Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 07:51:34 Player: DZKane Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (125) 625 Value Destroyed (4304) 4304 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1616) 1616 TOTAL SCORE: 12465 Bonus ------- High Alert Combat Kills 192 Follower Combat Kills 174 Entered Garrisons 200 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -50 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ 0b10 Decoder Chip [Scout] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Tactical Coordination Suite Graphene Brace Authchip [Propulsion] Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine F-cell Engine > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Advanced Targeting Computer Core Analyzer Transmission Jammer Layered Medium Armor Plating Force Field > --- WEAPON ----------- Hypervelocity Gauss Rifle Improved Heavy Machine Gun > --- INVENTORY -------- Nuclear Core Heavy Deuterium Engine Wheel Wheel Wheel Improved Heat Sink 0b10 Decoder Chip [Scout] Tactical Coordination Suite Matter Filter Transmission Jammer Improved Medium Armor Plating Medium Reactive Plating Graphene Brace Authchip [Propulsion] Heavy Ion Cannon Heavy Plasma Cannon Advanced Assault Cannon Mini Assault Cannon Missile Launcher Improved Datajack CR-A16's Pointy Stick [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Special Weapon Enhanced Flamer Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac DSF Fac Gar Slots Evolved 12 | . . 2 2 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . 1 . . . . Propulsion 4 | . . 1 1 . . . . . . 1 . 1 . Utility 7 | . . 1 1 2 . . . . 1 1 . 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 140 | . 16 7 39 14 9 2 8 . 36 1 6 . 2 Power 18 | . 4 . 6 1 . 1 . . 6 . . . . Engine 15 | . 4 . 3 1 . 1 . . 6 . . . . Core 3 | . . . 3 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 34 | . 7 3 8 . 1 1 . . 9 . 5 . . Treads 23 | . 7 3 3 . . 1 . . 4 . 5 . . Leg . | . . . . . . . . . . . . . . Wheel 11 | . . . 5 . 1 . . . 5 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 50 | . 2 2 12 9 4 . 4 . 14 1 1 . 1 Device 26 | . . 2 5 5 3 . 2 . 9 . . . . Storage 3 | . 1 . 2 . . . . . . . . . . Processor 5 | . . . . 1 1 . . . 2 1 . . . Hackware 1 | . . . . . . . . . 1 . . . . Protection 15 | . 1 . 5 3 . . 2 . 2 . 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 38 | . 3 2 13 4 4 . 4 . 7 . . . 1 Energy Gun 5 | . 1 . 4 . . . . . . . . . . Energy Cannon 10 | . . . 5 3 1 . . . . . . . 1 Ballistic Gun 7 | . 2 2 . . . . . . 3 . . . . Ballistic Cannon 7 | . . . . 1 1 . 3 . 2 . . . . Launcher 8 | . . . 4 . 2 . . . 2 . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 . . 1 . 4 . . . . Corrupted Parts 2 | . . . 2 . . . . . . . . . . System Corruption 4 | . . . 4 . . . . . . . . . . Parts Lost 48 | . . . 7 4 1 1 . . 26 . . . 9 Power 4 | . . . 1 . . . . . 3 . . . . Propulsion 18 | . . . 2 . 1 . . . 10 . . . 5 Utility 18 | . . . 2 3 . . . . 9 . . . 4 Weapon 8 | . . . 2 1 . 1 . . 4 . . . . Highest Loss Streak 12 | . . . 5 2 1 1 . . 12 . . . 8 To Critical Strikes 2 | . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 89 | . 98 100 86 83 84 90 91 92 89 . 33 47 34 Engine 8 | . 14 11 4 7 7 7 7 7 12 . . . . Treads 13 | . 27 33 14 . . 7 7 7 7 . 10 26 16 Wheel 9 | . . . 9 15 15 15 15 15 12 . . . . Device 17 | . . 20 17 22 23 23 23 23 17 . . . . Storage 9 | . 20 11 9 7 7 7 7 7 5 . . . . Processor 4 | . . . . 6 7 7 7 7 14 . 17 15 13 Protection 6 | . 6 1 8 6 7 7 6 7 5 . 5 5 3 Energy Gun 2 | . 14 4 2 . . . . . . . . . . Energy Cannon 4 | . . . 12 10 6 5 . . . . . . . Ballistic Gun 4 | . 14 17 2 . . . . . 2 . . . . Ballistic Cannon 5 | . . . . 