Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.19 @ 21:27:51 Player: Treadwheel Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (222) 1110 Value Destroyed (6377) 6377 Prototype IDs (73) 1460 Alien Tech Used (1) 200 Bonus (1783) 1783 TOTAL SCORE: 21030 Bonus ------- High Alert Combat Kills 551 Follower Combat Kills 415 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -783 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Vortex Shotgun (3) Advanced Datajack Phasing Sabre Peak State ------------ > --- POWER ------------ Backup Power III Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Cooled Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Advanced Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Launcher Guidance Computer Advanced Transmission Jammer Improved Reaction Control System Cloaking Device Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Ghost Barrier > --- WEAPON ----------- Advanced Datajack Phasing Sabre > --- INVENTORY -------- Improved Flight Unit Improved Cesium-ion Thruster Biomechanical Wings Field Propulsion Drive Impulse Thruster Cooled Impulse Thruster Hardened Medium Armor Plating Vortex Shotgun Improved Proton Missile Launcher [Rating: 125] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Medium Insulated Plating Weapon Improved Light Cannon Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Utility 13 | . . . 1 . . . 1 1 . . . . 1 . . . . 2 . . . . . . 2 1 2 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 313 | 4 9 5 51 10 3 2 38 14 2 4 7 2 10 13 . 2 2 24 9 15 8 7 11 . 15 4 5 37 Power 26 | . 1 . 4 . 1 . . . 1 2 . . 1 . . . . 2 1 1 1 1 5 . 1 1 . 3 Engine 7 | . . . 1 . 1 . . . . . . . 1 . . . . . . . 1 . 2 . . 1 . . Core 15 | . 1 . 3 . . . . . 1 2 . . . . . . . 2 . 1 . 1 3 . 1 . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Propulsion 74 | 2 2 2 20 3 . . 10 5 . . . . 3 4 . . 1 3 . 3 . 2 1 . 2 . 1 10 Treads 30 | 1 2 1 13 3 . . 9 . . . . . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | 1 . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Flight 35 | . . . 1 . . . . 5 . . . . 3 4 . . 1 3 . 3 . 2 1 . 2 . 1 9 Utility 105 | 1 3 1 11 6 1 1 5 6 1 1 . 2 5 6 . . 1 7 8 4 3 3 2 . 8 3 3 13 Device 43 | 1 1 . 5 2 . . 2 2 . . . 2 1 1 . . . 5 1 2 1 . 1 . 5 2 1 8 Storage 11 | . 2 . 2 . 1 . . . . 1 . . 2 . . . . 1 . . . . . . 1 . . 1 Processor 12 | . . . 2 1 . 1 1 3 . . . . . . . . . 1 . . . 2 . . 1 . . . Hackware 7 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . 1 1 2 Protection 32 | . . 1 2 3 . . 2 1 1 . . . 2 4 . . 1 . 6 2 2 1 . . 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 108 | 1 3 2 16 1 1 1 23 3 . 1 7 . 1 3 . 2 . 12 . 7 4 1 3 . 4 . 1 11 Energy Gun 11 | . . . 3 . 1 . 4 . . . . . . . . . . . . . . . 1 . 1 . . 1 Energy Cannon 4 | . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . Ballistic Gun 8 | 1 . . 4 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . Ballistic Cannon 18 | . 3 1 4 . . 1 9 . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . . . 2 . . . 1 . . 1 . . . 2 . 1 2 . . . . . . 2 Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . . Impact Weapon 26 | . . 1 2 . . . 5 2 . 1 4 . . 2 . 1 . 6 . 2 . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 4 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon 19 | . . . 2 . . . 2 1 . . 2 . 1 . . 1 . 3 . 3 . . . . . . . 4 Unidentified Prototypes 30 | . . . 5 . . . 6 . . 2 . . 3 . . . . 3 2 2 . 1 4 . 1 1 . . Parts Lost 80 | . . 6 7 4 . . 2 . . 1 . . 3 . . . 2 5 . 8 1 4 . . 4 . . 33 Power 11 | . . 1 2 . . . . . . . . . . . . . . 1 . 2 . 1 . . . . . 4 Propulsion 25 | . . 2 2 3 . . 1 . . . . . 1 . . . 1 . . 2 . 2 . . 2 . . 9 Utility 31 | . . 1 1 . . . 1 . . . . . 2 . . . 1 3 . 2 . 1 . . 1 . . 18 Weapon 13 | . . 2 2 1 . . . . . 1 . . . . . . . 1 . 2 1 . . . 1 . . 2 Highest Loss Streak 13 | . . 6 3 4 . . 1 . . 1 . . 2 . . . 2 5 . 8 1 4 . . 3 . . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 83 97 99 100 99 87 99 100 91 84 84 85 86 86 86 83 82 76 80 76 79 90 94 92 86 90 77 Engine 5 | . 2 . 3 11 11 11 9 7 2 1 7 7 6 6 6 6 6 2 . . 4 1 . . . 4 4 2 Core 2 | . 11 7 6 . . . . . 4 5 . . . . . . . 2 . . . 3 4 5 5 4 4 2 Treads 13 | . 13 14 21 24 33 33 27 . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 14 12 10 7 . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . 30 30 30 30 30 33 33 33 33 33 25 23 22 29 27 28 29 25 23 21 13 Device 7 | . 14 6 9 7 . . 5 7 7 7 7 7 5 . . . . 11 10 5 4 1 . . 10 14 16 13 Storage 8 | . 14 14 11 11 11 11 9 . . 2 7 7 9 6 6 6 6 5 5 5 5 5 5 5 5 4 4 3 Processor 12 | . . . 6 11 11 11 18 22 23 20 15 15 13 13 13 13 13 11 11 11 11 15 17 17 15 14 13 11 Hackware 4 | . . . . . . . . . . . . . . 5 6 6 6 5 5 11 11 11 13 17 15 15 21 23 Protection 5 | . . 4 5 3 11 11 3 6 7 7 7 7 9 13 13 13 13 8 5 9 4 5 5 5 3 . . 2 Energy Gun 2 | . . . 3 11 11 11 2 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 2 . 6 10 11 6 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 25 18 10 . . 3 7 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 4 . . . . 4 15 15 8 6 7 1 5 6 6 3 3 5 4 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 13 34 34 59 41 41 43 95 19 21 21 21 21 27 30 30 30 30 39 42 40 28 26 25 25 30 27 28 36 Greatest Support 66 | 20 16 23 66 60 60 60 66 21 21 21 21 21 28 30 30 30 30 43 43 43 28 28 29 29 30 30 31 36 Greatest Overweight (x) 12 | . 2 2 12 2 . . 1 . . . . . . 