Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.21 @ 23:06:27 Player: blackdogzx Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (308) 308 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1288 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 222/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Signal Interpreter Targeting Computer Light Armor Plating > --- WEAPON ----------- Medium Laser Rocket Launcher > --- INVENTORY -------- Beam Cannon [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 14 | 4 4 6 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device . | . . . Storage . | . . . Processor 2 | . 2 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 1 2 4 Energy Gun 2 | . 1 1 Energy Cannon 1 | . . 1 Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 3 9 Power 1 | . 1 . Propulsion 3 | . 1 2 Utility 3 | . . 3 Weapon 5 | . 1 4 Highest Loss Streak 7 | . 2 7 To Critical Strikes . | . . . Average Slot Usage (%) 59 | . 74 43 Engine 5 | . 9 . Leg 17 | . 23 11 Processor 16 | . 17 14 Energy Gun 5 | . 2 8 Ballistic Gun 6 | . 11 1 Launcher 6 | . 7 5 Peak Build Rating 9 | 4 6 9 Average Rating 5 | 3 5 5 On Entrance 2 | . 4 4 Naked Turns 30 | . . 30 Heaviest Build 10 | 6 9 10 Greatest Support 23 | 20 20 23 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 2 | . 1 2 Average Carried . | . . . Final Capacity 5 | 5 5 5 Final Carried . | . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 374 | 225 86 63 Remotely . | . . . Salvage Created 289 | . 177 112 Parts 28 | . 14 14 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 7 5 Guns 7 | . 5 2 AOE 5 | . 2 3 Classes Destroyed 6 | . 3 3 Worker 1 | . . 1 Builder 1 | . . 1 Watcher 2 | . 2 . Swarmer 8 | . 5 3 Grunt 3 | . 2 1 Sentry 1 | . . 1 Best Kill Streak 6 | . 3 6 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 64 | . 50 14 Missed 17 | . 14 3 Damage Taken 1559 | . 451 1108 Core 516 | . 97 419 Absorbed by Shields . | . . . Core Remaining (%) 80 | 100 61 . Volleys Fired 74 | . 39 35 Largest 2 | . 2 2 Hottest 83 | . 50 83 Shots Fired 96 | . 44 52 Gun 74 | . 39 35 Cannon 13 | . . 13 Launcher 9 | . 5 4 Special . | . . . Kinetic 52 | . 39 13 Thermal 35 | . . 35 Explosive 9 | . 5 4 Electromagnetic . | . . . Robot Hit Streak 8 | . 8 8 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 41 | . 32 9 Core Hits 24 | . 15 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 918 | 3 468 447 Guns 295 | . 232 63 Cannons 18 | . . 18 Explosions 598 | . 232 366 Melee . | . . . Ramming 7 | 3 4 . Kinetic 232 | . 232 . Thermal 81 | . . 81 Explosive 598 | . 232 366 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 30 | . . 30 Average Corruption 12 | . . 12 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . . 6 Matter Fused 1 | . . 1 Data Loss (minor) 2 | . . 2 Misfires 1 | . . 1 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage 21 | . 14 7 Projectiles . | . . . Explosions 21 | . 14 7 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 51 | . 51 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed 3 | 1 2 . Kicked 3 | 1 2 . Crushed . | . . . Highest Temperature 130 | . 10 130 Average Temperature 32 | . 8 43 Received Heat Transfer 195 | . 132 63 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 222 | . . 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 312 | . 181 312 Initial 76 | . . 76 Average 138 | . 96 208 Maximum Alert Level 1 | . . 1 Low Security (%) 69 | 100 100 30 Level 1 30 | . . 69 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 12 7 Peak Tracking Total 5 | . 5 4 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 749 | 50 373 326 Spaces Moved 448 | 41 240 167 Core 10 | 9 . 1 Treads . | . . . Legs 438 | 32 240 166 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 118 | 105 120 119 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 8 | . . 8 Exploration Rate (%) 20 | 3 35 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 74 | . 35 39 Melee . | . . . Projectile . | . . . AOE 74 | . 35 39 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 571 | 45 287 239 Wait 30 | . 1 29 Move 446 | 41 239 166 Hop . | . . . Pick Up 2 | . . 2 Fast Attach 11 | 4 4 3 Attach 2 | . . 2 Detach 1 | . 1 . Swap 1 | . . 1 Drop 1 | . 1 . Fire 74 | . 39 35 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 324 | -10/Materials | Identified exit to Materials 424 | -10/Materials | Entered another Materials area 424 | -9/Materials | Evolved 2 slots: Utility x2 541 | -9/Materials | Discovered new exit (range 14) 647 | -9/Materials | Crushed by falling debris 648 | -9/Materials | System corruption reached 10% 668 | -9/Materials | Crushed by falling debris 679 | -9/Materials | Crushed by falling debris 696 | -9/Materials | Crushed by falling debris 696 | -9/Materials | Core integrity fell below 50% 710 | -9/Materials | Lost 7 parts (2n3u2w) 722 | -9/Materials | Crushed by falling debris 722 | -9/Materials | System corruption reached 30% 733 | -9/Materials | Crushed by falling debris 742 | -9/Materials | Crushed by falling debris 742 | -9/Materials | Core integrity fell below 20% 751 | -9/Materials | Crushed by falling debris 751 | -9/Materials | Smashed by cave-in Last Messages --------------- 00679_ System corrupted by crushing effect (+4). 00685_ System corrupted: Component data lost. 00691_ System corrupted: Hvy. Assault Rifle jammed. 00696_ The unstable cave ceiling collapses. 00696_ Crushed by falling debris. 00703_ System corrupted: Component data lost. 00722_ The unstable cave ceiling collapses. 00722_ Crushed by falling debris. 00722_ Med. Laser destroyed. 00722_ System corrupted by crushing effect (+4). 00722_ Hvy. Assault Rifle destroyed. 00722_ System corrupted by crushing effect (+5). 00727_ System corrupted: Matter fused (-10). 00733_ The unstable cave ceiling collapses. 00733_ Crushed by falling debris. 00742_ The unstable cave ceiling collapses. 00742_ Crushed by falling debris. 00751_ The unstable cave ceiling collapses. 00751_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ???????????????????? ?????########????" < #????? | | ???????????????????? ????? #????! #????? | | ???????????????????? ?????"" #????? #????? | | ???????????????????# #????T" #?????" ?????? | | ???????????????????# #??? #?????# #?????? | | ???????????????????# #?? 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[ # # | | ????????????????????#####@### ## """ # # # | | ????????????????????# ### # ## ??" # # # | | ????????????????????# #####+## ??? ###### # | | ????????????????????# ! #####???#?????# # | | ????????????????????## #= ""#?????????????# # | | ?????????????????????# T"#?????????????? # | | ?????????????????????# # ""#?????????????????# | | ?????????????????????#### ! #?????????????????# | | ????????????????????????# #?????????????????? | | ????????????????????????########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed HeatShockSink Manual? 0 Play Time 00:11:07 Cumulative 25.1 hours Start 2024.12.21 @ 22:58:42 End 2024.12.21 @ 23:06:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 41 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baa8e5cf-12ed-466d-82c1-5d286043e257