Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.16 @ 17:58:29 Player: Tom Fryers Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (96) 480 Value Destroyed (3466) 3466 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1615) 1615 TOTAL SCORE: 10261 Bonus ------- High Alert Combat Kills 415 Follower Combat Kills 1330 Friendly Fire -130 Cogmind --------- Core Integrity 0/1000 Matter 281/300 Energy 64/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Core Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Signal Interpreter Advanced Terrain Scanner Hardened Light Armor Plating Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Gauss Rifle Heavy Flak Cannon > --- INVENTORY -------- Micro Fission Core Precision Energy Filter Long-range Proton Cannon Long-range Missile Launcher [Rating: 75] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Antigrav System Flight Unit Nuclear Pulse Thruster Utility Hardened Light Armor Plating Device Advanced Terrain Scanner Storage Small Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Backup Laser III Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Slots Evolved 10 | . . 2 . 2 . 2 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 4 | . . 2 . . . . 2 . . . Utility 4 | . . . . 1 . 2 . . . 1 Weapon 1 | . . . . 1 . . . . . . Parts Attached 137 | 7 9 2 5 7 32 14 2 12 24 23 Power 24 | 1 1 . 3 1 8 3 . 2 2 3 Engine 19 | 1 1 . 3 1 7 3 . . 1 2 Core 5 | . . . . . 1 . . 2 1 1 Reactor . | . . . . . . . . . . . Propulsion 49 | 3 2 2 . 4 6 5 2 3 14 8 Treads 6 | 2 2 2 . . . . . . . . Leg 28 | 1 . . . 4 5 5 2 . 4 7 Wheel 8 | . . . . . 1 . . . 7 . Hover 4 | . . . . . . . . 1 2 1 Flight 3 | . . . . . . . . 2 1 . Utility 35 | 1 2 . . 2 10 5 . 5 4 6 Device 10 | . 1 . . . 3 . . 1 2 3 Storage 6 | 1 . . . 1 1 1 . . . 2 Processor 9 | . 1 . . 1 3 2 . . 1 1 Hackware 1 | . . . . . . . . . 1 . Protection 9 | . . . . . 3 2 . 4 . . Artifact . | . . . . . . . . . . . Weapon 29 | 2 4 . 2 . 8 1 . 2 4 6 Energy Gun 6 | 1 . . 1 . 3 . . . 1 . Energy Cannon 5 | . . . . . 1 . . . . 4 Ballistic Gun 14 | 1 4 . . . 4 . . 2 2 1 Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher 3 | . . . 1 . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 4 1 . . . 2 Parts Lost 45 | . . . . . 17 1 . 5 . 22 Power 7 | . . . . . 3 . . 1 . 3 Propulsion 15 | . . . . . 4 1 . 2 . 8 Utility 10 | . . . . . 4 . . . . 6 Weapon 13 | . . . . . 6 . . 2 . 5 Highest Loss Streak 17 | . . . . . 11 1 . 4 . 17 To Critical Strikes 3 | . . . . . . . . 1 . 2 Average Backups 9 | 4 7 7 8 12 12 23 23 8 4 4 Power 1 | 1 1 1 1 3 2 2 2 1 1 . Propulsion . | 1 2 . . 1 . 2 . . . . Utility 3 | . 2 4 4 5 5 9 10 2 1 1 Weapon 3 | . 1 2 2 1 3 8 10 4 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 47 | . 1 1 1 . 15 4 . 18 3 4 Power 3 | . . . . . 1 . . 1 1 . Propulsion 4 | . 1 . . . . 3 . . . . Utility 19 | . . . 1 . 7 . . 8 1 2 Weapon 21 | . . 1 . . 7 1 . 9 1 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 99 99 89 87 99 99 73 98 94 Engine 5 | . 14 11 11 9 3 5 6 . 3 4 Core 2 | . . . . . 4 1 . 4 2 4 Treads 7 | . 28 43 43 15 . . . . . . Leg 16 | . . . . 10 25 30 39 6 11 29 Wheel 2 | . . . . . . . . . 