Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.16 @ 18:13:05 Player: quak Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (123) 615 Value Destroyed (3079) 3079 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (4073) 4073 TOTAL SCORE: 16647 Bonus ------- Follower Combat Kills 273 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1569/1600 Matter 246/300 Energy 315/325 System Corruption 0% Temperature Cool (12) Movement Flying (15) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (10) -- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Nuclear Pulse Array Field Propulsion Array Q-thruster Electron Diverter > --- UTILITY (11) ----- Machine Analyzer Graphene Brace Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Advanced Micro-nuke Launcher Katana > --- INVENTORY (5) ---- Q-thruster Experimental Power Amplifier Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Nuclear Pulse Array Field Propulsion Array Q-thruster Electron Diverter > --- UTILITY ---------- Experimental Power Amplifier Machine Analyzer Improved Light Armor Plating Graphene Brace Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Advanced Micro-nuke Launcher Katana > --- INVENTORY -------- Improved VTOL Module Q-thruster [Rating: 125] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Improved VTOL Module Treads Improved Treads Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Tiamat Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 8 | . . . 1 . . . . 1 1 . . 1 . . 2 2 . Utility 9 | . . . 1 . . . 2 1 1 2 . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 129 | 6 13 2 31 2 . . 24 7 12 4 3 5 4 11 3 1 1 Power 14 | 1 2 . 4 . . . 1 1 2 . . . 1 2 . . . Engine 8 | 1 2 . 3 . . . . 1 1 . . . . . . . . Core 3 | . . . 1 . . . 1 . 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 2 . . . Propulsion 32 | 2 2 1 9 . . . 6 1 3 . 1 1 . 3 1 1 1 Treads 16 | 2 2 1 9 . . . 2 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . 4 1 3 . 1 1 . 3 1 1 1 Utility 52 | 1 6 1 6 2 . . 11 3 5 4 1 3 3 5 1 . . Device 13 | . 1 . . . . . 1 1 1 2 . 1 2 3 1 . . Storage 4 | 1 2 . 1 . . . . . . . . . . . . . . Processor 3 | . . . . . . . . 1 . . . . 1 1 . . . Hackware 11 | . . . . . . . 4 1 2 1 1 2 . . . . . Protection 21 | . 3 1 5 2 . . 6 . 2 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 31 | 2 3 . 12 . . . 6 2 2 . 1 1 . 1 1 . . Energy Gun 1 | . . . . . . . 1 . . . . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . . . . . . Ballistic Gun 18 | 2 2 . 8 . . . 4 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . 1 . 1 . 1 1 . . 1 . . Special Weapon 2 | . 1 . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 3 . . . 3 1 2 . . 2 2 1 3 . . Parts Lost 36 | . 1 2 4 1 . . 7 2 4 . 3 2 . 6 2 . 2 Power 6 | . . . 1 . . . . 1 1 . . 1 . 1 1 . . Propulsion 10 | . . 1 . . . . 4 . 2 . 1 . . 1 . . 1 Utility 13 | . 1 1 2 1 . . 1 1 . . 1 1 . 3 . . 1 Weapon 7 | . . . 1 . . . 2 . 1 . 1 . . 1 1 . . Highest Loss Streak 3 | . 1 2 2 1 . . 2 1 3 . 3 2 . 3 2 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 11 | 1 15 14 15 20 19 20 17 4 4 4 4 4 5 3 3 2 2 Power . | . . 1 . 1 2 2 1 . . . . . . . . . . Propulsion 3 | . 2 1 3 7 7 7 5 1 1 1 . . 1 1 2 2 1 Utility 5 | . 9 10 7 7 7 7 6 1 1 3 3 3 3 . . . 1 Weapon 2 | . 1 1 2 4 3 4 3 1 . . . 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 24 | . 5 . 9 . 1 . 5 . 1 . . 1 . 2 . . . Power 4 | . 1 . 1 . . . 2 . . . . . . . . . . Propulsion 5 | . 2 . 1 . . . 1 . . . . . . 1 . . . Utility 11 | . 1 . 7 . 1 . 1 . . . . . . 1 . . . Weapon 3 | . . . . . . . 1 . 1 . . 