Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.25 @ 11:15:44 Player: PhenomPhear Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1987) 1987 TOTAL SCORE: 5687 Bonus ------- Pacifist 1987 Cogmind --------- Core Integrity 0/1000 Matter 124/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (12) -- (None) > --- UTILITY (2) ------ Improved Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Nuclear Core Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- Nuclear Core [Rating: 6] Favorites ----------- Power Nuclear Core Power Core Nuclear Core Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Improved Propulsion Shielding Protection Improved Propulsion Shielding Weapon None Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 10 | . . 2 2 2 2 2 Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 6 | . . . 4 1 . 1 Power 2 | . . . 2 . . . Engine . | . . . . . . . Core 2 | . . . 2 . . . Reactor . | . . . . . . . Propulsion 3 | . . . 2 1 . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . . 2 1 . . Utility 1 | . . . . . . 1 Device . | . . . . . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon . | . . . . . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 3 | . . . 2 1 . . Power . | . . . . . . . Propulsion 3 | . . . 2 1 . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 2 | . . . 2 1 . . Average Slot Usage (%) 2 | . . . 9 3 . 1 Flight 1 | . . . 7 3 . . Naked Turns 338 | . 42 61 10 75 19 131 Heaviest Build 7 | . . . 7 . . 2 Greatest Support 8 | 3 3 3 8 6 3 3 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 2 | . . 2 2 2 2 2 Average Carried 1 | . . . 1 2 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 2 | . . 2 2 2 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 20 | . . . . . . 20 Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 1718 | . . 171 165 297 73 1012 Core 1619 | . . 171 103 265 73 1007 Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 100 57 81 62 91 . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits 1 | . . . . . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 68 | . . . . . 3 65 Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 68 | . . . . . 3 65 Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 7 | . . . . . . 7 Corruption Purged . | . . . . . . . Effects 6 | . . . . . . 6 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 30 | . . . . . 1 29 Shots . | . . . . . . . Rammed 17 | . . . . . 1 16 Targets Rammed 17 | . . . . . 1 16 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 2 | . . . . 2 . . Average Temperature 2 | . . . . 2 . . Received Heat Transfer 462 | . . 36 108 171 27 120 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 243 | . 15 74 63 188 116 243 Initial 86 | . . 5 31 23 86 56 Average 82 | . 6 15 41 60 101 152 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 84 | 100 100 100 100 100 100 57 Level 1 15 | . . . . . . 42 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . . . 2 3 1 7 Investigation 6 | . . . 1 2 . 3 Extermination . | . . . . . . . Reinforcement 6 | . . . 1 1 1 3 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 2 8 10 16 4 28 Peak Tracking Total 13 | . 2 8 11 6 3 13 Tactical Retreats 5 | . . 1 . 1 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . . . . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 10 | . . 2 1 3 . 4 Terminals 9 | . . 2 1 2 . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 29 | . . 4 4 9 . 12 Successful 5 | . . 1 1 2 . 1 Failed 24 | . . 3 3 7 . 11 Catastrophic 8 | . . 2 . 1 . 5 Database Lockouts . | . . . . . . . Manual 25 | . . 4 3 7 . 11 Terminals 27 | . . 4 4 7 . 12 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . 1 1 1 . 1 Record 1 | . . . 1 . . . Level Access Points 2 | . . 1 . 1 . . Branch Access Points 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Retrieve Matter 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . . 2 1 3 . 4 Full Trace Events 6 | . . . 1 2 . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 506 | 9 42 61 48 145 19 182 Spaces Moved 999 | 18 84 117 111 322 35 312 Core 734 | 18 84 117 19 149 35 312 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 265 | . . . 92 173 . . Fastest Speed 34 | 50 50 50 34 40 50 50 Average Speed 46 | 50 50 50 37 44 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . 1 2 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 13 | 3 26 20 18 15 2 13 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 . 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 1025 | 17 83 118 115 320 35 337 Wait 2 | . . . . . . 2 Move 988 | 17 83 116 108 318 34 312 Hop 2 | . . . 1 1 . . Pick Up 2 | . . 2 . . . . Fast Attach 4 | . . . 2 1 . 1 Attach 2 | . . . 2 . . . Detach 2 | . . . 2 . . . Swap . | . . . . . . . Drop . | . . . . . . . Fire . | . . . . . . . Melee . | . . . . . . . Ram 17 | . . . . . 1 16 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 6 | . . . . . . 6 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 10 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 8) 49 | -10/Materials | Discovered new exit (range 8) 52 | -10/Materials | Entered another Materials area 52 | -9/Materials | Evolved 2 slots: Propulsion x2 94 | -9/Materials | Identified exit to Materials 113 | -9/Materials | Entered another Materials area 113 | -8/Materials | Evolved 2 slots: Propulsion x2 156 | -8/Materials | Discovered new exit (range 12) 161 | -8/Materials | Entered Factory 161 | -7/Factory | Evolved 2 slots: Propulsion x2 293 | -7/Factory | Identified exit to Factory 305 | -7/Factory | Build established: Mutant 306 | -7/Factory | Entered another Factory area 306 | -6/Factory | Evolved 2 slots: Propulsion x2 322 | -6/Factory | Discovered new exit (range 5) 325 | -6/Factory | Entered another Factory area 325 | -5/Factory | Evolved 2 slots: Propulsion x2 345 | -5/Factory | Spotted B-75 Beast 366 | -5/Factory | Discovered new exit (range 15) 475 | -5/Factory | Core integrity fell below 50% 478 | -5/Factory | Identified exit to Upper Caves 478 | -5/Factory | Identified exit to Extension 495 | -5/Factory | Core integrity fell below 20% 507 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00486_ Slug penetrates Wall. 00486_ Penetrated by Slug. 00487_ Slammed into H-66 Slayer. 00489_ Penetrated by Slug. 00492_ Slug penetrates K-01 Serf. 00494_ Penetrated by Slug. 00494_ T-07 Excavator suffers critical hit (Destroy). 00495_ Penetrated by Slug. 00495_ Slug penetrates Wall. 00495_ T-07 Excavator destroyed. 00497_ U-05 Engineer destroyed. 00497_ Penetrated by Slug. 00498_ K-01 Serf collects debris. 00498_ Penetrated by Slug. 00500_ System corrupted: Matter fused (-5). 00500_ Slug penetrates Wall. 00507_ C-30 ARC bursts open, deploying its payload. 00507_ G-67 Veteran unfolds itself. 00507_ G-50 Soldier unfolds itself. 00507_ E-15 Imp unfolds itself. 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