3 6 7 14 15 9 . . . . Peak Build Rating 68 | . 13 16 48 53 55 52 57 53 68 14 41 41 45 Average Rating 39 | . 8 15 34 51 51 50 52 52 58 14 24 41 30 On Entrance 31 | 6 6 13 16 46 52 49 48 53 53 9 14 41 41 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 130 | 14 54 56 121 125 116 115 115 114 130 . 3 3 3 Greatest Support 90 | 20 40 60 80 56 56 40 40 40 86 3 90 3 30 Greatest Overweight (x) 10 | . 1 . 3 2 2 2 2 2 10 . . . . Average Overweight (x) 1 | . . . 1 1 2 2 2 2 3 . . . . Largest Inventory Capacity 25 | . 20 20 25 25 25 25 25 25 25 5 5 5 5 Average Capacity 22 | . 19 20 22 25 25 25 25 25 24 5 5 5 5 Most Carried 25 | . 20 20 25 25 25 24 25 25 25 4 5 5 5 Average Carried 22 | . 17 19 22 24 23 22 24 24 23 4 4 5 4 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 6 20 20 25 25 23 24 25 25 5 4 5 5 4 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac DSF Fac Gar Matter Collected 2939 | 192 274 303 413 333 229 62 46 124 930 . . . 33 Remotely 786 | . . . . . 150 . . . 636 . . . . Salvage Created 4301 | . 530 616 1506 463 96 77 . 29 984 . . . . Parts 259 | . 31 38 89 30 4 7 . . 60 . . . . Haulers Intercepted 8 | . 1 3 4 . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . 3 5 . 3 . . . . . Prevented 2 | . . . . . 2 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac DSF Fac Gar Combat Hostiles Destroyed 97 | . 15 7 30 10 5 2 . 2 26 . . . . Guns 33 | . 15 7 3 . . . . . 8 . . . . Cannons 39 | . . . 15 10 1 2 . 2 9 . . . . AOE 23 | . . . 10 . 4 . . . 9 . . . . Classes Destroyed 18 | . 4 5 5 1 . . . . 3 . . . . Worker 1 | . . 1 . . . . . . . . . . . Builder 4 | . . . 2 . . . . . 2 . . . . Tunneler 1 | . . . 1 . . . . . . . . . . Hauler 8 | . 1 3 4 . . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . Operator 5 | . 2 . 1 2 . . . . . . . . . Watcher 7 | . . 3 4 . . . . . . . . . . Swarmer 24 | . 6 . 11 . 1 . . 2 4 . . . . Grunt 43 | . 9 4 12 5 4 . . . 9 . . . . Brawler 1 | . . 1 . . . . . . . . . . . Protector 1 | . . . . . . . . . 1 . . . . Sentry 11 | . . 2 3 4 . 1 . . 1 . . . . Specialist 5 | . . . 2 . . . . . 3 . . . . Hunter 3 | . . . 1 . . . . . 2 . . . . Programmer 6 | . . . . 1 . 1 . . 4 . . . . Heavy 2 | . . . 1 . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . 1 . . . . Best Kill Streak 11 | . 3 3 11 5 4 1 . 2 10 . . . . Combat Bots Only 9 | . 3 3 7 5 4 1 . 2 9 . . . . Max Kills in Single Turn 8 | . 1 1 8 1 2 1 . 1 5 . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . 4 . 2 . . . 4 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac DSF Fac Gar Hostile Shots Fired 1319 | . 72 29 208 241 20 28 . 52 398 . 1 . 270 Missed 453 | . 22 6 58 76 5 9 . 21 141 . . . 115 Damage Taken 11691 | . 623 218 2307 1247 190 131 . 226 4132 . 66 . 2551 Core 2622 | . 81 16 370 156 15 26 . 7 781 . . . 1170 Absorbed by Shields 1579 | . . 82 183 167 70 54 . 93 930 . . . . Redirected to Shielding 3 | . . 3 . . . . . . . . . . . Regen/Repaired (Parts) 136 | . . . . . . . 113 . 23 . . . . Core Remaining (%) 67 | 100 67 96 32 . . . . 70 8 . 100 . . Volleys Fired 314 | . 52 36 87 52 9 7 1 7 62 . . . 1 Largest 2 | . 2 2 2 2 2 2 1 2 2 . . . 1 Hottest 130 | . 70 88 130 130 128 128 48 96 96 . . . 90 Shots Fired 562 | . 104 71 151 71 18 11 1 14 120 . . . 1 Gun 259 | . 104 71 28 . . . . . 56 . . . . Cannon 282 | . . . 115 71 12 11 1 14 57 . . . 1 Launcher 21 | . . . 8 . 6 . . . 7 . . . . Special . | . . . . . . . . . . . . . . Kinetic 280 | . 52 44 10 33 6 7 1 14 113 . . . . Thermal 243 | . 52 27 115 38 6 4 . . . . . . 1 Explosive 13 | . . . . . 6 . . . 7 . . . . Electromagnetic 26 | . . . 26 . . . . . . . . . . Robot Hit Streak 19 | . 18 9 10 19 3 7 . 