Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 22:56:28 Player: morimori Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (120) 600 Value Destroyed (2633) 2633 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-34) -34 TOTAL SCORE: 5939 Bonus ------- Follower Combat Kills 7 Friendly Fire -41 Cogmind --------- Core Integrity 0/700 Matter 20/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Nuclear Core Light Nuclear Core Light Nuclear Core Armored Huge Wheel Airjet Airjet Gravmag System Gravmag System Gravmag System Gravmag System Improved Heat Sink Large Storage Unit Improved Terrain Scanner Seismic Detector Improved Targeting Computer Hardened Medium Armor Plating Hacking Suite Hacking Suite Shotgun High-powered Shotgun EMP Blaster Improved Grenade Launcher Improved Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Minigun Flak Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Armored Wheel Improved Hover Unit Airjet Gravmag System Gravmag System Gravmag System Gravmag System Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Terrain Scanner Seismic Detector Improved Targeting Computer Hacking Suite Shotgun High-powered Shotgun High-powered Shotgun EMP Blaster Improved Grenade Launcher Improved Grenade Launcher Hammer [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg VSS Leg Wheel Armored Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . . . 2 1 Utility 3 | . . . 2 . . 1 Weapon . | . . . . . . . Parts Attached 122 | 9 26 10 22 12 43 . Power 12 | 1 3 2 2 2 2 . Engine 11 | 1 3 2 2 2 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 23 | 3 6 . 3 . 11 . Treads . | . . . . . . . Leg 5 | . . . . . 5 . Wheel 18 | 3 6 . 3 . 6 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 35 | 3 6 2 7 4 13 . Device 17 | 2 2 1 1 3 8 . Storage 4 | 1 2 1 . . . . Processor 8 | . . . 4 1 3 . Hackware . | . . . . . . . Protection 6 | . 2 . 2 . 2 . Artifact . | . . . . . . . Weapon 52 | 2 11 6 10 6 17 . Energy Gun 3 | 1 1 . . . 1 . Energy Cannon 9 | . . . 3 1 5 . Ballistic Gun 25 | 1 7 2 7 1 7 . Ballistic Cannon 2 | . . . . . 2 . Launcher 9 | . 3 3 . 2 1 . Special Weapon 3 | . . 1 . 2 . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 26 | . 3 3 4 2 9 5 Power 3 | . . 1 . 1 . 1 Propulsion 7 | . 1 . 1 . 4 1 Utility 6 | . 2 1 1 . 1 1 Weapon 10 | . . 1 2 1 4 2 Highest Loss Streak 5 | . 1 3 2 1 2 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 97 97 98 97 87 46 Engine 10 | . 14 12 11 8 5 3 Leg 1 | . . . . . 6 . Wheel 22 | . 27 28 21 22 17 10 Device 7 | . 5 6 10 10 7 . Storage 11 | . 14 14 11 11 9 7 Processor 12 | . . . 20 22 18 12 Protection 3 | . 6 6 2 . 1 . Energy Cannon 2 | . . . 5 3 3 . Ballistic Gun 16 | . 25 20 15 15 9 4 Ballistic Cannon 1 | . . . . . 3 5 Launcher 1 | . . 4 . 2 . . Peak Build Rating 41 | 8 10 13 24 26 41 38 Average Rating 19 | 5 8 10 20 22 32 29 On Entrance 16 | . 7 10 11 24 22 38 Naked Turns . | . . . . . . . Heaviest Build 102 | 12 21 90 97 96 102 98 Greatest Support 56 | 26 24 24 24 24 56 56 Greatest Overweight (x) 26 | . 1 3 7 3 10 26 Average Overweight (x) 1 | . . . 