Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.05 @ 21:37:54 Player: K.Ioz Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (129) 645 Value Destroyed (4151) 4151 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (353) 353 TOTAL SCORE: 8109 Bonus ------- High Alert Combat Kills 251 Follower Combat Kills 314 Friendly Fire -212 Cogmind --------- Core Integrity 321/700 Matter 299/300 Energy 11/100 System Corruption 5% Temperature Cool (-85) Movement Hovering (346) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Hovering Gravmag Exoskeleton > --- UTILITY (6) ------ Cryofiber Web Large Storage Unit Improved Sensor Array (fused) Improved Signal Interpreter > --- WEAPON (3) ------- Heavy Ion Cannon Kinetic Assault Construct/C > --- INVENTORY (15) --- High-capacity Matter Pod (200) Visual Processing Unit Signal Interpreter Advanced Targeting Computer Target Analyzer Kinecellerator Kinecellerator Hardened Light Armor Plating Improved Medium Armor Plating Makeshift Medium Armor Plating EMP Blaster Heavy Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Cld. Multi-Ion Engine > --- PROPULSION ------- Hovering Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Cryofiber Web Makeshift Microdissipator Network Large Storage Unit Core Analyzer > --- WEAPON ----------- Advanced Assault Cannon KE Gauss Construct/G Kinetic Assault Construct/C > --- INVENTORY -------- High-capacity Matter Pod Visual Processing Unit Improved Sensor Array Signal Interpreter Improved Signal Interpreter Target Analyzer Kinecellerator Hardened Light Armor Plating Makeshift Medium Armor Plating System Shield EMP Blaster Grenade Launcher Plasma Cutter [Rating: 64] Favorites ----------- Power Constructs Engine Constructs Propulsion Light Treads Treads Light Treads Hover Unit Constructs Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Slots Evolved 6 | . . . 2 . . 4 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 4 | . . . 2 . . 2 Weapon 1 | . . . . . . 1 Parts Attached 100 | 6 10 1 15 31 4 33 Power 11 | 1 . . 1 9 . . Engine 11 | 1 . . 1 9 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 . . 3 4 1 1 Treads 11 | 2 . . 3 4 1 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 47 | 1 2 1 8 7 1 27 Device 32 | . 1 . 6 3 1 21 Storage 5 | 1 1 1 . 1 . 1 Processor 2 | . . . . . . 2 Hackware 1 | . . . . . . 1 Protection 7 | . . . 2 3 . 2 Artifact . | . . . . . . . Weapon 31 | 2 8 . 3 11 2 5 Energy Gun 8 | 1 2 . 2 3 . . Energy Cannon 4 | . . . . 3 . 1 Ballistic Gun 6 | 1 3 . . 1 1 . Ballistic Cannon 5 | . . . 1 1 1 2 Launcher 7 | . 3 . . 2 . 2 Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . 1 6 1 . Parts Lost 28 | . 2 . 9 8 1 8 Power 3 | . . . 1 1 . 1 Propulsion 8 | . . . 3 3 . 2 Utility 9 | . . . 2 3 . 4 Weapon 8 | . 2 . 3 1 1 1 Highest Loss Streak 5 | . 1 . 3 5 1 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 96 100 97 96 92 74 Engine 9 | . 14 14 11 10 10 6 Treads 15 | . 28 28 21 22 21 2 Hover 1 | . . . . . . 3 Device 17 | . 10 14 19 14 15 20 Storage 9 | . 14 14 11 11 11 7 Processor 2 | . . . . . . 6 Protection 7 | . . . 10 14 13 2 Energy Gun 7 | . 14 14 10 7 2 5 Energy Cannon 3 | . . . . 9 10 2 Ballistic Gun 3 | . 12 14 1 . . 3 Ballistic Cannon 5 | . . . 9 4 7 5 Peak Build Rating 64 | 6 10 10 19 25 52 64 Average Rating 29 | 4 9 10 13 17 24 52 On Entrance 13 | . 6 10 10 14 19 34 Naked Turns . | . . . . . . . Heaviest Build 54 | 11 19 27 38 46 46 54 Greatest Support 46 | 40 40 40 40 40 42 46 Greatest Overweight (x) 9 | . . . . 1 9 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 14 | 6 9 11 15 15 15 15 Most Carried 15 | 6 10 11 15 15 15 15 Average Carried 13 | 3 9 9 13 14 14 13 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 6 9 11 15 15 15 13 Scrap Engine Consumption 69 | . . . . . 