Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 23:51:06 Player: Skysub Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (9) 45 Value Destroyed (111) 111 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1670) 1670 TOTAL SCORE: 8166 Bonus ------- Pacifist 470 Entered Garrisons 200 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 20/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Grenade Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Surge Thruster Surge Thruster > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink Machine Analyzer System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Micro Fission Core Nuclear Pulse Array Grenade Launcher Powered Hammer [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Disposable Heat Sink Device Disposable Heat Sink Processor Machine Analyzer Hackware System Shield Weapon Grenade Launcher Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 . 2 . . . 2 2 Power 1 | . . . . 1 . . . . . . . . . . Propulsion 6 | . . 1 1 . . . 1 . 1 . . . 1 1 Utility 7 | . . 1 1 1 . . 1 . 1 . . . 1 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 26 | . 1 5 6 2 2 1 . 4 2 . . . 2 1 Power 5 | . . 1 1 . 1 . . . 1 . . . 1 . Engine 1 | . . 1 . . . . . . . . . . . . Core 4 | . . . 1 . 1 . . . 1 . . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 13 | . . 3 3 2 . . . 2 1 . . . 1 1 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 13 | . . 3 3 2 . . . 2 1 . . . 1 1 Utility 5 | . 1 1 1 . 1 1 . . . . . . . . Device 3 | . 1 1 . . 1 . . . . . . . . . Storage . | . . . . . . . . . . . . . . . Processor 1 | . . . . . . 1 . . . . . . . . Hackware 1 | . . . 1 . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 3 | . . . 1 . . . . 2 . . . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 20 | . 1 3 6 . . . . 3 . . . 5 1 1 Power 4 | . . 1 1 . . . . 1 . . . 1 . . Propulsion 13 | . . 2 4 . . . . 2 . . . 3 1 1 Utility 2 | . 1 . . . . . . . . . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . Highest Loss Streak 6 | . 1 3 6 . . . . 3 . . . 5 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 2 | . 2 3 3 2 3 3 3 3 3 4 4 4 2 2 Power . | . 1 . . . . . . . . 1 1 1 . . Propulsion . | . . . . . . . . . . . . 1 . . Utility . | . . . 1 1 2 2 2 1 1 1 . . . . Weapon 1 | . 1 2 1 1 1 1 1 1 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . 1 . . 1 . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . 1 . . 1 . . . Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 26 | . 10 36 36 28 42 52 46 47 45 47 47 35 1 1 Core 2 | . . . 3 . 5 7 6 6 5 5 5 3 . . Flight 10 | . . 23 19 13 15 15 13 13 15 17 17 11 1 1 Device 7 | . 10 6 9 7 13 15 13 13 11 11 11 7 . . Processor 2 | . . . . . . 6 6 6 5 5 5 5 . . Hackware 3 | . . . 3 7 7 7 6 6 5 5 5 5 . . Peak Build Rating 23 | . 1 6 11 7 13 16 16 20 22 22 23 23 18 7 Average Rating 8 | . . 4 7 6 12 15 16 17 21 22 22 14 4 2 On Entrance 9 | . . . 3 5 7 13 16 16 16 22 22 23 2 . Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns 225 | . 12 13 . . . . . . . . . 3 83 114 Heaviest Build 7 | . 1 4 6 1 7 7 7 7 7 7 7 7 5 . Greatest Support 13 | 3 3 12 12 8 8 8 8 8 10 10 10 10 13 7 Greatest Overweight (x) 2 | . . . . . . 2 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 3 5 4 3 3 3 3 5 4 4 5 5 4 2 Average Carried 2 | . 2 3 2 2 3 3 3 3 3 4 4 5 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 5 4 3 3 3 3 5 4 4 5 5 2 2 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Waste Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/DSF Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Matter Collected 123 | 31 . 14 45 . . . . 27 . . . . 6 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 59 | . . . 39 . . . . 20 . . . . . . Parts 22 | . . . 12 . . . . 10 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Combat Hostiles Destroyed 9 | . . . 6 . . . . 3 . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . AOE 8 | . . . 6 . . . . 2 . . . . . . Classes Destroyed 2 | . . . 1 . . . . 1 . . . . . . Swarmer 6 | . . . 6 . . . . . . . . . . . Cutter 3 | . . . . . . . . 3 . . . . . . Best Kill Streak 6 | . . . 6 . . . . 