Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.17 @ 19:31:47 Player: At0micKittens Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2076) 2076 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4516 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 14/300 Energy 247/265 System Corruption 8% Temperature Cool (21) Movement Walking (270) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Titanium Leg > --- UTILITY (5) ------ High-capacity Storage Unit Improved Sensor Array Advanced Targeting Computer > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Improved Heat Sink Cooling System Medium Matter Pod (100) Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Heavy Armor Plating Hardlight Generator > --- WEAPON ----------- Improved Medium Laser Minigun > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Nuclear Core Titanium Leg Titanium Leg Airjet Airjet Improved Heat Sink Cooling System High-capacity Storage Unit Medium Matter Pod Improved Sensor Array Improved Sensor Array Advanced Targeting Computer Reaction Control System Heavy Armor Plating EM Pulse Cannon Advanced EMP Blaster Rocket Launcher [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Airjet Leg Improved Aluminum Leg Hover Unit Airjet Utility Improved Sensor Array Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Heavy Armor Plating Weapon Minigun Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 63 | 6 2 7 22 11 15 Power 9 | 1 . 1 3 2 2 Engine 8 | 1 . 1 3 1 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 21 | 2 1 2 9 4 3 Treads . | . . . . . . Leg 11 | 2 1 2 4 1 1 Wheel . | . . . . . . Hover 10 | . . . 5 3 2 Flight . | . . . . . . Utility 19 | 1 1 2 5 2 8 Device 8 | . . 1 1 1 5 Storage 7 | 1 1 1 3 . 1 Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 14 | 2 . 2 5 3 2 Energy Gun 4 | . . 1 2 1 . Energy Cannon 2 | . . . 1 1 . Ballistic Gun 5 | 2 . . 2 . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 Parts Lost 30 | . . 5 5 2 18 Power 3 | . . . 1 . 2 Propulsion 11 | . . 2 3 . 6 Utility 9 | . . 1 . 2 6 Weapon 7 | . . 2 1 . 4 Highest Loss Streak 5 | . . 5 2 2 4 To Critical Strikes . | . . . . . . Average Backups 11 | 2 4 3 11 15 13 Power 1 | . 1 1 1 2 2 Propulsion 2 | 1 1 1 2 4 2 Utility 5 | . . . 6 7 6 Weapon 1 | . 1 . 1 1 2 Tool/Special . | . . . . . . Unused Backups 11 | . 2 . 2 4 3 Power 1 | . . . . . 1 Propulsion 4 | . 2 . . 2 . Utility 4 | . . . 1 1 2 Weapon 2 | . . . 1 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 95 83 97 89 80 Engine 9 | . 14 14 10 9 6 Leg 11 | . 28 23 15 6 4 Hover 14 | . . . 16 19 15 Device 13 | . . 3 10 17 17 Storage 11 | . 23 19 11 9 9 Processor 3 | . . . 10 . 2 Protection 4 | . . . . 8 5 Energy Gun 3 | . . 12 1 3 3 Energy Cannon 4 | . . . 4 5 4 Ballistic Gun 10 | . 28 2 13 8 6 Launcher 1 | . . 6 2 . 2 Peak Build Rating 36 | 6 7 7 22 36 35 Average Rating 24 | 4 6 5 19 32 30 On Entrance 11 | . 6 7 7 22 26 Avg Prop Armor Cover (%) 3 | . . . . 2 3 Naked Turns . | . . . . . . Heaviest Build 97 | 12 14 14 55 75 97 Greatest Support 39 | 20 20 20 39 39 34 Greatest Overweight (x) 22 | . . 3 10 9 22 Average Overweight (x) 1 | . . . . 2 2 Largest Inventory Capacity 20 | 8 8 8 20 20 20 Average Capacity 16 | 6 8 7 14 20 20 Most Carried 20 | 4 6 5 15 20 18 Average Carried 12 | 2 4 3 13 16 13 Final Capacity 20 | 8 8 5 20 20 20 Final Carried 20 | 4 4 5 15 20 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1659 | 255 71 169 464 404 296 Remotely . | . . . . . . Salvage Created 2433 | . 242 120 752 548 771 Parts 154 | . 15 7 48 33 51 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 55 | . 5 3 19 12 16 Guns 40 | . 5 3 11 11 10 Cannons 7 | . . . 4 1 2 AOE 7 | . . . 4 . 3 Classes Destroyed 10 | . 2 . 5 . 3 Worker 4 | . 1 . 1 . 2 Builder 2 | . . . . . 2 Recycler 2 | . . . 1 . 1 Mechanic 1 | . . . . . 1 Watcher 4 | . . . 3 1 . Swarmer 14 | . . . 7 3 4 Grunt 27 | . 5 3 9 6 4 Duelist 1 | . . . 1 . . Sentry 12 | . . . 2 3 7 Hunter 1 | . . . . . 1 Best Kill Streak 9 | . 2 2 9 3 5 Combat Bots Only 7 | . 2 2 7 3 5 Max Kills in Single Turn 2 | . 1 1 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 418 | . 62 34 63 96 163 Missed 125 | . 26 6 13 35 45 Hits 293 | . 36 28 50 61 118 Melee 2 | . . . 2 . . Projectile 291 | . 36 28 48 61 118 Critical Strikes 5 | . . 1 . 1 3 Damage Taken 4235 | . 364 355 669 635 2212 Core 778 | . 64 74 84 56 500 Absorbed by Shields 304 | . . . . 212 92 Regen/Repaired (Parts) 20 | . . . 20 . . Core Remaining (%) 74 | 100 . 44 79 . . Volleys Fired 228 | . 29 23 51 47 78 Largest 2 | . 2 2 2 2 2 Hottest 119 | . 40 70 81 88 119 Shots Fired 346 | . 