Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 12:37:13 Player: Gargash Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (126) 630 Value Destroyed (4755) 4755 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (552) 552 TOTAL SCORE: 9717 Bonus ------- High Alert Combat Kills 552 Cogmind --------- Core Integrity 0/850 Matter 139/300 Energy 200/200 System Corruption 22% Temperature Critical (526) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Heavy Laser Gatling Laser Heavy Machine Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Damper Plating > --- WEAPON ----------- Phase Cannon Heavy Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Heavy Laser Heavy Laser Heavy Laser Gatling Laser Gatling Laser Cooled Pulse Rifle Chainsword [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Hardened Light Armor Plating Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 2 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . 1 1 . . . . Utility 4 | . . . 1 1 . 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 213 | 7 14 4 33 44 15 80 9 7 Power 32 | 1 2 . 5 4 2 15 1 2 Engine 17 | 1 2 . 5 2 1 4 1 1 Core 15 | . . . . 2 1 11 . 1 Reactor . | . . . . . . . . . Propulsion 57 | 3 3 1 11 14 4 15 5 1 Treads 7 | . . . 1 2 4 . . . Leg 39 | 2 3 1 10 7 . 10 5 1 Wheel 6 | 1 . . . . . 5 . . Hover . | . . . . . . . . . Flight 5 | . . . . 5 . . . . Utility 70 | 1 6 3 7 9 4 36 3 1 Device 32 | . . 1 . 3 . 25 2 1 Storage 5 | 1 1 1 . 1 1 . . . Processor 3 | . . . . 1 . 2 . . Hackware . | . . . . . . . . . Protection 30 | . 5 1 7 4 3 9 1 . Artifact . | . . . . . . . . . Weapon 54 | 2 3 . 10 17 5 14 . 3 Energy Gun 16 | 1 2 . 4 4 1 2 . 2 Energy Cannon 10 | . . . 1 1 3 5 . . Ballistic Gun 9 | 1 . . 1 3 1 2 . 1 Ballistic Cannon 10 | . 1 . 3 5 . 1 . . Launcher 4 | . . . 1 1 . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . 3 . 2 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 1 4 1 1 . . . Parts Lost 37 | . 1 . 2 5 . 24 5 . Power 8 | . . . . . . 7 1 . Propulsion 8 | . . . . 2 . 3 3 . Utility 13 | . . . 1 3 . 9 . . Weapon 8 | . 1 . 1 . . 5 1 . Highest Loss Streak 7 | . 1 . 1 2 . 7 3 . To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 93 | . 98 96 97 98 99 89 71 27 Engine 6 | . 14 14 11 4 7 4 4 . Core 4 | . . . . 4 7 7 4 6 Treads 3 | . . . . 1 17 5 . . Leg 19 | . 28 28 31 30 . 9 21 6 Wheel 3 | . . . . . . 10 . . Flight 1 | . . . . 3 12 . . . Device 7 | . . 1 . 4 15 13 15 1 Storage 8 | . 14 11 11 9 7 6 4 . Processor 1 | . . . . 2 . 1 . . Protection 12 | . 12 11 22 17 7 9 3 . Energy Gun 5 | . 14 14 7 4 6 2 . 8 Energy Cannon 6 | . . . 1 2 7 13 9 . Ballistic Gun 3 | . 10 . 2 4 8 1 . 2 Ballistic Cannon 3 | . 4 14 11 3 . . 4 . Naked Turns 31 | . . . . . . . 31 . Heaviest Build 107 | 12 21 21 32 37 67 84 107 19 Greatest Support 80 | 20 20 20 33 43 80 80 75 15 Greatest Overweight (x) 5 | . 1 1 1 1 2 5 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 5 Average Capacity 10 | 7 8 7 8 8 10 15 13 5 Most Carried 15 | 8 8 8 8 8 15 15 15 4 Average Carried 10 | 4 7 7 7 7 9 14 12 1 Final Capacity 15 | 8 8 8 8 8 15 15 5 5 Final Carried 15 | 4 8 8 8 8 14 15 5 . Class Distribution -------------------- 32% | Mutant 25% | Scavenger-Mutant 23% | Tank 17% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Matter Collected 3641 | 214 180 77 811 723 52 1406 178 . Remotely . | . . . . . . . . . Salvage Created 5437 | . 289 . 776 1243 52 2297 719 61 Parts 242 | . 14 . 54 51 2 112 8 1 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 2 | . . