Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 19:30:44 Player: Parkagirl Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (503) 503 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2443 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 207/300 Energy 280/280 System Corruption 2% Temperature Cool (27) Movement Flying (110) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Scrap Suit Small Storage Unit Transmission Jammer > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Light Ion Engine Flight Unit Small Storage Unit Terrain Scanner Transmission Jammer Backup Plating I Light Armor Plating Light Assault Rifle [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Arc Projector Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 38 | 6 8 5 9 10 Power 4 | 1 2 . . 1 Engine 4 | 1 2 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 2 4 6 2 Treads 2 | . 2 . . . Leg 6 | 2 . . 4 . Wheel . | . . . . . Hover 5 | . . 4 . 1 Flight 3 | . . . 2 1 Utility 10 | 1 2 1 2 4 Device 4 | . . . . 4 Storage 3 | 1 . . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 2 1 . . Artifact . | . . . . . Weapon 8 | 2 2 . 1 3 Energy Gun 4 | 1 1 . . 2 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 1 . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 17 | . 4 . 2 11 Power 2 | . 1 . . 1 Propulsion 6 | . 1 . 1 4 Utility 4 | . 1 . . 3 Weapon 5 | . 1 . 1 3 Highest Loss Streak 6 | . 3 . 2 6 To Critical Strikes . | . . . . . Average Backups 6 | 3 6 6 7 6 Power . | . . 1 1 . Propulsion 2 | 2 2 2 2 . Utility 2 | . . 1 2 3 Weapon 1 | . 2 2 1 1 Tool/Special . | . . . . . Unused Backups 4 | . 2 . . 2 Power . | . . . . . Propulsion 2 | . 2 . . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 96 96 98 76 Engine 10 | . 13 11 11 7 Treads 3 | . 15 1 . . Leg 26 | . 12 . 35 29 Hover 4 | . . 39 4 . Flight 1 | . . . 2 . Device 4 | . . . . 16 Storage 10 | . 14 11 11 7 Protection 8 | . 11 11 11 . Energy Gun 6 | . 8 11 1 13 Ballistic Gun 14 | . 19 11 20 1 Peak Build Rating 27 | 6 7 9 10 27 Average Rating 11 | 4 6 8 9 22 On Entrance 6 | . 6 7 9 10 Avg Prop Armor Cover (%) 3 | . . . 3 . Naked Turns 46 | . . . . 46 Heaviest Build 90 | 10 14 16 90 23 Greatest Support 40 | 20 40 24 40 40 Greatest Overweight (x) 5 | . . . 2 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 8 25 8 Average Capacity 8 | 7 8 8 9 7 Most Carried 8 | 6 8 8 8 8 Average Carried 6 | 3 6 6 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 7 8 . Scrap Suit Usage (%) 19 | . . . . 79 Parts Cannibalized 4 | . . . . 4 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 585 | 219 155 . 158 53 Remotely . | . . . . . Salvage Created 628 | . 355 . 100 173 Parts 43 | . 21 . 5 17 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 19 | . 8 . 4 7 Guns 14 | . 7 . 1 6 AOE 4 | . 1 . 3 . Classes Destroyed 3 | . 1 . 2 . Worker 1 | . . . 1 . Swarmer 9 | . . . 3 6 Grunt 10 | . 8 . 1 1 Best Kill Streak 4 | . 3 . 4 3 Combat Bots Only 3 | . 3 . 3 3 Max Kills in Single Turn 4 | . 1 . 4 1 Gunslinging . | . . . . . Exploded 3 | . 1 . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 254 | . 75 . 29 150 Missed 77 | . 20 . 11 46 Hits 177 | . 55 . 18 104 Projectile 177 | . 55 . 18 104 Critical Strikes 11 | . 3 . . 8 Actively Blocked 1 | . 1 . . . Damage Taken 2419 | . 743 . 226 1450 Core 721 | . 147 . 23 551 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . 50 . . . Regen/Repaired (Parts) 40 | . . . . 40 Core Remaining (%) 78 | 100 41 . 94 . Volleys Fired 91 | . 48 . 12 31 Largest 2 | . 2 . 2 2 Hottest 110 | . 60 . 60 110 Shots Fired 144 | . 94 . 14 36 Gun 144 | . 94 . 14 36 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 87 | . 75 . 12 . Thermal 4 | . 