1 . . . . . Tool/Special 1 | . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 99 99 100 100 96 99 97 98 96 80 92 90 80 82 74 Engine 7 | . 14 14 9 11 11 11 7 5 . . . . 4 . . . . Core 1 | . . . 1 . . . 1 1 5 5 5 4 . . . . . Treads 18 | . 28 27 33 33 33 33 21 . . . . . . . . . . Flight 11 | . . . . . . . 3 29 32 29 29 26 26 27 28 33 32 Device 3 | . . . . . . . 1 2 12 13 17 10 14 9 5 5 4 Storage 7 | . 14 14 11 11 11 11 8 . . . . . . . . . . Hackware 11 | . . . . . . . 12 30 26 29 30 28 31 27 23 21 20 Protection 13 | . 13 13 21 21 22 22 23 7 6 7 2 . . 4 4 4 2 Ballistic Gun 14 | . 27 28 21 22 22 22 15 7 4 5 2 . . . . . . Slashing Weapon 2 | . . . . . . . . 6 6 5 5 5 5 3 4 4 4 Peak Build Rating 125 | 6 9 8 22 22 23 23 34 44 54 63 69 76 100 94 114 125 113 Average Rating 36 | 4 8 7 18 21 22 23 27 42 48 61 62 66 93 84 103 118 112 On Entrance 47 | . 6 8 8 22 22 23 23 34 41 54 63 69 70 94 84 114 117 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 12 52 32 61 60 60 60 70 16 22 21 24 24 34 35 36 36 31 Greatest Support 69 | 40 40 40 69 69 69 69 69 20 25 25 26 35 35 37 51 64 64 Greatest Overweight (x) 10 | . 1 1 . . . . 3 1 3 . . . 10 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 16 15 15 20 20 20 18 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 3 20 15 20 20 20 20 20 5 5 5 5 5 5 5 4 3 3 Average Carried 11 | 1 15 14 15 19 19 20 17 4 4 4 4 4 5 4 3 2 2 Final Capacity 20 | 8 15 15 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 3 15 14 20 20 20 20 5 4 5 5 4 5 5 4 4 3 2 Class Distribution -------------------- 60% | Mutant 22% | Hacker-Sprinter 11% | Wizard-Sprinter 3% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Ninja | -4/Factory Wizard-Sprinter | -3/Research Wizard-Mutant | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Matter Collected 3671 | 173 644 106 923 169 . 62 896 115 229 . . . 94 161 99 . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4137 | . 706 188 1412 161 . 62 1178 270 160 . . . . . . . . Parts 266 | . 44 7 101 8 . 8 62 31 5 . . . . . . . . Haulers Intercepted 11 | . 2 . 6 . . . 3 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Combat Hostiles Destroyed 87 | . 15 6 29 2 . 5 24 3 3 . . . . . . . . Melee 5 | . . . . . . . . 2 3 . . . . . . . . Guns 81 | . 15 6 28 2 . 5 24 1 . . . . . . . . . Cannons 1 | . . . 1 . . . . . . . . . . . . . . Classes Destroyed 12 | . 5 . 3 1 . . 2 1 . . . . . . . . . Worker 4 | . . . 2 . . . . . 2 . . . . . . . . Builder 5 | . . . . . . . 1 4 . . . . . . . . . Hauler 11 | . 2 . 6 . . . 3 . . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . . . . . Operator 8 | . 2 . 2 . . . 1 2 1 . . . . . . . . Watcher 7 | . 2 . 5 . . . . . . . . . . . . . . Swarmer 35 | . 3 3 15 . . 5 6 . 3 . . . . . . . . Grunt 36 | . 12 3 7 2 . . 12 . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . Sentry 11 | . . . 6 . . . 5 . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . Programmer 3 | . . . . . . . . 3 . . . . . . . . . Best Kill Streak 6 | . 3 3 6 2 . 3 6 1 2 . . . . . . . . Combat Bots Only 6 | . 3 3 6 1 . 3 6 1 1 . . . . . . . . Max Kills in Single Turn 2 | . 1 2 1 1 . 1 2 1 1 . . . . . . . . Gunslinging 1 | . . 1 . . . . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Hostile Shots Fired 647 | . 81 30 138 18 . 27 148 31 52 . 10 12 . 58 13 . 29 Missed 218 | . 23 5 45 3 . 6 28 7 26 . 4 6 . 38 6 . 21 Hits 429 | . 58 25 93 15 . 21 120 24 26 . 6 6 . 20 7 . 8 Melee 1 | . . . . . . . . . . . 1 . . . . . . Projectile 428 | . 58 25 93 15 . 21 120 24 26 . 5 6 . 20 7 . 8 AOE 2 | . . . . . . . . . . . 