Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.02 @ 15:33:55 Player: DeleteriousDullard Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1284) 1284 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 4507 Bonus ------- Follower Combat Kills 192 Friendly Fire -144 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 75/100 System Corruption 1% Temperature Cool (6) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Faulty Heavy Ion Engine Cooled Ion Engine Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scan Processor Hardened Heavy Armor Plating > --- WEAPON ----------- Shock Rifle Gatling Laser Ion Cannon Shotgun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Heavy Ion Engine Cooled Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Visual Processing Unit Core Shielding Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Pulse Rifle Beam Cannon Light Assault Rifle Assault Cannon Improved Grenade Launcher Mining Laser [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Huge Storage Unit Device Recoil Stabilizer Storage Huge Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Heavy Armor Plating Weapon Ion Cannon Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . 2 . . Weapon 2 | . . . . . . . 2 Parts Attached 53 | 7 2 6 6 1 7 5 19 Power 8 | 1 . . . 1 3 . 3 Engine 7 | 1 . . . 1 2 . 3 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 17 | 2 . 2 3 . 1 4 5 Treads . | . . . . . . . . Leg 17 | 2 . 2 3 . 1 4 5 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 2 2 2 . . 3 . 3 Device 2 | 1 . . . . 1 . . Storage 4 | 1 2 1 . . . . . Processor 2 | . . 1 . . . . 1 Hackware . | . . . . . . . . Protection 4 | . . . . . 2 . 2 Artifact . | . . . . . . . . Weapon 16 | 2 . 2 3 . . 1 8 Energy Gun 5 | 1 . 1 . . . . 3 Energy Cannon 3 | . . . 1 . . . 2 Ballistic Gun 4 | 1 . 1 1 . . 1 . Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . . . 1 . . . 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 36 | . 1 2 4 . 5 2 22 Power 5 | . . . 1 . 1 . 3 Propulsion 16 | . . 1 1 . 3 1 10 Utility 6 | . 1 . . . 1 . 4 Weapon 9 | . . 1 2 . . 1 5 Highest Loss Streak 11 | . 1 2 4 . 5 1 11 To Critical Strikes . | . . . . . . . . Average Backups 16 | 2 8 14 17 15 14 20 17 Power 3 | . 2 4 4 4 4 3 3 Propulsion 4 | 1 4 5 4 4 3 5 5 Utility 3 | . . 2 3 3 1 5 4 Weapon 4 | . 1 2 4 4 5 6 4 Tool/Special . | . . . . . . . . Unused Backups 5 | . . . . . . . 5 Power 2 | . . . . . . . 2 Propulsion 2 | . . . . . . . 2 Utility 1 | . . . . . . . 1 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 97 99 95 99 88 83 83 Engine 9 | . 14 14 9 11 6 9 6 Leg 32 | . 28 27 42 43 30 34 29 Storage 11 | . 24 20 11 11 9 9 7 Processor 7 | . . 7 11 11 9 9 7 Protection 4 | . . . . . 8 9 6 Energy Gun 3 | . 14 1 . . . . 7 Energy Cannon 5 | . . . 1 11 9 9 6 Ballistic Gun 8 | . 14 26 18 . . . 5 Launcher 2 | . . . 1 11 9 2 . Peak Build Rating 42 | 7 8 13 19 21 28 32 42 Average Rating 23 | 5 7 10 15 20 22 29 34 On Entrance 15 | . 7 8 13 19 21 26 32 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 121 | 12 28 87 92 95 115 115 121 Greatest Support 63 | 20 20 25 50 50 50 53 63 Greatest Overweight (x) 6 | . 1 4 2 1 5 3 6 Average Overweight (x) 1 | . . 