1 . . . . . . . . . . . . . . Average Overweight (x) . | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 15 15 15 15 15 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 8 14 15 15 15 15 15 15 5 5 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 16 | 8 15 15 16 15 15 15 15 15 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 12 | 6 14 13 14 14 14 14 14 5 4 6 9 9 9 9 10 10 9 9 9 9 9 8 9 9 9 9 9 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 7 15 11 15 15 15 15 15 5 5 10 10 10 9 10 10 10 9 10 10 10 9 8 10 10 10 10 10 4 Class Distribution -------------------- 45% | Mutant 15% | Hacker-Sprinter 10% | Sprinter 7% | Scout 7% | Skirmisher 5% | Gunner 4% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scout | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Mutant | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 5092 | 248 354 . 1203 105 . 96 438 148 29 40 136 10 95 172 . . 30 447 183 136 312 60 250 . 193 . 31 376 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8715 | 89 300 12 1395 194 . 199 1821 128 55 18 84 829 22 285 194 . 15 575 268 419 191 160 . 202 580 . 31 649 Parts 386 | 4 30 . 98 5 . 13 91 5 . . 4 7 . 5 1 . . 15 1 16 15 10 . 5 33 . 3 25 Haulers Intercepted 20 | . 1 . 6 . . . 4 1 . . . . . . . . . 3 . 1 . . . . 2 . . 2 Recyclers Shooed 7 | . 1 . . . . . 2 . . . . . . . . . . . . 2 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . 9 1 . 3 1 . . . . . 10 10 . 4 . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 144 | . 11 2 28 4 . 6 40 1 . . 4 . . 4 . . 2 7 . 6 13 3 . 2 5 . . 6 Melee 18 | . . . 1 . . . 4 . . . . . . . . . . 1 . 4 . 3 . 2 1 . . 2 Guns 20 | . 1 . 5 4 . 6 1 . . . . . . . . . . . . . . . . . 2 . . 1 Cannons 64 | . 10 2 21 . . . 31 . . . . . . . . . . . . . . . . . . . . . AOE 34 | . . . . . . . . . . . 4 . . 4 . . . 6 . 2 13 . . . 2 . . 3 Classes Destroyed 20 | 2 5 2 4 . . . 3 . . . . . . . . . 1 1 . . . 1 . . 1 . . . Worker 15 | . . . 3 . . . 4 . . . . . . . . . . 5 . 1 . . . . 2 . . . Builder 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Tunneler 10 | 1 . . 1 . . . . 2 . . . . . . . . . 5 . 1 . . . . . . . . Hauler 20 | . 1 . 6 . . . 4 1 . . . . . . . . . 3 . 1 . . . . 2 . . 2 Recycler 9 | 1 1 . 3 . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 4 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . Watcher 20 | . 3 . 5 . . . 4 . . 1 . . . . . . . . . 1 . . . . 3 . 1 2 Swarmer 45 | . 6 . 7 . . 3 . . . . 4 . . 4 . . . 5 . 3 10 3 . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Grunt 53 | . 5 . 11 2 . 2 28 . . . . . . . . . . . . . 3 . . . . . . 2 Brawler 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Sentry 19 | . . . 9 2 . . 6 1 . . . . . . . . . . . . . . . . . . . 1 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . Programmer 10 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 3 . . 3 Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 5 1 4 2 . 3 6 4 . 1 4 . 1 4 . . 1 8 . 4 9 2 . 1 8 . 1 3 Combat Bots Only 9 | . 3 1 4 2 . 3 6 1 . . 4 . . 4 . . 1 5 . 2 9 2 . 1 4 . . 3 Max Kills in Single Turn 5 | 1 2 1 1 1 . 2 2 1 1 1 1 . 1 2 . . 1 2 . 1 5 1 . 1 2 . 1 3 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . 1 . . 2 . . . 2 . 1 5 . . . 2 . . 3 Melee 1 | . . . 1 . . . 1 . . . . . . . . . . 1 . 1 . 1 . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Damage Taken 12968 | . 376 593 1891 563 . 198 1178 116 40 69 133 . 476 143 . . 207 635 . 1167 297 396 . 118 627 . . 3745 Core 3059 | . 78 119 257 30 . 31 119 11 . . 23 . 167 56 . . . 117 . 199 53 97 . . 85 . . 1617 Absorbed by Shields 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . Redirected to Shielding 278 | . . . . . . . . . . . . . 24 7 . . 7 43 . 97 . . . . . . . 100 Regen/Repaired (Parts) 1128 | . 80 . 365 . . . . . . 47 . . . . . . . . . 410 . . 226 . . . . . Core Remaining (%) 73 | 100 . 21 . . . 20 78 . . . . 95 . . . . 73 . . . . . . 53 92 100 100 . Volleys Fired 297 | 4 36 8 115 15 . 12 17 . . . 4 . . 3 . . . 7 . 6 8 1 23 . 31 . . 7 Largest 2 | 2 2 2 2 2 . 2 2 . . . 1 . . 1 . . . 1 . 1 1 1 1 . 1 . . 1 Hottest 105 | 40 78 78 83 79 . 79 105 . . . 39 . . 39 . . . 39 . 46 46 5 5 . 60 . . 60 Shots Fired 569 | 8 72 10 207 30 . 24 130 . . . 4 . . 3 . . . 7 . 5 8 1 23 . 30 . . 7 Gun 181 | 8 5 . 75 30 . 24 17 . . . . . . . . . . . . . . . . . 18 . . 4 Cannon 322 | . 67 10 132 . . . 113 . . . . . . . . . . . . . . . . . . . . . Launcher 29 | . . . . . . . . . . . 4 . . 3 . . . 7 . 5 7 . . . . . . 3 Special 37 | . . . . . . . . . . . . . . . . . . . . . 1 1 23 . 12 . . . Kinetic 408 | 8 72 10 178 15 . 12 113 . . . . . . . . . . . . . . . . . . . . . Thermal 73 | . . . 29 15 . 12 17 . . . . . . . . . . . . . . . . . . . . . Explosive 28 | . . . . . . . . . . . 4 . . 3 . . . 7 . 5 7 . . . . . . 2 Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Entropic 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . 4 Robot Hit Streak 21 | 4 6 4 14 7 . 8 21 . . . 2 . . 1 . . . . . . 5 . 9 . 7 . . 3 Robot Miss Streak 5 | 1 3 2 4 1 . 2 3 . . . 1 . . 1 . . . 5 . . . . 1 . 4 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Autonomous 97 | . . . . . . . 97 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 648 | 6 40 6 158 23 . 18 132 20 8 8 6 20 9 8 5 1 2 24 5 30 5 13 19 5 40 . 2 35 Core Hits 267 | 4 20 3 57 7 . 9 45 1 . . 7 3 . 8 1 . . 14 1 13 24 5 . 3 17 . 1 24 Critical Kills 6 | 1 . . 1 . . . 1 1 . . . 1 . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 26 | . . . 1 . . . 5 1 . 1 1 3 . . 1 . 1 4 1 6 . . . . 1 . . . Critical Strikes 58 | 1 2 1 4 2 . . 19 2 . 1 1 4 . 1 1 . 1 4 1 6 . 3 . . 2 . . 2 Burn 6 | . . . . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . Destroy 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 14 | . 2 1 2 . . . 9 . . . . . . . . . . . . . . . . . . . . . Smash 29 | . . . 1 . . . 6 2 . 1 1 4 . 1 1 . 1 4 1 6 . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Impale 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 310 | . . . 19 . . . 32 20 8 8 4 20 11 7 5 1 5 27 5 51 . 18 . 7 24 . 2 36 Impact 151 | . . . 15 . . . 18 5 2 2 1 20 2 6 5 . 5 23 5 42 . . . . . . . . Slashing 57 | . . . . . . . . . . . . . . . . . . . . . . . . 7 24 . 2 24 Piercing 18 | . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . Sneak Attacks 99 | . . . 4 . . . 13 19 8 4 3 . 6 . . 1 1 16 . 6 . 1 . 1 1 . . 15 Combat Hostiles 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . Follow-up Attacks 4 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Damage Inflicted 28167 | 40 839 127 3080 379 . 285 7523 471 130 116 345 1671 85 794 535 . 157 2311 553 2321 1431 570 . 429 1820 . 97 2058 Guns 3093 | 40 29 . 920 375 . 285 288 . . . . . . . . . . . . . . . . . 937 . . 219 Cannons 9267 | . 810 127 1808 . . . 6522 . . . . . . . . . . . . . . . . . . . . . Explosions 4312 | . . . . . . . . . . . 286 . . 345 . . . 690 . 616 1431 . . . 124 . . 820 Melee 11424 | . . . 324 . . . 687 471 130 116 59 1671 85 449 535 . 157 1621 553 1705 . 570 . 429 759 . 97 1006 Ramming 71 | . . . 28 4 . . 26 . . . . . . . . . . . . . . . . . . . . 13 Kinetic 10164 | 40 839 127 2337 168 . 131 6522 . . . . . . . . . . . . . . . . . . . . . Thermal 1164 | . . . 391 207 . 154 288 . . . . . . . . . . . . . . . . . 124 . . . Explosive 4162 | . . . . . . . . . . . 286 . . 345 . . . 690 . 616 1431 . . . . . . 794 Electromagnetic 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Impact 8563 | . . . 324 . . . 687 471 130 116 59 1671 85 449 535 . 157 1621 553 1705 . . . . . . . . Slashing 2291 | . . . . . . . . . . . . . . . . . . . . . . . . 429 759 . 97 1006 Piercing 570 | . . . . . . . . . . . . . . . . . . . . . . 570 . . . . . . Entropic 1156 | . . . . . . . . . . . . . . . . . . . . . . . . . 937 . . 219 Highest Corruption 17 | . 1 1 . . . . . . . . . . . . . . . 3 3 6 6 6 6 . 4 . . 17 Average Corruption 4 | . 1 1 . . . . . . . . . . . . . . . 2 3 4 6 6 6 . 3 . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 50 | . 3 1 . . . . . . . . . . . . . . . 5 2 10 10 5 . . 5 . . 9 Message Errors 16 | . . . . . . . . . . . . . . . . . . 1 . 2 5 1 . . 2 . . 5 Matter Fused 9 | . 1 . . . . . . . . . . . . . . . . . . 5 1 . . . . . . 2 Heat Flow Errors 9 | . 1 1 . . . . . . . . . . . . . . . 3 1 1 1 1 . . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Data Loss (minor) 8 | . . . . . . . . . . . . . . . . . . 1 1 . 1 2 . . 1 . . 2 Data Loss (major) 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6127 | . 17 . 49 . . . 1286 250 75 81 64 1002 75 174 414 . 127 1042 271 766 32 115 . 135 151 . . 1 Projectiles 1054 | . 17 . 4 . . . 1008 . . . . 25 . . . . . . . . . . . . . . . . Explosions 153 | . . . . . . . . . . . 5 . . . . . . 70 . 18 32 . . . 28 . . . Melee 4920 | . . . 45 . . . 278 250 75 81 59 977 75 174 414 . 127 972 271 748 . 115 . 135 123 . . 1 Knockbacks 70 | . 5 1 16 1 . . 27 2 . . . 2 . 2 . . 1 4 1 8 . . . . . . . . Impact 24 | . . . . 1 . . 6 1 . . . 2 . 2 . . 1 4 1 6 . . . . . . . . Kinetic 40 | . 5 1 16 . . . 18 . . . . . . . . . . . . . . . . . . . . . Secondary 6 | . . . . . . . 3 1 . . . . . . . . . . . 2 . . . . . . . . Self-Inflicted Damage 112 | . . . 11 2 . . . . . . 27 . . . . . . 8 . . . . . . 60 . . 4 Shots 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . Rammed 15 | . . . 2 1 . . 5 . . . . . . . . . . . . . . . . . . . . 7 Targets Rammed 16 | . . . 3 1 . . 5 . . . . . . . . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 291 | . 204 125 274 264 . 171 81 . . 3 . . 27 183 127 60 240 196 229 217 291 281 6 1 16 . . 2 Average Temperature 68 | . 59 46 56 93 . 63 26 . . 2 . . 10 94 54 27 120 68 102 105 75 149 6 1 6 . . 2 Received Heat Transfer 2241 | . 66 . 651 231 . 72 531 12 . 6 . . 87 18 . . 24 . . 9 63 . . . 21 . . 450 Effects 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 49 | . . . 2 . . . 2 4 2 1 . 11 1 . . . 2 15 5 4 . . . . . . . . Impact Corruptions 189 | . . . 3 . . . 7 7 2 3 2 86 4 8 8 . 5 29 5 20 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2653 | . . . 777 592 . 333 851 . . . . . . . . . . . . . . . . . 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 944 | 10 217 20 377 196 . 115 944 540 299 478 . . 641 . . . . 526 119 275 . . . . 592 259 167 697 Initial 345 | . 6 . . 131 . . . 345 189 196 . . 100 . . . . 300 119 83 . . . . 337 244 145 100 Average 269 | 4 88 1 224 84 . 71 521 440 261 351 . . 309 . . . . 356 119 126 . . . . 461 248 155 145 Maximum Alert Level 3 | . 1 . 1 . . . 3 2 1 2 . . 2 . . . . 2 . 1 . . . . 2 1 . 2 Low Security (%) 52 | 100 97 100 45 100 . 100 23 . 1 12 . . 27 . . . . . 100 90 . . . . . . 100 77 Level 1 22 | . 2 . 54 . . . 3 29 98 41 . . 45 . . . . 76 . 9 . . . . 18 100 . 13 Level 2 17 | . . . . . . . 38 70 . 46 . . 27 . . . . 23 . . . . . . 81 . . 8 Level 3 8 | . . . . . . . 34 . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 2 . 