Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.15 @ 19:57:06 Player: IA-Sg3M Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (156) 780 Value Destroyed (5546) 5546 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-566) -566 TOTAL SCORE: 12540 Bonus ------- High Alert Combat Kills 168 Follower Combat Kills 204 Friendly Fire -938 Cogmind --------- Core Integrity 0/1450 Matter 172/300 Energy 90/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Heavy Siege Treads > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (4) ------- Lance > --- INVENTORY (5) ---- High-density Centrium Wheel Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Core Analyzer Improved Force Booster Advanced Thermal Shield Advanced Thermal Shield > --- WEAPON ----------- Compact HERF Cannon Tesla Bomb Launcher Heavy Missile Launcher > --- INVENTORY -------- Heavy Siege Treads Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Force Booster Improved Phase Shifter High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Heavy Rocket Launcher Heavy Missile Launcher Heavy Hammer Power Sword Lance [Rating: 142] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Enhanced Armored Leg Treads Armored Treads Leg Enhanced Armored Leg Flight Unit Xenon Bombardment Thruster Utility Core Analyzer Device Microactuators Storage Large Storage Unit Processor Core Analyzer Protection Hardened Light Armor Plating Weapon Heavy Hammer Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Launcher Heavy Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . 1 . . 1 . . Utility 10 | . . . . . 2 1 2 1 . . 1 2 1 Weapon 2 | . . . . . . 1 . . . . . . 1 Parts Attached 188 | 6 4 5 . 1 26 18 29 5 . 43 7 27 17 Power 23 | 1 . 1 . 1 3 8 1 . . 4 1 2 1 Engine 10 | 1 . 1 . 1 3 3 . . . . 1 . . Core 10 | . . . . . . 5 1 . . 4 . . . Reactor 3 | . . . . . . . . . . . . 2 1 Propulsion 61 | 2 . 1 . . 13 4 12 4 . 9 2 7 7 Treads 11 | . . . . . 2 . 5 . . . . 3 1 Leg 43 | 2 . 1 . . 11 3 7 4 . 9 2 4 . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 7 | . . . . . . 1 . . . . . . 6 Utility 66 | 1 . 1 . . 7 5 11 1 . 23 3 11 3 Device 27 | . . . . . 2 2 3 1 . 10 2 6 1 Storage 2 | 1 . . . . 1 . . . . . . . . Processor 17 | . . . . . . 1 3 . . 5 1 5 2 Hackware . | . . . . . . . . . . . . . . Protection 20 | . . 1 . . 4 2 5 . . 8 . . . Artifact . | . . . . . . . . . . . . . . Weapon 38 | 2 4 2 . . 3 1 5 . . 7 1 7 6 Energy Gun 1 | . 1 . . . . . . . . . . . . Energy Cannon 3 | . 1 . . . . . . . . . . 2 . Ballistic Gun 5 | 2 . . . . . . . . . . . . 3 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 7 | . . . . . 1 . 1 . . 1 . 4 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 11 | . . 2 . . 2 1 1 . . 5 . . . Slashing Weapon 7 | . 2 . . . . . 3 . . 1 . 1 . Piercing Weapon 4 | . . . . . . . . . . . 1 . 3 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 4 . . . 1 . 2 . Corrupted Parts 3 | . . . . . 2 . . . . 1 . . . System Corruption 21 | . . . . . 15 . . . . 6 . . . Parts Lost 71 | . 1 . . . 8 . 13 . 2 21 . 14 12 Power 9 | . 1 . . . 1 . 1 . . 3 . 2 1 Propulsion 24 | . . . . . 3 . 5 . . 7 . 3 6 Utility 26 | . . . . . 3 . 5 . 2 9 . 6 1 Weapon 12 | . . . . . 1 . 2 . . 2 . 3 4 Highest Loss Streak 11 | . 1 . . . 3 . 4 . 2 7 . 5 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 83 99 100 100 93 99 98 97 92 96 88 90 17 Engine 3 | . 