3 . . . . . . Combat Bots Only 6 | . . . 6 . . . . 3 . . . . . . Max Kills in Single Turn 3 | . . . 3 . . . . 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . 1 . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Hostile Shots Fired 304 | . 15 33 69 . . 7 . 7 . . . 14 28 131 Missed 133 | . 5 13 28 . . 5 . 2 . . . 6 12 62 Hits 171 | . 10 20 41 . . 2 . 5 . . . 8 16 69 Melee 9 | . . . . . . . . 3 . . . 6 . . Projectile 162 | . 10 20 41 . . 2 . 2 . . . 2 16 69 AOE 4 | . . . . . . . . . . . . 2 2 . Critical Strikes 11 | . . 1 2 . . . . 1 . . . 4 . 3 Damage Taken 3357 | . 112 217 500 . . 107 . 221 . . . 339 478 1383 Core 2480 | . 91 104 274 . . 97 . 70 . . . 157 368 1319 Absorbed by Shields 43 | . . . . . . . . . . . . . 43 . Core Remaining (%) 77 | 100 63 74 50 . . 86 . 91 . . . 84 68 . Volleys Fired 5 | . . . 2 . . . . 3 . . . . . . Largest 1 | . . . 1 . . . . 1 . . . . . . Hottest 30 | . . . 30 . . . . 30 . . . . . . Shots Fired 5 | . . . 2 . . . . 3 . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . . . 2 . . . . 3 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 5 | . . . 2 . . . . 3 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 2 | . . . 2 . . . . 1 . . . . . . Robot Miss Streak 1 | . . . . . . . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 4 | . . . 2 . . . . 2 . . . . . . Core Hits 15 | . . . 9 . . . . 5 . . . . 1 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 519 | . . . 285 . . . . 212 . . . . 9 13 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 435 | . . . 285 . . . . 150 . . . . . . Melee 62 | . . . . . . . . 62 . . . . . . Ramming 22 | . . . . . . . . . . . . . 9 13 Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 435 | . . . 285 . . . . 150 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 62 | . . . . . . . . 62 . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . 2 . . . . . . . . 10 10 10 2 5 Average Corruption 4 | . 2 . . . . . . . . 10 10 10 1 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . 1 1 . 2 Matter Fused 2 | . . . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 47 | . . . 15 . . . . 32 . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 15 | . . . 15 . . . . . . . . . . . Melee 32 | . . . . . . . . 32 . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 97 | . . . 19 . . . . 69 . . . . 4 5 Shots 3 | . . . 1 . . . . 2 . . . . . . Rammed 7 | . . . . . . . . . . . . . 3 4 Targets Rammed 7 | . . . . . . . . . . . . . 3 4 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 191 | . . 13 9 . . . . . . . . 191 . . Average Temperature 48 | . . 5 9 . . . . . . . . 101 . . Received Heat Transfer 429 | . 60 84 144 . . 9 . . . . . . 48 84 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 145 | . . . 144 46 28 20 9 81 35 12 8 3 35 145 Initial 46 | . . . . 46 28 14 9 . 26 12 8 3 . 18 Average 22 | . . . 38 40 28 7 8 52 26 12 6 1 6 53 Influence Increases 573 | . . . 184 14 . 30 . 81 19 . 5 . 45 195 Destroy 0b10 Robot/C 180 | . . . 120 . . . . 60 . . . . . . Destroy Leader 30 | . . . 20 . . . . 10 . . . . . . Successful Hack 44 | . . . 6 14 . . . . 19 . 5 . . . Destroy Structure 34 | . . . 23 . . . . 11 . . . . . . Partial Spotted 30 | . . . 15 . . . . . . . . . 15 . Lose Combat Pursuer 255 | . . . . . . 30 . . . . . . 30 195 Influence Decreases 428 | . . . 80 78 12 38 20 30 35 23 12 5 10 85 Entered New Map 166 | . . . . 58 12 14 11 . 25 23 4 2 . 17 Time Decay 169 | . . . 20 20 . 24 9 . 10 . 8 . 10 68 Lost Part 93 | . . . 60 . . . . 30 . . . 3 . . Squads Dispatched 13 | . 1 1 2 . . 1 1 1 . . . 1 1 4 Investigation 5 | . . . 1 . . . 1 . . . . . 1 2 Extermination 1 | . . . . . . 1 . . . . . . . . Reinforcement 7 | . 1 1 1 . . . . 1 . . . 1 . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Distress Signals 2 | . . . . . . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 96 | . 6 13 18 1 . 6 . 3 3 4 . 5 7 30 Peak Tracking Total 16 | . 5 11 14 1 . 6 . 2 3 4 . 5 6 16 Tactical Retreats 7 | . . . . . . 2 . . . . . . 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Traps Triggered 7 | . 1 . . . . 2 . . 1 . . . 