Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.24 @ 17:24:55 Player: Fangrelle Result: Destroyed by KN-933(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (411) 411 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1106 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 17/300 Energy 98/100 System Corruption 1% Temperature Cool (9) Movement Rolling (105) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel Subdweller Monowheel > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Humpback Scrap Shield Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- Bore Cannon > --- INVENTORY -------- Huge Storage Unit Beam Cannon Assault Rifle Light Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Scrap Shield Device Seismic Detector Storage Huge Storage Unit Protection Scrap Shield Weapon Bore Cannon Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | . 5 9 9 Power 3 | . 1 1 1 Engine 3 | . 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | . 2 3 2 Treads 1 | . 1 . . Leg . | . . . . Wheel 3 | . 1 . 2 Hover . | . . . . Flight 3 | . . 3 . Utility 4 | . . 1 3 Device 1 | . . 1 . Storage 1 | . . . 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 9 | . 2 4 3 Energy Gun . | . . . . Energy Cannon 1 | . 1 . . Ballistic Gun 4 | . 1 2 1 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . 1 . Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 5 4 Power 1 | . . . 1 Propulsion 3 | . . 3 . Utility 1 | . . . 1 Weapon 4 | . . 2 2 Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 47 | . 33 39 64 Engine 5 | . 6 5 4 Treads 1 | . 6 . . Wheel 9 | . 6 . 22 Flight 4 | . . 10 . Device 2 | . . 4 . Storage 1 | . . . 4 Protection 3 | . . . 9 Energy Cannon 1 | . 8 . . Ballistic Gun 7 | . 6 7 7 Ballistic Cannon 5 | . . . 13 Launcher 2 | . . 6 . Special Weapon 2 | . . 3 1 Peak Build Rating 14 | . 5 6 14 Average Rating 6 | . 2 3 11 On Entrance 3 | 6 6 1 2 Naked Turns 17 | . 17 . . Heaviest Build 91 | 11 8 8 91 Greatest Support 36 | 20 20 8 36 Greatest Overweight (x) 5 | . . 2 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | . 5 5 25 Average Capacity 7 | . 5 5 11 Most Carried 5 | . 5 5 5 Average Carried 4 | . 3 4 3 Final Capacity 8 | 8 5 5 5 Final Carried 6 | 6 5 5 5 Class Distribution -------------------- 77% | Mutant 11% | Subdweller-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 610 | 200 16 285 109 Remotely . | . . . . Salvage Created 307 | . 71 75 161 Parts 35 | . 9 13 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 16 | . 3 8 5 Guns 3 | . 3 . . Cannons 5 | . . . 5 AOE 8 | . . 8 . Classes Destroyed 5 | . 2 2 1 Tunneler 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 9 | . 3 6 . Grunt 2 | . . 2 . Subdweller 5 | . . . 5 Best Kill Streak 5 | . 2 5 3 Combat Bots Only 3 | . 1 3 3 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 72 | . 9 14 49 Missed 24 | . 5 1 18 Damage Taken 1123 | . 34 319 770 Core 263 | . 24 146 93 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 70 | . 9 19 42 Largest 2 | . 1 2 2 Hottest 100 | . 20 100 100 Shots Fired 85 | . 9 20 56 Gun 25 | . 9 2 14 Cannon 40 | . . . 40 Launcher 13 | . . 13 . Special 7 | . . 5 2 Kinetic 65 | . 9 2 54 Thermal 7 | . . 5 2 Explosive 13 | . . 13 . Electromagnetic . | . . . . Robot Hit Streak 7 | . 2 3 7 Robot Miss Streak 4 | . 2 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 44 | . 5 5 34 Core Hits 24 | . 4 12 8 Critical Kills 2 | . . . 2 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 11 | . . . 11 Destroy 11 | . . . 11 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1546 | . 72 834 640 Guns 182 | . 72 6 104 Cannons 536 | . . . 536 Explosions 815 | . . 815 . Melee . | . . . . Ramming 13 | . . 13 . Kinetic 718 | . 72 6 640 Thermal . | . . . . Explosive 815 | . . 815 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 2 2 3 Message Errors 4 | . 1 . 3 Matter Fused 2 | . 1 1 . Heat Flow Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 47 | . . 44 3 Projectiles 3 | . . . 3 Explosions 44 | . . 44 . Melee . | . . . . Knockbacks 6 | . . . 6 Impact . | . . . . Kinetic 6 | . . . 6 Secondary . | . . . . Self-Inflicted Damage 78 | . . 78 . Shots 2 | . . 2 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 293 | . . 293 . Average Temperature 115 | . . 115 . Received Heat Transfer 234 | . . 36 198 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 395 | . 121 395 . Initial 46 | . . 46 . Average 216 | . 93 271 . Maximum Alert Level 1 | . . 1 . Low Security (%) 50 | . 100 28 . Level 1 49 | . . 71 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 7 12 8 Peak Tracking Total 3 | . 3 3 3 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 9 . . Successful 4 | . 4 . . Failed 5 | . 