Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.13 @ 22:52:10 Player: Beef Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (129) 645 Value Destroyed (4264) 4264 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1057) 1057 TOTAL SCORE: 11726 Bonus ------- High Alert Combat Kills 160 Follower Combat Kills 517 Entered DSFs 500 Friendly Fire -120 Cogmind --------- Core Integrity 0/1150 Matter 215/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Targeting Computer Graphene Brace Improved Hacking Suite > --- WEAPON (3) ------- Backup Laser I > --- INVENTORY (5) ---- Cooled Fission Core Advanced ECM Suite Disruptor Cannon Coil Gun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Myomer Leg Wheel Wheel Compact Wheel Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Improved Kinecellerator Improved Weapon Cycler Graphene Brace Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Cooled Fission Core Improved Kinecellerator Advanced ECM Suite Disruptor Cannon Coil Gun Coil Gun Mass Driver Improved Remote Datajack Lance [Rating: 91] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Impulse Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Machine Analyzer Hackware Advanced System Shield Protection Layered Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Upp Slots Evolved 12 | . . 2 2 . 2 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . . 1 . . 1 . Utility 7 | . . . 2 . 2 1 . 1 . . 1 . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 166 | 7 5 19 18 16 18 3 15 17 4 13 31 . Power 11 | 1 . 2 1 3 . . . 1 . 2 1 . Engine 5 | 1 . 1 . 3 . . . . . . . . Core 6 | . . 1 1 . . . . 1 . 2 1 . Reactor . | . . . . . . . . . . . . . Propulsion 56 | 2 1 8 8 5 6 . 8 2 1 2 13 . Treads 5 | . . 2 1 2 . . . . . . . . Leg 21 | 2 1 6 3 2 6 . . . . . 1 . Wheel 6 | . . . . . . . . . . . 6 . Hover 20 | . . . 4 1 . . 8 2 1 2 2 . Flight 4 | . . . . . . . . . . . 4 . Utility 50 | 1 3 1 4 4 5 2 2 11 3 6 8 . Device 22 | . 2 . . 3 1 . . 4 3 5 4 . Storage 4 | 1 . . 1 . 1 . . . . . 1 . Processor 8 | . 1 1 3 . 1 . 1 1 . . . . Hackware 4 | . . . . . . . . 3 . . 1 . Protection 12 | . . . . 1 2 2 1 3 . 1 2 . Artifact . | . . . . . . . . . . . . . Weapon 49 | 3 1 8 5 4 7 1 5 3 . 3 9 . Energy Gun 19 | . . 1 3 2 6 1 4 . . 1 1 . Energy Cannon 3 | . . . . . 1 . 1 . . . 1 . Ballistic Gun 12 | 3 1 2 2 . . . . 2 . . 2 . Ballistic Cannon 9 | . . 4 . . . . . 1 . . 4 . Launcher 3 | . . . . 2 . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon 1 | . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 3 3 2 . . . . . 1 . Parts Lost 60 | . 1 1 2 4 . . 13 . 1 10 26 2 Power 5 | . . . 1 1 . . . . . 2 1 . Propulsion 28 | . . . 1 3 . . 8 . 1 2 12 1 Utility 12 | . . . . . . . 1 . . 2 8 1 Weapon 15 | . 1 1 . . . . 4 . . 4 5 . Highest Loss Streak 19 | . 1 1 2 3 . . 13 . 1 8 18 19 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 92 99 99 96 100 98 82 87 87 85 73 23 Engine 5 | . 14 10 . 7 7 6 6 2 . . . . Core 2 | . . . 9 1 . . . 2 5 5 4 . Treads 3 | . . 4 6 8 7 . . . . . . . Leg 14 | . 28 39 25 13 22 26 6 . . . . . Hover 7 | . . . 4 10 . . 10 16 16 16 7 . Device 7 | . 1 2 . 5 15 11 6 9 5 9 13 5 Storage 7 | . 14 11 9 9 7 6 6 5 5 5 4 . Processor 13 | . 5 8 27 18 15 20 23 14 11 11 8 5 Hackware 5 | . . . . . . . . 14 17 15 12 5 Protection 2 | . . . . 3 6 6 5 1 5 2 . 2 Energy Gun 7 | . . 3 11 16 15 20 11 5 . 1 1 5 Ballistic Gun 5 | . 28 4 5 . . . . 7 11 7 . . Ballistic Cannon 2 | . . 13 1 . . . . 