8 16 . . . . Robot Miss Streak 5 | . 5 3 4 2 2 3 . 1 2 . . . . Penetration Max 1 | . . . . . . . . . 1 . . . . Secondary Targets 1 | . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . Shots Hit Robots 377 | . 62 55 103 46 8 7 . 10 86 . . . . Core Hits 230 | . 27 26 63 21 10 3 . 3 76 . . . 1 Critical Kills 6 | . . . 1 . . . . . 5 . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . . . . Critical Strikes 20 | . 4 2 1 1 1 . . 2 9 . . . . Burn 6 | . 4 2 . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . Destroy 7 | . . . . . . . . . 7 . . . . Blast 6 | . . . . 1 1 . . 2 2 . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11482 | . 769 795 3830 1236 676 204 . 258 3697 . . . 17 Guns 2633 | . 769 795 396 . . . . . 673 . . . . Cannons 5021 | . . . 2075 1236 169 204 . 258 1079 . . . . Explosions 3786 | . . . 1359 . 507 . . . 1920 . . . . Melee . | . . . . . . . . . . . . . . Ramming 42 | . . . . . . . . . 25 . . . 17 Kinetic 3881 | . 394 510 132 600 95 140 . 258 1752 . . . . Thermal 3764 | . 375 285 2330 636 74 64 . . . . . . . Explosive 3003 | . . . 576 . 507 . . . 1920 . . . . Electromagnetic 792 | . . . 792 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . 2 5 . . . . . 4 . . . . Average Corruption 1 | . . 2 1 . . . . . 3 . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 22 | . . 3 9 . . . . . 10 . . . . Message Errors 6 | . . 1 1 . . . . . 4 . . . . Matter Fused 5 | . . 1 1 . . . . . 3 . . . . Heat Flow Errors 3 | . . . 2 . . . . . 1 . . . . Energy Discharges 4 | . . 1 2 . . . . . 1 . . . . Data Loss (minor) 1 | . . . 1 . . . . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 151 | . . . 125 12 . . . . 14 . . . . Projectiles 64 | . . . 46 12 . . . . 6 . . . . Explosions 87 | . . . 79 . . . . . 8 . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 11 | . . . . 3 1 . . . 7 . . . . Impact . | . . . . . . . . . . . . . . Kinetic 11 | . . . . 3 1 . . . 7 . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 212 | . . . 193 . . . . . 12 . . . 7 Shots 8 | . . . 8 . . . . . . . . . . Rammed 6 | . . . . . . . . . 2 . . . 4 Targets Rammed 6 | . . . . . . . . . 2 . . . 4 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 311 | . 162 285 211 126 311 . . . 226 . . . 38 Average Temperature 63 | . 35 124 53 48 139 . . . 78 . . . 12 Received Heat Transfer 2787 | . 213 90 725 434 104 16 . 42 838 . . . 325 Effects 1 | . . 1 . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Melted 8 | . 2 . 6 . . . . . . . . . . Heat Transferred 6483 | . 1406 814 3099 914 150 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac DSF Fac Gar Peak Influence 642 | . 182 255 642 188 . . . . 444 165 130 67 447 Initial 165 | . . 24 . 121 . . . . . 165 115 67 46 Average 163 | . 68 114 279 122 . . . . 171 165 119 67 167 Maximum Alert Level 2 | . . 1 2 . . . . . 2 . . . 2 Low Security (%) 76 | . 100 79 51 100 . . . . 62 100 100 100 74 Level 1 11 | . . 20 13 . . . . . 25 . . . 13 Level 2 12 | . . . 34 . . . . . 11 . . . 12 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 5 . 2 8 . . . . 8 . . . . Investigation 8 | . 2 . . 3 . . . . 3 . . . . Extermination 2 | . . . . 1 . . . . 1 . . . . Reinforcement 10 | . 3 . 2 1 . . . . 4 . . . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac DSF Fac Gar Distress Signals 13 | . 1 1 8 1 . . . . 2 . . . . Communications Jammed 22 | . . . . 7 . . . . 15 . . . . Distress Signals 13 | . . . . 7 . . . . 6 . . . . Times Spotted 195 | . 28 12 47 14 7 2 . 8 43 . 1 1 32 Peak Tracking Total 16 | . 4 3 10 5 4 1 . 4 11 . 1 1 16 Tactical Retreats 16 | . 1 . 5 . . . . . 1 . 1 . 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac DSF Fac Gar Traps Triggered 4 | . 