Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.16 @ 21:20:42 Player: happylisk Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (32) 160 Value Destroyed (847) 847 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3727 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 253/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Heat Sink Heat Sink Large Storage Unit Light Armor Plating EM Pulse Gun Beam Rifle Particle Gun Latent Energy Streamer Light Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Core Shielding > --- WEAPON ----------- Latent Energy Streamer Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Heat Sink Heat Sink Large Storage Unit Light Armor Plating EM Pulse Gun Beam Rifle Particle Gun Light Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 30 | 6 4 1 7 6 5 1 . Power 4 | 1 . . 1 1 1 . . Engine 4 | 1 . . 1 1 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 7 | 2 . . 2 2 1 . . Treads . | . . . . . . . . Leg 7 | 2 . . 2 2 1 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 1 3 . 2 1 1 . . Device 5 | . 2 . 2 . 1 . . Storage 2 | 1 1 . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 11 | 2 1 1 2 2 2 1 . Energy Gun 4 | 1 1 . 1 . 1 . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 4 | 1 . 1 1 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . 1 . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 15 | . 1 1 3 2 . . 8 Power 1 | . . . . . . . 1 Propulsion 6 | . . . 1 2 . . 3 Utility 3 | . . . 1 . . . 2 Weapon 5 | . 1 1 1 . . . 2 Highest Loss Streak 7 | . 1 1 2 2 . . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 95 100 88 98 100 100 59 Engine 11 | . 14 14 11 10 11 11 6 Leg 29 | . 28 28 28 31 33 33 18 Device 11 | . 8 14 16 11 11 11 7 Storage 11 | . 14 14 11 11 11 11 9 Protection 6 | . . . . 10 11 11 7 Energy Gun 7 | . 14 14 10 5 6 3 . Ballistic Gun 11 | . 14 14 10 11 11 11 6 Launcher 3 | . . . . 5 4 7 4 Peak Build Rating 20 | 6 7 8 11 11 20 13 13 Average Rating 9 | 4 6 7 10 10 11 12 9 On Entrance 8 | . 6 7 8 11 11 12 13 Naked Turns . | . . . . . . . . Heaviest Build 34 | 13 33 29 31 29 32 34 34 Greatest Support 30 | 20 20 20 30 30 30 30 30 Greatest Overweight (x) 6 | . 1 1 1 2 1 1 6 Average Overweight (x) . | . . 1 . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 Most Carried 15 | 2 4 12 15 15 15 15 15 Average Carried 12 | . 2 8 12 14 14 15 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 2 4 11 13 15 15 15 15 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 510 | 222 81 14 89 75 . 11 18 Remotely . | . . . . . . . . Salvage Created 1000 | . 304 107 316 81 . 174 18 Parts 67 | . 18 11 20 5 . 11 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 31 | . 7 6 8 4 . 6 . Guns 24 | . 7 6 8 3 . . . AOE 7 | . . . . 1 . 6 . Classes Destroyed 7 | . 3 . 1 2 . 1 . Worker 2 | . 1 . . . . . 1 Recycler 1 | . . . . . . 1 . Swarmer 10 | . 1 6 . . . 3 . Grunt 16 | . 6 . 7 1 . 2 . Duelist 2 | . . . . 1 . 1 . Sentry 1 | . . . 1 . . . . Assembled 2 | . . . . 2 . . . Best Kill Streak 8 | . 8 3 3 2 . 4 1 Combat Bots Only 5 | . 5 3 3 2 . 3 . Max Kills in Single Turn 3 | . 1 2 1 1 . 3 1 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . . . 1 . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 247 | . 43 30 39 21 . 17 97 Missed 77 | . 11 8 11 6 . 3 38 Damage Taken 2339 | . 315 184 324 316 . 128 1072 Core 917 | . 53 54 57 164 . 26 563 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 38 | . . . . . . 6 32 Core Remaining (%) 65 | 100 . 57 . . . 38 . Volleys Fired 83 | . 25 11 28 14 . 5 . Largest 2 | . 2 2 2 2 . 2 . Hottest 85 | . 60 60 85 85 . 60 . Shots Fired 157 | . 50 22 55 23 . 7 . Gun 151 | . 50 22 55 20 . 4 . Cannon . | . . . . . . . . Launcher 6 | . . . . 3 . 3 . Special . | . . . . . . . . Kinetic 76 | . 