Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.18 @ 05:46:35 Player: Flamebroken Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (38) 190 Value Destroyed (1093) 1093 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4883 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- Flak Gun > --- INVENTORY (4) ---- Cesium-ion Thruster Cesium-ion Thruster Gauss Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Visual Processing Unit Sensor Array Signal Interpreter Targeting Computer Kinecellerator Improved Light Armor Plating Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Bore Cannon > --- INVENTORY -------- Light Armor Plating Mini Grenade Launcher Blade Trap [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 7 | . . . 2 2 2 . . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 50 | 5 5 4 10 4 3 2 6 11 Power 8 | 1 . 1 2 1 1 . . 2 Engine 6 | 1 . 1 1 1 . . . 2 Core 2 | . . . 1 . 1 . . . Reactor . | . . . . . . . . . Propulsion 11 | 2 . . 2 . . 1 3 3 Treads 2 | . . . . . . . . 2 Leg . | . . . . . . . . . Wheel 5 | 2 . . 2 . . 1 . . Hover 1 | . . . . . . . . 1 Flight 3 | . . . . . . . 3 . Utility 12 | . 3 . 3 3 1 . 1 1 Device 5 | . 2 . 2 . 1 . . . Storage . | . . . . . . . . . Processor 3 | . . . 1 2 . . . . Hackware . | . . . . . . . . . Protection 4 | . 1 . . 1 . . 1 1 Artifact . | . . . . . . . . . Weapon 19 | 2 2 3 3 . 1 1 2 5 Energy Gun 11 | 1 2 2 1 . . . 1 4 Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 1 . . 2 . . 1 . 1 Ballistic Cannon 3 | . . 1 . . 1 . 1 . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 30 | . . 2 5 1 . 5 5 12 Power 4 | . . . . 1 . 1 . 2 Propulsion 9 | . . . 2 . . 2 2 3 Utility 8 | . . . 2 . . 2 1 3 Weapon 9 | . . 2 1 . . . 2 4 Highest Loss Streak 9 | . . 2 2 1 . 5 5 9 Average Slot Usage (%) 76 | . 87 99 91 82 84 77 49 16 Engine 5 | . 14 14 4 3 2 . . 1 Core 2 | . . . 6 3 4 7 . . Wheel 15 | . 28 28 18 18 15 13 . . Flight 2 | . . . . . . . 13 . Device 11 | . 6 14 22 18 16 16 . . Processor 11 | . . . 11 16 23 23 15 10 Protection 7 | . 9 14 8 3 7 2 6 . Energy Gun 7 | . 22 22 3 . . . 6 1 Ballistic Gun 4 | . 5 . 5 9 7 7 6 . Ballistic Cannon 5 | . . 5 11 9 6 5 . . Naked Turns 3 | . . . . . . . . 3 Heaviest Build 28 | 8 11 16 22 23 28 28 9 14 Greatest Support 20 | 20 20 20 20 20 20 20 12 20 Greatest Overweight (x) 6 | . . . 6 1 1 1 1 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 Most Carried 4 | 3 4 4 4 4 4 3 4 4 Average Carried 3 | 1 3 3 3 4 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 Final Carried 4 | 3 4 4 4 4 3 3 3 4 Class Distribution -------------------- 58% | Mutant 21% | Scavenger-Mutant 20% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Matter Collected 964 | 246 54 65 173 194 . . . 232 Remotely . | . . . . . . . . . Salvage Created 1364 | . 206 143 496 333 . . . 186 Parts 103 | . 13 11 41 22 . . . 16 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 27 | . 2 5 12 5 . . . 3 Melee 1 | . . . . . . . . 1 Guns 16 | . 2 3 7 2 . . . 2 Cannons 10 | . . 2 5 3 . . . . Classes Destroyed 11 | . 3 2 4 1 . . . 1 Worker 1 | . . . 1 . . . . . Builder 3 | . . . 2 1 . . . . Tunneler 1 | . . 1 . . . . . . Hauler 1 | . . . 1 . . . . . Recycler 1 | . 1 . . . . . . . Watcher 4 | . 2 . . 2 . . . . Swarmer 7 | . . 3 4 . . . . . Grunt 11 | . 2 2 3 4 . . . . Sentry 7 | . . . 5 . . . . 2 Hunter 1 | . . . . 1 . . . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 5 | . 5 3 5 4 . . . 1 Combat Bots Only 5 | . 2 3 5 2 . . . 1 Max Kills in Single Turn 1 | . 1 1 1 1 . . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Damage Taken 2861 | . 125 169 426 104 . 146 421 1470 Core 1262 | . 42 24 37 11 . 89 187 872 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 84 | 100 . 73 90 98 . . 60 . Volleys Fired 100 | . 13 16 33 19 . . 2 17 Largest 2 | . 2 2 2 2 . . 1 1 Hottest 122 | . 100 107 122 80 . . 63 80 Shots Fired 159 | . 26 28 48 38 . . 2 17 Gun 104 | . 26 20 20 19 . . 2 17 Cannon 55 | . . 8 28 19 . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 95 | . . 8 45 38 . . . 4 Thermal 56 | . 26 20 3 . . . 2 5 Explosive . | . . . . . . . . . Electromagnetic 8 | . . . . . . . . 8 Robot Hit Streak 24 | . 22 24 12 13 . . 5 19 Robot Miss Streak 5 | . 