2 5 1 6 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 66 | 14 15 21 20 29 35 46 47 49 53 49 66 3 Greatest Support 68 | 20 20 68 61 40 50 50 50 51 51 51 51 7 Greatest Overweight (x) 6 | 2 . . 1 2 . . 5 . 1 1 6 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 8 8 10 10 10 10 10 10 10 9 5 Most Carried 10 | 4 8 8 10 10 10 10 10 10 10 10 10 5 Average Carried 8 | 2 5 7 7 9 9 8 8 9 9 7 6 5 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 4 8 8 10 10 10 10 10 10 10 5 5 5 Class Distribution -------------------- 36% | Mutant 16% | Hacker-Gunner 15% | Scavenger-Mutant 10% | Hacker-Mutant 9% | Hacker-Skirmisher 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -6/DSF Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Upp Matter Collected 3650 | 212 422 527 325 147 180 . . 531 364 341 601 . Remotely . | . . . . . . . . . . . . . Salvage Created 5415 | . 258 642 738 984 877 . 281 410 229 337 659 . Parts 262 | . 25 46 32 52 33 . 14 19 6 14 21 . Haulers Intercepted 10 | . . . 3 5 2 . . . . . . . Recyclers Shooed 5 | . 2 . 2 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 5 13 . . Prevented 2 | . . . . . . . . . 2 . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Upp Combat Hostiles Destroyed 95 | . 9 21 12 13 10 . 5 8 4 9 4 . Guns 52 | . 9 1 12 11 8 . 1 6 1 3 . . Cannons 30 | . . 19 . . . . 2 2 3 . 4 . AOE 9 | . . . . 2 . . 1 . . 6 . . Classes Destroyed 17 | . 4 3 3 1 2 . 2 . 2 . . . Worker 3 | . 1 . . . . . . . . . 2 . Builder 5 | . . . . . 1 . . 1 . . 3 . Hauler 10 | . . . 3 5 2 . . . . . . . Recycler 10 | . . . 2 2 2 . . . . . 4 . Mechanic 1 | . . 1 . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . Watcher 3 | . 1 1 1 . . . . . . . . . Swarmer 21 | . 5 5 3 3 . . . 3 . 2 . . Grunt 43 | . 4 12 5 4 6 . 2 . 2 7 1 . Brawler 1 | . . . . . . . . . 1 . . . Duelist 2 | . . 1 1 . . . . . . . . . Sentry 16 | . . 3 1 6 2 . . 3 . . 1 . Specialist 2 | . . . . . . . 2 . . . . . Hunter 5 | . . . 2 . 1 . . . . . 2 . Programmer 4 | . . . . . 2 . . 2 . . . . Heavy 1 | . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . 1 . . . Best Kill Streak 11 | . 4 11 5 5 5 . 5 7 2 4 6 . Combat Bots Only 10 | . 4 10 3 4 2 . 5 5 2 4 1 . Max Kills in Single Turn 3 | . 1 1 2 3 1 . 1 2 1 2 2 . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . 1 . . 2 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Upp Hostile Shots Fired 889 | . 58 164 70 76 72 . 103 40 16 83 179 28 Missed 268 | . 14 54 19 22 31 . 30 13 3 30 42 10 Damage Taken 11896 | . 389 1150 781 799 552 . 1920 569 427 1112 3791 406 Core 2299 | . 96 191 92 169 50 . 142 117 124 142 918 258 Absorbed by Shields 5 | . . . . . . . 5 . . . . . Regen/Repaired (Parts) 157 | . 4 . . . . . . 23 . . 130 . Core Remaining (%) 71 | 100 61 52 . 52 92 . 83 . . 61 . . Volleys Fired 331 | . 43 48 39 51 45 . 16 23 17 21 28 . Largest 3 | . 2 2 2 2 2 . 3 3 3 3 3 . Hottest 231 | . 40 84 122 116 122 . 231 168 124 124 171 . Shots Fired 695 | . 85 94 73 77 90 . 43 69 49 53 62 . Gun 485 | . 85 11 73 76 90 . 30 49 32 35 4 . Cannon 201 | . . 83 . . . . 13 20 17 10 58 . Launcher 9 | . . . . 1 . . . . . 8 . . Special . | . . . . . . . . . . . . . Kinetic 408 | . 85 83 31 . . . . 60 49 41 59 . Thermal 242 | . . . 42 65 90 . 30 9 . 4 2 . Explosive 8 | . . . . . . . . . . 8 . . Electromagnetic 37 | . . 11 . 12 . . 13 . . . 1 . Robot Hit Streak 23 | . 6 9 12 20 23 . 12 12 5 6 9 . Robot Miss Streak 9 | . 9 4 7 3 3 . 3 5 3 4 4 . Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 5 | . 1 . 2 . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . Shots Hit Robots 445 | . 37 57 59 53 63 . 38 45 29 24 40 . Core Hits 258 | . 