Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.27 @ 20:44:12 Player: Zable Result: Destroyed by S5-700(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (151) 151 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 1037 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (45) Movement Core (50) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine High-capacity Battery (250) Spread Laser Spread Laser Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Titanium Leg > --- UTILITY ---------- Scrap Engine > --- WEAPON ----------- Pulse Rifle Shotgun > --- INVENTORY -------- Ion Engine High-capacity Battery Spread Laser Spread Laser Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Weapon Shotgun Energy Gun Spread Laser Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 13 | 1 2 1 4 5 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | . . . 1 2 Treads . | . . . . . Leg 2 | . . . . 2 Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 . 1 . 2 Device 3 | 1 . . . 2 Storage 1 | . . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | . 2 . 3 1 Energy Gun 3 | . 1 . 1 1 Energy Cannon . | . . . . . Ballistic Gun 2 | . 1 . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 6 | . . . 2 4 Power 1 | . . . . 1 Propulsion 3 | . . . 1 2 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Highest Loss Streak 4 | . . . 1 4 To Critical Strikes . | . . . . . Average Backups 8 | 6 7 8 8 9 Power 1 | 1 1 1 1 1 Propulsion 1 | 4 2 1 . 1 Utility 1 | . . 1 2 1 Weapon 4 | 1 2 5 5 5 Tool/Special . | . . . . . Unused Backups 16 | . 9 . 1 6 Power 3 | . 1 . . 2 Propulsion 6 | . 5 . 1 . Utility 3 | . 1 . . 2 Weapon 4 | . 2 . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 100 100 98 96 Engine 13 | . 14 14 14 13 Leg 27 | . 28 28 27 25 Device 13 | . 14 14 13 12 Storage 13 | . 14 14 14 13 Energy Gun 13 | . 14 14 13 13 Ballistic Gun 13 | . 14 14 13 14 Peak Build Rating 26 | 7 10 10 10 26 Average Rating 11 | 6 8 10 9 15 On Entrance 8 | 6 7 10 10 9 Avg Prop Armor Cover (%) 8 | . . . 9 8 Naked Turns 1 | . . . . 1 Heaviest Build 23 | 13 17 22 22 23 Greatest Support 29 | 20 20 20 20 29 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 8 8 8 10 9 Most Carried 10 | 6 8 9 10 10 Average Carried 8 | 6 7 8 8 9 Final Capacity 10 | 8 8 10 10 5 Final Carried 9 | 6 8 9 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 550 | 212 . 153 28 157 Remotely . | . . . . . Salvage Created 110 | 22 . 11 77 . Parts 16 | 5 . 3 8 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . . 12 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 6 | . . 1 5 . Guns 6 | . . 1 5 . Classes Destroyed 4 | 1 . 1 2 . Tunneler 1 | 1 . . . . Turret 2 | . . . 2 . Swarmer 5 | . . 1 4 . Grunt 1 | . . . 1 . Best Kill Streak 4 | 1 . 1 4 . Combat Bots Only 4 | . . 1 4 . Max Kills in Single Turn 2 | 1 . 1 2 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 122 | . . 7 93 22 Missed 47 | . . 1 44 2 Hits 75 | . . 6 49 20 Projectile 75 | . . 6 49 20 Critical Strikes 4 | . . . . 4 Damage Taken 844 | . . 54 373 417 Core 252 | . . . 93 159 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 26 | 2 9 2 13 . Largest 2 | 2 2 2 2 . Hottest 95 | 60 88 88 95 . Shots Fired 46 | 4 17 4 21 . Gun 38 | 4 17 4 13 . Cannon . | . . . . . Launcher 8 | . . . 8 . Special . | . . . . . Kinetic 18 | 2 9 2 5 . Thermal 20 | 2 8 2 8 . Explosive 8 | . . . 8 . Electromagnetic . | . . . . . Robot Hit Streak 5 | 1 4 2 5 . Robot Miss Streak 11 | 2 11 4 5 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 29 | 1 8 3 17 . Core Hits 29 | 1 2 2 24 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 418 | 10 76 21 308 3 Guns 266 | 10 76 21 159 . Cannons . | . . . . . Explosions 149 | . . . 149 . Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 129 | . 53 9 67 . Thermal 137 | 10 23 12 92 . Explosive 149 | . . . 149 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 22 | . . . 21 1 Shots 1 | . . . 1 . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 71 | 20 54 54 3 71 Average Temperature 24 | 15 21 29 3 38 Received Heat Transfer 583 | . . 9 234 340 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 215 | 25 55 15 120 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 96 | 5 6 86 . 96 Initial 96 | . . . . 96 Average 15 | 1 . 25 . 17 Influence Increases 387 | 5 6 116 260 . Destroy 0b10 Robot/C 220 | . . 80 140 . Destroy 0b10 Robot/NC 5 | 5 . . . . Destroy Leader 10 | . . 10 . . Allied During Kill 11 | . . 11 . . Successful Hack 6 | . 6 . . . Lose Combat Pursuer 135 | . . 15 120 . Influence Decreases 387 | 5 6 116 58 202 Entered New Map 106 | . . . . 106 Time Decay 261 | 5 6 116 38 96 Lost Part 20 | . . . 20 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 4 8 11 3 Peak Tracking Total 6 | . 3 4 6 5 Tactical Retreats 4 | . . 1 3 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 3 | . . . 3 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 7 | . 2 1 . 4 Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 40 | . 10 1 . 29 Successful 32 | . 5 1 . 26 Failed 8 | . 5 . . 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 11 | . 8 . . 3 Terminals 13 | . 