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Machines Accessed 11 | . . 1 1 2 . . 1 . 2 . 1 . 1 2 Terminals 9 | . . 1 1 1 . . 1 . 2 . 1 . 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Total Hacks 30 | . . 2 5 3 . . 3 . 6 . 1 . 4 6 Successful 13 | . . 2 2 2 . . 1 . 2 . 1 . 2 1 Failed 17 | . . . 3 1 . . 2 . 4 . . . 2 5 Catastrophic 4 | . . . . . . . . . . . . . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 12 | . . 1 5 . . . . . 3 . . . 3 . Terminals 26 | . . 2 5 2 . . 3 . 6 . 1 . 4 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Terminal Hacks 7 | . . 1 1 1 . . 1 . 1 . 1 . 1 . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . Open DSF 4 | . . . . 1 . . 1 . 1 . 1 . . . Zone Layout 2 | . . 1 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 Process 1 | . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 4 | . . 1 1 . . . . . 1 . . . 1 . Terminals 4 | . . 1 1 . . . . . 1 . . . 1 . Botnet 4 | . . 1 1 . . . . . 1 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . . 1 1 2 . . 1 . . . 1 . 1 2 Full Trace Events 5 | . . . 1 . . . 1 . . . . . 1 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 74 | . . . . . . . . . . . . . . 74 Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Total Allies 1 | . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . 3 . . . . Total Damage 20 | . . . . . . . . . . 20 . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Active Infowar (turns) 302 | . 48 . . . . 107 21 33 37 18 22 16 . . Terrain 48 | . 48 . . . . . . . . . . . . . Machine Analysis 254 | . . . . . . 107 21 33 37 18 22 16 . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Turns Passed 804 | 11 60 66 52 40 33 110 21 33 37 18 22 20 117 164 Spaces Moved 1743 | 20 112 151 106 99 82 253 56 38 112 60 66 55 193 340 Core 517 | 20 112 24 13 . . . . . . . . 16 114 218 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1226 | . . 127 93 99 82 253 56 38 112 60 66 39 79 122 Fastest Speed 30 | 50 50 34 34 37 37 37 37 34 30 30 30 30 40 40 Average Speed 39 | 50 50 37 36 37 37 37 37 36 30 30 30 36 45 46 Slowest Speed 50 | 50 50 50 50 37 37 37 37 40 30 30 30 50 50 50 Overloaded Moves 5 | . . . . . . . . . . . . 5 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 19 | . . 7 2 . . 3 1 . . . . 1 1 4 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 38 26 16 5 35 14 3 43 6 75 4 67 11 19 Regions Visited 14 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . 1 . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 34 | . . . 21 . . . . 13 . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 34 | . . . 21 . . . . 13 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Total 1808 | 20 114 151 113 102 83 265 54 52 115 59 67 53 219 341 Wait . | . . . . . . . . . . . . . . . Move 1696 | 19 111 138 101 99 81 246 53 37 112 59 65 52 190 333 Hop 16 | . . 5 2 . . 3 1 . . . . 1 1 3 Pick Up 16 | 1 2 3 2 1 . . . 5 1 . 1 . . . Fast Attach 13 | . 1 4 3 . 2 1 . 1 . . . . . 1 Attach 13 | . . 1 3 2 . . . 3 2 . . . 2 . Detach 1 | . . . . . . . . 1 . . . . . . Swap . | . . . . . . . . . . . . . . . Drop 2 | . . . . . . . . 1 . . 1 . . . Fire 5 | . . . 2 . . . . 3 . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . Ram 7 | . . . . . . . . . . . . . 3 4 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . 15 . . . . . . 23 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 12 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 15) 69 | -10/Materials | Discovered new exit (range 5) 72 | -10/Materials | Entered another Materials area 72 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 131 | -9/Materials | Discovered new exit (range 15) 138 | -9/Materials | Entered another Materials area 138 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 166 | -8/Materials | Lost 3 parts (1p2n) 170 | -8/Materials | Discovered new exit (range 12) 190 | -8/Materials | Entered Factory 190 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 213 | -7/Factory | Lost 6 parts (1p4n1w) 230 | -7/Factory | Identified exit to Garrison 230 | -7/Factory | Entered Garrison 230 | -7/Garrison | Discovered recently