Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.27 @ 16:19:18 Player: nnnnsk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (291) 291 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2026 Bonus ------- None Cogmind --------- Core Integrity 452/550 Matter 266/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Hovering (116) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Airjet Airjet > --- UTILITY (4) ------ Small Storage Unit Structural Scanner Improved Sensor Array Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (8) ---- Ion Engine Wheel Airjet Small Matter Pod (50) Improved Terrain Scanner Medium Laser Faulty Improved Medium Laser Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Small Storage Unit Structural Scanner Improved Sensor Array Hacking Suite > --- WEAPON ----------- Missile Launcher Katana > --- INVENTORY -------- Ion Engine Airjet Improved Terrain Scanner Medium Laser Improved Medium Laser Datajack [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Launcher Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 30 | 7 2 8 13 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 4 6 Treads . | . . . . Leg 3 | 2 . 1 . Wheel . | . . . . Hover 4 | . . . 4 Flight 5 | . . 3 2 Utility 9 | 2 1 3 3 Device 3 | 1 . 1 1 Storage 3 | 1 1 . 1 Processor 2 | . . 2 . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 1 3 Energy Gun 3 | 2 1 . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 8 | 4 8 9 7 Power 1 | 1 2 1 1 Propulsion 2 | 1 2 3 1 Utility 1 | . . 1 1 Weapon 2 | 1 2 2 2 Tool/Special . | . . . . Unused Backups 19 | . . 13 6 Power 3 | . . 2 1 Propulsion 10 | . . 7 3 Utility 2 | . . 1 1 Weapon 3 | . . 3 . Tool/Special 1 | . . . 1 Average Slot Usage (%) 95 | . 100 94 92 Engine 11 | . 14 11 9 Leg 18 | . 28 20 . Hover 5 | . . . 26 Flight 2 | . . 1 8 Device 12 | . 14 11 14 Storage 11 | . 14 11 9 Processor 8 | . . 17 1 Hackware 1 | . . . 8 Energy Gun 19 | . 28 20 . Launcher 1 | . . . 5 Slashing Weapon 1 | . . . 7 Peak Build Rating 30 | 9 10 15 30 Average Rating 13 | 5 9 11 27 On Entrance 8 | . 9 10 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 24 | 15 20 21 24 Greatest Support 32 | 20 20 20 32 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 8 Most Carried 10 | 5 10 10 10 Average Carried 8 | 4 8 9 7 Final Capacity 10 | 8 10 10 8 Final Carried 10 | 5 10 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 583 | 141 68 211 163 Remotely . | . . . . Salvage Created 393 | 12 84 223 74 Parts 40 | 4 6 17 13 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 14 | . 3 6 5 Guns 7 | . 3 4 . AOE 7 | . . 2 5 Classes Destroyed 9 | 1 3 3 2 Worker 3 | . 1 . 2 Builder 1 | . . . 1 Tunneler 1 | 1 . . . Hauler 1 | . . 1 . Operator 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 9 | . 3 3 3 Cutter 2 | . . . 2 Grunt 3 | . . 3 . Best Kill Streak 4 | 1 3 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 71 | . 15 22 34 Missed 21 | . 3 5 13 Hits 50 | . 12 17 21 Melee 3 | . . . 3 Projectile 47 | . 12 17 18 Critical Strikes 2 | . . . 2 Damage Taken 593 | . 94 161 338 Core 149 | . 32 19 98 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 87 95 . Volleys Fired 46 | 7 13 22 4 Largest 2 | 2 2 2 1 Hottest 100 | 100 100 100 36 Shots Fired 86 | 14 26 42 4 Gun 81 | 14 26 41 . Cannon . | . . . . Launcher 5 | . . 1 4 Special . | . . . . Kinetic . | . . . . Thermal 81 | 14 26 41 . Explosive 5 | . . 1 4 Electromagnetic . | . . . . Robot Hit Streak 18 | 5 10 18 3 Robot Miss Streak 4 | 2 4 1 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 64 | 9 16 32 7 Core Hits 29 | 2 5 15 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 4 3 . Burn 7 | . 4 3 . Melee Attacks 12 | . . . 12 Impact . | . . . . Slashing 12 | . . . 12 Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1493 | 114 211 487 681 Guns 745 | 114 211 420 . Cannons . | . . . . Explosions 495 | . . 67 428 Melee 253 | . . . 253 Ramming . | . . . . Kinetic . | . . . . Thermal 745 | 114 211 420 . Explosive 495 | . . 