Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.17 @ 00:00:49 Player: f3-rnm Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (477) 2385 Value Destroyed (20079) 20079 Prototype IDs (84) 1680 Alien Tech Used (8) 1600 Bonus (30982) 30982 TOTAL SCORE: 68626 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 8494 Follower Combat Kills 5213 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1782 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 500 Met Sigix 2000 Activated Exoskeleton 3000 Win 3000 Friendly Fire -1707 Cogmind --------- Core Integrity 477/1600 Matter 265/300 Energy 349/350 System Corruption 19% Temperature Cool (0) Movement Core (100) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- Large Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Hacking Drone Bay (1/1) > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- High-capacity Matter Pod (200) Compact Matter Pod (150) Precision Matter Filter High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- 2N-1CE's Frost Array Large Storage Unit Improved Launcher Guidance Computer SHELL Armor High-powered Tractor Beam Microwarp Drive > --- WEAPON ----------- Gamma Bomb Array Sigix Broadsword > --- INVENTORY -------- High-capacity Matter Pod Improved Weapon Cycler Advanced Force Field Hacking Drone Bay Subatomic Replicator Perforator Hellfire Missile Launcher Vortex Catalyst Activator [Rating: 236] Favorites ----------- Power Light Fission Core Engine Deuterium Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Combat Airjet Treads Armored Treads Wheel Armored Huge Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Launcher Guidance Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Microwarp Drive Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Perforator Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 2 . 2 . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Propulsion 7 | . . . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . 1 Utility 8 | . . . 1 . 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 224 | 6 . 2 11 3 24 6 2 18 . 10 2 2 . 15 2 . 2 2 2 3 . 15 1 . 2 . . 5 1 19 4 25 9 1 5 9 16 Power 27 | 1 . . 1 2 1 . 1 1 . 1 . . . 1 . . 1 . . . . 3 1 . . . . 2 . 4 . 1 . 1 . 2 3 Engine 6 | 1 . . 1 . 1 . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Core 13 | . . . . 2 . . . 1 . 1 . . . . . . 1 . . . . 3 . . . . . 1 . 3 . . . . . 1 . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . 1 3 Propulsion 60 | 2 . . 3 . 8 2 . 8 . 2 1 1 . 6 . . . . . . . 1 . . 1 . . . 1 6 . 8 2 . 1 4 3 Treads 13 | 2 . . 3 . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 46 | . . . . . 1 . . 8 . 2 1 1 . 6 . . . . . . . 1 . . 1 . . . 1 6 . 8 2 . 1 4 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 91 | 1 . 2 3 1 8 2 . 6 . 3 . . . 5 . . 1 2 2 . . 10 . . 1 . . 3 . 8 2 14 3 . 2 3 9 Device 39 | . . 1 2 1 4 . . 2 . 1 . . . 1 . . . 2 . . . 4 . . . . . 2 . 3 1 9 3 . 1 1 1 Storage 6 | 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Processor 20 | . . . . . . . . 1 . 1 . . . 3 . . . . 1 . . 2 . . . . . 1 . 2 1 2 . . . . 6 Hackware 11 | . . . . . . 2 . 1 . 1 . . . . . . 1 . . . . 3 . . . . . . . 2 . 1 . . . . . Protection 14 | . . 1 . . 3 . . 2 . . . . . 1 . . . . 1 . . 1 . . 1 . . . . 1 . 1 . . 1 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 46 | 2 . . 4 . 7 2 1 3 . 4 1 1 . 3 2 . . . . 3 . 1 . . . . . . . 1 2 2 4 . 2 . 1 Energy Gun 9 | . . . 4 . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Launcher 18 | . . . . . 1 1 . 1 . 1 1 . . 3 1 . . . . 2 . 1 . . . . . . . . . 2 2 . 1 . 1 Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . 1 1 . 3 . 1 1 . 1 . . . 3 . . . . . 1 . 2 . . 2 . . . . 6 . 7 2 . 5 . 5 Corrupted Parts 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 System Corruption 18 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Lost 76 | . . 1 . . 3 3 1 . . 1 . . . 4 . . 1 2 . . . 5 1 . . . . 8 8 7 1 1 2 . 2 1 24 Power 15 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . 2 1 . . . . 3 . 2 . . . . . 1 3 Propulsion 27 | . . . . . 1 3 . . . . . . . 2 . . . . . . . 1 . . . . . 1 5 2 1 . 1 . . . 10 Utility 26 | . . 1 . . 1 . . . . . . . . 2 . . . 2 . . . 2 . . . . . 4 2 1 . 1 1 . 2 . 7 Weapon 8 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . 4 Highest Loss Streak 13 | . . 1 . . 2 1 1 . . 1 . . . 4 . . 1 2 . . . 3 1 . . . . 4 4 4 1 1 1 . 1 1 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 14 | 1 2 4 10 14 22 23 24 14 15 14 14 15 15 14 14 13 13 13 13 14 14 13 13 13 14 15 15 14 13 12 12 12 12 11 11 10 10 Power . | . 1 1 1 2 1 1 2 1 1 . . 1 1 1 1 1 . . 1 2 2 . . . . . . . . . 1 . . . . . . Propulsion 2 | . 1 1 2 3 3 6 6 3 5 3 2 2 2 2 2 2 2 2 2 2 2 1 2 2 1 1 1 1 . . . 1 1 . . . . Utility 6 | . . 1 3 5 9 10 10 7 6 6 7 7 7 5 4 5 5 6 5 6 7 8 6 6 7 8 8 7 7 5 4 4 3 4 5 4 5 Weapon 4 | . . . 1 4 7 6 5 2 2 2 2 3 3 3 5 4 5 3 3 3 3 3 5 5 5 5 5 5 5 5 5 6 5 4 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . . . . . 13 1 4 6 . 1 . . . 1 2 . 1 1 . 1 . 3 . . . . . . . 1 . 1 2 . 1 1 3 Power 7 | . . . . . 3 . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 8 | . . . . . 1 1 3 . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Utility 14 | . . . . . 1 . 1 5 . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . 1 1 2 Weapon 12 | . . . . . 8 . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 2 . . . . Tool/Special 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 95 95 99 97 96 89 96 100 95 92 92 100 98 99 100 99 99 100 99 100 94 81 82 85 88 78 81 48 73 94 89 84 81 67 63 72 Engine 3 | . 14 14 11 4 5 9 8 . . . . . . 2 6 6 . . . . . . 1 5 5 5 5 1 . 2 . . . . . . . Core 2 | . . . . 6 3 . . 6 7 6 7 7 7 4 . . 4 6 6 6 6 8 3 . . . . . . 2 5 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 5 3 4 7 4 3 7 Treads 10 | . 28 28 32 33 34 31 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . . 36 38 38 38 38 38 38 40 40 40 40 40 40 40 34 29 29 32 35 31 30 17 22 30 27 25 26 26 28 30 Device 13 | . . . 18 21 20 17 18 5 . 5 7 7 7 8 6 6 6 12 6 6 6 11 12 11 7 5 5 12 5 6 10 25 27 26 14 7 10 Storage 6 | . 14 14 11 11 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 9 | . . . . . . . . 5 7 14 15 15 15 16 20 20 20 17 13 13 13 11 11 11 11 11 10 10 15 23 25 8 14 13 9 4 10 Hackware 2 | . . . . . . 9 9 7 7 6 7 7 7 2 . . 1 . . . . 3 . . . . . . . . . 2 . . . . . Protection 4 | . . 9 . . 5 . . 8 15 1 . . . 1 5 6 4 2 11 13 13 4 8 11 14 17 15 12 . 2 5 3 . . 3 4 4 Energy Gun 4 | . . . 10 22 14 15 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 28 28 11 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 2 . 5 7 . . . . . 1 6 6 6 6 5 6 4 . . . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 6 6 7 15 14 11 2 5 5 6 1 . . . . . . . . . . 5 5 3 4 3 3 1 Peak Build Rating 236 | 6 6 13 24 23 40 44 45 55 52 55 54 53 53 62 75 75 75 75 71 79 72 91 74 63 71 71 71 94 63 123 118 163 174 190 199 229 236 Average Rating 77 | 4 6 7 21 22 33 39 44 49 52 53 53 52 53 56 70 73 71 70 70 71 72 80 66 63 68 71 71 80 51 84 109 156 164 188 191 211 186 On Entrance 70 | . 6 6 7 20 23 39 44 45 52 52 53 53 53 53 62 71 75 72 70 71 72 72 74 63 63 71 71 71 61 28 105 105 161 174 189 185 203 Avg Prop Armor Cover (%) 5 | . . . . . . 21 21 . . . . . . . 2 2 2 2 2 . . 3 2 2 2 3 3 3 5 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 12 12 15 34 34 109 109 101 45 44 44 40 35 35 43 53 52 52 51 45 60 44 59 47 41 41 37 37 61 29 54 53 94 109 104 117 116 146 Greatest Support 148 | 40 40 40 60 60 80 80 28 48 52 48 48 49 49 60 55 55 55 55 68 68 68 76 60 60 47 47 47 71 50 68 64 100 112 113 119 129 148 Greatest Overweight (x) 3 | 3 . . . . 1 3 3 1 . . . . . . . . . . . . . 1 1 1 . . . . 1 1 . . 1 . 1 1 1 Average Overweight (x) . | . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 7 8 8 11 15 24 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 2 2 7 15 15 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 1 2 4 10 14 22 24 24 14 15 14 14 14 15 14 14 14 14 14 14 14 15 14 13 13 14 15 15 14 13 14 14 14 14 14 14 14 12 Final Capacity 25 | 8 8 8 15 15 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 2 2 7 14 15 23 25 25 15 15 14 15 15 15 15 15 15 15 13 15 15 15 15 13 13 15 15 15 15 13 14 15 15 15 15 14 12 4 Class Distribution -------------------- 54% | Mutant 19% | Scavenger-Mutant 14% | Scout 6% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Mutant | -3/Research Scout | -3/Quarantine Scout | -2/Research Alien-Mutant | -2/Testing Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Matter Collected 11665 | 186 . 327 150 30 336 135 149 323 . 564 156 145 . 367 80 150 69 198 69 . 86 254 174 42 50 . . 505 271 1179 144 675 760 85 120 249 3637 Remotely 3013 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 223 52 307 . . . . . 134 2297 Salvage Created 18068 | . . 189 455 271 1575 775 549 321 . 728 81 2 . 614 159 195 246 249 51 . 10 825 125 62 333 . . 319 177 347 155 1242 1120 212 157 292 6232 Parts 875 | . . 9 26 19 88 35 35 21 . 40 4 1 . 40 18 5 12 3 3 . . 35 2 7 3 . . 12 9 14 11 74 50 18 5 13 263 Haulers Intercepted 14 | . . . 1 . 5 . 4 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Recyclers Shooed 11 | . . . . 1 2 . 2 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . . . . . 3 . 29 . . . 1 9 . 12 . 10 5 3 . . 2 7 . 5 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 334 | . . 5 10 9 36 24 8 5 . 6 4 3 . 12 5 1 2 7 1 . . 12 . . . . . 15 9 14 8 25 10 10 . 9 84 Melee 19 | . . . . . . . . 1 . 2 . 1 . 5 1 . . 1 1 . . . . . . . . . . . . 2 3 1 . 1 . Guns 85 | . . 5 10 9 33 20 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 AOE 175 | . . . . . 3 4 . 4 . 4 4 2 . 7 4 1 2 6 . . . 12 . . . . . 15 8 14 8 22 4 9 . 8 34 Classes Destroyed 25 | . . 2 3 3 3 . . 1 . . . . . . . 1 . 1 . . . 3 . 1 . . . . 1 2 . 1 . . 1 1 1 Worker 46 | . . . 1 . 6 . 4 4 . 8 . . . . 1 . . . . . . 3 . . . . . . . . . 10 2 . . . 7 Builder 24 | . . . . 2 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . 1 15 Tunneler 5 | . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Hauler 14 | . . . 1 . 5 . 4 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Recycler 26 | . . . . . 3 . . 1 . 4 . . . . . . . . . . . 4 . . . . . . . . . 1 4 . 1 2 6 Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Mechanic 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 3 Operator 6 | . . . . . 1 . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 1 . . . . Watcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Swarmer 91 | . . . . 2 11 11 2 . . 4 . 3 . 7 4 . . . . . . . . . . . . 5 5 . 8 16 . 10 . . 3 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 6 Grunt 117 | . . 4 7 7 18 9 2 3 . . 4 . . . . . 2 4 1 . . 6 . . . . . 7 1 4 . 3 4 . . 3 28 Brawler 12 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . . 8 Duelist 5 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 1 Protector 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 6 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 23 | . . . 3 . 7 4 4 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 2 Demolisher 6 | . . 1 . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . 1 3 Programmer 35 | . . . . . . . . 2 . 2 . . . . 1 . . . . . . . . . . . . . 3 6 . 6 4 . . . 11 Compactor 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Striker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Executioner 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 Decomposer 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 40 | . . 3 3 4 6 4 5 4 . 8 4 3 . 7 5 1 2 7 1 . . 11 . 1 . . . 4 4 6 5 15 5 9 1 12 40 Combat Bots Only 27 | . . 3 2 3 6 4 2 2 . 4 4 3 . 7 5 1 2 7 1 . . 7 . . . . . 4 4 6 5 9 5 9 . 8 27 Max Kills in Single Turn 9 | . . 1 1 2 3 3 2 2 . 3 2 1 . 3 3 1 2 5 1 . 1 5 1 1 . . . 2 4 3 4 8 1 9 1 6 4 Gunslinging 1 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . . . . 3 3 . 1 . 3 2 1 . 3 3 1 2 2 . . . 5 . . . . . 2 4 3 4 5 1 9 . 4 3 Melee 1 | . . . . . . . . 1 . 1 . 1 . 1 1 . . 1 1 . . . . . . . . . . . . 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Hostile Shots Fired 2138 | . . 29 38 28 156 90 19 70 1 98 3 15 . 99 33 . 7 14 9 . 8 84 14 . . . 2 105 88 35 7 67 76 36 192 187 528 Missed 881 | . . 7 11 8 45 28 6 36 1 62 1 8 . 32 15 . 3 8 3 . 3 33 8 . . . . 50 30 20 2 31 39 13 94 85 199 Hits 1257 | . . 22 27 20 111 62 13 34 . 36 2 7 . 67 18 . 4 6 6 . 5 51 6 . . . 2 55 58 15 5 36 37 23 98 102 329 Melee 9 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . 2 . 3 Projectile 1248 | . . 22 27 20 111 62 13 33 . 36 2 7 . 67 18 . 4 6 6 . 5 49 6 . . . 2 55 58 14 5 36 37 23 96 102 326 AOE 12 | . . 1 . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . 6 . . . . . . 2 Critical Strikes 61 | . . 1 1 . 10 2 . . . 3 . . . 3 . . 1 . . . 1 2 . . . . . . 2 2 . 2 4 . 5 4 18 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . Part Disruptions 9 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . 1 . 2 . 2 Damage Taken 24154 | . . 315 379 232 1569 968 181 442 . 468 45 120 . 699 293 26 98 185 114 . 97 1254 93 66 . . 149 1148 1151 690 116 513 492 400 1378 2353 8120 Core 4347 | . . 31 54 44 202 118 46 40 . 122 5 14 . 178 42 . 18 . 19 . 20 171 14 14 . . 71 284 436 184 20 99 42 58 55 823 1123 Absorbed by Shields 3788 | . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . 17 . . . 538 467 175 891 876 791 Redirected to Shielding 304 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 220 . 14 . 19 . . . . . Ignored by Resistances 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . Regen/Repaired (Parts) 5328 | . . . . . . . . . . 29 . . . . 25 87 32 94 58 512 . . . . . . . . . 157 . . 101 125 962 869 2277 Core Remaining (%) 60 | 100 . 87 . 75 . . 33 . . . . . . 48 . . . . . . 88 . . . . 80 . . . . 13 . 89 . . 27 29 Volleys Fired 524 | . . 21 27 21 103 36 27 18 . 2 4 4 . 6 2 5 1 4 . . . 8 . . . . . 23 11 21 3 16 19 1 5 7 129 Largest 2 | . . 2 2 2 2 2 2 1 . 1 2 1 . 1 1 1 1 1 . . . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 Hottest 160 | . . 40 130 130 160 160 160 44 . 36 75 39 . 39 49 49 49 49 . . . 49 . . . . . 46 49 49 49 80 80 49 100 100 100 Shots Fired 747 | . . 42 52 42 198 69 53 18 . 2 8 4 . 6 2 5 1 4 . . . 8 . . . . . 23 11 21 3 16 19 1 5 7 127 Gun 453 | . . 42 52 42 197 67 53 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 73 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 1 60 Launcher 220 | . . . . . 1 2 . 10 . 2 8 4 . 6 2 5 1 4 . . . 8 . . . . . 23 11 21 3 16 16 1 3 6 67 Special 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 152 | . . 42 20 . 17 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 1 60 Thermal 374 | . . . 32 42 180 67 53 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 180 | . . . . . 1 2 . 10 . 2 8 4 . 6 2 5 1 4 . . . 8 . . . . . 23 11 21 3 12 6 1 . 5 45 Electromagnetic 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 10 . . . 17 Entropic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 5 Robot Hit Streak 37 | . . 5 8 7 16 19 11 3 . 4 3 . . 1 1 4 2 4 . . . 7 . . . . . 12 11 25 26 37 21 . 4 6 37 Robot Miss Streak 16 | . . 3 3 8 7 4 3 2 . . 1 4 . 6 1 1 . 1 . . . . . . . . . 1 . . . 1 2 . 4 5 16 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Secondary Targets 11 | . . . . 1 5 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 737 | . . 28 38 35 169 58 47 17 . 25 3 5 . 24 6 4 6 3 2 . 1 16 4 3 8 . . 14 18 14 1 29 28 5 5 8 113 Core Hits 1187 | . . 13 49 59 208 50 30 19 . 14 8 6 . 18 8 3 11 20 2 . . 