2 . . . . . . Critical Strikes 17 | . . . 2 1 . . 8 3 . . . 1 . 2 . . . Actively Blocked 2 | . . . . . . . 1 . . . . . . 1 . . . Damage Taken 6706 | . 693 328 1007 202 . 165 1758 352 642 . 380 298 . 526 225 . 130 Core 845 | . 68 34 82 12 . 18 175 87 105 . 89 57 . 87 . . 31 Absorbed by Shields 18 | . . . . . . . . . . . 18 . . . . . . Redirected to Shielding 87 | . 36 . . . . . 51 . . . . . . . . . . Regen/Repaired (Parts) 260 | . . . 91 . . . 66 . . . . . 103 . . . . Core Remaining (%) 86 | 100 . 59 . . . 72 68 87 87 . 91 . . 87 100 100 98 Volleys Fired 337 | . 86 16 101 14 . 9 95 11 5 . . . . . . . . Largest 2 | . 2 2 2 2 . 2 2 1 1 . . . . . . . . Hottest 116 | . 100 40 116 48 . 48 78 25 39 . . . . . . . . Shots Fired 635 | . 159 32 198 28 . 18 183 11 5 . . . . 1 . . . Gun 607 | . 146 32 188 28 . 18 183 11 1 . . . . . . . . Cannon 7 | . . . 7 . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . 4 . . . . 1 . . . Special 16 | . 13 . 3 . . . . . . . . . . . . . . Kinetic 599 | . 146 32 188 28 . 18 175 11 1 . . . . . . . . Thermal 26 | . 13 . 5 . . . 8 . . . . . . . . . . Explosive 5 | . . . . . . . . . 4 . . . . 1 . . . Electromagnetic 5 | . . . 5 . . . . . . . . . . . . . . Robot Hit Streak 18 | . 13 10 18 12 . 2 14 2 . . . . . . . . . Robot Miss Streak 5 | . 5 1 4 2 . 5 5 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 1 2 6 1 . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . . . . . . . . Shots Hit Robots 443 | . 94 26 126 23 . 9 130 20 14 . . . . 1 . . . Core Hits 190 | . 37 10 54 5 . 5 63 10 6 . . . . . . . . Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . 1 . 1 1 . . 2 . . . . . . . . . . Critical Strikes 10 | . 2 . 1 1 . . 3 2 1 . . . . . . . . Burn 1 | . . . . . . . 1 . . . . . . . . . . Destroy 4 | . 2 . 1 1 . . . . . . . . . . . . . Smash 2 | . . . . . . . 2 . . . . . . . . . . Sever 3 | . . . . . . . . 2 1 . . . . . . . . Melee Attacks 170 | . . . 4 . . . 7 36 56 . . 9 . 16 17 . 25 Impact 11 | . . . 4 . . . 7 . . . . . . . . . . Slashing 159 | . . . . . . . . 36 56 . . 9 . 16 17 . 25 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 2 4 4 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7755 | . 1167 337 2151 433 . 138 2078 765 653 . . . . 33 . . . Guns 5967 | . 1157 336 1981 427 . 138 1826 102 . . . . . . . . . Cannons 119 | . . . 119 . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 1614 | . . . 33 . . . 232 663 653 . . . . 33 . . . Ramming 55 | . 10 1 18 6 . . 20 . . . . . . . . . . Kinetic 5878 | . 1157 336 1981 427 . 138 1737 102 . . . . . . . . . Thermal 106 | . . . 17 . . . 89 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 102 | . . . 102 . . . . . . . . . . . . . . Impact 265 | . . . 33 . . . 232 . . . . . . . . . . Slashing 1349 | . . . . . . . . 663 653 . . . . 33 . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 5 14 . . . . 6 . . . Average Corruption 6 | . . . . . . . . 2 14 . . . . 5 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 31 | . . . . . . . . 2 12 . . . . 17 . . . Message Errors 11 | . . . . . . . . . 6 . . . . 5 . . . Matter Fused 7 | . . . . . . . . . 1 . . . . 6 . . . Heat Flow Errors 3 | . . . . . . . . . 3 . . . . . . . . Energy Discharges 4 | . . . . . . . . . 2 . . . . 2 . . . Data Loss (minor) 4 | . . . . . . . . 2 . . . . . 2 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 354 | . . . 15 . . . 232 35 72 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 354 | . . . 15 . . . 232 35 72 . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 85 | . . . . . . . . . . . . . . 