Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 23:52:09 Player: Vinsi Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (641) 641 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (615) 615 TOTAL SCORE: 2881 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 60 Met Imprinter 300 Was Imprinted 300 Friendly Fire -64 Cogmind --------- Core Integrity 0/400 Matter 115/300 Energy 88/100 System Corruption 4% Temperature Cool (-88) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Cryofiber Web Machine Analyzer Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Medium Treads Improved Heat Sink Makeshift Salvage Targeting Computer GAL Module Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Small Storage Unit Machine Analyzer Machine Analyzer > --- WEAPON ----------- Proton Missile Launcher Makeshift Sword > --- INVENTORY -------- Light Ion Engine Makeshift Salvage Targeting Computer Makeshift Hacking Suite Heavy Ion Cannon Grenade Launcher Grenade Launcher Grenade Launcher GAL Module [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Machine Analyzer Device Cryofiber Web Storage Small Storage Unit Processor Machine Analyzer Hackware Makeshift Hacking Suite Weapon Grenade Launcher Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 29 | 6 4 8 1 1 9 Power 3 | 1 1 . . . 1 Engine 3 | 1 1 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 3 . . 1 Treads 5 | 2 . 2 . . 1 Leg 1 | . . 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 . 4 . . 1 Device 2 | . . 2 . . . Storage 1 | 1 . . . . . Processor 2 | . . 2 . . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 3 1 1 1 6 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 8 | . 3 1 1 . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . . . . 12 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 7 | . . . . . 7 Highest Loss Streak 12 | . . . . . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 85 73 100 100 95 Engine 11 | . 14 11 11 11 10 Treads 21 | . 28 16 22 22 20 Device 9 | . . 3 11 11 11 Storage 11 | . 14 11 11 11 10 Processor 18 | . . 4 22 22 21 Launcher 17 | . 22 22 22 16 10 Slashing Weapon 4 | . . . . 5 10 Naked Turns . | . . . . . . Heaviest Build 21 | 13 14 15 19 19 21 Greatest Support 48 | 40 40 40 40 40 48 Greatest Overweight (x) 6 | 3 . 1 . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 Average Carried 7 | 2 7 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 769 | 201 204 223 111 10 20 Remotely . | . . . . . . Salvage Created 702 | . 320 337 45 . . Parts 47 | . 24 20 3 . . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 15 | . 7 5 3 . . Guns 3 | . 3 . . . . AOE 12 | . 4 5 3 . . Classes Destroyed 8 | . 6 2 . . . Worker 1 | . . 1 . . . Tunneler 1 | . 1 . . . . Hauler 1 | . 1 . . . . Recycler 3 | . 1 2 . . . Watcher 4 | . 2 2 . . . Swarmer 3 | . 3 . . . . Grunt 10 | . 4 3 3 . . Sentry 2 | . . 2 . . . Best Kill Streak 7 | . 7 6 3 . . Combat Bots Only 3 | . 3 2 3 . . Max Kills in Single Turn 3 | . 2 3 1 . . Gunslinging . | . . . . . . Exploded 2 | . 2 1 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 114 | . 18 15 7 . 74 Missed 29 | . 3 5 4 . 17 Damage Taken 1984 | . 257 190 69 . 1468 Core 470 | . 62 28 . . 380 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 75 | . . 75 . . . Core Remaining (%) 87 | 100 75 . . . . Volleys Fired 40 | . 10 8 3 . 19 Largest 2 | . 2 2 2 . 2 Hottest 65 | . 60 60 60 . 65 Shots Fired 66 | . 20 16 6 . 24 Gun 11 | . 8 . . . 3 Cannon 4 | . . . . . 4 Launcher 51 | . 12 16 6 . 17 Special . | . . . . . . Kinetic 11 | . 8 . . . 3 Thermal 4 | . . . . . 4 Explosive 48 | . 12 16 6 . 14 Electromagnetic 3 | . . . . . 3 Robot Hit Streak 8 | . 7 7 6 . 8 Robot Miss Streak 4 | . 4 1 . . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 44 | . 12 11 4 . 17 Core Hits 55 | . 21 20 6 . 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2053 | . 650 549 314 . 540 Guns 125 | . 65 . . . 60 Cannons 60 | . . . . . 60 Explosions 1852 | . 585 549 298 . 420 Melee . | . . . . . . Ramming 16 | . . . 16 . . Kinetic 125 | . 65 . . . 60 Thermal 60 | . . . . . 60 Explosive 1789 | . 585 549 298 . 357 Electromagnetic 63 | . . . . . 63 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 2 . . . 4 Average Corruption 1 | . 2 . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . 2 . . . 5 Message Errors 3 | . 2 . . . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 8 | . 3 . 5 . . Projectiles . | . . . . . . Explosions 8 | . 3 . 5 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 210 | . 87 58 25 . 40 Shots 9 | . 3 2 1 . 3 Rammed 4 | . . . 4 . . Targets Rammed 4 | . . . 4 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 214 | . 24 6 . . 214 Average Temperature 70 | . 18 4 . . 96 Received Heat Transfer 624 | . 57 45 24 . 498 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 74 | . . . . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 440 | . 322 440 259 . . Initial 171 | . . 135 171 . . Average 236 | . 225 308 252 . . Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 27 | 100 29 31 6 . . Level 1 62 | . 70 29 93 . . Level 2 9 | . . 39 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 1 1 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | . 12 10 3 . 4 Peak Tracking Total 6 | . 6 4 3 . 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 5 | . 