Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.05 @ 23:10:17 // Winter2019/RPGLIKE Player: Kersh Result: Smashed by cave-in Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (291) 1455 Value Destroyed (11713) 11713 Prototype IDs (41) 820 Alien Tech Used (3) 600 Bonus (2311) 2311 TOTAL SCORE: 22699 Bonus ------- High Alert Combat Kills 2521 Follower Combat Kills 70 Met Zhirov 300 Friendly Fire -580 Cogmind --------- Core Integrity 0/1650 Matter 284/300 Energy 66/190 System Corruption 3% Temperature Cool (0) Movement Hovering (44) Location -4/Armory Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (5) --- Improved Gravmag System Cooled Gravmag System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (8) ------ Advanced Melee Analysis Suite Core Analyzer Improved Actuator Array Advanced Force Booster Force Field > --- WEAPON (5) ------- Great Axe Great Axe > --- INVENTORY (3) ---- Point Defense System Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Gravmag Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Melee Analysis Suite Core Analyzer Improved Actuator Array Improved Actuator Array Advanced Force Booster Advanced Phase Shifter Hardened Light Armor Plating Force Field > --- WEAPON ----------- Great Axe Great Axe Phasing Sabre > --- INVENTORY -------- Improved Reaction Control System Point Defense System Drone Bay [Rating: 112] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Gravmag System Treads Light Treads Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Microactuators Device Microactuators Storage Improved Matter Compressor Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Great Axe Energy Gun Small Laser Ballistic Gun Shotgun Launcher Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Arm Slots Evolved 15 | 4 . 2 2 4 . 1 . 1 . . . 1 . . Power 1 | . . . . . . . . 1 . . . . . . Propulsion 4 | 1 . 2 . 1 . . . . . . . . . . Utility 7 | 2 . . 2 1 . 1 . . . . . 1 . . Weapon 3 | 1 . . . 2 . . . . . . . . . . Parts Attached 125 | 7 6 10 10 30 . 8 8 9 5 5 7 4 4 12 Power 14 | 1 . . 1 . . 2 . 5 . . 2 2 . 1 Engine 6 | 1 . . . . . 2 . 2 . . 1 . . . Core 2 | . . . 1 . . . . 1 . . . . . . Reactor 6 | . . . . . . . . 2 . . 1 2 . 1 Propulsion 34 | 2 2 3 3 12 . . 3 1 . . . . 1 7 Treads 3 | 2 . 1 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 30 | . 2 2 3 11 . . 3 1 . . . . 1 7 Flight 1 | . . . . 1 . . . . . . . . . . Utility 54 | 2 2 2 4 11 . 5 5 3 4 2 5 2 3 4 Device 40 | 2 1 1 1 5 . 5 5 2 4 1 4 2 3 4 Storage 1 | . . . . . . . . . . . 1 . . . Processor 6 | . . 1 1 3 . . . 1 . . . . . . Hackware 2 | . . . 1 1 . . . . . . . . . . Protection 5 | . 1 . 1 2 . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 2 2 5 2 7 . 1 . . 1 3 . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 2 4 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . 2 . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . 2 6 . 1 . . 1 1 . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . 3 . . . 1 1 1 4 . . 1 Parts Lost 4 | . . . . . . . . . . 1 1 . . 2 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . 1 1 . . 1 Weapon 1 | . . . . . . . . . . . . . . 1 Highest Loss Streak 2 | . . . . . . . . . . 1 1 . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 99 98 99 100 100 96 93 92 89 86 84 86 81 Engine 4 | . 12 10 2 . . 5 5 3 5 5 5 4 . . Core 1 | . . . 6 6 6 . . . . . . . . . Reactor 2 | . . . . . . . . 1 5 5 5 5 10 6 Hover 25 | . 22 29 35 29 31 30 25 22 21 21 21 20 20 20 Device 20 | . 25 20 17 14 18 20 22 22 21 23 17 18 24 23 Processor 8 | . . . 8 8 12 11 11 11 10 10 10 10 10 10 Hackware 1 | . . . . 8 . . . . . . . . . . Protection 5 | . 10 10 8 6 6 5 5 5 5 2 5 5 5 4 Ballistic Gun 3 | . 