85 . . . Shots 1 | . . . . . . . . . . . . . . 1 . . . Rammed 13 | . 3 2 4 1 . . 2 . . . . . . 1 . . . Targets Rammed 13 | . 3 2 4 1 . . 2 . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 469 | . 192 20 469 48 . . 321 16 197 2 . 1 . 90 54 332 468 Average Temperature 49 | . 45 9 59 26 . . 72 6 19 2 . 1 . 13 19 146 115 Received Heat Transfer 1843 | . 336 159 246 129 . . 828 18 27 . . 9 . 73 9 . 9 Effects 5 | . . . . . . . 3 . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . 2 . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 2 . . . 1 . . . . . . . . . . Impact Corruptions 4 | . . . 2 . . . 2 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . Heat Transferred 296 | . . . 37 . . . 259 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Maximum Alert Level 1 | . . . 1 . . . . . . . . . . 1 . . . Low Security (%) 80 | 100 100 100 13 100 . 100 100 100 100 100 100 100 100 96 100 100 100 Level 1 19 | . . . 86 . . . . . . . . . . 3 . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 389 | . 94 100 389 170 . 130 173 68 52 . . 4 . 225 126 73 132 Initial 118 | . . 30 19 118 . . 47 68 23 . . . . . 15 58 40 Average 91 | . 20 32 280 111 . 9 101 16 5 . . . . 81 57 63 57 Influence Increases 4279 | . 477 178 1064 132 . 150 678 289 209 . . 14 . 667 199 30 192 Destroy 0b10 Robot/C 2096 | . 300 140 660 100 . 100 480 56 60 . . . . 200 . . . Destroy 0b10 Robot/NC 194 | . 30 . 75 5 . . 25 24 15 . . . . 20 . . . Destroy Leader 504 | . 68 30 182 20 . 20 116 28 10 . . . . 30 . . . Allied During Kill 94 | . . 8 16 7 . . . . . . . . . 63 . . . Successful Hack 212 | . 39 . 36 . . . 6 51 29 . . . . 39 . . 12 Disable Machine 195 | . . . 60 . . . . . 15 . . . . 120 . . . Destroy Structure 330 | . 10 . 5 . . . 6 16 50 . . 14 . 150 34 . 45 Partial Spotted 159 | . . . . . . . . 39 15 . . . . 30 15 30 30 Lose Combat Pursuer 495 | . 30 . 30 . . 30 45 75 15 . . . . 15 150 . 105 Influence Decreases 4157 | . 399 206 809 377 60 28 648 393 257 . . 14 . 637 125 66 138 Entered New Map 599 | . . 48 31 187 60 . 75 84 25 . . . . . 15 46 28 Time Decay 2885 | . 389 138 689 180 . 28 503 289 221 . . 10 . 238 90 20 90 Lost Part 244 | . 10 20 29 10 . . 70 20 11 . . 4 . 30 20 . 20 Lost Ally 370 | . . . 60 . . . . . . . . . . 310 . . . Purge Threat 59 | . . . . . . . . . . . . . . 59 . . . Squads Dispatched 39 | . 3 . 3 . . . 3 9 8 . 1 1 . 8 . . 3 Investigation 13 | . 1 . . . . . 2 2 4 . . 1 . 3 . . . Extermination 10 | . . . . . . . . 3 4 . . . . 2 . . 1 Reinforcement 14 | . 2 . 3 . . . 1 2 . . 1 . . 3 . . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Distress Signals 18 | . . . 6 . . . 6 . 1 . . . . 1 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 231 | . 28 7 46 5 . 8 42 13 16 . 5 9 . 27 11 1 13 Peak Tracking Total 9 | . 4 3 6 3 . 4 6 3 5 . 3 7 . 9 8 1 9 Tactical Retreats 27 | . 1 . 2 . . 2 2 3 7 . 1 . . 4 2 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Traps Triggered 22 | . 1 . 1 . . . 2 3 2 . 2 2 . 8 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Machines Disabled 13 | . . . 4 . . . . . 1 . . . . 8 . . . Max in Single Turn 1 | . . . 1 . . . . . 1 . . . . . . . . Garrison Access 6 | . . . . . . . . 1 2 . . 2 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Machines Accessed 84 | . 9 . 12 . 5 . 4 14 18 1 . 7 . 8 2 1 3 Terminals 48 | . 6 . 9 . . . 3 8 10 1 . 2 . 5 1 1 2 Fabricators 8 | . . . . . . . . 1 3 . . 1 . 3 . . . Repair Stations 3 | . 1 . 1 . . . 1 . . . . . . . . . . Recycling Units 8 | . 2 . 2 . . . . 1 1 . . 2 . . . . . Scanalyzers 4 | . . . . . . . . 