18 27 51 32 28 . 21 27 9 22 23 . Critical Kills 5 | . 1 . . . . . . 1 2 1 . . Critical Parts Destroyed 13 | . 1 . . . . . . 4 6 2 . . Critical Strikes 42 | . 2 1 3 4 4 . 1 7 10 3 7 . Burn 12 | . . . 3 4 4 . 1 . . . . . Destroy 22 | . 2 . . . . . . 7 10 3 . . Blast 7 | . . 1 . . . . . . . . 6 . Impale 1 | . . . . . . . . . . . 1 . Melee Attacks 17 | . . 1 . . . . . . . 1 15 . Impact 1 | . . 1 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . 1 15 . Sneak Attacks 4 | . . . . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11069 | . 528 1216 1124 1238 1375 . 1162 1035 668 1192 1531 . Guns 6500 | . 528 184 1124 938 1375 . 585 833 488 402 43 . Cannons 2901 | . . 1001 . . . . 386 202 180 33 1099 . Explosions 1233 | . . . . 285 . . 191 . . 757 . . Melee 420 | . . 31 . . . . . . . . 389 . Ramming 15 | . . . . 15 . . . . . . . . Kinetic 5065 | . 528 1001 569 . . . . 831 668 344 1124 . Thermal 3886 | . . . 555 885 1375 . 776 204 . 91 . . Explosive 757 | . . . . . . . . . . 757 . . Electromagnetic 926 | . . 184 . 338 . . 386 . . . 18 . Impact 31 | . . 31 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 389 | . . . . . . . . . . . 389 . Highest Corruption 6 | . . . . . 1 . . . 5 5 6 6 Average Corruption 3 | . . . . . 1 . . . 5 5 1 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 29 | . . . . . . . . . 9 12 6 2 Message Errors 6 | . . . . . . . . . . 4 2 . Matter Fused 5 | . . . . . . . . . 4 1 . . Heat Flow Errors 4 | . . . . . . . . . 2 2 . . Energy Discharges 6 | . . . . . . . . . . 3 1 2 Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . . 1 2 1 . Data Loss (major) 2 | . . . . . . . . . 2 . . . Misfires 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 172 | . . 31 . 9 . . . 13 . 52 67 . Projectiles 60 | . . 22 . . . . . 13 . . 25 . Explosions 61 | . . . . 9 . . . . . 52 . . Melee 51 | . . 9 . . . . . . . . 42 . Knockbacks 23 | . . 13 . . . . . 2 . . 8 . Impact . | . . . . . . . . . . . . . Kinetic 20 | . . 10 . . . . . 2 . . 8 . Secondary 3 | . . 3 . . . . . . . . . . Self-Inflicted Damage 147 | . . . . 10 . . 71 . . 66 . . Shots 4 | . . . . 1 . . 1 . . 2 . . Rammed 4 | . . . . 4 . . . . . . . . Targets Rammed 5 | . . . . 5 . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 342 | . 6 309 240 301 153 . 286 342 336 240 183 . Average Temperature 80 | . 5 109 71 80 24 . 71 77 163 55 55 . Received Heat Transfer 2577 | . 90 393 279 324 231 . 249 81 60 399 378 93 Effects 14 | . . 6 2 2 . . . 1 3 . . . Energy Bleed 1 | . . 1 . . . . . . . . . . Interference 12 | . . 5 2 2 . . . . 3 . . . Damage (minor) 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Fried 3 | . . 2 . . . . 1 . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . Parts Melted 14 | . . . 2 5 6 . . 1 . . . . Heat Transferred 7564 | . . . 1369 2087 2738 . 986 236 . 148 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 . . 1 . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Upp Peak Influence 567 | . 216 567 286 567 563 230 192 264 . . 294 . Initial 230 | . . 37 197 104 184 230 161 95 . . 147 . Average 236 | . 66 231 186 372 344 230 160 138 . . 196 . Maximum Alert Level 2 | . 1 2 1 2 2 1 . 1 . . 1 . Low Security (%) 49 | 100 95 45 52 12 27 . 100 75 . . 56 . Level 1 29 | . 4 24 47 32 33 100 . 24 . . 43 . Level 2 21 | . . 30 . 55 39 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 2 3 . 3 3 . 2 3 . . 2 . Investigation 6 | . 1 2 . 1 1 . . . . . 1 . Extermination 3 | . . . . . 1 . . 1 . . 1 . Reinforcement 6 | . 1 1 . . 1 . 2 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . 2 . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Upp Distress Signals 9 | . 2 . . 1 3 . . 1 . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 176 | . 17 26 16 21 22 . 11 9 4 17 29 4 Peak Tracking Total 10 | . 5 10 3 8 5 . 4 4 2 8 8 4 Tactical Retreats 20 | . 1 2 1 5 . . 1 . . 4 5 1 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Upp Traps Triggered 5 | . 1 . . 1 . . 2 . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Upp Machines Disabled 10 | . 1 1 . 3 3 . . 1 . 1 . . Max in Single Turn 1 | . 1 1 . 1 1 . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Upp Machines Accessed 37 | . 6 4 1 9 8 1 . 4 2 . 2 . Terminals 24 | . 4 3 1 8 4 1 . 2 1 . . . Fabricators 2 | . . . . . 2 . . . . . . . Repair Stations 5 | . 1 . . . 2 . . 1 . . 1 . Recycling Units 3 | . 1 . . 1 . . . 1 . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 102 | . 15 10 7 19 20 2 . 22 2 . 5 . Successful 53 | . 9 5 4 10 8 1 . 12 2 . 2 . Failed 49 | . 6 5 3 9 12 1 . 10 . . 3 . Catastrophic 10 | . 1 2 1 2 1 . . 2 . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 31 | . 6 5 7 4 3 . . 3 . . 3 . Terminals 73 | . 10 8 7 15 11 2 . 19 1 . . . Fabricators 5 | . . . . . 5 . . . . . . . Repair Stations 11 | . 3 . . . 4 . . 2 . . 2 . Recycling Units 7 | . 2 . . 4 . . . 1 . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 . Terminal Hacks 36 | . 5 3 4 8 4 1 . 9 2 . . . Record 1 | . . . . . . . . . 1 . . . Part Schematic 1 | . . . . 1 . . . . . . . . Prototype ID Bank 7 | . 3 2 . . 1 . . 1 . . . . Open Door 3 | . . . . 2 . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Emergency Access Points 4 | . . . . 2 . . . 2 . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . Alert Level 8 | . 1 1 2 2 1 . . 1 . . . . Unreport Threat 4 | . . . 2 1 . . . 1 . . . . Locate Traps 1 | . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . 3 . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . Build 2 | . . . . . 2 . . . . . . . Repair Station Hacks 7 | . 2 . . . 1 . . 2 . . 2 . Scan Component 4 | . 1 . . . 1 . . 1 . . 1 . Repair 3 | . 1 . . . . . . 1 . . 1 . Recycling Unit Hacks 5 | . 2 . . 2 . . . 1 . . . . Report Inventory 3 | . 1 . . 1 . . . 1 . . . . Retrieve Components 2 | . 1 . . 1 . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 5 4 1 7 6 1 . 2 . . 1 . Full Trace Events 5 | . . 2 . 1 1 . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 40 | . . . . . 40 . . . . . . . Total Robot Build Rating 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . Parts Built 1 | . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 53 | . . . . . 53 . . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . Parts Repaired 3 | . 1 . . . . . . 1 . . 1 . Time 132 | . 26 . . . . . . 56 . . 50 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 11 | . 1 . . 10 . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Upp Total Allies 11 | . . . . 10 1 . . . . . . . Largest Group 10 | . . . . 10 6 . . . . . . . Highest-Rated Group 173 | . . . . 173 109 . . . . . . . Highest-Rated Ally 29 | . . . . 29 29 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 124 | . . . . 44 80 . . . . . . . Total Damage 1566 | . . . . 647 919 . . . . . . . Kills 17 | . . . . 5 12 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Upp Turns Passed 5834 | 70 611 475 355 904 955 52 202 418 676 317 736 63 Spaces Moved 4837 | 47 369 228 171 591 526 39 129 494 1143 422 553 125 Core 175 | 5 . . . . . . . . . . 46 124 Treads 483 | . . . . 