1 5 4 3 . . . 2 Penetration Max 1 | . . . 1 1 . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 109 | . 23 12 34 24 . . 2 14 Core Hits 81 | . 9 9 23 14 . . 1 25 Critical Hits 22 | . . 2 14 6 . . . . Critical Kills 11 | . . 2 6 3 . . . . Critical Parts Destroyed 10 | . . . 7 3 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2115 | . 274 173 758 486 . . 33 391 Guns 1251 | . 274 112 249 263 . . 33 320 Cannons 793 | . . 61 509 223 . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 71 | . . . . . . . . 71 Kinetic 1351 | . . 61 716 486 . . . 88 Thermal 617 | . 274 112 42 . . . 33 156 Explosive . | . . . . . . . . . Electromagnetic 76 | . . . . . . . . 76 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . 6 6 . Average Corruption 6 | . . . . . . 6 6 . Corruption Purged . | . . . . . . . . . Effects 11 | . . . . . . 1 10 . Message Errors 4 | . . . . . . . 4 . Matter Fused 1 | . . . . . . . 1 . Heat Flow Errors 4 | . . . . . . . 4 . Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 2 | . . . . 1 . . . 1 Impact 1 | . . . . . . . . 1 Kinetic 1 | . . . . 1 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 27 | . . . . . . . . 27 Shots . | . . . . . . . . . Rammed 33 | . . . . . . . . 33 Targets Rammed 33 | . . . . . . . . 33 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 327 | . 327 75 81 108 . . 273 46 Average Temperature 78 | . 168 35 25 32 . . 121 16 Received Heat Transfer 849 | . 90 87 126 72 . . 198 276 Effects 2 | . 1 . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Damage (minor) 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 2 1 . . . . . . Heat Transferred 1621 | . 814 333 50 . . . 74 350 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Peak Influence 322 | . 104 154 322 234 91 15 60 55 Average Influence 64 | . 24 60 133 132 76 7 13 18 Maximum Alert Level 1 | . . . 1 1 . . . . Low Security (%) 94 | 100 100 100 81 77 100 100 100 100 Level 1 5 | . . . 18 22 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 1 . . 2 . . 1 2 Investigation 2 | . 1 . . 1 . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . 1 . . 1 . Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Distress Signals 4 | . . . . 3 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 61 | . 6 5 12 9 . 5 14 10 Peak Tracking Total 7 | . 3 3 5 3 . 6 7 5 Tactical Retreats 6 | . 1 1 . . . . 4 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Traps Triggered 3 | . . . 1 1 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 2 | . . . . . 2 . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Machines Disabled 1 | . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Machines Accessed 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 3 | . 3 . . . . . . . Successful 2 | . 2 . . . . . . . Failed 1 | . 1 . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 3 | . 3 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . 2 . . . . . . . Recall Assault 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . 1 . . . . . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Turns Passed 2624 | 45 182 483 431 231 477 58 496 221 Spaces Moved 2371 | 44 158 540 379 158 280 65 550 197 Core 208 | 2 . . 9 . . 5 33 159 Treads 21 | . . . . . . . . 21 Legs . | . . . . . . . . . Wheels 1608 | 42 158 540 370 158 280 60 . . Hover 3 | . . . . . . . . 3 Flight 531 | . . . . . . . 517 14 Fastest Speed 37 | 50 80 80 80 80 80 50 37 40 Average Speed 72 | 78 80 80 87 84 89 84 39 65 Slowest Speed 350 | 80 80 80 350 90 90 90 100 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 4 25 83 45 20 7 70 19 7 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 36 | . . 8 17 11 . . . . Melee . | . . . . . . . . . Projectile 36 | . . 8 17 11 . . . . AOE . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Total 3102 | 51 188 563 427 214 507 66 821 265 Wait 519 | . . . . 34 215 . 264 6 Move 2356 | 43 157 539 378 157 280 64 541 197 Hop 4 | . . . . . . . 4 . Pick Up 17 | 3 5 2 2 . 2 . 3 . Fast Attach 40 | 5 5 1 7 4 3 2 2 11 Attach 8 | . . 2 2 . . . 4 . Detach 3 | . 1 . . . . . 1 1 Swap 2 | . . 1 1 . . . . . Drop 18 | . 7 2 4 . 5 . . . Fire 100 | . 13 16 33 19 . . 2 17 Melee . | . . . . . . . . . Ram 33 | . . . . . . . . 