Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.29 @ 07:26:49 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by M Guard with Advanced Micro-nuke Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (1064) 5320 Value Destroyed (61060) 61060 Prototype IDs (70) 1400 Alien Tech Used (9) 1800 Bonus (53470) 53470 TOTAL SCORE: 134750 Bonus ------- Triggered High Security 3000 High Alert Combat Kills 33841 Follower Combat Kills 1365 Awakened Behemoth Slayer 1000 Entered Garrisons 1200 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 5852 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Met Warlord at Command 2000 Friendly Fire -1888 Cogmind --------- Core Integrity 0/1800 Matter 222/300 Energy 878/880 System Corruption 4% Temperature Cool (-39) Movement Hovering (30) Location -1/Command Parts ------- > --- POWER (3) -------- Particle Reactor Micro Antimatter Reactor Graviton Reactor > --- PROPULSION (5) --- Cooled Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY (9) ------ Experimental Power Amplifier Advanced Cryofiber Web Quantum Shading Machine Experimental Sensor Array (fused) Advanced Signal Interpreter Weapon Mount Improved Armor Integrity Analyzer > --- WEAPON (8) ------- Sigix Sheargun Sigix Sheargun Hypervelocity Multirail > --- INVENTORY (10) --- Matter Drive Subatomic Replicator Tachyon Dispersion Ray Z-bomb Delivery System Containment Facilitator (1) Peak State ------------ > --- POWER ------------ Graviton Reactor Matter Drive > --- PROPULSION ------- Cooled Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Advanced Cryofiber Web Quantum Shading Machine Experimental Sensor Array Advanced Signal Interpreter Weapon Mount Improved Armor Integrity Analyzer Advanced Particle Charger Makeshift Ablative Armor > --- WEAPON ----------- PD Laser PD Laser Sigix Sheargun Hypervelocity Multirail > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Makeshift Ablative Armor Subatomic Replicator Tachyon Dispersion Ray Sigix Sheargun Core Cannon Z-bomb Delivery System Containment Facilitator [Rating: 226] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Cooled Linear Gravjet Hover Unit Cooled Linear Gravjet Utility Makeshift Ablative Armor Device Experimental Sensor Array Processor Advanced Signal Interpreter Protection Makeshift Ablative Armor Artifact Core Physics Calibrator Weapon PD Laser Energy Gun PD Laser Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Graviton Cannon Launcher Thermoblaster Special Weapon RU-N14's Throwing Claymores Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Res Tes Res Qua Sec Acc Com Slots Evolved 21 | 4 2 1 3 . . 1 . . . . . . . . 4 . . . . 1 . . 2 . . 1 . . . . 1 . 1 . . . Power 2 | 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility 8 | 1 1 1 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . Weapon 7 | 1 1 . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . 1 . . . Parts Attached 295 | 2 15 2 10 3 23 12 8 4 6 1 . 9 11 . 18 . 6 10 11 2 . 4 8 7 6 4 5 . 13 . 33 9 13 36 1 3 Power 36 | . 3 . . 1 4 4 . 1 2 . . . 1 . 1 . . 4 . . . . . 1 2 . . . 1 . 2 . . 6 1 2 Engine 9 | . 2 . . 1 . . . . 1 . . . 1 . . . . 3 . . . . . . 1 . . . . . . . . . . . Core 15 | . 1 . . . 4 4 . 1 1 . . . . . 1 . . 1 . . . . . 1 . . . . 1 . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 6 1 2 Propulsion 30 | . 3 . 1 . 3 5 4 2 1 . . . . . . . . . . . . . 2 . . . 2 . 6 . 1 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 30 | . 3 . 1 . 3 5 4 2 1 . . . . . . . . . . . . . 2 . . . 2 . 6 . 1 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 83 | . 4 2 2 1 8 . 4 . . 1 . 1 6 . 2 . . 6 . . . 2 3 6 2 4 3 . 6 . 9 . 1 10 . . Device 41 | . 4 2 1 . 4 . 1 . . . . 1 3 . 2 . . 2 . . . 1 2 3 1 2 2 . 4 . 5 . . 1 . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 7 | . . . 1 . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 34 | . . . . 1 2 . 3 . . 1 . . 3 . . . . 3 . . . 1 1 3 1 2 1 . 2 . 4 . 1 5 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 146 | 2 5 . 7 1 8 3 . 1 3 . . 8 4 . 15 . 6 . 11 2 . 2 3 . 2 . . . . . 21 9 12 20 . 1 Energy Gun 45 | . . . 3 . 5 . . . 2 . . 2 2 . 10 . 4 . 5 . . . . . 1 . . . . . 2 1 3 4 . 1 Energy Cannon 27 | . 3 . 4 1 3 3 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . 3 7 . . Ballistic Gun 24 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 4 3 5 . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Launcher 11 | . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . 1 . 2 4 . . Special Weapon 8 | . . . . . . . . . . . . 4 . . 2 . . . . . . . . . . . . . . . 1 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 29 | . . . . . . . . . . . . 1 . . 1 . 2 . 5 2 . 2 3 . 1 . . . . . 9 3 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . 2 1 . 1 . 1 . 3 . . 1 . . 1 . . . 1 . . . . 1 1 . . . 4 . 9 . 4 4 . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 80 90 90 85 91 95 100 100 100 100 100 96 99 100 89 78 80 77 78 75 75 75 78 81 81 79 79 82 81 82 82 82 83 83 83 83 Engine 4 | . 21 9 7 7 1 . . . . . . . . 6 5 5 5 7 10 10 10 10 9 4 3 4 4 4 4 4 . . . . . . Core 6 | . . 9 7 7 11 13 13 13 13 13 13 13 12 6 8 10 10 6 5 5 5 5 4 8 5 4 4 4 4 4 2 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 4 4 4 4 9 12 12 11 11 11 Hover 21 | . 22 18 22 21 19 21 26 26 26 26 26 26 26 26 23 21 21 21 21 20 20 20 20 22 22 21 21 21 21 21 20 20 20 20 20 19 Device 20 | . 10 25 28 21 21 20 20 20 20 20 20 22 21 20 17 15 15 14 15 15 15 15 20 21 18 18 18 21 21 21 24 25 24 24 24 23 Processor 5 | . . . . 7 10 13 13 13 13 13 13 10 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 6 8 8 Protection 6 | . . . . 2 5 6 6 6 6 6 6 6 11 13 11 10 10 10 10 10 10 9 5 4 8 7 8 8 7 8 8 8 8 5 4 4 Energy Gun 8 | . . . 11 17 13 4 . . 4 13 13 9 12 13 9 10 9 10 8 10 10 10 9 9 9 8 8 8 8 8 8 7 10 11 12 11 Energy Cannon 4 | . 10 27 11 1 5 12 20 20 15 6 6 4 6 6 2 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 3 3 4 4 Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . 2 4 4 4 4 4 4 4 1 . . . . . Peak Build Rating 226 | 2 12 34 47 35 52 61 62 67 69 69 69 76 77 77 114 113 114 118 113 122 113 121 133 137 137 138 146 148 173 172 197 195 211 222 226 226 Average Rating 108 | 1 7 30 42 34 44 51 61 61 67 68 69 67 73 77 94 113 111 114 108 113 113 112 124 134 135 135 139 147 154 172 187 194 206 212 215 211 On Entrance 105 | . 2 12 34 35 35 52 61 62 67 68 69 69 70 77 77 113 113 114 113 113 113 113 113 131 134 135 135 146 148 172 172 195 194 211 215 226 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 3 20 28 32 38 47 55 55 57 57 47 34 44 48 42 55 55 55 62 62 62 62 62 65 67 75 75 76 76 78 78 101 101 107 110 100 100 Greatest Support 143 | 8 23 28 34 39 48 59 59 60 60 60 60 60 60 60 63 63 63 63 63 63 63 63 75 75 75 75 76 76 99 99 104 138 109 143 109 109 Greatest Overweight (x) 1 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 1 1 1 3 3 3 3 3 3 3 4 4 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 8 10 10 10 Average Capacity 5 | 1 1 1 1 3 3 3 3 3 3 3 4 4 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 9 10 10 Most Carried 10 | . 1 1 3 3 3 3 3 3 3 4 4 5 6 6 6 4 6 6 6 6 6 6 6 6 6 5 6 6 6 5 6 7 8 10 10 10 Average Carried 4 | . . 1 1 3 2 2 3 2 2 3 4 4 5 6 5 4 5 5 5 5 6 5 4 5 5 5 4 5 5 4 5 5 7 8 9 9 Final Capacity 10 | 1 1 1 3 3 3 3 3 3 3 4 4 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 8 10 10 10 Final Carried 10 | . 1 1 3 3 3 3 3 3 2 4 4 5 6 6 4 4 5 6 6 6 6 6 4 6 5 5 3 6 5 4 6 5 7 10 10 6 Class Distribution -------------------- 25% | Hacker-Executioner 21% | Hacker-Sprinter 17% | Scavenger-Scout 10% | Hacker-Scout 6% | Hacker-Skirmisher 5% | Commander-Executioner 5% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -10/Mines Scavenger-Scout | -9/Materials Scavenger-Scout | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -8/Garrison Scavenger-Scout | -8/Storage Scavenger-Scout | -8/Garrison Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Garrison Hacker-Executioner | -6/Factory Hacker-Executioner | -6/Garrison Hacker-Executioner | -6/Factory Hacker-Executioner | -6/Garrison Hacker-Executioner | -5/Factory Hacker-Executioner | -5/Waste Hacker-Executioner | -5/Factory Hacker-Executioner | -5/Upper Caves Hacker-Executioner | -5/Upper Caves Hacker-Executioner | -5/Warlord Hacker-Executioner | -4/Proximity Caves Hacker-Executioner | -4/Factory Commander-Executioner | -4/Garrison Commander-Executioner | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Res Tes Res Qua Sec Acc Com Matter Collected 6349 | 220 540 20 100 30 237 185 80 55 22 50 . . 170 . 200 . 70 20 190 20 . 77 86 113 78 40 5 45 153 10 849 871 638 1010 18 147 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 58008 | . 1751 110 1885 296 1781 656 777 1056 35 484 1028 . 497 . 2152 . 1654 636 1557 675 396 1898 1713 1205 2761 1543 169 2219 3489 580 6127 6829 2350 6514 202 2983 Parts 2656 | . 103 15 126 2 85 36 36 72 2 31 26 . 24 2 98 . 89 39 49 41 3 100 74 44 83 68 3 104 176 24 297 279 103 300 14 108 Haulers Intercepted 15 | . 2 . 4 . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 2 . . . . Recyclers Shooed 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 263 | . . . . . . . . . . 