Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.24 @ 23:29:35

Player: darlorth

Result: Destroyed by as-92010 with Assembled Blade

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (20)      100
Value Destroyed (170)      170
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (85)                 85
              TOTAL SCORE: 755

 Bonus
-------
Follower Combat Kills      85

 Cogmind 
---------
Core Integrity             0/250
Matter                     289/300
Energy                     160/160
System Corruption          0%
Temperature                Cool (0)
Movement                   Walking (180) Ox2
Location                   -10/Mines

 Parts 
-------
>       --- POWER (1) --------
  Light Nuclear Core
>       --- PROPULSION (2) ---
        Aluminum Leg
        Aluminum Leg
>       --- UTILITY (2) ------
  Large Storage Unit
  Large Storage Unit
>       --- WEAPON (2) -------
        Rocket Launcher
>       --- INVENTORY (16) ---
  Light Ion Engine
  Light Nuclear Core
        Aluminum Leg
        Heat Sink
        Tractor Beam

 Peak State 
------------
>       --- POWER ------------
  Light Nuclear Core
>       --- PROPULSION -------
        Aluminum Leg
        Aluminum Leg
>       --- UTILITY ----------
  Large Storage Unit
  Large Storage Unit
>       --- WEAPON -----------
  Light Assault Rifle
        Welding Torch
>       --- INVENTORY --------
  Light Ion Engine
  Light Nuclear Core
        Heat Sink
        Tractor Beam
        Rocket Launcher
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Large Storage Unit
  Storage                  Large Storage Unit
Weapon                     Light Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Light Assault Rifle
  Launcher                 Rocket Launcher
  Special Weapon           Welding Torch

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             21   | 5   6   10  
  Power                    3    | 1   .   2   
    Engine                 2    | 1   .   1   
    Core                   1    | .   .   1   
    Reactor                .    | .   .   .   
  Propulsion               7    | 2   2   3   
    Treads                 3    | .   2   1   
    Leg                    4    | 2   .   2   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  2    | .   2   .   
    Device                 .    | .   .   .   
    Storage                2    | .   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   9    | 2   2   5   
    Energy Gun             3    | 2   .   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          4    | .   2   2   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         1    | .   .   1   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 11   | .   1   10  
  Power                    2    | .   .   2   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   7    | .   1   6   
  Highest Loss Streak      9    | .   1   9   
Average Slot Usage (%)     96   | .   98  94  
  Engine                   12   | .   14  10  
  Core                     1    | .   .   2   
  Treads                   25   | .   27  22  
  Leg                      2    | .   .   5   
  Storage                  27   | .   27  28  
  Energy Gun               5    | .   10  .   
  Ballistic Gun            19   | .   16  23  
Naked Turns                .    | .   .   .   
Heaviest Build             41   | 9   41  41  
  Greatest Support         40   | 20  40  40  
  Greatest Overweight (x)  12   | .   1   12  
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 16   | 4   16  16  
  Average Capacity         15   | 4   15  16  
  Most Carried             11   | 3   7   11  
  Average Carried          6    | 1   5   8   
  Final Capacity           16   | 4   16  16  
  Final Carried            7    | 3   7   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           431  | 142 162 127 
  Remotely                 .    | .   .   .   
Salvage Created            425  | .   273 152 
  Parts                    32   | .   29  3   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           1    | .   .   1   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  17   | .   8   9   
  Guns                     12   | .   6   6   
  Cannons                  1    | .   .   1   
  AOE                      4    | .   2   2   
Classes Destroyed          6    | .   4   2   
  Worker                   1    | .   1   .   
  Recycler                 1    | .   1   .   
  Watcher                  1    | .   1   .   
  Swarmer                  8    | .   8   .   
  Grunt                    1    | .   .   1   
  Assembled                8    | .   .   8   
Best Kill Streak           5    | .   5   3   
  Combat Bots Only         5    | .   5   3   
Max Kills in Single Turn   4    | .   4   1   
  Gunslinging              1    | .   1   .   
  Exploded                 2    | .   2   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Scr  Mat  Min  
Damage Taken               1337 | .    242  1095 
  Core                     251  | .    18   233  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              44   | .    15   29   
  Largest                  2    | .    2    2    
  Hottest                  85   | .    80   85   
Shots Fired                69   | .    22   47   
  Gun                      60   | .    22   38   
  Cannon                   .    | .    .    .    
  Launcher                 3    | .    .    3    
  Special                  6    | .    .    6    
  Kinetic                  42   | .    5    37   
  Thermal                  7    | .    .    7    
  Explosive                3    | .    .    3    
  Electromagnetic          17   | .    17   .    
  Robot Hit Streak         10   | .    5    10   
  Robot Miss Streak        3    | .    3    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        3    | .    1    2    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           48   | .    12   36   
  Core Hits                37   | .    15   22   
  Critical Hits            1    | .    .    1    
  Critical Kills           1    | .    .    1    
  Critical Parts Destroyed .    | .    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           682  | .    266  416  
  Guns                     418  | .    141  277  
  Cannons                  .    | .    .    .    
  Explosions               254  | .    125  129  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  287  | .    10   277  
  Thermal                  10   | .    .    10   
  Explosive                129  | .    .    129  
  Electromagnetic          256  | .    256  .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            5    | .    .    5    
  Projectiles              .    | .    .    .    
  Explosions               5    | .    .    5    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        34   | .    20   34   
  Average Temperature      11   | .    13   10   
  Received Heat Transfer   184  | .    .    184  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         100  | .    .    100  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             236  | .   236 97  
  Initial                  11   | .   .   11  
  Average                  63   | .   86  45  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         95   | 100 91  100 
  Level 1                  4    | .   8   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              26   | .   9   17  
  Peak Tracking Total      6    | .   5   6   
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          2    | .   2   .   
  Max in Single Turn       1    | .   1   .   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          4    | .   4   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                7    | .   7   .   
  Successful               5    | .   5   .   
  Failed                   2    | .   2   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   4    | .   4   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   3   .   
  Part Schematic           1    | .   1   .   
  Branch Access Points     1    | .   1   .   
  Locate Traps             1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   1   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         1    | .   1   .   
  Terminals                1    | .   1   .   
    Track                  1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   1    | .   1   .   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     9    | .   9   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               3    | .   .   3   
  Largest Group            3    | .   .   3   
  Highest-Rated Group      40   | .   .   40  
  Highest-Rated Ally       16   | .   .   16  
Total Orders               .    | .   .   .   
Ally Attacks               41   | .   .   41  
  Total Damage             422  | .   .   422 
  Kills                    6    | .   .   6   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Scr Mat Min 
Turns Passed               1197 | 83  616 498 
Spaces Moved               659  | 65  344 250 
  Core                     11   | 10  .   1   
  Treads                   553  | .   338 215 
  Legs                     95   | 55  6   34  
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 150 
  Average Speed            156  | 109 160 164 
  Slowest Speed            650  | 120 180 650 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       35   | 4   56  47  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        1    | .   1   .   
  Unknown Exits Taken      1    | 1   .   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          34   | .   .   34  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      34   | .   .   34  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Total                      762  | 77  388 297 
  Wait                     12   | .   12  .   
  Move                     657  | 64  343 250 
  Hop                      .    | .   .   .   
  Pick Up                  25   | 8   9   8   
  Fast Attach              1    | .   1   .   
  Attach                   19   | 5   4   10  
  Detach                   .    | .   .   .   
  Swap                     1    | .   1   .   
  Drop                     3    | .   3   .   
  Fire                     44   | .   15  29  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / *Min x2)
-10/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Discovered new exit (range 16)
   84 | -11/Scrapyard | Entered Materials
  307 | -10/Materials | Build established: Mutant
  341 | -10/Materials | Identified exit to Mines
  377 | -10/Materials | Discovered new exit (range 9)
  700 | -10/Materials | Entered Mines
  727 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
  775 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
  794 | -10/Mines     | Discovered new exit (range 9)
  979 | -10/Mines     | Assembled infested the area
 1114 | -10/Mines     | Core integrity fell below 50%
 1166 | -10/Mines     | Lost 9 parts (1p2n6w)
 1196 | -10/Mines     | Core integrity fell below 20%
 1198 | -10/Mines     | Destroyed by as-92010 with Assembled Blade