13 13 14 14 8 3 . . . . . . . Core 2 | . . . . . . 3 5 5 5 4 . . . Treads 1 | . . . . . . . 5 2 . . . 2 . Leg 24 | . 28 28 28 28 33 30 19 25 26 27 26 19 . Device 10 | . . . . . 10 16 17 21 21 9 10 11 . Storage 7 | . 14 14 14 14 9 7 6 5 5 5 5 3 . Processor 15 | . . . . . . 5 19 11 11 24 31 33 4 Protection 5 | . . 13 14 14 14 6 3 5 3 4 . . . Impact Weapon 11 | . . 15 28 28 15 22 13 . . 8 5 3 . Slashing Weapon 4 | . 10 12 . . . . 5 17 15 5 5 3 . Peak Build Rating 142 | 6 6 10 10 10 31 46 55 62 62 79 76 142 57 Average Rating 52 | 4 5 7 10 10 24 39 51 60 58 71 74 103 23 On Entrance 29 | . 6 5 10 10 10 29 45 55 62 48 52 76 2 Naked Turns 15 | . . . . . . . . . . . . 15 . Heaviest Build 81 | 11 13 18 18 18 48 49 54 55 55 81 34 71 27 Greatest Support 230 | 20 20 20 20 20 57 59 62 70 70 100 40 230 36 Greatest Overweight (x) 2 | . . . . . 1 1 2 . . 1 . 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 6 8 8 8 8 14 15 15 15 15 15 15 14 5 Most Carried 15 | 2 6 8 8 8 15 15 15 15 12 15 10 15 5 Average Carried 11 | . 5 7 8 7 13 12 14 12 12 13 5 11 3 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 6 8 8 8 13 15 15 12 12 11 6 5 1 Class Distribution -------------------- 67% | Gladiator 26% | Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Gladiator | -5/Waste Gladiator | -5/Factory Gladiator | -4/Factory Gladiator | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Matter Collected 2364 | 243 57 30 . 30 290 209 211 . . 645 11 305 333 Remotely . | . . . . . . . . . . . . . . Salvage Created 7612 | . 143 391 . 37 933 632 1962 . . 2049 11 808 646 Parts 241 | . 12 10 . 1 31 25 36 . . 62 3 35 26 Haulers Intercepted 11 | . . . . . 3 3 1 . . 2 . 2 . Recyclers Shooed 2 | . . . . . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Combat Hostiles Destroyed 98 | . 3 . . 2 18 8 19 . . 29 . 13 6 Melee 49 | . . . . 2 5 3 10 . . 17 . 7 5 Guns 3 | . 2 . . . . . . . . . . . 1 Cannons 2 | . 1 . . . . . . . . . . 1 . AOE 12 | . . . . . 3 . . . . 5 . 4 . Classes Destroyed 16 | . 2 2 . . 6 1 3 . . 1 . 1 . Worker 10 | . . 4 . . . . . . . 5 . 1 . Builder 4 | . . . . . . . 1 . . 1 1 1 . Tunneler 6 | . . 4 . 1 . . 1 . . . . . . Hauler 11 | . . . . . 3 3 1 . . 2 . 2 . Recycler 17 | . 1 2 . . 1 1 6 . . 3 . . 3 Mechanic 1 | . . . . . . . 1 . . . . . . Operator 1 | . . . . . . . 1 . . . . . . Watcher 7 | . . . . . 1 3 1 . . 2 . . . Swarmer 22 | . 3 . . 2 3 . . . . 10 . . 4 Grunt 33 | . . . . . 8 5 13 . . 6 . . 1 Brawler 1 | . . . . . . . . . . 1 . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 14 | . . . . . 5 1 2 . . 5 . 1 . Specialist 1 | . . . . . . . . . . . . 1 . Hunter 6 | . . . . . 1 1 2 . . . . 2 . Programmer 20 | . . . . . . 1 2 . . 7 . 9 1 Best Kill Streak 7 | . 4 2 . 2 3 3 6 . . 7 1 3 6 Combat Bots Only 6 | . 3 . . 2 3 2 2 . . 6 . 2 3 Max Kills in Single Turn 4 | . 1 1 . 1 1 1 2 . . 4 1 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . . 3 . 2 . Melee 2 | . . . . 1 1 1 2 . . 1 . 1 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Hostile Shots Fired 1218 | . 42 . . 5 126 69 180 . 3 308 . 310 175 Missed 398 | . 13 . . 2 37 24 58 . 1 101 . 99 63 Damage Taken 15002 | . 237 40 . 28 1402 585 1770 . 105 4431 . 3838 2566 Core 3160 | . 60 20 . 9 95 72 98 . 60 534 . 743 1469 Absorbed by Shields 68 | . . . . . . . 