30 26 . 26 . . . . . . . . . 71 42 . 68 . . . . . . . . . . Prevented 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 959 | . 35 4 40 10 32 19 12 30 . 17 20 . 14 1 40 . 38 8 27 13 1 31 35 20 51 32 1 38 49 8 69 103 33 91 1 36 Melee 30 | . . . . . . . . . . . . . . . 2 . 1 . 1 . . . 1 6 7 5 . 2 4 1 . . . . . . Guns 758 | . 24 . 23 10 15 2 . . . 12 10 . 3 1 18 . 36 8 25 12 1 29 34 14 40 26 . 36 45 6 69 100 32 90 1 36 Cannons 106 | . 11 2 13 . 7 15 10 28 . 4 10 . 2 . 4 . . . . . . . . . . . . . . . . . . . . . AOE 32 | . . 2 4 . 4 . . . . . . . 8 . 13 . . . . . . 1 . . . . . . . . . . . . . . Classes Destroyed 34 | . 6 1 2 1 2 2 1 1 . 1 1 . . . . . 1 . 1 . 1 . 2 . 3 1 . . 1 . 3 1 1 . . 1 Worker 14 | . 2 . 2 . . . . . . . . . . . . . . 2 . . . 2 . . . . . . 2 . 1 1 . . . 2 Builder 11 | . . . . . 1 . . . . . . . . . . . . 1 . . . 2 . . . . . . 2 . 5 . . . . . Tunneler 8 | . 3 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 15 | . 2 . 4 . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 2 . . . . Recycler 9 | . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 4 . . . . 1 Carrier 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 2 . . Mechanic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 1 2 4 . . Operator 13 | . . . 2 . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . 3 . 2 1 . . 1 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Watcher 51 | . 3 . 5 . 4 . 2 . 1 . . . . . . . . 3 . 2 . 7 . . . . . . 4 . 3 5 1 5 1 5 Swarmer 202 | . 3 3 15 . . 3 . 11 . 7 7 . 9 . 21 . 18 . 6 4 . 6 19 2 5 11 . 12 6 4 . 10 4 9 . 7 Cutter 7 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . Saboteur 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 4 1 2 . . Grunt 386 | . 32 . 17 . 21 11 6 13 . 8 7 . 2 . 11 . 9 4 10 4 . 16 6 7 30 11 . 16 17 2 35 36 13 28 . 14 Brawler 40 | . . . . . . . . . . . 3 . . . 2 . 1 . . . . . . 3 1 2 . 1 2 . 6 6 5 6 . 2 Duelist 39 | . . . . . 3 . . . . . . . . . . . 4 1 6 . . . . 1 1 3 . 1 1 . 4 5 4 4 . 1 Protector 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . 3 4 1 4 . 2 Researcher 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . Sentry 77 | . . 1 8 . 8 1 4 1 . . 2 . 1 1 3 . 1 2 3 3 . 4 3 1 . 2 . 6 2 1 . 5 . 11 1 2 Demolisher 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Specialist 11 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . 2 . 5 . . . . . Hunter 42 | . . . . . . . 2 3 . 1 . . 1 . 1 . 3 . 2 2 . 4 2 4 1 . . 2 3 . 2 7 1 1 . . Programmer 46 | . . . . . . 2 . 1 . . 1 . 1 . . . . 1 . . . . 1 2 . . . . 9 . 9 8 3 8 . . Heavy 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Behemoth 18 | . . . . . . . . . . 1 . . . . 2 . 1 . . 1 . 1 . . 4 1 1 . . 1 . 2 . 2 . 1 Compactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Striker 22 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . 2 11 . 5 . . Executioner 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . 5 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 12 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Troll 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 Best Kill Streak 33 | . 6 4 15 7 5 5 6 12 1 12 6 . 8 1 9 . 23 5 13 6 1 27 14 9 13 14 1 12 11 4 32 33 19 33 25 14 Combat Bots Only 31 | . 6 3 13 7 4 5 5 12 . 12 6 . 8 1 9 . 23 4 13 5 1 19 14 9 13 14 1 12 9 4 24 31 14 30 8 12 Max Kills in Single Turn 4 | . 1 3 3 1 2 2 1 2 1 1 2 . 3 1 2 . 2 2 2 2 1 2 3 2 3 2 1 2 3 1 3 4 3 3 1 3 Gunslinging 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 3 | . . 2 1 . 2 . . . . . . . 3 . 2 . . . . . . 1 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . 1 1 1 1 . 1 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Res Tes Res Qua Sec Acc Com Hostile Shots Fired 2508 | . 103 3 73 2 134 69 61 116 . 126 71 . 56 24 143 . 89 37 53 18 . 60 59 40 102 83 6 94 173 17 96 153 95 200 1 151 Missed 985 | . 26 1 28 1 54 25 12 38 . 51 31 . 27 14 55 . 36 13 25 10 . 26 20 15 41 37 2 36 62 4 45 73 34 90 1 52 Damage Taken 22527 | . 660 20 402 11 1148 541 533 721 48 853 420 . 413 40 836 . 660 501 309 179 . 436 426 329 1201 609 63 742 1563 238 688 1223 1404 2440 . 2870 Core 15726 | . 545 15 313 8 829 357 355 530 34 611 277 . 282 20 543 . 409 284 193 110 . 284 276 238 789 429 42 500 1002 153 476 856 1026 1775 . 2165 Absorbed by Shields 486 | . . . . . . . . . . . . . . . 14 . . . 12 . . . 100 67 6 13 28 24 . . . 123 99 . . . Redirected to Core 14064 | . 367 15 270 8 688 301 273 455 18 516 243 . 246 20 458 . 351 272 193 92 . 268 265 238 740 372 42 465 946 144 452 753 885 1703 . 2005 Ignored by Resistances 9539 | . 213 6 120 3 368 182 218 340 13 438 169 . 147 15 393 . 259 209 172 65 . 205 200 162 625 313 33 395 714 101 330 593 619 934 . 985 Regen/Repaired (Parts) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . 100 . 100 . . . 100 . . . . 58 . . . . . 100 . . . . . . 98 . . 84 . 100 . . 44 . . Volleys Fired 1207 | . 107 6 63 18 88 53 32 77 7 39 43 7 26 5 127 . . . . . . . . . . . . . . . 87 135 85 142 19 41 Largest 3 | . 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 . . . . . . . . . . . . . . . 1 1 2 2 2 3 Hottest 444 | . 180 180 204 169 199 240 240 240 250 212 212 151 260 212 444 . . . . . . . . . . . . . . . 80 50 130 150 150 250 Shots Fired 3410 | . 221 18 181 34 189 103 82 163 13 87 121 15 54 13 190 . 72 37 74 33 10 83 50 40 117 64 4 90 117 18 205 247 178 312 23 152 Gun 2681 | . 174 . 82 30 141 21 . . . 65 86 1 29 8 141 . 72 37 74 33 10 83 50 40 117 64 4 90 117 18 205 246 176 292 23 152 Cannon 688 | . 47 18 99 4 48 82 82 163 13 22 35 1 17 5 30 . . . . . . . . . . . . . . . . . 2 20 . . Launcher 25 | . . . . . . . . . . . . . 8 . 17 . . . . . . . . . . . . . . . . . . . . . Special 16 | . . . . . . . . . . . . 13 . . 2 . . . . . . . . . . . . . . . . 1 . . . . Kinetic 622 | . 174 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 134 83 108 3 35 Thermal 2464 | . 47 18 99 . 92 103 82 163 13 87 121 2 54 13 188 . 72 37 74 33 10 83 50 40 117 64 4 90 117 18 118 112 92 162 1 88 Explosive 13 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 233 | . . . 82 34 97 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 15 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 19 29 Robot Hit Streak 83 | . 40 26 31 25 49 29 33 37 2 34 45 . 20 21 80 . 18 19 36 30 32 43 22 50 39 26 34 39 58 15 40 83 49 62 3 54 Robot Miss Streak 6 | . 3 . 2 2 2 2 1 1 2 2 3 . 1 . 4 . 4 2 6 2 . 2 3 1 2 2 . 2 2 1 3 2 3 3 . 3 Penetration Max 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 3 4 . 2 Secondary Targets 13 | . 4 . 4 . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 2 | . 1 . 2 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Autonomous 1481 | . . . . . . . . . . . . . . . 36 . 87 48 74 33 10 83 66 45 130 69 4 98 125 18 118 112 94 142 1 88 Shots Hit Robots 2986 | . 166 11 126 25 159 66 60 120 4 77 79 . 34 11 172 . 72 37 77 35 10 84 61 53 136 81 5 109 131 22 199 224 150 251 1 138 Core Hits 2301 | . 71 8 70 21 81 29 20 49 1 23 39 . 22 3 86 . 59 25 53 28 4 73 58 37 107 62 2 85 121 17 207 225 178 252 7 178 Critical Kills 206 | . . . . . . 1 1 2 . . . . 1 . . . . . . . . . . . . . . . . . 41 66 25 52 2 15 Critical Parts Destroyed 264 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 73 50 67 . 23 Critical Strikes 590 | . . . . . 5 2 1 2 . 8 6 . 4 1 10 . 1 . 2 . . . 1 6 3 4 . 5 3 1 102 151 89 132 4 47 Burn 32 | . . . . . 5 1 . . . 8 6 . 3 1 8 . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . 1 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 517 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 150 89 132 3 45 Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Impale 33 | . . . . . . . . . . . . . . . 2 . 1 . 2 . . . 1 6 3 4 . 5 3 1 4 1 . . . . Melee Attacks 240 | . . . . . . . . . . . . . . . 15 . 15 . 27 2 . 1 14 13 23 17 1 34 20 9 43 6 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 240 | . . . . . . . . . . . . . . . 15 . 15 . 27 2 . 1 14 13 23 17 1 34 20 9 43 6 . . . . Sneak Attacks 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 3 . 2 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 144798 | . 2013 297 2790 444 3948 1626 1574 3179 123 1917 2026 . 1373 266 6992 . 3852 2517 4895 2409 857 5605 3686 3821 9305 4921 359 6733 9239 1183 13479 12622 5754 15570 255 9168 Guns 123336 | . 1468 . 1314 421 2702 334 . . . 1236 1250 . 510 160 3744 . 3702 2517 4712 2386 857 5486 3142 3185 8624 4161 359 5860 8428 1085 12492 12554 5654 15570 255 9168 Cannons 11913 | . 545 192 1217 23 990 1292 1574 3179 123 681 776 . 422 106 793 . . . . . . . . . . . . . . . . . . . . . Explosions 3007 | . . 105 259 . 256 . . . . . . . 441 . 1666 . . . . . . 119 . . . . . . . . 161 . . . . . Melee 6382 | . . . . . . . . . . . . . . . 789 . 150 . 183 23 . . 544 636 663 760 . 873 769 98 826 68 . . . . Ramming 160 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . 42 . . . 100 . . . Kinetic 8057 | . 1468 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1232 1754 1132 1797 33 641 Thermal 123826 | . 545 297 1476 . 1533 1626 1574 3179 123 1917 2026 . 1373 266 6203 . 3702 2517 4712 2386 857 5605 3142 3185 8624 4161 359 5860 8428 1085 11254 10800 4468 12735 109 7699 Explosive 258 | . . . . . 