Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.08 @ 20:41:02 Player: s0lid Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (195) 975 Value Destroyed (7250) 7250 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (781) 781 TOTAL SCORE: 14286 Bonus ------- High Alert Combat Kills 794 Follower Combat Kills 118 Friendly Fire -131 Cogmind --------- Core Integrity 0/1150 Matter 25/300 Energy 117/160 System Corruption 1% Temperature Cool (131) Location -4/Extension Parts ------- Power (2) Light Nuclear Core Propulsion (4) Medium Treads Flexi-carbon Leg Flexi-carbon Leg Utility (9) High-capacity Storage Unit Advanced Salvage Targeting Computer Improved Armor Integrity Analyzer Launcher Loader Quantum Capacitor Improved Hacking Suite Advanced Hacking Suite Weapon (4) Phase Cannon Micro-nuke Launcher Micro-nuke Launcher Inventory (12) Improved Antigrav System Improved Antigrav System Improved Melee Analysis Suite Improved Weapon Cycler Improved Power Shielding Improved System Restoration Module Heavy Gauss Cannon Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Advanced Datajack Peak State ------------ Power Micro Fission Core Light Antimatter Reactor Propulsion Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Utility Advanced Thermal Generator Advanced Coolant Injector Large Storage Unit Advanced Salvage Targeting Computer Improved Core Analyzer Improved Armor Integrity Analyzer Remote Force Field Hacking Suite Advanced System Shield Weapon HERF Cannon HERF Cannon HERF Cannon HERF Cannon Inventory Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Fusion Compressor Matter Compressor Improved Particle Charger Advanced Transmission Jammer Point Defense Array Improved Hacking Suite KE Penetrator [Rating: 119] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Precision Beam Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Ext Slots Evolved 12 | . . 2 2 2 . . 2 2 2 . Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . 1 1 . . . . . . Utility 7 | . . 2 . 1 . . 1 2 1 . Weapon 2 | . . . 1 . . . 1 . . . Parts Attached 316 | 6 11 14 24 9 33 5 34 29 82 69 Power 35 | 1 1 3 3 . 2 . 4 3 9 9 Engine 12 | 1 1 3 2 . . . 1 1 1 2 Core 19 | . . . 1 . 2 . 2 2 5 7 Reactor 4 | . . . . . . . 1 . 3 . Propulsion 71 | 2 2 4 4 3 4 1 6 4 21 20 Treads 5 | . . . . . 2 . . . . 3 Leg 50 | 2 2 4 4 3 1 . 6 4 17 7 Wheel 10 | . . . . . 1 . . . 1 8 Hover 4 | . . . . . . . . . 2 2 Flight 2 | . . . . . . 1 . . 1 . Utility 91 | 1 5 3 3 2 . 3 11 15 25 23 Device 51 | . . 1 1 . . 1 4 10 15 19 Storage 13 | 1 4 . 1 . . 1 1 1 2 2 Processor 10 | . 1 1 1 . . . 2 3 2 . Hackware 6 | . . . . . . . 1 . 5 . Protection 11 | . . 1 . 2 . 1 3 1 1 2 Artifact . | . . . . . . . . . . . Weapon 119 | 2 3 4 14 4 27 1 13 7 27 17 Energy Gun 52 | 1 1 2 10 3 15 . 4 4 12 . Energy Cannon 11 | . . 1 1 . . . . . 7 2 Ballistic Gun 19 | 1 1 1 1 . 4 . 1 3 4 3 Ballistic Cannon 12 | . . . 1 . 2 . 5 . 2 2 Launcher 15 | . . . 1 . 2 1 1 . 1 9 Special Weapon 4 | . 1 . . . 2 . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 6 | . . . . 1 2 . 2 . . 1 Unidentified Prototypes 11 | . . 2 2 . . . 4 . 3 . Parts Lost 92 | . . 2 2 . 15 5 4 6 28 30 Power 8 | . . . 1 . . . 1 . 2 4 Propulsion 24 | . . . . . 5 . . . 10 9 Utility 27 | . . 1 1 . 1 3 1 4 8 8 Weapon 33 | . . 