3 1 1 1 2 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 Average Capacity 23 | 6 14 24 25 25 25 25 25 Most Carried 25 | 4 12 17 20 16 24 25 25 Average Carried 17 | 2 8 14 17 15 15 23 19 Final Capacity 25 | 8 15 25 25 25 25 25 25 Final Carried 24 | 4 12 17 17 15 19 24 2 Class Distribution -------------------- 63% | Mutant 14% | Commander-Mutant 10% | Commander-Tank 5% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Matter Collected 1435 | 260 82 54 120 32 13 185 689 Remotely 149 | 149 . . . . . . . Salvage Created 1456 | 76 251 47 334 12 27 70 639 Parts 104 | 8 16 5 37 4 6 5 23 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 2 | . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 35 | . 3 3 11 3 1 . 14 Guns 15 | . 2 3 5 . . . 5 Cannons 8 | . . . . . 1 . 7 AOE 11 | . 1 . 6 3 . . 1 Classes Destroyed 14 | 2 3 1 3 . . 2 3 Worker 8 | . 1 . 3 . . 2 2 Builder 3 | . . . 2 . 1 . . Tunneler 1 | 1 . . . . . . . Hauler 1 | . . . . . . 1 . Recycler 3 | 1 1 . 1 . . . . Mechanic 1 | . . . 1 . . . . Operator 1 | . . . . . . 1 . Watcher 2 | . 1 . . . . . 1 Swarmer 15 | . . 3 8 3 . . 1 Grunt 11 | . 3 . 2 . . . 6 Sentry 5 | . . . 1 . 1 . 3 Specialist 1 | . . . . . . . 1 Hunter 2 | . . . . . . . 2 Programmer 1 | . . . . . . . 1 Best Kill Streak 17 | 1 4 3 17 3 2 1 8 Combat Bots Only 10 | . 1 3 10 3 1 . 6 Max Kills in Single Turn 5 | 1 1 2 5 3 1 1 2 Gunslinging 1 | . . 1 . . . . . Exploded 4 | . 1 . 4 3 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Hostile Shots Fired 578 | . 21 26 85 9 18 25 394 Missed 190 | . 4 9 23 2 4 8 140 Hits 388 | . 17 17 62 7 14 17 254 Projectile 388 | . 17 17 62 7 14 17 254 Critical Strikes 4 | . 1 1 . . 1 . 1 Damage Taken 5019 | . 281 131 785 109 265 375 3073 Core 1107 | . 113 6 235 36 12 . 705 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 21 | . . . . . 2 . 19 Core Remaining (%) 70 | 100 . 52 . 32 . 97 . Volleys Fired 122 | 6 15 9 23 1 5 10 53 Largest 4 | 2 2 2 2 2 2 2 4 Hottest 220 | 60 60 60 56 96 96 96 220 Shots Fired 254 | 12 30 16 39 2 10 13 132 Gun 144 | 12 30 16 36 . . . 50 Cannon 97 | . . . . 1 5 10 81 Launcher 13 | . . . 3 1 5 3 1 Special . | . . . . . . . . Kinetic 112 | 6 15 10 36 . . . 45 Thermal 98 | . . . . 1 5 10 82 Explosive 13 | . . . 3 1 5 3 1 Electromagnetic 31 | 6 15 6 . . . . 4 Robot Hit Streak 10 | 5 5 10 8 1 1 3 10 Robot Miss Streak 9 | 1 3 3 4 1 2 2 9 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 162 | 8 19 12 23 1 4 8 87 Core Hits 90 | 4 13 5 20 2 3 8 35 Critical Kills 2 | 1 . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | 1 . . . . . . 1 Meltdown 1 | . . . . . . . 1 Destroy 1 | 1 . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4151 | 86 244 111 986 170 170 426 1958 Guns 1187 | 86 188 109 190 . . . 614 Cannons 1338 | . . . . 22 24 112 1180 Explosions 1423 | . 48 . 726 148 113 244 144 Melee . | . . . . . . . . Ramming 203 | . 8 2 70 . 33 70 20 Kinetic 931 | 33 57 65 190 . . . 586 Thermal 1506 | . 48 . 130 22 24 112 1170 Explosive 1245 | . . . 596 148 113 244 144 Electromagnetic 266 | 53 131 44 . . . . 38 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 365 | . . . 206 8 20 46 85 Projectiles 86 | . . . . . . 12 74 Explosions 279 | . . . 206 8 20 34 11 Melee . | . . . . . . . . Knockbacks 10 | . . 1 1 . 1 . 7 Impact 3 | . . 1 1 . 1 . . Kinetic 6 | . . . . . . . 6 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 515 | . 52 . 205 56 56 93 53 Shots 10 | . 1 . 3 1 1 3 1 Rammed . | . . . . . . . . Targets Rammed 17 | . 1 1 5 . 1 6 3 Kicked 17 | . 1 1 5 . 1 6 3 Crushed . | . . . . . . . . Highest Temperature 996 | 20 79 40 6 27 72 104 996 Average Temperature 211 | 14 29 18 4 15 36 45 289 Received Heat Transfer 900 | . 150 . 90 . 81 12 567 Effects 59 | . . . . . . . 59 Shutdowns 8 | . . . . . . . 