2 2 . . . . . . . . Garrison Access 8 | . . . . . . . . 2 2 . . 2 . . 1 . 1 Total Hacks 271 | . 28 . 31 . 50 . 6 34 70 1 . 13 . 28 3 2 5 Successful 177 | . 9 . 15 . 50 . 4 16 46 1 . 9 . 21 2 2 2 Failed 92 | . 19 . 15 . . . 2 18 23 . . 4 . 7 1 . 3 Catastrophic 14 | . 2 . 5 . . . 1 2 3 . . 1 . . . . . Database Lockouts 2 | . . . 1 . . . . . 1 . . . . . . . . Manual 108 | . 16 . 16 . 1 . 4 15 35 . . 1 . 17 . 1 2 Terminals 154 | . 21 . 24 . . . 4 22 53 1 . 2 . 20 2 2 3 Fabricators 20 | . . . . . . . . 2 8 . . 2 . 8 . . . Repair Stations 7 | . 2 . 3 . . . 2 . . . . . . . . . . Recycling Units 17 | . 5 . 4 . . . . 2 2 . . 4 . . . . . Scanalyzers 9 | . . . . . . . . 4 5 . . . . . . . . Garrison Access 14 | . . . . . . . . 4 2 . . 5 . . 1 . 2 Terminal Hacks 127 | . 6 . 9 . 50 . 1 11 28 1 . 1 . 15 1 2 2 Record 66 | . . . . . 49 . . 1 8 . . . . 7 . 1 . Part Schematic 4 | . . . . . . . . 1 2 . . . . 1 . . . Robot Analysis 10 | . 3 . 3 . . . . 1 2 . . . . . 1 . . Prototype ID Bank 5 | . 1 . 1 . . . . 1 2 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 Open DSF 4 | . . . . . . . . 1 1 1 . 1 . . . . . Level Access Points 7 | . . . . . . . 1 2 1 . . . . 1 . 1 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . 1 . . . . 1 . . . Fabricator Index 2 | . . . . . . . . 1 . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . 2 . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . . . . . 1 . . . . . . . . Recall Investigation 6 | . . . . . . . . 1 3 . . . . 2 . . . Recall Extermination 2 | . . . . . . . . . 2 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . Hauler Manifests 7 | . 2 . 3 . . . . 1 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . 2 7 . . 2 . 6 . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . Load Schematic 8 | . . . . . . . . 1 3 . . 1 . 3 . . . Build 8 | . . . . . . . . 1 3 . . 1 . 3 . . . Repair Station Hacks 5 | . 1 . 2 . . . 2 . . . . . . . . . . Scan Component 3 | . 1 . 1 . . . 1 . . . . . . . . . . Repair 2 | . . . 1 . . . 1 . . . . . . . . . . Recycling Unit Hacks 9 | . 2 . 1 . . . . . 2 . . 4 . . . . . Process 2 | . 1 . . . . . . . . . . 1 . . . . . Report Inventory 6 | . 1 . 1 . . . . . 2 . . 2 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . Scanalyzer 7 | . . . . . . . . 2 5 . . . . . . . . Insert Component 3 | . . . . . . . . 1 2 . . . . . . . . Analyze 4 | . . . . . . . . 1 3 . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 2 . . 2 . . 1 . . Seal Access 6 | . . . . . . . . 1 2 . . 2 . . 1 . . Unauthorized Hacks 6 | . . . 3 . . . 1 . 2 . . . . . . . . Terminals 4 | . . . 1 . . . 1 . 2 . . . . . . . . Botnet 4 | . . . 1 . . . 1 . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 9 . 13 . . . 3 13 12 . . 4 . 8 1 1 2 Full Trace Events 12 | . 1 . 1 . . . . 2 4 . . 1 . 3 . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . 2 4 . . . . 1 . . . Parts Built 10 | . . . . . . . . 1 3 . . 1 . 5 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 491 | . . . . . . . . 58 211 . . 31 . 191 . . . Total Part Build Rating 30 | . . . . . . . . 3 11 . . 5 . 11 . . . Parts Repaired 2 | . . . 1 . . . 1 . . . . . . . . . . Time 52 | . . . 26 . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 159 | . 84 . . . . . . . . . . 75 . . . . . Retrieved Matter 75 | . . . . . . . . . . . . 75 . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 1 2 . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 1 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Total Allies 24 | . . 3 . 1 . . . . . . . . 20 . . . . Largest Group 20 | . . 3 3 1 . . . . . . . . 