15 2 Hover 1 | . . . . . . . . 2 6 . Flight 1 | . . . . . . . . 10 4 . Device 4 | . 1 . . . 2 . . 4 12 11 Storage 5 | . 14 11 11 9 6 7 6 . . . Processor 9 | . 11 11 11 17 10 22 20 3 1 5 Hackware 1 | . . . . . . . . . 2 5 Protection 8 | . . . . . 6 7 6 19 15 8 Energy Gun 3 | . 2 . . . 3 . . 10 7 . Energy Cannon 2 | . . . . . 4 5 . . . 4 Ballistic Gun 12 | . 25 22 18 18 16 14 13 6 8 4 Ballistic Cannon 1 | . . . . . . . . . 3 4 Launcher 1 | . . . 3 9 . 1 6 . . . Peak Build Rating 75 | 6 9 11 13 32 42 48 54 56 62 75 Average Rating 36 | 5 8 10 11 21 27 43 53 41 56 67 On Entrance 28 | . 6 9 11 12 32 30 47 54 49 62 Avg Prop Armor Cover (%) 5 | . . . . 9 3 . . 4 7 2 Naked Turns 44 | . . . . . 21 . . 23 . . Heaviest Build 105 | 13 14 12 14 38 60 105 105 105 43 57 Greatest Support 100 | 40 40 80 80 80 80 60 90 90 80 100 Greatest Overweight (x) 10 | . . . . 1 10 2 1 2 3 1 Average Overweight (x) . | . . . . . . 1 1 1 . . Largest Inventory Capacity 25 | 8 8 8 8 15 20 25 25 25 5 10 Average Capacity 10 | 7 8 8 8 14 14 24 25 7 5 5 Most Carried 25 | 5 8 8 8 15 20 25 25 25 5 5 Average Carried 9 | 4 7 7 8 12 12 23 23 7 4 4 Final Capacity 25 | 8 8 8 8 15 20 25 25 5 5 5 Final Carried 25 | 4 8 8 8 12 20 24 25 5 5 1 Class Distribution -------------------- 49% | Scavenger-Tank 26% | Mutant 14% | Tank 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Tank | -8/Storage Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Matter Collected 4016 | 276 170 . 234 67 1384 329 . 356 329 871 Remotely . | . . . . . . . . . . . Salvage Created 4412 | 90 291 . 337 75 1816 468 . 303 215 817 Parts 209 | 3 13 . 36 3 93 18 . 7 9 27 Haulers Intercepted 2 | . 1 . . . . . . . . 1 Recyclers Shooed 4 | . . . . 1 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Combat Hostiles Destroyed 76 | . 5 . 16 1 31 8 . 1 1 13 Melee 1 | . . . . . . . . . . 1 Guns 45 | . 5 . 11 . 21 4 . 1 . 3 Cannons 10 | . . . . . 1 1 . . 1 7 AOE 20 | . . . 5 1 9 3 . . . 2 Classes Destroyed 16 | 1 5 . 1 1 4 1 . 1 . 2 Worker 3 | . 1 . . . . . . . . 2 Builder 3 | . . . . . 2 1 . . . . Tunneler 1 | . . . 1 . . . . . . . Hauler 2 | . 1 . . . . . . . . 1 Recycler 5 | 1 . . . . 2 . . . 1 1 Mechanic 2 | . . . . . 2 . . . . . Watcher 4 | . 1 . . 1 1 . . . 1 . Swarmer 16 | . 2 . 12 . 2 . . . . . Saboteur 1 | . . . . . . . . . . 1 Grunt 35 | . 3 . 4 . 15 6 . . 1 6 Brawler 3 | . . . . . 2 . . . . 1 Duelist 2 | . . . . . 1 . . . . 1 Sentry 14 | . . . . 1 11 1 . . . 1 Hunter 3 | . . . . . . 1 . . . 2 Heavy 1 | . . . . . . . . . . 1 Compactor 1 | . . . . . . . . 1 . . Best Kill Streak 7 | 1 3 . 5 1 7 4 . 1 1 6 Combat Bots Only 6 | . 3 . 4 1 6 3 . 1 1 3 Max Kills in Single Turn 3 | 1 1 . 2 1 3 2 . 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 2 1 3 1 . . . 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Hostile Shots Fired 708 | . 40 . 87 7 226 51 . 6 4 287 Missed 217 | . 15 . 26 3 62 16 . 2 3 90 Hits 491 | . 25 . 61 4 164 35 . 4 1 197 Melee 22 | . . . . . 12 . . 4 . 6 Projectile 469 | . 25 . 61 4 152 35 . . 1 191 AOE 3 | . . . . . . . . . . 3 Critical Strikes 28 | . . . 1 1 10 . . 2 1 13 Damage Taken 8709 | . 