68 . . . . . . Reduced by Siege Mode 342 | . . . . . . . . . . . . 342 . Ignored by Resistances 506 | . . . . . . . . . . 98 . 408 . Regen/Repaired (Parts) 4 | . . . . . . . 4 . . . . . . Core Remaining (%) 75 | 100 . . . 64 82 89 88 . . 40 100 42 . Volleys Fired 37 | . 5 . . . 4 . 1 . . 2 . 16 9 Largest 3 | . 2 . . . 1 . 1 . . 1 . 2 3 Hottest 100 | . 100 . . . 36 . 39 . . 39 . 94 90 Shots Fired 54 | . 10 . . . 4 . 1 . . 2 . 21 16 Gun 21 | . 5 . . . . . . . . . . . 16 Cannon 11 | . 5 . . . . . . . . . . 6 . Launcher 22 | . . . . . 4 . 1 . . 2 . 15 . Special . | . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . . . . 16 Thermal 10 | . 10 . . . . . . . . . . . . Explosive 21 | . . . . . 4 . 1 . . 2 . 14 . Electromagnetic 7 | . . . . . . . . . . . . 7 . Robot Hit Streak 7 | . 5 . . . 2 . . . . 1 . 7 4 Robot Miss Streak 3 | . 2 . . . 1 . . . . 2 . 1 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 Shots Hit Robots 370 | . 7 15 . 4 51 35 85 . . 98 1 48 26 Core Hits 112 | . 5 2 . 1 11 6 16 . . 29 . 29 13 Critical Kills 12 | . . . . . 3 . 2 . . 3 . 3 1 Critical Parts Destroyed 49 | . . 2 . . 8 10 9 . . 15 . 5 . Critical Strikes 69 | . . 2 . . 12 10 16 . . 19 . 9 1 Destroy 1 | . . . . . . . . . . . . . 1 Smash 63 | . . 2 . . 12 10 12 . . 19 . 8 . Sever 4 | . . . . . . . 4 . . . . . . Impale 1 | . . . . . . . . . . . . 1 . Melee Attacks 478 | . 4 17 . 7 64 53 107 . . 147 3 51 25 Impact 374 | . . 16 . 7 64 53 88 . . 113 . 33 . Slashing 67 | . 4 1 . . . . 19 . . 34 2 7 . Piercing 37 | . . . . . . . . . . . 1 11 25 Sneak Attacks 60 | . . 15 . 2 5 6 14 . . 11 1 4 2 Combat Hostiles 4 | . . . . 1 1 1 1 . . . . . . Follow-up Attacks 81 | . . . . 1 6 9 21 . . 28 . 16 . Damage Inflicted 18694 | . 100 882 . 261 2289 1686 4166 . . 4884 70 3500 856 Guns 297 | . 44 . . . . . . . . . . . 253 Cannons 269 | . 34 . . . . . . . . . . 235 . Explosions 1903 | . . . . . 308 . 66 . . 350 . 1179 . Melee 16190 | . 22 882 . 261 1981 1686 4100 . . 4499 70 2086 603 Ramming 35 | . . . . . . . . . . 35 . . . Kinetic 253 | . . . . . . . . . . . . . 253 Thermal 78 | . 78 . . . . . . . . . . . . Explosive 1848 | . . . . . 308 . 66 . . 350 . 1124 . Electromagnetic 290 | . . . . . . . . . . . . 290 . Impact 13595 | . . 882 . 261 1981 1686 3615 . . 3788 . 1382 . Slashing 1571 | . 22 . . . . . 485 . . 711 70 283 . Piercing 1024 | . . . . . . . . . . . . 421 603 Highest Corruption 23 | . . . . . 15 . 5 . 6 23 . 10 9 Average Corruption 9 | . . . . . 13 . 3 . 6 15 . 6 5 Corruption Purged 5 | . . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 132 | . . . . . 14 . 12 . 2 66 . 34 4 Message Errors 33 | . . . . . 2 . . . 1 18 . 12 . Matter Fused 32 | . . . . . 3 . 3 . . 15 . 10 1 Heat Flow Errors 12 | . . . . . 1 . . . . 9 . 2 . Energy Discharges 12 | . . . . . . . 1 . 1 7 . 2 1 Parts Rejected 5 | . . . . . 2 . . . . 2 . 1 . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 14 | . . . . . 2 . 4 . . 6 . 1 1 Data Loss (major) 9 | . . . . . . . 3 . . 4 . 1 1 Alerts 6 | . . . . . . . 1 . . 2 . 3 . Misdirections 8 | . . . . . 4 . . . . 2 . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 5035 | . . 401 . 151 708 670 1010 . . 1368 40 683 4 Projectiles 23 | . . . . . . . . . . 23 . . . Explosions 97 | . . . . . 33 . . . . . . 64 . Melee 4915 | . . 401 . 151 675 670 1010 . . 1345 40 619 4 Knockbacks 68 | . . 