Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.13 @ 13:51:26 Player: K.K.Y. Result: Destroyed by X-72 Disruptor with Improved Arc Projector Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2511) 2511 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (940) 940 TOTAL SCORE: 7571 Bonus ------- Follower Combat Kills 140 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 63/300 Energy 97/100 System Corruption 12% Temperature Cool (0) Movement Hovering (46) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Cooled Gravmag System Cooled Gravmag System > --- UTILITY (8) ------ Improved Signal Interpreter > --- WEAPON (3) ------- Gauss Rifle Ripper > --- INVENTORY (5) ---- Arachnoskeleton Large Botcube Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core Micro Fission Core > --- PROPULSION ------- Advanced Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Improved Signal Interpreter Surveybot 17 Chip Melee Analysis Suite Improved Target Analyzer > --- WEAPON ----------- Heavy Machine Gun Chainsword Carbide Saw > --- INVENTORY -------- Improved Treads Arachnoskeleton Scrap Suit High-powered Shock Rifle High-powered Shock Rifle Advanced Assault Cannon Advanced Assault Cannon CPS Tube Multitool Ripper Large Botcube [Rating: 83] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Utility Scrap Shield Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Scrap Shield Weapon Ripper Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Slashing Weapon Ripper Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 11 | . 1 . . . 10 Power 2 | . . . . . 2 Propulsion 2 | . 1 . . . 1 Utility 6 | . . . . . 6 Weapon 1 | . . . . . 1 Parts Attached 58 | 9 6 10 3 4 26 Power 10 | 2 . . . 1 7 Engine 5 | 2 . . . . 3 Core 5 | . . . . 1 4 Reactor . | . . . . . . Propulsion 15 | 2 4 2 3 . 4 Treads 9 | . 3 2 3 . 1 Leg 4 | 2 1 . . . 1 Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 18 | 3 2 3 . 2 8 Device 5 | 2 . . . . 3 Storage 6 | 1 2 1 . 2 . Processor 4 | . . . . . 4 Hackware . | . . . . . . Protection 3 | . . 2 . . 1 Artifact . | . . . . . . Weapon 15 | 2 . 5 . 1 7 Energy Gun 3 | 2 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 7 | . . 4 . . 3 Ballistic Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . 1 . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 27 | . . 5 . . 22 Power 6 | . . 1 . . 5 Propulsion 5 | . . 1 . . 4 Utility 10 | . . 2 . . 8 Weapon 6 | . . 1 . . 5 Highest Loss Streak 17 | . . 1 . . 17 To Critical Strikes 2 | . . . . . 2 Average Backups 6 | 2 11 4 2 7 9 Power . | . . . . . . Propulsion 1 | . 3 1 1 2 1 Utility 1 | . 2 1 . 1 1 Weapon 2 | . 5 1 . 1 4 Tool/Special . | . . . . . . Unused Backups 17 | . . 8 . . 9 Power 3 | . . 2 . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . 1 . . 1 Weapon 9 | . . 5 . . 4 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 75 | . 68 77 69 81 66 Engine 3 | . 3 4 . . 4 Core 1 | . . . . 6 7 Treads 32 | . 26 35 31 37 9 Leg 1 | . 7 . . . . Storage 5 | . 12 1 . 11 4 Processor 1 | . . . . . 15 Protection 5 | . . 9 12 . 2 Energy Gun 2 | . 14 . . . . Ballistic Gun 7 | . . 12 12 . 1 Slashing Weapon 12 | . . 11 12 24 11 Peak Build Rating 83 | 7 12 19 19 29 83 Average Rating 20 | 4 9 17 17 24 65 On Entrance 13 | . 7 10 16 19 29 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 90 | 20 90 86 24 33 71 Greatest Support 92 | 20 69 69 66 65 92 Greatest Overweight (x) 8 | 1 4 1 . . 8 Average Overweight (x) . | . 