Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.12 @ 15:47:35 Player: Ketamine Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1128) 1128 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3198 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 272/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Shield Generator > --- WEAPON ----------- Improved Medium Laser Advanced Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Hover Unit Improved EM Shotgun Small Laser Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Improved Targeting Computer Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 22 | 6 2 9 2 3 Power 4 | 1 1 2 . . Engine 3 | 1 . 2 . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 6 | 2 . 3 . 1 Treads . | . . . . . Leg 5 | 2 . 2 . 1 Wheel . | . . . . . Hover 1 | . . 1 . . Flight . | . . . . . Utility 4 | 1 . 1 1 1 Device 2 | . . . 1 1 Storage 1 | 1 . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 1 3 1 1 Energy Gun 5 | 1 . 2 1 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 . 2 Parts Lost 16 | . . 1 . 15 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility 3 | . . . . 3 Weapon 7 | . . 1 . 6 Highest Loss Streak 10 | . . 1 . 10 To Critical Strikes . | . . . . . Average Backups 2 | . 1 1 3 3 Power . | . 1 . . . Propulsion . | . . . 1 . Utility . | . . . 1 . Weapon 1 | . . . 1 2 Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 83 | . 85 92 100 53 Engine 14 | . 9 17 22 7 Core 2 | . 4 4 . . Leg 17 | . 28 15 22 12 Hover 2 | . . 6 . . Device 2 | . . . 2 8 Storage 10 | . 14 11 11 8 Processor 3 | . . 4 8 . Energy Gun 19 | . 14 25 22 10 Ballistic Gun 5 | . 8 . 11 4 Launcher 3 | . 5 6 . 1 Peak Build Rating 25 | 6 8 15 16 25 Average Rating 11 | 2 6 12 15 11 On Entrance 8 | . 6 8 15 14 Avg Prop Armor Cover (%) 7 | . . 7 . . Naked Turns 22 | . . . . 22 Heaviest Build 24 | 13 14 22 24 23 Greatest Support 30 | 20 20 20 20 30 Greatest Overweight (x) 3 | . . 3 1 2 Average Overweight (x) 1 | . . 1 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 5 | 3 3 5 4 5 Average Carried 2 | . 1 2 3 3 Final Capacity 8 | 8 8 8 8 5 Final Carried 4 | 1 1 3 4 . Class Distribution -------------------- 47% | Gunner 35% | Mutant 15% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 716 | 230 48 226 65 147 Remotely . | . . . . . Salvage Created 1149 | . 92 362 192 503 Parts 63 | . 7 15 14 27 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 32 | . 3 11 6 12 Guns 22 | . . 9 6 7 AOE 10 | . 3 2 . 5 Classes Destroyed 8 | . 2 4 1 1 Builder 3 | . . 1 . 2 Tunneler 1 | . . 1 . . Watcher 2 | . 1 . . 1 Swarmer 9 | . . 4 3 2 Grunt 17 | . 3 6 2 6 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 4 | . . 1 . 3 Best Kill Streak 11 | . 2 6 3 11 Combat Bots Only 7 | . 2 6 3 7 Max Kills in Single Turn 2 | . 2 2 1 2 Gunslinging 1 | . . . . 1 Exploded 2 | . 2 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 198 | . 26 31 20 121 Missed 51 | . 3 11 5 32 Hits 147 | . 23 20 15 89 Melee 2 | . . . 2 . Projectile 145 | . 23 20 13 89 Critical Strikes 3 | . . . . 3 Damage Taken 2021 | . 374 265 147 1235 Core 712 | . 103 15 42 552 Absorbed by Shields 122 | . . . 23 99 Core Remaining (%) 81 | 100 58 . 85 . Volleys Fired 71 | . 14 15 15 27 Largest 3 | . 2 3 3 3 Hottest 141 | . 70 141 124 126 Shots Fired 159 | . 28 40 39 52 Gun 141 | . 22 36 39 44 Cannon . | . . . . . Launcher 18 | . 6 4 . 8 Special . | . . . . . Kinetic 33 | . 8 . 15 10 Thermal 93 | . 14 26 19 34 Explosive 18 | . 6 4 . 8 Electromagnetic 15 | . . 10 5 . Robot Hit Streak 26 | . 12 26 14 13 Robot Miss Streak 5 | . 2 2 5 4 Penetration Max . | . . . . . Secondary Targets 7 | . . 1 3 3 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 106 | . 18 32 23 33 Core Hits 67 | . 8 18 8 33 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . . 1 1 Burn 1 | . . . . 1 Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2525 | . 339 742 373 1071 Guns 1425 | . 159 427 371 468 Cannons . | . . . . . Explosions 1091 | . 180 308 . 603 Melee . | . . . . . Ramming 9 | . . 7 2 . Kinetic 227 | . 87 . 92 48 Thermal 1010 | . 72 309 209 420 Explosive 1091 | . 180 308 . 603 Electromagnetic 188 | . . 118 70 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 33 | . . 6 . 27 Projectiles . | . . . . . Explosions 33 | . . 6 . 27 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 171 | . 83 20 . 68 Shots 10 | . 4 3 . 3 Rammed . | . . . . . Targets Rammed 2 | . . 1 1 . Kicked 2 | . . 1 1 . Crushed . | . . . . . Highest Temperature 436 | . 