10 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 29 | . 2 1 . 26 Record 24 | . . . . 24 Robot Analysis 2 | . 2 . . . Open Door 1 | . . 1 . . Release Object 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Assimilate 1 | . 1 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 13 | . . 13 . . Total Damage 150 | . . 150 . . Kills 3 | . . 3 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 1935 | 12 248 334 806 535 Traps 535 | . . . . 535 Seismic 1400 | 12 248 334 806 . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2061 | 30 248 334 859 590 Spaces Moved 1238 | 20 175 220 432 391 Core 7 | . . . . 7 Treads . | . . . . . Legs 1161 | 20 175 220 421 325 Wheels 70 | . . . 11 59 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 120 115 50 Average Speed 156 | 120 120 143 188 146 Slowest Speed 200 | 120 120 190 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 3 38 50 43 63 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 12 | . . . 12 . Melee . | . . . . . Projectile . | . . . . . AOE 12 | . . . 12 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 1322 | 22 200 235 458 407 Wait 21 | . 2 11 6 2 Move 1234 | 19 174 219 431 391 Hop . | . . . . . Pick Up 11 | . 6 1 . 4 Fast Attach 4 | 1 1 . . 2 Attach 4 | . . . 4 . Detach 4 | . 1 . 3 . Swap 6 | . 1 1 1 3 Drop 11 | . 6 1 . 4 Fire 26 | 2 9 2 13 . Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 31 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 11) 200 | -10/Materials | Discovered new exit (range 16) 279 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 341 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 358 | -10/Mines | Discovered new exit (range 9) 381 | -10/Mines | Found the Drone Emporium 385 | -10/Mines | Learned Materials machine intel 466 | -10/Mines | Found DCF Scrap (12 items) 488 | -10/Mines | Discovered new exit (range 7) 598 | -10/Mines | Discovered new exit (range 8) 613 | -10/Mines | Entered Subcaves 614 | -10/Subcaves | Approached by a straggling Scientist 633 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 637 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1230 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1409 | -10/Subcaves | Discovered new exit (range 16) 1472 | -10/Subcaves | Entered Recycling 1893 | -8/Recycling | Scanned before Scraplab entrance 1908 | -8/Recycling | Entered Scraplab 1919 | -8/Recycling | Discovered new exit (range 3) 2046 | -8/Recycling | Angered Scraplab inhabitants 2049 | -8/Recycling | Found Prototype Device 2049 | -8/Recycling | Identified Scrap Engine 2057 | -8/Recycling | Core integrity fell below 50% 2058 | -8/Recycling | Core integrity fell below 20% 2061 | -8/Recycling | Released all parts (2) 2062 | -8/Recycling | Destroyed by S5-700(j) with Overtuned Pulse Rifle Last Messages --------------- Accessing inventory controls... Prototype released... URGENT: Link to external system right away! 02047_ S5-700(j): "Defend the Scraplab!" 02047_ Ion Engine destroyed. 02047_ Critical hit (Burn: +50). 02048_ Dropped Med. Storage Unit. 02048_ Dropped Trap Scanner. 02049_ VSS Leg destroyed. 02049_ Acquired Prototype Device. 02049_ Identified Scrap Engine. 02052_ Pulse Rifle destroyed. 02054_ Titanium Leg destroyed. 02056_ Critical hit (Burn: +50). 02057_ Slammed into LL-VZ5(j). 02059_ Critical hit (Burn: +50). 02060_ Machine disabled. 02061_ Released Shotgun. 02061_ Released Scrap Engine. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????############????????????????? | | ?????????????????????#"""""""#< #????????????????? | | ?????????????????????# "!X " ## #????????????????? | | ???????????????#######![ [j c #????????????????? | | ??????????????## j/j==@ #????????????????? | | ??????????????# ##### [ "#????????????????? | | ??????????????## #???# c ""#????????????????? | | ???????????????# #???# & "& X ""#????????????????? | | ???????????????# #???#"""""""" #????????????????? | | ????????????#####################????????????????? | | ????????????# #????????????????????????????? | | ???????##???# #????????????????????????????? | | ####### ###?# #????????????????????????????? | | #?# #????????????????????????????? | | #?####+####??????????????????????????##? | | #????# #??????????????##############?# # | | #????# #??????????????# #?# | | ###+##+####????# #??????????????# """ "" #?# | | #??????##+########???????# """ T" #?# | | ### ####??????# ######### """ "" #?# | | ??# ########### % + ##"" #?# | | ??# + #### ##"Y """ """ #?# | | ??# # #??# ##"" """ """ #?# | | ??# # #??# #### """ """ #?# | | ??# + #??# #??# #?# | | ??#### ### =#??# #??# ### | | ?????# [ # #??# #??# + + | | ?????# ### #######??# #??# # # | | ?????#### [[#?### ###### ##########+###### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... You May Approach The Wall Challenges ------------ None Game ------ Seed NuclearNetworkStick Manual? 0 Play Time 00:19:19 Cumulative 39.9 hours Start 2026.02.27 @ 20:16:19 End 2026.02.27 @ 20:44:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 29 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e64b0e55-1bac-4eed-9404-7fd2dbac0c4b