67 428 Electromagnetic . | . . . . Impact . | . . . . Slashing 253 | . . . 253 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 71 | . . . 71 Projectiles . | . . . . Explosions 13 | . . . 13 Melee 58 | . . . 58 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 112 | . . . 112 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 237 | 237 195 150 1 Average Temperature 73 | 126 77 51 1 Received Heat Transfer 72 | . . 54 18 Effects 2 | 2 . . . Interference 2 | 2 . . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 1 6 . Heat Transferred 2738 | 333 925 1480 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 93 Level 1 1 | . . . 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 229 | 5 60 91 229 Initial 16 | . . . 16 Average 26 | . 14 35 43 Influence Increases 549 | 5 90 175 279 Destroy 0b10 Robot/C 280 | . 60 120 100 Destroy 0b10 Robot/NC 45 | 5 10 15 15 Destroy Leader 46 | . 12 24 10 Successful Hack 18 | . 8 10 . Destroy Structure 40 | . . 6 34 Partial Spotted 30 | . . . 30 Lose Combat Pursuer 90 | . . . 90 Influence Decreases 330 | 5 90 134 101 Entered New Map 25 | . . . 25 Time Decay 295 | 5 90 134 66 Lost Part 10 | . . . 10 Squads Dispatched 5 | . 1 1 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 5 8 20 Peak Tracking Total 11 | . 4 3 11 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 3 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 5 8 . Successful 6 | . 2 4 . Failed 7 | . 3 4 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 9 | . 3 6 . Terminals 13 | . 5 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Level Access Points 1 | . 1 . . Branch Access Points 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 2 . Terminals 3 | . 1 2 . Botnet 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 915 | 33 302 403 177 Sensors 158 | . . . 158 Terrain 651 | 33 302 296 20 Structural 205 | . . 108 97 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 995 | 113 302 403 177 Spaces Moved 684 | 62 201 222 199 Core 12 | 12 . . . Treads . | . . . . Legs 448 | 50 201 197 . Wheels . | . . . . Hover 138 | . . . 138 Flight 86 | . . 25 61 Fastest Speed 31 | 50 120 112 31 Average Speed 96 | 106 120 121 43 Slowest Speed 190 | 120 120 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 32 18 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 4 | . . . 4 Terrain Destroyed 63 | . . 5 58 Melee 4 | . . . 4 Projectile . | . . . . AOE 59 | . . 5 54 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 918 | 92 236 321 269 Wait 75 | 11 16 27 21 Move 681 | 61 200 221 199 Hop . | . . . . Pick Up 35 | 6 4 17 8 Fast Attach 12 | 6 . 4 2 Attach 10 | 1 . 2 7 Detach 3 | . . 1 2 Swap 14 | . 2 6 6 Drop 30 | . 1 21 8 Fire 46 | 7 13 22 4 Melee 12 | . . . 12 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 13) 114 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 7) 396 | -10/Materials | Identified exit to Materials 416 | -10/Materials | Entered another Materials area 416 | -9/Materials | Evolved 2 slots: Utility x2 502 | -9/Materials | Identified exit to Mines 645 | -9/Materials | Discovered new exit (range 9) 819 | -9/Materials | Entered another Materials area 819 | -8/Materials | Evolved 2 slots: Propulsion x2 996 | -8/Materials | Self-destructed Last Messages --------------- dispatching Cutter reinforcements to area. 00945_ U-05 Engineer builds a Wall. 00950_ Sneak attack on U-05 Engineer. 00950_ U-05 Engineer destroyed. 00962_ Slug penetrates Wall. 00967_ U-05 Engineer builds a Wall. 00977_ W-25 Informer sends out distress signal. 00979_ S-10 Pest destroyed. 00982_ The unstable cave ceiling collapses. 00984_ K-01 Serf collects debris. 00984_ C-17 Slicer destroyed. 00987_ K-01 Serf collects debris. 00988_ Airjet severed. 00990_ The unstable cave ceiling collapses. 00990_ K-01 Serf collects debris. 00990_ Slug penetrates Wall. 00990_ Airjet destroyed. 00994_ Missile Launcher severed. 00995_ The unstable cave ceiling collapses. 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