1 . . . . Largest Inventory Capacity 25 | 10 25 25 5 15 15 Average Capacity 12 | 7 24 7 5 13 14 Most Carried 21 | 5 15 21 5 15 15 Average Carried 8 | 2 11 6 4 11 13 Final Capacity 25 | 10 25 5 5 15 5 Final Carried 15 | 1 15 4 5 15 5 Scrap Suit Usage (%) 1 | . . . . . 1 Class Distribution -------------------- 69% | Hacker-Mutant 26% | Commander-Mutant 3% | Hacker-Gladiator Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Hacker-Gladiator | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1438 | 261 99 512 106 40 420 Remotely . | . . . . . . Salvage Created 2691 | . 551 779 44 57 1260 Parts 159 | . 32 63 2 2 60 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 54 | . 8 18 1 1 26 Melee 8 | . . 1 . 1 6 Guns 38 | . 8 17 1 . 12 Cannons 3 | . . . . . 3 AOE 5 | . . . . . 5 Classes Destroyed 15 | . 6 2 1 1 5 Worker 3 | . . . . . 3 Hauler 3 | . 2 . . . 1 Recycler 3 | . 2 . . . 1 Mechanic 1 | . 1 . . . . Turret 2 | . . 2 . . . Watcher 2 | . 1 . . . 1 Swarmer 13 | . 4 2 . . 7 Grunt 10 | . 4 . . . 6 Protector 1 | . . . 1 . . Sentry 3 | . . . . . 3 Specialist 1 | . . . . . 1 Hunter 5 | . . . . . 5 Programmer 4 | . . . . . 4 Subdweller 16 | . . 16 . . . Savage 1 | . . . . 1 . Best Kill Streak 10 | . 3 3 1 1 10 Combat Bots Only 7 | . 2 2 1 1 7 Max Kills in Single Turn 8 | . 1 2 1 1 8 Gunslinging 1 | . . 1 . . . Exploded 5 | . . . . . 5 Melee 1 | . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 706 | . 25 187 9 5 480 Missed 230 | . 11 50 5 1 163 Hits 476 | . 14 137 4 4 317 Melee 2 | . . . . 1 1 Projectile 474 | . 14 137 4 3 316 AOE 2 | . . . . . 2 Critical Strikes 19 | . . 1 . 1 17 Part Disruptions 2 | . . . . . 2 Damage Taken 5590 | . 82 1668 16 47 3777 Core 1231 | . 18 208 . . 1005 Absorbed by Shields . | . . . . . . Redirected to Shielding 101 | . . . . . 101 Ignored by Resistances 3280 | . 56 939 12 29 2244 Core Remaining (%) 54 | 100 . . . 9 . Volleys Fired 284 | . 41 127 10 . 106 Largest 2 | . 2 2 1 . 1 Hottest 80 | . 80 63 23 . 55 Shots Fired 308 | . 46 146 10 . 106 Gun 280 | . 46 146 10 . 78 Cannon 28 | . . . . . 28 Launcher . | . . . . . . Special . | . . . . . . Kinetic 251 | . . 141 10 . 100 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 57 | . 46 5 . . 6 Robot Hit Streak 79 | . 14 77 79 . 18 Robot Miss Streak 2 | . 2 2 1 . 1 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 289 | . 38 124 10 3 114 Core Hits 118 | . 20 38 5 1 54 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 13 | . . 1 . 1 11 Destroy 3 | . . 1 . . 2 Blast 5 | . . . . . 5 Sever 5 | . . . . 1 4 Melee Attacks 164 | . . 141 1 3 19 Impact . | . . . . . . Slashing 164 | . . 141 1 3 19 Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . 1 1 Damage Inflicted 7028 | . 563 2003 201 79 4182 Guns 4287 | . 512 1755 142 . 1878 Cannons 504 | . . . . . 504 Explosions 1213 | . 51 . . . 1162 Melee 1024 | . . 248 59 79 638 Ramming . | . . . . . . Kinetic 4138 | . . 1712 142 . 2284 Thermal 1213 | . 51 . . . 1162 Explosive . | . . . . . . Electromagnetic 653 | . 512 43 . . 98 Impact . | . . . . . . Slashing 1024 | . . 248 59 79 638 Piercing . | . . . . . . Highest Corruption 11 | . . . . . 11 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 4 | . . . . . 4 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 167 | . . . . . 167 Projectiles 21 | . . . . . 21 Explosions 146 | . . . . . 146 Melee . | . . . . . . Knockbacks 10 | . . . . . 10 Impact . | . . . . . . Kinetic 9 | . . . . . 9 Secondary 1 | . . . . . 