25 11 27 11 . 2 . Thermal 37 | . . . 28 9 . . . Explosive 6 | . . . . 3 . 3 . Electromagnetic 38 | . 25 11 . . . 2 . Robot Hit Streak 11 | . 6 7 9 11 . 3 . Robot Miss Streak 4 | . 2 4 3 2 . 4 . Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 101 | . 32 17 34 15 . 3 . Core Hits 58 | . 16 6 13 10 . 11 2 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . 2 . . . . Burn 1 | . . . 1 . . . . Destroy 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1558 | . 349 177 405 199 . 411 17 Guns 1104 | . 349 177 405 161 . 12 . Cannons . | . . . . . . . . Explosions 437 | . . . . 38 . 399 . Melee . | . . . . . . . . Ramming 17 | . . . . . . . 17 Kinetic 393 | . 126 77 133 57 . . . Thermal 491 | . . . 272 104 . 115 . Explosive 322 | . . . . 38 . 284 . Electromagnetic 335 | . 223 100 . . . 12 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Message Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 5 | . . . . . . . 5 Kicked 5 | . . . . . . . 5 Crushed . | . . . . . . . . Highest Temperature 48 | . 44 . 48 5 . . . Average Temperature 17 | . 15 . 19 4 . . . Received Heat Transfer 873 | . 126 . 165 42 . 18 522 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 1149 | . . . 740 259 . 150 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 300 | . 210 226 300 69 . 206 104 Initial 87 | . . 81 87 39 . . 79 Average 103 | . 94 177 187 47 . 66 77 Maximum Alert Level 1 | . 1 1 1 . . 1 . Low Security (%) 85 | 100 84 78 59 100 . 90 100 Level 1 14 | . 15 21 40 . . 9 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 4 . 2 . . . . Investigation 4 | . 2 . 2 . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 2 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 2 | . 2 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 48 | . 14 6 10 4 . 5 9 Peak Tracking Total 9 | . 8 3 3 2 . 3 9 Tactical Retreats 2 | . 2 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 1 . 2 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . . . 1 . . 2 . Max in Single Turn 2 | . . . 1 . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 3 | . . . 3 . . . . Terminals 3 | . . . 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 4 | . . . 4 . . . . Successful 1 | . . . 1 . . . . Failed 3 | . . . 3 . . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 6 | . . . 5 . 1 . . Terminals 4 | . . . 4 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . 3 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 2380 | 80 193 251 463 601 359 242 191 Spaces Moved 1200 | 62 67 111 209 334 232 100 85 Core 17 | 6 . . . . . . 11 Treads . | . . . . . . . . Legs 1183 | 56 67 111 209 334 232 100 74 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 190 120 Average Speed 155 | 113 167 190 172 120 151 190 191 Slowest Speed 350 | 120 190 190 190 260 190 190 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 5 22 37 22 47 64 30 12 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 50 | . . . . 16 . 34 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 50 | . . . . 16 . 34 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 1571 | 69 103 132 263 510 239 145 110 Wait 220 | . 3 . 8 149 . 40 20 Move 1193 | 61 66 110 208 333 231 99 85 Hop . | . . . . . . . . Pick Up 28 | 2 3 9 7 6 1 . . Fast Attach 14 | 6 2 . 4 1 1 . . Attach 10 | . 1 1 3 4 1 . . Detach 1 | . . . 1 . . . . Swap 6 | . 1 . . 1 3 1 . Drop 11 | . 2 1 4 2 2 . . Fire 83 | . 25 11 28 14 . 5 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 5 | . . . . . . . 