33 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 2 | . . . . . 2 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 7) 228 | -10/Materials | Entered Mines 264 | -10/Mines | Found a hidden stash of uninstalled traps 303 | -10/Mines | Build established: Mutant 512 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 556 | -10/Mines | Discovered new exit (range 10) 595 | -10/Mines | Learned 2 Materials zone layouts 711 | -10/Mines | Entered Materials 711 | -9/Materials | Evolved 2 slots: Utility x2 1093 | -9/Materials | Discovered new exit (range 16) 1128 | -9/Materials | Build established: Scavenger-Mutant 1141 | -9/Materials | Identified exit to Materials 1142 | -9/Materials | Entered another Materials area 1142 | -8/Materials | Evolved 2 slots: Utility x2 1362 | -8/Materials | Discovered new exit (range 8) 1372 | -8/Materials | Identified exit to Factory 1373 | -8/Materials | Entered Factory 1373 | -7/Factory | Evolved 2 slots: Utility x2 1643 | -7/Factory | Build established: Scavenger-Skirmisher 1850 | -7/Factory | Sucked down chute 1850 | -7/Factory | Entered Waste 1858 | -7/Waste | Spotted C-40 Crusher 1865 | -7/Waste | EMP discharged 1867 | -7/Waste | Spotted C-40 Crusher 1869 | -7/Waste | Spotted C-40 Crusher 1877 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1884 | -7/Waste | Spotted C-40 Crusher 1890 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1891 | -7/Waste | Discovered new exit (range 18) 1893 | -7/Waste | Spotted C-40 Crusher 1893 | -7/Waste | Spotted C-40 Crusher 1902 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1905 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1907 | -7/Waste | Identified exit to Factory 1908 | -7/Waste | Entered Factory 1936 | -7/Factory | Lost 5 parts (1p2n2u) 2202 | -7/Factory | Build established: Mutant 2363 | -7/Factory | Discovered new exit (range 14) 2404 | -7/Factory | Entered another Factory area 2404 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2410 | -6/Factory | Lost 5 parts (2n1u2w) 2522 | -6/Factory | Garrison activated, responded to threat 2528 | -6/Factory | Core integrity fell below 50% 2573 | -6/Factory | Core integrity fell below 20% 2603 | -6/Factory | Lost 9 parts (2p2n2u3w) 2625 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 02587_ Nuclear Reactor explodes. 02587_ Acquired 7 matter. 02587_ K-01 Serf collects debris. 02592_ Nuclear Reactor explodes. 02594_ The unstable cave ceiling collapses. 02594_ K-01 Serf collects debris. 02599_ Acquired 76 matter. 02601_ K-01 Serf collects debris. 02604_ Imp. Light Armor Plating destroyed. 02604_ K-01 Serf collects debris. 02607_ Lgt. Treads destroyed. 02608_ K-01 Serf collects debris. 02610_ Y-54 Guardian destroyed. 02614_ K-01 Serf collects debris. 02615_ Gatling Laser destroyed. 02616_ Acquired Flak Gun. 02617_ K-01 Serf collects debris. 02622_ B-48 Gladiator emerges from the garrison. 02622_ L-41 Fighter emerges from the garrison. 02625_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? 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""#?# #???######## | | ??????????? # ""#?# #??????????? | | ??????????? # ! ss""#?# #??????????? | | ?????????? # #?# ########???? | | ????????# s ## # #???? | | ????????# % #???? | | ????????# #???? | | ????????# #???? | | ????????? #???? | | ????????# #???? | | ????????? k = #######???? | | ??????????####/##### #?????????? | | ?????????#### #??????? | | ?????????# #??????? | | ?????????# #??????? | | ?????????# #??????? | | ?????????# #??????? | | ?????????# +??????? | | ?????????# #??????? | | ?????????# #??????? | | ?????????# #######/##### # #### #??????? | | ?????????# ??# #* ! ! #????? #??????? | | ?????????#???# # #????? +??????? | | ?????????????#! # """ """ #????? #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 1 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperLinkedActivator Manual? 0 Play Time 00:36:54 Cumulative 86.2 hours Start 2019.11.18 @ 05:11:06 End 2019.11.18 @ 05:46:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 97 Rogue 90 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 35 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba74c156-9339-4e45-886a-55eec4b2b148