20 20 . . . Highest-Rated Group 812 | . . 40 40 31 . . . . . . . . 812 812 . . . Highest-Rated Ally 50 | . . 16 16 31 . . . . . . . . 50 50 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 114 | . . 14 22 17 . . . . . . . . . 61 . . . Total Damage 4081 | . . 154 271 291 . . . . . . . . . 3365 . . . Kills 23 | . . 1 4 3 . . . . . . . . . 15 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Active Infowar (turns) 3482 | . . . . . . . 266 474 1355 29 44 344 38 519 190 56 167 Structural 2798 | . . . . . . . . 474 1355 29 44 344 38 514 . . . Machine Analysis 856 | . . . . . . . . . . . . . . 443 190 56 167 ECM 2234 | . . . . . . . 266 . 1180 29 44 319 . 396 . . . Robot Analysis Total 10 | . 3 . 3 . . . . 1 2 . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Turns Passed 13545 | 79 1945 435 2869 366 867 405 1504 1243 1396 29 44 344 978 606 190 56 189 Spaces Moved 11699 | 47 815 221 1474 199 540 234 729 1522 2473 88 145 723 229 1120 519 128 493 Core 11 | 6 . . . . . . . . 4 . . . 1 . . . . Treads 3928 | 41 815 221 1474 199 540 234 404 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 7760 | . . . . . . . 325 1522 2469 88 145 723 228 1120 519 128 493 Fastest Speed 15 | 50 160 160 160 160 160 160 29 26 23 23 23 24 24 19 21 15 15 Average Speed 72 | 145 186 161 160 160 160 160 127 26 23 23 23 24 26 22 21 15 15 Slowest Speed 550 | 160 240 240 160 160 160 160 320 99 200 23 24 24 550 24 21 15 18 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 59 | . . . . . . . 1 14 14 1 . 10 2 12 1 2 2 Potential Cave-ins 11 | . . . . . . . . . 11 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 45 | 4 99 44 95 44 93 60 45 33 44 3 95 23 89 21 10 3 14 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . 1 1 1 1 . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . . . . 1 . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . Spaces Dug 168 | . 9 . 3 . . . 5 16 83 . . 7 . 13 17 . 15 Terrain Destroyed 202 | . 9 . 3 . . . 5 16 99 . . 7 . 31 17 . 15 Melee 109 | . . . 3 . . . 5 16 33 . . 7 . 13 17 . 15 Projectile 9 | . 9 . . . . . . . . . . . . . . . . AOE 84 | . . . . . . . . . 66 . . . . 18 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Total 15770 | 55 1061 269 1792 220 544 247 1109 2291 3184 95 154 874 1142 1434 571 162 566 Wait 3130 | . 90 26 93 2 . 5 204 686 602 . . 131 909 271 28 34 49 Move 11566 | 46 814 220 1473 198 539 233 726 1493 2445 85 144 703 224 1096 516 123 488 Hop 57 | . . . . . . . 1 14 12 1 . 10 2 12 1 2 2 Pick Up 112 | 3 28 2 33 2 2 . 8 2 11 3 1 6 . 7 4 . . Fast Attach 46 | 6 1 . 3 . . . 8 4 3 . 2 2 5 11 1 . . Attach 55 | . 2 2 9 1 . . 13 4 5 4 1 2 . 6 3 2 1 Detach 19 | . 1 . 1 . . . 5 2 2 1 . 4 1 1 . 1 . Swap 81 | . 16 . 31 1 . . 14 5 8 . . 1 . 3 1 . 1 Drop 122 | . 20 1 40 1 2 . 26 4 8 1 1 6 1 11 . . . Fire 337 | . 86 16 101 14 . 9 95 11 5 . . . . . . . . Melee 170 | . . . 4 . . . 7 36 56 . . 9 . 16 17 . 25 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 12 | . 3 2 4 1 . . 2 . . . . . . . . . . Escape Stasis 62 | . . . . . . . . 30 27 . 5 . . . . . . Rewire 1 | . . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / [Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 16) 799 | -10/Materials | Discovered new exit (range 10) 996 | -10/Materials | Discovered new exit (range 13) 1623 | -10/Materials | Discovered new exit (range 6) 1803 | -10/Materials | Discovered new exit (range 5) 2025 | -10/Materials | Entered Mines 2087 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2253 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2448 | -10/Mines | Discovered new exit (range 7) 2460 | -10/Mines | Entered Materials 2460 | -9/Materials | Accompanied by 3 allies 2460 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2509 | -9/Materials | Repaired Assault Rifle? 