7 . 1 9 10 18 . . 20 . 3 . Impact 64 | . . 7 . 1 9 10 17 . . 17 . 3 . Kinetic . | . . . . . . . . . . . . . . Secondary 4 | . . . . . . . 1 . . 3 . . . Self-Inflicted Damage 131 | . . . . . 49 . . . . 22 . 60 . Shots 7 | . . . . . 3 . . . . 1 . 3 . Rammed . | . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . 3 . . . Kicked 3 | . . . . . . . . . . 3 . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 263 | . 156 . . . 260 . 8 . . 225 . 263 48 Average Temperature 91 | . 80 . . . 115 . 5 . . 86 . 114 17 Received Heat Transfer 2625 | . . . . . 495 144 555 . . 591 . 633 207 Effects 2 | . . . . . 2 . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . 2 . Total Turns 153 | . . . . . . . . . . . . 153 . Longest Duration 134 | . . . . . . . . . . . . 134 . Robots Corrupted 56 | . . 6 . 1 11 8 17 . . 11 . 2 . Combat Hostiles 31 | . . . . . 10 5 9 . . 6 . 1 . Parts Fried 75 | . . 9 . 3 6 10 29 . . 14 . 4 . Impact Corruptions 166 | . . 16 . 4 23 21 37 . . 53 . 12 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . 3 . . . Heat Transferred 174 | . 174 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Peak Influence 561 | . 106 52 . 296 548 318 378 171 119 445 229 402 561 Initial 211 | . . 37 . . 115 206 110 171 59 69 191 120 211 Average 168 | . 43 23 . 269 269 233 182 171 91 154 209 121 371 Maximum Alert Level 2 | . . . . 1 2 1 1 . . 2 1 2 2 Low Security (%) 63 | 100 100 100 . 16 46 22 59 100 100 73 22 83 . Level 1 32 | . . . . 83 26 77 40 . . 23 77 16 73 Level 2 4 | . . . . . 27 . . . . 3 . . 26 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . . . 2 4 4 . . 7 2 6 4 Investigation 5 | . . . . . 2 . . . . 2 1 . . Extermination 10 | . . . . . . 1 2 . . 2 1 3 1 Reinforcement 14 | . 1 . . . . 3 2 . . 2 . 3 3 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . 1 . 1 . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Distress Signals 10 | . 2 . . . 3 . 1 . . 3 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 222 | . 9 . . 7 32 18 29 . 6 66 . 27 28 Peak Tracking Total 18 | . 6 . . 4 4 3 4 . 6 17 1 7 18 Tactical Retreats 25 | . . . . 1 4 1 4 . . 5 . 3 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Traps Triggered 8 | . . . . . 1 . 3 1 . 3 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . 1 . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Machines Disabled 4 | . . . . . 2 . 1 . . . . 1 . Max in Single Turn 1 | . . . . . 1 . 1 . . . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Machines Accessed 34 | . 1 1 1 . 3 7 10 . . 4 3 3 1 Terminals 19 | . 1 . . . 2 5 4 . . 1 3 2 1 Fabricators 7 | . . . . . . 2 3 . . 1 . 1 . Repair Stations 2 | . . . . . . . 1 . . 1 . . . Recycling Units 2 | . . . . . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . Total Hacks 70 | . 2 1 1 . 7 13 21 . . 9 10 5 1 Successful 30 | . 1 1 1 . 3 7 9 . . 1 3 4 . Failed 40 | . 1 . . . 4 6 12 . . 8 7 1 1 Catastrophic 15 | . . . . . 1 3 4 . . 4 2 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 40 | . . . . . 5 9 10 . . 6 5 4 1 Terminals 36 | . 2 . . . 6 6 7 . . 2 10 2 1 Fabricators 19 | . . . . . . 7 7 . . 2 . 3 . Repair Stations 5 | . . . . . . . 2 . . 3 . . . Recycling Units 3 | . . . . . 1 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 3 . . 2 . . . Terminal Hacks 8 | . 1 1 1 . . . 3 . . . 2 . . Record 2 | . . . 1 . . . . . . . 