3 3 2 2 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 Average Capacity 19 | 7 8 14 25 25 25 25 Most Carried 25 | 8 9 13 25 25 25 25 Average Carried 17 | 3 7 10 22 25 24 25 Final Capacity 25 | 8 10 25 25 25 25 25 Final Carried 25 | 6 9 12 25 25 25 25 Class Distribution -------------------- 83% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 2290 | 300 538 227 449 285 491 . Remotely . | . . . . . . . Salvage Created 3243 | 155 680 142 809 396 1061 . Parts 230 | 13 66 13 55 23 60 . Haulers Intercepted 3 | . 1 . 2 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 76 | . 20 8 15 12 21 . Guns 40 | . 15 . 12 8 5 . Cannons 15 | . . . 2 1 12 . AOE 19 | . 5 8 . 3 3 . Classes Destroyed 14 | 2 7 . 1 2 2 . Worker 10 | . 3 1 2 . 4 . Builder 3 | . 1 . 2 . . . Tunneler 10 | 3 1 3 . 2 1 . Hauler 3 | . 1 . 2 . . . Recycler 7 | 1 . . 4 1 1 . Operator 3 | . 1 . 1 . 1 . Watcher 8 | . 3 . 1 . 4 . Swarmer 32 | . 8 6 8 5 5 . Grunt 32 | . 12 2 3 5 10 . Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Sentry 7 | . . . 4 . 3 . Specialist 2 | . . . . . 2 . Heavy 1 | . . . . . 1 . Best Kill Streak 13 | 3 7 3 9 5 13 . Combat Bots Only 7 | . 5 3 4 5 7 . Max Kills in Single Turn 5 | 1 3 2 5 2 4 . Gunslinging 1 | . . . 1 . . . Exploded 2 | . 2 2 . 1 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 471 | . 85 32 83 39 111 121 Missed 127 | . 19 9 29 12 25 33 Damage Taken 5260 | . 691 561 797 319 1462 1430 Core 1265 | . 114 110 118 66 155 702 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 169 | . 17 . . . 152 . Core Remaining (%) 58 | 100 . 10 . 54 71 . Volleys Fired 286 | 10 88 34 55 29 65 5 Largest 2 | 2 2 2 2 2 2 2 Hottest 136 | 70 40 100 91 103 136 69 Shots Fired 516 | 20 167 43 102 49 127 8 Gun 378 | 20 160 33 82 29 50 4 Cannon 108 | . . . 20 9 75 4 Launcher 24 | . 7 9 . 6 2 . Special 6 | . . 1 . 5 . . Kinetic 399 | 10 160 33 82 29 77 8 Thermal 75 | 10 . 1 20 14 30 . Explosive 24 | . 7 9 . 6 2 . Electromagnetic 18 | . . . . . 18 . Robot Hit Streak 19 | 6 10 12 10 11 19 5 Robot Miss Streak 8 | 2 5 4 3 3 8 7 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 358 | 13 100 28 84 32 94 7 Core Hits 226 | 7 58 17 41 25 75 3 Critical Kills 2 | . . . 1 . 1 . Critical Parts Destroyed 2 | . 2 . . . . . Critical Strikes 5 | . 2 . 2 . 1 . Meltdown 2 | . . . 1 . 1 . Destroy 3 | . 2 . 1 . . . Melee Attacks 6 | . . . . . 6 . Impact 6 | . . . . . 6 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7305 | 142 1246 842 1673 868 2369 165 Guns 3216 | 142 888 219 902 351 643 71 Cannons 1747 | . . . 266 122 1314 45 Explosions 2237 | . 356 612 505 352 412 . Melee . | . . . . . . . Ramming 51 | . 2 . . . . 49 Kinetic 3693 | 42 888 219 902 351 1175 116 Thermal 970 | 100 . 11 266 165 428 . Explosive 2126 | . 318 612 470 352 374 . Electromagnetic 465 | . 38 . 35 . 392 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . 8 1 Message Errors 4 | . . . . . 3 1 Matter Fused 2 | . . . . . 2 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Parts Rejected 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 161 | . . 33 117 . 6 5 Projectiles 6 | . . . . . 6 . Explosions 150 | . . 33 117 . . . Melee 5 | . . . . . . 5 Knockbacks 21 | . 1 . . . 18 2 Impact 2 | . 1 . . . . 1 Kinetic 15 | . . . . . 14 1 Secondary 4 | . . . . . 4 . Self-Inflicted Damage 230 | . 14 57 136 . . 23 Shots 5 | . 1 2 2 . . . Rammed 6 | . 1 . . . . 5 Targets Rammed 6 | . 1 . . . . 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 489 | 90 44 24 199 148 489 2 Average Temperature 57 | 34 10 7 52 54 91 2 Received Heat Transfer 1626 | . 