2 . . . 7 3 . 7 . . 6 . . . . 3 . 3 . . . . 5 . 1 19 Investigation 19 | . 1 . 1 . . . 1 1 . 5 . . 3 . . . . 1 . 1 . . . . . . . 5 Extermination 7 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . 3 Reinforcement 21 | . 1 . 1 . . . 2 1 . . . . 3 . . . . 2 . . . . . . 4 . 1 6 Assault 4 | . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . Garrison 7 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 5 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 9 | . 1 . 2 . . . 2 1 . . . . 1 . . . . . . 1 . . . . . . . 1 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Times Spotted 423 | . 18 4 38 5 . 9 56 5 13 7 8 . 44 10 . . 4 14 . 19 16 7 . 15 27 . 1 103 Peak Tracking Total 34 | . 3 2 6 2 . 3 6 5 6 3 4 . 17 6 . . 2 6 . 6 9 5 . 8 7 . 1 34 Tactical Retreats 64 | . 4 . 2 1 . 2 7 3 2 . 3 . 8 . . . . 1 . 2 2 2 . 1 6 . . 18 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 10 | . 2 . 1 . . . . 1 . . . . . . . . . 1 . 3 . . . . . . . 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . 2 . . . . . . . . . . . 5 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 11 | . . . 2 2 . . 2 . . . . . . . . . . 1 . . 2 1 . . 1 . . . Max in Single Turn 1 | . . . 1 1 . . 1 . . . . . . . . . . 1 . . 1 1 . . 1 . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 97 | . 10 . 11 1 2 . 14 14 . 10 . 1 4 . . 4 . 3 . 6 1 1 6 . 3 . . 6 Terminals 47 | . 7 . 6 . . . 10 4 . 6 . . 3 . . . . 2 . 3 1 . . . 1 . . 4 Fabricators 7 | . . . . . . . . 3 . 1 . . . . . . . . . 1 . . . . 1 . . 1 Repair Stations 10 | . 1 . 2 . . . . 2 . 1 . . 1 . . . . 1 . 2 . . . . . . . . Recycling Units 6 | . 2 . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . 2 2 . . . . . . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . . . 1 2 . 1 . . . . . . . . . . . . . . . . . 1 Total Hacks 311 | . 38 . 42 1 2 . 54 38 . 28 . 1 13 . . 29 . 5 . 11 6 1 16 . 7 . . 19 Successful 189 | . 22 . 27 1 2 . 33 15 . 14 . 1 2 . . 29 . 1 . 6 6 1 16 . 4 . . 9 Failed 122 | . 16 . 15 . . . 21 23 . 14 . . 11 . . . . 4 . 5 . . . . 3 . . 10 Catastrophic 21 | . 2 . 1 . . . 2 6 . 1 . . 3 . . . . 2 . . . . . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 120 | . 13 . 15 . 1 . 17 20 . 17 . . 11 . . . . 2 . 4 . . 1 . 7 . . 12 Terminals 145 | . 26 . 21 . . . 28 12 . 18 . . 11 . . . . 3 . 4 6 . . . 2 . . 14 Fabricators 19 | . . . . . . . . 7 . 3 . . . . . . . . . 2 . . . . 4 . . 3 Repair Stations 31 | . 5 . 10 . . . . 5 . 2 . . 2 . . . . 2 . 5 . . . . . . . . Recycling Units 17 | . 7 . 3 . . . 3 2 . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 37 | . . . 8 . . . 20 8 . . . . . . . . . . . . . . . . 1 . . . Garrison Access 12 | . . . . . . . 3 4 . 3 . . . . . . . . . . . . . . . . . 2 Terminal Hacks 85 | . 8 . 5 1 2 . 5 1 . 4 . 1 . . . 29 . 1 . 2 6 1 16 . . . . 3 Record 35 | . . . . . 1 . 1 . . . . . . . . 11 . . . . 6 1 14 . . . . 1 Part Schematic 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . . . . 1 . . . . . . . . . . 2 . . . . . Open DSF 5 | . . . . . . . . . . 2 . . . . . . . 1 . 2 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 2 Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Build 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 18 | . 4 . 8 . . . . 1 . 2 . . . . . . . . . 3 . . . . . . . . Scan Component 10 | . 2 . 4 . . . . 1 . 1 . . . . . . . . . 2 . . . . . . . . Repair 8 | . 2 . 4 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 7 | . 4 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 32 | . . . 7 . . . 18 7 . . . . . . . . . . . . . . . . . . . . Insert Component 16 | . . . 3 . . . 9 4 . . . . . . . . . . . . . . . . . . . . Analyze 16 | . . . 4 . . . 9 3 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 42 | . 6 . 6 . . . 8 5 . 6 . . 2 . . . . . . 1 . . . . 4 . . 4 Terminals 23 | . 4 . 6 . . . 6 2 . 2 . . 2 . . . . . . . . . . . . . . 1 Assimilate 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 13 | . 2 . 3 . . . 3 2 . 1 . . 1 . . . . . . . . . . . . . . 1 Operators 6 | . 1 . 1 . . . 2 . . 1 . . 1 . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . 3 . 1 . . . . . . . . . 1 . . . . 3 . . 1 Report 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Liberate 6 | . . . . . . . . 2 . 1 . . . . . . . . . 1 . . . . 1 . . 1 Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reject 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 6 | . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . 2 Decoy 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Reprogram 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 Watchers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 9 . 11 . . . 13 12 . 8 . . 4 . . . . 2 . 6 1 . . . 3 . . 6 Full Trace Events 19 | . 1 . 1 . . . 3 1 . 4 . . 3 . . . . 1 . 1 . . . . . . . 4 Feedback Events 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . 2 . . . 9 3 . . . . . . . 10 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 97 | . . . . . . . . . . 73 . . . . . . . . . . . . . . . . . 24 Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Repaired 8 | . 2 . 4 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Time 284 | . 70 . 116 . . . . . . 44 . . . . . . . . . 54 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 150 | . 14 . . . . . 136 . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 9 . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 15 | . . . 3 . . . 