1 Self-Inflicted Damage 148 | . . . . . 148 Shots 4 | . . . . . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 93 | . 93 . . . 93 Average Temperature 39 | . 40 . . . 36 Received Heat Transfer 870 | . 33 423 6 . 408 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 3 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 1050 | . 100 . . . 950 Parts Sabotaged 1 | . . . . . 1 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 97 | 100 100 . 100 . 89 Level 1 2 | . . . . . 10 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 229 | . 50 . 22 . 229 Initial . | . . . . . . Average 13 | . 2 . . . 49 Influence Increases 1210 | . 229 125 48 . 808 Destroy 0b10 Robot/C 800 | . 160 80 40 . 520 Destroy 0b10 Robot/NC 65 | . 30 . 5 . 30 Destroy Leader 160 | . 36 . . . 124 Allied During Kill 3 | . . . 3 . . Disable Machine 16 | . . . . . 16 Destroy Structure 61 | . 3 . . . 58 Lose Combat Pursuer 105 | . . 45 . . 60 Influence Decreases 1004 | . 229 125 48 . 602 Time Decay 754 | . 229 125 28 . 372 Lost Part 210 | . . . . . 210 Lost Ally 40 | . . . 20 . 20 Squads Dispatched 5 | . . . . . 5 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 24 21 3 5 45 Peak Tracking Total 11 | . 2 3 2 3 11 Tactical Retreats 6 | . . 2 . . 4 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 4 | . . 4 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 5 | . . 1 . . 4 Max in Single Turn 4 | . . 1 . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 10 | . 1 2 1 5 1 Terminals 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 53 | . 1 13 3 35 1 Successful 50 | . 1 13 . 35 1 Failed 3 | . . . 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . . . 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 49 | . . 13 . 35 1 Record 40 | . . 12 . 28 . Robot Analysis 7 | . . . . 7 . Open Door 1 | . . . . . 1 Proto ID Catalog 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 9 | . . . 9 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 9 | . . . 9 . . Largest Group 9 | . . . 9 6 4 Highest-Rated Group 132 | . . . 132 94 62 Highest-Rated Ally 32 | . . . 32 32 32 Total Orders . | . . . . . . Ally Attacks 27 | . . . 13 6 8 Total Damage 496 | . . . 193 128 175 Kills 4 | . . . 2 2 . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 619 | 50 569 . . . . Sensors 599 | 30 569 . . . . Seismic 20 | 20 . . . . . Robot Analysis Total 7 | . . . . 7 . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 13697 | 64 2124 6834 670 3088 917 Spaces Moved 6784 | 52 802 3274 348 1926 382 Core 34 | 27 . . . . 7 Treads 6529 | . 618 3274 348 1926 363 Legs 210 | 25 184 . . . 1 Wheels . | . . . . . . Hover 11 | . . . . . 11 Flight . | . . . . . . Fastest Speed 46 | 50 120 160 155 155 46 Average Speed 168 | 93 250 160 156 155 151 Slowest Speed 450 | 120 400 240 160 155 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 4 94 97 80 89 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 9 | . . 4 . 5 . Spaces Dug 46 | . . 46 . . . Terrain Destroyed 76 | . 3 46 . . 27 Melee 46 | . . 46 . . . Projectile 6 | . . . . . 6 AOE 24 | . 3 . . . 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 8502 | 67 872 4486 459 2026 592 Wait 1067 | . . 900 54 81 32 Move 6779 | 51 801 3273 347 1925 382 Hop . | . . . . . . Pick Up 65 | 5 14 22 1 11 12 Fast Attach 22 | 3 . 1 1 1 16 Attach 26 | 5 5 5 . 2 9 Detach 10 | 1 7 . . 1 1 Swap 20 | 1 2 7 5 1 4 Drop 25 | 1 2 7 1 2 12 Fire 284 | . 41 127 10 . 106 Melee 162 | . . 