312 27 198 99 567 423 Effects 5 | . . . . . 5 . Shutdowns 1 | . . . . . 1 . Interference 4 | . . . . . 4 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions 1 | . . . . . . 1 Robots Melted 2 | . . . 1 . 1 . Combat Hostiles 2 | . . . 1 . 1 . Parts Melted 6 | 2 . . 2 1 1 . Heat Transferred 2226 | 296 . 80 518 542 790 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 373 | 20 322 230 373 297 324 60 Initial 85 | . 13 85 63 45 29 60 Average 170 | 8 223 157 173 120 174 46 Maximum Alert Level 1 | . 1 1 1 1 1 . Low Security (%) 57 | 100 26 72 58 86 58 100 Level 1 42 | . 73 27 41 13 41 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 7 . 2 . 7 1 Investigation 8 | . 6 . 1 . 1 . Extermination . | . . . . . . . Reinforcement 6 | . 1 . 1 . 3 1 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 5 | . . . 3 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 114 | . 26 9 26 15 31 7 Peak Tracking Total 6 | . 6 3 6 3 6 5 Tactical Retreats 4 | . . . . 2 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 9 | . 3 . 2 . 4 . Indirectly 1 | . 1 . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 15 | . 7 2 5 . 1 . Max in Single Turn 5 | . 5 1 2 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 21 | . 10 . 6 . 5 . Terminals 16 | . 7 . 5 . 4 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 60 | . 26 . 25 . 9 . Successful 28 | . 13 . 11 . 4 . Failed 32 | . 13 . 14 . 5 . Catastrophic 6 | . 1 . 3 . 2 . Database Lockouts . | . . . . . . . Manual 35 | . 17 . 14 . 4 . Terminals 45 | . 18 . 20 . 7 . Fabricators . | . . . . . . . Repair Stations 6 | . 4 . . . 2 . Recycling Units 4 | . 4 . . . . . Scanalyzers 5 | . . . 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 1 . 6 . . . Unreport Threat 2 | . . . 2 . . . Locate Traps 3 | . 1 . 2 . . . Zone Layout 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 3 . . . 2 . Scan Component 3 | . 2 . . . 1 . Repair 2 | . 1 . . . 1 . Recycling Unit Hacks 2 | . 2 . . . . . Retrieve Components 2 | . 2 . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 6 . 3 . 2 . Terminals 9 | . 4 . 3 . 2 . Assimilate 1 | . 1 . . . . . Botnet 4 | . 2 . 1 . 1 . Disrupt 1 | . . . . . 1 . Operators 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 18 | . 8 . 6 . 4 . Full Trace Events 3 | . 1 . 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . . 1 . Time 74 | . 36 . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 13 | . 13 . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired . | . . . . . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . 1 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 8 | . . . . 8 . . Highest-Rated Ally 8 | . . . . 8 . . Total Orders . | . . . . . . . Ally Attacks 1 | . . . . 1 . . Total Damage 11 | . . . . 11 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 6818 | 116 1793 775 1149 1098 1729 158 Spaces Moved 4415 | 64 1387 621 631 711 932 69 Core 5 | 2 . . . . . 3 Treads . | . . . . . . . Legs 1 | . . . . . 1 . Wheels 4409 | 62 1387 621 631 711 931 66 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 90 135 135 115 115 Average Speed 114 | 87 85 100 136 135 131 171 Slowest Speed 1350 | 100 95 135 195 135 720 1350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 4 99 91 58 97 54 2 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 211 | . 