Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 19:55:48 Player: opdo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (893) 893 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3358 Bonus ------- None Cogmind --------- Core Integrity 561/700 Matter 209/300 Energy 350/350 System Corruption 8% Temperature Warning (352) Movement Walking (540) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Makeshift System Shield > --- WEAPON (2) ------- Light Assault Rifle Heavy Mace > --- INVENTORY (20) --- Light Deuterium Engine Armored Wheel Subdweller Monowheel Improved Sensor Array Improved Terrain Scanner Hacking Suite Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Improved Targeting Computer Makeshift Light Armor Plating Makeshift System Shield > --- WEAPON ----------- Light Assault Rifle Enhanced Autogun > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Subdweller Monowheel Improved Sensor Array Improved Terrain Scanner Hacking Suite Heavy Mace Heavy Flail [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Hackware Makeshift System Shield Protection Makeshift Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 3 | . . . 3 . Weapon . | . . . . . Parts Attached 39 | 6 5 10 9 9 Power 5 | 1 . 1 1 2 Engine 4 | 1 . 1 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 1 2 2 5 Treads . | . . . . . Leg 8 | 2 1 . . 5 Wheel 3 | . . 2 1 . Hover 1 | . . . 1 . Flight . | . . . . . Utility 8 | 1 1 1 4 1 Device 2 | . 1 . 1 . Storage 2 | 1 . . . 1 Processor 2 | . . . 2 . Hackware 1 | . . . 1 . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 14 | 2 3 6 2 1 Energy Gun 4 | 2 2 . . . Energy Cannon . | . . . . . Ballistic Gun 3 | . . 1 2 . Ballistic Cannon . | . . . . . Launcher 3 | . . 3 . . Special Weapon 3 | . 1 2 . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 10 | . . 1 1 8 Power . | . . . . . Propulsion 7 | . . . 1 6 Utility 1 | . . . . 1 Weapon 2 | . . 1 . 1 Highest Loss Streak 6 | . . 1 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 98 100 96 94 Engine 11 | . 14 14 9 7 Core 1 | . . . . 6 Leg 19 | . 28 23 . 20 Wheel 7 | . . 4 25 3 Device 7 | . 13 11 . . Storage 11 | . 14 14 9 7 Processor 5 | . . . 15 15 Hackware 3 | . . . 9 7 Protection 3 | . . 2 9 6 Energy Gun 11 | . 22 14 4 . Ballistic Gun 6 | . . 4 13 14 Launcher 2 | . . 5 . . Special Weapon 2 | . 4 4 . . Naked Turns . | . . . . . Heaviest Build 68 | 13 17 21 22 68 Greatest Support 46 | 20 20 26 46 45 Greatest Overweight (x) 3 | 2 1 1 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 Average Capacity 9 | 7 8 8 8 14 Most Carried 9 | 5 8 8 8 9 Average Carried 7 | 3 7 7 7 7 Final Capacity 20 | 8 8 8 8 20 Final Carried 8 | 5 8 8 8 7 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 758 | 119 174 183 82 200 Remotely . | . . . . . Salvage Created 969 | 40 210 257 289 173 Parts 68 | 2 15 22 15 14 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 19 | . . 19 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 21 | . 4 10 4 3 Guns 19 | . 4 8 4 3 AOE 2 | . . 2 . . Classes Destroyed 9 | 1 2 2 3 1 Tunneler 3 | 2 1 . . . Hauler 1 | . . . 1 . Operator 2 | . . . 1 1 Watcher 2 | . 1 . 1 . Swarmer 4 | . . 4 . . Grunt 10 | . 4 1 3 2 Brawler 1 | . . . . 1 Hunter 1 | . . . 1 . Subdweller 5 | . . 5 . . Best Kill Streak 4 | 2 2 4 3 2 Combat Bots Only 4 | . 2 4 2 2 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 167 | . 12 47 15 93 Missed 32 | . 2 12 3 15 Damage Taken 1990 | . 130 557 188 1115 Core 328 | . 40 81 68 139 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 31 | . . . . 31 Core Remaining (%) 79 | 100 . 51 87 . Volleys Fired 138 | 9 43 32 29 25 Largest 2 | 2 2 2 2 2 Hottest 165 | 90 130 165 95 45 Shots Fired 233 | 18 55 55 55 50 Gun 189 | 18 24 42 55 50 Cannon . | . . . . . Launcher 4 | . . 4 . . Special 40 | . 31 9 . . Kinetic 100 | . . 10 40 50 Thermal 129 | 18 55 41 15 . Explosive 4 | . . 4 . . Electromagnetic . | . . . . . Robot Hit Streak 17 | 10 5 10 17 8 Robot Miss Streak 3 | 1 3 3 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 125 | 13 14 24 38 36 Core Hits 55 | 2 9 16 15 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | 2 1 2 3 . Burn 8 | 2 1 2 3 . Melee Attacks 3 | . . . . 3 Impact 3 | . . . . 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2153 | 160 218 607 631 537 Guns 1836 | 160 218 380 631 447 Cannons . | . . . . . Explosions 227 | . . 227 . . Melee 90 | . . . . 90 Ramming . | . . . . . Kinetic 1021 | . . 140 434 447 Thermal 815 | 160 218 240 197 . Explosive 227 | . . 227 . . Electromagnetic . | . . . . . Impact 90 | . . . . 90 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 2 | . . . . 2 Data Loss (minor) 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 13 | . . . . 