97 . . . . . . . . . . . . . . . . . . . . . . . . . 161 . . . . . Electromagnetic 4276 | . . . 1314 444 2318 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 54 140 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1839 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 898 113 828 Piercing 6382 | . . . . . . . . . . . . . . . 789 . 150 . 183 23 . . 544 636 663 760 . 873 769 98 826 68 . . . . Highest Corruption 7 | . . . . . 3 3 3 3 . . . . . . . . . . . . 7 7 5 5 5 . . . 7 . 2 4 5 7 . 4 Average Corruption 4 | . . . . . 3 3 3 3 . . . . . . . . . . . . 7 5 5 5 5 . . . 4 . 1 3 3 5 . 3 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 136 | . . . . . 13 8 5 7 . . . . . . . . . . . . . 20 13 12 1 . . . 14 . 8 11 4 20 . . Message Errors 30 | . . . . . 1 1 1 1 . . . . . . . . . . . . . 4 3 3 . . . . 4 . 3 3 1 5 . . Matter Fused 31 | . . . . . 3 1 . 2 . . . . . . . . . . . . . 5 2 7 . . . . 4 . 1 3 . 3 . . Heat Flow Errors 17 | . . . . . 2 2 2 1 . . . . . . . . . . . . . 3 1 . . . . . 3 . 1 1 . 1 . . Energy Discharges 17 | . . . . . 2 1 1 . . . . . . . . . . . . . . 5 3 . . . . . 1 . . 2 . 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Data Loss (minor) 16 | . . . . . 2 . . 1 . . . . . . . . . . . . . 2 3 1 1 . . . 1 . 1 1 . 3 . . Data Loss (major) 9 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 1 1 2 . . Misfires 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Alerts 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Weapon Failures 6 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1025 | . 4 17 26 . 73 . 16 44 27 . 19 . 80 . 76 . 4 . . . . . 44 80 70 127 . 130 27 52 109 . . . . . Projectiles 228 | . 4 . . . 73 . 16 44 27 . 19 . 45 . . . . . . . . . . . . . . . . . . . . . . . Explosions 85 | . . 17 26 . . . . . . . . . 35 . 7 . . . . . . . . . . . . . . . . . . . . . Melee 712 | . . . . . . . . . . . . . . . 69 . 4 . . . . . 44 80 70 127 . 130 27 52 109 . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 369 | . . . 21 . 91 . . . . . . . . . . . . . . . . . . . 9 . . . 21 . 94 33 100 . . . Shots 5 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 350 | . 10 5 117 . 183 341 350 346 249 343 348 11 234 200 200 . 200 200 200 200 200 200 200 200 200 200 118 200 200 48 200 200 200 200 . 153 Average Temperature 103 | . 6 2 25 . 42 80 118 83 86 75 114 9 107 127 108 . 130 133 109 90 104 93 142 138 143 142 69 133 124 26 121 98 130 100 . 105 Received Heat Transfer 6148 | . 444 9 174 . 621 234 378 387 . 264 108 . 45 . 279 . 120 117 132 45 . 144 90 118 724 168 4 200 354 30 164 133 185 243 . 234 Effects 23 | . . . . . . 1 . 2 . . . . . . 1 . 3 . 3 . . . . 3 2 . . 2 2 . 1 . 2 1 . . Energy Bleed 6 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 1 . 1 . . 1 . . Interference 15 | . . . . . . . . . . . . . . . . . 3 . 3 . . . . 3 2 . . 1 1 . . . 2 . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 32 | . . . 6 . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 20 | . . . . . 1 2 2 4 . 1 . . 1 . 3 . 1 . 1 . . . . . . . . . . . . 2 1 1 . . Combat Hostiles 20 | . . . . . 1 2 2 4 . 1 . . 1 . 3 . 1 . 1 . . . . . . . . . . . . 2 1 1 . . Parts Melted 208 | . 1 . 12 . 11 12 5 11 1 5 9 . 7 2 3 . 3 1 8 3 1 7 4 4 10 7 . 13 15 3 22 8 6 11 . 3 Heat Transferred 113594 | . 1147 507 2531 . 3037 3097 3100 6138 174 3515 3383 . 2471 481 8856 . 3173 2125 3761 2075 750 4825 2725 2675 6785 3600 300 4742 6450 900 7124 6727 4850 8285 75 3210 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Res Tes Res Qua Sec Acc Com Peak Influence 4591 | . 564 285 910 325 926 1336 866 1336 620 . . . . 101 1524 708 1751 1166 1890 1425 421 1315 . . . . 295 1478 2013 1368 2496 4591 3733 4414 2455 2447 Initial 2316 | . . 100 93 265 42 471 561 379 607 . . . . 55 61 692 437 796 708 859 391 259 . . . . 261 181 672 1100 669 1222 2249 1829 2316 1380 Average 1181 | . 359 261 430 205 541 850 763 776 615 . . . . 73 999 702 1390 995 1456 1201 408 848 . . . . 278 963 1432 1211 1327 2827 2848 2472 2398 1897 Maximum Alert Level 5 | . 2 1 3 1 3 4 3 4 2 . . . . . 4 3 5 4 5 4 2 4 . . . . 1 4 5 4 5 5 5 5 5 5 Low Security (%) 6 | 100 12 4 24 47 13 . . . . . . . . 100 3 . . . . . . . . . . . . 1 . . . . . . . . Level 1 12 | . 46 95 27 52 11 . . 2 . . . . . . 10 . . . . . 20 13 . . . . 100 12 . . . . . . . . Level 2 16 | . 40 . 24 . 36 40 31 46 100 . . . . . 8 28 11 . . . 80 29 . . . . . 15 9 . . . . . . . Level 3 19 | . . . 24 . 38 40 68 32 . . . . . . 32 71 8 89 15 23 . 13 . . . . . 21 16 . 45 . . . . . Level 4 18 | . . . . . . 19 . 18 . . . . . . 44 . 37 10 38 76 . 43 . . . . . 48 24 100 25 18 . . . 11 Level 5 14 | . . . . . . . . . . . . . . . . . 42 . 45 . . . . . . . . . 48 . 23 4 20 57 100 29 High Security 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 77 79 42 . 59 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 132 | . 12 . 7 1 6 . 5 . . . 1 . . . . . . 4 . 4 . 11 . . . 1 . . 12 . 14 3 18 22 1 10 Investigation 40 | . 12 . 6 1 5 . 3 . . . . . . . . . . 2 . 2 . 4 . . . . . . 1 . 1 2 . . . 1 Extermination 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . 1 . . Reinforcement 20 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . . 4 . 5 1 2 2 1 1 Assault 58 | . . . . . . . 2 . . . 1 . . . . . . 1 . 2 . 2 . . . 1 . . 5 . 6 . 14 16 . 8 Garrison 9 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 2 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Res Tes Res Qua Sec Acc Com Distress Signals 31 | . . . 3 . 1 . . . . . . . . . . . . 2 . 1 . 2 . . . . . . 4 . 3 4 2 1 4 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1247 | . 37 5 44 11 44 19 20 29 1 21 26 . 20 1 45 . 45 15 27 16 3 39 35 20 99 34 1 40 64 8 83 115 56 121 . 103 Peak Tracking Total 60 | . 6 3 7 4 8 5 8 8 1 11 10 . 13 1 9 . 14 4 7 6 4 5 11 9 20 9 1 6 7 3 13 26 18 22 1 60 Tactical Retreats 71 | . 1 . 3 . 2 2 . 1 . 2 1 . . . 5 . 2 . 1 . . . 1 . 1 . . 1 3 . 3 13 11 9 . 9 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Res Tes Res Qua Sec Acc Com Traps Triggered 41 | . 1 . 2 . 2 2 1 1 1 . . . . . 6 . 1 6 5 1 . . . . . . . 2 4 2 2 . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 9 . . . . . . . . . . 1 Time Bombs Activated 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Res Tes Res Qua Sec Acc Com Machines Disabled 105 | . . 4 2 . 5 7 3 7 . . . 1 1 . 7 . 5 1 5 1 . 9 3 . 2 1 . 7 2 . 11 3 5 11 . 2 Max in Single Turn 5 | . . 4 1 . 1 1 1 1 . . . 1 1 . 1 . 1 . 1 1 . 5 2 . 1 1 . 1 1 . 2 1 1 1 . 1 Garrison Access 8 | . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . . . . 1 . 1 2 . . . . Garrison Relay 27 | . . . . . . 6 . 4 . . . . . . 5 . 3 . 5 . . . . . . . . 4 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Res Tes Res Qua Sec Acc Com Machines Accessed 137 | . 11 2 14 1 10 4 5 3 4 1 . . 1 2 2 2 4 7 2 6 . 9 1 1 6 . 1 2 7 2 6 3 2 6 3 7 Terminals 93 | . 8 . 10 . 7 4 4 3 3 . . . 1 . 2 1 4 4 2 4 . 3 1 . . . . 2 5 2 4 2 2 6 2 7 Fabricators 8 | . . . . . . . . . . . . . . . . . . 2 . 1 . 2 . . . . . . 1 . 1 1 . . . . Repair Stations 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . 1 . 1 . 1 . . . . 2 . 1 . 1 . 1 . 3 . . . . 1 . 1 . 1 . . . 1 . Total Hacks 333 | . 31 2 37 1 25 5 15 8 8 1 . . 5 4 2 3 10 17 5 18 . 28 7 1 6 . 1 2 20 5 12 9 7 16 6 16 Successful 199 | . 23 2 23 1 14 4 6 3 2 1 . . 5 1 2 2 5 8 2 9 . 15 7 1 6 . 1 2 13 2 7 7 3 11 3 8 Failed 134 | . 8 . 14 . 11 1 9 5 6 . . . . 3 . 1 5 9 3 9 . 13 . . . . . . 7 3 5 2 4 5 3 8 Catastrophic 20 | . 2 . . . 1 . 1 . 3 . . . . . . . 2 2 . 2 . . . . . . . . 1 1 2 . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 153 | . 19 . 16 . 14 . 9 . 4 . . 1 . . . . 9 6 . 6 . 16 . . 1 . . . 14 4 9 1 3 8 2 11 Terminals 265 | . 28 . 33 . 22 5 13 8 6 . . . 5 . 2 2 10 9 5 14 . 12 7 . . . . 2 18 5 10 6 7 16 4 16 Fabricators 23 | . . . . . . . . . . . . . . . . . . 7 . 3 . 8 . . . . . . 1 . 1 3 . . . . Repair Stations 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 24 | . . . . . 1 . 2 . 2 . . . . 4 . 1 . 1 . 1 . 7 . . . . 1 . 1 . 1 . . . 2 . Terminal Hacks 102 | . 7 2 9 1 5 4 2 3 1 1 . . 5 . 2 1 2 2 2 4 . 3 7 1 6 . . 2 5 1 2 4 1 8 3 6 Record 20 | . . . . . 1 . . . . . . . 5 . . . . . . . . . 7 . 5 . . . . . 1 . . 1 . . Part Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Robot Analysis 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 9 | . 4 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Open Door 10 | . . 2 . 1 . . . . . 1 . . . . . . . 1 1 . . . . 1 1 . . . . . . . . 2 . . Level Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 8 | . . . 1 . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . 1 1 . 1 . . 1 . Emergency Access Points 7 | . . . . . . 1 . 1 . . . . . . 1 . . . 1 1 . . . . . . . 1 . . . . . 1 . . Machine Index 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Terminal Index 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Registered Components 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Garrison Registry 4 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Patrol Navigation 3 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 10 | . . . . . . . . . . . . . . . . . . 