40 67 21 61 22 . Melee 3 | . . . . . 3 . Projectile . | . . . . . . . AOE 208 | . 40 67 21 61 19 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 5720 | 103 1858 732 824 794 1310 99 Wait 732 | 11 326 56 80 37 205 17 Move 4409 | 63 1386 620 630 710 931 69 Hop . | . . . . . . . Pick Up 80 | 7 11 7 24 1 29 1 Fast Attach 37 | 7 3 2 7 3 15 . Attach 14 | . 1 1 4 . 8 . Detach 3 | . . . 2 . 1 . Swap 71 | 2 22 7 11 9 20 . Drop 74 | 3 20 5 11 3 30 2 Fire 286 | 10 88 34 55 29 65 5 Melee 6 | . . . . . 6 . Ram 6 | . 1 . . . . 5 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . 2 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / Exi) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 381 | -10/Materials | Build established: Mutant 715 | -10/Materials | Repaired Broken Grenade Launcher 773 | -10/Materials | Discovered new exit (range 5) 819 | -10/Materials | Build established: Scavenger-Mutant 925 | -10/Materials | Discovered new exit (range 15) 1230 | -10/Materials | Discovered new exit (range 7) 1312 | -10/Materials | Discovered new exit (range 13) 1424 | -10/Materials | Build established: Mutant 1910 | -10/Materials | Entered Mines 2001 | -10/Mines | Assembled infested the area 2006 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2212 | -10/Mines | Discovered new exit (range 6) 2222 | -10/Mines | Identified exit to Exiles 2230 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2244 | -10/Mines | Core integrity fell below 50% 2282 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2286 | -10/Mines | Lost 3 parts (1p1u1w) 2401 | -10/Mines | Discovered new exit (range 15) 2447 | -10/Mines | Core integrity fell below 20% 2685 | -10/Mines | Entered Materials 2685 | -9/Materials | Evolved 2 slots: Utility x2 3224 | -9/Materials | Discovered new exit (range 8) 3619 | -9/Materials | Discovered new exit (range 15) 3834 | -9/Materials | Entered Mines 3882 | -9/Mines | Met a Derelict bent on vengeance 3940 | -9/Mines | Discovered new exit (range 5) 4181 | -9/Mines | Discovered new exit (range 10) 4645 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4932 | -9/Mines | Entered Materials 4932 | -8/Materials | Evolved 2 slots: Propulsion x2 5125 | -8/Materials | Garrison activated, responded to threat 5175 | -8/Materials | Destroyed 7 combat bots 6002 | -8/Materials | Discovered new exit (range 13) 6253 | -8/Materials | Repaired Hrd. Medium Armor Plating 6296 | -8/Materials | Discovered new exit (range 16) 6454 | -8/Materials | Discovered new exit (range 16) 6477 | -8/Materials | Identified exit to Factory 6661 | -8/Materials | Entered Factory 6661 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6800 | -7/Factory | Core integrity fell below 50% 6812 | -7/Factory | Core integrity fell below 20% 6819 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06771_ R-06 Scavenger collects Arm. Huge Wheel. 06773_ Penetrated by Slug. 06773_ M-28 Smith repairs H-55 Commando. 06776_ Slammed into R-06 Scavenger. 06776_ Penetrated by Slug. 06776_ Imp. Targeting Computer destroyed. 06779_ Penetrated by Slug. 06781_ Critical hit (Burn: +37). 06783_ Slug penetrates R-06 Scavenger. 06783_ R-06 Scavenger destroyed. 06787_ Flak Cannon destroyed. 06789_ Penetrated by Slug. 06790_ Critical hit (Burn: +37). 06795_ Penetrated by Slug. 06798_ 0J80AG035C:&Z4%OFA=OK