Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.03 @ 21:24:04 Player: TheSkyeDoctor Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (1137) 1137 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2932 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 232/300 Energy 77/100 System Corruption 3% Temperature Cool (0) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON (3) ------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY (25) --- Ion Engine Light Treads Armored Treads High-capacity Matter Pod (200) Improved Terrain Scanner System Shield System Shield Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Core Shielding Improved Weapon Shielding System Shield > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Hammer > --- INVENTORY -------- Ion Engine Armored Treads Wheel Compact Wheel Huge Storage Unit High-capacity Matter Pod Improved Terrain Scanner Medium Armor Plating Hacking Suite System Shield System Shield Heavy EM Shotgun Heavy Assault Rifle Mini Grenade Launcher [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Core Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 32 | 7 2 9 14 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads 4 | 2 . 1 1 Leg . | . . . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 14 | 2 1 4 7 Device 3 | 1 . 1 1 Storage 3 | 1 1 . 1 Processor 1 | . . . 1 Hackware 2 | . . . 2 Protection 5 | . . 3 2 Artifact . | . . . . Weapon 9 | 2 1 2 4 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 20 | . 2 6 12 Power 3 | . 1 1 1 Propulsion 5 | . . 2 3 Utility 7 | . . 2 5 Weapon 5 | . 1 1 3 Highest Loss Streak 4 | . 2 4 4 To Critical Strikes . | . . . . Average Backups 10 | 2 6 10 12 Power . | . 1 . 1 Propulsion 2 | 1 2 2 2 Utility 5 | . 3 5 6 Weapon 1 | . . 1 2 Tool/Special . | . . . . Unused Backups 8 | . . 1 7 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 4 | . . . 4 Weapon 1 | . . 1 . Tool/Special 1 | . . . 1 Average Slot Usage (%) 88 | . 96 88 87 Engine 9 | . 12 10 6 Treads 13 | . 28 13 9 Wheel 1 | . . . 2 Device 8 | . 14 10 5 Storage 10 | . 14 11 9 Processor 1 | . . . 3 Hackware 4 | . . . 10 Protection 16 | . . 21 14 Energy Gun 9 | . 4 10 8 Ballistic Gun 10 | . 14 11 8 Impact Weapon 3 | . . . 8 Peak Build Rating 23 | 7 8 14 23 Average Rating 13 | 5 7 12 19 On Entrance 6 | . 7 6 14 Avg Prop Armor Cover (%) 10 | . . . 10 Naked Turns . | . . . . Heaviest Build 98 | 12 22 39 98 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 9 | . . 8 9 Average Overweight (x) 1 | . . . 2 Largest Inventory Capacity 25 | 8 15 15 25 Average Capacity 15 | 7 8 15 18 Most Carried 15 | 4 8 13 15 Average Carried 10 | 2 7 10 12 Final Capacity 25 | 8 15 15 25 Final Carried 13 | 4 8 13 8 Class Distribution -------------------- 56% | Scavenger-Mutant 39% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 825 | 276 . 392 157 Remotely . | . . . . Salvage Created 1330 | 111 . 559 660 Parts 63 | 12 . 33 18 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 26 | . . 13 13 Melee 3 | . . . 3 Guns 18 | . . 13 5 AOE 2 | . . . 2 Classes Destroyed 8 | 2 . 4 2 Worker 1 | . . . 1 Tunneler 3 | 3 . . . Recycler 1 | 1 . . . Watcher 4 | . . 3 1 Swarmer 3 | . . 3 . Grunt 17 | . . 7 10 Duelist 1 | . . . 1 Sentry 5 | . . 3 2 Best Kill Streak 4 | 4 . 3 4 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 222 | . 26 84 112 Missed 41 | . 5 11 25 Hits 181 | . 21 73 87 Melee 4 | . . . 4 Projectile 177 | . 21 73 83 Critical Strikes 8 | . . 1 7 Actively Blocked 1 | . . . 1 Damage Taken 2533 | . 233 844 1456 Core 687 | . 22 91 574 Absorbed by Shields 92 | . . 79 13 Redirected to Shielding 122 | . . 18 104 Core Remaining (%) 89 | 100 91 77 . Volleys Fired 94 | 6 9 50 29 Largest 2 | 2 1 2 2 Hottest 100 | 70 100 79 79 Shots Fired 178 | 12 9 100 57 Gun 166 | 12 . 100 54 Cannon . | . . . . Launcher 3 | . . . 3 Special 9 | . 9 . . Kinetic 84 | 6 . 50 28 Thermal 91 | 6 9 50 26 Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 20 | 4 . 20 13 Robot Miss Streak 2 | 1 . 2 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 154 | 8 . 72 74 Core Hits 57 | 5 . 26 26 Critical Kills 2 | . . . 2 Critical Parts Destroyed 5 | . . . 5 Critical Strikes 13 | 2 . 3 8 Burn 6 | 2 . 3 1 Smash 7 | . . . 7 Melee Attacks 33 | . . . 33 Impact 33 | . . . 33 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2512 | 95 . 899 1518 Guns 1626 | 95 . 899 632 Cannons . | . . . . Explosions 207 | . . . 207 Melee 679 | . . . 679 Ramming . | . . . . Kinetic 726 | 32 . 352 342 Thermal 900 | 63 . 547 290 Explosive 207 | . . . 