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 106 | . 6 . 19 29 1 47 3 1 Melee 10 | . . . . 7 . 3 . . Guns 32 | . 5 . 7 13 1 5 . 1 Cannons 48 | . 1 . 11 6 . 30 . . AOE 10 | . . . . 3 . 7 . . Classes Destroyed 16 | . 2 . 7 5 . 1 1 . Worker 3 | . . . 1 . . 2 . . Builder 6 | . . . . 1 . 5 . . Tunneler 2 | . . . 1 . . 1 . . Hauler 1 | . . . 1 . . . . . Recycler 1 | . . . . 1 . . . . Mechanic 1 | . . . . 1 . . . . Operator 1 | . . . 1 . . . . . Watcher 5 | . 1 . 2 1 . 1 . . Swarmer 23 | . . . 3 7 . 13 . . Grunt 53 | . 6 . 9 16 1 20 . 1 Brawler 2 | . . . 1 . . 1 . . Duelist 3 | . . . . 1 . 2 . . Sentry 13 | . . . 6 4 . 3 . . Hunter 2 | . . . . 1 . 1 . . Programmer 7 | . . . . . . 7 . . Compactor 3 | . . . . . . . 3 . Best Kill Streak 7 | . 3 . 6 6 1 7 1 1 Combat Bots Only 6 | . 2 . 5 5 1 6 1 1 Max Kills in Single Turn 3 | . 1 . 2 2 1 3 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . 2 . . Melee 1 | . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Hostile Shots Fired 868 | . 27 . 117 161 5 546 5 7 Missed 235 | . 4 . 28 36 1 164 1 1 Damage Taken 9990 | . 335 . 1107 1752 159 6187 165 285 Core 1356 | . 50 . 153 198 17 686 44 208 Absorbed by Shields 80 | . . . . . . 80 . . Redirected to Shielding 42 | . 42 . . . . . . . Core Remaining (%) 80 | 100 . 80 61 64 97 . . . Volleys Fired 341 | . 26 . 79 99 2 115 15 5 Largest 3 | . 2 . 2 2 3 3 3 3 Hottest 234 | . 100 . 103 124 107 234 228 179 Shots Fired 694 | . 51 . 158 147 6 279 39 14 Gun 313 | . 49 . 78 93 6 73 . 14 Cannon 374 | . 2 . 79 51 . 203 39 . Launcher 7 | . . . 1 3 . 3 . . Special . | . . . . . . . . . Kinetic 295 | . 26 . 117 89 4 39 15 5 Thermal 327 | . 8 . 38 52 2 194 24 9 Explosive 7 | . . . 1 3 . 3 . . Electromagnetic 65 | . 17 . 2 3 . 43 . . Robot Hit Streak 20 | . 6 . 18 20 4 12 8 10 Robot Miss Streak 6 | . 4 . 6 6 1 6 1 1 Penetration Max 1 | . . . . 1 . 1 . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 475 | . 33 . 105 101 5 189 30 12 Core Hits 227 | . 13 . 35 56 2 111 4 6 Critical Kills 6 | . . . 1 . . 2 3 . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 23 | . . . 9 4 1 5 3 1 Burn 6 | . . . 2 2 1 . . 1 Meltdown 5 | . . . 1 . . 1 3 . Destroy 2 | . . . . . . 2 . . Blast 8 | . . . 6 1 . 1 . . Corrupt 1 | . . . . . . 1 . . Sever 1 | . . . . 1 . . . . Melee Attacks 21 | . . . . 16 . 5 . . Impact . | . . . . . . . . . Slashing 21 | . . . . 16 . 5 . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12875 | . 440 . 1791 2450 92 6851 985 266 Guns 3996 | . 422 . 754 1181 92 1281 . 266 Cannons 6706 | . 18 . 1037 636 . 4030 985 . Explosions 1611 | . . . . 292 . 1319 . . Melee 524 | . . . . 341 . 183 . . Ramming 38 | . . . . . . 38 . . Kinetic 4021 | . 229 . 1354 1219 62 676 390 91 Thermal 6888 | . 51 . 409 583 30 5045 595 175 Explosive 537 | . . . . 292 . 245 . . Electromagnetic 867 | . 160 . 28 15 . 664 . . Impact . | . . . . . . . . . Slashing 524 | . . . . 341 . 183 . . Piercing . | . . . . . . . . . Highest Corruption 22 | . . . . 4 4 12 22 22 Average Corruption 6 | . . . . 1 4 8 21 22 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 98 | . . . . 9 1 70 14 4 Message Errors 18 | . . . . 1 1 12 3 1 Matter Fused 25 | . . . . 4 . 18 2 1 Heat Flow Errors 14 | . . . . 3 . 8 3 . Energy Discharges 15 | . . . . 1 . 12 1 1 Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . 7 . 1 Data Loss (major) 2 | . . . . . . 2 . . Misfires 4 | . . . . . . 4 . . Alerts 1 | . . . . . . 1 . . Misdirections 4 | . . . . . . 