2901 | -9/Materials | Discovered new exit (range 3) 3424 | -9/Materials | Discovered new exit (range 12) 3910 | -9/Materials | Identified exit to Mines 4434 | -9/Materials | Central database locked down 4972 | -9/Materials | Discovered new exit (range 15) 5329 | -9/Materials | Entered Mines 5355 | -9/Mines | Discovered new exit (range 8) 5358 | -9/Mines | Received a Mining Laser from a helpful Derelict 5392 | -9/Mines | Met a Derelict bent on vengeance 5510 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5688 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5688 | -9/Mines | Discovered new exit (range 5) 5695 | -9/Mines | Entered Exiles 5719 | -9/Exiles | Discovered new exit (range 14) 5745 | -9/Exiles | Met 8R-AWN 5782 | -9/Exiles | Met EX-HEX 5831 | -9/Exiles | Met EX-BIN 5851 | -9/Exiles | Aligned with FarCom system 5852 | -9/Exiles | Given EX-Vault access code 5916 | -9/Exiles | Opened EX-Vault 5938 | -9/Exiles | Found 0b10 Alert Chip 5970 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6022 | -9/Exiles | Met EX-DEC 6031 | -9/Exiles | Learned location of Zion (-7) 6108 | -9/Exiles | Discovered new exit (range 10) 6235 | -9/Exiles | Visited The Gauntlet 6562 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 6562 | -9/Exiles | Entered Mines 6762 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 6902 | -8/Mines | Discovered new exit (range 9) 6967 | -8/Mines | Entered Materials 6967 | -8/Materials | Evolved 2 slots: Utility x2 7008 | -8/Materials | Repaired Lgt. Armor Plating? 8212 | -8/Materials | Discovered new exit (range 6) 8231 | -8/Materials | Identified exit to Factory 8471 | -8/Materials | Entered Factory 8471 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8544 | -7/Factory | Identified exit to DSF 8634 | -7/Factory | Identified exit to Factory 8771 | -7/Factory | Build established: Hacker-Sprinter 9514 | -7/Factory | Fabricated Imp. VTOL Module? 9576 | -7/Factory | Garrison activated, responded to threat 9714 | -7/Factory | Entered another Factory area 9714 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9720 | -6/Factory | Identified exit to Factory 9749 | -6/Factory | Central database locked down 9852 | -6/Factory | Fabricated Imp. VTOL Module (x1) 10097 | -6/Factory | Fabricated Imp. VTOL Module? 10599 | -6/Factory | Fabricated Imp. Hacking Suite? 10794 | -6/Factory | Crushed by falling debris 10795 | -6/Factory | System corruption reached 10% 10799 | -6/Factory | Spotted B-75 Beast 10825 | -6/Factory | Lost 3 parts (2n1w) 11110 | -6/Factory | Entered another Factory area 11110 | -5/Factory | Evolved 2 slots: Utility x2 11139 | -5/Factory | Identified exit to DSF 11139 | -5/Factory | Entered DSF 11159 | -5/DSF | Additional patrols routed to DSF 11174 | -5/DSF | Discovered new exit (range 16) 11183 | -5/DSF | Entered Factory 11183 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11203 | -4/Factory | Lost 3 parts (1n1u1w) 11224 | -4/Factory | Discovered new exit (range 4) 11311 | -4/Factory | Fabricated Imp. Hacking Suite? 