16 53 Constructs Created 4 | . . . . . 3 1 Constructs Modified 22 | . . . . . 2 20 Class Distribution -------------------- 51% | Mutant 26% | Construct 12% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Construct | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Matter Collected 2628 | 221 157 209 483 522 218 818 Remotely . | . . . . . . . Salvage Created 4096 | . 232 . 1117 1044 416 1287 Parts 276 | . 33 . 77 59 27 80 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 101 | . 12 . 33 23 7 26 Guns 29 | . 6 . 13 1 . 9 Cannons 54 | . . . 20 14 7 13 AOE 17 | . 6 . . 7 . 4 Classes Destroyed 17 | . 4 . 4 4 2 3 Worker 3 | . 1 . . 2 . . Builder 7 | . . . 1 3 . 3 Recycler 3 | . . . . 1 . 2 Mechanic 1 | . . . . 1 . . Operator 2 | . . . 1 1 . . Watcher 11 | . 2 . 3 1 . 5 Swarmer 24 | . 9 . 8 1 . 6 Grunt 35 | . 3 . 16 13 . 3 Brawler 2 | . . . 1 1 . . Duelist 3 | . . . . 3 . . Protector 1 | . . . . 1 . . Sentry 22 | . . . 8 4 4 6 Specialist 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Programmer 9 | . . . . . . 9 Scientist 2 | . . . . . 2 . Scrapper 3 | . . . . . 3 . Thug 1 | . . . . 1 . . Best Kill Streak 12 | . 6 . 4 12 2 4 Combat Bots Only 8 | . 4 . 4 8 2 3 Max Kills in Single Turn 5 | . 3 . 1 5 1 3 Gunslinging . | . . . . . . . Exploded 3 | . 2 . . 3 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Hostile Shots Fired 628 | . 49 . 146 99 20 314 Missed 196 | . 15 . 43 28 3 107 Damage Taken 5979 | . 468 . 1193 1310 387 2621 Core 784 | . 107 . 164 103 31 379 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 819 | . . . . . . 819 Core Remaining (%) 60 | 100 . 57 . . 25 . Volleys Fired 320 | . 22 . 107 81 24 86 Largest 3 | . 2 . 2 2 2 3 Hottest 167 | . 90 . 100 113 113 167 Shots Fired 650 | . 40 . 214 137 44 215 Gun 321 | . 36 . 140 31 2 112 Cannon 304 | . . . 74 93 42 95 Launcher 16 | . 4 . . 4 . 8 Special 9 | . . . . 9 . . Kinetic 333 | . 12 . 108 46 15 152 Thermal 258 | . 17 . 106 73 27 35 Explosive 14 | . 4 . . 2 . 8 Electromagnetic 45 | . 7 . . 16 2 20 Robot Hit Streak 18 | . 6 . 16 14 14 18 Robot Miss Streak 6 | . 2 . 5 3 1 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 385 | . 24 . 127 77 30 127 Core Hits 196 | . 21 . 58 48 14 55 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 22 | . . . 9 6 . 7 Burn 8 | . . . 6 2 . . Blast 14 | . . . 3 4 . 7 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8876 | . 705 . 1850 2360 588 3373 Guns 3029 | . 254 . 829 360 29 1557 Cannons 4044 | . . . 1021 1206 559 1258 Explosions 1801 | . 451 . . 794 . 556 Melee . | . . . . . . . Ramming 2 | . . . . . . 2 Kinetic 4417 | . 43 . 1203 653 274 2244 Thermal 2448 | . 125 . 647 839 285 552 Explosive 1378 | . 451 . . 584 . 343 Electromagnetic 631 | . 86 . . 284 29 232 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . 1 5 5 6 Average Corruption 3 | . . . 1 2 5 3 Corruption Purged 6 | . . . . . . 6 Corruption Blocked . | . . . . . . . Effects 177 | . . . 9 27 69 72 Message Errors 42 | . . . 1 6 19 16 Matter Fused 45 | . . . 3 5 19 18 Heat Flow Errors 17 | . . . . 4 6 7 Energy Discharges 27 | . . . 2 4 11 10 Parts Fused 4 | . . . . 1 1 2 Data Loss (minor) 17 | . . . 2 3 5 7 Data Loss (major) 5 | . . . . 2 3 . Misfires 12 | . . . 1 1 4 6 Alerts 6 | . . . . 1 1 4 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 125 | . 10 . 1 49 . 65 Projectiles 33 | . . . 1 8 . 24 Explosions 92 | . 10 . . 41 . 41 Melee . | . . . . . . . Knockbacks 21 | . . . 9 6 . 6 Impact . | . . . . . . . Kinetic 19 | . . . 8 5 . 6 Secondary 2 | . . . 1 1 . . Self-Inflicted Damage 275 | . 32 . . 181 22 40 Shots 8 | . 1 . . 5 1 1 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 248 | . 104 . 63 199 226 248 Average Temperature 67 | . 26 . 13 80 81 76 Received Heat Transfer 1434 | . 111 . 447 354 141 381 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 3 | . . . . 