Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.10 @ 21:03:12 Player: Bert Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (385) 385 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2305 Bonus ------- None Cogmind --------- Core Integrity 396/550 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Improved Power Shielding > --- WEAPON (3) ------- Beam Rifle > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Improved Power Shielding Hacking Suite Long-range Tractor Beam Particle Gun Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Power Shielding Shield Generator > --- WEAPON ----------- Particle Gun Light Assault Rifle Plasma Cutter > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Wheel Compact Wheel Improved Power Shielding EMP Blaster [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Improved Power Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 22 | 6 . 5 6 5 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . 1 1 . Treads . | . . . . . Leg 4 | 2 . 1 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 . 1 4 1 Device 2 | . . 1 1 . Storage 3 | 1 . . 2 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 9 | 2 . 3 . 4 Energy Gun 5 | 2 . 2 . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | . . 1 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 3 | . . 2 1 . System Corruption 10 | . . 9 1 . Parts Lost 9 | . . 2 . 7 Power 1 | . . . . 1 Propulsion 3 | . . 1 . 2 Utility 2 | . . . . 2 Weapon 3 | . . 1 . 2 Highest Loss Streak 6 | . . 2 . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 85 85 99 93 Engine 11 | . 14 14 11 8 Leg 27 | . 28 25 33 25 Device 8 | . . 3 13 17 Storage 11 | . 14 14 10 9 Processor 1 | . . . 7 . Protection 1 | . . . . 5 Energy Gun 17 | . 28 22 11 9 Ballistic Gun 5 | . . 5 11 7 Launcher 1 | . . . . 4 Special Weapon 1 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 25 | 14 14 15 19 25 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 8 25 8 Average Capacity 7 | 7 8 8 7 8 Most Carried 8 | 6 6 8 7 8 Average Carried 6 | 4 6 6 5 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 6 6 7 5 7 Class Distribution -------------------- 55% | Mutant 21% | Scavenger-Tank 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 546 | 223 . 153 48 122 Remotely . | . . . . . Salvage Created 617 | . . 361 45 211 Parts 37 | . . 14 3 20 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 13 | . . 4 3 6 Guns 11 | . . 2 3 6 AOE 1 | . . 1 . . Classes Destroyed 4 | . . 2 1 1 Recycler 3 | . . 3 . . Swarmer 6 | . . . 3 3 Grunt 4 | . . 4 . . Sentry 3 | . . . . 3 Best Kill Streak 4 | . . 4 3 3 Combat Bots Only 3 | . . 2 3 3 Max Kills in Single Turn 2 | . . 2 2 2 Gunslinging 1 | . . . 1 1 Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 124 | . . 41 14 69 Missed 26 | . . 9 2 15 Damage Taken 993 | . . 343 70 580 Core 226 | . . 54 18 154 Absorbed by Shields 135 | . . . . 135 Redirected to Shielding 49 | . . . . 49 Ignored by Resistances 331 | . . 104 24 203 Core Remaining (%) 91 | 100 . 78 95 . Volleys Fired 56 | . . 21 5 30 Largest 3 | . . 2 2 3 Hottest 118 | . . 90 85 118 Shots Fired 99 | . . 35 10 54 Gun 93 | . . 35 10 48 Cannon . | . . . . . Launcher 5 | . . . . 5 Special 1 | . . . . 1 Kinetic 37 | . . 6 5 26 Thermal 36 | . . 8 5 23 Explosive . | . . . . . Electromagnetic 26 | . . 21 . 5 Robot Hit Streak 19 | . . 19 7 12 Robot Miss Streak 3 | . . 1 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 1 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 75 | . . 31 7 37 Core Hits 27 | . . 11 3 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 1 3 Burn 4 | . . . 1 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1104 | . . 575 80 449 Guns 795 | . . 381 80 334 Cannons . | . . . . . Explosions 299 | . . 194 . 105 Melee . | . . . . . Ramming . | . . . . . Kinetic 192 | . . 27 37 128 Thermal 553 | . . 294 43 216 Explosive . | . . . . . Electromagnetic 359 | . . 254 . 105 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . 9 1 . Average Corruption 2 | . . 8 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . 3 3 . Message Errors 1 | . . . 1 . Matter Fused 3 | . . 1 2 . Data Loss (minor) 1 | . . 1 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 27 | . . 20 . 7 Projectiles . | . . . . . Explosions 27 | . . 20 . 7 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 12 | . . . . 12 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 375 | . . 375 24 15 Average Temperature 144 | . . 212 11 7 Received Heat Transfer 492 | . . 264 . 228 Effects 1 | . . 1 . . Matter Decay 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 1 1 2 Heat Transferred 1508 | . . 546 185 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 252 | . 15 106 135 252 Initial 48 | . . 4 34 48 Average 54 | . . 49 91 99 Maximum Alert Level 1 | . . . . 1 Low Security (%) 97 | 100 100 100 100 90 Level 1 2 | . . . . 9 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 24 | . 2 4 4 14 Peak Tracking Total 7 | . 2 4 4 7 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled 2 | . . . . 2 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 1 . 4 1 Terminals 5 | . 1 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 5 . 10 1 Successful 8 | . 3 . 5 . Failed 8 | . 2 . 5 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 5 . 8 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 . 3 . Record 1 | . 1 . . . Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Scanalyzer Index 1 | . . . 1 . Locate Traps 1 | . 1 . . . Surveillance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 2 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1564 | 120 375 383 276 410 Spaces Moved 892 | 97 143 247 209 196 Core 19 | 19 . . . . Treads . | . . . . . Legs 873 | 78 143 247 209 196 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 121 | 106 120 126 120 123 Slowest Speed 190 | 120 120 190 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 6 30 52 22 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . . 8 . . Melee . | . . . . . Projectile . | . . . . . AOE 8 | . . 8 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1242 | 114 346 287 225 270 Wait 204 | . 204 . . . Move 888 | 96 142 246 208 196 Hop . | . . . . . Pick Up 33 | 12 . 9 4 8 Fast Attach . | . . . . . Attach 20 | 6 . 5 4 5 Detach 5 | . . 1 1 3 Swap 2 | . . . 2 . Drop 10 | . . 5 1 4 Fire 56 | . . 21 5 30 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 24 | . . . . 24 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 121 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 5) 496 | -10/Materials | Entered Mines 497 | -10/Mines | Learned location of Storage (-8) 864 | -10/Mines | Discovered new exit (range 7) 879 | -10/Mines | Entered Materials 879 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1064 | -9/Materials | Identified exit to Mines 1114 | -9/Materials | Discovered new exit (range 16) 1155 | -9/Materials | Entered another Materials area 1155 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1179 | -8/Materials | Build established: Scavenger-Mutant 1393 | -8/Materials | Discovered new exit (range 15) 1510 | -8/Materials | Build established: Scavenger-Tank 1565 | -8/Materials | Self-destructed Last Messages --------------- 01538_ K-01 Serf collects debris. 01538_ W-25 Informer distress signal alerts nearby ally. 01539_ K-01 Serf cleans the Pressure Siphon. 01540_ R-06 Scavenger collects Flight Unit. 01543_ K-01 Serf collects debris. 01545_ R-06 Scavenger collects Lgt. Assault Rifle. 01546_ K-01 Serf collects debris. 01547_ R-06 Scavenger collects Lgt. Ion Engine. 01549_ K-01 Serf cleans the Pressure Siphon. 01551_ Aluminum Leg destroyed. 01553_ K-01 Serf cleans the Pressure Siphon. 01553_ K-01 Serf collects debris. 01554_ Shield Generator destroyed. 01556_ Imp. Ion Engine destroyed. 01557_ R-06 Scavenger collects Flight Unit. 01558_ Imp. Heat Sink destroyed. 01558_ K-01 Serf cleans the Pressure Siphon. 01561_ Lgt. Assault Rifle destroyed. 01561_ K-01 Serf cleans the Pressure Siphon. 01565_ EMP Blaster destroyed. Map ----- +----------------------------------------------------+ | # #????# #?? ?????????????????????? | | #####/####????# #??