23 21 3 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 4 5 5 2 . Slashing Weapon 17 | . . . 14 21 25 24 23 22 21 15 15 15 15 15 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 72 | 10 18 18 18 33 31 42 49 68 56 61 60 70 70 72 Greatest Support 73 | 40 40 31 34 53 53 53 58 63 59 59 59 59 65 73 Greatest Overweight (x) 1 | . 1 1 . 1 . . . 1 . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | 1 1 2 2 2 2 2 2 3 3 3 3 3 3 3 Average Capacity 2 | 1 1 1 2 2 2 2 2 2 3 3 3 3 3 3 Most Carried 3 | 1 1 2 2 2 2 2 2 3 3 3 3 3 3 3 Average Carried 2 | . 1 1 2 1 2 1 1 1 3 2 3 2 2 2 Final Capacity 3 | 1 1 2 2 2 2 2 2 3 3 3 3 3 3 3 Final Carried 3 | 1 1 2 2 2 2 2 1 3 3 3 3 2 3 2 Class Distribution -------------------- 84% | Hacker-Mutant 8% | Mutant 7% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Arm Matter Collected 2431 | 291 430 539 134 290 10 95 80 80 70 107 . 151 . 154 Remotely . | . . . . . . . . . . . . . . . Salvage Created 13443 | 80 569 936 1135 2434 52 1208 1797 2098 1158 834 . 523 . 619 Parts 705 | 9 34 74 44 122 7 55 107 99 35 52 . 26 . 41 Haulers Intercepted 6 | . 1 1 . 1 . . 1 2 . . . . . . Recyclers Shooed 4 | . . 2 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 156 | . . . . . 4 49 . . 29 50 . 24 . . Prevented 2 | . . . . . . . . . . 2 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Arm Combat Hostiles Destroyed 239 | . 12 22 13 44 1 23 26 33 18 16 . 13 . 18 Melee 204 | . . . 12 44 1 23 26 33 18 16 . 13 . 18 Guns 30 | . 12 17 1 . . . . . . . . . . . AOE 5 | . . 5 . . . . . . . . . . . . Classes Destroyed 25 | 2 3 5 1 4 1 3 3 1 1 1 . . . . Worker 10 | . . 1 . 3 . . 4 2 . . . . . . Builder 5 | . . 1 2 2 . . . . . . . . . . Tunneler 3 | 2 . . . . . . . 1 . . . . . . Hauler 6 | . 1 1 . 1 . . 1 2 . . . . . . Recycler 15 | 1 1 2 3 3 . . 3 2 . . . . . . Minesweeper 2 | . . . . . . 1 . . 1 . . . . . Operator 3 | . . . 1 1 . . 1 . . . . . . . Watcher 16 | . 1 4 2 3 . . 3 3 . . . . . . Swarmer 43 | . . 4 . 1 . 3 3 6 1 4 . 9 . 12 Cutter 3 | . . . . . . . 3 . . . . . . . Saboteur 1 | . . . . . . . . 1 . . . . . . Grunt 114 | . 12 10 10 33 . 12 11 16 7 3 . . . . Brawler 8 | . . 1 . 1 . 2 2 1 1 . . . . . Duelist 11 | . . . . 2 . 3 . 1 3 . . . . 2 Protector 2 | . . . . 1 . . . 1 . . . . . . Researcher 1 | . . . . . . . . . 1 . . . . . Sentry 26 | . . 7 3 3 . 2 1 5 2 1 . . . 2 Specialist 5 | . . . . . . . 2 . . 3 . . . . Hunter 11 | . . . . 1 . . . 2 . 4 . 4 . . Programmer 9 | . . . . 2 1 . 3 . . 1 . . . 2 Heavy 1 | . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . 1 . . . . . . . . Samaritan 3 | . . . . . 1 1 . . . 1 . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . Thug 4 | . . . . . . . . . 4 . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 13 | 2 3 10 13 6 1 7 10 9 7 5 . 9 . 5 Combat Bots Only 9 | . 2 7 7 6 1 7 7 8 7 5 . 9 . 5 Max Kills in Single Turn 3 | 1 1 3 1 2 1 2 1 2 1 1 . 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . Melee 2 | . . . 1 2 1 2 1 2 1 1 . 2 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Arm Damage Taken 8558 | . 444 545 284 1598 33 711 442 698 590 939 753 432 298 791 Core 6406 | . 311 415 201 1202 30 530 339 521 413 703 599 314 228 600 Absorbed by Shields 2739 | . . . . 208 12 158 316 502 289 486 98 327 85 258 Redirected to Core 5004 | . 226 320 109 925 8 430 297 365 358 573 483 275 182 453 Core Remaining (%) 84 | 100 86 100 90 . . 100 83 . . . . 29 . . Volleys Fired 139 | 7 48 68 7 . . . . . . 7 2 . . . Largest 2 | 2 2 2 1 . . . . . . 1 1 . . . Hottest 60 | 60 46 46 23 . . . . . . . . . . . Shots Fired 259 | 14 96 133 7 . . . . . . 7 2 . . . Gun 247 | 14 96 130 7 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . 3 . . . . . . . . . . . . Special 9 | . . . . . . . . . . 7 2 . . . Kinetic 240 | 7 96 130 7 . . . . . . . . . . . Thermal 7 | 7 . . . . . . . . . . . . . . Explosive 3 | . . 3 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 17 | 9 12 17 2 . . . . . . 3 . . . . Robot Miss Streak 7 | 2 7 7 2 . . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 837 | 11 70 92 40 134 3 66 91 104 77 55 7 31 11 45 Core Hits 403 | 4 36 51 21 61 2 32 44 58 27 25 2 17 2 21 Critical Kills 1 | . . . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Critical Strikes 71 | . 1 . 5 13 . 5 11 10 12 6 . 4 . 4 Destroy 2 | . 1 . 1 . . . . . . . . . . . Sever 69 | . . . 4 13 . 5 11 10 12 6 . 4 . 4 Melee Attacks 851 | . . . 46 162 9 81 126 134 91 67 16 35 12 72 Impact . | . . . . . . . . . . . . . . . Slashing 847 | . . . 46 158 9 81 126 134 91 67 16 35 12 72 Piercing 4 | . . . . 4 . . . . . . . . . . Sneak Attacks 48 | . . . 4 12 1 7 10 7 3 2 1 . 1 . Combat Hostiles 4 | . . . . 2 . 1 . . . . . . 1 . Follow-up Attacks 186 | . . . 2 27 . 16 28 30 34 17 2 10 5 15 Damage Inflicted 32813 | 140 1066 1767 1584 5972 170 2909 4155 4831 3350 2380 322 1366 510 2291 Guns 2644 | 140 1066 1378 60 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 389 | . . 389 . . . . . . . . . . . . Melee 29780 | . . . 1524 5972 170 2909 4155 4831 3350 2380 322 1366 510 2291 Ramming . | . . . . . . . . . . . . . . . Kinetic 2577 | 73 1066 1378 60 . . . . . . . . . . . Thermal 67 | 67 . . . . . . . . . . . . . . Explosive 389 | . . 389 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 29725 | . . . 1524 5917 170 2909 4155 4831 3350 2380 322 1366 510 2291 Piercing 55 | . . . . 55 . . . . . . . . . . Highest Corruption 10 | . . . . . 1 1 . . . 3 10 10 . . Average Corruption 3 | . . . . . 1 1 . . . 2 6 10 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 49 | . . . . . 2 5 . . . 19 8 15 . . Message Errors 13 | . . . . . . 1 . . . 4 3 5 . . Matter Fused 10 | . . . . . . 2 . . . 4 1 3 . . Heat Flow Errors 4 | . . . . . . 1 . . . 1 . 2 . . Energy Discharges 8 | . . . . . 2 1 . . . 5 . . . . Data Loss (minor) 8 | . . . . . . . . . . 3 4 1 . . Data Loss (major) 5 | . . . . . . . . . . 2 . 3 . . Misdirections 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2013 | . . . 219 504 10 221 333 221 238 88 12 14 . 153 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 2013 | . . . 219 504 10 221 333 221 238 88 12 14 . 153 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 308 | . 108 233 23 39 . 292 6 308 255 149 . 262 . . Average Temperature 63 | . 31 74 10 6 . 81 3 72 137 44 . 109 . . Received Heat Transfer 1809 | . 246 222 144 508 . 156 77 168 127 70 22 . 43 26 Effects 3 | . . 2 . . . 1 . . . . . . . . Energy Bleed 3 | . . 2 . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 150 | 150 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Arm Peak Influence 1353 | 15 311 628 840 1062 . . 1353 1302 . . . . 186 746 Initial 662 | . 9 48 265 63 . . 456 662 . . . . 63 91 Average 517 | 5 99 305 470 426 . . 849 1042 . . . . 111 370 Maximum Alert Level 4 | . 1 2 3 3 . . 4 4 . . . . . 3 Low Security (%) 31 | 100 90 35 8 28 . . . . . . . . 100 37 Level 1 12 | . 9 25 35 19 . . . . . . . . . 19 Level 2 23 | . . 39 36 36 . . 28 6 . . . . . 36 Level 3 21 | . . . 20 14 . . 50 52 . . . . . 6 Level 4 10 | . . . . . . . 21 40 . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 43 | . 3 2 2 15 . 1 10 8 . . . . 1 1 Investigation 15 | . . 2 2 4 . . 3 3 . . . . 1 . Extermination 4 | . . . . 2 . . 1 . . . . . . 1 Reinforcement 9 | . 3 . . 3 . . 3 . . . . . . . Assault 10 | . . . . 2 . 1 3 4 . . . . . . Garrison 5 | . . . . 4 . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Arm Distress Signals 6 | . . 2 2 . . . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 315 | . 16 26 20 54 1 25 33 48 23 22 3 13 5 26 Peak Tracking Total 11 | . 3 5 5 6 1 9 4 9 7 8 3 5 3 11 Tactical Retreats 22 | . . . 2 2 . 1 2 3 1 4 . . . 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Arm Traps Triggered 9 | . . . . 6 . . . 1 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Arm Machines Disabled 7 | . . . . 1 . . 2 2 . 1 . . . 1 Max in Single Turn 1 | . . . . 1 . . 1 1 . 1 . . . 1 Garrison Access 6 | . . . . 2 . . 2 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Arm Machines Accessed 55 | . 3 5 6 12 . 1 8 8 1 1 6 . 2 2 Terminals 29 | . 3 3 3 4 . . 6 6 . 1 . . 1 2 Fabricators 8 | . . . . 4 . . 2 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 1 . . . . . . . . . . Scanalyzers 6 | . . 2 2 1 . . . . . . . . 1 . Garrison Access 2 | . . . . 2 . . . . . . . . . . Total Hacks 151 | . 14 11 17 30 . 1 23 25 1 3 19 . 5 2 Successful 93 | . 8 4 12 18 . 1 10 13 1 3 19 . 2 2 Failed 57 | . 6 7 4 12 . . 13 12 . . . . 3 . Catastrophic 14 | . 1 2 2 3 . . 2 3 . . . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 53 | . 8 8 7 7 . . 6 10 . 1 . . 5 1 Terminals 96 | . 14 9 12 14 . . 19 20 . 3 . . 3 2 Fabricators 19 | . . . . 10 . . 4 5 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . 3 1 . . . . . . . . . . Scanalyzers 7 | . . 2 2 1 . . . . . . . . 2 . Garrison Access 4 | . . . . 4 . . . . . . . . . . Terminal Hacks 69 | . 8 2 8 7 . 1 8 9 1 3 19 . 1 2 Record 10 | . . . . . . . . . . 3 7 . . . Part Schematic 7 | . . . 1 1 . . 1 . . . 4 . . . Robot Schematic 2 | . 1 1 . . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . 4 . . . Prototype ID Bank 14 | . 3 . . 3 . . 3 1 . . 4 . . . Open Door 2 | . . . . . . 1 . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . 1 . . . . . 1 . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . Unreport Threat 10 | . 1 . 5 1 . . . 3 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . . 1 . . . . . 1 Fabricator Hacks 13 | . . . . 7 . . 2 4 . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . Load Schematic 6 | . . . . 3 . . 1 2 . . . . . . Build 6 | . . . . 3 . . 1 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 2 1 . . . . . . . . . . Report Inventory 2 | . . . 1 1 . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Coupler Status 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 7 | . . 2 2 2 . . . . . . . . 1 . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . 2 2 1 . . . . . . . . 1 . Extract 6 | . . 2 2 1 . . . . . . . . 1 . Garrison Access 1 | . . . . 1 . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . Data Cores Recovered 3 | . . . 1 1 . . 1 . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . Hacking Detections 33 | . 1 3 4 8 . . 6 8 . 1 . . 1 1 Full Trace Events 8 | . . . . 2 . . 3 3 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 1 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . 12 6 8 . . 1 . . . 4 . 5 . Parts Built 7 | . . . . 4 . . 1 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 345 | . . . . 204 . . 47 94 . . . . . . Total Part Build Rating 31 | . . . . 16 . . 5 10 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 1 . . 2 1 . . . . . . Machine Destruction 4 | . . . . 1 . . 2 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Arm Total Allies 1 | . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . Highest-Rated Group 32 | . . . . 32 . . . . . . . . . . Highest-Rated Ally 32 | . . . . 32 . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . 1 Ally Attacks 8 | . . . . 8 . . . . . . . . . . Total Damage 270 | . . . . 270 . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Arm Robot Analysis Total 5 | . . . 1 . . . . . . . 4 . . . Derelict Logs Recovered 10 | . . . . . 2 2 . . 1 3 . 2 . . Drone Launches 1 | . . . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Arm Turns Passed 9490 | 145 691 543 385 1484 124 947 772 968 696 1327 431 402 194 381 Spaces Moved 11610 | 70 375 436 454 1903 299 1824 1031 1342 1176 1191 424 462 262 361 Core 2 | 2 . . . . . . . . . . . . . . Treads 110 | 68 42 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 11498 | . 333 436 454 1903 299 1824 1031 1342 1176 1191 424 462 262 361 Flight . | . . . . . . . . . . . . . . . Fastest Speed 35 | 50 56 48 48 35 35 35 40 45 45 45 45 45 40 40 Average Speed 55 | 156 120 61 48 44 35 39 42 47 45 93 67 73 61 54 Slowest Speed 160 | 160 160 116 48 108 35 40 45 100 45 100 100 100 100 134 Overloaded Moves 585 | . . . . 4 299 51 . 4 . . . . 176 51 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . 1 . . 1 . . 1 Teleports 1 | . . . . . . . . . . . 1 . . . Exploration Rate (%) 51 | 4 67 36 37 45 41 98 26 28 95 97 99 61 12 24 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . . . . . . 3 1 . . Known Exits Taken 3 | . . . . . 1 . . 1 . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 . 1 1 1 1 . . Scrap Searched 18 | . . . . . . 9 . . 3 4 . 2 . . Spaces Dug 26 | . . . . 4 . 3 1 4 3 1 . . 1 9 Terrain Destroyed 41 | . . 15 . 4 . 3 1 4 3 1 . . 1 9 Melee 26 | . . . . 4 . 3 1 4 3 1 . . 1 9 Projectile . | . . . . . . . . . . . . . . . AOE 15 | . . 15 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Arm Total 13678 | 88 517 576 549 2374 309 1982 1277 1595 1278 1331 549 499 284 470 Wait 887 | 4 72 27 25 224 . 55 143 107 33 47 97 7 7 39 Move 11596 | 69 374 435 453 1902 298 1823 1030 1341 1175 1190 423 461 261 361 Hop . | . . . . . . . . . . . . . . . Pick Up 9 | 1 . 2 . 3 . . . 3 . . . . . . Fast Attach 87 | 7 6 8 5 18 . 4 3 7 3 4 9 1 3 9 Attach 8 | . . . . 3 . 1 1 . . 1 . 1 . 1 Detach 6 | . . . . 1 . 1 1 . . 1 . . 1 1 Swap 33 | . . 2 5 9 . 3 4 2 3 . . 2 1 2 Drop 86 | . 5 7 8 21 . 3 6 8 2 3 7 1 4 11 Fire 139 | 7 48 68 7 . . . . . . 7 2 . . . Melee 533 | . . . 35 117 6 54 69 85 46 39 11 22 7 42 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 289 | . 12 27 11 76 5 38 20 37 16 39 . 4 . 4 Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Utility slot (x2) 1 | -11/Junkyard | Upgraded with Weapon slot (x1) 74 | -11/Junkyard | Discovered new exit (range 16) 146 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 594 | -10/Materials | Discovered new exit (range 11) 693 | -10/Materials | Discovered new exit (range 11) 790 | -10/Materials | Reached level 2 837 | -10/Materials | Entered another Materials area 839 | -9/Materials | Reached level 3 840 | -9/Materials | Upgraded with Propulsion slot (x1) 843 | -9/Materials | Identified exit to Mines 843 | -9/Materials | Identified exit to Storage 1153 | -9/Materials | Build established: Hacker-Mutant 1168 | -9/Materials | Reached level 4 1171 | -9/Materials | Upgraded with Propulsion slot (x1) 1262 | -9/Materials | Discovered new exit (range 9) 1275 | -9/Materials | Destroyed 7 combat bots 1338 | -9/Materials | Reached level 5 1380 | -9/Materials | Entered another Materials area 1382 | -8/Materials | Reached level 6 1382 | -8/Materials | Upgraded with Utility slot (x1) 1543 | -8/Materials | Central database locked down 1634 | -8/Materials | Reached level 7 1654 | -8/Materials | Upgraded with Utility slot (x1) 1713 | -8/Materials | Destroyed 7 combat bots 1724 | -8/Materials | Discovered new exit (range 16) 1765 | -8/Materials | Entered Factory 1767 | -7/Factory | Reached level 8 1903 | -7/Factory | Fabricated Imp. System Shield (x1) 1938 | -7/Factory | Fabricated Great Axe (x2) 1964 | -7/Factory | Reached level 9 2012 | -7/Factory | Garrison activated, responded to threat 2149 | -7/Factory | Discovered new exit (range 10) 2280 | -7/Factory | Build established: Wizard-Mutant 2283 | -7/Factory | Reached level 10 2297 | -7/Factory | Upgraded with Weapon slot (x1) 2425 | -7/Factory | Fabricated Reaction Control System? 