1 . . 9 2 2 2 8 9 Highest Loss Streak 22 | . . 1 1 . 9 2 2 3 22 7 Average Slot Usage (%) 90 | . 94 97 99 96 83 84 92 96 89 88 Engine 2 | . 13 11 8 . . . . 1 . . Core 4 | . . . . 7 7 7 2 2 6 8 Treads 2 | . . . . . 4 15 1 . . 2 Leg 17 | . 28 22 27 27 16 7 24 23 14 9 Wheel 1 | . . . . . . . . . 1 5 Device 8 | . . 5 5 7 7 6 4 16 9 12 Storage 11 | . 21 22 18 15 15 16 6 7 5 4 Processor 10 | . 1 10 9 7 7 7 9 10 16 11 Hackware 3 | . . . . . . . 5 . 8 10 Protection 3 | . . 4 2 7 4 2 6 5 3 1 Energy Gun 8 | . 14 10 13 15 6 7 10 10 6 1 Ballistic Gun 6 | . 13 11 7 . 5 5 . 10 6 4 Ballistic Cannon 1 | . . . 2 7 1 . 6 . 1 2 Launcher 1 | . . . . . 2 . 4 . . 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 102 | 11 22 26 43 50 48 46 72 70 96 102 Greatest Support 100 | 20 26 26 43 56 43 40 68 72 100 80 Greatest Overweight (x) 6 | 1 . 1 1 . 2 1 1 . 2 6 Average Overweight (x) . | . . . . . . . . . . 2 Largest Inventory Capacity 14 | 6 12 10 14 14 14 14 14 10 10 12 Average Capacity 10 | 5 8 10 11 14 14 14 10 10 9 9 Most Carried 14 | 6 10 10 14 14 14 10 12 10 10 12 Average Carried 9 | 2 7 9 10 13 12 8 9 9 8 8 Final Capacity 14 | 6 10 10 14 14 14 14 10 10 10 12 Final Carried 14 | 6 10 9 14 14 8 10 10 10 9 11 Class Distribution -------------------- 30% | Scavenger-Mutant 17% | Mutant 15% | Scavenger-Gunner 8% | Scavenger-Tank 7% | Hacker-Gunner 6% | Gunner 6% | Scavenger-Skirmisher 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Tank | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -4/Factory Hacker-Gunner | -4/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Ext Matter Collected 6227 | 187 320 239 635 49 505 124 767 692 1322 1387 Remotely . | . . . . . . . . . . . Salvage Created 8973 | . 434 391 1400 49 560 206 876 1094 2633 1330 Parts 427 | . 30 31 74 2 25 11 47 46 99 62 Haulers Intercepted 11 | . 1 2 2 . . . 2 . 2 2 Recyclers Shooed 8 | . 2 . . . . . 3 1 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . 22 11 . . . . Prevented 3 | . . . . . 3 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Ext Combat Hostiles Destroyed 135 | . 8 5 21 1 15 6 16 14 31 18 Guns 71 | . 7 5 13 1 8 4 4 11 11 7 Cannons 39 | . . . 5 . 3 . 8 . 16 7 AOE 21 | . 1 . 3 . 3 2 4 3 1 4 Classes Destroyed 17 | . 6 2 4 . 1 1 . . 1 2 Worker 13 | . 1 1 2 . . . 4 . 1 4 Builder 8 | . . . 1 . . . . . 1 6 Tunneler 3 | . . . 1 . . . 1 . . 1 Hauler 11 | . 1 2 2 . . . 2 . 2 2 Recycler 11 | . 1 . 1 . . . 1 2 2 4 Operator 3 | . . 1 1 . . . . . 1 . Drone 1 | . . . . . . . . . 1 . Watcher 10 | . 1 . 4 . . . . 1 2 2 Swarmer 46 | . 3 . . . 8 3 7 4 8 13 Grunt 42 | . 5 3 10 . 3 2 4 3 9 3 Brawler 4 | . . . 2 . 1 . . 1 . . Duelist 1 | . . . . . . . . . . 1 Sentry 22 | . . 2 7 1 2 . 3 4 3 . Hunter 8 | . . . 2 . . . . . 6 . Programmer 10 | . . . . . . 1 2 2 5 . Behemoth 1 | . . . . . . . . . . 1 Mutant 1 | . . . . . 1 . . . . . Best Kill Streak 11 | . 4 4 11 1 4 3 5 4 7 9 Combat Bots Only 7 | . 3 2 7 1 4 3 4 4 6 5 Max Kills in Single Turn 6 | . 1 2 2 1 3 1 3 3 2 6 Gunslinging 1 | . . . . . . . . 1 1 1 Exploded 3 | . 1 . 2 . 3 1 1 3 1 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Ext Damage Taken 15354 | . 285 333 891 165 1723 477 959 1316 5055 4150 Core 2039 | . 43 71 163 . 241 93 25 240 529 634 Absorbed by Shields 359 | . . . . . . . 