27 1 3 3 . . 39 10 57 9 55 28 10 7 73 347 Critical Kills 49 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 47 Critical Parts Destroyed 86 | . . . . . . 1 . 3 . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . 2 2 74 Critical Strikes 149 | . . . 1 . . 1 . 3 . . . 2 . 3 . . . . . . . 2 . . 1 . . . 2 . . . . . 2 4 128 Destroy 135 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 128 Smash 8 | . . . . . . 1 . 3 . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . Sever 5 | . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 321 | . . . . . . 10 . 29 . 49 . 6 . 31 18 1 10 1 2 1 3 18 6 3 8 . 1 . 9 . . 41 30 14 21 6 3 Impact 60 | . . . . . . 10 . 29 . . . . . . 1 . 2 . . . 3 8 . . . . . . 7 . . . . . . . . Slashing 230 | . . . . . . . . . . 49 . 6 . 31 17 1 8 1 2 . . . . . . . . . . . . 41 30 14 21 6 3 Piercing 31 | . . . . . . . . . . . . . . . . . . . . 1 . 10 6 3 8 . 1 . 2 . . . . . . . . Sneak Attacks 77 | . . . . . . . . 6 . 17 . . . 10 2 . 5 . . . 1 9 4 3 . . . . 2 . . 7 6 1 2 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . Damage Inflicted 65192 | . . 242 515 468 3076 1657 972 1160 . 2284 534 660 . 1898 725 986 1097 1489 78 . 74 2681 277 219 518 . . 2758 1887 4734 836 4243 3094 1426 562 6707 17335 Guns 6433 | . . 240 515 468 2870 1368 972 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1091 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 26 1041 Explosions 46570 | . . . . . 202 189 . 509 . 194 534 411 . 535 406 986 682 1436 . . . 1937 . . . . . 2758 1514 4734 836 3366 1650 902 179 6471 16139 Melee 10992 | . . . . . . 100 . 651 . 2090 . 249 . 1363 319 . 415 53 78 . 74 744 277 219 518 . . . 373 . . 877 1444 524 259 210 155 Ramming 106 | . . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . Kinetic 1642 | . . 240 130 . 181 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 26 1041 Thermal 8011 | . . . 385 468 2689 1368 972 . . . . . . . . . 382 . . . . 72 . . . . . . . . 60 470 88 222 . . 835 Explosive 38263 | . . . . . 202 189 . 509 . 194 534 411 . 535 406 986 289 1436 . . . 1865 . . . . . 2758 1514 4734 776 2500 940 680 . 6471 10334 Electromagnetic 3783 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . 396 622 . . . 2754 Impact 1498 | . . . . . . 100 . 651 . . . . . . 59 . . . . . 74 383 . . . . . . 231 . . . . . . . . Slashing 7977 | . . . . . . . . . . 2090 . 249 . 1363 260 . 415 53 78 . . . . . . . . . . . . 877 1444 524 259 210 155 Piercing 1517 | . . . . . . . . . . . . . . . . . . . . . . 361 277 219 518 . . . 142 . . . . . . . . Entropic 2395 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 179 . 2216 Highest Corruption 20 | . . . . . . 13 13 1 7 9 9 9 9 9 1 20 20 20 20 20 . . . . . . . . 4 4 . 6 14 1 3 5 19 Average Corruption 8 | . . . . . . 13 13 1 5 7 9 9 9 9 1 11 20 20 20 20 . . . . . . . . 2 4 . 5 9 1 1 3 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 239 | . . . . . . 4 31 1 2 23 10 12 2 17 . 6 10 18 9 3 . . . . . . . . 8 1 . 20 29 . . 10 23 Message Errors 60 | . . . . . . 1 8 1 1 5 3 4 . 5 . 2 2 7 2 . . . . . . . . . 3 1 . 5 3 . . 4 3 Matter Fused 67 | . . . . . . 1 14 . . 8 4 3 . 6 . 2 3 3 2 1 . . . . . . . . 1 . . 1 10 . . 2 6 Heat Flow Errors 31 | . . . . . . 1 2 . 1 2 1 1 1 3 . . 1 2 . 1 . . . . . . . . 1 . . 5 4 . . 3 2 Energy Discharges 29 | . . . . . . . 2 . . 2 1 2 1 1 . 2 . 3 4 . . . . . . . . . . . . 3 5 . . 1 2 Parts Rejected 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Data Loss (minor) 25 | . . . . . . 1 3 . . 2 . 2 . 1 . . 1 2 . . . . . . . . . . 2 . . 3 5 . . . 3 Data Loss (major) 12 | . . . . . . . 2 . . 2 . . . 1 . . 2 . . . . . . . . . . . 1 . . 2 . . . . 2 Alerts 7 | . . . . . . . . . . 1 1 . . . . . 1 1 . 1 . . . . . . . . . . . . 2 . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5075 | . . . . . . 72 . 310 . 602 15 39 . 112 14 . 159 17 . . 66 551 149 . 232 . . 73 294 85 60 396 573 178 129 27 922 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1930 | . . . . . . . . . . . 15 11 . 38 . . 93 17 . . . 122 . . . . . 73 185 85 60 144 125 13 . 27 922 Melee 3145 | . . . . . . 72 . 310 . 602 . 28 . 74 14 . 66 . . . 66 429 149 . 232 . . . 109 . . 252 448 165 129 . . Knockbacks 21 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . 17 Impact 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . . Kinetic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1009 | . . . . . . 37 . 13 . . 11 . . . 58 . . 48 . . . 133 . . . . . . 40 . . 171 . . 50 . 448 Shots 18 | . . . . . . 1 . 1 . . 1 . . . 1 . . 1 . . . 2 . . . . . . 1 . . 3 . . . . 7 Rammed 4 | . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 4 | . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 304 | . . 50 11 34 26 107 129 24 280 262 120 92 89 266 2 2 263 200 3 133 7 17 . 304 . . . 38 80 . . 241 179 . . 164 125 Average Temperature 53 | . . 17 11 25 11 29 78 5 280 127 38 61 50 89 2 2 135 98 3 71 5 10 . 153 . . . 15 28 . . 104 95 . . 105 46 Received Heat Transfer 4059 | . . 183 186 126 789 459 63 93 . 51 18 . . 198 54 . 54 27 54 . 63 273 21 . . . . 189 129 9 9 23 55 9 168 140 616 Effects 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 19 | . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 3 . . . 10 Combat Hostiles 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 . . . 8 Parts Fried 39 | . . . . . . . . 3 . . . . . . . . . . . . . 3 . . . . . . 1 . . 5 6 . . . 21 Impact Corruptions 28 | . . . . . . 2 . 9 . . . . . . 1 . . . . . 2 7 . . . . . . 6 . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . . . . . 4 9 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Heat Transferred 12224 | . . . 480 590 4565 3125 2200 . . . . . . . . . 200 . . . . 50 . . . . . . . . . 250 . 100 . . 664 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . 1 5 1 2 . . 4 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Maximum Alert Level 5 | . . . . . 2 3 2 1 . . . . . . 1 . 1 . . . . 4 . . . . . . . . . 4 3 3 4 5 5 Low Security (%) 49 | 100 100 100 100 100 69 . . 51 100 100 . . . . 81 100 11 . . . . 58 . . . . 100 . . . . 34 . . . . . Level 1 10 | . . . . . 18 8 45 48 . . . . . . 18 . 88 . . . . . . . . . . . . . . 2 . . 1 . . Level 2 14 | . . . . . 11 32 54 . . . . . . . . . . . . . . 27 . . . . . . . . . 10 2 81 55 20 . Level 3 15 | . . . . . . 59 . . . . . . . . . . . . . . . 5 . . . . . . . . . 11 97 18 41 51 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . 41 . . 1 . 1 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 98 Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Peak Influence 7160 | . . 77 134 136 469 953 474 323 110 138 . . . . 280 110 306 . . . . 1156 . . . . 2 . . . . 1330 884 730 1104 2359 7160 Initial 1415 | . . . 17 48 . 294 464 186 110 49 . . . . 11 87 63 . . . . 61 . . . . . . . . . 54 738 479 387 621 1415 Average 556 | . . 13 26 52 179 710 407 208 90 55 . . . . 68 86 229 . . . . 311 . . . . . . . . . 720 801 554 731 1056 4382 Influence Increases 18928 | . . 135 284 319 1058 689 258 447 . 459 90 70 . 285 391 83 343 165 60 . 188 1479 30 10 15 . 2 480 285 250 170 1782 496 411 1007 1367 5820 Destroy 0b10 Robot/C 8440 | . . 100 200 240 760 480 160 120 . 120 80 60 . 240 100 . 120 140 40 . 80 320 . . . . . 300 180 240 160 740 200 240 20 340 2660 Destroy 0b10 Robot/NC 830 | . . . 10 20 80 5 40 35 . 75 . . . 25 15 . 5 . . . . 65 . 10 15 . . . . 10 . 100 35 . 5 30 250 Destroy Leader 1282 | . . 20 42 40 170 40 58 32 . 32 10 10 . 20 20 . 20 . 10 . 10 52 . . . . . 30 30 . 10 158 30 40 . 20 378 Allied During Kill 1266 | . . . . 19 6 . . 2 . . . . . . . . 129 25 10 . 38 11 . . . . . . . . . 138 . 14 . 94 780 Successful Hack 126 | . . . 2 . 5 12 . 13 . 49 . . . . 18 . . . . . . 20 . . . . . . . . . . 7 . . . . Disable Machine 1215 | . . . . . . 