1 . . Part Schematic 1 | . . . . . . . . . . . 1 . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . . 1 . Network Status 3 | . . . . . . 2 . . . . . 1 . Repair Station Hacks 3 | . . . . . . . 2 . . 1 . . . Scan Component 2 | . . . . . . . 1 . . 1 . . . Repair 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . 1 . . . . . . Report Inventory 2 | . . . . . 1 . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 13 | . . . . . 2 5 2 . . . 1 3 . Terminals 6 | . . . . . 2 2 . . . . 1 1 . Assimilate 1 | . . . . . . . . . . . 1 . . Botnet 5 | . . . . . 2 2 . . . . . 1 . Fabricators 7 | . . . . . . 3 2 . . . . 2 . Report 3 | . . . . . . 1 1 . . . . 1 . Liberate 4 | . . . . . . 2 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . 1 . . . 2 7 8 . . 4 3 1 . Full Trace Events 3 | . . . . . . . . . . 2 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 53 | . . . . . . . 53 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Total Allies 10 | . . 3 . 2 . 2 3 . . . . . . Largest Group 3 | . . 3 3 3 3 2 3 . . . . . . Highest-Rated Group 87 | . . 40 40 66 66 74 87 . . . . . . Highest-Rated Ally 37 | . . 16 16 31 31 37 29 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 85 | . . . . 27 24 . 34 . . . . . . Total Damage 1047 | . . . . 248 353 . 446 . . . . . . Kills 13 | . . . . 9 3 . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Turns Passed 8995 | 72 177 930 156 343 878 890 1421 141 92 1732 286 1562 315 Spaces Moved 5894 | 53 117 726 131 266 478 692 875 102 74 916 128 898 438 Core 278 | 2 . . . . . . . . . . . 28 248 Treads 197 | . . . . . . . 147 9 . . . 41 . Legs 5229 | 51 117 726 131 266 478 692 728 93 74 916 128 829 . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 190 | . . . . . . . . . . . . . 190 Fastest Speed 25 | 50 120 120 120 120 110 105 107 125 125 112 120 50 25 Average Speed 114 | 117 120 120 120 120 121 105 123 128 125 124 120 123 42 Slowest Speed 330 | 120 120 120 120 120 190 183 330 170 126 200 120 270 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 5 21 81 48 69 36 18 22 3 70 29 2 7 14 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 46 | . 1 1 . 1 . 2 4 . . 5 1 31 . Terrain Destroyed 161 | . 1 1 . 1 37 2 15 . . 9 1 94 . Melee 16 | . 1 1 . 1 . 2 4 . . 5 1 1 . Projectile . | . . . . . . . . . . . . . . AOE 145 | . . . . . 37 . 11 . . 4 . 93 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Total 7589 | 60 136 757 130 281 698 825 1152 112 73 1338 256 1264 507 Wait 896 | . . . . 7 88 32 142 . . 238 119 254 16 Move 5880 | 52 116 725 130 265 477 691 874 102 73 915 127 897 436 Hop 1 | . . . . . . . . . . . . . 1 Pick Up 124 | 2 3 5 . 1 27 22 18 2 . 22 1 19 2 Fast Attach 70 | 6 2 4 . . 8 6 4 . . 17 1 11 11 Attach 66 | . 1 . . . 9 6 12 5 . 15 6 6 6 Detach 18 | . 3 1 . . 2 3 1 . . 1 . 6 1 Swap 52 | . 1 1 . 1 9 6 13 . . 11 . 10 . Drop 85 | . 1 5 . 2 19 23 9 3 . 12 . 11 . Fire 37 | . 5 . . . 4 . 1 . . 2 . 16 9 Melee 356 | . 4 16 . 5 55 36 78 . . 102 2 33 25 Ram 1 | . . . . . . . . . . . . 1 . Kick 3 | . . . . . . . . . . 3 . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 8) 233 | -10/Materials | Discovered new exit (range 14) 250 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 350 | -10/Mines | Discovered new exit (range 12) 410 | -10/Mines | Identified exit to Materials 443 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 582 | -10/Mines | Discovered new exit (range 8) 780 | -10/Mines | Murdered YI-UF0 863 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 967 | -10/Mines | Learned Materials machine intel 1095 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1174 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1176 | -10/Mines | Discovered new exit (range 5) 1180 | -10/Mines | Entered Exiles 1180 | -10/Exiles | Accompanied by 3 allies 1209 | -10/Exiles | Met 8R-AWN 1231 | -10/Exiles | Met EX-HEX 1276 | -10/Exiles | Met EX-DEC 1282 | -10/Exiles | Learned location of Zion (-6) 1323 | -10/Exiles | Discovered new exit (range 11) 1336 | -10/Exiles | Entered Mines 1336 | -9/Mines | Accompanied by 3 allies 1664 | -9/Mines | Discovered new exit (range 5) 1679 | -9/Mines | Entered Materials 1679 | -8/Materials | Accompanied by 3 allies 1679 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1680 | -8/Materials | Loaded intel: 56 machine locations 1684 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2034 | -8/Materials | Build established: Gladiator 2220 | -8/Materials | System corruption reached 10% 2387 | -8/Materials | Lost 3 parts (1p1u1w) 2426 | -8/Materials | Discovered new exit (range 16) 2557 | -8/Materials | Entered Factory 2557 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2878 | -7/Factory | Discovered new exit (range 7) 3423 | -7/Factory | Discovered new exit (range 11) 3447 | -7/Factory | Entered another Factory area 3447 | -6/Factory | Evolved 2 slots: Utility x2 3850 | -6/Factory | Spotted B-75 Beast 4461 | -6/Factory | Lost 4 parts (2n2u) 4629 | -6/Factory | Discovered new exit (range 8) 4696 | -6/Factory | Lost 3 parts (1n1u1w) 4810 | -6/Factory | Repaired Corrupted Carbon-fiber Leg 4866 | -6/Factory | Identified exit to Factory 4868 | -6/Factory | Entered another Factory area 4868 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5009 | -5/Factory | Manually triggered Chute Trap 5009 | -5/Factory | Sucked down chute 5009 | -5/Factory | Entered Waste 5021 | -5/Waste | Spotted C-40 Crusher 5024 | -5/Waste | EMP discharged 5028 | -5/Waste | Spotted C-40 Crusher 5051 | -5/Waste | Spotted C-40 Crusher 5054 | -5/Waste | Spotted C-40 Crusher 5057 | -5/Waste | Spotted C-40 Crusher 5064 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5077 | -5/Waste | Spotted C-40 Crusher 5085 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5087 | -5/Waste | Discovered new exit (range 11) 5100 | -5/Waste | Identified exit to Factory 5101 | -5/Waste | Entered Factory 5338 | -5/Factory | System corruption reached 10% 5442 | -5/Factory | Lost 5 parts (1p2n2u) 5527 | -5/Factory | Lost 5 parts (1n3u1w) 5714 | -5/Factory | Found Prototype Launcher 6552 | -5/Factory | Garrison activated, responded to threat 6576 | -5/Factory | Discovered new exit (range 13) 6660 | -5/Factory | Identified exit to Factory 6793 | -5/Factory | Spotted B-75 Beast 6798 | -5/Factory | Core integrity fell below 50% 6804 | -5/Factory | Cargo convoy interrupted 6833 | -5/Factory | Entered another Factory area 6833 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6863 | -4/Factory | Lost 7 parts (1p2n3u1w) 7000 | -4/Factory | Discovered new exit (range 7) 7006 | -4/Factory | Identified exit to Research 7119 | -4/Factory | Entered Research 