286 . 577 46 2940 504 . 354 209 3793 Core 1884 | . 38 . 58 . 480 20 . 205 73 1010 Absorbed by Shields 266 | . . . . . . . . . . 266 Regen/Repaired (Parts) 528 | . . . . . 50 135 . 118 79 146 Core Remaining (%) 74 | 100 84 . 85 . 12 97 . . 67 . Volleys Fired 289 | 6 52 . 38 7 79 23 . 13 8 63 Largest 3 | 2 2 . 2 3 3 3 . 3 3 3 Hottest 179 | 60 40 . 53 73 161 125 . 80 158 179 Shots Fired 706 | 12 104 . 76 17 206 65 . 39 24 163 Gun 545 | 12 104 . 71 14 192 46 . 39 19 48 Cannon 137 | . . . . . 7 11 . . 5 114 Launcher 24 | . . . 5 3 7 8 . . . 1 Special . | . . . . . . . . . . . Kinetic 528 | 6 104 . 71 14 130 46 . 39 16 102 Thermal 111 | . . . . . 36 11 . . 8 56 Explosive 16 | . . . 5 3 7 . . . . 1 Electromagnetic 51 | 6 . . . . 33 8 . . . 4 Robot Hit Streak 14 | 6 7 . 5 4 9 6 . 14 5 9 Robot Miss Streak 10 | 2 4 . 3 2 5 4 . 3 8 10 Penetration Max 1 | . . . . . . . . 1 . 1 Secondary Targets 11 | . . . 5 . 5 . . 1 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . 1 . . Shots Hit Robots 440 | 9 66 . 44 11 123 37 . 31 18 101 Core Hits 240 | 2 17 . 21 5 81 19 . 5 13 77 Critical Kills 4 | . 1 . 1 . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 7 | 1 1 . 1 . 2 . . . 1 1 Burn 2 | . . . . . 2 . . . . . Destroy 4 | . 1 . 1 . . . . . 1 1 Corrupt 1 | 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10736 | 99 633 . 810 206 3511 1049 . 688 506 3234 Guns 5433 | 99 633 . 523 114 2002 443 . 688 351 580 Cannons 2573 | . . . . . 125 175 . . 155 2118 Explosions 2606 | . . . 287 78 1348 431 . . . 462 Melee . | . . . . . . . . . . . Ramming 124 | . . . . 14 36 . . . . 74 Kinetic 5729 | 43 633 . 523 114 1290 443 . 688 342 1653 Thermal 2398 | . . . . . 929 334 . . 164 971 Explosive 1591 | . . . 287 78 764 . . . . 462 Electromagnetic 894 | 56 . . . . 492 272 . . . 74 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . . . 7 1 . . . 15 Average Corruption 6 | . . . . . 6 1 . . . 11 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 47 | . . . . . 42 . . . . 5 Message Errors 4 | . . . . . 4 . . . . . Matter Fused 13 | . . . . . 11 . . . . 2 Heat Flow Errors 9 | . . . . . 8 . . . . 1 Energy Discharges 8 | . . . . . 8 . . . . . Parts Rejected 2 | . . . . . 2 . . . . . Data Loss (minor) 4 | . . . . . 4 . . . . . Data Loss (major) 2 | . . . . . 2 . . . . . Misfires 3 | . . . . . 3 . . . . . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 36 | . . . . . 36 . . . . . Projectiles . | . . . . . . . . . . . Explosions 36 | . . . . . 36 . . . . . Melee . | . . . . . . . . . . . Knockbacks 13 | . . . . . . . . . 3 10 Impact . | . . . . . . . . . . . Kinetic 11 | . . . . . . . . . 3 8 Secondary 2 | . . . . . . . . . . 2 Self-Inflicted Damage 272 | . . . 57 . 125 90 . . . . Shots 11 | . . . 2 . 4 5 . . . . Rammed 9 | . 1 . . . 8 . . . . . Targets Rammed 21 | . 1 . . 1 9 . . . . 10 Kicked 12 | . . . . 1 1 . . . . 10 Crushed . | . . . . . . . . . . . Highest Temperature 721 | 10 30 . . 25 721 416 . 152 117 536 Average Temperature 139 | 7 10 . . 23 148 138 . 77 39 170 Received Heat Transfer 2087 | . 129 . 48 27 1305 147 . . 18 413 Effects 35 | . . . . . 17 2 . . . 