15 . 15 . 30 . . . . 75 . 45 . . . . 555 . . . . . . . . . 75 75 30 150 90 60 Anti-Garrison Action 400 | . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 Destroy Structure 2654 | . . . . . 7 22 . 50 . 18 . . . . 58 83 24 . . . . 276 . . . . 2 . . . . 466 104 87 202 133 1122 Partial Spotted 120 | . . . . . . . . . . . . . . . 15 . . . . . . 30 . . . . . . . . . 75 . . . . . Lose Combat Pursuer 2595 | . . 15 30 . 30 15 . 180 . 135 . . . . 90 . . . . . 60 150 30 . . . . 150 75 . . 30 45 . 630 660 270 Influence Decreases 12594 | . . 90 203 445 605 189 801 542 245 391 172 126 . 267 160 242 147 336 123 52 90 429 650 151 402 . 2 190 342 483 90 550 956 573 593 753 1204 Entered New Map 5587 | . . . 28 78 . 159 489 224 205 21 52 11 . . 7 162 27 106 23 52 . 37 426 101 387 . . . 56 233 . 26 574 373 303 483 944 Time Decay 5680 | . . 90 175 347 568 . 302 318 20 360 120 115 . 127 153 60 90 170 100 . 60 262 214 50 15 . 2 120 206 190 80 414 362 160 270 160 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . Lost Part 724 | . . . . . 24 30 10 . . 10 . . . 40 . . 10 20 . . . 50 10 . . . . 70 80 60 10 10 20 . 20 10 240 Lost Ally 503 | . . . . 20 13 . . . 20 . . . . 100 . 20 20 40 . . 30 80 . . . . . . . . . 100 . 40 . . 20 Squads Dispatched 118 | . 1 . . . 4 . . 4 . 12 . . . . 4 . 3 . . . . 6 . . . . . . . . . 10 4 2 11 17 40 Investigation 19 | . 1 . . . 1 . . 1 . 7 . . . . 3 . 1 . . . . 2 . . . . . . . . . . 1 . 1 1 . Extermination 20 | . . . . . . . . 1 . 4 . . . . 1 . 1 . . . . 1 . . . . . . . . . 4 2 1 3 2 . Reinforcement 22 | . . . . . 3 . . 2 . 1 . . . . . . 1 . . . . 3 . . . . . . . . . 1 . 1 4 1 5 Assault 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 12 34 Garrison 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 Haulers Reinforced 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Distress Signals 45 | . 1 . 4 . 7 1 1 5 . 1 . . . 6 . . . . . . . 2 . . . . . . . 1 . 5 1 . 1 4 5 Communications Jammed 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . Distress Signals 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 820 | . 1 6 14 12 59 25 11 24 6 25 4 4 . 18 13 5 6 7 3 . 8 34 4 . . . 1 18 16 59 8 55 19 14 72 75 194 Peak Tracking Total 39 | . . 3 6 3 8 4 3 8 6 7 4 3 . 5 5 3 4 7 3 . 4 9 3 . . . 1 17 10 10 5 8 3 9 21 39 15 Tactical Retreats 75 | . . 1 1 . 2 1 . 7 . 6 . . . . 2 . . . . . 1 5 1 . . . . 4 3 . . 6 2 . 10 11 12 ECM-based Alert Blocks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Traps Triggered 18 | . . . . . 1 4 . 4 . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . 4 . 1 . 1 Indirectly 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Disabled 93 | . . . . . . 2 . 1 . 2 . . . 2 5 . 3 2 . . . 37 . . . . . . . . . 5 5 2 11 8 8 Max in Single Turn 5 | . . . . . . 1 . 1 . 1 . . . 1 4 . 2 1 . . . 4 . . . . . . . . . 1 1 . 5 4 2 Garrison Access 5 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Accessed 67 | . 1 1 2 . 3 2 2 7 . 13 . . 3 . 10 . 2 . . . . 3 . . 4 1 . . . 5 . 1 3 . 1 2 1 Terminals 26 | . 1 . 1 . 2 2 1 3 . 6 . . . . 5 . 1 . . . . . . . . 1 . . . . . . 1 . . 2 . Fabricators 10 | . . . . . . . . 2 . 3 . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . 1 Total Hacks 159 | . 4 1 4 . 5 3 4 20 . 24 . . 26 . 14 . 3 . . . . 8 . . 17 2 . . . 12 . 2 3 . 1 5 1 Successful 104 | . . 1 4 . 3 1 2 11 . 9 . . 26 . 5 . 1 . . . . 5 . . 17 2 . . . 12 . 1 1 . 1 2 . Failed 55 | . 4 . . . 2 2 2 9 . 15 . . . . 9 . 2 . . . . 3 . . . . . . . . . 1 2 . . 3 1 Catastrophic 18 | . 1 . . . . 2 1 . . 5 . . . . 7 . 1 . . . . . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 122 | . 4 . . . 2 2 3 11 . 8 . . . . 5 . 2 . . . . 13 . . . . . . . 1 . 42 11 8 1 9 . Terminals 56 | . 4 . 1 . 2 3 3 13 . 12 . . . . 8 . 2 . . . . . . . . 2 . . . . . . 1 . . 5 . Fabricators 21 | . . . . . . . . 5 . 5 . . . . 3 . . . . . . 8 . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . . . . . . 4 . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 3 . . . 1 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 3 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 1 . . . 1 Terminal Hacks 74 | . . 1 1 . 2 1 1 5 . 2 . . 26 . . . 1 . . . . . . . 17 2 . . . 12 . . 1 . . 2 . Record 25 | . . . . . . . . 1 . . . . 6 . . . . . . . . . . . 5 2 . . . 11 . . . . . . . Part Schematic 16 | . . . . . . . . . . . . . 12 . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Branch Access Points 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 13 | . . . . . . . . 3 . 3 . . . . 2 . . . . . . 5 . . . . . . . . . . . . . . . Load Schematic 8 | . . . . . . . . 2 . 2 . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . Build 5 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 3 . . . 1 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . 1 . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 4 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Patch 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 1 . 1 . 1 1 2 1 . 11 . . . . 7 . 1 . . . . 3 . . . . . . . . . 1 2 . . 1 1 Full Trace Events 14 | . 1 . . . . 1 . . . 6 . . . . 2 . 1 . . . . 2 . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . . . 4 . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 333 | . . . . . . . . . . . . . . . . . . . . . . 333 . . . . . . . . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . Part Schematics Acquired 75 | . . . 1 . . . . . . 1 . . 12 . . . . . . 14 . 12 . . 4 . . . . . . 19 . 12 . . . Parts Built 4 | . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 313 | . . . . . . . . 95 . 134 . . . . 84 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . 10 . 4 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 7 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total Allies 55 | . . . 2 3 . . . 1 1 . . . . 2 . 19 . 2 . 9 . 3 . . . . . . . . . 9 . 3 . 1 . Largest Group 18 | . . . 1 3 2 . . 1 1 . . . . 2 . 18 10 7 4 13 8 3 . . . . . . . . . 6 . 3 . 1 1 Highest-Rated Group 1204 | . . . 16 40 24 . . 32 31 . . . . 68 . 638 304 179 113 373 191 94 . . . . . . . . . 408 . 270 . 1204 1204 Highest-Rated Ally 1204 | . . . 16 16 16 . . 32 31 . . . . 34 . 50 50 30 30 43 30 67 . . . . . . . . . 103 . 122 . 1204 1204 Zionite Dispatches 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 . 1 . . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Initial Warlord ECA Mod 3 | . . . . . . . 3 2 2 2 2 2 2 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Total Orders 16 | . . . 2 . . . . 1 . . . . . 1 . . . . . . . 5 . . . . . . . . . 6 . 1 . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . RETURN 10 | . . . 2 . . . . 1 . . . . . 1 . . . . . . . 3 . . . . . . . . . 2 . 1 . . . Ally Attacks 592 | . . . 10 12 26 . . 2 3 . . . . 16 . 80 46 16 11 . 30 27 . . . . . . . . . 97 . 7 . 20 189 Total Damage 33032 | . . . 38 173 248 . . 38 60 . . . . 309 . 1959 857 221 256 . 439 2252 . . . . . . . . . 4248 . 700 . 2517 18717 Kills 119 | . . . . 4 2 . . 1 . . . . . 2 . 5 4 . 1 . 4 7 . . . . . . . . . 15 . 2 . 9 63 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Active Infowar (turns) 8017 | . . . . . . . . 151 . 965 251 378 38 451 471 137 198 344 24 . . 570 455 106 132 103 64 359 . . 16 1010 833 321 349 . 291 Optics 3975 | . . . . . . . . . . 965 251 378 38 110 . . . . . . . . . . . . . . . . . 583 833 321 205 . 291 Sensors 5739 | . . . . . . . . 151 . 819 251 378 38 267 . . . 315 24 . . 570 455 106 132 103 64 359 . . . 204 833 321 349 . . IFF 443 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 427 . . . . . Jamming 1215 | . . . . . . . . . . . . . . 184 471 137 198 225 . . . . . . . . . . . . . . . . . . . ECM 425 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 339 86 . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 2 . 2 . . . . . . 1 2 . 1 . . . 2 1 1 . . 2 . . 1 . 2 . . . . . . . . . Drone Launches 36 | . . . 8 . . . . 5 . . . . . 14 . . . . . . . 6 . . . . . . . . . 2 . 1 . . . Drone Recoveries 28 | . . . 8 . . . . 5 . . . . . 8 . . . . . . . 4 . . . . . . . . . 2 . 1 . . . Zionite Intel Received 11 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 5 1 1 . 2 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Turns Passed 19736 | 85 160 646 532 934 2408 1021 676 703 52 979 251 378 38 466 471 137 198 344 214 549 336 855 457 106 132 103 64 388 437 1424 247 1010 833 321 598 466 717 Spaces Moved 21425 | 47 101 335 233 510 845 367 390 1020 101 1484 482 571 78 588 696 148 277 493 279 919 334 999 559 147 159 166 98 564 499 1475 498 1504 1272 493 961 1072 661 Core 22 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Treads 2359 | 34 101 335 233 510 845 301 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 456 | . . . . . . 66 390 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18195 | . . . . . . . . 1020 101 1484 482 571 78 588 696 148 277 493 279 919 334 999 559 147 159 166 98 564 499 1475 498 1504 1272 493 961 679 652 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 160 160 160 170 167 145 145 40 41 47 47 47 49 49 54 54 54 54 53 53 53 40 61 61 62 62 62 56 59 45 45 44 36 50 43 50 41 Average Speed 71 | 160 160 160 169 170 237 230 145 46 43 47 47 47 49 52 54 54 54 54 53 53 53 54 66 65 62 62 62 57 65 64 45 47 49 50 49 51 50 Slowest Speed 330 | 200 160 160 170 170 247 330 145 107 47 47 47 49 49 68 54 54 54 54 54 53 53 144 129 147 62 62 62 62 110 134 50 50 108 50 118 126 115 Overloaded Moves 243 | . . . . . . . . . 55 . . . . . . . . . . . . 6 . . . . . . . . . . 9 . 173 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Microwarps 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . Exploration Rate (%) 52 | 3 31 71 26 94 82 62 33 33 73 53 70 67 72 65 12 82 10 62 54 89 55 17 61 31 60 49 1 71 67 77 72 46 75 18 73 68 17 Regions Visited 37 Branch Regions 21 Pre-discovered Areas 13 | . . 2 . 2 . . . . . . 1 . 1 . . . . . . 1 . . . . 3 . . . . 1 . 2 . . . . . Known Exits Taken 24 | . . . 1 . 1 . . . . 1 1 1 1 1 . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 . . 1 . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 43 | . . 3 . 2 . . . . . . 4 8 . 3 . . . 7 3 2 2 . 1 . . 1 . 2 . . 5 . . . . . . Spaces Dug 288 | . . . . . . . . 12 . 17 . . . . 10 1 2 34 . . 1 5 2 . . . 1 51 1 . 30 71 8 26 13 1 2 Terrain Destroyed 2113 | . . . . . 4 7 . 58 . 18 62 28 . 60 57 130 43 96 . . 1 94 2 . . . 1 224 184 109 115 225 72 26 123 28 346 Melee 97 | . . . . . . . . 12 . 17 . . . . 10 1 2 . . . 1 5 2 . . . 1 . 1 . . 16 8 5 13 1 2 Projectile 8 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . AOE 1959 | . . . . . 4 7 . 41 . 1 62 28 . 60 47 129 41 96 . . . 89 . . . . . 224 183 109 115 209 61 21 107 26 299 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total 24362 | 54 100 410 323 535 1056 441 442 1194 108 1671 498 660 77 687 761 196 311 562 339 976 487 1274 630 149 174 165 98 609 581 1914 511 1721 1402 537 1042 776 891 Wait 1554 | . . 47 31 . 15 . 4 60 8 105 . 69 . 15 36 40 14 24 52 43 151 195 62 . . . . 1 52 367 . 86 39 21 14 . 3 Move 21029 | 46 100 334 232 509 844 366 389 1020 100 1483 481 570 77 587 696 147 276 492 278 918 333 998 558 146 158 165 97 563 498 1474 497 1503 1271 492 960 711 660 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 167 | 2 . 4 11 1 30 6 8 13 . 4 5 1 . 9 4 1 3 2 2 1 . 7 . . 3 . . 2 . 5 1 8 7 1 6 7 13 Fast Attach 172 | 6 . 2 3 1 11 1 2 7 . 9 . 4 . 7 . . . . 2 4 . 14 1 . 2 . . 3 . 18 4 24 9 2 8 13 15 Attach 130 | . . . 3 . 3 2 1 15 . 3 3 1 . 7 2 . 3 2 . . . 7 2 . 1 . . 7 6 10 1 4 4 2 7 10 24 Detach 55 | . . 1 1 . 1 . . 1 . 1 . 1 . 4 . . 1 . . . . 5 . . . . . 6 4 7 1 1 3 1 1 5 10 Swap 121 | . . . 7 2 12 11 1 10 . 2 1 . . 11 2 1 3 5 1 4 . 6 . . 1 . . 3 1 1 2 11 3 2 2 2 14 Drop 250 | . . . 8 1 36 3 9 21 . 13 4 4 . 13 3 1 2 2 2 5 . 17 1 . 1 . . 1 . 11 2 31 17 1 16 15 10 Fire 524 | . . 21 27 21 103 36 27 18 . 2 4 4 . 6 2 5 1 4 . . . 8 . . . . . 23 11 21 3 16 19 1 5 7 129 Melee 309 | . . . . . . 10 . 29 . 49 . 6 . 28 16 1 8 1 2 1 3 17 6 3 8 . 1 . 9 . . 37 30 14 21 6 3 Ram 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Rewire 31 | . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Arm / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 16) 174 | -10/Materials | Met 8R-AWN 203 | -10/Materials | Discovered new exit (range 12) 246 | -10/Materials | Entered Mines 248 | -10/Mines | Followed 8R-AWN into the Mines 256 | -10/Mines | Learned location of Storage (-7) 287 | -10/Mines | Found the Drone Emporium 293 | -10/Mines | Found Prototype Device 293 | -10/Mines | Identified Splice Drone Bay 315 | -10/Mines | Build established: Mutant 671 | -10/Mines | Discovered new exit (range 10) 673 | -10/Mines | Assembled infested the area 678 | -10/Mines | Assisted by a Guerilla fighting off Assembled 749 | -10/Mines | Discovered new exit (range 10) 892 | -10/Mines | Entered Materials 892 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 893 | -9/Materials | Identified exit to Mines 1424 | -9/Materials | Entered Mines 1448 | -9/Mines | Met a Derelict bent on vengeance 1464 | -9/Mines | Discovered new exit (range 9) 1695 | -9/Mines | Discovered new exit (range 14) 1767 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1824 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1896 | -9/Mines | Learned location of Zion (-6) 2358 | -9/Mines | Entered Materials 2358 | -8/Materials | Accompanied by 2 allies 2358 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3000 | -8/Materials | Discovered new exit (range 16) 3807 | -8/Materials | Discovered new exit (range 15) 4390 | -8/Materials | Discovered new exit (range 8) 4763 | -8/Materials | Identified exit to Garrison 4766 | -8/Materials | Entered Garrison 4978 | -8/Garrison | Garrison Relay disabled 5091 | -8/Garrison | Triggered checkpoint 5114 | -8/Garrison | Core integrity fell below 50% 5114 | -8/Garrison | Triggered checkpoint 5282 | -8/Garrison | Triggered checkpoint 5300 | -8/Garrison | Discovered new exit (range 66) 5300 | -8/Garrison | Discovered new exit (range 75) 5300 | -8/Garrison | Discovered new exit (range 18) 5444 | -8/Garrison | Triggered checkpoint 5612 | -8/Garrison | Triggered checkpoint 5687 | -8/Garrison | System corruption reached 10% 5787 | -8/Garrison | Entered Materials 6424 | -8/Materials | Discovered new exit (range 16) 6463 | -8/Materials | Entered Factory 6463 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6502 | -7/Factory | Identified exit to Storage 6502 | -7/Factory | Identified exit to Lower Caves 7022 | -7/Factory | Fabricated Cmb. Airjet (x2) 7150 | -7/Factory | Discovered new exit (range 15) 7166 | -7/Factory | Sucked down chute 7166 | -7/Factory | Entered Waste 7167 | -7/Waste | Met a frightened Derelict 7174 | -7/Waste | Spotted C-40 Crusher 7181 | -7/Waste | EMP discharged 7188 | -7/Waste | Spotted C-40 Crusher 7193 | -7/Waste | Spotted C-40 Crusher 7203 | -7/Waste | Spotted C-40 Crusher 7205 | -7/Waste | Spotted C-40 Crusher 7210 | -7/Waste | Spotted C-40 Crusher 7212 | -7/Waste | Discovered new exit (range 15) 7218 | -7/Waste | Identified exit to Factory 7218 | -7/Waste | Entered Factory 7297 | -7/Factory | Discovered new exit (range 3) 7298 | -7/Factory | Identified exit to Factory 7310 | -7/Factory | Discovered exit to Storage (range 4) 7690 | -7/Factory | Build established: Scout 7870 | -7/Factory | Discovered exit to Factory (range 15) 8070 | -7/Factory | Fabricated Cld. Airjet (x1) 8197 | -7/Factory | Entered Lower Caves 8203 | -7/Lower Caves | Met a Warlord Commander 8204 | -7/Lower Caves | Learned location of Warlord (-4) 8205 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8205 | -7/Lower Caves | Found Encrypted Comm Array 8226 | -7/Lower Caves | Encountered a Warlord checkpoint 8258 | -7/Lower Caves | Learned Factory interactive machine intel 8444 | -7/Lower Caves | Discovered new exit (range 4) 8447 | -7/Lower Caves | Identified exit to Lower Caves 8448 | -7/Lower Caves | Entered another Lower Caves area 8451 | -7/Lower Caves | Spotted B-75 Beast 8454 | -7/Lower Caves | Discovered exit to Factory (range 14) 8456 | -7/Lower Caves | Learned Factory trap positions 8700 | -7/Lower Caves | Learned Factory terminal intel 8708 | -7/Lower Caves | Found DCF Scrap (17 items) 8735 | -7/Lower Caves | Encountered a Warlord checkpoint 8809 | -7/Lower Caves | Discovered new exit (range 6) 8825 | -7/Lower Caves | Identified exit to Data Miner 8826 | -7/Lower Caves | Entered Data Miner 8826 | -7/Data Miner | Discovered new exit (range 6) 8834 | -7/Data Miner | Met Data Miner 8845 | -7/Data Miner | Learned location of Section 7 (-2) 8845 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8852 | -7/Data Miner | Received God Mode back door access code from Data Miner 8863 | -7/Data Miner | Identified exit to Proximity Caves 8864 | -7/Data Miner | Entered Proximity Caves 8940 | -6/Proximity Caves | Spotted B-75 Beast 9023 | -6/Proximity Caves | Destroyed 7 combat bots 9031 | -6/Proximity Caves | Learned Factory security intel 9098 | -6/Proximity Caves | Discovered exit to Factory (range 14) 9127 | -6/Proximity Caves | Lost 8 allies 9162 | -6/Proximity Caves | Lost 4 parts (2n2u) 9320 | -6/Proximity Caves | Core integrity fell below 50% 9330 | -6/Proximity Caves | Entered Factory 9330 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9331 | -6/Factory | Loaded intel: 70 trap records 9333 | -6/Factory | Loaded intel: 54 interactive machine locations 9334 | -6/Factory | Loaded intel: 26 terminal locations 9489 | -6/Factory | Build established: Scavenger-Mutant 9516 | -6/Factory | Fabricated Combat Drone Bay? 9801 | -6/Factory | Sucked down chute 9801 | -6/Factory | Entered Waste 9802 | -6/Waste | Met a frightened Derelict 9809 | -6/Waste | Spotted C-40 Crusher 9816 | -6/Waste | Met Warlord forces unprepared to attack 9816 | -6/Waste | EMP discharged 9816 | -6/Waste | System corruption reached 10% 9854 | -6/Waste | Spotted C-40 Crusher 9858 | -6/Waste | Spotted C-40 Crusher 9859 | -6/Waste | Allies destroyed C-40 Crusher 9860 | -6/Waste | Allies destroyed C-40 Crusher 9861 | -6/Waste | Spotted C-40 Crusher 9865 | -6/Waste | Allies destroyed C-40 Crusher 9873 | -6/Waste | Found Fusion Bomb Launcher 9877 | -6/Waste | Spotted C-40 Crusher 9880 | -6/Waste | Allies destroyed C-40 Crusher 9882 | -6/Waste | Spotted C-40 Crusher 9885 | -6/Waste | Destroyed C-40 Crusher 9912 | -6/Waste | Discovered new exit (range 11) 9916 | -6/Waste | EMP discharged 9917 | -6/Waste | Identified exit to Factory 9938 | -6/Waste | Entered Factory 9938 | -6/Factory | Accompanied by 10 allies 10047 | -6/Factory | Identified exit to Lower Caves 10136 | -6/Factory | Entered Lower Caves 10136 | -6/Lower Caves | Accompanied by 7 allies 10223 | -6/Lower Caves | Encountered a Warlord checkpoint 10261 | -6/Lower Caves | Learned Factory stockpile data 10291 | -6/Lower Caves | Learned Factory terminal intel 10353 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10390 | -6/Lower Caves | Lost 5 allies 10405 | -6/Lower Caves | Destroyed 7 combat bots 10451 | -6/Lower Caves | Discovered new exit (range 6) 10480 | -6/Lower Caves | Entered another Lower Caves area 10480 | -6/Lower Caves | Accompanied by 4 allies 10485 | -6/Lower Caves | Discovered new exit (range 6) 10517 | -6/Lower Caves | Spotted B-75 Beast 10570 | -6/Lower Caves | Encountered a Warlord checkpoint 10576 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 10644 | -6/Lower Caves | Discovered new exit (range 10) 10694 | -6/Lower Caves | Entered Zion 10694 | -6/Zion | Accompanied by 4 allies 10715 | -6/Zion | Discovered new exit (range 16) 10717 | -6/Zion | Given the Hacking Drone Bay 10718 | -6/Zion | Found Prototype Device 10744 | -6/Zion | System corruption cleaned by Quarantine Array 10825 | -6/Zion | Gained Derelict followers 10846 | -6/Zion | Found CR-A16's Pointy Stick 10898 | -6/Zion | Learned Factory terminal intel 11050 | -6/Zion | Met Imprinter 11060 | -6/Zion | Imprinted 11062 | -6/Zion | Declared Zion's savior 11109 | -6/Zion | Visited the Megawrench Repair Shop 11109 | -6/Zion | Megawrench repaired 11 parts 11243 | -6/Zion | Entered Proximity Caves 11243 | -5/Proximity Caves | Accompanied by 8 allies 11244 | -5/Proximity Caves | Identified exit to Factory 11579 | -5/Proximity Caves | Entered Factory 11579 | -5/Factory | Accompanied by 2 allies 11579 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11581 | -5/Factory | Loaded intel: 25 terminal locations 11587 | -5/Factory | Identified Hacking Drone Bay 11597 | -5/Factory | Identified exit to Upper Caves 11609 | -5/Factory | Retrieved Zion intel report: Branch Access 11683 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11684 | -5/Factory | Zion Offense Resupply teleported in 11922 | -5/Factory | Spotted B-75 Beast 11927 | -5/Factory | Zion dispatch access revoked 12070 | -5/Factory | Fabricated D-83 Annihilator? 12134 | -5/Factory | Build established: Mutant 12315 | -5/Factory | Fabricated D-83 Annihilator? 12378 | -5/Factory | Lost 3 parts (1p1n1u) 12394 | -5/Factory | Destroyed 7 combat bots 12434 | -5/Factory | Entered Upper Caves 12458 | -5/Upper Caves | Learned Factory terminal intel 12462 | -5/Upper Caves | Learned 4 Factory zone layouts 12487 | -5/Upper Caves | Spotted B-75 Beast 12883 | -5/Upper Caves | Discovered new exit (range 12) 12887 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12891 | -5/Upper Caves | Identified exit to Upper Caves 12891 | -5/Upper Caves | Entered another Upper Caves area 12992 | -5/Upper Caves | Discovered new exit (range 6) 12994 | -5/Upper Caves | Identified exit to Zhirov 12997 | -5/Upper Caves | Entered Zhirov 12997 | -5/Zhirov | Discovered new exit (range 3) 13009 | -5/Zhirov | Met Zhirov 13024 | -5/Zhirov | Found Alien Artifact 13024 | -5/Zhirov | Identified Integrated Reactor 13024 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13049 | -5/Zhirov | Found Alien Artifact 13106 | -5/Zhirov | Learned location of Testing (-2) 13106 | -5/Zhirov | Learned location of Quarantine (-3) 13106 | -5/Zhirov | Learned location of Command (-1) 13111 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13129 | -5/Zhirov | Identified exit to Proximity Caves 13129 | -5/Zhirov | Entered Proximity Caves 13152 | -4/Proximity Caves | Learned Research stockpile data 13226 | -4/Proximity Caves | Discovered new exit (range 8) 13230 | -4/Proximity Caves | Identified exit to Factory 13232 | -4/Proximity Caves | Entered Factory 13232 | -4/Factory | Evolved 2 slots: Utility x2 13232 | -4/Factory | Discovered new exit (range 17) 13234 | -4/Factory | Loaded intel: 27 terminal locations 13295 | -4/Factory | Identified exit to Upper Caves 13296 | -4/Factory | Entered Upper Caves 13508 | -4/Upper Caves | Learned Research emergency access door positions 13542 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13545 | -4/Upper Caves | Learned Research emergency access door positions 13561 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13632 | -4/Upper Caves | Lost 4 parts (2p2u) 13666 | -4/Upper Caves | Discovered new exit (range 13) 13675 | -4/Upper Caves | Identified exit to Upper Caves 13684 | -4/Upper Caves | Entered another Upper