11527 | -4/Factory | Manually triggered Chute Trap 11527 | -4/Factory | Sucked down chute 11527 | -4/Factory | Entered Waste 11528 | -4/Waste | Joined by Warlord forces that had cleared the area 11546 | -4/Waste | Found Prototype Device 11546 | -4/Waste | Identified Exp. Phase Shifter 11555 | -4/Waste | Discovered new exit (range 12) 11556 | -4/Waste | Found Prototype Processor 11556 | -4/Waste | Identified Exp. Armor Integrity Analyzer 11891 | -4/Waste | Build established: Wizard-Sprinter 12505 | -4/Waste | Entered Factory 12505 | -4/Factory | Accompanied by 20 allies 12547 | -4/Factory | Identified exit to Research 12610 | -4/Factory | Fabricated Structural Scanner (x2) 12679 | -4/Factory | Fabricated Imp. VTOL Module? 12723 | -4/Factory | Lost 4 allies 12726 | -4/Factory | Fabricated Katana (x2) 12989 | -4/Factory | Build established: Wizard-Ninja 13111 | -4/Factory | Entered Research 13111 | -3/Research | Evolved 2 slots: Propulsion x2 13123 | -3/Research | Discovered new exit (range 12) 13140 | -3/Research | Lost 3 parts (1n2u) 13243 | -3/Research | Found Prototype Launcher 13244 | -3/Research | Identified Adv. Micro-nuke Launcher 13301 | -3/Research | Entered another Research area 13301 | -2/Research | Evolved 2 slots: Propulsion x2 13341 | -2/Research | Identified exit to Access 13357 | -2/Research | Entered Access 13357 | -1/Access | Evolved 2 slots: Utility x2 13483 | -1/Access | Identified exit to Surface 13486 | -1/Access | Spotted B-99 Colossus 13546 | *** | Escaped! Last Messages --------------- 13500_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A021. 13506_ >> Machine Analyzer network decryption results: 13506_ Fabricator x1 13506_ Slug penetrates Wall. 13506_ Penetrated by Slug. 13506_ Slug penetrates Wall. 13507_ W-44 Eye sends out distress signal. 13515_ >> Machine Analyzer network decryption results: 13515_ Recycling Unit x1 13520_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9W. 13523_ Overheating: System interference. 13523_ Machine Analyzer temporarily disabled. 13525_ Power failure, Antimatter Reactor shutdown. 13528_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13529_ The Access Shell folds into the floor. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #???""""""?????? | | ??????????????????????????# #???""""""?????? | | ??????????????????????????# #???""""""?????? | | ??????????????????????????# #???""""""?????? | | ??????????????????????????# #???""""""?????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ?????????????############## #####+########?? | | ?????????? #?? | | ?????????? #?? | | ??????????????######################## ##### #?? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 37 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 40 Armor Coverage 525 Propulsion Shielding 33 Phase Shifting 20 Evasion (%) 85 Recoil Reduction 6 Offensive Hacking 56 Defensive Hacking 36 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Scanalyzed Structural Scanner | -7/Factory | Hacked Imp. Transmission Jammer | -6/Factory | Hacked Stasis Canceller | -6/Factory | Hacked Imp. Light Armor Plating | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Scanalyzed Katana | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -4/Factory Structural Scanner | x2 | -4/Factory Imp. VTOL Module | x1 | -4/Factory Katana | x2 | -4/Factory Repaired ---------- Assault Rifle | 9% | -9/Materials Lgt. Armor Plating | 26% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Achiever Armchair Analyst Dodgeball, But With Guns Origins Part-time Excavator Production Line root@ Challenges ------------ None Game ------ Seed GuidanceAluminumNeutralizer Manual? 0 Play Time 03:41:37 Cumulative 15.4 hours Start 2025.06.16 @ 13:56:06 End 2025.06.16 @ 18:13:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91c88dac-a984-43a3-97f1-6f34c27de41d