3 2 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 3 1 1 1 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 8 3 1 5 . Successful 14 | . 6 2 1 5 . Failed 3 | . 2 1 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 7 . . . . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 5 . 1 5 . Record 1 | . 1 . . . . Part Schematic 5 | . . . . 5 . Open Door 1 | . . . 1 . . Alert Level 3 | . 3 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 18 | . . . . 18 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 3 Highest-Rated Group 157 | . . . . 157 118 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 8 | . . . . . 8 Total Damage 166 | . . . . . 166 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3556 | 93 394 273 383 1910 503 Spaces Moved 2066 | 48 210 134 229 1177 268 Core 29 | 18 . . . . 11 Treads 1986 | 30 210 83 229 1177 257 Legs 51 | . . 51 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 160 | 153 160 171 160 160 159 Slowest Speed 350 | 200 160 190 160 160 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 36 | 4 41 24 36 87 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 1 Spaces Dug . | . . . . . . Terrain Destroyed 182 | . 42 88 23 . 29 Melee . | . . . . . . Projectile . | . . . . . . AOE 182 | . 42 88 23 . 29 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2239 | 68 248 160 237 1206 320 Wait 57 | 5 15 . . 19 18 Move 2061 | 47 209 133 228 1176 268 Hop . | . . . . . . Pick Up 32 | 10 7 6 . 5 4 Fast Attach 4 | . . 3 1 . . Attach 13 | 6 . 1 . . 6 Detach . | . . . . . . Swap 12 | . 4 4 . 1 3 Drop 16 | . 3 5 1 5 2 Fire 40 | . 10 8 3 . 19 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . . 4 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 15) 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Utility x2 550 | -9/Materials | Repaired Lgt. Treads? 729 | -9/Materials | Discovered new exit (range 15) 761 | -9/Materials | Entered Mines 931 | -9/Mines | Met a Derelict shopkeep closing up shop 1140 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1144 | -9/Mines | Entered Zion 1266 | -7/Zion | Learned location of Warlord (-4) 1433 | -7/Zion | Found GAL Module 1723 | -7/Zion | Imprinted 1725 | -7/Zion | Declared Zion's savior 2034 | -7/Zion | Learned 8 Factory zone layouts 2102 | -7/Zion | Given A8's code to call for help 3032 | -7/Zion | Discovered new exit (range 14) 3054 | -7/Zion | Entered Proximity Caves 3054 | -6/Proximity Caves | Accompanied by 3 allies 3055 | -6/Proximity Caves | Identified exit to Factory 3463 | -6/Proximity Caves | Spotted B-75 Beast 3506 | -6/Proximity Caves | Lost 3 allies 3519 | -6/Proximity Caves | Core integrity fell below 50% 3546 | -6/Proximity Caves | Core integrity fell below 20% 3549 | -6/Proximity Caves | Crushed by falling debris 3557 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Ion Engine destroyed. Critical hit (Meltdown: +330). Sml. Storage Unit destroyed. Knocked back. Mak. Sword destroyed. Knocked back. Hvy. Ion Cannon destroyed. Acquired Barrage Gun. Acquired Imp. Heat Sink. Acquired Med. Treads. The unstable cave ceiling collapses. Knocked back. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] Machine Analyzer destroyed. System corrupted by crushing effect (+2). Barrage Gun destroyed. System corrupted by crushing effect (+1). =W7BKRZ5W9GXF:%JNBZNO|AME|QTJYEO Map ----- +----------------------------------------------------+ | #?## ##?????????# ## #??# #### | | ### ##????????????# #?## #??# | | #???????????## #### ##?? | | #### ######??????# #####?# #?? | | ##??## #??????# #????# # | | #????# #??????### #???# ## ## | | #????# ### #????##### #???# #?# ###? | | #??### ##?# #???## #???# ??# ##??? | | #### #???# #???###?? #???? | | ##??#### ##### % ### ## #??????? #???? | | ???????# #### ## #?###### ###??????? #???? | | ???????###?## # % #??????####????????? #???? | | ???????????# =% ##?????????????????# ???? | | ???????????# ##????????????????# ???? | | ???????????## #######??????????## ???? | | ????????????# ## # ###??????????##???? | | ???????????## ####### ##??????????????? | | ?????####### ### ##??## #########??????? | | ?????# ##?## #??# ?????? | | ##???## ####?# ##### ????????? | | ###### ### ### ##??????????? | | ## #?# # BB #??????????? | | #?# ## BB# #????????????? | | ## #?## ### % # ##????????????? | | ### ##?## ### % % #??????????????? | | ??#### #??# ## #@# !" # #??????????????? | | ???### ##?# ## =%###?#??????????????? | | ???# #?# ## ##;%#%#??????????????????? | | ???## #?# ### ###;#%#??????????????????? | | ????# ##### ##?# #? ## #??????????????????? | | ????# ##???# ###??## # #?###??????????????????? | | ????####????###??????##?##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- Hvy. Plasma Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Gravmag System | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Med. Treads | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Slug Cannon | -7/Zion | Free Barrage Gun | -7/Zion | Free Ripper | -7/Zion | Free Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Robot Respite The One Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed SignalHeatStreamer Manual? 0 Play Time 00:31:08 Cumulative 1.8 hours Start 2024.04.06 @ 22:58:31 End 2024.04.06 @ 23:52:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0e37e544-b050-4880-a26a-acdd1d5c502d