16 Shutdowns 10 | . . . . . 3 1 . . . 6 Energy Bleed 5 | . . . . . 3 . . . . 2 Interference 6 | . . . . . 2 . . . . 4 Matter Decay 3 | . . . . . 1 . . . . 2 Short Circuit 2 | . . . . . 1 . . . . 1 Damage (minor) 3 | . . . . . 1 1 . . . 1 Damage (major) 6 | . . . . . 6 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . . . 1 . . . 4 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . 1 . . . 1 1 Heat Transferred 3410 | . . . . . 1383 409 . . 259 1359 Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 6 1 . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Maximum Alert Level 3 | . . . . . 3 1 . . 3 2 Low Security (%) 51 | 100 100 100 100 100 6 82 100 100 23 . Level 1 9 | . . . . . 13 17 . . 5 30 Level 2 32 | . . . . . 74 . . . 35 69 Level 3 6 | . . . . . 6 . . . 36 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 996 | 5 70 2 170 75 733 246 108 33 996 569 Initial 475 | . . 2 . 39 31 221 108 20 . 475 Average 268 | . 22 . 79 21 484 165 84 2 490 440 Influence Increases 4602 | 5 158 . 429 138 1390 329 . 43 1341 769 Destroy 0b10 Robot/C 2160 | . 100 . 320 20 620 160 . . 500 440 Destroy 0b10 Robot/NC 125 | 5 15 . 5 5 35 5 . . 35 20 Destroy Leader 456 | . 24 . 30 12 162 40 . . 106 82 Allied During Kill 677 | . . . . . . . . . 583 94 Successful Hack 104 | . 19 . . . 26 51 . . 2 6 Disable Machine 240 | . . . . . 75 45 . . 60 60 Anti-Garrison Action 150 | . . . . . 150 . . . . . Destroy Structure 300 | . . . 44 26 52 28 . 43 55 52 Lose Combat Pursuer 390 | . . . 30 75 270 . . . . 15 Influence Decreases 4126 | 5 151 7 326 166 978 594 164 101 371 1263 Entered New Map 1026 | . . 5 . 64 44 266 114 38 . 495 Time Decay 2360 | 5 151 2 326 102 574 318 50 63 311 458 Lost Part 400 | . . . . . 170 10 . . . 220 Lost Ally 190 | . . . . . 40 . . . 60 90 Purge Threat 150 | . . . . . 150 . . . . . Squads Dispatched 35 | . 1 . . 1 6 4 . . 10 13 Investigation 10 | . . . . . . 2 . . 5 3 Extermination 5 | . . . . . . 1 . . 2 2 Reinforcement 13 | . 1 . . 1 1 1 . . 3 6 Assault 4 | . . . . . 2 . . . . 2 Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . 1 . . 1 2 Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Distress Signals 6 | . 2 . . 1 1 . . . 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 167 | . 11 . 18 4 61 9 . 5 18 41 Peak Tracking Total 16 | . 6 . 4 6 9 4 . 4 5 16 Tactical Retreats 13 | . . . 2 1 9 . . . . 1 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Traps Triggered 9 | . . . . . 4 1 1 . 2 1 Indirectly 1 | . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Machines Disabled 17 | . . . . . 6 3 . . 4 4 Max in Single Turn 2 | . . . . . 1 2 . . . 1 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Machines Accessed 34 | . 3 1 . 2 12 3 1 . 8 4 Terminals 19 | . 2 1 . 1 8 1 . . 3 3 Fabricators 2 | . . . . . . . . . 2 . Repair Stations 5 | . . . . . 2 1 . . 1 1 Recycling Units 2 | . 1 . . . 1 . . . . . Scanalyzers 3 | . . . . 1 . 1 . . 1 . Garrison Access 3 | . . . . . 1 . 1 . 1 . Total Hacks 85 | . 6 5 . 4 26 12 2 . 15 15 Successful 52 | . 3 2 . . 18 9 . . 6 14 Failed 33 | . 3 3 . 4 8 3 2 . 9 1 Catastrophic 7 | . . . . 1 2 . 1 . 3 . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . . 1 . . . . Terminals 44 | . 4 5 . 2 15 1 . . 6 11 Fabricators 5 | . . . . . . . . . 5 . Repair Stations 18 | . . . . . 7 5 . . 2 4 Recycling Units 4 | . 2 . . . 2 . . . . . Scanalyzers 9 | . . . . 2 . 6 . . 1 . Garrison Access 5 | . . . . . 2 . 2 . 1 . Terminal Hacks 28 | . 2 2 . . 11 1 . . 2 10 Record 8 | . . . . . 1 . . . 1 6 Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 4 | . . . . . 4 . . . . . Open DSF 2 | . . . . . . 1 . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . Alert Level 2 | . . . . . 1 . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 2 | . . . . . 1 . . . . 1 Reprogram Traps 1 | . . . . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Surveillance Status 1 | . . . . . . . . . . 1 Transport Status 1 | . 1 . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . 2 . Load Schematic 2 | . . . . . . . . . 2 . Repair Station Hacks 14 | . . . . . 4 4 . . 2 4 Scan Component 8 | . . . . . 3 2 . . 1 2 Repair 6 | . . . . . 1 2 . . 1 2 Recycling Unit Hacks 3 | . 1 . . . 2 . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 4 | . . . . . . 4 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Retrieve Study 2 | . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 3 1 . 2 7 2 1 . 6 3 Full Trace Events 7 | . . . . . . 2 . . 2 3 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . 2 . . . . Parts Repaired 5 | . . . . . 1 1 . . 1 2 Time 262 | . . . . . 38 110 . . 38 76 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . Machine Destruction 1 | . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Total Allies 20 | . . . . . . . . 20 . . Largest Group 19 | . . . . . . . . 19 14 5 Highest-Rated Group 684 | . . . . . . . . 684 558 211 Highest-Rated Ally 50 | . . . . . . . . 50 50 46 Total Orders 2 | . . . . . 2 . . . . . EXPLORE 2 | . . . . . 2 . . . . . Ally Attacks 284 | . . . . . . . . 119 119 46 Total Damage 10288 | . . . . . . . . 5288 4112 888 Kills 50 | . . . . . . . . 10 31 9 Allies Corrupted 2 | . . . . . 1 . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Active Infowar (turns) 3785 | . . . . 376 370 704 110 135 957 1133 Optics 1695 | . . . . 376 370 704 110 135 . . Terrain 2090 | . . . . . . . . . 957 1133 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches 8 | . . . . . 8 . . . . . Drone Recoveries 4 | . . . . . 4 . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Turns Passed 7601 | 232 473 139 729 377 1742 705 110 959 987 1148 Spaces Moved 3883 | 135 194 84 208 187 894 280 61 446 655 739 Core 127 | 14 . . . . 46 . . 30 . 37 Treads 648 | 120 194 84 208 42 . . . . . . Legs 2189 | 1 . . . 145 711 280 61 56 239 696 Wheels 503 | . . . . . 137 . . . 366 . Hover 183 | . . . . . . . . 170 7 6 Flight 233 | . . . . . . . . 190 43 . Fastest Speed 37 | 50 160 160 160 130 50 175 175 37 90 50 Average Speed 147 | 148 160 160 160 176 151 197 175 178 127 105 Slowest Speed 550 | 160 160 160 160 200 550 260 175 230 245 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 8 27 7 45 11 87 6 2 96 21 19 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 195 | . . . 62 27 52 29 . . . 