Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.20 @ 16:58:12 Player: KudzuControl Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (2297) 2297 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (131) 131 TOTAL SCORE: 4558 Bonus ------- High Alert Combat Kills 131 Cogmind --------- Core Integrity 0/400 Matter 254/300 Energy 29/100 System Corruption 0% Temperature Cool (0) Movement Walking (125) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Sensor Array Targeting Computer Weapon Shielding > --- WEAPON (2) ------- Rocket Launcher Axe > --- INVENTORY (10) --- Titanium Leg Titanium Leg Heat Sink Structural Scanner Visual Processing Unit ECM Suite Improved Medium Laser Ion Cannon Katana Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Weapon Shielding Medium Armor Plating > --- WEAPON ----------- Ion Cannon Axe > --- INVENTORY -------- Titanium Leg Titanium Leg Heat Sink Structural Scanner Visual Processing Unit Sensor Array ECM Suite Improved Medium Laser Rocket Launcher Katana [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 65 | 5 15 6 29 2 3 5 Power 9 | 1 2 1 4 1 . . Engine 5 | 1 1 . 3 . . . Core 4 | . 1 1 1 1 . . Reactor . | . . . . . . . Propulsion 11 | 2 . 1 6 . . 2 Treads 5 | 2 . 1 2 . . . Leg 6 | . . . 4 . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | . 6 . 9 . . 1 Device 5 | . 2 . 2 . . 1 Storage 3 | . 3 . . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 7 | . . . 7 . . . Artifact . | . . . . . . . Weapon 29 | 2 7 4 10 1 3 2 Energy Gun 10 | . 6 1 2 . 1 . Energy Cannon 3 | . . . 2 . . 1 Ballistic Gun 5 | 2 1 2 . . . . Ballistic Cannon . | . . . . . . . Launcher 6 | . . 1 3 . 1 1 Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . 1 1 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 12 | . 4 4 2 . . 2 Power 4 | . 1 1 1 . . 1 Propulsion 2 | . . 2 . . . . Utility 1 | . . . . . . 1 Weapon 5 | . 3 1 1 . . . Highest Loss Streak 3 | . 2 3 1 . . 1 Average Slot Usage (%) 95 | . 97 92 98 100 100 88 Engine 6 | . 10 6 4 3 . . Core 6 | . 3 7 6 7 11 9 Treads 14 | . 28 20 2 . . . Leg 8 | . . . 18 22 22 22 Device 3 | . 6 . 6 . . 1 Storage 12 | . 13 14 11 11 11 11 Processor 10 | . 5 14 11 11 11 11 Protection 6 | . . . 15 22 22 12 Energy Gun 9 | . 22 6 5 . 3 . Energy Cannon 1 | . . . 3 3 . 1 Ballistic Gun 6 | . 4 13 . . . . Launcher 4 | . . 7 5 . 2 . Slashing Weapon 3 | . . . 4 18 15 19 Naked Turns . | . . . . . . . Heaviest Build 42 | 7 40 30 42 42 36 31 Greatest Support 40 | 40 40 40 40 34 34 34 Greatest Overweight (x) 2 | . . 1 2 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 12 | 4 12 10 10 10 10 10 Average Capacity 9 | 4 8 10 10 10 10 10 Most Carried 10 | 4 9 10 10 10 10 10 Average Carried 8 | 1 5 8 9 10 9 9 Final Capacity 10 | 4 10 10 10 10 10 10 Final Carried 10 | 2 8 8 10 10 10 9 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1547 | 262 137 181 802 20 . 145 Remotely . | . . . . . . . Salvage Created 2303 | 85 424 266 1092 175 . 261 Parts 136 | . 23 13 78 14 . 8 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 5 | . 2 . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 59 | . 9 7 32 4 . 7 Melee 9 | . . . 2 4 . 3 Guns 16 | . 8 3 5 . . . Cannons 10 | . . . 7 . . 3 AOE 24 | . 1 4 18 . . 1 Classes Destroyed 10 | 1 2 3 4 . . . Worker 1 | . . . 1 . . . Builder 2 | . . 1 1 . . . Hauler 1 | . . . 1 . . . Recycler 3 | 1 . 1 1 . . . Watcher 8 | . 3 . 5 . . . Swarmer 12 | . . 3 6 . . 3 Grunt 35 | . 9 2 17 3 . 4 Brawler 1 | . . . 1 . . . Duelist 2 | . . . 1 1 . . Sentry 9 | . . 2 7 . . . Best Kill Streak 13 | 1 4 3 13 2 . 3 Combat Bots Only 7 | . 3 3 7 2 . 3 Max Kills in Single Turn 4 | 1 1 3 4 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 3 2 . . 1 Melee 1 | . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2878 | . 534 569 1060 84 . 631 Core 597 | . 66 118 250 12 . 151 Absorbed by Shields . | . . . . . . . Core Remaining (%) 63 | 100 . 