7119 | -3/Research | Evolved 2 slots: Utility x2 7533 | -3/Research | Lost 3 parts (1n1u1w) 8051 | -3/Research | Lost 3 parts (1n2u) 8438 | -3/Research | System corruption reached 10% 8652 | -3/Research | Identified Tesla Bomb Launcher 8666 | -3/Research | Released all parts (13) 8670 | -3/Research | Spotted B-86 Titan 8673 | -3/Research | Discovered new exit (range 15) 8674 | -3/Research | Core integrity fell below 50% 8681 | -3/Research | Entered another Research area 8681 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 8696 | -2/Research | Lost 5 parts (1p2u2w) 8898 | -2/Research | Core integrity fell below 50% 8907 | -2/Research | Core integrity fell below 20% 8932 | -2/Research | Lost 11 parts (1p6n4w) 8996 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08893_ Hvy. Machine Gun destroyed. 08893_ U-05 Engineer builds a Door. 08894_ Xenon Bombardment Thruster destroyed. 08898_ Hvy. Machine Gun destroyed. 08900_ System corrupted: Matter fused (-6). 08901_ Xenon Bombardment Thruster destroyed. 08902_ U-05 Engineer destroyed. 08904_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 08904_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R012. 08905_ K-01 Serf collects debris. 08914_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08931_ ALERT: Rogue bot located, Programmers report to Research Zone 1A. 08958_ System corrupted: Energy discharge (-29). 08966_ Acquired ECM Suite. 08972_ P-80 Master destroyed. 08974_ System corrupted: Substantial component data lost. 08978_ ECM Suite destroyed. 08995_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# """ | | ??????????????????????????????????######## """ | | ?????????????????????????????????????????# """ | | ??????????????????????????????????######## | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# ########### | | ??????????????????????????????????# #???# | | ??????????????????????????????????# #???# | | ??????????????????########????????# #???# """ | | ??????????????????# #????????# #???# """ | | ??????????????????# ########## #???# """ | | ??????????????????# + #???# """ | | ??????????????????# # #########+###???# """ | | ??????????????????# # #??????? ?????# """ | | ??????????????????# # #??????? ?????# """ | | ??????????????????#####+## #?????? ????# | | ??????????????????????# #?????? ????# | | ??????????????????????# #????? ???# | | ??????????????????????# #?????"""""""???# | | ??????????????????????# #????"""""""" ??####### | | ??????????????????????# !#????"""""""" ????????? | | ??????????????????????####p###?????"""?? ???????? | | ??????????????????????# @%^ #??????????? ???????? | | ??????????????????????# ^ * #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????#! #???????????????????? | | ??????????????????????########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Melee Speed Boost 50 Evasion (%) 65 Melee Accuracy 12 Target Analysis 12 Core Analysis 9 Recoil Reduction 6 Force Boost 30 Item Schematics ----------------- Quantum Capacitor | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Wheee! Challenges ------------ None Game ------ Seed SignalBoreDeflector Manual? 0 Play Time 01:21:24 Cumulative 101.0 hours Start 2025.03.15 @ 18:38:15 End 2025.03.15 @ 19:57:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13423e92-d554-4062-b559-2d7b35c20581