25 Melee . | . . . . . . . . . . . Projectile 23 | . . . . . 1 . . . . 22 AOE 172 | . . . 62 27 51 29 . . . 3 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Total 5292 | 155 272 89 527 222 1186 402 66 591 796 986 Wait 708 | . . . 269 . 90 60 . 102 76 111 Move 3874 | 134 193 83 207 186 893 279 61 445 654 739 Hop . | . . . . . . . . . . . Pick Up 131 | 7 8 3 1 12 55 14 3 8 6 14 Fast Attach 52 | 4 . . 1 1 6 1 . 11 18 10 Attach 60 | 3 1 2 . 5 25 4 2 . 3 15 Detach 1 | . . . . . . . . . . 1 Swap 42 | . 8 . 7 2 2 10 . 2 5 6 Drop 114 | 1 9 1 4 8 27 11 . 10 26 17 Fire 289 | 6 52 . 38 7 79 23 . 13 8 63 Melee . | . . . . . . . . . . . Ram 8 | . . . . . 8 . . . . . Kick 12 | . . . . 1 1 . . . . 10 Crush 1 | . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 233 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 16) 706 | -10/Materials | Entered another Materials area 706 | -9/Materials | Evolved 2 slots: Propulsion x2 708 | -9/Materials | Discovered new exit (range 15) 845 | -9/Materials | Entered Mines 943 | -9/Mines | Identified exit to Materials 1061 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1095 | -9/Mines | Learned Materials emergency access door positions 1259 | -9/Mines | Excavation squad dispatched 1259 | -9/Mines | A large section of the Mines collapsed 1509 | -9/Mines | Excavation squad dispatched 1574 | -9/Mines | Entered Materials 1574 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1642 | -8/Materials | Discovered new exit (range 12) 1860 | -8/Materials | Build established: Skirmisher 1951 | -8/Materials | Entered Storage 2010 | -8/Storage | Garrison activated, responded to threat 2178 | -8/Storage | Identified exit to Garrison 2357 | -8/Storage | Core integrity fell below 50% 2365 | -8/Storage | Lost 11 parts (2p3n2u4w) 2458 | -8/Storage | Lost 4 allies 2502 | -8/Storage | Lost 3 parts (1p2u) 2624 | -8/Storage | Core integrity fell below 20% 2799 | -8/Storage | Build established: Scavenger-Tank 3049 | -8/Storage | Repaired Deuterium Engine 3671 | -8/Storage | Discovered new exit (range 6) 3693 | -8/Storage | Entered Factory 3693 | -7/Factory | Evolved 2 slots: Utility x2 4249 | -7/Factory | Repaired Enh. Autogun 4267 | -7/Factory | Discovered new exit (range 11) 4398 | -7/Factory | Entered another Factory area 4398 | -6/Factory | Evolved 2 slots: Propulsion x2 4508 | -6/Factory | Sucked down chute 4508 | -6/Factory | Entered Waste 4509 | -6/Waste | Met a frightened Derelict 4526 | -6/Waste | Spotted C-40 Crusher 4532 | -6/Waste | Spotted C-40 Crusher 4548 | -6/Waste | Build established: Tank 4555 | -6/Waste | Destroyed C-40 Crusher 4558 | -6/Waste | Spotted C-40 Crusher 4588 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4596 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4600 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4611 | -6/Waste | Spotted C-40 Crusher 4620 | -6/Waste | Spotted C-40 Crusher 4631 | -6/Waste | Lost 4 parts (1p1n2w) 4642 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4643 | -6/Waste | Released all parts (4) 4647 | -6/Waste | Warlord forces began an assault 4655 | -6/Waste | Allies