141 1 2 18 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 39 | . . . 39 . . Trap . | . . . . . . Miscellaneous 3 | . . 3 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: Fac x3 / Upp / *Ext) History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 14) 65 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Evolved 1 slot: Propulsion x1 141 | -10/Materials | Identified exit to Mines 141 | -10/Materials | Discovered exit to Mines (range 7) 317 | -10/Materials | Build established: Hacker-Mutant 519 | -10/Materials | Identified exit to Materials 519 | -10/Materials | Discovered exit to Materials (range 16) 637 | -10/Materials | Identified exit to Subcaves 637 | -10/Materials | Discovered exit to Subcaves (range 9) 1434 | -10/Materials | Discovered exit to Materials (range 16) 1573 | -10/Materials | Discovered exit to Mines (range 13) 1796 | -10/Materials | Discovered exit to Materials (range 8) 2189 | -10/Materials | Entered Subcaves 2203 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2255 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2275 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 2362 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2403 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2404 | -10/Subcaves | Shifting Twisted Machinery released Ripper 2532 | -10/Subcaves | Learned location of Mines (-9) 2625 | -10/Subcaves | Core integrity fell below 50% 2787 | -10/Subcaves | Core integrity fell below 20% 3593 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3788 | -10/Subcaves | Identified exit to Recycling 3788 | -10/Subcaves | Discovered exit to Recycling (range 14) 4065 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4393 | -10/Subcaves | Identified exit to Materials 4393 | -10/Subcaves | Discovered exit to Materials (range 11) 4496 | -10/Subcaves | Visited 4L-MR0's lab 4515 | -10/Subcaves | Found Arachnoskeleton 4753 | -10/Subcaves | Visited Clippyterm 4757 | -10/Subcaves | Learned 40 Factory zone layouts 6148 | -10/Subcaves | Learned location of 1 exit from Materials 7288 | -10/Subcaves | Discovered exit to Materials (range 7) 8074 | -10/Subcaves | Ambushed by Subdweller buried in earth 9023 | -10/Subcaves | Entered Recycling 9425 | -7/Recycling | Build established: Commander-Mutant 9604 | -7/Recycling | Identified exit to Factory 9604 | -7/Recycling | Discovered exit to Factory (range 12) 9644 | -7/Recycling | Scanned before Scraplab entrance 9678 | -7/Recycling | Entered Scraplab 9690 | -7/Recycling | Identified exit to Scraptown 9690 | -7/Recycling | Discovered exit to Scraptown (range 3) 9693 | -7/Recycling | Entered Scraptown 9693 | -7/Scraptown | Accompanied by 6 allies 9959 | -7/Scraptown | Discovered exit to Factory (range 13) 10034 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 10039 | -7/Scraptown | Learned Research emergency access door positions 10079 | -7/Scraptown | Visited Symbiants 10146 | -7/Scraptown | Visited Cyclists 10354 | -7/Scraptown | Visited Comm Corps 10368 | -7/Scraptown | Visited Cave Peace 10402 | -7/Scraptown | Visited UFD Registry 10402 | -7/Scraptown | Registered with UFD as "Novacoil" 10423 | -7/Scraptown | Visited CPS Storage 10442 | -7/Scraptown | Visited Fellowship of the Rings 10506 | -7/Scraptown | Visited Chapter 10 10527 | -7/Scraptown | Visited Scrapoid Research Area 10549 | -7/Scraptown | Visited Botcube Research 10555 | -7/Scraptown | Found Lrg. Botcube 10595 | -7/Scraptown | Visited Junk Repository 10667 | -7/Scraptown | Visited Observation Area 10687 | -7/Scraptown | Visited Science Testing Area 10720 | -7/Scraptown | Visited Scrap Suit Storage 10771 | -7/Scraptown | Visited Cartography Club 10807 | -7/Scraptown | Found Surveybot 17 Chip 11012 | -7/Scraptown | Delivered Scrap Shield to a Scientist 11213 | -7/Scraptown | Visited Analyses Database 11389 | -7/Scraptown | Found Scrap Suit 11629 | -7/Scraptown | Entered Cyclist Reading Room 12487 | -7/Scraptown | Met Optimus 12487 | -7/Scraptown | Accepted into 0bPrime 12616 | -7/Scraptown | Civil war broke out across Scraptown 12737 | -7/Scraptown | Lost 7 allies 12781 | -7/Scraptown | Entered Factory 12781 | -5/Factory | Accompanied by 4 allies 12781 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x1, Utility x6, Weapon x1 12782 | -5/Factory | Identified exit to Factory 12782 | -5/Factory | Identified exit to Upper Caves 12782 | -5/Factory | Identified exit to Extension 13230 | -5/Factory | Build established: Hacker-Gladiator 13518 | -5/Factory | Destroyed 7 combat bots 13559 | -5/Factory | Cargo convoy interrupted 13597 | -5/Factory | Core integrity fell below 50% 13617 | -5/Factory | Core integrity fell below 20% 13637 | -5/Factory | System corruption reached 10% 13656 | -5/Factory | Lost 17 parts (4p3n5u5w) 13698 | -5/Factory | Destroyed by X-72 Disruptor with Improved Arc Projector Last Messages --------------- 13678_ Penetrated by Slug. 13679_ 1NY|R 13682_ Critical hit (Destroy). 13682_ Scrap Suit destroyed. 13682_ H-66 Slayer Flexi-carbon Leg severed. 13683_ R-10 Processor collects Flexi-carbon Leg. 13685_ K-01 Serf collects debris. 13686_ R-10 Processor collects Flexi-carbon Leg. 13687_ H-66 Slayer destroyed. 13688_ Penetrated by Slug. 13689_ R-10 Processor collects Targeting Computer. 13689_ K-01 Serf collects debris. 13689_ H-66 Slayer Lgt. Fission Core severed. 13691_ K-01 Serf collects debris. 13692_ H-66 Slayer destroyed. 13694_ NSFGCLTP7%WDR2YX JLV=8KALVODGKQEZENJLS 13697_ Critical hit (Burn: +37). 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RRk% ##??# + | | # """" ## ##** RR[ %##??# # """" """" | | # """" ## =#* = ! #???# # """" """" | | ### """" ### # % #???# # """" """" | | ??# """" ## !# / *%[ #???# # """" """" | | ??# """" ## # #???# # """" | | ??# """" # [#!* %= #???# # """" | | ??# ## #| ! #???# # | | ??############ #| % #???# + | | ?????????????# # * % #???# # | | ?????????????# # % %"T" #???# ########### | | ????????????# # # ! #???# # | | ?????##################/########## # | | ?????# ^ % # """ | | ?????# + """ | | ?????# % # """ | | ?????# # | | ?????# = ########### | | ?????# ## +#############+#########?????????? | | ?????# %*%[[ % # #???????????? | | ?????# =! %% # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 44 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 1210 Armor Coverage 800 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Evasion (%) 55 Melee Accuracy 5 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Survival Of The Most Covered Challenges ------------ None Game ------ Seed HeavyMatterAxe Manual? 0 Play Time 01:06:13 Cumulative 86.8 hours Start 2025.11.13 @ 12:47:26 End 2025.11.13 @ 13:51:26 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 86 Rogue 0 Adventurer 0 Explorer 86 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 55 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a81f2fa-428d-4b66-90fd-d31a8aa8b34e