2 . 2 . 4 . . . . . . . . . 2 . . . . Load Schematic 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . . . . . . . . 1 . . . . Build 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . 1 . 1 . 1 . . . . 1 . 1 . 1 . 1 . 2 . . . . 1 . 1 . 1 . . . . . Unlock Access 7 | . . . . . 1 . 1 . . . . . . 1 . 1 . 1 . . . . . . . . 1 . 1 . . . . . . . Seal Access 5 | . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . . . . . . 1 . . . . . Unauthorized Hacks 75 | . 16 . 14 . 8 . 3 . . . . . . . . . 3 3 . 2 . 6 . . . . . . 7 1 4 1 2 3 . 2 Terminals 61 | . 13 . 10 . 6 . 3 . . . . . . . . . 3 2 . 2 . 4 . . . . . . 6 1 3 1 2 3 . 2 Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Botnet 47 | . 6 . 9 . 5 . 3 . . . . . . . . . 3 2 . 2 . 3 . . . . . . 4 1 2 . 2 3 . 2 Disrupt 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Sabotage 8 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . 1 . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Repair Stations 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 7 | . 2 . 2 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 13 | . . . 2 . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . 3 . 2 . 1 . 1 1 Used 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Hacking Detections 86 | . 4 . 9 . 5 3 4 1 4 . . . . 2 1 1 4 5 2 5 . 5 1 . . . . 1 6 2 3 3 2 4 3 6 Full Trace Events 16 | . 1 . 1 . 1 . 2 1 . . . . . . . . . 2 . 2 . 3 . . . . . . 1 . . 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . 5 . 1 . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 182 | . . . . . . . . . . . . . . . . . . . . . . 126 . . . . . . . . . 56 . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . 6 . . . . Part Schematics Acquired 45 | . . . . . . . . . . . . 14 . . . . 1 . . . . . . . . . . . . . 23 . 7 . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 94 | . . . . . . . . . . . . . . . . . . 47 . 47 . . . . . . . . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . . . . . . . . . . . 10 . 10 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 51 | . . . . . . 11 . 7 . . . . . . 9 . 5 . 8 . . . . . . . . 7 2 . . 2 . . . . Machine Destruction 49 | . . . . . . 11 . 6 . . . . . . 9 . 5 . 8 . . . . . . . . 7 1 . . 2 . . . . Programmers 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 37 | . . . . . . . . 4 . . 2 . . . 1 . 3 . 13 . . . . 2 . 2 . 10 . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Res Tes Res Qua Sec Acc Com Total Allies 83 | . . 3 . 2 . . . 4 . . 2 . . . 1 . 3 . 14 . . 2 . 2 2 2 . 12 1 . 2 1 . . . 30 Largest Group 28 | . . 3 3 2 2 . . 4 . . 2 2 2 . 1 1 4 4 14 14 1 2 2 4 6 4 4 16 16 . 2 1 . . . 28 Highest-Rated Group 760 | . . 40 40 59 59 . . 56 . . 64 64 64 . 85 85 172 172 481 481 12 130 130 188 380 224 224 760 760 . 112 65 . . . 392 Highest-Rated Ally 99 | . . 16 16 31 31 . . 14 . . 32 32 32 . 85 85 85 85 99 99 12 65 65 65 96 65 65 80 80 . 56 65 . . . 15 Total Orders 15 | . . . . . . . . . . . . . . . . . . . . . . . . 1 6 3 . 2 3 . . . . . . . STAY 11 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 2 . 2 2 . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 . . . . . . . Ally Attacks 428 | . . . 5 . 5 . . 1 . . 11 . 8 . . . 14 39 55 26 5 . . . 75 . . . 79 . 11 . . . . 94 Total Damage 11039 | . . . 72 . 84 . . . . . 391 . 105 . . . 698 1118 957 409 71 . . . 2128 . . . 2694 . 577 . . . . 1735 Kills 63 | . . . . . 1 . . . . . 3 . 1 . . . 6 13 5 1 . . . . 9 . . . 16 . . . . . . 8 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 3 . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Res Tes Res Qua Sec Acc Com Robot Analysis Total 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . . 1 1 1 . . . . . . . . . 3 2 . 1 . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Res Tes Res Qua Sec Acc Com Turns Passed 21845 | 16 1620 318 866 755 982 505 461 555 301 545 657 787 428 62 1098 21 677 515 844 332 25 672 566 637 992 525 58 529 1032 210 1031 947 588 981 187 520 Spaces Moved 32513 | 27 1852 474 1100 772 1049 529 504 649 654 931 964 1320 814 100 1290 31 994 725 1155 715 62 1135 1127 1239 1355 950 119 589 1727 252 1551 1951 907 1369 380 1151 Core 80 | 27 53 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 32433 | . 1799 474 1100 772 1049 529 504 649 654 931 964 1320 814 100 1290 31 994 725 1155 715 62 1135 1127 1239 1355 950 119 589 1727 252 1551 1951 907 1369 380 1151 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 15 | 50 50 56 52 52 52 48 38 35 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 30 30 26 15 26 15 26 26 Average Speed 39 | 50 55 56 52 52 52 51 38 38 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 37 30 27 25 26 25 26 26 Slowest Speed 120 | 50 60 56 56 52 116 120 48 98 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 98 30 30 26 26 26 26 30 Overloaded Moves 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 31 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 100 95 90 95 80 63 62 73 23 95 97 88 80 5 76 2 65 20 91 18 62 35 93 92 85 91 3 66 34 11 97 41 57 79 14 32 Regions Visited 36 Branch Regions 15 Pre-discovered Areas 12 | . 2 . 2 1 2 . . . . 1 . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 24 | . . 1 1 . 1 . 1 . 1 1 1 1 1 1 . 1 . 1 . . . 1 1 1 . 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scrap Searched 29 | . . 1 . 1 . . . . . 9 5 4 1 . . . . . . . . . 3 2 . 3 . . . . . . . . . . Spaces Dug 84 | . . . . . . . 2 . 4 . 4 . 6 1 . . 2 . . . . . 1 . 4 . . . 4 6 17 4 . 5 16 8 Terrain Destroyed 693 | . . 26 22 . 56 . 11 . 5 3 13 . 24 1 25 . 4 14 . 7 . 67 11 6 25 18 . . 37 9 80 69 15 56 31 58 Melee 31 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 4 . . . 4 5 13 2 . . . . Projectile 396 | . . . . . 6 . 11 . 5 3 13 . 4 1 3 . 2 14 . 7 . 19 10 6 21 18 . . 33 4 31 33 11 53 31 57 AOE 229 | . . 26 22 . 50 . . . . . . . 20 . 22 . . . . . . 48 . . . . . . . . 19 22 . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Res Tes Res Qua Sec Acc Com Total 39427 | 28 2231 512 1253 1096 1308 665 701 809 681 1022 1140 1562 879 113 1726 38 1252 945 1498 761 61 1350 1218 1350 1764 1062 127 827 2080 371 1984 2250 1170 1820 450 1323 Wait 3458 | . 218 25 50 299 93 17 142 11 6 22 89 222 14 2 93 8 182 162 152 23 . 185 46 52 320 42 . 90 210 87 201 77 47 156 37 78 Move 32475 | 26 1851 473 1099 771 1048 528 503 648 653 930 963 1319 813 99 1289 30 992 724 1154 715 61 1134 1126 1238 1352 949 118 588 1726 251 1550 1950 906 1368 379 1151 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Pick Up 110 | . 1 1 1 . 2 2 . 1 . 2 . 2 6 . 21 . 8 . 6 3 . . . 2 2 . . 3 2 . 9 8 11 12 2 3 Fast Attach 73 | 2 7 1 2 1 8 6 . . 1 . . 6 1 . 6 . . 8 6 . . . 2 . . . . . 5 . . 2 2 7 . . Attach 46 | . 1 . 1 . 3 1 . . . . . . 3 . 2 . 6 . 5 2 . 2 4 . . . 1 . . . 1 1 4 5 1 3 Detach 15 | . . . 1 1 2 . . . . . . . . . 1 . . 1 2 2 . 2 2 . . . . . . . . . . 1 . . Swap 181 | . 7 1 7 2 12 5 8 4 5 1 . 3 7 . 10 . . 2 . . . 2 2 7 6 4 4 . 8 . 32 6 8 28 . . Drop 157 | . 4 1 4 1 7 6 3 2 3 . . 3 6 . 28 . 7 1 12 3 . . . . 3 . 3 2 10 1 5 10 11 12 2 7 Fire 1207 | . 107 6 63 18 88 53 32 77 7 39 43 7 26 5 127 . . . . . . . . . . . . . . . 87 135 85 142 19 41 Melee 240 | . . . . . . . . . . . . . . . 15 . 15 . 27 2 . 1 14 13 23 17 1 34 20 9 43 6 . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 243 | . . . . . . 13 . 13 . . . . . . 47 . . 26 61 . . . . . . . . 13 16 6 10 . 28 . 10 . Rewire 162 | . . . . . 4 . . 7 . . 5 . . . 20 . 6 . 42 . . . 1 12 1 5 . 57 2 . . . . . . . Trap 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . Miscellaneous 1053 | . 35 4 25 3 41 34 13 46 6 28 40 . 3 7 66 . 36 21 31 11 . 24 21 26 53 45 . 40 80 17 46 55 67 89 . 40 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat / [*Exi] / *Zio) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 4 exits: *Fac x3 / *Fac) -6/Factory (discovered 3 exits: *Low / *Ext / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / Upp x2 / Gar) -4/Garrison (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x2 / Upp x2) -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 11 | -11/Scrapyard | Discovered new exit (range 14) 17 | -11/Scrapyard | Entered Materials 341 | -10/Materials | Reached level 2 373 | -10/Materials | Discovered new exit (range 16) 407 | -10/Materials | Build established: Scavenger-Mutant 408 | -10/Materials | Discovered new exit (range 7) 420 | -10/Materials | Identified exit to Materials 774 | -10/Materials | Reached level 3 988 | -10/Materials | Upgraded with Utility slot (x1) 1233 | -10/Materials | Reached level 4 1236 | -10/Materials | Upgraded with Weapon slot (x1) 1523 | -10/Materials | Build established: Scavenger-Gunner 1554 | -10/Materials | Discovered new exit (range 10) 1637 | -10/Materials | Entered Mines 1650 | -10/Mines | Reached level 5 1676 | -10/Mines | Found the Drone Emporium 1680 | -10/Mines | Upgraded with Utility slot (x1) 1680 | -10/Mines | Found Prototype Device 1680 | -10/Mines | Identified Bomb Drone Bay 1698 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1714 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1716 | -10/Mines | Found Prototype Device 1716 | -10/Mines | Identified