1 1 . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac DSF Fac Gar Machines Disabled 3 | . . . 2 1 . . . . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac DSF Fac Gar Machines Accessed 32 | . 5 2 10 8 . . . . 4 1 . 2 . Terminals 20 | . 4 1 8 5 . . . . . 1 . 1 . Fabricators 4 | . . . . 2 . . . . 2 . . . . Repair Stations 2 | . . . 1 . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 3 | . . 1 1 . . . . . 1 . . . . Garrison Access 2 | . . . . 1 . . . . . . . 1 . Total Hacks 118 | . 25 6 40 33 . . . . 11 1 . 2 . Successful 58 | . 10 4 22 14 . . . . 5 1 . 2 . Failed 59 | . 15 1 18 19 . . . . 6 . . . . Catastrophic 9 | . 2 . 4 2 . . . . 1 . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . Manual 74 | . 6 3 29 22 . . . . 10 . . . 4 Terminals 87 | . 23 5 36 21 . . . . . 1 . 1 . Fabricators 16 | . . . . 9 . . . . 7 . . . . Repair Stations 3 | . . . 2 . . . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers 6 | . . 1 2 . . . . . 3 . . . . Garrison Access 4 | . . . . 3 . . . . . . . 1 . Terminal Hacks 29 | . 9 3 12 3 . . . . . 1 . 1 . Part Schematic 5 | . 2 . 3 . . . . . . . . . . Prototype ID Bank 4 | . 1 2 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . 1 . Branch Access Points 1 | . . 1 . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 2 | . . . 1 1 . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . Garrison Index 1 | . . . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 3 | . 1 . 2 . . . . . . . . . . Locate Traps 3 | . 2 . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Zone Layout 3 | . 2 . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . 3 . . . . 1 . . . . Load Schematic 3 | . . . . 2 . . . . 1 . . . . Build 1 | . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 6 | . . 1 2 . . . . . 3 . . . . Insert Component 3 | . . 1 1 . . . . . 1 . . . . Analyze 3 | . . . 1 . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks 18 | . 1 . 8 8 . . . . 1 . . . . Terminals 15 | . . . 8 7 . . . . . . . . . Botnet 4 | . . . 2 2 . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . Skim 10 | . . . 5 5 . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . Recompile 1 | . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . Hacking Detections 28 | . 5 1 10 8 . . . . 3 1 . . . Full Trace Events 5 | . 1 . . 2 . . . . 2 . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . Robots Built 3 | . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 134 | . . . . 134 . . . . . . . . . Total Robot Build Rating 12 | . . . . 12 . . . . . . . . . Part Schematics Acquired 21 | . 2 . 4 . . . 14 . 1 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . 1 . . . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac DSF Fac Gar Total Allies 9 | . . . . 3 . . 4 . . . . . 2 Largest Group 4 | . . . . 3 3 . 4 4 3 . . . 2 Highest-Rated Group 192 | . . . . 60 60 . 155 155 116 . . . 192 Highest-Rated Ally 96 | . . . . 20 20 . 41 41 41 . . . 96 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 69 | . . . . . 12 . . 21 25 . . . 11 Total Damage 2042 | . . . . . 237 . . 293 385 . . . 1127 Kills 9 | . . . . . 2 . . 2 2 . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac DSF Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 7 | . . . . . . . . . . . 1 1 5 Traps 7 | . . . . . . . . . . . 1 1 5 Zionite Intel Received 1 | . . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac DSF Fac Gar Turns Passed 9182 | . 1312 854 1811 1122 280 292 1472 672 1117 2 40 34 174 Spaces Moved 5592 | 1 453 414 950 717 176 214 1095 520 603 3 53 67 326 Core 480 | . . . . . . . . . 36 3 50 67 324 Treads 1199 | . 445 414 324 . . . . . 11 . 