234 249 . . . . . . . Legs 1227 | 42 369 228 133 113 277 39 26 . . . . . Wheels 133 | . . . . . . . . . . . 133 . Hover 2743 | . . . 38 244 . . 103 494 1143 422 299 . Flight 76 | . . . . . . . . . . . 75 1 Fastest Speed 31 | 50 120 120 48 48 120 120 56 52 52 52 31 40 Average Speed 87 | 118 120 125 109 123 141 120 81 52 53 52 85 49 Slowest Speed 360 | 150 120 130 150 260 165 120 360 56 106 111 300 50 Overloaded Moves 23 | . . . . . . . . . . . 23 . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 34 | 5 49 20 13 64 19 2 93 13 96 37 14 22 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . 1 . 1 1 . 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 . 1 . . . . . . 1 . Scrap Searched 6 | . . . . . . . . . 4 2 . . Spaces Dug 6 | . . . . . . . . . . 1 5 . Terrain Destroyed 133 | . . 2 . 11 . . 2 2 2 81 33 . Melee 6 | . . . . . . . . . . 1 5 . Projectile 36 | . . 2 . . . . . 2 2 2 28 . AOE 91 | . . . . 11 . . 2 . . 78 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Upp Total 5767 | 57 452 325 267 682 653 45 188 601 1168 469 735 125 Wait 225 | . 29 3 11 2 28 . 4 46 2 6 94 . Move 4820 | 46 368 227 170 590 525 38 128 493 1142 421 547 125 Hop 2 | . . . . . . . . . . . 2 . Pick Up 87 | 4 6 7 14 7 16 1 6 9 2 6 9 . Fast Attach 59 | 6 1 8 3 5 3 1 11 4 . . 17 . Attach 41 | . 3 2 5 2 3 2 4 1 1 9 9 . Detach 18 | . 1 2 1 3 . 2 2 2 . . 5 . Swap 66 | 1 1 9 10 9 12 . . 12 3 4 5 . Drop 83 | . . 18 14 8 21 1 5 11 1 1 3 . Fire 331 | . 43 48 39 51 45 . 16 23 17 21 28 . Melee 17 | . . 1 . . . . . . . 1 15 . Ram . | . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . Crush 4 | . . . . 4 . . . . . . . . Escape Stasis 13 | . . . . . . . 12 . . . 1 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 11) 353 | -10/Materials | Repaired Heat Sink 389 | -10/Materials | Identified exit to Materials 682 | -10/Materials | Entered another Materials area 682 | -9/Materials | Evolved 2 slots: Propulsion x2 1026 | -9/Materials | Discovered new exit (range 16) 1131 | -9/Materials | Destroyed 10 combat bots 1157 | -9/Materials | Entered another Materials area 1157 | -8/Materials | Evolved 2 slots: Utility x2 1352 | -8/Materials | Discovered new exit (range 15) 1426 | -8/Materials | Identified exit to Storage 1512 | -8/Materials | Entered Storage 1717 | -8/Storage | Lost 3 parts (1p2n) 2138 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2298 | -8/Storage | Garrison activated, responded to threat 2380 | -8/Storage | Lost 3 allies 2407 | -8/Storage | Discovered new exit (range 7) 2416 | -8/Storage | Entered Factory 2416 | -7/Factory | Accompanied by 6 allies 2416 | -7/Factory | Evolved 2 slots: Utility x2 2438 | -7/Factory | Build established: Commander-Mutant 2699 | -7/Factory | Fabricated K-01 Serf (x1) 2932 | -7/Factory | Build established: Scavenger-Mutant 3039 | -7/Factory | Discovered new exit (range 16) 3125 | -7/Factory | Fabricated Lrn. Proton Cannon (x1) 3329 | -7/Factory | Identified exit to Factory 3371 | -7/Factory | Entered another Factory area 3371 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3385 | -6/Factory | Identified exit to DSF 3423 | -6/Factory | Entered DSF 3446 | -6/DSF | Additional patrols routed to DSF 3572 | -6/DSF | Lost 13 parts (8n1u4w) 3607 | -6/DSF | Discovered new exit (range 13) 3625 | -6/DSF | Identified exit to Factory 3625 | -6/DSF | Entered Factory 3625 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3793 | -5/Factory | Discovered new exit (range 16) 3895 | -5/Factory | Identified exit to Upper Caves 3962 | -5/Factory | Garrison activated, responded to threat 