58 30 89 79 90 Gun 280 | . 58 29 71 71 51 Cannon 35 | . . . 13 7 15 Launcher 31 | . . 1 5 1 24 Special . | . . . . . . Kinetic 223 | . 58 15 69 46 35 Thermal 55 | . . 14 . 25 16 Explosive 28 | . . 1 5 1 21 Electromagnetic 40 | . . . 15 7 18 Robot Hit Streak 14 | . 8 7 10 8 14 Robot Miss Streak 4 | . 2 2 3 3 4 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . 3 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 219 | . 45 21 50 47 56 Core Hits 113 | . 14 9 36 22 32 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . 2 2 Burn 3 | . . . . 2 1 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4637 | . 367 224 1149 895 2002 Guns 2849 | . 367 185 691 767 839 Cannons 607 | . . . 170 128 309 Explosions 1177 | . . 39 288 . 850 Melee . | . . . . . . Ramming 4 | . . . . . 4 Kinetic 2253 | . 367 86 674 473 653 Thermal 731 | . . 99 53 294 285 Explosive 795 | . . 39 235 . 521 Electromagnetic 854 | . . . 187 128 539 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . 1 . 8 Average Corruption 3 | . . . 1 . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 18 | . . . . . 18 Projectiles . | . . . . . . Explosions 18 | . . . . . 18 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 391 | . . . 46 34 311 Shots 11 | . . . 1 1 9 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 451 | . 12 52 142 360 451 Average Temperature 92 | . 7 23 30 98 192 Received Heat Transfer 1279 | . 186 219 210 204 460 Effects 6 | . . . . . 6 Shutdowns 2 | . . . . . 2 Interference 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . . 5 Heat Transferred 1633 | . . 225 50 777 581 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 . 1 Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 93 | 100 100 100 72 100 99 Level 1 6 | . . . 27 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 285 | . 60 40 285 107 209 Initial 87 | . . 19 11 87 36 Average 59 | . 14 9 127 31 68 Influence Increases 1797 | . 145 84 592 334 642 Destroy 0b10 Robot/C 1100 | . 100 60 380 240 320 Destroy 0b10 Robot/NC 65 | . 5 . 25 5 30 Destroy Leader 268 | . 10 20 86 52 100 Successful Hack 16 | . . . 7 . 9 Disable Machine 120 | . . . 30 30 60 Destroy Structure 138 | . . 4 34 7 93 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 75 | . 30 . 15 . 30 Influence Decreases 1684 | . 95 104 414 455 616 Entered New Map 222 | . . 31 19 121 51 Time Decay 1207 | . 95 44 345 314 409 Lost Part 255 | . . 29 50 20 156 Squads Dispatched 8 | . 2 1 1 1 3 Investigation 3 | . 1 1 . . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . 1 1 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 7 | . 1 . 3 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 13 3 25 21 29 Peak Tracking Total 9 | . 9 2 6 6 8 Tactical Retreats 4 | . 1 . 1 . 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 8 | . . . 2 2 4 Max in Single Turn 2 | . . . 1 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 13 | . 3 1 5 1 3 Terminals 10 | . 2 1 3 1 3 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 33 | . 10 3 9 3 8 Successful 18 | . 6 1 6 2 3 Failed 15 | . 4 2 3 1 5 Catastrophic 5 | . 1 2 1 . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 23 | . 4 3 5 3 8 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 8 | . 6 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 2 1 2 2 3 Record 1 | . . 1 . . . Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . . . . 1 Alert Level 1 | . 1 . . . . Locate Traps 3 | . . . 2 . 1 Zone Layout 3 | . 1 . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 6 | . 4 . 2 . . Recycle Component 2 | . 2 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . . . 1 . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 1 2 1 2 Full Trace Events 4 | . 2 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled 2 | . 2 . . . . Recycled Matter 30 | . 30 . . . . Retrieved Matter 30 | . 30 . . . . Retrieved Components 3 | . . . 3 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 1488 | . . 63 826 160 439 Sensors 1488 | . . 63 826 160 439 Terrain 36 | . . . . . 36 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 3880 | 124 325 237 864 1197 1133 Spaces Moved 1550 | 95 196 127 509 330 293 Core 23 | 14 . 7 1 . 1 Treads . | . . . . . . Legs 764 | 81 196 120 220 42 105 Wheels . | . . . . . . Hover 763 | . . . 288 288 187 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 52 172 200 Average Speed 160 | 109 120 124 109 203 259 Slowest Speed 1150 | 120 120 200 550 600 1150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 34 | 4 37 22 54 36 53 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 160 | . . 