26 . . . . Volleys Fired 180 | 2 39 36 76 . 16 11 Largest 2 | 2 2 2 2 . 1 1 Hottest 115 | 40 115 89 112 . 56 60 Shots Fired 274 | 4 74 61 108 . 16 11 Gun 163 | 4 74 41 36 . 8 . Cannon 37 | . . . 29 . . 8 Launcher 63 | . . 20 32 . 8 3 Special 11 | . . . 11 . . . Kinetic 38 | 4 8 26 . . . . Thermal 173 | . 66 15 76 . 8 8 Explosive 63 | . . 20 32 . 8 3 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 3 8 11 12 . . 5 Robot Miss Streak 5 | 1 5 2 3 . . 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 161 | 3 45 21 68 6 . 18 Core Hits 108 | 1 22 13 58 5 . 9 Critical Hits 2 | . . . 2 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . Melee Attacks 32 | . . . 3 8 2 19 Impact . | . . . . . . . Slashing 32 | . . . 3 8 2 19 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . 2 . 2 Combat Hostiles 3 | . . . . 2 . 1 Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 5635 | 26 705 668 2993 334 . 909 Guns 1203 | 26 513 290 374 . . . Cannons 529 | . . . 393 . . 136 Explosions 2762 | . 176 367 1994 . . 225 Melee 998 | . . . 116 334 . 548 Ramming 27 | . 16 11 . . . . Kinetic 238 | 26 51 161 . . . . Thermal 1610 | . 462 129 883 . . 136 Explosive 2762 | . 176 367 1994 . . 225 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 998 | . . . 116 334 . 548 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 277 | . 42 80 62 . . 93 Projectiles 3 | . . . . . . 3 Explosions 184 | . 42 80 62 . . . Melee 90 | . . . . . . 90 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 416 | . 110 131 83 . . 92 Shots 11 | . 1 4 2 . . 4 Rammed 4 | . 2 2 . . . . Targets Rammed 4 | . 2 2 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 250 | . 250 198 150 . 140 72 Average Temperature 65 | . 98 56 48 . 60 32 Received Heat Transfer 939 | . 237 90 372 51 . 189 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 3 2 1 . . . Heat Transferred 3811 | . 1369 333 1887 . . 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 700 | 5 159 125 700 388 . 213 Initial 273 | . 3 19 3 273 . . Average 172 | 3 61 47 396 366 . 86 Maximum Alert Level 3 | . . . 3 1 . 1 Low Security (%) 73 | 100 100 100 29 . . 98 Level 1 8 | . . . 9 100 . 1 Level 2 17 | . . . 57 . . . Level 3 1 | . . . 3 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . 6 . . . Investigation 6 | . 2 . 4 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 13 6 41 3 . 10 Peak Tracking Total 5 | . 4 3 5 2 . 4 Tactical Retreats 7 | . 2 . 4 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed 6 | . . . 6 . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 5 | . . 5 . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 18 | . 1 7 7 . 2 1 Max in Single Turn 2 | . 1 2 2 . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 11 | . 4 . 7 . . . Terminals 6 | . 2 . 4 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 40 | . 13 . 27 . . . Successful 28 | . 11 . 17 . . . Failed 12 | . 2 . 10 . . . Catastrophic 3 | . . . 3 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 26 | . 9 . 17 . . . Fabricators . | . . . . . . . Repair Stations 12 | . 3 . 9 . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 18 | . 8 . 10 . . . Record 6 | . . . 6 . . . Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 2 | . 2 . . . . . Locate Traps 4 | . 2 . 2 . . . Disarm Traps 1 | . 1 . . . . . Reprogram Traps 1 | . . . 1 . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 2 . 6 . . . Scan Component 4 | . 1 . 3 . . . Repair 3 | . 1 . 2 . . . Refit 1 | . . . 1 . . . Recycling Unit Hacks 2 | . 1 . 1 . . . Report Inventory 2 | . 1 . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 4 . 6 . . . Full Trace Events 5 | . 1 . 4 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 . 2 . . . Time 84 | . 26 . 58 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 5190 | 117 1196 1767 1504 290 124 192 Spaces Moved 2564 | 52 603 888 707 160 60 94 Core 6 | 6 . . . . . . Treads 1661 | 46 603 888 124 . . . Legs 897 | . . . 