1 3 . Weapon Failures 6 | . . . . . . 4 2 . Overload Shots . | . . . . . . . . . Overflow Damage 316 | . . . 24 40 . 252 . . Projectiles 89 | . . . 24 . . 65 . . Explosions 187 | . . . . . . 187 . . Melee 40 | . . . . 40 . . . . Knockbacks 24 | . . . 12 6 . 6 . . Impact 1 | . . . . . . 1 . . Kinetic 19 | . . . 9 6 . 4 . . Secondary 4 | . . . 3 . . 1 . . Self-Inflicted Damage 830 | . . . . 53 101 676 . . Shots 11 | . . . . 2 1 8 . . Rammed . | . . . . . . . . . Targets Rammed 5 | . . . . . . 5 . . Kicked 5 | . . . . . . 5 . . Crushed . | . . . . . . . . . Highest Temperature 587 | . 160 . 509 485 9 587 449 526 Average Temperature 169 | . 61 . 144 220 9 154 153 302 Received Heat Transfer 2932 | . 174 . 351 774 36 1489 . 108 Effects 50 | . . . 8 19 . 19 1 3 Shutdowns 19 | . . . 3 6 . 8 1 1 Energy Bleed 6 | . . . 1 2 . 3 . . Interference 6 | . . . 2 2 . 2 . . Matter Decay 4 | . . . . 2 . 1 . 1 Short Circuit 4 | . . . 2 1 . 1 . . Damage (minor) 9 | . . . . 6 . 3 . . Damage (core) 2 | . . . . . . 1 . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted 6 | . . . 1 . . 2 3 . Combat Hostiles 6 | . . . 1 . . 2 3 . Parts Melted 22 | . . . 4 2 1 12 3 . Heat Transferred 10881 | . 148 . 1110 1369 148 6800 846 460 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Peak Influence 1026 | . 187 17 263 684 311 1026 352 221 Initial 347 | . . 17 2 93 266 58 347 211 Average 277 | . 38 8 164 348 203 407 336 210 Maximum Alert Level 3 | . . . 1 2 1 3 1 1 Low Security (%) 42 | 100 100 100 64 26 43 24 . . Level 1 33 | . . . 35 33 56 29 100 100 Level 2 19 | . . . . 40 . 33 . . Level 3 4 | . . . . . . 12 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 26 | . 2 . 1 7 1 14 . 1 Investigation 3 | . . . 1 2 . . . . Extermination 5 | . . . . . . 5 . . Reinforcement 12 | . 2 . . 2 1 6 . 1 Assault . | . . . . . . . . . Garrison 6 | . . . . 3 . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . 1 . 3 . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Distress Signals 6 | . 1 . 1 3 . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 170 | . 12 . 27 52 2 68 5 4 Peak Tracking Total 8 | . 4 . 5 8 2 6 3 4 Tactical Retreats 10 | . . . 3 1 . 6 . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Traps Triggered 9 | . 1 . 2 4 . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Machines Disabled 23 | . . . . 3 1 19 . . Max in Single Turn 6 | . . . . 1 1 6 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Machines Accessed 19 | . 5 1 6 3 2 2 . . Terminals 12 | . 3 . 5 2 1 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 49 | . 11 1 21 10 4 2 . . Successful 23 | . 3 1 12 5 2 . . . Failed 26 | . 8 . 9 5 2 2 . . Catastrophic 4 | . 1 . 2 . . 1 . . Database Lockouts . | . . . . . . . . . Manual 19 | . 9 . 4 2 2 2 . . Terminals 31 | . 7 . 17 3 3 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 4 | . 4 . . . . . . . Scanalyzers 11 | . . . 4 7 . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 7 | . . 1 5 . 1 . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . Emergency Access Points 3 | . . . 2 . 1 . . . Patrol Status 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Retrieve Components 2 | . 2 . . . . . . . Scanalyzer 9 | . . . 4 5 . . . . Insert Component 4 | . . . 2 2 . . . . Analyze 5 | . . . 2 3 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 1 . 3 . 1 . . . Terminals 5 | . 1 . 3 . 1 . . . Assimilate 5 | . 1 . 3 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 3 . 6 3 1 2 . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 2 2 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 11 | . 11 . . . . . . . Parts Scanalyzed 4 | . . . 2 2 . . . . Part Schematics Acquired 4 | . . . 2 2 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 12 | . . 10 . . . . . 2 ROAM 1 | . . 1 . . . . . . EXPLORE 11 | . . 9 . . . . . 2 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 18 | . . 16 . . . . . 2 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Turns Passed 6967 | 60 561 252 1322 1317 713 2444 211 87 Spaces Moved 3441 | 50 316 114 661 608 369 1146 147 30 Core 79 | 16 . . . . . . 63 . Treads 424 | . . . . 25 220 179 . . Legs 2074 | 23 316 114 661 475 . 371 84 30 Wheels 607 | 11 . . . . . 596 . . Hover . | . . . . . . . . . Flight 257 | . . . . 108 149 . . . Fastest Speed 50 | 50 120 120 120 109 170 105 50 120 Average Speed 134 | 88 121 185 126 120 177 138 99 131 Slowest Speed 260 | 120 190 190 190 190 250 260 190 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 48 87 45 37 9 26 81 2 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 16 | . . . 7 9 . . . . Terrain Destroyed 235 | . . . 7 17 11 194 6 . Melee . | . . . . . . . . . Projectile 40 | . . . . 3 . 31 6 . AOE 195 | . . . 7 14 11 163 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Total 5104 | 65 447 155 994 1014 424 1755 183 67 Wait 804 | . 57 31 172 210 8 306 . 20 Move 3434 | 49 315 113 660 607 368 1146 146 30 Hop . | . . . . . . . . . Pick Up 136 | 8 17 3 20 12 16 57 1 2 Fast Attach 40 | 2 2 3 5 12 5 10 1 . Attach 70 | 5 3 . 6 2 3 39 5 7 Detach 3 | 1 . . . . . . 2 . Swap 103 | . 9 1 22 30 7 31 3 . Drop 145 | . 18 4 30 26 15 41 10 1 Fire 341 | . 26 . 79 99 2 115 15 5 Melee 21 | . . . . 16 . 5 . . Ram . | . . . . . . . . . Kick 5 | . . . . . . 5 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . . . 2 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 6) 318 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 15) 622 | -10/Materials | Entered Mines 635 | -10/Mines | Found the Drone Emporium 646 | -10/Mines | Found Prototype Device 646 | -10/Mines | Identified Decoy Drone Bay 673 | -10/Mines | Discovered new exit (range 49) 677 | -10/Mines | Discovered new exit (range 59) 716 | -10/Mines | Lost 7 allies 831 | -10/Mines | Learned 2 Materials zone layouts 874 | -10/Mines | Entered Materials 874 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 875 | -9/Materials | Identified exit to Mines 1168 | -9/Materials | Build established: Scavenger-Mutant 1672 | -9/Materials | Build established: Mutant 2189 | -9/Materials | Discovered new exit (range 3) 2196 | -9/Materials | Entered another Materials area 2196 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2640 | -8/Materials | Build established: Scavenger-Mutant 3132 | -8/Materials | Garrison activated, responded to threat 3500 | -8/Materials | Discovered new exit (range 15) 3513 | -8/Materials | Entered Factory 3513 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3851 | -7/Factory | Build established: Scavenger-Tank 4067 | -7/Factory | Discovered new exit (range 6) 4226 | -7/Factory | Entered another Factory area 4226 | -6/Factory | Evolved 2 slots: Utility x2 4283 | -6/Factory | Build established: Tank 5028 | -6/Factory | Build established: Scavenger-Tank 5065 | -6/Factory | Garrison activated, responded to threat 5102 | -6/Factory | Lost 6 parts (2p1n1u2w) 5509 | -6/Factory | Core integrity fell below 50% 5704 | -6/Factory | Build established: Tank 5891 | -6/Factory | System