Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 18:08:25 Player: Evel Wyn Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1069) 1069 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (53) 53 TOTAL SCORE: 2162 Bonus ------- High Alert Combat Kills 53 Cogmind --------- Core Integrity 0/250 Matter 254/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Rolling (105) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Large Storage Unit Makeshift System Restoration Module > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Arachnoskeleton Small Battery (100) Medium Matter Pod (100) Targeting Computer Targeting Computer Targeting Computer Light Armor Plating Light Armor Plating Battle Cannon Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Makeshift System Restoration Module > --- WEAPON ----------- Barrage Gun Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Arachnoskeleton Small Battery Medium Matter Pod Targeting Computer Targeting Computer Targeting Computer Light Armor Plating Light Armor Plating Battle Cannon Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Makeshift System Restoration Module Storage Large Storage Unit Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Ballistic Gun Barrage Gun Launcher Mini Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 41 | 6 29 6 . Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 9 2 . Treads 4 | . 4 . . Leg 4 | 2 2 . . Wheel 5 | . 3 2 . Hover . | . . . . Flight . | . . . . Utility 9 | 1 7 1 . Device 1 | . . 1 . Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 4 . . Artifact . | . . . . Weapon 15 | 2 12 1 . Energy Gun 7 | 1 6 . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 6 | . 6 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 3 1 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . 1 1 . Weapon 1 | . . . 1 Highest Loss Streak 3 | . 1 3 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 97 95 99 Engine 14 | . 14 14 14 Treads 1 | . 2 . . Leg 2 | . 3 . . Wheel 23 | . 21 24 28 Device 4 | . . 11 14 Storage 15 | . 17 14 14 Protection 6 | . 9 1 . Energy Gun 8 | . 12 2 . Ballistic Gun 6 | . 3 11 13 Launcher 12 | . 10 14 14 Peak Build Rating 19 | 6 13 19 18 Average Rating 12 | 4 10 15 17 On Entrance 8 | . 6 11 18 Naked Turns . | . . . . Heaviest Build 34 | 13 32 34 32 Greatest Support 40 | 20 40 24 24 Greatest Overweight (x) 3 | 3 2 2 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 6 15 15 14 Average Carried 13 | 4 12 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 6 14 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 1040 | 145 735 160 . Remotely . | . . . . Salvage Created 930 | . 659 224 47 Parts 68 | . 51 16 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 31 | . 21 10 . Guns 5 | . 5 . . AOE 26 | . 16 10 . Classes Destroyed 9 | . 7 1 1 Worker 5 | . 5 . . Builder 1 | . 1 . . Recycler 1 | . . . 1 Mechanic 1 | . 1 . . Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 10 | . 6 4 . Grunt 14 | . 14 . . Subdweller 7 | . 1 6 . Best Kill Streak 6 | . 5 6 1 Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 4 | . 4 4 1 Gunslinging . | . . . . Exploded 4 | . 3 4 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 153 | . 77 61 15 Missed 62 | . 32 27 3 Damage Taken 1238 | . 596 427 215 Core 253 | . 106 75 72 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 30 | . 30 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 81 | . 62 14 5 Largest 2 | . 2 2 1 Hottest 80 | . 80 80 30 Shots Fired 122 | . 93 24 5 Gun 88 | . 74 12 2 Cannon . | . . . . Launcher 34 | . 19 12 3 Special . | . . . . Kinetic 19 | . 15 2 2 Thermal 53 | . 43 10 . Explosive 34 | . 19 12 3 Electromagnetic 16 | . 16 . . Robot Hit Streak 7 | . 7 3 . Robot Miss Streak 6 | . 6 1 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 66 | . 53 13 . Core Hits 69 | . 44 23 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2995 | . 2099 871 25 Guns 683 | . 619 64 . Cannons . | . . . . Explosions 2312 | . 1480 807 25 Melee . | . . . . Ramming . | . . . . Kinetic 145 | . 132 13 . Thermal 444 | . 393 51 . Explosive 2232 | . 1400 807 25 Electromagnetic 174 | . 174 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 78 | . 66 12 . Projectiles . | . . . . Explosions 78 | . 66 12 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 114 | . 71 32 11 Shots 5 | . 3 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | . 180 13 8 Average Temperature 50 | . 52 6 8 Received Heat Transfer 396 | . 258 129 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 1197 | . 