8 4 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 2 . . . 9 3 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 78 | . . . 2 . . . 6 10 6 4 2 . 7 . . 1 . 4 . 2 1 . 19 . 8 . . 6 Non-combat 54 | . . . 2 . . . 5 10 2 4 1 . 7 . . . . 4 . 2 1 . 3 . 8 . . 5 Combat 24 | . . . . . . . 1 . 4 . 1 . . . . 1 . . . . . . 16 . . . . 1 Robot Hacks Applied 99 | . . . 3 . . . 12 15 6 5 3 . 8 . . 1 . 4 . 3 1 . 19 . 8 . . 11 parse_system 47 | . . . 2 . . . 5 1 6 2 2 . 1 . . 1 . . . 1 1 . 19 . 1 . . 5 no_distress 26 | . . . 1 . . . 5 6 . 1 1 . 2 . . . . 2 . 2 . . . . 2 . . 4 find_chute 10 | . . . . . . . . 4 . . . . 2 . . . . 2 . . . . . . 2 . . . find_fabricator 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . 1 find_dsf 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . find_recycling 7 | . . . . . . . 1 1 . 2 . . 1 . . . . . . . . . . . 1 . . 1 find_station 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . check_alert 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . Relay Couplers Released 4 | . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Total Allies 26 | . . . 1 . . . . . 19 1 . . . . . . 1 . . . . . . . . . . 4 Largest Group 19 | . . . 1 1 1 1 . . 19 9 . . . . . . 1 . . . . . . . . . . 4 Highest-Rated Group 475 | . . . 10 10 9 9 . . 475 265 . . . . . . 96 . . . . . . . . . . 232 Highest-Rated Ally 96 | . . . 10 10 9 9 . . 35 32 . . . . . . 96 . . . . . . . . . . 58 Total Orders 5 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 3 EXPLORE 5 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 3 Ally Attacks 203 | . . . . . . . . . 126 66 . . . . . . 3 . . . . . . . . . . 8 Total Damage 5761 | . . . . . . . . . 4353 879 . . . . . . 100 . . . . . . . . . . 429 Kills 24 | . . . . . . . . . 14 8 . . . . . . . . . . . . . . . . . 2 Allies Corrupted 5 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . 1 . . . . . . 1 3 . 1 3 . . . . . 2 2 . 1 . . . . Drone Launches 20 | . . . . . . . . . . . . . . . . . . 7 2 . . . . . . . . 11 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 16388 | 48 1401 98 2581 859 485 846 3071 256 264 364 344 456 387 239 84 34 153 496 139 592 438 289 547 161 491 31 69 1165 Spaces Moved 20541 | 28 867 49 1357 549 297 491 1357 642 595 827 547 885 977 729 280 118 546 958 278 927 1068 719 1214 562 1115 89 174 2296 Core 28 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . 21 Treads 2643 | . . 2 357 139 297 491 1357 . . . . . . . . . . . . . . . . . . . . . Legs 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2339 | 22 867 47 993 410 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15525 | . . . . . . . . 642 595 827 547 885 977 729 280 118 546 958 278 927 1068 719 1214 562 1115 89 174 2275 Fastest Speed 25 | 100 100 115 115 130 160 160 158 29 31 31 31 31 27 25 25 25 25 25 27 27 26 25 25 25 25 26 26 27 Average Speed 59 | 104 127 130 138 137 160 160 207 30 31 31 31 31 27 26 25 25 25 26 27 27 27 25 25 25 25 26 26 30 Slowest Speed 650 | 120 130 240 650 160 160 160 240 31 31 31 31 31 28 100 25 25 25 27 27 34 37 30 28 25 26 26 27 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 95 | . . . . . . . . 3 . 6 . . 10 . . . . . 5 8 . . 6 1 20 . . 36 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 98 9 82 94 67 86 81 18 96 20 65 80 22 84 41 75 66 28 97 23 95 75 97 74 19 3 4 40 Regions Visited 28 Branch Regions 14 Pre-discovered Areas 5 | . . . . . . . . . . . 1 1 . . . 1 . . . . 2 . . . . . . . Known Exits Taken 19 | . . . 1 . . 1 1 . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . . . 1 . 1 . . . . 5 5 . 4 1 . 1 . . . 3 4 . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 256 | . 3 . 9 . . . 21 . . . 2 . . 30 . . . 60 . 55 61 . . . 5 . . 10 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 35 | . 3 . 9 . . . 21 . . . . . . . . . . . . . . . . . 2 . . . AOE 221 | . . . . . . . . . . . 2 . . 30 . . . 60 . 55 61 . . . 3 . . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Total 23727 | 39 1095 72 1813 622 308 528 1547 693 672 930 711 1031 1086 758 284 120 553 1151 329 1178 1200 785 1442 571 1243 95 194 2677 Wait 1925 | . 153 11 214 37 . 21 39 2 66 74 148 119 81 1 . . . 112 29 121 111 35 178 . 68 . 6 299 Move 20343 | 27 866 48 1356 548 296 490 1356 636 594 815 546 884 957 728 279 117 545 958 269 912 1067 718 1204 559 1075 88 173 2232 Hop 77 | . . . . . . . . 3 . 5 . . 9 . . . . . 3 6 . . 3 1 19 . . 28 Pick Up 155 | 3 18 . 27 5 3 1 25 5 1 6 1 3 9 3 . . . 10 3 5 2 3 8 2 4 1 4 3 Fast Attach 94 | . 2 1 14 3 . 1 12 1 . 3 . . 3 . . . . 6 7 5 3 3 5 . 7 3 1 14 Attach 92 | 1 1 4 9 3 . . 13 6 . 1 1 . 4 1 . . 2 8 1 5 4 5 2 . 4 1 3 13 Detach 42 | . . . . 2 . . 3 2 . 7 . . 1 1 . . 1 2 1 2 3 2 3 . 2 . 1 9 Swap 130 | 3 6 . 29 4 3 1 13 7 2 1 6 2 3 12 . 2 . 10 1 5 1 . 4 . 4 . 1 10 Drop 184 | 1 13 . 28 4 6 2 36 11 2 10 1 3 8 2 . . . 9 10 6 1 . 12 2 5 2 3 7 Fire 297 | 4 36 8 115 15 . 12 17 . . . 4 . . 3 . . . 7 . 6 8 1 23 . 31 . . 7 Melee 303 | . . . 17 . . . 28 20 7 8 4 20 11 7 5 1 5 27 5 51 . 18 . 7 24 . 2 36 Ram 8 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . 2 . . . 5 . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 64 | . . . . . . . . . . . . . . . . . . . . 54 . . . . . . . 