5 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 9 | . 9 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1097 | . 213 474 410 Spaces Moved 1367 | 1 274 854 238 Core 668 | . 231 437 . Treads 43 | . 43 . . Legs 1 | 1 . . . Wheels 238 | . . . 238 Hover . | . . . . Flight 417 | . . 417 . Fastest Speed 37 | 120 50 37 105 Average Speed 64 | 120 67 47 120 Slowest Speed 175 | 120 160 150 175 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . . 4 . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 2 46 94 23 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 35 | . . 35 . Terrain Destroyed 131 | . . 121 10 Melee . | . . . . Projectile 12 | . . 2 10 AOE 119 | . . 119 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1480 | . 295 884 301 Wait . | . . . . Move 1356 | . 273 845 238 Hop 4 | . . 4 . Pick Up 6 | . 2 2 2 Fast Attach 12 | . 1 7 4 Attach 9 | . 4 2 3 Detach 7 | . 4 1 2 Swap 2 | . . . 2 Drop 9 | . 2 3 4 Fire 70 | . 9 19 42 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 4 | . . . 4 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Released all parts (6) 38 | -10/Materials | Discovered new exit (range 15) 115 | -10/Materials | Discovered new exit (range 11) 142 | -10/Materials | Discovered new exit (range 16) 214 | -10/Materials | Entered Mines 215 | -10/Mines | Assembled infested the area 220 | -10/Mines | Assisted by a Guerilla fighting off Assembled 221 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 242 | -10/Mines | Learned location of Zion (-7) 469 | -10/Mines | Core integrity fell below 50% 593 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 629 | -10/Mines | Discovered new exit (range 5) 687 | -10/Mines | Discovered new exit (range 3) 688 | -10/Mines | Entered Subcaves 713 | -10/Subcaves | Build established: Mutant 713 | -10/Subcaves | Learned Materials security intel 815 | -10/Subcaves | Core integrity fell below 20% 906 | -10/Subcaves | Discovered new exit (range 9) 1098 | -10/Subcaves | Destroyed by KN-933(R) with Subdweller Beam Cannon Last Messages --------------- 00983_ Dropped Assault Rifle. 00984_ Dropped Lgt. Assault Rifle. 00984_ Acquired Humpback. 00988_ Acquired Scrap Shield. 00990_ Scrap Shield Fragment affixed to Scrap Shield (+20). 00991_ Acquired 34 matter. 00993_ Subatomizers dissect the Sub. Optics. 01074_ HV Slug penetrates Wall. 01076_ HV Slug penetrates KN-933(R). 01076_ KN-933(R) suffers critical hit (Destroy). 01084_ HV Slug penetrates KN-933(R). 01084_ KN-933(R) suffers critical hit (Destroy). 01085_ Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ?????????? | | ?????????????????????????? ?????????# #?????????? | | ?????????????????????????? ???????? #?????????? | | ?????????????????????????? ???????? #?????????? | | ?????????????????????????? ????????#""#?????????? | | ?????????????????????????? ??#?????# "##????????? | | ?????????????????????????? ??# ???##"""#????????? | | ?????????????????????????? ?? ???#"""#?????????? | | ????????????????????????## ???# ??## #?????????? | | ????????????????????????# ???# ?## ##?????????? | | ????????????????????????# "???# ## #??????????? | | ???????????????????????## ??##"" #??????????? | | ???????????????????????# #??#"" ##??????????? | | ???????????????????????# ##?## ##???????????? | | ???????????????????????# ##?## ##????????????? | | ??????????????????????## @""##### #?????????????? | | ??????????????????????# R #" #?????????????? | | ??????????????????????# ##????????????? | | ?????????????????????## R #????????????? | | ?????????????????????#; ;# ##????????????? | | ????????????????##???# #### ##???????????? | | ????????????????# ???# ##?## ##??????????? | | ???????????????## ???# #;##?## #??????????? | | ??????????????## ???# ###### #??????????? | | ??????????????# ##?#####?## #??????????? | | ??????????????# ###?????# ##?????????? | | ??????????????# #?????# ###???????? | | ?????????????## ####### ##??????? | | ????????????## ## #??????? | | ????????????# #??????? | | ????????????#### ##??????? | | ??????????????## #???????? | | ??????????????# ### ## ### #???????? | | ??????????????# #?# ## #??# #??????? | | ??????????????## ### #???# ##??????? | | ??????????????## ## #????###???????? | | ?????????????## ##### ## #?????????????? | | ?????????????# ##???## ## #?????????????? | | ?????????????# #?????## ## ##?????????????? | | ?????????????# ##?????## ? ##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 62 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkCompactSuite Manual? 0 Play Time 00:12:52 Cumulative 135.1 hours Start 2024.11.24 @ 17:15:03 End 2024.11.24 @ 17:24:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3128fa09-5d33-480c-ae54-9a7423fab201