3 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . 4 . 2 . Heat Transferred 5240 | . 370 . 2257 1709 458 446 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . 2 1 2 Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Peak Influence 843 | . 180 . 568 843 354 512 Initial 300 | . . . . 152 265 300 Average 201 | . 35 . 240 528 90 212 Maximum Alert Level 3 | . . . 2 3 1 2 Low Security (%) 56 | 100 100 100 39 9 73 51 Level 1 28 | . . . 50 21 26 34 Level 2 11 | . . . 10 36 . 14 Level 3 3 | . . . . 32 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 27 | . . . 5 9 . 13 Investigation 3 | . . . 2 . . 1 Extermination 9 | . . . . . . 9 Reinforcement 8 | . . . 3 3 . 2 Assault 4 | . . . . 3 . 1 Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Distress Signals 12 | . 3 . 7 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 165 | . 17 . 56 49 7 36 Peak Tracking Total 10 | . 4 . 6 10 2 4 Tactical Retreats 13 | . . . 9 4 . . Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Traps Triggered 6 | . . . 2 1 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Machines Disabled 14 | . . . 1 5 2 6 Max in Single Turn 1 | . . . 1 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Machines Accessed 45 | . 8 1 6 6 14 10 Terminals 33 | . 8 . 6 5 6 8 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 7 | . . . . . 6 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 128 | . 21 1 26 10 52 18 Successful 84 | . 12 1 11 6 46 8 Failed 44 | . 9 . 15 4 6 10 Catastrophic 5 | . . . 1 . 2 2 Database Lockouts . | . . . . . . . Manual 95 | . 21 . 26 6 25 17 Terminals 90 | . 21 . 26 8 19 16 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 8 | . . . . . 7 1 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 34 | . 1 1 1 2 28 1 Record 24 | . . . . . 24 . Open Door 3 | . . 1 . 2 . . Unreport Threat 5 | . 1 . 1 . 2 1 Release Object 2 | . . . . . 2 . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 1 Report Inventory 2 | . . . . . 1 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 47 | . 11 . 10 4 17 5 Terminals 41 | . 11 . 10 4 11 5 Botnet 16 | . 5 . 4 1 5 1 Disrupt 1 | . . . . . 1 . Skim 24 | . 6 . 6 3 5 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . . . 6 . Tunnel 6 | . . . . . 6 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 35 | . 8 . 6 5 6 10 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 84 | . . . . . . 84 Total Part Build Rating 8 | . . . . . . 8 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Total Allies 12 | . . . . 12 . . Largest Group 10 | . . . . 10 . . Highest-Rated Group 88 | . . . . 88 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders 3 | . . . 2 1 . . ROAM 3 | . . . 2 1 . . Ally Attacks 115 | . . . 19 96 . . Total Damage 916 | . . . 62 854 . . Kills 17 | . . . 1 16 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches 11 | . . . 6 5 . . Drone Recoveries 9 | . . . 6 3 . . Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Turns Passed 14649 | 99 1494 723 2584 1701 2750 5298 Spaces Moved 6471 | 54 619 451 1088 633 1132 2494 Core 5 | 2 . . . . 3 . Treads 4064 | 52 619 451 1088 633 1129 92 Legs 563 | . . . . . . 563 Wheels . | . . . . . . . Hover 1339 | . . . . . . 1339 Flight 500 | . . . . . . 500 Fastest Speed 50 | 50 160 160 160 160 145 61 Average Speed 173 | 155 160 160 160 206 198 165 Slowest Speed 500 | 160 160 160 160 240 500 284 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 71 | 4 97 98 79 72 95 52 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 11 | . 1 . 1 . 9 . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 97 | . 25 . . 30 5 37 Melee . | . . . . . . . Projectile 11 | . . . . 1 . 10 AOE 86 | . 25 . . 29 5 27 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Total 9306 | 66 1084 452 1731 871 1611 3491 Wait 2239 | . 