126 425 436 100 Average Temperature 114 | . 56 151 158 30 Received Heat Transfer 720 | . 162 75 18 465 Effects 4 | . . 2 2 . Shutdowns 3 | . . 2 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 2291 | . 175 669 457 990 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 93 | 100 100 100 100 69 Level 1 6 | . . . . 30 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 246 | . 104 132 155 246 Initial 60 | . . 39 42 60 Average 64 | . 34 57 33 144 Influence Increases 1071 | . 138 316 205 412 Destroy 0b10 Robot/C 640 | . 60 220 120 240 Destroy 0b10 Robot/NC 30 | . 5 10 . 15 Destroy Leader 144 | . 22 50 10 62 Successful Hack 7 | . 7 . . . Disable Machine 45 | . 15 . 15 15 Destroy Structure 100 | . 29 21 . 50 Lose Combat Pursuer 105 | . . 15 60 30 Influence Decreases 909 | . 44 301 159 405 Entered New Map 217 | . . 55 67 95 Time Decay 532 | . 44 236 92 160 Lost Part 160 | . . 10 . 150 Squads Dispatched 5 | . 1 2 . 2 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 5 16 9 24 Peak Tracking Total 7 | . 4 5 4 7 Tactical Retreats 5 | . . 1 2 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . 1 . 1 1 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 2 3 . 1 Terminals 4 | . 1 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 19 | . 5 11 . 3 Successful 14 | . 4 9 . 1 Failed 5 | . 1 2 . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 3 9 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 10 | . 2 7 . 1 Record 9 | . 2 7 . . Recall Reinforcements 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Recycle Component 2 | . 2 . . . Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 3 . 1 Full Trace Events 3 | . 1 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . 2 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 139 | . . . . 139 Sensors 139 | . . . . 139 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1408 | 124 148 506 306 324 Spaces Moved 649 | 48 85 201 133 182 Core 112 | 7 . . . 105 Treads . | . . . . . Legs 427 | 41 85 97 133 71 Wheels . | . . . . . Hover 110 | . . 104 . 6 Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 50 Average Speed 162 | 109 120 214 190 118 Slowest Speed 250 | 120 120 250 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 5 20 23 35 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 114 | . 28 21 . 65 Melee . | . . . . . Projectile . | . . . . . AOE 114 | . 28 21 . 65 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 865 | 119 102 244 154 246 Wait 87 | 59 . 5 1 22 Move 645 | 47 84 200 132 182 Hop . | . . . . . Pick Up 22 | 7 2 9 2 2 Fast Attach . | . . . . . Attach 19 | 6 . 5 1 7 Detach 3 | . . 1 1 1 Swap 13 | . 2 5 1 5 Drop 3 | . . 3 . . Fire 71 | . 14 15 15 27 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 1 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 63 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Met a group of wandering Federalists 238 | -10/Materials | Discovered new exit (range 12) 273 | -10/Materials | Entered another Materials area 273 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 588 | -9/Materials | Build established: Gunner 728 | -9/Materials | Discovered new exit (range 16) 779 | -9/Materials | Entered Mines 806 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 811 | -9/Mines | Found Prototype Device 924 | -9/Mines | Learned Materials emergency access door positions 1057 | -9/Mines | Discovered new exit (range 7) 1085 | -9/Mines | Entered Materials 1085 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1085 | -8/Materials | Identified Exp. Sensor Array 1276 | -8/Materials | Destroyed 7 combat bots 1333 | -8/Materials | Lost 10 parts (2p3n2u3w) 1333 | -8/Materials | Discovered new exit (range 13) 1337 | -8/Materials | Core integrity fell below 50% 1383 | -8/Materials | Core integrity fell below 20% 1409 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 10 matter. T-07 Excavator is excavating. Critical hit (Burn: +37). EXIT=FOUND A-02 Transporter destroyed. Connecting with Terminal... Current location identified: Materials [Achievement: GoHome()] >>Recall(Reinforcements) Establishing remote squad link... Recalled reinforcement squad 8NX8MVZYFS. Imp. EM Shotgun destroyed. Hvy. Assault Rifle destroyed. G-47 Trooper destroyed. Grenade Launcher destroyed. Destroyed Grenade Launcher. Terminal disabled. Hover Unit destroyed. Sml. Storage Unit destroyed. U-05 Engineer builds a Wall. 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