2446 | -7/Factory | Upgraded with Weapon slot (x1) 2617 | -7/Factory | Discovered new exit (range 5) 2675 | -7/Factory | Discovered new exit (range 11) 2706 | -7/Factory | Reached level 11 2708 | -7/Factory | Upgraded with Utility slot (x1) 2954 | -7/Factory | Build established: Hacker-Mutant 3028 | -7/Factory | Reached level 12 3032 | -7/Factory | Upgraded with Propulsion slot (x1) 3144 | -7/Factory | Reached level 13 3249 | -7/Factory | Entered Lower Caves 3263 | -7/Lower Caves | Encountered a Warlord checkpoint 3267 | -7/Lower Caves | Identified exit to Lower Caves 3272 | -7/Lower Caves | Learned Factory interactive machine intel 3373 | -7/Lower Caves | Entered another Lower Caves area 3375 | -7/Lower Caves | Reached level 14 3403 | -7/Lower Caves | Encountered a Warlord checkpoint 3436 | -7/Lower Caves | Discovered new exit (range 10) 3542 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3588 | -7/Lower Caves | Destroyed 7 combat bots 3690 | -7/Lower Caves | Learned Factory stockpile data 3759 | -7/Lower Caves | Discovered new exit (range 6) 3907 | -7/Lower Caves | Reached level 15 3921 | -7/Lower Caves | Upgraded with Utility slot (x1) 3976 | -7/Lower Caves | Spotted B-75 Beast 4002 | -7/Lower Caves | Destroyed B-75 Beast 4320 | -7/Lower Caves | Entered Factory 4322 | -6/Factory | Loaded intel: 52 interactive machine locations 4322 | -6/Factory | Reached level 16 4359 | -6/Factory | Discovered new exit (range 4) 4548 | -6/Factory | Reached level 17 4603 | -6/Factory | Fabricated Imp. Actuator Array (x1) 4904 | -6/Factory | Reached level 18 5020 | -6/Factory | First assault squad dispatched 5051 | -6/Factory | Discovered new exit (range 14) 5052 | -6/Factory | Destroyed 7 combat bots 5092 | -6/Factory | Entered another Factory area 5094 | -5/Factory | Reached level 19 5157 | -5/Factory | Reached level 20 5352 | -5/Factory | Garrison activated, responded to threat 5363 | -5/Factory | Reached level 21 5386 | -5/Factory | Identified exit to Upper Caves 5478 | -5/Factory | Discovered new exit (range 9) 5589 | -5/Factory | Crushed by falling debris 5692 | -5/Factory | First assault squad dispatched 5693 | -5/Factory | Destroyed 8 combat bots 5850 | -5/Factory | Fabricated Imp. Actuator Array (x1) 5858 | -5/Factory | Fabricated Imp. Actuator Array (x1) 5906 | -5/Factory | Reached level 22 5935 | -5/Factory | Upgraded with Power slot (x1) 6060 | -5/Factory | Entered Upper Caves 6170 | -5/Upper Caves | Learned Factory stockpile data 6216 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6275 | -5/Upper Caves | Destroyed 7 combat bots 6311 | -5/Upper Caves | Discovered new exit (range 2) 6339 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6558 | -5/Upper Caves | Found Alien Artifact 6558 | -5/Upper Caves | Identified Core Expander 6558 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 6756 | -5/Upper Caves | Entered another Upper Caves area 6775 | -5/Upper Caves | Discovered new exit (range 9) 6779 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 6786 | -5/Upper Caves | Found Prototype Special Weapon 6786 | -5/Upper Caves | Identified Molecular Deconstructor 6827 | -5/Upper Caves | Learned Factory terminal intel 6843 | -5/Upper Caves | Ambushed by research squad 