5 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 10) 274 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 330 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 477 | -10/Mines | Discovered new exit (range 8) 525 | -10/Mines | Entered Materials 525 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 737 | -9/Materials | Identified exit to Mines 988 | -9/Materials | Entered Mines 1003 | -9/Mines | Core integrity fell below 50% 1064 | -9/Mines | Build established: Scavenger-Mutant 1103 | -9/Mines | Learned Materials non-interactive machine intel 1119 | -9/Mines | Assembled infested the area 1124 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1196 | -9/Mines | Discovered new exit (range 9) 1288 | -9/Mines | Found a hidden stash of uninstalled traps 1584 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1584 | -9/Mines | Discovered new exit (range 5) 1589 | -9/Mines | Entered Exiles 1605 | -9/Exiles | Discovered new exit (range 15) 1630 | -9/Exiles | Met 8R-AWN 1649 | -9/Exiles | Met EX-HEX 1682 | -9/Exiles | Met EX-BIN 1702 | -9/Exiles | Aligned with FarCom system 1703 | -9/Exiles | Given EX-Vault access code 1732 | -9/Exiles | Opened EX-Vault 1742 | -9/Exiles | Found Prototype Energy Cannon 1742 | -9/Exiles | Identified Latent Energy Streamer 1793 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1853 | -9/Exiles | Met EX-DEC 1926 | -9/Exiles | Discovered new exit (range 14) 1948 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 1948 | -9/Exiles | Entered Mines 2073 | -8/Mines | Discovered new exit (range 16) 2190 | -8/Mines | Entered Materials 2190 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2191 | -8/Materials | Loaded intel: 34 non-interactive machine locations 2359 | -8/Materials | Core integrity fell below 50% 2367 | -8/Materials | Core integrity fell below 20% 2377 | -8/Materials | Lost 7 parts (1p3n2u1w) 2381 | -8/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- Critical hit (Burn: +37). 9IHLCOGDBH/BFELLUE1PLM:MPPTIE|FL L-31 Rogue destroyed. Aluminum Leg destroyed. Critical hit (Burn: +37). Aluminum Leg destroyed. Lgt. Assault Rifle destroyed. G-47 Trooper destroyed. Imp. Ion Engine destroyed. Aluminum Leg destroyed. Nuclear Reactor explodes. Core Shielding destroyed. Critical hit (Burn: +37). Heat Sink destroyed. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Knocked back. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????######????????????????????? | | ???????###### #????"""????########## | | ???????# #???"""""???#= | | ???????# % +???"""""???# ######## | | ??########/## #???"""""???#*#?????? | | ??# ! ! ## ##????"""?? # #?????? | | ?## ! % ## #????????? ?# #???? | | ?# = ## #########"#### #?? | | ## ! # # | | # # + | | ## # ##+############# | | # # # ??????????? = | | # # # ???????????###### | | # # # # # ???????????????? | | ### # g # + ! / ?????????????? | | ??# ## mg##### ????????????? | | ??##### g # #???????????? | | ??????# Y # [ #???????????? | | ??????# rb # #???????????? | | ??????# @ #+####+####???????????? | | ??????########u##?????????????????????? | | ?????????????# ??????????????????????? | | ?????????????# ??????????????????????? | | ???Y?????????# ?????????????????????? | | ?????????????# ?????????????????????? | | ?????????????+ ????????????????????? | | ?????????????# ????????????????????? | | ?????????????### ##???????????????????? | | ???????????????? #????????????????????? | | ???????????????? #????????????????????? | | ???????????????? ???????????????????"" | | ????????????????Y ???????????????????"" | | ???????????????? ???????????????????"" | | ?????????????????#????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualCryofiberNukerbomber Manual? 0 Play Time 00:22:33 Cumulative 132.8 hours Start 2024.10.01 @ 22:11:27 End 2024.10.16 @ 21:20:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 120 Adventurer 0 Explorer 42 Win Type - Total 12 Types 9/0/2/1/0/0/0/0/0 Lore% 32 Gallery% 58 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 746f6f25-8fbf-4f7a-b242-35a2d1dc81d4