3971 | -5/Factory | Repaired Antigrav System 4043 | -5/Factory | Entered Upper Caves 4376 | -5/Upper Caves | Spotted B-75 Beast 4394 | -5/Upper Caves | Destroyed B-75 Beast 4633 | -5/Upper Caves | Discovered new exit (range 5) 4635 | -5/Upper Caves | Identified exit to Upper Caves 4666 | -5/Upper Caves | Build established: Hacker-Gunner 4719 | -5/Upper Caves | Entered another Upper Caves area 4724 | -5/Upper Caves | Discovered new exit (range 5) 4726 | -5/Upper Caves | Identified exit to Factory 4916 | -5/Upper Caves | Attracted the attention of an 0b10 base 4991 | -5/Upper Caves | Lost 8 parts (1p2n2u3w) 5036 | -5/Upper Caves | Entered Factory 5036 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5069 | -4/Factory | Discovered new exit (range 15) 5237 | -4/Factory | Build established: Hacker-Mutant 5241 | -4/Factory | Lost 3 parts (2u1w) 5371 | -4/Factory | Repaired Gravmag Array 5564 | -4/Factory | Lost 3 parts (3n) 5657 | -4/Factory | Crushed by falling debris 5717 | -4/Factory | Core integrity fell below 50% 5772 | -4/Factory | Entered Upper Caves 5774 | -4/Upper Caves | Core integrity fell below 20% 5804 | -4/Upper Caves | Lost 19 parts (1p8n6u4w) 5829 | -4/Upper Caves | Spotted B-86 Titan 5835 | -4/Upper Caves | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 05742_ U-05 Engineer lays Concrete. 05743_ System corrupted: Energy discharge (-18). 05743_ U-05 Engineer lays Concrete. 05746_ K-01 Serf collects debris. 05746_ Cld. Field Propulsion Drive destroyed. 05747_ U-05 Engineer lays Concrete. 05748_ Acquired 11 matter. 05749_ U-05 Engineer lays Concrete. 05749_ K-01 Serf cleans the Matter Pump. 05750_ U-05 Engineer lays Concrete. 05752_ Acquired Backup Plating I. 05754_ Acquired Backup Laser I. 05756_ Acquired 1 matter. 05756_ Acquired 6 matter. LOCATION=UNKNOWN GOAL=ESCAPE 05773_ Cld. Field Propulsion Drive destroyed. 05775_ System corrupted: Energy discharge (-36). 05806_ Backup Plating I destroyed. 05824_ System corrupted: Energy discharge (-28). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????#? | | ??????????????????????????????????????????? ????# | | ?????????????????????????????????????????# #??? | | ???????????????#????????????????????????# ?? | | ???????????????# ????????#########????? ?# | | ???????????????# ??????# #??????# | | ???????????????# ???## #??????# # | | ????????????????# ## ;#??????# ## ? | | ??????????????# @ ##???????# # # | | ??????????????# ###??????# # | | ??????????? BB ##??????# | | ??????????? BB #######?# | | ??????????? #?# # | | ???????????? ## #?# | | ???????????? #### ### ### | | ???????????? #####??## ##?# ## | | ????????????? ### ????????####??# | | ????????????? #####??## ??????????????# | | ??????????????????????###??????????????#### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# #### | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????## #??? | | ???????????????????????????????????????????## ??? | | ????????????????????????????????????????????###??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 14 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 22 Defensive Hacking 28 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Hvy. Missile Launcher | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Lrn. Proton Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldMakeshiftTendrils Manual? 0 Play Time 01:10:56 Cumulative 44.5 hours Start 2024.07.13 @ 21:40:56 End 2024.07.13 @ 22:52:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 158ebc1f-280b-4de0-8ac6-c6851ed97027