420 . 484 95 401 839 Move 6465 | 53 618 450 1087 632 1131 2494 Hop . | . . . . . . . Pick Up 89 | 7 8 1 25 10 20 18 Fast Attach 26 | 5 3 . 2 8 1 7 Attach 37 | 1 1 . 11 11 3 10 Detach 19 | . 1 . 1 6 4 7 Swap 37 | . 6 1 2 12 . 16 Drop 68 | . 5 . 12 11 27 13 Fire 320 | . 22 . 107 81 24 86 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous 4 | . . . . 4 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 2 exits: [*Fac] / *Low) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 4) 633 | -10/Materials | Discovered new exit (range 16) 818 | -10/Materials | Discovered new exit (range 9) 1081 | -10/Materials | Loaded intel: 16 trap records 1124 | -10/Materials | Discovered new exit (range 7) 1137 | -10/Materials | Identified exit to Subcaves 1181 | -10/Materials | Learned 4 Subcaves zone layouts 1215 | -10/Materials | Learned Storage emergency access door positions 1238 | -10/Materials | Learned location of 2 exits from Mines 1272 | -10/Materials | Learned location of 3 exits from Materials 1316 | -10/Materials | Learned location of Subcaves (-10) 1594 | -10/Materials | Entered Mines 1595 | -10/Mines | Identified exit to Materials 1604 | -10/Mines | Learned Materials stockpile data 1623 | -10/Mines | Met a Derelict bent on vengeance 1625 | -10/Mines | Learned 4 Materials zone layouts 1774 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1936 | -10/Mines | Assembled infested the area 1941 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2288 | -10/Mines | Found the Drone Emporium 2297 | -10/Mines | Found Prototype Device 2317 | -10/Mines | Entered Materials 2317 | -9/Materials | Evolved 2 slots: Utility x2 2318 | -9/Materials | Identified exit to Storage 2318 | -9/Materials | Identified exit to Mines 2318 | -9/Materials | Identified exit to Materials 2529 | -9/Materials | Identified Thief Drone Bay 2561 | -9/Materials | Discovered exit to Materials (range 16) 3091 | -9/Materials | Lost 3 parts (2n1u) 3616 | -9/Materials | Build established: Scavenger-Mutant 3835 | -9/Materials | Discovered exit to Materials (range 5) 4528 | -9/Materials | Learned location of 1 exit from Storage 4562 | -9/Materials | Learned 2 Materials zone layouts 4587 | -9/Materials | Learned Storage security intel 4602 | -9/Materials | Learned Storage trap positions 4628 | -9/Materials | Learned Recycling recycling unit intel 4665 | -9/Materials | Learned location of Zion (-7) 4901 | -9/Materials | Entered Storage 4902 | -9/Storage | Identified exit to Recycling 4903 | -9/Storage | Loaded intel: 13 trap records 5013 | -9/Storage | Met a pair of Derelict thieves 5030 | -9/Storage | Garrison activated, responded to threat 5429 | -9/Storage | Core integrity fell below 50% 5473 | -9/Storage | Lost 5 parts (1p1n3u) 5484 | -9/Storage | Destroyed 8 combat bots 5516 | -9/Storage | Build established: Mutant 5701 | -9/Storage | First assault squad dispatched 5803 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5981 | -9/Storage | Lost 4 allies 6028 | -9/Storage | Lost 4 allies 6128 | -9/Storage | Discovered exit to Materials (range 6) 6594 | -9/Storage | Used back door to open Recycling access 6602 | -9/Storage | Entered Recycling 6603 | -9/Recycling | Met a Zionite searching for Scraptown 6603 | -9/Recycling | Loaded intel: 6 recycling unit locations 7612 | -9/Recycling | Identified exit to Factory 7691 | -9/Recycling | Learned location of Storage (-9) 7760 | -9/Recycling | Learned location of 2 exits from Materials 7870 | -9/Recycling | Identified exit to Scraptown 7944 | -9/Recycling | Learned 2 Storage zone layouts 8023 | -9/Recycling | Scanned before Scraplab entrance 8056 | -9/Recycling | Angered Scraplab inhabitants 8112 | -9/Recycling | Learned 4 Materials zone layouts 8275 | -9/Recycling | Found Prototype Device 8275 | -9/Recycling | Identified Scrap Engine 8626 | -9/Recycling | Found SUBCON Basin 8847 | -9/Recycling | Build established: Construct 9352 | -9/Recycling | Entered Factory 9352 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 9687 | -7/Factory | Build established: Mutant 9759 | -7/Factory | Discovered new exit (range 12) 10664 | -7/Factory | Fabricated Gauss Cannon (x2) 10762 | -7/Factory | Build established: Construct 13866 | -7/Factory | Build established: Skirmisher 14163 | -7/Factory | Discovered new exit (range 4) 14167 | -7/Factory | Identified exit to Lower Caves 14552 | -7/Factory | First assault squad dispatched 14625 | -7/Factory | Lost 3 parts (1p1u1w) 14626 | -7/Factory | Core integrity fell below 50% 14650 | -7/Factory | Self-destructed Last Messages --------------- 14589_ Penetrated by Slug. 14589_ Cld. Multi-Ion Engine destroyed. 14592_ Penetrated by Slug. 14594_ Transmission Jammer destroyed. 14596_ Slug penetrates Wall. 14602_ ALERT: Rogue bot located, Programmers report to Factory Zone 2A. 14620_ Penetrated by Slug. 14635_ System corrupted: Matter fused (-5). 14644_ System corrupted: Hvy. Ion Cannon failed to cycle. 14644_ Megafabricator disabled. 14645_ Penetrated by Slug. 14645_ Hovering Gravmag Exoskeleton destroyed. 14645_ Hovering Gravmag Exoskeleton core remains intact and functional. 14647_ X-62 Marksman Imp. Cooling System blasted off. 14647_ X-62 Marksman destroyed. 14647_ Imp. Sensor Array destroyed. 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""#???????????# """"""" + | | # # ! #???????????# # | | # ###############??????# """"""" # % % | | # #????" # """"""" ####+##### | | # #??""" # """"""" #?# | | # # # """"""" #?# | | # + """ # #?# | | # """""" # """ ##############?# """" " | | # """"""k #??""" #??????????????# """" " | | # """""" #???? #??????????????# """" " | | ######## """""" *###############???????# """" " | | ???????# """""" x!= @ ######### """" " | | ???????# """"" ![! k + """" " | | ???????# """"" p ######### """" " | | ???????# "?"""" #######+#### #???????# | | ???????## "?"""" #?# ## #???????# | | ????????# ? #?# ## #???????######## | | ???????? #?# "" ## #??????????????? | | ????????? #?# "" ## #??????????????? | | ??????????? ###+##?# """ ## #??????????????? | | ?????????? ##???????# """ ## #??????????????? | | ????????? ??????????#a""" ## #??????????????? | | ?????????????????????# ## #??????????????? | | ?????????????????????# ## ##???#######???? | | ?????????????????????# # u ##### #???? | | ?????????????????????# !# #???? | | ?????????????????????######### #???? | | ?????????????????????????????# #???? | | ?????????????????????????????# ##### #???? | | ?????????????????????????????### ###???### ###???? | | ???????????????????????????????# #???????# #???### | | ???????????????????????????????# #???????# #???# | | ???????????????????????????????# #???????# #???# " | | ???????????????????????????????#+#???????# #???# " | | ??????????????????????????????? ???????# #???# " | | ??????????????????????????????? ???????# #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 50 Energy Generation 13 Energy Capacity 273 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 300 Evasion (%) 56 Core Analysis 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gauss Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticSuperquantumLink Manual? 0 Play Time 02:22:11 Cumulative 197.1 hours Start 2024.12.05 @ 17:00:27 End 2024.12.05 @ 21:37:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 117 Adventurer 0 Explorer 33 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 59 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 53x45 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: 54286da0-76e6-4a3b-8c34-c6db9a695a8f