4 . . . Explosive . | . . . . . Electromagnetic 53 | . 15 . 2 36 Robot Hit Streak 13 | . 10 . 5 13 Robot Miss Streak 4 | . 4 . 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 98 | . 59 . 9 30 Core Hits 48 | . 30 . 8 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1238 | 2 612 . 235 389 Guns 924 | . 538 . 72 314 Cannons . | . . . . . Explosions 256 | . 63 . 147 46 Melee . | . . . . . Ramming 58 | 2 11 . 16 29 Kinetic 432 | . 370 . 62 . Thermal 268 | . 75 . 147 46 Explosive . | . . . . . Electromagnetic 480 | . 156 . 10 314 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 1 1 2 Average Corruption 1 | . . 1 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 3 2 Message Errors 2 | . . . 2 . Matter Fused 2 | . . . 1 1 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 7 | . . . 2 5 Shots . | . . . . . Rammed 8 | . 4 . 3 1 Targets Rammed 17 | 2 4 . 6 5 Kicked 9 | 2 . . 3 4 Crushed . | . . . . . Highest Temperature 218 | . 88 . 40 218 Average Temperature 30 | . 22 . 14 44 Received Heat Transfer 1260 | . 459 . 117 684 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 375 | . 175 . 100 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 . 1 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 175 | . 175 37 82 75 Initial 37 | . . 37 . . Average 27 | . 70 20 7 24 Influence Increases 712 | . 310 . 127 275 Destroy 0b10 Robot/C 380 | . 160 . 80 140 Destroy 0b10 Robot/NC 5 | . . . 5 . Destroy Leader 60 | . 40 . 10 10 Trap Triggered on 0b10 10 | . . . 10 . Successful Hack 5 | . 5 . . . Disable Machine 30 | . 30 . . . Destroy Structure 12 | . . . 7 5 Lose Combat Pursuer 210 | . 75 . 15 120 Influence Decreases 712 | . 221 89 127 275 Entered New Map 52 | . . 52 . . Time Decay 472 | . 181 37 107 147 Lost Part 123 | . 40 . 20 63 Purge Threat 65 | . . . . 65 Squads Dispatched 5 | . 3 . . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . 3 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 17 2 7 24 Peak Tracking Total 9 | . 9 3 3 9 Tactical Retreats 8 | . 2 . 1 5 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed 1 | . . . 1 . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . 2 . . . Max in Single Turn 2 | . 2 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . 3 . . 2 Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 8 . . 7 Successful 4 | . 2 . . 2 Failed 11 | . 6 . . 5 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 5 . . 7 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . . 2 Record 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Maintenance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 2 Highest-Rated Group 40 | . . . 40 24 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 7 | . . . . 7 Total Damage 72 | . . . . 72 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 101 | . . . . 101 Terrain 88 | . . . . 88 Jamming 15 | . . . . 15 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2178 | 81 533 86 943 535 Spaces Moved 1524 | 56 267 114 713 374 Core 108 | 4 . . . 104 Treads 146 | . 146 . . . Legs 1026 | 52 121 . 597 256 Wheels . | . . . . . Hover 216 | . . 114 99 3 Flight 28 | . . . 17 11 Fastest Speed 50 | 50 120 68 68 50 Average Speed 118 | 115 141 68 123 107 Slowest Speed 300 | 120 160 68 260 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 35 7 84 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 12 | . . . 7 5 Melee . | . . . . . Projectile . | . . . . . AOE 12 | . . . 7 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1768 | 69 339 121 768 471 Wait 35 | . 2 . . 33 Move 1520 | 55 266 113 712 374 Hop . | . . . . . Pick Up 32 | 6 7 2 12 5 Fast Attach 19 | 6 3 . 6 4 Attach 21 | . 3 3 4 11 Detach 1 | . . . . 1 Swap 7 | . 