Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.15 @ 08:44:04 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (35) 175 Value Destroyed (1612) 1612 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 5307 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 373/550 Matter 300/300 Energy 210/210 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Cooling System Large Storage Unit Hacking Suite > --- WEAPON (3) ------- AWS/Thermal Scythe > --- INVENTORY (10) --- Improved Heat Sink Medium Storage Unit Relay Coupler [NC] (27) Relay Coupler [Brawler] (31) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (17) Relay Coupler [Hunter] (12) Heavy Laser Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Large Storage Unit Hacking Suite > --- WEAPON ----------- AWS/Thermal Scythe > --- INVENTORY -------- Improved Heat Sink Medium Storage Unit Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Dynamic Insulation System Heavy Laser Mining Laser [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Cooling System Storage Medium Storage Unit Hackware Hacking Suite Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 1 | . . . . . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 32 | 6 1 . 3 . 4 10 8 Power 4 | 1 . . . . 1 1 1 Engine 2 | 1 . . . . . 1 . Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 6 | 2 . . . . . 3 1 Treads . | . . . . . . . . Leg 6 | 2 . . . . . 3 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 1 1 . . . 2 5 . Device 3 | . . . . . 1 2 . Storage 5 | 1 1 . . . . 3 . Processor . | . . . . . . . . Hackware 1 | . . . . . 1 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 13 | 2 . . 3 . 1 1 6 Energy Gun 6 | 1 . . 2 . 1 . 2 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 2 | 1 . . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . . . 1 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . 3 Parts Lost . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak . | . . . . . . . . Average Slot Usage (%) 89 | . 95 100 91 85 70 87 89 Engine 11 | . 14 14 14 14 9 9 9 Core 5 | . . . . . 5 9 9 Leg 26 | . 28 28 28 28 18 24 27 Device 5 | . . . . . 5 8 9 Storage 16 | . 24 28 28 28 14 9 9 Hackware 5 | . . . . . 3 9 9 Energy Gun 11 | . 14 14 13 14 13 9 9 Ballistic Gun 3 | . 14 14 6 . . . . Slashing Weapon 4 | . . . . . . 8 8 Naked Turns . | . . . . . . . . Heaviest Build 43 | 13 21 21 27 25 37 43 43 Greatest Support 38 | 20 20 20 20 20 20 35 38 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 . 1 1 . 1 Largest Inventory Capacity 14 | 6 10 10 10 10 10 14 10 Average Capacity 9 | 4 8 10 10 10 9 8 10 Most Carried 10 | 4 3 3 9 6 7 10 10 Average Carried 6 | 1 1 3 3 5 6 8 9 Final Capacity 10 | 6 10 10 10 10 8 10 10 Final Carried 10 | . 3 3 5 6 7 10 10 Class Distribution -------------------- 50% | Mutant 44% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Matter Collected 583 | 148 90 30 . 22 19 194 80 Remotely . | . . . . . . . . Salvage Created 1526 | . 288 20 . . 19 398 801 Parts 65 | . 16 . . . 3 15 31 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 25 | . 5 1 . . . 8 11 Melee 2 | . . . . . . 2 . Guns 21 | . 3 1 . . . 6 11 AOE 2 | . 2 . . . . . . Classes Destroyed 10 | . 4 1 . . . 1 4 Worker 1 | . . . . . . . 1 Hauler 1 | . . . . . . . 1 Recycler 2 | . 2 . . . . . . Operator 3 | . 1 . . . 1 . 1 Watcher 4 | . . . . . . . 4 Swarmer 3 | . 3 . . . . . . Grunt 15 | . 2 . . . . 6 7 Sentry 3 | . . . . . . . 3 Hunter 3 | . . . . . . 2 1 Assembled 1 | . . 1 . . . . . Best Kill Streak 3 | . 3 2 . . 1 3 2 Combat Bots Only 3 | . 3 1 . . . 3 2 Max Kills in Single Turn 1 | . 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Damage Taken 835 | . 177 32 . . . 355 271 Core 219 | . 42 . . . . 