destroyed C-40 Crusher 4657 | -6/Waste | Allies destroyed C-40 Crusher 4660 | -6/Waste | Allies destroyed C-40 Crusher 4667 | -6/Waste | Allies destroyed C-40 Crusher 4677 | -6/Waste | Spotted C-40 Crusher 4685 | -6/Waste | Allies destroyed C-40 Crusher 4698 | -6/Waste | Lost 5 allies 4962 | -6/Waste | Build established: Scavenger-Tank 5109 | -6/Waste | Discovered new exit (range 16) 5467 | -6/Waste | Entered Factory 5467 | -6/Factory | Accompanied by 14 allies 5844 | -6/Factory | Repaired Carbon-fiber Leg+ 6419 | -6/Factory | Discovered new exit (range 5) 6425 | -6/Factory | Identified exit to Factory 6454 | -6/Factory | Entered another Factory area 6454 | -5/Factory | Accompanied by 5 allies 6454 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6672 | -5/Factory | Repaired Carbon-fiber Leg+ 6711 | -5/Factory | Repaired Carbon-fiber Leg+ 7260 | -5/Factory | Lost 3 allies 7268 | -5/Factory | Cargo convoy interrupted 7329 | -5/Factory | Lost 5 parts (1p2n1u1w) 7354 | -5/Factory | First assault squad dispatched 7520 | -5/Factory | System corruption reached 10% 7582 | -5/Factory | Core integrity fell below 50% 7593 | -5/Factory | Core integrity fell below 20% 7602 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- G-67 Veteran destroyed. Adv. Heat Sink fried. G-50 Soldier destroyed. Antigrav System destroyed. Flexi-carbon Leg destroyed. G-50 Soldier IFF system glitched. Gauss Rifle destroyed. Chain reaction triggered in Lgt. Angular Momentum Engine. G-50 Soldier destroyed. System corrupted: Heat flow error (+271). K-01 Serf collects debris. Lrn. Missile Launcher destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Adv. Terrain Scanner destroyed. Acquired Adv. Plasma Cannon. Dropped Adv. Plasma Cannon. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | #??????????? ??#%#????????????????????????????? | | ??########## ######%############?#???????????????? | | ??# """"" %% ??????????????? | | ??# """"" ??????????????? | | ??# "" F" ??????????????? | | ??# ! ???????????????? | | ??# !%[% ????????? ?????? | | ??# % ############## ??#?????????????? | | ??# ## [ #?? ? #?????????????? | | ??# ### """ #??? #?????????????? | | ??# ! ## """ "" #?? #?????????????? | | ??# %= =% [### """ "" #?? #?????????????? | | ??# = ### F" #? #?????????????? | | ###%[ #?# "" #? #?????????????? | | #?# # #?????????????? | | ###+#######+### #?? 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Autogun | 15% | -7/Factory Carbon-fiber Leg | 50% | -6/Factory Carbon-fiber Leg | 50% | -5/Factory Carbon-fiber Leg | 64% | -5/Factory Studied --------- Carbon-fiber Leg | -7/Factory | Hacked Lgt. Angular Momentum Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Construction Begets Destruction Live, Flee, And Rebuild Significant Disruption Universal Adapter Challenges ------------ None Game ------ Seed SuspensionSapperSabre Manual? 0 Play Time 02:20:42 Cumulative 10.5 hours Start 2026.01.12 @ 20:15:54 End 2026.01.16 @ 17:58:29 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Terminus++ Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6b608441-4208-43df-80e1-7e2b135063a0