun 98 | . . 41 57 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 98 | . . 41 57 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 38 | . . 32 38 . Robot Miss Streak 1 | . . 1 1 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 94 | . . 38 56 . Core Hits 21 | . . 15 6 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 2 2 . Burn 4 | . . 2 2 . Melee Attacks 1 | . 1 . . . Impact 1 | . 1 . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 523 | . . 444 58 21 Guns 497 | . . 441 56 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 26 | . . 3 2 21 Kinetic . | . . . . . Thermal 497 | . . 441 56 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 22 | . . . 1 21 Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 3 | . . 2 1 . Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 460 | . . 250 460 . Average Temperature 187 | . . 104 280 . Received Heat Transfer 60 | . . 60 . . Effects 4 | . . 1 3 . Energy Bleed 1 | . . 1 . . Matter Decay 2 | . . . 2 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 1800 | . . 1338 462 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 79 | . 34 79 . . Initial 9 | . . 9 . . Average 39 | . 17 52 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 6 | . 1 4 1 . Peak Tracking Total 2 | . 1 2 2 . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Exploded 1 | . . . 1 . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 4 | . 3 . 1 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 4 . 1 . Successful 3 | . 2 . 1 . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 4 . 1 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . 1 . Branch Access Points 1 | . 1 . . . Zone Layout 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1450 | 89 150 691 466 54 Spaces Moved 954 | 63 120 517 235 19 Core 26 | 7 . . . 19 Treads 115 | . . . 115 . Legs 813 | 56 120 517 120 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 200 Average Speed 126 | 115 120 120 139 200 Slowest Speed 200 | 120 120 120 160 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 25 93 60 8 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug 1 | . 1 . . . Terrain Destroyed 1 | . 1 . . . Melee 1 | . 1 . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed 9 | . . . . 9 Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1090 | 76 123 548 316 27 Wait 41 | . . 2 39 . Move 951 | 62 119 516 235 19 Hop . | . . . . . Pick Up 12 | 7 1 3 1 . Fast Attach 9 | 7 . . 2 . Attach 2 | . . . 2 . Detach 1 | . . . 1 . Swap 5 | . 2 1 2 . Drop 5 | . . 2 3 . Fire 52 | . . 21 31 . Melee 1 | . 1 . . . Ram 8 | . . . . 8 Kick 2 | . . 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . 1 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 14 | -11/Scrapyard | Identified exit to Materials 14 | -11/Scrapyard | Discovered exit to Materials (range 16) 90 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Evolved 1 slot: Utility x1 139 | -10/Materials | Identified exit to Mines 240 | -10/Materials | Entered Mines 263 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 284 | -10/Mines | Destroyed YI-UF0 322 | -10/Mines | Build established: Hacker-Mutant 529 | -10/Mines | Learned Materials security intel 533 | -10/Mines | Identified exit to Materials 533 | -10/Mines | Discovered exit to Materials (range 6) 926 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 926 | -10/Mines | Identified exit to Exiles 926 | -10/Mines | Discovered exit to Exiles (range 5) 931 | -10/Mines | Entered Exiles 960 | -10/Exiles | Met 8R-AWN 982 | -10/Exiles | Met EX-HEX 1018 | -10/Exiles | Met EX-BIN 1032 | -10/Exiles | Aligned with FarCom system 1033 | -10/Exiles | Given EX-Vault access code 1062 | -10/Exiles | Opened EX-Vault 1080 | -10/Exiles | Found AWS/Gauss 1116 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1128 | -10/Exiles | Exiles lab attacked by MAIN.C 1230 | -10/Exiles | Identified exit to Mines 1230 | -10/Exiles | Discovered exit to Mines (range 14) 1295 | -10/Exiles | Attacked by the Exiles 1337 | -10/Exiles | Core integrity fell below 50% 1397 | -10/Exiles | Core integrity fell below 20% 1397 | -10/Exiles | Left Exiles lab with AWS/Gauss 1397 | -10/Exiles | Entered Mines 1404 | -9/Mines | Met a Derelict bent on vengeance 1427 | -9/Mines | Lost 6 parts (1p2n1u2w) 1451 | -9/Mines | Core destroyed Last Messages --------------- 01396_ Critical hit (Destroy). 01396_ Med. Laser destroyed. 01397_ Slammed into 8R-AWN. LOCATION=MINES GOAL=ESCAPE 01435_ Slammed into Wall. 01435_ Destabilizing: System corrupted (+1). 01436_ System corrupted: IFF burst signal emitted. 01437_ Slammed into Wall. 01439_ Destabilizing: Core damaged (-7). 01439_ Destabilizing: System corrupted (+2). 01441_ Slammed into Wall. 01441_ Destabilizing: System corrupted (+2). 01441_ Destabilizing: Core damaged (-12). 01443_ Slammed into Wall. 01447_ Destabilizing: Core damaged (-10). 01449_ Slammed into Wall. 01449_ Destabilizing: System corrupted (+1). 01451_ Slammed into Wall. 01451_ Destabilizing: Core damaged (-10). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????#######??????###????? | | ????????## ##???## ##???? | | ????????# #??## ##??? | | ????????# #### ##?? | | ????????## #?? | | ?????????## ###### #?? | | ??????????# #????# ##?? | | ????????? #????## ###??? | | ???????? #?????## ##????? | | ???????# ####??????## #?????? | | ?????? ???????????# ####??? | | ????? ????????????# #??? | | ???? ????????????### @#??? | | ??? ???????????????# #??? | | ?? ???????????????# #??? | | ?? ????????????????# #??? | | ??? ????????????????# #??? | | ????? ?????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ??????????????????????? ??? | | ??????????????????????? ??? | | ??????????????????????? #??? | | ??????????????????????? ##???? | | ???????????????????????#?????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryMasterSheargun Manual? 0 Play Time 00:08:29 Cumulative 131.1 hours Start 2023.01.24 @ 19:00:46 End 2023.01.24 @ 19:09:40 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 45 Rogue 31 Adventurer 8 Explorer 6 Win Type - Total 9 Types 4/0/2/1/1/1/0/0/0 Lore% 79 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 41e03212-7fa7-41ef-a558-f67186792574