8 Energy Bleed 3 | . . . . . . . 3 Interference 8 | . . . . . . . 8 Matter Decay 10 | . . . . . . . 10 Short Circuit 4 | . . . . . . . 4 Damage (minor) 6 | . . . . . . . 6 Damage (major) 16 | . . . . . . . 16 Damage (core) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 9 | . . . . . . . 9 Heat Transferred 2734 | . 50 . 100 37 37 185 2325 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 99 | 100 100 100 85 100 100 100 100 Level 1 . | . . . 14 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 367 | 5 44 63 367 135 36 85 146 Initial 135 | . . . 14 135 27 . . Average 24 | . 8 11 66 61 5 13 37 Influence Increases 1714 | 10 131 163 511 82 76 169 572 Destroy 0b10 Robot/C 900 | . 60 120 260 60 20 40 340 Destroy 0b10 Robot/NC 100 | 10 15 . 35 . 5 20 15 Destroy Leader 226 | . 22 20 50 10 10 12 102 Allied During Kill 114 | . . 8 5 . . 42 59 Disable Machine 45 | . 15 . 30 . . . . Destroy Structure 119 | . 4 . 41 12 26 25 11 Partial Spotted 15 | . . . 15 . . . . Lose Combat Pursuer 195 | . 15 15 75 . 15 30 45 Influence Decreases 1714 | 10 131 126 201 357 148 169 572 Entered New Map 280 | . . . 23 212 45 . . Time Decay 978 | 10 131 116 116 145 73 159 228 Lost Part 294 | . . 10 40 . 30 10 204 Lost Ally 162 | . . . 22 . . . 140 Squads Dispatched 10 | . . 1 1 . . . 8 Investigation 1 | . . 1 . . . . . Extermination 2 | . . . . . . . 2 Reinforcement 4 | . . . 1 . . . 3 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Distress Signals 10 | . 1 . 1 . 1 2 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 6 7 27 3 3 16 24 Peak Tracking Total 9 | . 3 3 9 3 2 6 8 Tactical Retreats 9 | . 1 1 3 . 1 1 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Traps Triggered 2 | . . . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Disabled 3 | . 1 . 2 . . . . Max in Single Turn 2 | . 1 . 2 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Accessed 1 | . . 1 . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 1 | . . 1 . . . . . Successful 1 | . . 1 . . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . 1 . . . . . Open Door 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . . 1 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total Allies 12 | . . 2 . . . 10 . Largest Group 10 | . . 2 2 . . 10 8 Highest-Rated Group 173 | . . 41 41 . . 173 128 Highest-Rated Ally 31 | . . 31 31 . . 29 16 Total Orders . | . . . . . . . . Ally Attacks 76 | . . 7 15 . . 13 41 Total Damage 1033 | . . 126 227 . . 128 552 Kills 10 | . . 3 2 . . 2 3 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Active Infowar (turns) 347 | . . . . . . . 347 Optics 347 | . . . . . . . 347 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Turns Passed 5430 | 117 514 779 350 347 520 1329 1474 Spaces Moved 2015 | 73 238 208 140 181 210 468 497 Core 2 | 2 . . . . . . . Treads . | . . . . . . . . Legs 2013 | 71 238 208 140 181 210 468 497 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 260 192 Average Speed 237 | 118 187 354 198 190 231 267 233 Slowest Speed 540 | 120 190 400 260 190 470 330 540 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 5 38 34 20 36 20 66 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 156 | . 3 . 44 19 53 27 10 Melee . | . . . . . . . . Projectile 4 | . . . . . 1 1 2 AOE 152 | . 3 . 44 19 52 26 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total 2433 | 89 278 235 178 183 237 524 709 Wait 147 | . 14 1 . . . 21 111 Move 2008 | 72 237 207 139 180 209 467 497 Hop . | . . . . . . . . Pick Up 34 | 4 8 5 3 . 