1049 148 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Peak Influence 508 | . 508 . 115 Initial 33 | . . . 33 Average 225 | . 257 . 65 Maximum Alert Level 2 | . 2 . . Low Security (%) 45 | 100 35 . 100 Level 1 23 | . 27 . . Level 2 31 | . 36 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 5 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 40 16 4 Peak Tracking Total 6 | . 4 6 4 Tactical Retreats 7 | . 6 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 11 | . 11 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 11 | . 3 6 2 Max in Single Turn 2 | . 1 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 18 | . 9 2 7 Terminals 10 | . 6 . 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 5 | . 2 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 61 | . 28 14 19 Successful 35 | . 14 14 7 Failed 26 | . 14 . 12 Catastrophic 8 | . 4 . 4 Database Lockouts . | . . . . Manual 43 | . 21 3 19 Terminals 29 | . 17 . 12 Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 13 | . 6 . 7 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 20 | . 5 14 1 Record 14 | . 1 13 . Level Access Points 1 | . 1 . . Branch Access Points 1 | . . . 1 Disarm Traps 3 | . 3 . . Derelict Proto ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 6 . 6 Terminals 6 | . 4 . 2 Assimilate 1 | . 1 . . Botnet 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 2 . 4 Reject 3 | . 1 . 2 Mask 3 | . 1 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 9 . 6 Full Trace Events 8 | . 8 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 2996 | 73 1749 932 242 Spaces Moved 2435 | 48 1352 819 216 Core 7 | 7 . . . Treads 95 | . 95 . . Legs 183 | 41 142 . . Wheels 2150 | . 1115 819 216 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 105 105 Average Speed 109 | 120 110 107 105 Slowest Speed 200 | 200 160 120 105 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 4 100 38 50 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 5 | . . 5 . Spaces Dug 14 | . 14 . . Terrain Destroyed 239 | . 151 59 29 Melee . | . . . . Projectile . | . . . . AOE 239 | . 151 59 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 2645 | 60 1514 845 226 Wait 22 | . 22 . . Move 2432 | 47 1351 818 216 Hop . | . . . . Pick Up 38 | 7 28 3 . Fast Attach 18 | 5 11 2 . Attach 11 | 1 7 3 . Detach 2 | . 2 . . Swap 12 | . 11 1 . Drop 24 | . 20 4 . Fire 81 | . 62 14 5 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 5 | . . . 5 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 5) 699 | -10/Materials | Repaired Lgt. Armor Plating 869 | -10/Materials | Discovered new exit (range 8) 1098 | -10/Materials | Discovered new exit (range 13) 1118 | -10/Materials | Discovered new exit (range 3) 1174 | -10/Materials | Derelicts attacked the area 1213 | -10/Materials | Discovered new exit (range 8) 1411 | -10/Materials | Discovered new exit (range 9) 1759 | -10/Materials | Identified exit to Materials 1823 | -10/Materials | Entered Subcaves 1825 | -10/Subcaves | Discovered new exit (range 14) 1943 | -10/Subcaves | Core integrity fell below 50% 1975 | -10/Subcaves | Lost 3 parts (2n1u) 2054 | -10/Subcaves | Learned 8 Materials zone layouts 2107 | -10/Subcaves | Visited 4L-MR0's lab 2150 | -10/Subcaves | Found Arachnoskeleton 2208 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2469 | -10/Subcaves | Discovered new exit (range 8) 2577 | -10/Subcaves | Learned location of 1 exit from Materials 2587 | -10/Subcaves | Visited Clippyterm 2590 | -10/Subcaves | Identified exit to Materials 2590 | -10/Subcaves | Learned location of Extension (-6) 2755 | -10/Subcaves | Entered Recycling 2990 | -8/Recycling | Core integrity fell below 20% 2997 | -8/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02937_ R-06 Scavenger destroyed. 02942_ R-06 Scavenger collects Com. Wheel. 02943_ U-05 Engineer builds a Wall. 02956_ Attempting to rewire R-06 Scavenger. 02956_ R-06 Scavenger is unpowered. 02957_ Attempting to rewire R-06 Scavenger. 02957_ R-06 Scavenger is unpowered. 02958_ Attempting to rewire R-06 Scavenger. 02958_ R-06 Scavenger is unpowered. 02970_ U-05 Engineer lays Concrete. 02985_ Attempting to rewire B-36 Bruiser. 02985_ B-36 Bruiser is dormant, system inaccessible. 02988_ P-60 Hacker springs to life. 02988_ Y-45 Defender springs to life. 02988_ Barrage Gun destroyed. 02988_ Attempting to rewire I-25 Savior. 02989_ P-60 Hacker springs to life. 02989_ B-36 Bruiser springs to life. 02992_ B-36 Bruiser destroyed. 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