4 33 5 118 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 158 | . . 4 33 5 116 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 2642 | 115 239 178 743 788 579 Wait 685 | 5 10 16 110 369 175 Move 1545 | 94 195 126 508 329 293 Hop . | . . . . . . Pick Up 73 | 10 3 6 29 19 6 Fast Attach 4 | . . . 4 . . Attach 42 | 6 1 5 7 5 18 Detach . | . . . . . . Swap 34 | . 1 2 16 8 7 Drop 30 | . . . 18 11 1 Fire 228 | . 29 23 51 47 78 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 125 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 7) 450 | -10/Materials | Entered Mines 516 | -10/Mines | Lost 5 parts (2n1u2w) 561 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 628 | -10/Mines | Learned location of Storage (-8) 649 | -10/Mines | Discovered new exit (range 5) 666 | -10/Mines | Core integrity fell below 50% 687 | -10/Mines | Entered Materials 687 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1354 | -9/Materials | Destroyed 7 combat bots 1396 | -9/Materials | Repaired Imp. Sensor Array 1531 | -9/Materials | Discovered new exit (range 11) 1551 | -9/Materials | Entered another Materials area 1551 | -8/Materials | Evolved 2 slots: Utility x2 2361 | -8/Materials | Discovered new exit (range 15) 2574 | -8/Materials | Discovered new exit (range 9) 2748 | -8/Materials | Entered Storage 2976 | -8/Storage | Lost 4 parts (1p2n1w) 3493 | -8/Storage | Discovered new exit (range 11) 3581 | -8/Storage | Lost 3 parts (1n1u1w) 3614 | -8/Storage | Core integrity fell below 50% 3722 | -8/Storage | Crushed by falling debris 3753 | -8/Storage | Lost 4 parts (1p1n2u) 3860 | -8/Storage | Core integrity fell below 20% 3881 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- misfires. K-01 Serf destroyed. Acquired Imp. Terrain Scanner. System corrupted: Substantial component data lost. Connecting with Terminal... ALERT: Suspicious activity at Terminal S005. Dispatching Investigation squad. Y-45 Defender emerges from the garrison. Repair Station disabled. Backup Propulsion I tumbles out of repair station. Rocket Launcher destroyed. K-01 Serf collects debris. K-01 Serf cleans the Terminal. System corrupted: Imp. Heat Sink rejected. K-01 Serf cleans the Terminal. Titanium Leg destroyed. Imp. Heavy Machine Gun destroyed. Imp. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????? ???????????????????????????? | | ????????????? #??????????????????????????? | | ????????????? #??????????????????????????? | | ????????????# #?? ???????????????????????? | | ?????????#??# # ?????????????????????????? | | #???????#???# #??????????????????????????? | | ??????#?????# #? ????????#???????????????? | | ????????????# #??????????????????????????? | | ????????????# +??????????????????????????? | | ????????????# #??????????????????????????? | | ??????????#?# #??????????????????????????? | | ?############ #??????????????????????????? | | ?# """"" ## ##?????????????????????????? | | ?# """"" # Y################+?????????? | | ?# """"" # g ????????? | | ?# Tg Y ????????? | | ?# # g @ Y ????????? | | ?# # k ###########???????????????? | | ?# ## ##?????????????????????????? | | ?# # ???????????????????????? | | ?###/###### """#???????????????????? | | ???# #????# ="R" G"#???????????????????? | | ??## #????## " " """#???????????????????? | | ???# #????## ###???????????????????? | | ???# ####### """ #?????????????????????? | | ???# =%* # """ * #?????????????????????? | | ???####= # """ ##??????? ?????????????? | | ??????# # ??? ! #??????????????????????? | | ?######+## #????#####??????????????????????? | | ?? ?# #????????????????#??????????????? | | ??""" # #???????????????????????????????? | | # """ # #??#????????????????????????????? | | # """ # #???????????????????????????????? | | # # ##??????????????????????????????? | | #""" "% #??????????????????????????????? | | #"Y # ####???????????????????????????? | | #""" #???????????????????????????? | | # # #?????????????###### ??????? | | ?##### # ##??????????????????# ?????? | | ?????### #???################ #????? | | ??????# # ##### # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 399 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Sensor Array | 9% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Novice Programmer Organ Harvest There's More Where That Came From Unlikely Earthworm Challenges ------------ None Game ------ Seed MasterGrenadeRedistributor Manual? 0 Play Time 00:59:39 Cumulative 3.4 hours Start 2026.07.17 @ 18:32:42 End 2026.07.17 @ 19:31:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 62c3a732-3c07-4c99-be96-b6b1afa26d2b