583 160 60 94 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 130 130 125 Average Speed 158 | 147 160 169 154 135 140 125 Slowest Speed 190 | 160 160 180 190 160 160 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 5 83 99 65 35 8 28 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 103 | . . 70 11 . . 22 Terrain Destroyed 503 | . 31 164 231 . 34 43 Melee . | . . . . . . . Projectile 3 | . . . 3 . . . AOE 500 | . 31 164 228 . 34 43 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 3350 | 89 758 1085 990 219 81 128 Wait 438 | 24 77 142 147 47 . 1 Move 2558 | 51 602 887 706 159 59 94 Hop . | . . . . . . . Pick Up 45 | 7 18 5 13 1 1 . Fast Attach 8 | . . . 7 1 . . Attach 24 | 5 8 3 6 . 1 1 Detach 1 | . . . 1 . . . Swap 33 | . 7 3 16 1 2 4 Drop 26 | . 5 2 15 2 1 1 Fire 180 | 2 39 36 76 . 16 11 Melee 28 | . . . 3 8 1 16 Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . 2 2 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 5 | . . 5 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Exiles -8/Mines History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 15) 381 | -10/Materials | Repaired Sensor Array 518 | -10/Materials | Discovered new exit (range 10) 817 | -10/Materials | Discovered new exit (range 14) 1114 | -10/Materials | Discovered new exit (range 16) 1269 | -10/Materials | Discovered new exit (range 13) 1314 | -10/Materials | Entered Mines 1880 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1901 | -10/Mines | Learned Materials machine intel 1962 | -10/Mines | Found a hidden stash of uninstalled traps 2021 | -10/Mines | Learned Materials security intel 2141 | -10/Mines | Discovered new exit (range 12) 2193 | -10/Mines | Lost 3 parts (1p1n1w) 2526 | -10/Mines | Discovered new exit (range 16) 2531 | -10/Mines | Core integrity fell below 50% 3081 | -10/Mines | Entered Materials 3081 | -9/Materials | Evolved 2 slots: Utility x2 3083 | -9/Materials | Loaded intel: 67 machine locations 3479 | -9/Materials | Repaired Rocket Launcher 3568 | -9/Materials | Discovered new exit (range 5) 3684 | -9/Materials | Destroyed 7 combat bots 3731 | -9/Materials | Discovered new exit (range 16) 3838 | -9/Materials | Discovered new exit (range 6) 4022 | -9/Materials | Core integrity fell below 50% 4213 | -9/Materials | Discovered new exit (range 9) 4473 | -9/Materials | Repaired Weapon Shielding 4585 | -9/Materials | Entered Mines 4599 | -9/Mines | Discovered new exit (range 12) 4605 | -9/Mines | Learned location of 2 exits from Materials 4868 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4869 | -9/Mines | Discovered new exit (range 5) 4875 | -9/Mines | Entered Exiles 4982 | -9/Exiles | Discovered new exit (range 14) 4999 | -9/Exiles | Entered Mines 5171 | -8/Mines | Core integrity fell below 20% 5191 | -8/Mines | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 05158_ Destroyed Flight Unit. 05163_ Slug penetrates Wall. 05166_ Lgt. Nuclear Core destroyed. 05167_ S-10 Pest destroyed. 05168_ R-06 Scavenger collects Lgt. Ion Engine. 05170_ Slug penetrates Wall. 05172_ R-06 Scavenger collects Flight Unit. 05173_ C-30 ARC bursts open, deploying its payload. 05173_ G-50 Soldier unfolds itself. 05173_ G-47 Trooper unfolds itself. [Achievement: Hey, That's Mine!] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. 05178_ Acquired 12 matter. 05179_ Slug penetrates Wall. 05180_ Acquired 20 matter. 05186_ Plasma Injector explodes. 05188_ G-47 Trooper destroyed. 05191_ Penetrated by Slug. 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Remodeling Risk Taker Tourist Challenges ------------ None Game ------ Seed AerolevReactionSegregator Manual? 0 Play Time 01:18:32 Cumulative 5.1 hours Start 2021.01.20 @ 10:17:02 End 2021.01.20 @ 16:58:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55629960-2aa6-4a60-a49b-b4b2b4d45c1a