3 . 2 Legs 9 | 1 8 . . . . . . . . . . . . Wheels 3904 | . . . 626 717 176 214 1095 520 556 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 115 115 125 125 125 125 50 50 50 50 50 Average Speed 135 | 120 237 160 139 127 126 125 125 125 138 50 56 50 50 Slowest Speed 240 | 120 240 160 160 130 130 125 125 125 240 50 160 50 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 71 24 79 22 40 39 89 59 16 . 47 2 55 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 5 | . 1 . 2 1 . . 1 . . . . . . Known Exits Taken 5 | . . . . 1 1 . . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 . 1 . . . . Scrap Searched 5 | . . . . . 1 . 3 1 . . . . . Spaces Dug 44 | . . . 23 1 20 . . . . . . . . Terrain Destroyed 109 | . . . 58 2 37 1 . 1 10 . . . . Melee . | . . . . . . . . . . . . . . Projectile 42 | . . . 31 2 . 1 . 1 7 . . . . AOE 65 | . . . 27 . 37 . . . 1 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac DSF Fac Gar Total 6706 | . 598 544 1313 857 212 227 1199 530 764 3 59 67 333 Wait 401 | . 20 62 149 38 16 4 81 . 30 . . . 1 Move 5578 | . 452 413 949 716 175 213 1094 519 602 2 52 67 324 Hop . | . . . . . . . . . . . . . . Pick Up 123 | . 31 13 40 13 . 1 5 2 17 . 1 . . Fast Attach 30 | . 2 . 5 4 . . 6 . 7 . 6 . . Attach 41 | . . 3 9 4 4 1 . . 17 1 . . 2 Detach 5 | . . . 1 . 2 . . . 1 . . . 1 Swap 70 | . 14 4 25 7 5 1 2 . 12 . . . . Drop 130 | . 27 13 48 15 1 . 10 2 14 . . . . Fire 314 | . 52 36 87 52 9 7 1 7 62 . . . 1 Melee . | . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . 2 . . . 4 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat / Min x2 / *Sto x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 3 exits: Upp / Ext / DSF) -5/DSF -4/Factory -4/Garrison (discovered 2 exits: [*Res x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 570 | -10/Materials | Discovered new exit (range 10) 882 | -10/Materials | Discovered new exit (range 13) 1126 | -10/Materials | Discovered new exit (range 15) 1313 | -10/Materials | Entered another Materials area 1313 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1315 | -9/Materials | Discovered new exit (range 8) 1646 | -9/Materials | Central database locked down 1646 | -9/Materials | Identified exit to Mines 1646 | -9/Materials | Identified exit to Storage 2073 | -9/Materials | Discovered new exit (range 16) 2167 | -9/Materials | Entered another Materials area 2167 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2461 | -8/Materials | Build established: Scavenger-Mutant 2621 | -8/Materials | Discovered new exit (range 5) 3041 | -8/Materials | Discovered new exit (range 4) 3184 | -8/Materials | Destroyed 7 combat bots 3212 | -8/Materials | Core integrity fell below 50% 3254 | -8/Materials | Lost 5 parts (1p1n1u2w) 3262 | -8/Materials | Destroyed 7 combat bots 3283 | -8/Materials | Build established: Mutant 3552 | -8/Materials | Discovered new exit (range 3) 3559 | -8/Materials | Learned location of Zion (-7) 3703 | -8/Materials | Learned 2 Storage zone layouts 3814 | -8/Materials | Learned 2 Lower Caves zone layouts 3902 | -8/Materials | Learned location of 2 exits from Lower Caves 3963 | -8/Materials | Learned 2 Lower Caves zone layouts 3978 | -8/Materials | Entered Factory 3978 | -7/Factory | Evolved 2 slots: Utility x2 4646 | -7/Factory | Discovered new exit (range 8) 4768 | -7/Factory | Learned 2 Upper Caves zone layouts 4844 | -7/Factory | Learned 2 Upper Caves zone layouts 4911 | -7/Factory | Identified exit to Lower Caves 4911 | -7/Factory | Identified exit to Factory 4915 | -7/Factory | Fabricated B-48 Gladiator? 