Exp. Sensor Array 1724 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1761 | -10/Mines | Learned 2 Materials zone layouts 1870 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1890 | -10/Mines | Discovered exit to Materials (range 13) 1909 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1924 | -10/Mines | Discovered exit to Materials (range 15) 1955 | -10/Mines | Entered Materials 1955 | -9/Materials | Accompanied by 3 allies 1957 | -9/Materials | Reached level 6 2009 | -9/Materials | Upgraded with Propulsion slot (x1) 2009 | -9/Materials | Upgraded with Utility slot (x1) 2167 | -9/Materials | Discovered new exit (range 16) 2229 | -9/Materials | Lost 4 allies 2242 | -9/Materials | Reached level 7 2408 | -9/Materials | Discovered new exit (range 6) 2448 | -9/Materials | Reached level 8 2523 | -9/Materials | Destroyed 13 combat bots 2527 | -9/Materials | Build established: Scavenger-Scout 2534 | -9/Materials | Discovered new exit (range 7) 2540 | -9/Materials | Identified exit to Mines 2685 | -9/Materials | Reached level 9 2700 | -9/Materials | Upgraded with Utility slot (x1) 2821 | -9/Materials | Entered Mines 2848 | -9/Mines | Found a hidden stash of uninstalled traps 2853 | -9/Mines | Assembled infested the area 3156 | -9/Mines | Learned location of Storage (-8) 3198 | -9/Mines | Met a Derelict shopkeep closing up shop 3214 | -9/Mines | Learned Materials interactive machine intel 3273 | -9/Mines | Discovered new exit (range 10) 3283 | -9/Mines | Destroyed 7 combat bots 3437 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3494 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3495 | -9/Mines | Discovered new exit (range 5) 3576 | -9/Mines | Entered Materials 3576 | -8/Materials | Accompanied by 2 allies 3577 | -8/Materials | Loaded intel: 19 interactive machine locations 3578 | -8/Materials | Reached level 10 3583 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3708 | -8/Materials | Reached level 11 3735 | -8/Materials | Core integrity fell below 50% 3763 | -8/Materials | Lost 3 allies 3789 | -8/Materials | Core integrity fell below 20% 4072 | -8/Materials | Reached level 12 4142 | -8/Materials | Discovered new exit (range 14) 4292 | -8/Materials | Discovered new exit (range 16) 4480 | -8/Materials | Discovered new exit (range 16) 4557 | -8/Materials | Identified exit to Garrison 4558 | -8/Materials | Entered Garrison 4580 | -8/Garrison | Triggered checkpoint 4598 | -8/Garrison | Garrison Relay disabled 4598 | -8/Garrison | Reached level 13 4615 | -8/Garrison | Learned Storage security intel 4620 | -8/Garrison | Discovered new exit (range 70) 4620 | -8/Garrison | Discovered new exit (range 75) 4620 | -8/Garrison | Discovered new exit (range 51) 4760 | -8/Garrison | Triggered checkpoint 4800 | -8/Garrison | Garrison Relay disabled 4813 | -8/Garrison | Identified exit to Storage 4822 | -8/Garrison | Triggered checkpoint 4849 | -8/Garrison | Garrison Relay disabled 4894 | -8/Garrison | Triggered checkpoint 4964 | -8/Garrison | Garrison Relay disabled 4972 | -8/Garrison | Triggered checkpoint 4979 | -8/Garrison | Upgraded with Propulsion slot (x1) 5036 | -8/Garrison | Garrison Relay disabled 5048 | -8/Garrison | Garrison Relay disabled 5063 | -8/Garrison | Entered Storage 5065 | -8/Storage | Reached level 14 5463 | -8/Storage | First assault squad dispatched 5523 | -8/Storage | Identified exit to Garrison 5524 | -8/Storage | Entered Garrison 5540 | -8/Garrison | Garrison Relay disabled 5544 | -8/Garrison | Triggered checkpoint 5711 | -8/Garrison | Triggered checkpoint 5712 | -8/Garrison | Triggered checkpoint 5732 | -8/Garrison | Triggered checkpoint 5750 | -8/Garrison | Lost 4 allies 5834 | -8/Garrison | Discovered new exit (range 14) 5854 | -8/Garrison | Triggered checkpoint 5865 | -8/Garrison | Garrison Relay disabled 5890 | -8/Garrison | Discovered new exit (range 19) 5890 | -8/Garrison | Discovered new exit (range 50) 5890 | -8/Garrison | Discovered new exit (range 63) 5918 | -8/Garrison | Identified exit to Factory 5952 | -8/Garrison | Triggered checkpoint 6037 | -8/Garrison | Destroyed 12 combat bots 6062 | -8/Garrison | Garrison Relay disabled 6062 | -8/Garrison | Reached level 15 6073 | -8/Garrison | Garrison Relay disabled 6079 | -8/Garrison | Entered Factory 6213 | -7/Factory | Identified exit to Lower Caves 6324 | -7/Factory | Discovered new exit (range 11) 6328 | -7/Factory | Identified exit to Factory 6380 | -7/Factory | Entered Lower Caves 6386 | -7/Lower Caves | Met a Warlord Commander 6387 | -7/Lower Caves | Learned location of Warlord (-5) 6388 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6390 | -7/Lower Caves | Found Encrypted Comm Array 6410 | -7/Lower Caves | Spotted B-75 Beast 6433 | -7/Lower Caves | Build established: Hacker-Scout 6452 | -7/Lower Caves | Destroyed B-75 Beast 6558 | -7/Lower Caves | Attracted the attention of an 0b10 base 6569 | -7/Lower Caves | Reached level 16 6595 | -7/Lower Caves | Core integrity fell below 50% 6677 | -7/Lower Caves | Destroyed 12 combat bots 6835 | -7/Lower Caves | Discovered new exit (range 7) 6837 | -7/Lower Caves | Identified exit to Lower Caves 6925 | -7/Lower Caves | Entered another Lower Caves area 6939 | -7/Lower Caves | Discovered exit to Factory (range 8) 7059 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7122 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7273 | -7/Lower Caves | Discovered new exit (range 3) 7274 | -7/Lower Caves | Identified exit to Zion 7281 | -7/Lower Caves | Learned Factory garrison access intel 7399 | -7/Lower Caves | Encountered a Warlord checkpoint 7582 | -7/Lower Caves | Entered Zion 7582 | -7/Zion | Accompanied by 2 allies 7584 | -7/Zion | Reached level 17 7625 | -7/Zion | Given A8's code to call for help 7638 | -7/Zion | Found CR-A16's Pointy Stick 7646 | -7/Zion | Discovered new exit (range 10) 7649 | -7/Zion | Given the Hacking Drone Bay 7703 | -7/Zion | Visited the Megawrench Repair Shop 7779 | -7/Zion | Learned location of Data Miner (-6) 7822 | -7/Zion | Identified exit to Deep Caves 7838 | -7/Zion | Received a visual enhancement algorithm 7851 | -7/Zion | Found Prototype Special Weapon 7851 | -7/Zion | Identified RU-N14's Throwing Claymores 7946 | -7/Zion | Found RU-N14's Throwing Claymores 7948 | -7/Zion | Found RU-N14's Throwing Claymores 7950 | -7/Zion | Found RU-N14's Throwing Claymores 8132 | -7/Zion | Met Imprinter 8208 | -7/Zion | Identified exit to Proximity Caves 8369 | -7/Zion | Entered Proximity Caves 8369 | -6/Proximity Caves | Accompanied by 2 allies 8387 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8439 | -6/Proximity Caves | Learned location of 1 exit from Research 8439 | -6/Proximity Caves | Learned Factory stockpile data 8439 | -6/Proximity Caves | Learned Research security intel 8440 | -6/Proximity Caves | Lost 6 allies 8484 | -6/Proximity Caves | Encountered a Derelict sapper outpost 8627 | -6/Proximity Caves | Reached level 18 8663 | -6/Proximity Caves | Destroyed 8 combat bots 8788 | -6/Proximity Caves | Build established: Hacker-Skirmisher 8797 | -6/Proximity Caves | Entered Factory 8799 | -6/Factory | Loaded intel: 4 garrison access locations 8856 | -6/Factory | Identified exit to Garrison 8859 | -6/Factory | Entered Garrison 8885 | -6/Garrison | Triggered checkpoint 8897 | -6/Garrison | Reached level 19 8910 | -6/Garrison | Garrison Relay disabled 9128 | -6/Garrison | Destroyed 9 combat bots 9129 | -6/Garrison | Discovered new exit (range 10) 9132 | -6/Garrison | Identified exit to Factory 9143 | -6/Garrison | Garrison Relay disabled 9147 | -6/Garrison | Triggered checkpoint 9265 | -6/Garrison | Upgraded with Weapon slot (x1) 9286 | -6/Garrison | Upgraded with Power slot (x1) 9286 | -6/Garrison | Upgraded with Weapon slot (x1) 9308 | -6/Garrison | Triggered checkpoint 9377 | -6/Garrison | Triggered checkpoint 9434 | -6/Garrison | Discovered exit to Factory (range 12) 9453 | -6/Garrison | Garrison Relay disabled 9467 | -6/Garrison | Triggered checkpoint 9517 | -6/Garrison | Triggered checkpoint 9520 | -6/Garrison | Garrison Relay disabled 9520 | -6/Garrison | Reached level 20 9553 | -6/Garrison | Discovered exit to Factory (range 8) 9557 | -6/Garrison | Spotted B-75 Beast 9558 | -6/Garrison | Spotted B-86 Titan 9583 | -6/Garrison | Destroyed B-75 Beast 9593 | -6/Garrison | Destroyed B-86 Titan 9622 | -6/Garrison | Revealed the true nature of CR-A16's Pointy Stick 9655 | -6/Garrison | Rewired B-75 Beast 9662 | -6/Garrison | Upgraded with Weapon slot (x1) 9721 | -6/Garrison | Triggered checkpoint 9730 | -6/Garrison | Garrison Relay disabled 9957 | -6/Garrison | Entered Factory 9957 | -6/Factory | Accompanied by 1 ally 9968 | -6/Factory | Identified exit to Garrison 9978 | -6/Factory | Entered Garrison 9978 | -6/Garrison | Accompanied by 1 ally 10013 | -6/Garrison | Discovered new exit (range 68) 10013 | -6/Garrison | Discovered new exit (range 34) 10013 | -6/Garrison | Discovered new exit (range 56) 10013 | -6/Garrison | Discovered new exit (range 58) 10045 | -6/Garrison | Spotted B-75 Beast 10055 | -6/Garrison | Destroyed B-75 Beast 10056 | -6/Garrison | Triggered checkpoint 10061 | -6/Garrison | Triggered checkpoint 10124 | -6/Garrison | Triggered checkpoint 10150 | -6/Garrison | Triggered checkpoint 10164 | -6/Garrison | Garrison Relay disabled 10175 | -6/Garrison | Destroyed 23 combat bots 10208 | -6/Garrison | Identified exit to Factory 10286 | -6/Garrison | Garrison Relay disabled 10308 | -6/Garrison | Triggered checkpoint 10337 | -6/Garrison | Garrison Relay disabled 10337 | -6/Garrison | Reached level 21 10358 | -6/Garrison | Triggered checkpoint 10410 | -6/Garrison | Triggered checkpoint 10423 | -6/Garrison | Heavy support dispatched to Factory 10523 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10564 | -6/Garrison | Triggered checkpoint 10576 | -6/Garrison | Identified exit to Factory 10655 | -6/Garrison | Entered Factory 10655 | -6/Factory | Accompanied by 4 allies 10772 | -6/Factory | Build established: Hacker-Executioner 10817 | -6/Factory | Discovered new exit (range 4) 10819 | -6/Factory | Identified exit to Lower Caves 10828 | -6/Factory | Spotted B-75 Beast 10850 | -6/Factory | Allies destroyed B-75 Beast 10867 | -6/Factory | Discovered new exit (range 6) 10868 | -6/Factory | Identified exit to Extension 11005 | -6/Factory | First assault squad dispatched 11023 | -6/Factory | Fabricated Weapon Mount (x2) 11148 | -6/Factory | Identified exit to Garrison 11170 | -6/Factory | Entered Garrison 11170 | -6/Garrison | Accompanied by 3 allies 11272 | -6/Garrison | Triggered checkpoint 11304 | -6/Garrison | Garrison Relay disabled 11319 | -6/Garrison | Destroyed 13 combat bots 11323 | -6/Garrison | Discovered exit to Factory (range 12) 11382 | -6/Garrison | Garrison Relay disabled 11408 | -6/Garrison | Triggered checkpoint 11436 | -6/Garrison | Discovered exit to Factory (range 14) 11478 | -6/Garrison | Triggered checkpoint 11502 | -6/Garrison | Garrison Relay disabled 11554 | -6/Garrison | Triggered checkpoint 11560 | -6/Garrison | Garrison Relay disabled 11593 | -6/Garrison | Discovered exit to Factory (range 14) 11788 | -6/Garrison | Triggered checkpoint 11800 | -6/Garrison | Triggered checkpoint 11824 | -6/Garrison | Garrison Relay disabled 11840 | -6/Garrison | Spotted Striker 11850 | -6/Garrison | Destroyed Striker 11858 | -6/Garrison | Rewired Striker 11884 | -6/Garrison | Rescued a captive Derelict 12014 | -6/Garrison | Entered Factory 12014 | -5/Factory | Accompanied by 14 allies 12016 | -5/Factory | Reached level 22 12022 | -5/Factory | Upgraded with Weapon slot (x1) 12037 | -5/Factory | Spotted B-75 Beast 12041 | -5/Factory | Destroyed B-75 Beast 12127 | -5/Factory | Lost 4 allies 12186 | -5/Factory | Fabricated Imp. Cryofiber Web (x2) 12291 | -5/Factory | Identified exit to Upper Caves 12314 | -5/Factory | First assault squad dispatched 12336 | -5/Factory | Reached level 23 12346 | -5/Factory | Sucked down chute 12346 | -5/Factory | Entered Waste 12350 | -5/Waste | Spotted C-40 Crusher 12361 | -5/Waste | 1 allies followed down the chute 12361 | -5/Waste | EMP discharged 12361 | -5/Waste | Spotted C-40 Crusher 12365 | -5/Waste | Discovered new exit (range 16) 12365 | -5/Waste | Spotted C-40 Crusher 12369 | -5/Waste | Destroyed C-40 Crusher 12371 | -5/Waste | Identified exit to Factory 12371 | -5/Waste | Entered Factory 12681 | -5/Factory | Spotted B-75 Beast 12701 | -5/Factory | Garrison activated, responded to threat 12783 | -5/Factory | Destroyed B-75 Beast 12816 | -5/Factory | Destroyed 19 combat bots 12916 | -5/Factory | Garrison activated, responded to threat 12930 | -5/Factory | Fabricated I-47 Archangel? 12963 | -5/Factory | Fabricated I-47 Archangel (x1) 12971 | -5/Factory | First assault squad dispatched 13043 | -5/Factory | Entered Upper Caves 13043 | -5/Upper Caves | Accompanied by 2 allies 13058 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 13078 | -5/Upper Caves | Found DCF Scrap (13 items) 13099 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 13100 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 13196 | -5/Upper Caves | Reached level 24 13209 | -5/Upper Caves | Upgraded with Utility slot (x1) 13322 | -5/Upper Caves | Destroyed 10 combat bots 13401 | -5/Upper Caves | Upgraded with Propulsion slot (x1) 13489 | -5/Upper Caves | Learned Factory emergency access door positions 13489 | -5/Upper Caves | Discovered new exit (range 11) 13493 | -5/Upper Caves | Identified exit to Upper Caves 13546 | -5/Upper Caves | Attracted the attention of an 0b10 base 13557 | -5/Upper Caves | Learned location of 2 exits from Upper Caves 13557 | -5/Upper Caves | Learned Research security intel 13565 | -5/Upper Caves | Learned Factory trap positions 13576 | -5/Upper Caves | Destroyed 14 combat bots 13609 | -5/Upper Caves | Entered another Upper Caves area 13609 | -5/Upper Caves | Accompanied by 2 allies 13610 | -5/Upper Caves | Identified exit to Warlord 13611 | -5/Upper Caves | Identified exit to Factory 13753 | -5/Upper Caves | Encountered a Warlord checkpoint 13764 | -5/Upper Caves | Learned 4 Factory zone layouts 13903 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13943 | -5/Upper Caves | Destroyed 9 combat bots 13972 | -5/Upper Caves | Learned location of 1 exit from Factory 14246 | -5/Upper Caves | Entered Warlord 14246 | -5/Warlord | Accompanied by 4 allies 14258 | -5/Warlord | Discovered new exit (range 8) 14269 | -5/Warlord | System corruption cleaned by Quarantine Array 14447 | -5/Warlord | Met Warlord 14455 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 14467 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 14472 | -5/Warlord | Warlord's base attacked by MAIN.C 14659 | -5/Warlord | Destroyed 12 combat bots 14686 | -5/Warlord | Warlord forces counterattacked 14713 | -5/Warlord | Reached level 25 14771 | -5/Warlord | Destroyed 13 combat bots 14774 | -5/Warlord | Spotted Executioner 14776 | -5/Warlord | Spotted B-86 Titan 14809 | -5/Warlord | Lost 3 allies 14872 | -5/Warlord | Spotted Striker 14872 | -5/Warlord | Spotted B-86 Titan 14872 | -5/Warlord | Spotted B-75 Beast 14874 | -5/Warlord | Destroyed B-75 Beast 14877 | -5/Warlord | Destroyed B-86 Titan 14972 | -5/Warlord | Spotted Executioner 14973 | -5/Warlord | Spotted Executioner 14973 | -5/Warlord | Spotted Executioner 14979 | -5/Warlord | Destroyed Executioner 15002 | -5/Warlord | Destroyed 8 combat bots 15012 | -5/Warlord | Lost 5 allies 15072 | -5/Warlord | Spotted Striker 15073 | -5/Warlord | Spotted Striker 15082 | -5/Warlord | Destroyed Striker 15093 | -5/Warlord | Destroyed Striker 15113 | -5/Warlord | Lost 7 allies 15114 | -5/Warlord | Destroyed 8 combat bots 15147 | -5/Warlord | Warlord base infiltrated, sounded retreat 15172 | -5/Warlord | Spotted Striker 15172 | -5/Warlord | Spotted Striker 15172 | -5/Warlord | Spotted B-86 Titan 15172 | -5/Warlord | Spotted B-75 Beast 15172 | -5/Warlord | Spotted Executioner 15172 | -5/Warlord | Spotted B-75 Beast 15172 | -5/Warlord | Spotted B-86 Titan 15172 | -5/Warlord | Spotted B-86 Titan 15172 | -5/Warlord | Spotted B-75 Beast 15179 | -5/Warlord | Destroyed B-75 Beast 15180 | -5/Warlord | Destroyed Striker 15183 | -5/Warlord | Allies destroyed B-75 Beast 15184 | -5/Warlord | Destroyed B-86 Titan 15214 | -5/Warlord | Lost 5 allies 15238 | -5/Warlord | Entered Proximity Caves 15238 | -4/Proximity Caves | Accompanied by 2 allies 15261 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15303 | -4/Proximity Caves | Destroyed 14 combat bots 15327 | -4/Proximity Caves | Reached level 26 15375 | -4/Proximity Caves | Destroyed 8 combat bots 15463 | -4/Proximity Caves | Discovered exit to Factory (range 10) 15576 | -4/Proximity Caves | Upgraded with Utility slot (x1) 15625 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15663 | -4/Proximity Caves | Spotted B-86 Titan 15668 | -4/Proximity Caves | Destroyed B-86 Titan 15680 | -4/Proximity Caves | Learned Research stockpile data 15763 | -4/Proximity Caves | Entered Factory 15763 | -4/Factory | Accompanied by 4 allies 15764 | -4/Factory | Identified exit to Upper Caves 15765 | -4/Factory | Identified exit to Research 15767 | -4/Factory | Loaded intel: 77 trap records 15785 | -4/Factory | Spotted B-86 Titan 15791 | -4/Factory | Destroyed B-86 Titan 15817 | -4/Factory | Identified exit to Garrison 15821 | -4/Factory | Entered Garrison 15821 | -4/Garrison | Accompanied by 4 allies 15829 | -4/Garrison | Triggered checkpoint 15840 | -4/Garrison | Discovered new exit (range 5) 15841 | -4/Garrison | Identified exit to Factory 15898 | -4/Garrison | Discovered exit to Factory (range 49) 15898 | -4/Garrison | Discovered exit to Factory (range 49) 15898 | -4/Garrison | Discovered exit to Factory (range 31) 15898 | -4/Garrison | Discovered exit to Factory (range 33) 15919 | -4/Garrison | Destroyed 7 combat bots 15941 | -4/Garrison | Triggered checkpoint 15946 | -4/Garrison | Garrison Relay disabled 15971 | -4/Garrison | Triggered checkpoint 15973 | -4/Garrison | Triggered checkpoint 15978 | -4/Garrison | Reached level 27 16011 | -4/Garrison | Destroyed 9 combat bots 16095 | -4/Garrison | Found embedded Infiltrators 