156 22 79 102 Core Remaining (%) 79 | 100 82 82 70 . . 52 97 76 . . Volleys Fired 465 | . 38 24 65 5 44 20 34 44 116 75 Largest 4 | . 2 2 3 3 3 3 4 4 4 4 Hottest 276 | . 140 65 183 204 204 120 211 212 276 237 Shots Fired 1075 | . 73 48 177 15 88 33 74 123 277 167 Gun 785 | . 71 48 130 10 65 30 46 123 194 68 Cannon 242 | . . . 45 5 16 . 20 . 81 75 Launcher 38 | . . . 2 . 1 3 8 . . 24 Special 10 | . 2 . . . 6 . . . 2 . Kinetic 528 | . 36 24 72 5 32 15 25 78 126 115 Thermal 226 | . 2 . 74 6 37 15 41 30 5 16 Explosive 37 | . . . 2 . 1 3 8 . . 23 Electromagnetic 284 | . 35 24 29 4 18 . . 15 146 13 Robot Hit Streak 18 | . 7 11 18 6 17 3 14 12 14 8 Robot Miss Streak 10 | . 3 2 10 2 5 2 8 3 8 9 Penetration Max 1 | . . . . . . . . 1 1 1 Secondary Targets 8 | . . 1 2 . . 1 . 2 1 1 Max Gunslinging Chain 1 | . . 1 1 . . 1 . 1 1 1 Capacitor 22 | . . . . . . . . . . 22 Shots Hit Robots 658 | . 40 31 114 12 69 20 56 86 158 72 Core Hits 411 | . 20 16 60 5 34 11 69 47 89 60 Critical Hits 18 | . . . 2 . 1 . . 2 8 5 Critical Kills 10 | . . . 1 . 1 . . 2 4 2 Critical Parts Destroyed 8 | . . . 1 . . . . . 4 3 Melee Attacks 7 | . . . . . 7 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . 7 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 20649 | . 610 525 2683 232 1099 512 2146 2396 5587 4859 Guns 10039 | . 544 450 1422 163 764 301 614 2036 2705 1040 Cannons 5078 | . . . 754 69 167 . 391 . 2367 1330 Explosions 5470 | . 60 75 495 . 168 211 1141 360 471 2489 Melee . | . . . . . . . . . . . Ramming 45 | . 6 . 12 . . . . . 27 . Kinetic 7443 | . 185 169 772 69 348 100 468 1287 2142 1903 Thermal 3924 | . 60 75 1074 107 459 201 537 761 436 214 Explosive 4204 | . . . 283 . 168 211 946 . 127 2469 Electromagnetic 5033 | . 359 281 542 56 124 . 195 348 2855 273 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 6 4 6 8 Average Corruption 3 | . . . . . . . 1 2 4 4 Corruption Purged 9 | . . . . . . . . . . 9 Effects 71 | . . . . . . . 3 13 30 25 Message Errors 19 | . . . . . . . 2 4 9 4 Matter Fused 12 | . . . . . . . . 1 9 2 Heat Flow Errors 9 | . . . . . . . . 3 4 2 Energy Discharges 7 | . . . . . . . 1 1 3 2 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . 3 2 2 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . 1 Targeting Errors 14 | . . . . . . . . 1 3 10 Overload Shots 2 | . . . . . . . . . 2 . Overflow Damage 510 | . . 10 30 . 45 . 86 . 129 210 Projectiles 107 | . . . 18 . . . 4 . 14 71 Explosions 403 | . . 10 12 . 45 . 82 . 115 139 Melee . | . . . . . . . . . . . Knockbacks 31 | . . . 6 . 1 . 7 . 8 9 Impact 1 | . . . 1 . . . . . . . Kinetic 26 | . . . 3 . 1 . 6 . 7 9 Secondary 4 | . . . 2 . . . 1 . 1 . Self-Inflicted Damage 558 | . 39 27 55 . . . 152 28 199 58 Shots 14 | . 1 1 1 . . . 4 2 4 1 Rammed 9 | . 1 . . . . . . . 7 1 Targets Rammed 14 | . 1 . 1 . . . . . 11 1 Kicked 5 | . . . 1 . . . . . 4 . Crushed . | . . . . . . . . . . . Highest Temperature 614 | . 42 75 518 352 526 140 456 507 372 614 Average Temperature 133 | . 11 18 120 170 204 69 167 178 105 171 Received Heat Transfer 2521 | . 108 135 360 60 321 90 139 301 716 291 Effects 33 | . . . 4 . 5 . 4 6 . 14 Shutdowns 3 | . . . . . . . . . . 3 Energy Bleed 5 | . . . . . 2 . . . . 3 Interference 10 | . . . 4 . 2 . 3 1 . . Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 . . Damage (minor) 4 | . . . . . 1 . 1 . . 2 Damage (major) 7 | . . . . . . . . 3 . 4 Damage (core) 2 | . . . . . . . . 1 . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 3 1 Combat Hostiles 3 | . . . . . . . . . 3 . Parts Fried 25 | . . 2 1 . 1 . 1 . 17 3 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 8 | . 1 . 3 . 1 1 1 . . 1 Heat Transferred 6839 | . 50 100 2148 250 1034 407 1087 1080 424 259 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 9 | . 2 2 3 . . . 1 . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Ext Peak Influence 968 | . 156 162 601 339 . . 387 426 968 614 Average Influence 286 | . 73 93 318 312 . . 156 279 419 335 Maximum Alert Level 3 | . . . 2 1 . . 2 2 3 2 Low Security (%) 43 | . . . . . . . . . . . Level 1 29 | . . . . . . . . . . . Level 2 20 | . . . . . . . . . . . Level 3 6 | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . 3 1 1 . . . 6 2 11 1 Investigation 3 | . . . 1 . . . . . 2 . Extermination 6 | . . . . . . . 2 2 2 . Reinforcement 10 | . 3 1 . . . . 1 . 5 . Assault 4 | . . . . . . . 1 . 2 1 Garrison 2 | . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . 2 . Haulers Reinforced 1 | . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Ext Distress Signals 9 | . 1 1 . . . . 1 . 4 2 Communications Jammed 2 | . . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . . 2 . Times Spotted 249 | . 20 9 34 2 21 7 24 17 74 41 Peak Tracking Total 18 | . 6 3 6 1 7 3 5 5 18 6 Tactical Retreats 24 | . 1 . 1 . 3 1 1 1 11 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Ext Traps Triggered 2 | . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . 4 Reprogrammed 6 | . . . . . . . . . . 6 Reused 6 | . . . . . . . . . . 6 Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 9 | . . . . . . 2 . . 1 6 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Ext Machines Disabled 45 | . 1 2 8 1 1 . 9 6 13 4 Max in Single Turn 5 | . 1 1 2 1 1 . 4 3 5 1 Garrison Access 2 | . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Ext Machines Accessed 31 | . 2 3 5 2 . . . 4 5 10 Terminals 24 | . 2 2 4 1 . . . 3 2 10 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 3 | . . 1 . 1 . . . 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 74 | . 7 8 17 5 . . . 6 13 18 Successful 44 | . 4 6 7 4 . . . 2 6 15 Failed 30 | . 3 2 10 1 . . . 4 7 3 Catastrophic 6 | . . . 2 . . . . 1 3 . Database Lockouts . | . . . . . . . . . . . Manual 22 | . . 5 6 1 . . . 1 5 4 Terminals 56 | . 7 6 14 1 . . . 4 6 18 Fabricators 2 | . . . . . . . . . 2 . Repair Stations 8 | . . 2 . 4 . . . 2 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . . 3 . . . . . 3 . Garrison Access 2 | . . . . . . . . . 2 . Terminal Hacks 31 | . 4 4 4 . . . . 2 2 15 Prototype ID Bank 3 | . 1 2 . . . . . . . . Open Door 5 | . . . . . . . . . . 5 Level Access Points 1 | . . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . Alert Level 3 | . 1 . 1 . . . . 1 . . Unreport Threat 3 | . . 1 . . . . . . 1 1 Locate Traps 8 | . 1 . 1 . . . . 1 . 5 Disarm Traps 1 | . . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . . . 1 Hauler Manifests 2 | . . 1 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . 2 . 4 . . . . . . Scan Component 3 | . . 1 . 2 . . . . . . Repair 3 | . . 1 . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . . 3 . . . . . 3 . Insert Component 3 | . . . 2 . . . . . 1 . Analyze 3 | . . . 1 . . . . . 2 . Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 6 | . . . 3 . . . . . 3 . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 2 2 5 2 . . . 3 5 4 Full Trace Events 4 | . 1 . 1 . . . . . 2 . Feedback Events 2 | . . . . . . . . . 2 . Corruption 1 | . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . 1 . 2 . . . . . . Time 120 | . . 44 . 76 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . 1 . Part Schematics Acquired 2 | . . . 1 . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . 3 . . . Robots Rewired 2 | . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Ext Total Allies 9 | . . . . . 2 . . . . 7 Largest Group 5 | . . . . . 2 . . . . 5 Highest-Rated Group 205 | . . . . . 36 . . . . 205 Highest-Rated Ally 46 | . . . . . 20 . . . . 46 Total Orders 7 | . . . . . . . 1 . 1 5 GOTO 3 | . . . . . . . . . . 3 EXPLORE 4 | . . . . . . . 1 . 1 2 Ally Attacks 31 | . . . . . 7 . . . . 24 Total Damage 796 | . . . . . 103 . . . . 693 Kills 4 | . . . . . 1 . . . . 3 Allies Corrupted 2 | . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 18 | . . . . . . . 2 . 8 8 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Ext Turns Passed 10257 | 74 753 386 1028 190 1460 848 907 1039 2027 1545 Spaces Moved 6242 | 53 481 214 577 69 877 468 570 699 1428 806 Core 119 | 7 . . . . . . . . 112 . Treads 796 | . . . . . 243 468 31 . . 54 Legs 4360 | 46 481 214 577 69 630 . 539 699 865 240 Wheels 732 | . . . . . 4 . . . 220 508 Hover 4 | . . . . . . . . . . 4 Flight 231 | . . . . . . . . . 231 . Fastest Speed 40 | 50 120 120 120 120 120 165 120 120 40 95 Average Speed 124 | 113 120 120 120 120 141 165 123 120 101 138 Slowest Speed 220 | 120 120 150 150 120 190 185 165 120 150 220 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . 6 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 5 74 26 56 2 84 47 15 16 39 57 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 1 2 . . . . Spaces Dug 21 | . 2 . . . . . 19 . . . Terrain Destroyed 642 | . 13 10 17 . 12 10 72 12 128 368 Melee . | . . . . . . . . . . . Projectile 88 | . 2 . 4 . 3 . . 6 23 50 AOE 554 | . 11 10 13 . 9 10 72 6 105 318 Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Ext Total 7819 | 64 582 291 776 160 993 510 717 821 1775 1130 Wait 474 | . 28 30 76 78 23 14 29 17 59 120 Move 6220 | 52 480 213 576 68 876 467 569 698 1415 806 Hop 6 | . . . . . . . . . 6 . Pick Up 102 | 6 11 3 18 . 4 3 16 12 20 9 Fast Attach 136 | 6 3 4 2 2 5 3 18 11 39 43 Attach 52 | . . 1 5 2 10 2 6 2 16 8 Detach 34 | . 1 . 1 . 2 1 6 . 6 17 Swap 128 | . 8 9 17 5 18 . 10 16 27 18 Drop 157 | . 12 7 15 . 4 . 29 21 44 25 Fire 465 | . 38 24 65 5 44 20 34 44 116 75 Melee 7 | . . . . . 7 . . . . . Ram 5 | . . . . . . . . . 4 1 Kick 9 | . 1 . 1 . . . . . 7 . Crush . | . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . 16 8 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 3 exits: *Fac / [*Upp x2]) -4/Factory -4/Extension (discovered 2 exits: Res x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 7) 581 | -10/Materials | Discovered new exit (range 11) 615 | -10/Materials | Discovered new exit (range 16) 828 | -10/Materials | Entered another Materials area 828 | -9/Materials | Evolved 2 slots: Utility x2 940 | -9/Materials | Repaired Imp. Aluminum Leg 1192 | -9/Materials | Discovered new exit (range 10) 1214 | -9/Materials | Entered another Materials area 1214 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1839 | -8/Materials | Build established: Scavenger-Skirmisher 1935 | -8/Materials | Destroyed 7 combat bots 2106 | -8/Materials | Discovered new exit (range 18) 2242 | -8/Materials | Entered Factory 2242 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2281 | -7/Factory | Discovered new exit (range 4) 2354 | -7/Factory | Repaired Carbon-fiber Leg 2394 | -7/Factory | Repaired Carbon-fiber Leg 2432 | -7/Factory | Entered Lower Caves 2434 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2796 | -7/Lower Caves | Build established: Scavenger-Mutant 3033 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3270 | -7/Lower Caves | Encountered a Warlord checkpoint 3273 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3425 | -7/Lower Caves | Lost 9 parts (3n1u5w) 3659 | -7/Lower Caves | Lost 4 parts (1n3w) 3679 | -7/Lower Caves | Discovered new exit (range 7) 3892 | -7/Lower Caves | Entered another Lower Caves area 4255 | -7/Lower Caves | Discovered new exit (range 11) 4740 | -7/Lower Caves | Entered Factory 4740 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5317 | -6/Factory | Found Prototype Processor 5317 | -6/Factory | Identified Exp. Terrain Scan Processor 5521 | -6/Factory | Discovered new exit (range 4) 5522 | -6/Factory | Garrison activated, responded to threat 5623 | -6/Factory | Spotted B-75 Beast 5647 | -6/Factory | Entered another Factory area 5647 | -5/Factory | Evolved 2 slots: Utility x2 5830 | -5/Factory | Lost 3 parts (3u) 6091 | -5/Factory | Discovered new exit (range 11) 6241 | -5/Factory | Discovered new exit (range 12) 6405 | -5/Factory | Discovered new exit (range 10) 6686 | -5/Factory | Entered another Factory area 6686 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6997 | -4/Factory | Spotted B-86 Titan 7184 | -4/Factory | Build established: Scavenger-Gunner 8006 | -4/Factory | Adv. System Shield fried by hacking feedback 8186 | -4/Factory | First assault squad dispatched 8196 | -4/Factory | Lost 22 parts (1p9n7u5w) 8384 | -4/Factory | Found Imp. Powered Armor 8569 | -4/Factory | Discovered new exit (range 16) 8713 | -4/Factory | Entered Extension 8787 | -4/Extension | Rescued a captive Derelict 8799 | -4/Extension | Rescued a captive Derelict 8805 | -4/Extension | Rescued a captive Derelict 8858 | -4/Extension | Identified exit to Research 8888 | -4/Extension | Rescued a captive Derelict 8889 | -4/Extension | Rescued a captive Derelict 8908 | -4/Extension | Core integrity fell below 50% 8963 | -4/Extension | First assault squad dispatched 9156 | -4/Extension | Core integrity fell below 20% 9182 | -4/Extension | Lost 7 parts (2p3n2u) 9369 | -4/Extension | Lost 5 parts (1p1n2u1w) 9469 | -4/Extension | Rescued a captive Derelict 9478 | -4/Extension | Rescued a captive Derelict 9533 | -4/Extension | Found Quantum Capacitor 9573 | -4/Extension | Spotted B-86 Titan 9579 | -4/Extension | Spotted B-86 Titan 9631 | -4/Extension | Lost 7 parts (3n1u3w) 10038 | -4/Extension | Disrupted transfer network 10080 | -4/Extension | Lost 4 parts (1n2u1w) 10082 | -4/Extension | Destroyed B-86 Titan 10128 | -4/Extension | Found Launcher Loader 10258 | -4/Extension | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 10211_ U-05 Engineer enters Transfer Station. 