100 77 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 91 | 100 . . . 83 . . . Volleys Fired 21 | . 15 6 . . . . . Largest 2 | . 2 2 . . . . . Hottest 60 | . 60 60 . . . . . Shots Fired 138 | . 30 12 . . 1 34 61 Gun 138 | . 30 12 . . 1 34 61 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 21 | . 15 6 . . . . . Thermal 96 | . . . . . 1 34 61 Explosive . | . . . . . . . . Electromagnetic 21 | . 15 6 . . . . . Robot Hit Streak 17 | . 7 4 . . 1 16 17 Robot Miss Streak 3 | . 3 2 . . . 1 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Autonomous 97 | . . . . . 1 34 62 Shots Hit Robots 116 | . 20 6 . . 1 33 56 Core Hits 55 | . 11 4 . . 1 14 25 Critical Hits 1 | . . . . . . 1 . Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 15 | . . . . . . 6 9 Impact . | . . . . . . . . Slashing 15 | . . . . . . 6 9 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3375 | . 413 65 . . 30 947 1920 Guns 2580 | . 219 65 . . 30 854 1412 Cannons . | . . . . . . . . Explosions 190 | . 190 . . . . . . Melee 601 | . . . . . . 93 508 Ramming 4 | . 4 . . . . . . Kinetic 91 | . 81 10 . . . . . Thermal 2486 | . 190 . . . 30 854 1412 Explosive . | . . . . . . . . Electromagnetic 193 | . 138 55 . . . . . Impact . | . . . . . . . . Slashing 601 | . . . . . . 93 508 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 145 | . 13 . . . . . 132 Projectiles . | . . . . . . . . Explosions 13 | . 13 . . . . . . Melee 132 | . . . . . . . 132 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 31 | . 31 . . . . . . Shots 1 | . 1 . . . . . . Rammed . | . . . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 18 | . 18 . . . . . . Average Temperature 12 | . 12 . . . . . . Received Heat Transfer 261 | . 45 . . . . 90 126 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . 1 2 Heat Transferred 3171 | . 250 . . . 37 1071 1813 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Peak Influence 364 | . 217 86 . . 5 288 364 Initial 140 | . . 86 . . . 3 140 Average 153 | . 91 86 . . 3 151 244 Maximum Alert Level 1 | . 1 . . . . 1 1 Low Security (%) 61 | 100 85 100 . 100 100 64 30 Level 1 38 | . 14 . . . . 35 69 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . . . . . 5 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 1 | . . . . . . . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Distress Signals 4 | . 1 . . . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 47 | . 13 5 . . . 8 21 Peak Tracking Total 5 | . 4 5 . . . 3 3 Tactical Retreats 1 | . . 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Traps Triggered 5 | . . . . . . 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Disabled 3 | . 1 . . . . 2 . Max in Single Turn 1 | . 1 . . . . 1 . Garrison Relay 2 | . . . . . . 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Accessed 6 | . 3 . . . 1 . 2 Terminals 5 | . 3 . . . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 12 | . 6 . . . 1 . 5 Successful 9 | . 3 . . . 1 . 5 Failed 3 | . 3 . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 11 | . 6 . . . . . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 8 | . 3 . . . . . 5 Prototype ID Bank 1 | . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 Alert Level 1 | . . . . . . . 1 Locate Traps 2 | . 1 . . . . . 1 Recall Investigation 1 | . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . . . . . 1 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . . . 7 . Machine Destruction 7 | . . . . . . 