207 Electromagnetic . | . . . . Impact 679 | . . . 679 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 2 3 Average Corruption 2 | . . 2 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . 8 5 Message Errors 3 | . . 1 2 Matter Fused 4 | . . 3 1 Energy Discharges 2 | . . 1 1 Data Loss (major) 3 | . . 3 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 131 | . . . 131 Projectiles . | . . . . Explosions . | . . . . Melee 131 | . . . 131 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 48 | . . . 48 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 279 | 82 140 279 51 Average Temperature 59 | 31 59 79 17 Received Heat Transfer 1200 | . 126 336 738 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 3 | . . . 3 Combat Hostiles 3 | . . . 3 Parts Fried 2 | . . . 2 Impact Corruptions 7 | . . . 7 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | 1 . 3 . Heat Transferred 2849 | 333 . 1702 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 99 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 200 | 20 31 147 200 Initial 57 | . . . 57 Average 33 | 3 3 39 37 Influence Increases 945 | 20 37 438 450 Destroy 0b10 Robot/C 520 | . . 260 260 Destroy 0b10 Robot/NC 45 | 20 . 15 10 Destroy Leader 128 | . . 76 52 Successful Hack 48 | . 31 12 5 Disable Machine 15 | . . 15 . Destroy Structure 24 | . 6 . 18 Lose Combat Pursuer 165 | . . 60 105 Influence Decreases 724 | 20 37 300 367 Entered New Map 81 | . . . 81 Time Decay 490 | 20 27 250 193 Lost Part 153 | . 10 50 93 Squads Dispatched 3 | . . 2 1 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 3 24 21 Peak Tracking Total 8 | . 2 6 8 Tactical Retreats 11 | . . 4 7 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 2 3 3 Terminals 6 | . 2 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 5 5 9 Successful 11 | . 3 3 5 Failed 8 | . 2 2 4 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 17 | . 5 4 8 Terminals 17 | . 5 4 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 1 1 Retrieve Components 2 | . . 1 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 3 2 4 Terminals 9 | . 3 2 4 Assimilate 3 | . 1 . 2 Botnet 6 | . 2 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . . 3 1 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 542 | 26 207 309 . Seismic 542 | 26 207 309 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2059 | 117 207 958 777 Spaces Moved 741 | 59 103 355 224 Core 9 | 7 . 2 . Treads 679 | 52 103 353 171 Legs . | . . . . Wheels 53 | . . . 53 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 215 | 146 160 215 257 Slowest Speed 450 | 160 160 450 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 21 39 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . 5 . . Terrain Destroyed 30 | . 9 . 21 Melee . | . . . . Projectile 9 | . 9 . . AOE 21 | . . . 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 954 | 75 118 451 310 Wait 25 | . . 24 1 Move 738 | 58 102 354 224 Hop . | . . . . Pick Up 25 | 4 4 11 6 Fast Attach 13 | 7 . 4 2 Attach 15 | . . 5 10 Detach 1 | . . . 1 Swap 5 | . 2 1 2 Drop 5 | . 1 2 2 Fire 94 | 6 9 50 29 Melee 33 | . . . 33 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Entered another Materials area 325 | -9/Materials | Evolved 2 slots: Utility x2 349 | -9/Materials | Build established: Mutant 604 | -9/Materials | Lost 4 parts (1p2n1u) 709 | -9/Materials | Discovered new exit (range 16) 914 | -9/Materials | Build established: Scavenger-Mutant 1237 | -9/Materials | Discovered new exit (range 16) 1283 | -9/Materials | Entered another Materials area 1283 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2027 | -8/Materials | Core integrity fell below 50% 2036 | -8/Materials | Lost 4 parts (1n1u2w) 2046 | -8/Materials | Core integrity fell below 20% 2060 | -8/Materials | Destroyed self with Mini Grenade Launcher Last Messages --------------- 02038_ Critical hit (Burn: +37). 02042_ G-47 Trooper suffers critical hit (Smash). 02042_ Destroyed Particle Gun. 02042_ G-47 Trooper system corrupted by crushing effect. 02043_ G-47 Trooper system terminally corrupted. 02045_ K-01 Serf collects debris. 02046_ System corrupted: Matter fused (-9). 02046_ Critical hit (Burn: +37). 02049_ Hammer destroyed. 02050_ K-01 Serf collects debris. 02050_ Identified Hvy. EM Shotgun. 02050_ Faulty integration damages Adv. Targeting Computer (-5). 02051_ Wheel destroyed. 02052_ Dropped Faulty Hvy. EM Shotgun. 02053_ K-01 Serf collects debris. 02054_ K-01 Serf destroyed. 02057_ G-47 Trooper destroyed. 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