10225_ C-30 ARC bursts open, deploying its payload. 10225_ S-27 Virus unfolds itself. 10227_ S-27 Virus destroyed. 10227_ Destroyed Lgt. Nuclear Core. 10227_ S-27 Virus destroyed. 10229_ Med. Treads destroyed. 10233_ Micro-nuke Launcher destroyed. 10235_ The unstable cave ceiling collapses. 10240_ Destroyed Autogun. 10240_ Destroyed VTOL Module. 10242_ Power failure, Lgt. Nuclear Core shutdown. 10242_ Overheating: Energy bleed (-5). 10242_ U-05 Engineer enters Transfer Station. 10244_ Overheating: Med. Treads damaged (-53). 10246_ The unstable cave ceiling collapses. 10256_ C-30 ARC bursts open, deploying its payload. 10256_ P-70 Sage unfolds itself. 10257_ The unstable cave ceiling collapses. 10258_ Machine disabled. Map ----- +----------------------------------------------------+ | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???????????#################??? | | ???????????# #T###? | | ???????????# #? | | ???????????# #####? | | ???????????# #????? | | ???????????#^^^ ######## #????? | | ???##??###?# #??????# #????? | | ???? ?? ### #??????# #????? | | ?##? ?# T" #??????# ###### | | ## # #??????# | | ? #??????# | | ? #??????### #### | | ## # #??????# T#?? | | # #??????## ##?? | | # # ## ##???????# #??? | | # ## #?????????####??? | | # [ #???????????????? | | ? ## #???????????????? | | ??# * #??????????????????? | | ??# @ #???????????????????? | | ?## # #???????????????????? | | ?# #???????????????????? | | # #???????????????????? | | ## #??????????????????? | | ? #??????????????????? | | # #??????????????????? | | ## #??????????????????? | | ?# #??????????????????? | | ?# #??????????????????? | | ?## ##??????????????????? | | ??# #???????????????????? | | ?## p ##??????????????????? | | ?# ""% " #??????????????????? | | ?# " " #################### | | ?# | | ?# | | ?# ] | | ?# ] ] | | ?# [ ! | | ?# #################### | | ?# #??????????????????? | | ?###" "###??????????????????? | | ???#" "#????????????????????? | | ???#"""""#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 100 Energy Generation 37 Energy Capacity 460 Matter Stores 550 Matter Capacity 550 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Jamming Range 16 Base Temperature (-) 100 Armor Coverage 600 Power Shielding 66 Point Defense Rating 160 Reclamation Efficiency 20 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 14 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 7 Energy Filtering 30 Particle Charging 20 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 36 Defensive Hacking 14 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Flexi-carbon Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Respectable Loadout Slippery One Challenges ------------ None Game ------ Seed LinearMiningTerminator Manual? 0 Play Time 03:02:31 Cumulative 72.0 hours Start 2019.11.07 @ 17:44:47 End 2019.11.08 @ 20:41:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 47 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 677526be-e638-4a94-9da5-a7a36b7f82c5