7 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Turns Passed 2497 | 43 291 166 368 171 113 474 871 Spaces Moved 1460 | 41 166 90 241 80 70 301 471 Core 24 | 24 . . . . . . . Treads . | . . . . . . . . Legs 1436 | 17 166 90 241 80 70 301 471 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 150 120 150 150 120 150 Average Speed 143 | 79 141 150 148 150 150 134 150 Slowest Speed 150 | 120 150 150 150 150 150 150 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 41 31 61 15 7 38 39 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 18 | . 8 . . . . . 10 Melee . | . . . . . . . . Projectile 10 | . . . . . . . 10 AOE 8 | . 8 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Total 1802 | 50 192 109 254 131 79 364 623 Wait 203 | . 6 14 . 51 . 7 125 Move 1453 | 40 166 89 240 79 69 299 471 Hop . | . . . . . . . . Pick Up 28 | 4 4 . 6 1 5 7 1 Fast Attach 9 | 2 . . . . . . 7 Attach 15 | 4 1 . 3 . 4 3 . Detach 2 | . . . . . . 2 . Swap 8 | . . . . . . 7 1 Drop 21 | . . . 5 . 1 6 9 Fire 21 | . 15 6 . . . . . Melee 15 | . . . . . . 6 9 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 25 | . . . . . . 25 . Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 16) 248 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 335 | -10/Materials | Entered Mines 338 | -10/Mines | Learned location of Zion (-7) 339 | -10/Mines | Assembled infested the area 344 | -10/Mines | Assisted by a Guerilla fighting off Assembled 486 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 486 | -10/Mines | Discovered new exit (range 5) 501 | -10/Mines | Entered Exiles 537 | -10/Exiles | Met 8R-AWN 563 | -10/Exiles | Met EX-HEX 611 | -10/Exiles | Met EX-BIN 627 | -10/Exiles | Aligned with FarCom system 629 | -10/Exiles | Given EX-Vault access code 672 | -10/Exiles | Opened EX-Vault 678 | -10/Exiles | Found Prototype Energy Gun 679 | -10/Exiles | Identified AWS/Thermal 684 | -10/Exiles | Found Prototype Device 688 | -10/Exiles | Found Prototype Energy Cannon 689 | -10/Exiles | Identified Latent Energy Streamer 737 | -10/Exiles | Warned to stay clear of 0b10 Research branches 790 | -10/Exiles | Met EX-DEC 851 | -10/Exiles | Discovered new exit (range 14) 869 | -10/Exiles | Left Exiles lab with AWS/Thermal 869 | -10/Exiles | Entered Mines 894 | -9/Mines | Met a Derelict bent on vengeance 930 | -9/Mines | Discovered new exit (range 6) 1040 | -9/Mines | Entered Materials 1040 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1146 | -8/Materials | Identified exit to Garrison 1153 | -8/Materials | Entered Garrison 1161 | -8/Garrison | Installed Relay Interface Framework 1222 | -8/Garrison | Triggered checkpoint 1300 | -8/Garrison | Garrison Relay disabled 1378 | -8/Garrison | Triggered checkpoint 1454 | -8/Garrison | Triggered checkpoint 1497 | -8/Garrison | Garrison Relay disabled 1600 | -8/Garrison | Discovered new exit (range 14) 1627 | -8/Garrison | Entered Materials 1704 | -8/Materials | Build established: Scavenger-Mutant 1993 | -8/Materials | Garrison activated, responded to threat 2283 | -8/Materials | Discovered new exit (range 14) 2498 | -8/Materials | Self-destructed Last Messages --------------- 02333_ W-25 Informer sends out distress signal. 02333_ W-25 Informer destroyed. 02345_ U-05 Engineer builds a Door. 02366_ Y-45 Defender destroyed. 02434_ Destroyed Lgt. Deuterium Engine. 02435_ Visual Processing Unit melted. 02435_ W-25 Informer destroyed. 02447_ K-01 Serf cleans the Hadron Collector. 02458_ Sneak attack on A-02 Transporter. 02458_ A-02 Transporter Lgt. Treads severed. 02459_ A-02 Transporter sends out distress signal. 02482_ Processing Tank disabled. 02482_ Y-45 Defender destroyed. 02484_ R-06 Scavenger collects Lgt. Treads. 02488_ K-01 Serf destroyed. 02492_ AWS/Thermal suddenly breaks down. 02492_ K-01 Serf collects debris. 02493_ U-05 Engineer builds a Wall. 02493_ R-06 Scavenger collects Heat Sink. 02496_ K-01 Serf collects debris. 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