7 5 2 Fast Attach 16 | 7 1 1 1 . 1 1 4 Attach 38 | . . 3 4 2 8 2 19 Detach 15 | . . 2 1 . 4 . 8 Swap 8 | . 1 3 1 . . 2 1 Drop 17 | . 1 2 1 . 2 . 11 Fire 122 | 6 15 9 23 1 5 10 53 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 17 | . 1 1 5 . 1 6 3 Crush . | . . . . . . . . Escape Stasis 10 | . . . . . . 10 . Rewire 1 | . . 1 . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 12) 386 | -10/Materials | Discovered new exit (range 15) 529 | -10/Materials | Discovered new exit (range 15) 590 | -10/Materials | Discovered new exit (range 12) 632 | -10/Materials | Entered Mines 819 | -10/Mines | Learned location of Storage (-8) 976 | -10/Mines | Met a Derelict shopkeep closing up shop 1163 | -10/Mines | Discovered new exit (range 8) 1279 | -10/Mines | Discovered new exit (range 9) 1411 | -10/Mines | Entered Materials 1411 | -9/Materials | Accompanied by 2 allies 1411 | -9/Materials | Evolved 2 slots: Propulsion x2 1416 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1670 | -9/Materials | Discovered new exit (range 12) 1720 | -9/Materials | Core integrity fell below 50% 1745 | -9/Materials | Destroyed 10 combat bots 1750 | -9/Materials | Lost 4 parts (1p1n2w) 1761 | -9/Materials | Entered Mines 2077 | -9/Mines | Discovered new exit (range 4) 2108 | -9/Mines | Entered Materials 2108 | -8/Materials | Evolved 2 slots: Utility x2 2421 | -8/Materials | Discovered new exit (range 6) 2477 | -8/Materials | Lost 5 parts (1p3n1u) 2628 | -8/Materials | Entered Storage 2751 | -8/Storage | Met 01-MTF 3410 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3708 | -8/Storage | Build established: Commander-Mutant 3918 | -8/Storage | Discovered new exit (range 15) 3957 | -8/Storage | Entered Factory 3957 | -7/Factory | Accompanied by 8 allies 3957 | -7/Factory | Evolved 2 slots: Weapon x2 4516 | -7/Factory | Build established: Commander-Tank 4856 | -7/Factory | Lost 6 allies 4862 | -7/Factory | Core integrity fell below 50% 4894 | -7/Factory | Lost 3 parts (2n1u) 4905 | -7/Factory | Cargo convoy interrupted 5083 | -7/Factory | Build established: Tank 5119 | -7/Factory | Lost 3 parts (1p1n1u) 5152 | -7/Factory | Garrison activated, responded to threat 5368 | -7/Factory | Lost 3 parts (1p1n1w) 5391 | -7/Factory | Core integrity fell below 20% 5431 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Gatling Laser melted. Beam Cannon broken. Overheating: Short circuit. Pulse Rifle destroyed. Aluminum Leg destroyed. Lgt. Ion Engine destroyed. K-01 Serf cleans the Construction Platform. Aluminum Leg destroyed. Acquired 8 matter. U-05 Engineer builds a Door. K-01 Serf cleans the Construction Platform. Broken Beam Cannon destroyed. K-01 Serf cleans the Construction Platform. Core Shielding destroyed. Ion Cannon destroyed. K-01 Serf cleans the Construction Platform. Dropped Hrd. Heavy Armor Plating. Dropped Mining Laser. Imp. Aluminum Leg destroyed. K-01 Serf cleans the Construction Platform. 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[ ## | | ########??????# = ## | | ??????????????# """ """ * ## """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Density 110 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot Use The Force Challenges ------------ None Game ------ Seed ScrapoidMachineCasing Manual? 0 Play Time 00:31:36 Cumulative 7.7 hours Start 2026.10.02 @ 15:03:50 End 2026.10.02 @ 15:33:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 767e7e9e-52c7-437a-9702-ebf504f29814