Caves area 13686 | -4/Upper Caves | Lost 3 parts (1n2u) 13970 | -4/Upper Caves | Lost 3 parts (1n2u) 14044 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14044 | -4/Upper Caves | Core integrity fell below 50% 14097 | -4/Upper Caves | Lost 4 parts (3n1w) 14113 | -4/Upper Caves | Discovered new exit (range 8) 14120 | -4/Upper Caves | Identified exit to Warlord 14121 | -4/Upper Caves | Entered Warlord 14159 | -4/Warlord | System corruption cleaned by Quarantine Array 14461 | -4/Warlord | Opened Warlord's prototype stash 14474 | -4/Warlord | Found Prototype Reactor 14477 | -4/Warlord | Found Prototype Processor 14477 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 14480 | -4/Warlord | Found Prototype Hackware 14480 | -4/Warlord | Identified Ghost Barrier 14483 | -4/Warlord | Found Prototype Device 14483 | -4/Warlord | Identified Thermal Barrier 14488 | -4/Warlord | Found Prototype Device 14488 | -4/Warlord | Identified Exp. Phase Shifter 14505 | -4/Warlord | Learned Research trap positions 14505 | -4/Warlord | Learned 4 Research zone layouts 14506 | -4/Warlord | Learned Factory terminal intel 14506 | -4/Warlord | Learned Factory garrison access intel 14506 | -4/Warlord | Learned Armory terminal intel 14512 | -4/Warlord | Rebuked by Warlord 14537 | -4/Warlord | Warlord's base attacked by MAIN.C 14644 | -4/Warlord | Found Prototype Piercing Weapon 14646 | -4/Warlord | Found Prototype Piercing Weapon 14650 | -4/Warlord | Found Prototype Launcher 14758 | -4/Warlord | Lost 3 allies 14789 | -4/Warlord | Lost 4 parts (2p1u1w) 14793 | -4/Warlord | Spotted B-90 Cyclops 14819 | -4/Warlord | Found Prototype Ballistic Cannon 14819 | -4/Warlord | Identified Hvy. Autocannon 14827 | -4/Warlord | Lost 5 allies 14828 | -4/Warlord | Warlord forces counterattacked 14895 | -4/Warlord | Spotted Striker 14909 | -4/Warlord | Lost 6 allies 15080 | -4/Warlord | Spotted Striker 15090 | -4/Warlord | Core integrity fell below 20% 15128 | -4/Warlord | Build established: Scavenger-Mutant 15212 | -4/Warlord | Warlord base infiltrated, sounded retreat 15398 | -4/Warlord | Spotted Striker 15409 | -4/Warlord | Spotted Executioner 15435 | -4/Warlord | Lost 3 allies 15446 | -4/Warlord | Spotted Striker 15447 | -4/Warlord | Spotted Executioner 15451 | -4/Warlord | Spotted Striker 15474 | -4/Warlord | Discovered new exit (range 12) 15493 | -4/Warlord | Lost 4 allies 15538 | -4/Warlord | Identified exit to Proximity Caves 15545 | -4/Warlord | Entered Proximity Caves 15664 | -3/Proximity Caves | Spotted B-86 Titan 15745 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15785 | -3/Proximity Caves | Discovered new exit (range 10) 15792 | -3/Proximity Caves | Identified exit to Research 15792 | -3/Proximity Caves | Entered Research 15792 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15793 | -3/Research | Identified exit to Armory 15795 | -3/Research | Loaded intel: 70 trap records 15797 | -3/Research | Zion Hover Resupply teleported in 15820 | -3/Research | Identified Vortex Chain Reactor 15870 | -3/Research | Discovered new exit (range 9) 15874 | -3/Research | Identified exit to Research 15877 | -3/Research | Spotted B-86 Titan 15917 | -3/Research | Found Prototype Device 15917 | -3/Research | Identified Exp. ECM Suite 15942 | -3/Research | Zion Heavy squad teleported in 15987 | -3/Research | Retrieved Zion intel report: Prototype Schematics 15992 | -3/Research | Retrieved Zion intel report: Unaware Analyses 16026 | -3/Research | Retrieved Zion intel report: Unaware Schematics 16107 | -3/Research | Build established: Derelict-Mutant 16157 | -3/Research | Found Gamma Bomb Array 16191 | -3/Research | Retrieved Zion intel report: Prototype Schematics 16192 | -3/Research | Zion Defense Resupply teleported in 16196 | -3/Research | Destroyed 9 combat bots 16196 | -3/Research | Found Prototype Device 16196 | -3/Research | Identified Exp. Thermal Shield 16200 | -3/Research | Found Exp. Shield Generator 16267 | -3/Research | Spotted B-86 Titan 16282 | -3/Research | Zion Hacker squad teleported in 16285 | -3/Research | Garrison activated, responded to threat 16366 | -3/Research | Garrison activated, responded to threat 16370 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-2 16371 | -3/Research | Zion Light squad teleported in 16387 | -3/Research | Destroyed 8 combat bots 16493 | -3/Research | Build established: Mutant 16499 | -3/Research | Lost 4 allies 16542 | -3/Research | First assault squad dispatched 16578 | -3/Research | Found Prototype Launcher 16578 | -3/Research | Identified Adv. Micro-nuke Launcher 16658 | -3/Research | Discovered exit to Research (range 20) 16781 | -3/Research | Discovered new exit (range 8) 16786 | -3/Research | Found Gamma Bomb Array 16801 | -3/Research | Identified exit to Quarantine 16802 | -3/Research | Entered Quarantine 16860 | -3/Quarantine | Build established: Scout 16996 | -3/Quarantine | Found Alien Artifact 17021 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 17101 | -3/Quarantine | Found Prototype Launcher 17101 | -3/Quarantine | Identified Hellfire Missile Launcher 17196 | -3/Quarantine | System corruption reached 10% 17200 | -3/Quarantine | Found Alien Slashing Weapon 17200 | -3/Quarantine | Identified Sigix Broadsword 17276 | -3/Quarantine | Found Alien Artifact 17418 | -3/Quarantine | Discovered exit to Research (range 5) 17549 | -3/Quarantine | Met incapacitated Sigix Warrior 17549 | -3/Quarantine | Lockdown squad dispatched 17552 | -3/Quarantine | First assault squad dispatched 17555 | -3/Quarantine | Found Sigix Containment Pod 17635 | -3/Quarantine | Entered Research 17635 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 17636 | -2/Research | Identified exit to Testing 17834 | -2/Research | Destroyed 9 combat bots 17834 | -2/Research | Retrieved Zion intel report: Component Schematics 17853 | -2/Research | Zion Heavy squad teleported in 17908 | -2/Research | Discovered new exit (range 8) 17911 | -2/Research | Identified exit to Access 17941 | -2/Research | P-80 Master assimilated allied Administrator 9a 17956 | -2/Research | Entered Testing 17961 | -2/Testing | Identified Vortex Catalyst Activator 17964 | -2/Testing | Scanned by Researcher 17976 | -2/Testing | Found Prototype Protection 17976 | -2/Testing | Identified SHELL Armor 17981 | -2/Testing | Identified Core Reset Matrix 17981 | -2/Testing | Identified Transdimensional Reconstructor 17981 | -2/Testing | Identified Subatomic Replicator 17981 | -2/Testing | Used Core Reset Matrix 18127 | -2/Testing | Spotted PX-689QZRYBXK 18151 | -2/Testing | Found Prototype Ballistic Cannon 18151 | -2/Testing | Identified Perforator 18206 | -2/Testing | First assault squad dispatched 18219 | -2/Testing | Found Prototype Device 18219 | -2/Testing | Identified 2N-1CE's Frost Array 18220 | -2/Testing | Protovariant out of control (PX-689QZRYBXK) 18273 | -2/Testing | Discovered exit to Access (range 10) 18454 | -2/Testing | Build established: Alien-Mutant 18464 | -2/Testing | Spotted Alpha 7 18470 | -2/Testing | Spotted J4-CCX(L) 18471 | -2/Testing | Spotted 1A-TXA(L) 18473 | -2/Testing | Warped through subspace 18511 | -2/Testing | Spotted PH-SLA5QDDBHO 18522 | -2/Testing | Spotted Fortress 18552 | -2/Testing | Discovered new exit (range 6) 18552 | -2/Testing | Discovered new exit (range 7) 18553 | -2/Testing | Identified exit to Section 7 18554 | -2/Testing | Entered Section 7 18555 | -2/Section 7 | Detected hypermatrix surge 18555 | -2/Section 7 | Sensed 21 artifacts in vicinity 18645 | -2/Section 7 | Found Microwarp Drive 18658 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 18661 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 