10 Rewire 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Waste -7/Factory (discovered 2 exits: Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp / Ext / Arm) -3/Research -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 49 | -11/Junkyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 654 | -10/Materials | Discovered new exit (range 10) 688 | -10/Materials | Discovered new exit (range 15) 967 | -10/Materials | Discovered new exit (range 10) 1027 | -10/Materials | Repaired Imp. Terrain Scanner 1060 | -10/Materials | Repaired Imp. Treads 1204 | -10/Materials | Discovered new exit (range 8) 1450 | -10/Materials | Entered Mines 1452 | -10/Mines | Discovered new exit (range 14) 1485 | -10/Mines | Assembled infested the area 1490 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1496 | -10/Mines | Met a Derelict bent on vengeance 1514 | -10/Mines | Core integrity fell below 50% 1546 | -10/Mines | Lost 6 parts (1p2n1u2w) 1548 | -10/Mines | Entered Materials 1548 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2060 | -9/Materials | Discovered new exit (range 6) 2244 | -9/Materials | Repaired Lgt. Treads 2277 | -9/Materials | Repaired Imp. Treads 2305 | -9/Materials | Repaired Com. Wheel 2441 | -9/Materials | Identified exit to Mines 2441 | -9/Materials | Identified exit to Storage 3048 | -9/Materials | Repaired Imp. Treads 3243 | -9/Materials | Core integrity fell below 50% 3298 | -9/Materials | Lost 3 parts (2n1w) 3846 | -9/Materials | Discovered new exit (range 4) 4129 | -9/Materials | Entered Mines 4129 | -9/Mines | Accompanied by 1 ally 4158 | -9/Mines | Discovered new exit (range 9) 4256 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4588 | -9/Mines | Discovered new exit (range 13) 4755 | -9/Mines | Lost 4 parts (3n1w) 4856 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4970 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4970 | -9/Mines | Discovered new exit (range 5) 4988 | -9/Mines | Entered Exiles 4988 | -9/Exiles | Accompanied by 1 ally 5032 | -9/Exiles | Discovered new exit (range 15) 5070 | -9/Exiles | Met 8R-AWN 5093 | -9/Exiles | Met EX-HEX 5197 | -9/Exiles | Met EX-BIN 5217 | -9/Exiles | Aligned with FarCom system 5219 | -9/Exiles | Given EX-Vault access code 5291 | -9/Exiles | Opened EX-Vault 5308 | -9/Exiles | Found AWS/Autocannon 5345 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5360 | -9/Exiles | Exiles lab attacked by MAIN.C 5458 | -9/Exiles | Discovered new exit (range 11) 5473 | -9/Exiles | Left Exiles lab with AWS/Autocannon 5473 | -9/Exiles | Entered Mines 5473 | -8/Mines | Accompanied by 1 ally 5680 | -8/Mines | Discovered new exit (range 5) 6133 | -8/Mines | Discovered new exit (range 8) 6319 | -8/Mines | Identified exit to Materials 6319 | -8/Mines | Entered Materials 6319 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6320 | -8/Materials | Identified exit to Factory 6632 | -8/Materials | Build established: Skirmisher 7010 | -8/Materials | Garrison activated, responded to threat 7919 | -8/Materials | First assault squad dispatched 8409 | -8/Materials | Build established: Mutant 9163 | -8/Materials | Build established: Gunner 9283 | -8/Materials | Discovered exit to Factory (range 15) 9390 | -8/Materials | Entered Factory 9390 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9437 | -7/Factory | Discovered new exit (range 8) 9513 | -7/Factory | Discovered new exit (range 9) 9515 | -7/Factory | Identified exit to Factory 9632 | -7/Factory | Discovered exit to Factory (range 10) 9646 | -7/Factory | Manually triggered Chute Trap 9646 | -7/Factory | Sucked down chute 9646 | -7/Factory | Entered Waste 9649 | -7/Waste | Spotted C-40 Crusher 9649 | -7/Waste | Spotted C-40 Crusher 9677 | -7/Waste | Build established: Scout 9679 | -7/Waste | Spotted C-40 Crusher 9688 | -7/Waste | Spotted C-40 Crusher 9688 | -7/Waste | Spotted C-40 Crusher 9689 | -7/Waste | Spotted C-40 Crusher 9709 | -7/Waste | Warlord forces began an assault 9745 | -7/Waste | Allies destroyed C-40 Crusher 9747 | -7/Waste | Allies destroyed C-40 Crusher 9760 | -7/Waste | Allies destroyed C-40 Crusher 9770 | -7/Waste | Allies destroyed C-40 Crusher 9776 | -7/Waste | Allies destroyed C-40 Crusher 9802 | -7/Waste | Allies destroyed C-40 Crusher 9820 | -7/Waste | Discovered new exit (range 10) 9823 | -7/Waste | Identified exit to Factory 9910 | -7/Waste | Entered Factory 9910 | -7/Factory | Accompanied by 8 allies 9934 | -7/Factory | Identified exit to DSF 10016 | -7/Factory | Garrison activated, responded to threat 10070 | -7/Factory | Repaired Power Maul 10216 | -7/Factory | Discovered new exit (range 13) 10219 | -7/Factory | Discovered exit to Factory (range 8) 10232 | -7/Factory | Identified exit to Lower Caves 10274 | -7/Factory | Entered Lower Caves 10305 | -7/Lower Caves | Learned location of Zion (-7) 10520 | -7/Lower Caves | Encountered a Warlord checkpoint 10600 | -7/Lower Caves | Build established: Sprinter 10607 | -7/Lower Caves | Discovered new exit (range 5) 10608 | -7/Lower Caves | Identified exit to Lower Caves 10618 | -7/Lower Caves | Entered another Lower Caves area 10621 | -7/Lower Caves | Learned location of 1 exit from Factory 10709 | -7/Lower Caves | Discovered exit to Factory (range 5) 10770 | -7/Lower Caves | Learned Factory trap positions 10843 | -7/Lower Caves | Discovered new exit (range 7) 10845 | -7/Lower Caves | Identified exit to Zion 10938 | -7/Lower Caves | Spotted B-75 Beast 11074 | -7/Lower Caves | Entered Factory 11074 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11075 | -6/Factory | Identified