corruption reached 10% 5899 | -6/Factory | Lost 3 parts (1p1n1w) 6068 | -6/Factory | Discovered new exit (range 11) 6426 | -6/Factory | Lost 7 parts (2p3u2w) 6561 | -6/Factory | Core integrity fell below 20% 6670 | -6/Factory | Sucked down chute 6670 | -6/Factory | Entered Waste 6685 | -6/Waste | EMP discharged 6717 | -6/Waste | Spotted C-40 Crusher 6734 | -6/Waste | Destroyed C-40 Crusher 6748 | -6/Waste | Found Damper Plating 6759 | -6/Waste | Spotted C-40 Crusher 6761 | -6/Waste | Destroyed C-40 Crusher 6785 | -6/Waste | EMP discharged 6785 | -6/Waste | Spotted C-40 Crusher 6799 | -6/Waste | Spotted C-40 Crusher 6808 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6811 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6813 | -6/Waste | Destroyed C-40 Crusher 6815 | -6/Waste | Spotted C-40 Crusher 6842 | -6/Waste | Lost 3 parts (1p2n) 6847 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6850 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6855 | -6/Waste | Spotted C-40 Crusher 6874 | -6/Waste | Discovered new exit (range 15) 6881 | -6/Waste | Entered Factory 6969 | -6/Factory | Core destroyed Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. O-24 Administrator locks terminal. Pressure Siphon disabled. Dropped Drone Bay. >> Lost connection to Drone. Attempting to rewire Drone. Drone cannot be rewired. Attempting to rewire Drone. Drone cannot be rewired. System corrupted: Component data lost. Critical hit (Burn: +37). G-50 Soldier destroyed. Critical hit (Burn: +37). G-50 Soldier suffers critical hit (Burn). System corrupted: Matter fused (-5). Critical hit (Burn: +37). Power failure, Mic. Nuclear Core shutdown. Overheating: Matter decay (-46). Overheating: Core damaged (-170). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ? ???????????????????????????????? | | ?????????????? ??????????????????????????????? | | ?????????????+ #?????????????????????????????? | | ?????????????# #??????###########????????????? | | ?????????????# #??????# #????????????? | | ??????######## #??????# """ """ #????????????? | | ??????# #??????# """ """ #????????????? | | ??????# #??????# """ """ #????????????? | | ??????# #??????# #????????????? | | ??????# +??????# #????????????? | | ??????# #??????# #????????????? | | ?????# #??????# #????????????? | | ###### ############+#####????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | g= #?????????????? | | ?# """" """" #####g###########?????????????? | | ?# ^^ """" """" # %@ #???????????????????? | | ?# """" """" # n #???????????????????? | | ?# # #???????????????????? | | ?# """" """% "# """ ! #???????????????????? | | ?# """" """" "# """ #???????????????????? | | ?# """" """" "# """ "" #???????????????????? | | ?# T# S"" #???????????????????? | | ?# """" """" "# "" #???????????????????? | | ?# """" """" "###########???????????????????? | | ?# """" """" "#?????????????????????????????? | | ?# ? #?????????????????????????????? | | ?# ?? #?????????????????????????????? | | ?#####?? #?????????????????????????????? | | ?????????+#+?#######?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 65 Energy Generation 31 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 1600 Resistance: EM 90 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionOmegaInterpreter Manual? 0 Play Time 02:09:46 Cumulative 27.4 hours Start 2024.04.22 @ 22:37:35 End 2024.04.27 @ 12:37:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0cb6f317-a2b2-46ee-b7dc-aa2f345bcc34