18743 | -2/Section 7 | Discovered exit to Access (range 8) 18763 | -2/Section 7 | Spotted B-90 Cyclops 18784 | -2/Section 7 | Spotted S7 Guard 18788 | -2/Section 7 | Spotted Alpha 7 18791 | -2/Section 7 | Spotted B-99 Colossus 18804 | -2/Section 7 | Search patrols dispatched 18821 | -2/Section 7 | Found LRC Energy Well 18821 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 18826 | -2/Section 7 | Found LRC Inertial Stabilizer 18826 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 18849 | -2/Section 7 | Found Integrated Reactor 18849 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18855 | -2/Section 7 | Core integrity fell below 50% 18877 | -2/Section 7 | Activated Sigix Exoskeleton 18877 | -2/Section 7 | Received instructions from Sigix Warrior 18913 | -2/Section 7 | Spotted Executioner 18914 | -2/Section 7 | Spotted Executioner 18920 | -2/Section 7 | Allies destroyed Executioner 18924 | -2/Section 7 | Destroyed Executioner 18972 | -2/Section 7 | Spotted Alpha 7 18993 | -2/Section 7 | Spotted Investigator 19007 | -2/Section 7 | Scanned by Researcher 19008 | -2/Section 7 | Intercept squad dispatched 19012 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 19017 | -2/Section 7 | Destroyed Investigator 19019 | -2/Section 7 | Spotted Tracker 19020 | -2/Section 7 | Entered Access 19020 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 19020 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 19029 | -1/Access | Destroyed 8 combat bots 19031 | -1/Access | Garrison activated, responded to threat 19224 | -1/Access | Spotted Striker 19225 | -1/Access | Spotted Executioner 19231 | -1/Access | Destroyed Executioner 19246 | -1/Access | Allies destroyed Striker 19257 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 19270 | -1/Access | Lost 3 parts (1p1n1u) 19278 | -1/Access | Spotted B-99 Colossus 19279 | -1/Access | Spotted Investigator 19281 | -1/Access | Allies destroyed Investigator 19298 | -1/Access | Sigix Exoskeleton integrity reduced to 40% 19308 | -1/Access | Destroyed 22 combat bots 19367 | -1/Access | Destroyed 9 combat bots 19409 | -1/Access | Spotted Executioner 19411 | -1/Access | Spotted Executioner 19412 | -1/Access | Destroyed Executioner 19414 | -1/Access | Destroyed Executioner 19418 | -1/Access | Spotted Striker 19426 | -1/Access | Spotted Executioner 19427 | -1/Access | Spotted Executioner 19427 | -1/Access | Allies destroyed Executioner 19434 | -1/Access | Destroyed Executioner 19449 | -1/Access | Spotted Striker 19449 | -1/Access | Spotted Striker 19449 | -1/Access | Found Prototype Processor 19449 | -1/Access | Identified Exp. Core Analyzer 19455 | -1/Access | Found Prototype Processor 19455 | -1/Access | Identified Exp. Targeting Computer 19457 | -1/Access | Destroyed Striker 19462 | -1/Access | Destroyed Striker 19468 | -1/Access | Found Exp. Core Analyzer 19470 | -1/Access | Found Exp. Core Analyzer 19497 | -1/Access | Spotted Executioner 19507 | -1/Access | Destroyed Executioner 19517 | -1/Access | Found Exp. Core Analyzer 19525 | -1/Access | Spotted Striker 19528 | -1/Access | Destroyed 22 combat bots 19529 | -1/Access | Spotted Striker 19530 | -1/Access | Destroyed Striker 19531 | -1/Access | Allies destroyed Striker 19575 | -1/Access | Spotted Executioner 19576 | -1/Access | Spotted Striker 19576 | -1/Access | Spotted Striker 19576 | -1/Access | Spotted Striker 19577 | -1/Access | Destroyed Executioner 19579 | -1/Access | Destroyed Striker 19580 | -1/Access | System corruption reached 10% 19580 | -1/Access | Spotted Executioner 19582 | -1/Access | Destroyed Executioner 19594 | -1/Access | Destroyed Striker 19596 | -1/Access | Spotted Striker 19596 | -1/Access | Spotted Executioner 19597 | -1/Access | Allies destroyed Striker 19598 | -1/Access | Spotted Striker 19600 | -1/Access | Sigix Exoskeleton integrity reduced to 20% 19600 | -1/Access | Spotted Striker 19600 | -1/Access | Spotted Executioner 19600 | -1/Access | Destroyed Striker 19600 | -1/Access | Destroyed Executioner 19606 | -1/Access | Destroyed Executioner 19607 | -1/Access | Sterilization system engaged 19610 | -1/Access | Destroyed Striker 19614 | -1/Access | Destroyed Investigator 19625 | -1/Access | Allies destroyed Striker 19649 | -1/Access | Destroyed 27 combat bots 19667 | -1/Access | Lost 13 parts (2p5n3u3w) 19667 | -1/Access | Spotted B-99 Colossus 19671 | -1/Access | Used Subatomic Replicator to replicate Vortex Catalyst Activator 19704 | -1/Access | Core integrity fell below 50% 19731 | -1/Access | Discovered new exit (range 6) 19735 | -1/Access | Emitted hypermatrix ping 19737 | *** | Heading to fleet! Last Messages --------------- 19721_ Critical hit (Destroy). 19721_ Slug penetrates Sealed Barrier. 19721_ Slug penetrates Wall. 19724_ Penetrated by Slug. 19726_ Vortex Catalyst Activator implodes. 19726_ Centrium Medium Armor Plating destroyed. 19726_ Destroyed Centrium Medium Armor Plating. 19726_ Cmb. Linear Gravjet destroyed. 19726_ Destroyed Cmb. Linear Gravjet. 19726_ Cmb. Linear Gravjet destroyed. 19726_ Destroyed Cmb. Linear Gravjet. 19726_ Terminal disabled. 19726_ H-88 Terminator destroyed. 19726_ Sealed Barrier breached. 19726_ M-36 Artificer destroyed. 19727_ Penetrated by Slug. 19731_ The Access Shell folds into the floor. 19731_ EXIT=FOUND 19734_ Penetrated by Slug. 19735_ Emitted hypermatrix ping. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #?#########????????? | | ???????????????????# #?# #????????? | | ???????????????????# #?# #????????? | | ???????????????##??# #?# #????????? | | ???????????????# ### #?# #????????? | | ???????????????## ; """""?# #????????? | | ???????????????# ;; #?# #????????? | | ???????????????# ; #?# #????????? | | ???????????????# ; #?# #????????? | | ???????????????# ; #?# #????????? | | ???????????????# ; #?# ?????????? | | ???????????????# ; #?? ???????????? | | ??????????????###;;; % #####"##+##### #### | | ??????????# [ | | ??????????# % h | | ??????????###########################+###########+ | | ????????????????????????????????# #???????? | | ????????????????????????????????# #???????? | | ????????????????????????????????# #???????? | | ????????????????????????????????# " #???????? | | ????????????????????????????????#""" #???????? | | ????????????????????????????????# """ #???????? | | ????????????????????????????????# " #???????? | | ????????????????????????????????# #???????? | | ????????????????????????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 81 Energy Capacity 950 Matter Stores 331 Matter Capacity 500 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Armor Coverage 1125 Resistance: TH 50 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 12 Melee Accuracy 6 Launcher Accuracy 60 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 4 Matter Filtering 50 Salvage Targeting 4 Offensive Hacking 42 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory | Authchip Cld. Airjet | x1 | -7/Factory Combat Drone Bay | x1 | -6/Factory D-83 Annihilator | x1 | -5/Factory D-83 Annihilator | x1 | -5/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Core Reset Matrix Transdimensional Reconstructor Microwarp Drive LRC Energy Well LRC Inertial Stabilizer Subatomic Replicator Achievements -------------- Everyone Must Die Follow The Leader Hornet's Nest Challenges ------------ None Game ------ Seed BlinkReactionCyclogen Manual? 0 Play Time 04:12:05 Cumulative 470.9 hours Start 2026.04.16 @ 18:31:04 End 2026.04.17 @ 00:00:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 409 Rogue 373 Adventurer 36 Explorer 0 Win Type 2 Total 19 Types 9/0/10/0/0/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85ca23c6-d637-451d-9711-cd2f6117b4af