destroyed garrison 258 | -7/Garrison | Discovered new exit (range 13) 263 | -7/Garrison | Entered Factory 306 | -7/Factory | Build established: Mutant 367 | -7/Factory | Discovered new exit (range 15) 373 | -7/Factory | Entered another Factory area 373 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 394 | -6/Factory | Identified exit to DSF 394 | -6/Factory | Entered DSF 410 | -6/DSF | Additional patrols routed to DSF 417 | -6/DSF | Discovered new exit (range 15) 427 | -6/DSF | Entered Factory 427 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 451 | -5/Factory | Lost 3 parts (1p2n) 464 | -5/Factory | Sucked down chute 464 | -5/Factory | Entered Waste 465 | -5/Waste | Met a frightened Derelict 467 | -5/Waste | Spotted C-40 Crusher 467 | -5/Waste | Spotted C-40 Crusher 472 | -5/Waste | Spotted C-40 Crusher 473 | -5/Waste | Spotted C-40 Crusher 474 | -5/Waste | Spotted C-40 Crusher 475 | -5/Waste | Spotted C-40 Crusher 478 | -5/Waste | Discovered new exit (range 16) 479 | -5/Waste | EMP discharged 479 | -5/Waste | System corruption reached 10% 482 | -5/Waste | Entered Factory 504 | -5/Factory | Identified exit to DSF 504 | -5/Factory | Entered DSF 517 | -5/DSF | Discovered new exit (range 14) 523 | -5/DSF | Additional patrols routed to DSF 524 | -5/DSF | Entered Factory 524 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 547 | -4/Factory | Lost 5 parts (1p3n1u) 553 | -4/Factory | Spotted B-86 Titan 618 | -4/Factory | Discovered new exit (range 15) 641 | -4/Factory | Entered Research 641 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 743 | -3/Research | Core integrity fell below 50% 763 | -3/Research | Core integrity fell below 20% 805 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- corruption cleaned. 00758_ W-44 Eye sends out distress signal. 00758_ Slammed into R-10 Processor. 00762_ Penetrated by Slug. 00763_ Slammed into H-77 Assassin. 00764_ Slug penetrates Wall. 00767_ System corrupted: Matter fused (-9). 00767_ Slug penetrates Wall. 00776_ Connecting with Terminal... 00776_ ALERT: Suspicious activity at Terminal R017. Dispatching Investigation squad. 00786_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00788_ System corrupted: Matter fused (-8). 00789_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00792_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R016. 00793_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R007. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###########?????????????? | | ?????????????????????????# ] #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# """"" #?????????????? | | ?????????????????????????# ""T"" ######????????? | | ?????????????????????????# + #????????? | | ???????????????####??????#= ! ### #????????? | | ???????????????# ??????# #"" #????????? | | ???????????????# ?????# #T #????????? | | ???????????????# ##########+####### ##???????? | | ???????????????# @ #???????? | | ???????????????# p #???????? | | ???????????????# +???????? | | ???????????????# p #???????? | | ???????????????# g###############???????? | | ???????????????# """ #?????????????????????? | | ???????????????# """ #?????????????????????? | | ???????????????+ """ g#?????????????????????? | | ???????????????# """ ! #?????????????????????? | | ???????????????# """ p#???#####?????????????? | | ???????????????#! 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S ?# #????##########???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 50 Energy Generation 15 Energy Capacity 160 Matter Stores 126 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 64 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- We Love MA Challenges ------------ None Game ------ Seed SmartbombDecoderJoltstriker Manual? 0 Play Time 00:21:02 Cumulative 322.7 hours Start 2026.07.11 @ 23:33:07 End 2026.07.11 @ 23:51:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 390 Rogue 390 Adventurer 0 Explorer 0 Win Type - Total 21 Types 13/0/3/1/1/0/1/1/0/1 Lore% 78 Gallery% 74 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b00f911b-4f61-4778-bb19-346a4c9d10d3