13 Projectiles . | . . . . . Explosions . | . . . . . Melee 13 | . . . . 13 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 45 | . . 45 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 477 | 90 477 1 216 473 Average Temperature 106 | 42 120 1 70 137 Received Heat Transfer 684 | . 72 171 81 360 Effects 6 | . 4 . . 2 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . 1 . . 1 Matter Decay 1 | . 1 . . . Short Circuit 1 | . 1 . . . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | 4 2 2 . . Heat Transferred 2568 | 570 592 703 703 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 329 | 10 140 . 329 155 Initial 80 | . 6 . 80 60 Average 129 | 2 79 . 223 121 Maximum Alert Level 1 | . . . 1 . Low Security (%) 80 | 100 100 . 37 100 Level 1 19 | . . . 62 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 1 3 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 6 16 15 9 Peak Tracking Total 6 | . 2 6 4 5 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 8 | . 1 1 4 2 Terminals 5 | . 1 . 3 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 26 | . 2 2 18 4 Successful 14 | . 1 2 9 2 Failed 12 | . 1 . 9 2 Catastrophic 3 | . . . 2 1 Database Lockouts . | . . . . . Manual 18 | . 2 . 14 2 Terminals 18 | . 2 . 14 2 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 5 | . . 2 3 . Record 2 | . . 2 . . Zone Layout 3 | . . . 3 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . 2 . Terminals 3 | . 1 . 2 . Botnet 2 | . 1 . 1 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 1 1 Used . | . . . . . Hacking Detections 5 | . 1 . 3 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 16 | . . . . 16 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 2131 | 93 519 729 437 353 Spaces Moved 1265 | 45 223 510 327 160 Core 9 | 9 . . . . Treads . | . . . . . Legs 792 | 36 223 415 . 118 Wheels 464 | . . 95 327 42 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 90 96 105 Average Speed 117 | 116 120 116 97 154 Slowest Speed 330 | 150 190 190 105 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 26 38 30 5 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug 3 | . 3 . . . Terrain Destroyed 30 | . 5 25 . . Melee . | . . . . . Projectile 5 | . 5 . . . AOE 25 | . . 25 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 1613 | 65 355 571 398 224 Wait 126 | . 75 9 21 21 Move 1261 | 44 222 509 326 160 Hop . | . . . . . Pick Up 27 | 6 5 6 7 3 Fast Attach 15 | 5 3 . 3 4 Attach 9 | 1 . 1 5 2 Detach . | . . . . . Swap 15 | . 2 9 1 3 Drop 19 | . 5 5 6 3 Fire 138 | 9 43 32 29 25 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 4) 613 | -10/Materials | Entered Subcaves 621 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 784 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 928 | -10/Subcaves | Visited Clippyterm 1057 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1126 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1182 | -10/Subcaves | Ambushed by Subdweller buried in earth 1250 | -10/Subcaves | Discovered new exit (range 12) 1256 | -10/Subcaves | Learned Materials garrison access intel 1257 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1288 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1319 | -10/Subcaves | Discovered new exit (range 15) 1342 | -10/Subcaves | Entered Materials 1342 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1343 | -8/Materials | Loaded intel: 1 garrison access location 1743 | -8/Materials | Discovered new exit (range 14) 1777 | -8/Materials | Identified exit to Factory 1779 | -8/Materials | Entered Factory 1779 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1994 | -7/Factory | Repaired Sub. Monowheel 2132 | -7/Factory | Self-destructed Last Messages --------------- 02108_ Destroyed Shock Rifle. 02111_ Slug penetrates Wall. 02114_ Overheating: Energy bleed (-70). 02116_ Enh. Autogun destroyed. 02117_ Mak. Light Armor Plating destroyed. 02118_ Destroyed Shock Rifle. 02118_ P-60 Hacker system corrupted by crushing effect. 02118_ P-60 Hacker knocked back. 02119_ System corrupted: Heat flow error (+226). 02121_ Power failure, Rnf. Deuterium Engine shutdown. 02121_ Aluminum Leg destroyed. 02124_ Slug penetrates Wall. 02129_ Critical hit (Burn: +37). 02129_ G-47 Trooper knocked back. 02130_ Carbon-fiber Leg destroyed. 02130_ Slug penetrates Wall. 02130_ Aluminum Leg destroyed. 02131_ Wall collapses. 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Flail | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullThrowingInterrupter Manual? 0 Play Time 00:16:03 Cumulative 38.3 hours Start 2024.04.14 @ 19:41:28 End 2024.04.14 @ 19:55:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 102 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da9b58ad-dff4-49ea-965e-cf3349c187d7