2 2 1 2 Drop 24 | . 4 1 14 5 Fire 91 | . 48 . 12 31 Melee . | . . . . . Ram 4 | . . . 3 1 Kick 9 | 2 . . 3 4 Crush 4 | . 4 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . . 1 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 367 | -10/Materials | Lost 3 parts (1n1u1w) 370 | -10/Materials | Core integrity fell below 50% 599 | -10/Materials | Discovered new exit (range 10) 615 | -10/Materials | Entered another Materials area 615 | -9/Materials | Evolved 2 slots: Propulsion x2 622 | -9/Materials | Discovered new exit (range 7) 701 | -9/Materials | Entered Mines 828 | -9/Mines | Found a hidden stash of uninstalled traps 1052 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1070 | -9/Mines | Learned location of Storage (-9) 1152 | -9/Mines | Build established: Scavenger-Mutant 1444 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1448 | -9/Mines | Found Scrap Suit 1631 | -9/Mines | Discovered new exit (range 9) 1644 | -9/Mines | Entered Materials 1644 | -8/Materials | Accompanied by 2 allies 1644 | -8/Materials | Evolved 2 slots: Utility x2 2072 | -8/Materials | Released all parts (8) 2101 | -8/Materials | Lost 4 parts (2n2w) 2101 | -8/Materials | Core integrity fell below 50% 2171 | -8/Materials | Core integrity fell below 20% 2179 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- M006. Dispatching Investigation squad. 02098_ Slammed into Y-45 Defender. 02098_ Destabilizing: System corrupted (+2). 02118_ System corrupted: Matter fused (-9). 02118_ Acquired Shock Bomb Launcher. 02146_ Acquired Prototype Engine. 02146_ Identified Hvy. Ion Engine. 02160_ Acquired Hover Unit. 02166_ Shock Bomb Launcher destroyed. 02167_ Acquired Prototype Flight Unit. 02167_ Identified Imp. Flight Unit. 02167_ Critical hit (Burn: +37). 02169_ System corrupted: Backup Plating I rejected. 02169_ Hover Unit destroyed. 02170_ Flight Unit destroyed. 02172_ Transmission Jammer destroyed. 02174_ Lgt. Armor Plating destroyed. 02178_ Terrain Scanner destroyed. 02179_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????#???########## | | ?????????????????????????# | | ??????????#??????????????# | | ?????????????????######### | | ??????????????##?# # | | ?????????????? ?# # | | ??????????????# ## # | | ??????????????# ## """ + | | ????????????#?# ## """"" # | | ???????? ?????# ## """"" ####"##### | | ??????###+##### ## """"" + | | ??????# # """ ### | | ??????# ^ + #?# ## | | ???????###^ Y # #?# #? | | ?????????# "T" g# ### ##? | | ?????????+ """g ##/####### #??! | | ?????????#@ g Y Y #??# | | ?????????#! ! ! Y w #??? | | ?????????##########+####### #??? | | ??????????#???????? ""??####+#####? | | ????????????????????""" # #? | | ?????????????????????""?# #? | | ?????????????#??????? ?# #? | | ????????#???????????????# #? | | ????????????????????????# ## | | ????????????????????????# # | | ????????????????????????# ## | | ????????????????????????# #? | | ????????????????????????# #? | | ????????????#???????????####+#####? | | ???????????????????????????# #??### | | ???????????????????????????# #??# | | ???????????????????????????# #??# " | | ???????????????????????????# #??# " | | ???????????????????????????# #### " | | ???????????????????????????# + " | | ???????????????????????????###### " | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????### | | ?????????????????????????????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed SensorDisintegrationWarhead Manual? 0 Play Time 00:24:55 Cumulative 10.5 hours Start 2025.12.16 @ 02:54:15 End 2025.12.20 @ 19:30:44 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x40 Zoom Use 50% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ceadc8a-fb88-45f7-87ae-13998d71ab64