6869 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 6926 | -5/Upper Caves | Core integrity fell below 50% 7035 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7161 | -5/Upper Caves | Encountered a Warlord checkpoint 7237 | -5/Upper Caves | Attracted the attention of an 0b10 base 7287 | -5/Upper Caves | Learned Research trap positions 7287 | -5/Upper Caves | Learned Armory stockpile data 7465 | -5/Upper Caves | Discovered new exit (range 6) 7680 | -5/Upper Caves | Learned Factory terminal intel 8083 | -5/Upper Caves | Entered Zhirov 8083 | -5/Zhirov | Discovered new exit (range 3) 8085 | -5/Zhirov | Reached level 23 8121 | -5/Zhirov | Met Zhirov 8153 | -5/Zhirov | Found Alien Artifact 8153 | -5/Zhirov | Identified Integrated Reactor 8153 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8168 | -5/Zhirov | Found Alien Artifact 8168 | -5/Zhirov | Identified Transdimensional Reconstructor 8168 | -5/Zhirov | Warped through subspace 8281 | -5/Zhirov | Learned location of Quarantine (-2) 8281 | -5/Zhirov | Learned location of Testing (-3) 8281 | -5/Zhirov | Learned location of Command (-1) 8287 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8302 | -5/Zhirov | Attacked by Zhirov 8313 | -5/Zhirov | Zhirov warped through subspace 8317 | -5/Zhirov | Zhirov detonated his lab 8317 | -5/Zhirov | Cloak Generator disabled 8321 | -5/Zhirov | Crushed by falling debris 8321 | -5/Zhirov | System corruption reached 10% 8514 | -5/Zhirov | Entered Proximity Caves 8569 | -4/Proximity Caves | Spotted B-86 Titan 8616 | -4/Proximity Caves | Reached level 24 8624 | -4/Proximity Caves | Upgraded with Utility slot (x1) 8637 | -4/Proximity Caves | Destroyed 9 combat bots 8905 | -4/Proximity Caves | Discovered new exit (range 12) 8916 | -4/Proximity Caves | Entered Factory 8917 | -4/Factory | Identified exit to Armory 8917 | -4/Factory | Core integrity fell below 50% 8919 | -4/Factory | Loaded intel: 28 terminal locations 9027 | -4/Factory | Identified exit to Upper Caves 9027 | -4/Factory | Identified exit to Extension 9095 | -4/Factory | Core integrity fell below 20% 9110 | -4/Factory | Entered Armory 9112 | -4/Armory | Reached level 25 9246 | -4/Armory | Found Adv. Force Booster 9492 | -4/Armory | Crushed by falling debris 9492 | -4/Armory | Smashed by cave-in Last Messages --------------- 09422_ An explosion rips through the floor. 09422_ Terminal disabled. 09425_ Acquired 14 matter. 09427_ Acquired Imp. Gravmag System. [Achievement: Dodgeball, But With Guns] 09469_ P-70 Sage destroyed. 09476_ Great Axe follow-up attack on L-61 Swordsman. 09476_ Imp. Reaction Control System severed. 09478_ Adv. Phase Shifter severed. 09479_ Great Axe follow-up attack on L-61 Swordsman. 09482_ Destroyed Lgt. Antimatter Reactor. 09482_ Great Axe follow-up attack on L-61 Swordsman. 09484_ The unstable cave ceiling collapses. 09484_ Mic. Fission Core crushed. 09484_ Hrd. Light Armor Plating destroyed. 09487_ L-61 Swordsman destroyed. 09492_ The unstable cave ceiling collapses. 09492_ Crushed by falling debris. 09492_ Phasing Sabre destroyed. 09492_ System corrupted by crushing effect (+3). 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[# | | ??????????????????????????############## !! !! | | ???????????????????????????????????????# !! !! | | ???????????????????????????????????????# !! !! | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????########### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 62 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 36 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 81 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Force Boost 40 Offensive Hacking 35 Defensive Hacking 27 Item Schematics ----------------- Field Recycling Unit | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Extracted Arm. Wheel | -9/Materials | Extracted Lrg. Matter Pod | -9/Materials | Extracted Flail | -9/Materials | Extracted Shotgun | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Hammer | -9/Materials | Extracted Flight Unit | -9/Materials | Extracted Weight Redist. System | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Power Shielding | -9/Materials | Extracted Melee Analysis Suite | -8/Materials | Hacked Seismic Detector | -8/Materials | Extracted Recoil Stabilizer | -8/Materials | Extracted EM Shotgun | -8/Materials | Extracted Targeting Computer | -8/Materials | Extracted Reaction Control System | -8/Materials | Extracted Great Axe | -7/Factory | Hacked Hrd. Medium Armor Plating | -7/Factory | Extracted Autogun | -7/Factory | Extracted Pulse Rifle | -7/Factory | Extracted Axe | -7/Factory | Extracted Katana | -7/Factory | Extracted Transport Network Coupler | -7/Factory | Extracted Imp. Melee Analysis Suite | -7/Factory | Extracted Imp. Actuator Array | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Hacking Suite | -4/Factory | Extracted Adv. Hardlight Generator | -4/Factory | Extracted Lyr. Medium Armor Plating | -4/Factory | Extracted Recoil Nullifier | -4/Factory | Extracted Adv. Actuator Array | -4/Factory | Extracted Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Y-45 Defender | -9/Materials | Hacked Fabricated ------------ Imp. System Shield | x1 | -7/Factory | Preloaded Great Axe | x2 | -7/Factory Reaction Control System | x1 | -7/Factory Imp. Actuator Array | x1 | -6/Factory Imp. Actuator Array | x1 | -5/Factory Imp. Actuator Array | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- Ambidextrous Dodgeball, But With Guns Gladiator Melee Specialist Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Arm Levels Raised 24 | . 1 3 2 6 . 2 3 4 . . 1 1 . 1 XP Earned 39847 | 3000 1635 4803 3642 8301 650 2139 5119 5295 649 698 204 1630 844 1238 XP Spent 38775 | 2550 . 4900 4300 8875 . 3350 3930 6455 . . 450 2600 . 1365 Upgrades 86 | 5 . 11 6 10 . 7 15 17 . . 5 3 . 7 Power Slot 1 | . . . . . . . . 1 . . . . . . Propulsion Slot 4 | 1 . 2 . 1 . . . . . . . . . . Utility Slot 7 | 2 . . 2 1 . 1 . . . . . 1 . . Weapon Slot 3 | 1 . . . 2 . . . . . . . . . . Core Integrity 21 | . . . . 1 . . 2 9 . . . 2 . 7 Heat Dissipation 5 | . . . . . . . . . . . 5 . . . Energy Generation 3 | . . . 1 1 . . 1 . . . . . . . Mass Support 2 | . . 1 . . . . 1 . . . . . . . Inventory Capacity 3 | 1 . 1 . . . . . 1 . . . . . . Sensor Range 9 | . . . . . . . 9 . . . . . . . Melee Accuracy 6 | . . 2 3 1 . . . . . . . . . . Hack Attack % 6 | . . 3 . 2 . . . 1 . . . . . . Hack Defense % 4 | . . 2 . 1 . . . 1 . . . . . . KI Resistance % 4 | . . . . . . 2 1 1 . . . . . . TH Resistance % 4 | . . . . . . 2 1 1 . . . . . . EX Resistance % 4 | . . . . . . 2 . 2 . . . . . . Protomatter Created 3431 | . 110 298 103 720 37 451 448 524 217 287 . 89 . 147 Integrity Restored 5926 | . 251 563 230 1533 100 813 328 761 328 857 . 87 . 75 Core 4827 | . 231 495 146 1247 40 530 213 647 302 814 . 87 . 75 Parts 1099 | . 20 68 84 286 60 283 115 114 26 43 . . . . Protomatter Decayed 1133 | . 26 106 . 230 . 169 313 156 107 . . . . 26 Game ------ Seed TachyonStasisMace Manual? 0 Play Time 02:09:02 Cumulative 66.0 hours Start 2024.01.05 @ 20:39:40 End 2024.01.05 @ 23:10:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 64 Rogue 61 Adventurer 1 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 51 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 841ec888-ea56-469d-b32e-e567aa0de24c