5056 | -7/Factory | Learned location of Warlord (-5) 5061 | -7/Factory | Found Prototype Launcher 5061 | -7/Factory | Identified Rocket Array 5086 | -7/Factory | Loaded intel: 4 garrison access locations 5100 | -7/Factory | Entered Lower Caves 5100 | -7/Lower Caves | Accompanied by 3 allies 5101 | -7/Lower Caves | Identified exit to Lower Caves 5135 | -7/Lower Caves | Encountered a Warlord checkpoint 5251 | -7/Lower Caves | Lost 3 allies 5380 | -7/Lower Caves | Entered another Lower Caves area 5619 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5656 | -7/Lower Caves | Discovered new exit (range 14) 5672 | -7/Lower Caves | Entered Zion 5890 | -7/Zion | Learned location of Quarantine (-2) 6150 | -7/Zion | Learned Factory emergency access door positions 6408 | -7/Zion | Found Prototype Device 6408 | -7/Zion | Identified Bomb Factory No. 2 6493 | -7/Zion | Found CR-A16's Pointy Stick 6506 | -7/Zion | Given A8's code to call for help 6670 | -7/Zion | Received a hallucinogenic algorithm 6825 | -7/Zion | Met Imprinter 6848 | -7/Zion | Imprinted 6850 | -7/Zion | Declared Zion's savior 7073 | -7/Zion | Discovered new exit (range 9) 7144 | -7/Zion | Entered Proximity Caves 7144 | -6/Proximity Caves | Accompanied by 4 allies 7452 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7776 | -6/Proximity Caves | Discovered exit to Factory (range 8) 7816 | -6/Proximity Caves | Entered Factory 7816 | -6/Factory | Accompanied by 3 allies 7816 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7855 | -6/Factory | Imp. Hacking Suite fried by hacking feedback 7946 | -6/Factory | Retrieved Zion intel report: Active Terminals 8436 | -6/Factory | Discovered new exit (range 4) 8490 | -6/Factory | Discovered new exit (range 5) 8568 | -6/Factory | Cargo convoy interrupted 8606 | -6/Factory | Destroyed 9 combat bots 8612 | -6/Factory | Lost 5 parts (2n2u1w) 8668 | -6/Factory | Spotted B-75 Beast 8747 | -6/Factory | Destroyed B-75 Beast 8852 | -6/Factory | Lost 12 parts (3p3n3u3w) 8884 | -6/Factory | Core integrity fell below 50% 8915 | -6/Factory | Core integrity fell below 20% 8933 | -6/Factory | Entered another Factory area 8933 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8934 | -5/Factory | Identified exit to Upper Caves 8934 | -5/Factory | Identified exit to Extension 8935 | -5/Factory | Identified exit to DSF 8935 | -5/Factory | Entered DSF 8939 | -5/DSF | Lost 8 parts (5n3u) 8945 | -5/DSF | Discovered new exit (range 16) 8965 | -5/DSF | Additional patrols routed to DSF 8975 | -5/DSF | Entered Factory 8975 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9009 | -4/Factory | Identified exit to Garrison 9009 | -4/Factory | Entered Garrison 9017 | -4/Garrison | Triggered checkpoint 9049 | -4/Garrison | Triggered checkpoint 9049 | -4/Garrison | Spotted B-86 Titan 9090 | -4/Garrison | Discovered new exit (range 11) 9095 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9127 | -4/Garrison | Triggered checkpoint 9145 | -4/Garrison | Enhanced Grunt warped into view, answering call for help 9147 | -4/Garrison | Enhanced Grunt warped into view, answering call for help 9148 | -4/Garrison | Discovered new exit (range 10) 9150 | -4/Garrison | Core integrity fell below 50% 9152 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9156 | -4/Garrison | Attempted to install RIF, but system incompatible 9170 | -4/Garrison | Core integrity fell below 20% 9171 | -4/Garrison | Triggered checkpoint 9183 | -4/Garrison | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- [ 1 : Component Stockpiles ] [ 2 : Prototype Stockpiles ] [ 3 : Component Schematics ] [ 4 : Prototype Schematics ] >>\\ZION-SEEK-3 [ Targeting Component Schematics... ] 09148_ EXIT=FOUND 09152_ Attempting to access garrison exit controls... 