16095 | -4/Garrison | Garrison Relay disabled 16123 | -4/Garrison | Destroyed 12 combat bots 16160 | -4/Garrison | Garrison Relay disabled 16199 | -4/Garrison | Triggered checkpoint 16201 | -4/Garrison | Triggered checkpoint 16237 | -4/Garrison | Triggered checkpoint 16245 | -4/Garrison | Garrison Relay disabled 16312 | -4/Garrison | Build established: Commander-Executioner 16350 | -4/Garrison | Entered Factory 16350 | -4/Factory | Accompanied by 16 allies 16469 | -4/Factory | Identified exit to Garrison 16498 | -4/Factory | Found Prototype Device 16498 | -4/Factory | Identified Exp. ECM Suite 16649 | -4/Factory | Destroyed 8 combat bots 16773 | -4/Factory | Destroyed 9 combat bots 16850 | -4/Factory | First assault squad dispatched 16855 | -4/Factory | Discovered exit to Research (range 13) 16894 | -4/Factory | Lost 5 allies 16990 | -4/Factory | Reached level 28 17162 | -4/Factory | Spotted Executioner 17163 | -4/Factory | Cargo convoy interrupted 17167 | -4/Factory | Destroyed Executioner 17177 | -4/Factory | Core integrity fell below 50% 17335 | -4/Factory | Discovered exit to Research (range 16) 17377 | -4/Factory | High security lockdown imminent 17382 | -4/Factory | Entered Research 17383 | -3/Research | Identified exit to Research 17432 | -3/Research | Spotted B-86 Titan 17435 | -3/Research | Destroyed B-86 Titan 17463 | -3/Research | Identified exit to Armory 17463 | -3/Research | Identified exit to Testing 17475 | -3/Research | Build established: Hacker-Sprinter 17592 | -3/Research | Entered Testing 17594 | -3/Testing | Reached level 29 17622 | -3/Testing | Destroyed 7 combat bots 17642 | -3/Testing | Upgraded with Utility slot (x1) 17665 | -3/Testing | Scanned by Researcher 17671 | -3/Testing | Found Prototype Ballistic Gun 17671 | -3/Testing | Identified Hyp. Multirail 17842 | -3/Testing | First assault squad dispatched 17917 | -3/Testing | Found Prototype Launcher 17917 | -3/Testing | Identified Z-bomb Delivery System 17983 | -3/Testing | Destroyed 7 combat bots 18066 | -3/Testing | Found Prototype Energy Gun 18066 | -3/Testing | Identified Tachyon Dispersion Ray 18168 | -3/Testing | Destroyed 12 combat bots 18193 | -3/Testing | Found Prototype Device 18193 | -3/Testing | Identified Exp. Weapon Cycler 18258 | -3/Testing | Reached level 30 18283 | -3/Testing | Discovered exit to Research (range 15) 18353 | -3/Testing | Found Prototype Device 18353 | -3/Testing | Identified Exp. Thermal Shield 18477 | -3/Testing | Destroyed 24 combat bots 18507 | -3/Testing | Spotted Striker 18507 | -3/Testing | Spotted Striker 18521 | -3/Testing | Destroyed Striker 18522 | -3/Testing | Destroyed Striker 18525 | -3/Testing | Spotted Alpha 7 18534 | -3/Testing | Destroyed Alpha 7 18565 | -3/Testing | High security lockdown imminent 18623 | -3/Testing | Entered Research 18623 | -2/Research | Warlord forces began assault on 0b10 18625 | -2/Research | Reached level 31 18625 | -2/Research | Identified exit to Quarantine 18648 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 18648 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 18660 | -2/Research | Spotted B-90 Cyclops 18661 | -2/Research | Destroyed 7 combat bots 18663 | -2/Research | Destroyed B-90 Cyclops 18732 | -2/Research | Spotted B-90 Cyclops 18732 | -2/Research | Destroyed B-90 Cyclops 18733 | -2/Research | Research machine network offline 18756 | -2/Research | Fabricated I-47 Archangel? 18768 | -2/Research | Reached level 32 18768 | -2/Research | Met up with Warlord 18789 | -2/Research | Discovered new exit (range 12) 18819 | -2/Research | Identified exit to Access 18836 | -2/Research | High security lockdown imminent 18916 | -2/Research | High security lockdown engaged 18922 | -2/Research | Spotted Striker 18929 | -2/Research | Destroyed Striker 18957 | -2/Research | Destroyed 8 combat bots 19052 | -2/Research | Spotted Striker 19052 | -2/Research | Destroyed Striker 19058 | -2/Research | Spotted Striker 19060 | -2/Research | Destroyed Striker 19063 | -2/Research | Reached level 33 19092 | -2/Research | Destroyed 23 combat bots 19095 | -2/Research | Met DD-05H 19133 | -2/Research | Met PL-HR7 19136 | -2/Research | Found Warlord Statue 19183 | -2/Research | Spotted Striker 19183 | -2/Research | Spotted Striker 19189 | -2/Research | Destroyed Striker 19189 | -2/Research | Destroyed Striker 19227 | -2/Research | Spotted Striker 19230 | -2/Research | Destroyed Striker 19249 | -2/Research | Spotted Executioner 19259 | -2/Research | Core integrity fell below 50% 19261 | -2/Research | Destroyed Executioner 19287 | -2/Research | Destroyed OL-S30(L) 19320 | -2/Research | Destroyed 31 combat bots 19431 | -2/Research | Borebot progress halted 19485 | -2/Research | Spotted Striker 19486 | -2/Research | Spotted Striker 19486 | -2/Research | Spotted Striker 19486 | -2/Research | Spotted Striker 19491 | -2/Research | Destroyed Striker 19493 | -2/Research | Destroyed Striker 19521 | -2/Research | Destroyed 11 combat bots 19525 | -2/Research | Lost 7 allies 19540 | -2/Research | Destroyed Striker 19543 | -2/Research | Spotted Striker 19544 | -2/Research | Spotted Striker 19547 | -2/Research | Destroyed Striker 19547 | -2/Research | Destroyed Striker 19570 | -2/Research | Entered Quarantine 19572 | -2/Quarantine | Reached level 34 19647 | -2/Quarantine | Garrison activated, responded to threat 19672 | -2/Quarantine | Upgraded with Weapon slot (x1) 19673 | -2/Quarantine | Found Alien Energy Cannon 19673 | -2/Quarantine | Identified Core Cannon 19686 | -2/Quarantine | Found Alien Artifact 19686 | -2/Quarantine | Identified Core Reset Matrix 19686 | -2/Quarantine | Used Core Reset Matrix 19690 | -2/Quarantine | Detected hypermatrix surge 19690 | -2/Quarantine | Sensed 9 artifacts in vicinity 19692 | -2/Quarantine | High security lockdown imminent 19730 | -2/Quarantine | Found Subatomic Replicator 19772 | -2/Quarantine | High security lockdown engaged 19784 | -2/Quarantine | Found Matter Drive 19805 | -2/Quarantine | Spotted Fortress 19848 | -2/Quarantine | Core integrity fell below 20% 19862 | -2/Quarantine | Discovered new exit (range 5) 19863 | -2/Quarantine | Identified exit to Section 7 19918 | -2/Quarantine | Destroyed Fortress 19950 | -2/Quarantine | Spotted Investigator 19953 | -2/Quarantine | Destroyed Investigator 20001 | -2/Quarantine | Destroyed 14 combat bots 20028 | -2/Quarantine | Found Prototype Launcher 20029 | -2/Quarantine | Identified Containment Facilitator 20062 | -2/Quarantine | Garrison activated, responded to threat 20158 | -2/Quarantine | Entered Section 7 20159 | -2/Section 7 | Sensed 21 artifacts in vicinity 20160 | -2/Section 7 | Spotted S7 Guard 20165 | -2/Section 7 | Destroyed S7 Guard 20176 | -2/Section 7 | Spotted S7 Guard 20184 | -2/Section 7 | Destroyed S7 Guard 20196 | -2/Section 7 | Spotted S7 Guard 20200 | -2/Section 7 | Destroyed S7 Guard 20211 | -2/Section 7 | Found Integrated Thermoelectric Network 20211 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 20229 | -2/Section 7 | Found Core Physics Calibrator 20319 | -2/Section 7 | Found Integrated Mediator 20319 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 20408 | -2/Section 7 | First assault squad dispatched 20479 | -2/Section 7 | Spotted B-99 Colossus 20497 | -2/Section 7 | Found LRC Storage 20497 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 20501 | -2/Section 7 | Found LRC Energy Well 20501 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 20529 | -2/Section 7 | Destroyed B-99 Colossus 20594 | -2/Section 7 | Spotted Executioner 20595 | -2/Section 7 | Destroyed Executioner 20595 | -2/Section 7 | Spotted Executioner 20599 | -2/Section 7 | Destroyed Executioner 20613 | -2/Section 7 | Found Prototype Processor 20618 | -2/Section 7 | Identified Exp. Core Analyzer 20625 | -2/Section 7 | Spotted Striker 20625 | -2/Section 7 | Spotted Striker 20692 | -2/Section 7 | Spotted Striker 20692 | -2/Section 7 | Spotted Striker 20692 | -2/Section 7 | Destroyed Striker 20696 | -2/Section 7 | Destroyed Striker 20709 | -2/Section 7 | Destroyed Striker 20719 | -2/Section 7 | High security lockdown imminent 20719 | -2/Section 7 | Destroyed Striker 20737 | -2/Section 7 | Found Sigix Sheargun 20739 | -2/Section 7 | Found Sigix Sheargun 20768 | -2/Section 7 | Spotted Executioner 20768 | -2/Section 7 | Spotted Executioner 20769 | -2/Section 7 | Destroyed Executioner 20770 | -2/Section 7 | Destroyed Executioner 20799 | -2/Section 7 | High security lockdown engaged 20799 | -2/Section 7 | Reached level 35 20862 | -2/Section 7 | Spotted B-90 Cyclops 20869 | -2/Section 7 | Destroyed B-90 Cyclops 20898 | -2/Section 7 | Garrison activated, responded to threat 20904 | -2/Section 7 | Spotted Striker 20953 | -2/Section 7 | Destroyed 30 combat bots 20966 | -2/Section 7 | Destroyed Investigator 21020 | -2/Section 7 | Destroyed Striker 21032 | -2/Section 7 | Destroyed Executioner 21060 | -2/Section 7 | Destroyed 22 combat bots 21117 | -2/Section 7 | Discovered exit to Access (range 8) 21125 | -2/Section 7 | Destroyed 14 combat bots 21139 | -2/Section 7 | Entered Access 21140 | -1/Access | Core integrity fell below 50% 21161 | -1/Access | Identified exit to Command 21169 | -1/Access | Destroyed 8 combat bots 21259 | -1/Access | Identified exit to Surface 21267 | -1/Access | Spotted B-99 Colossus 21326 | -1/Access | Entered Command 21328 | -1/Command | Reached level 36 21341 | -1/Command | Spotted Executioner 21341 | -1/Command | Spotted Executioner 21341 | -1/Command | Spotted Striker 21341 | -1/Command | Spotted Alpha 7 21341 | -1/Command | Spotted Executioner 21341 | -1/Command | Spotted Executioner 21341 | -1/Command | Spotted Striker 21341 | -1/Command | Spotted Alpha 7 21370 | -1/Command | Spotted B-99 Colossus 21374 | -1/Command | Emitted hypermatrix ping 21378 | -1/Command | Destroyed B-99 Colossus 21379 | -1/Command | Assembled emerged from beneath the floor 21381 | -1/Command | Assembled emerged from beneath the floor 21458 | -1/Command | Disengaged cave seal 21458 | -1/Command | Derelicts emerged from the dark tunnel 21458 | -1/Command | Welcomed Warlord to Command 21487 | -1/Command | Disengaged cave seal 21487 | -1/Command | Derelicts emerged from the dark tunnel 21539 | -1/Command | High security lockdown imminent 21561 | -1/Command | Assembled emerged from beneath the floor 21574 | -1/Command | Assembled emerged from beneath the floor 21590 | -1/Command | Assembled emerged from beneath the floor 21619 | -1/Command | High security lockdown engaged 21623 | -1/Command | Destroyed 7 combat bots 21640 | -1/Command | Lost 5 allies 21697 | -1/Command | Destroyed 8O-O2G(K) 21698 | -1/Command | Attacked by Warlord forces 21699 | -1/Command | Spotted EO-5GM(K) 21699 | -1/Command | Spotted 8S-IB7(K) 21699 | -1/Command | Spotted 43-KJC(K) 21699 | -1/Command | Spotted IR-VWT(K) 21699 | -1/Command | Spotted C4-ERA(g) 21699 | -1/Command | Spotted OX-68E(K) 21699 | -1/Command | Spotted NH-IRK(g) 21700 | -1/Command | Spotted JA-C8D(K) 21718 | -1/Command | Spotted X9-CT2(L) 21718 | -1/Command | Spotted 1A-BAU(L) 21726 | -1/Command | Reached level 37 21734 | -1/Command | Lost 7 allies 21734 | -1/Command | Spotted EC-OL0(g) 21735 | -1/Command | Spotted IE-ORH(L) 21735 | -1/Command | Spotted 5U-REF(L) 21735 | -1/Command | Spotted PN-CK3(L) 21735 | -1/Command | Spotted ND-EO2(L) 21740 | -1/Command | Destroyed 12 combat bots 21741 | -1/Command | Spotted V0-UES(B) 21742 | -1/Command | Spotted HC-9ZR(B) 21742 | -1/Command | Spotted 8S-10Y(B) 21742 | -1/Command | Spotted 9S-VKE(L) 21742 | -1/Command | Spotted PC-7T9(L) 21753 | -1/Command | Destroyed 9S-VKE(L) 21759 | -1/Command | Destroyed IE-ORH(L) 21761 | -1/Command | Destroyed 5U-REF(L) 21763 | -1/Command | Destroyed ND-EO2(L) 21766 | -1/Command | Core integrity fell below 20% 21767 | -1/Command | Destroyed X9-CT2(L) 21770 | -1/Command | Spotted M Guard 21770 | -1/Command | Spotted M Guard 21805 | -1/Command | Spotted Combat Programmer 21805 | -1/Command | Spotted Combat Programmer 21831 | -1/Command | Destroyed Combat Programmer 21846 | -1/Command | Destroyed by M Guard with Advanced Micro-nuke Launcher Last Messages --------------- 21837_ Destroyed Prototype Device. 21837_ HV Slug penetrates M Guard. 21837_ M Guard suffers critical hit (Destroy). 21837_ HV Slug penetrates Wall. 21838_ The unstable cave ceiling collapses. 21840_ Quantum Shear penetrates Earth. 21840_ Quantum Shear penetrates M Guard. 21840_ HV Slug penetrates M Guard. 21840_ HV Slug penetrates Wall. 21841_ The unstable cave ceiling collapses. 21843_ Mak. Ablative Armor destroyed. 21844_ The unstable cave ceiling collapses. 21845_ Quantum Shear penetrates M Guard. 21845_ HV Slug penetrates M Guard. 21845_ M Guard suffers critical hit (Destroy). 21845_ HV Slug penetrates M Guard. 21845_ M Guard suffers critical hit (Destroy). 21845_ Destroyed Prototype Reactor. 21845_ HV Slug penetrates M Guard. 21846_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ??????????????????????????? #????????????? #?????? | | ??????????????????????##### ###########?# #????? | | ??????????????????????# # # #????? | | ???????????????#+++#### W W ## W ##### | | ???????????????# = + | | ???????????????# %!% | | ???????????????# ! | | ???????????????# % | | ???????????????# @YY !% | | ???????????????# ## W # W!# # % # ##"+ | | ???????????????????## ## #?#" | | ???????????????????# # ?## | | ???????????????????# ## ???#" | | ???????????????????# # # ## # #???#" | | ??????????????????## #######?#????????#" | | ??????????????????# #????????????????#" | | ?????????????????# # #????????????????#" | | ????????????????# #???????????????# | | ????????????????# #???????????????# | | ????????????????# # # #???????????????## | | ????????????????# # #????????????????? | | ????????????????## ###????????????????? | | ?????????????????###### ??????????????????? | | ??????????????????????# ######?????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????###"#??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????#???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 93 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 34 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 40 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 50 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 59 Targeting Accuracy 20 Target Analysis 5 Core Analysis 8 Armor Integrity Analysis 40 Particle Charging 25 Offensive Hacking 35 Defensive Hacking 20 Item Schematics ----------------- Gravity Flail | -2/Quarantine | Archive Centrium Light Armor Plating | -2/Quarantine | Archive Exp. Shock Absorption System | -2/Quarantine | Archive Electron Diverter | -2/Quarantine | Archive Cld. Field Propulsion Drive | -2/Quarantine | Archive Beam Splitter | -2/Quarantine | Archive Exp. ECM Suite | -2/Quarantine | Archive Robot Schematics ------------------ B-74 Champion | -2/Quarantine | Archive Fabricated ------------ Weapon Mount | x2 | -6/Factory Imp. Cryofiber Web | x2 | -5/Factory I-47 Archangel | x1 | -5/Factory I-47 Archangel | x1 | -5/Factory I-47 Archangel | x1 | -2/Research Alien Tech Used ----------------- Core Cannon Core Reset Matrix Matter Drive Integrated Thermoelectric Network Core Physics Calibrator Integrated Mediator LRC Storage LRC Energy Well Sigix Sheargun Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Sto Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Gar Fac Res Tes Res Qua Sec Acc Com Levels Raised 36 | . 3 1 4 . 3 1 1 1 . 1 . 1 1 . 2 . 1 . . 2 . . 1 . 1 1 . 1 1 . 2 3 1 1 . 2 XP Earned 58095 | 4000 5158 1057 6287 244 4825 1634 753 1118 750 1064 987 204 1751 806 2235 16 1301 338 849 1686 46 1105 743 423 1273 1254 398 1223 1324 1073 2650 4702 1015 1306 562 1935 XP Spent 57945 | 3935 3400 1700 5290 1550 . 1950 . . 2700 2800 . 1250 1500 . 5960 . 200 800 . 2000 . . 3400 . . 2800 200 . . 1000 3400 1750 5900 480 . 3980 Upgrades 100 | 18 5 2 7 4 . 3 . . 6 5 . 1 1 . 8 . 1 1 . 1 . . 2 . . 2 1 . . 1 2 1 3 8 . 17 Power Slot 2 | 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility Slot 8 | 1 1 1 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . Weapon Slot 7 | 1 1 . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . 1 . . . Core Integrity 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 16 Heat Dissipation 12 | 8 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Energy Generation 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 4 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Inventory Capacity 8 | 1 . . 2 . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . 1 1 . . . Sensor Range 7 | 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terrain Scan Density 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 4 | 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 5 | . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Hack Defense % 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 TH Resistance % 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . TH Damage % 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . Protomatter Created 18125 | . 287 63 415 35 577 289 146 557 . 305 420 . 68 55 642 . 456 205 375 314 . 510 420 400 604 622 . 706 838 81 1841 2732 989 2418 . 755 Integrity Restored 20960 | . 681 46 403 13 883 686 272 967 100 592 764 . 30 165 1321 . 674 424 598 179 . 373 357 555 1084 886 . 761 1624 368 851 1136 1417 1829 . 921 Core 13925 | . 545 15 313 8 829 357 199 686 34 427 461 . 30 165 650 . 379 314 193 110 . 221 250 327 733 477 . 464 992 232 493 778 1055 1267 . 921 Parts 7035 | . 136 31 90 5 54 329 73 281 66 165 303 . . . 671 . 295 110 405 69 . 152 107 228 351 409 . 297 632 136 358 358 362 562 . . Protomatter Decayed 13575 | . 55 37 215 31 75 52 53 99 . 66 239 . 10 . 136 . 105 95 236 160 . 323 187 134 299 212 . 414 1238 . 610 5282 748 974 245 1245 Game ------ Seed CryofiberDataRay Manual? 0 Play Time 05:50:34 Cumulative 292.6 hours Start 2025.03.26 @ 14:22:25 End 2025.03.29 @ 07:26:49 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 118 Rogue 0 Adventurer 118 Explorer 0 Win Type - Total 12 Types 2/3/3/2/1/0/0/0/1 Lore% 82 Gallery% 78 Achievement% 79 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f39ddf6f-55c8-46bc-96f1-73880280ea34