exit to Lower Caves 11076 | -6/Factory | Loaded intel: 113 trap records 11247 | -6/Factory | Spotted B-75 Beast 11424 | -6/Factory | Search patrols dispatched 11461 | -6/Factory | Entered Lower Caves 11585 | -6/Lower Caves | Learned Factory stockpile data 11647 | -6/Lower Caves | Ambushed by wild Derelicts 11656 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11690 | -6/Lower Caves | Spotted B-75 Beast 11696 | -6/Lower Caves | Discovered new exit (range 13) 11699 | -6/Lower Caves | Identified exit to Lower Caves 11700 | -6/Lower Caves | Entered another Lower Caves area 11735 | -6/Lower Caves | Spotted B-75 Beast 11744 | -6/Lower Caves | Identified exit to Data Miner 11750 | -6/Lower Caves | Learned Factory emergency access door positions 11770 | -6/Lower Caves | Learned Factory garrison access intel 11784 | -6/Lower Caves | Entered Data Miner 11784 | -6/Data Miner | Discovered new exit (range 6) 11785 | -6/Data Miner | Identified exit to Proximity Caves 11789 | -6/Data Miner | Met Data Miner 11797 | -6/Data Miner | Learned location of Section 7 (-2) 11797 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11801 | -6/Data Miner | Received God Mode back door access code from Data Miner 11818 | -6/Data Miner | Entered Proximity Caves 11821 | -5/Proximity Caves | Spotter reported a threat 11869 | -5/Proximity Caves | Escorted by Enhanced Grunt 11874 | -5/Proximity Caves | Spotter reported a threat 11881 | -5/Proximity Caves | Spotted B-75 Beast 11968 | -5/Proximity Caves | Discovered new exit (range 11) 11971 | -5/Proximity Caves | Identified exit to Factory 11971 | -5/Proximity Caves | Entered Factory 11971 | -5/Factory | Evolved 2 slots: Utility x2 11974 | -5/Factory | Loaded intel: 4 garrison access locations 12113 | -5/Factory | Identified exit to DSF 12271 | -5/Factory | Search patrols dispatched 12311 | -5/Factory | Lost 5 parts (1p3u1w) 12379 | -5/Factory | Incoming investigation squad redirected 12467 | -5/Factory | Manually triggered Chute Trap 12467 | -5/Factory | Sucked down chute 12467 | -5/Factory | Entered Waste 12467 | -5/Waste | The area was eerily silent 12496 | -5/Waste | Discovered new exit (range 48) 12545 | -5/Waste | 4 allies followed down the chute 12606 | -5/Waste | Identified exit to Factory 12606 | -5/Waste | Entered Factory 12683 | -5/Factory | Discovered new exit (range 8) 12684 | -5/Factory | Identified exit to Upper Caves 12688 | -5/Factory | Identified exit to DSF 12857 | -5/Factory | Repaired Centrium Light Armor Plating 12864 | -5/Factory | Identified exit to DSF 12883 | -5/Factory | Build established: Hacker-Sprinter 13198 | -5/Factory | Entered Upper Caves 13220 | -5/Upper Caves | Lost 8 parts (2p2n2u2w) 13259 | -5/Upper Caves | Discovered new exit (range 15) 13262 | -5/Upper Caves | Encountered a Warlord checkpoint 13418 | -5/Upper Caves | Identified exit to Upper Caves 13455 | -5/Upper Caves | Learned location of Armory (-4) 13455 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 13455 | -5/Upper Caves | Learned 8 Factory zone layouts 13455 | -5/Upper Caves | Learned Factory trap positions 13455 | -5/Upper Caves | Learned Armory emergency access door positions 13468 | -5/Upper Caves | Spotted B-75 Beast 13526 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13573 | -5/Upper Caves | Learned Factory emergency access door positions 13574 | -5/Upper Caves | Attracted the attention of an 0b10 base 13606 | -5/Upper Caves | Destroyed 9 combat bots 13636 | -5/Upper Caves | Entered another Upper Caves area 13748 | -5/Upper Caves | Lost 4 parts (1p2n1u) 13841 | -5/Upper Caves | Learned Factory stockpile data 13861 | -5/Upper Caves | Learned location of 1 exit from Factory 13888 | -5/Upper Caves | Discovered new exit (range 8) 13889 | -5/Upper Caves | Identified exit to Warlord 13917 | -5/Upper Caves | Found Alien Artifact 13919 | -5/Upper Caves | Identified Dimensional Node Initializer 13919 | -5/Upper Caves | Initialized slip node 13925 | -5/Upper Caves | Entered Warlord 13945 | -5/Warlord | Discovered new exit (range 8) 13947 | -5/Warlord | Identified exit to Proximity Caves 13955 | -5/Warlord | System corruption cleaned by Quarantine Array 14225 | -5/Warlord | Met Warlord 14228 | -5/Warlord | Warlord's base attacked by MAIN.C 14235 | -5/Warlord | Opened Warlord's prototype stash 14259 | -5/Warlord | Found Ghost Barrier 14290 | -5/Warlord | Found Prototype Energy Cannon 14290 | -5/Warlord | Identified Vortex Cannon 14293 | -5/Warlord | Found Prototype Energy Gun 14293 | -5/Warlord | Identified Vortex Shotgun 14465 | -5/Warlord | Opened side exit 14472 | -5/Warlord | Entered Proximity Caves 14473 | -4/Proximity Caves | Identified exit to Factory 14475 | -4/Proximity Caves | Spotter reported a threat 14490 | -4/Proximity Caves | Spotted B-86 Titan 14547 | -4/Proximity Caves | Learned Research non-interactive machine intel 14561 | -4/Proximity Caves | Spotter reported a threat 14631 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14633 | -4/Proximity Caves | Entered Factory 14633 | -4/Factory | Evolved 2 slots: Utility x2 14634 | -4/Factory | Identified exit to Extension 14635 | -4/Factory | Identified exit to Upper Caves 14635 | -4/Factory | Identified exit to Armory 14636 | -4/Factory | Loaded intel: 118 trap records 14922 | -4/Factory | Search patrols dispatched 15016 | -4/Factory | Lost 3 parts (2n1u) 15095 | -4/Factory | Discovered new exit (range 13) 15109 | -4/Factory | Identified exit to Research 15124 | -4/Factory | Entered Research 15124 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15125 | -3/Research | Loaded intel: 83 non-interactive machine locations 15149 | -3/Research | Found Prototype Device 15149 | -3/Research | Identified Exp. Thermal Shield 15154 | -3/Research | Discovered new exit (range 3) 15155 | -3/Research | Identified exit to Research 15155 | -3/Research | Entered another Research area 15155 | -2/Research | Warlord forces began assault on 0b10 15155 | -2/Research | Evolved 2 slots: Utility x2 15210 | -2/Research | Discovered new exit (range 5) 15212 | -2/Research | Identified exit to Access 15224 | -2/Research | Entered Access 15224 | -1/Access | Evolved 2 slots: Utility x2 15487 | -1/Access | Garrison activated, responded to threat 15811 | -1/Access | Fabricated Imp. Terrain Scanner? 15814 | -1/Access | Incoming investigation squad redirected 16082 | -1/Access | Lost 6 parts (2p1n3u) 16201 | -1/Access | Spotted B-99 Colossus 16241 | -1/Access | Hacking Suite fried by hacking feedback 16283 | -1/Access | Garrison activated, responded to threat 16324 | -1/Access | Lost 12 parts (1p4n6u1w) 16336 | -1/Access | Identified exit to Surface 16368 | -1/Access | Core integrity fell below 50% 16373 | -1/Access | System corruption reached 10% 16383 | -1/Access | Core integrity fell below 20% 16389 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 16376_ Slammed into C-57 Dissector. 16377_ P-80 Master resets P-80 Master, system corruption cleaned. 16378_ DB2HOZUZ9NBL5NFHZH/TU6Z:JC J&B|F#SUL 16378_ Acquired 3 matter. 16378_ Slammed into C-57 Dissector. 16379_ Biometal Medium Treads severed. 16379_ Slammed into C-57 Dissector. 16381_ Destabilizing: System corrupted (+1). 16382_ Launcher Guidance Computer severed. 16382_ Slammed into C-57 Dissector. 16384_ Critical hit (Burn: +37). 16384_ Ghost Barrier destroyed. 16387_ Hacking Suite destroyed. 16387_ System corrupted by crushing effect (+4). 16387_ Knocked back. 16388_ Hacking Suite destroyed. 16388_ System corrupted by crushing effect (+2). 16388_ Knocked back. [Achievement: 20k Club] [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ??????????# # #??? | | ??????????# % # #??? | | ?????????????# ## #??? | | ?????????????# #########??? | | ????????###### ############## " * #??? | | ????? #????????????# # #??? | | ????? #????????????# # #??? | | ????? #????????????# # #??? | | ????? #????????????# # #??? | | ?????? " #????????????# # #??? | | ?????? """" #????????????# # #??? | | ??????? ?"""" #????????????# # / #??? | | ???????????""""" ##????????????# # #??? | | ????????????""" ??????????????# # #??? | | ????????????" BB????????????# # #??? | | ????????????? BB????????????# #########??? | | ???????????? ??????????????# #??????????? | | ???????????? ##########????# #??????????? | | ??????????? # ! #????# #??????????? | | ?????????????k #= #????# #??????????? | | ??????????????? k ?# " #????# #??????????? | | ????????????????? # """ #????# #??????????? | | ??????????????????? /c """ #????# g######?????? | | ???????????????????b# " #????# # #?????? | | ????????????????????# ##???# # #?????? | | ????????????????????# c@ ##??# g # #?????? | | ????????????????????# ##?# g # #?????? | | ????????????????????## c ###b # = #?????? | | ?????????????????????# # # #?????? | | ?????????????????????## = cc/ # #?????? | | ?????????????????????# # # ! #?????? | | ?????????????????????# #g + #?????? | | ?????????????????????# #g########?????? | | ?????????????????????## #b#????????????? | | ??????????????????????# #g#????????????? | | ?????????????????p????#############p#????????????? | | ????????????????????###############g#????????????? | | ????????????????????# ##g#????????????? | | ????????????????????# ##h#????????????? | | ????????????????????#""" ##H##???????????? | | ????????????????????#""F ## "##??????????? | | ????????????????????#"" " % #??????????? | | ????????????????????#""" + #??????????? | | ????????????????????#""" " # #?????##???? | | ????????????????????# """ # ## ??? ???? | | ????????????????????# """##% ### ??? #??? | | ????????????????????# " ## #?# ?? #??? | | ????????????????????# #" #?# ?" !#??? | | ????????????????????# ## #?# "Y #### | | ????????????????????############### #?# "" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 120 Energy Generation 25 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 12 Armor Coverage 225 Resistance: TH 30 Resistance: EM 20 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 74 Targeting Accuracy 6 Melee Accuracy 8 Launcher Accuracy 20 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 50 Defensive Hacking 20 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Flail | -9/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Imp. Terrain Scanner | x2 | -1/Access Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 20k Club A Powerful Ally? Adventurer Alien Tech Below Explorer Hey, That's Mine! Quantum Hacking Reappropriation Remodeling This Is Interesting... Treasure Hunter Wheee! Challenges ------------ None Game ------ Seed EnhancedAssaultField Manual? 0 Play Time 06:56:30 Cumulative 41.0 hours Start 2024.02.18 @ 17:52:02 End 2024.02.19 @ 21:27:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0889d5ce-0a51-4bcf-9c1b-982752924e05