09152_ Remote lockdown engaged. 09153_ >> DECODED: Stasis Trap location. 09153_ Adv. Targeting Computer destroyed. Initiating installation procedure... 09156_ Relay Interface Framework incompatible with system. 09165_ Core Analyzer destroyed. 09174_ Garrison Terminal disabled. 09176_ Acquired 3 matter. 09179_ G-73 Enforcer knocked back. 09180_ >> DECODED: Stasis Trap location. Map ----- +----------------------------------------------------+ | # #???????????????????????????# #??????# #???? | | # #?????????????????########### ########++##### | | # ###???????????????# | | # ""##########??????# | | # # #??????# | | # " #??????# #######++######## " #### | | # ### ##### #??????# #?????#??????????"%"#??? | | # #?# #???# #??????# #????????????????#/##??? | | # #?# #???# #??????# #????????????????? #???? | | # #?# #???# #??????# #????????????????? #???? | | # #?# #???# ######## #????????????????? ???? | | # #?# #???# ## ## #??????????????????#???? | | # ^^###"#######"# ## #??????????????????????? | | # #??????????????????????? | | # #??????????????????????? | | # #??????????????????????? | | #######/#### ## ## #??????????????????????? | | ??????? #### "# ;# ^#??????????????????????? | | ???????? + ^ "??????????????????????? | | ?????????# "??????????????????????? | | ?????????#=* "??????????????????????? | | ?????????#%= "??????????????????????? | | ???????##### ## ## #??????????????????????? | | ??######"";; BB;# ## ##########?????????????? | | ??# ; #?????????????? | | ??# ; [ @ #?????????????? | | ???????#""; !%sg ####### #?????????????? | | ????????# =% ss#""""## ##??????????????????????? | | ????????## !"#?????# #???????????????????????? | | ??# ######"!%%"##????# #???????????????????????? | | ??# !%=*" #????# #???????????????????????? | | ??# ######"!!%" #????# #???????????????????????? | | ??????????## "##????# #???????????????????????? | | ???????????# #?????# #???????????????????????? | | ###++####### ##?????# #???????????????????????? | | #??????# ???????????????????????? | | #??????# ???????????????????????? | | #??????####???????????????????????? | | ### ######### #?????????????????????????????????? | | ??# #???????# #?????????????????????????????????? | | ??# "???????# #?????????????????????????????????? | | ??# "???????? #?????????????????????????????????? | | ??# "???????? #?????????????????????????????????? | | ??# #???????? #?????????????????????????????????? | | ??# #???????? #?????????????????????????????????? | | ??# #???????? ?????????????????????????????????? | | ??# #???????? ?????????????????????????????????? | | ??# #???????? #?????????????????????????????????? | | ??# ???????????????????????????????????????????? | | ??# ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 32 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Arm. Treads | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Hpw. Tractor Beam | -8/Materials | Hacked Arm. Huge Wheel | -8/Materials | Scanalyzed Gatling Laser | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Flak Gun | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Energy Well | -7/Zion | Archive Arc Projector | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Graphene Brace | -6/Factory | Scanalyzed Robot Schematics ------------------ Y-45 Defender | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingModifiedAutogun Manual? 0 Play Time 01:43:58 Cumulative 191.0 hours Start 2024.09.28 @ 06:10:53 End 2024.09.28 @ 07:51:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 68 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33ac4580-a058-42a5-ba95-b6bd1723f20d