 Last Messages 
---------------
01106_ as-79222 suffers critical hit.
01106_ as-79222 destroyed.
01106_ Switching to secondary target: as-31267.
01108_ Particle Gun destroyed.
01110_ Acquired Lgt. Nuclear Core.
01119_ Acquired Welding Torch.
01121_ as-31267 destroyed.
01125_ Lgt. Assault Rifle destroyed.
01135_ Welding Torch destroyed.
01136_ Acquired 12 matter.
01149_ Destroyed Asb. Hover Unit.
01151_ as-37334 destroyed.
01153_ Acquired 15 matter.
01154_ Acquired 22 matter.
01163_ Acquired 28 matter.
01167_ Acquired Aluminum Leg.
01184_ as-92010 sneak attacks.
01185_ U-05 Engineer destroyed.
01193_ as-44900 destroyed.
01194_ The unstable cave ceiling collapses.

 Map 
-----
+----------------------------------------------------+
| #     ##?##   #??#  #?????????????????             |
| ###  ##???#####??#  ########??????????             |
| ??## #???????????#         #??????????             |
| ???# #???????????#         #??????????             |
| ???# #???????????########  #??????????             |
| ???# #??????????????????#  #??????????             |
| ???# #??????????????????#  #??????????             |
| ???# #??????????????????#  #??????????             |
| ???# #?????????????####?#  #??????????             |
| ???  #????????????##   ##  ##?????????             |
| ???##?????????????#         #?????????             |
| ???????????????????#        #?????????             |
| ???????????????????##      ##?????????             |
| ????????????????????##     #??????????             |
| ?????????????????????##  =%#??????????             |
| ??????????????????????##  %##?????????             |
| ???????????????????????##   ###???????             |
| ????????????????????????#     ##??????             |
| ????????????????????????##     ##?????             |
| ?????????????????????????##%    ##????             |
| ??????????????????????????##     ##???             |
| ???????????????????????????#      #???             |
| ???????????????????????????# %    #???             |
| ??????????????????????????##     ##???             |
| ??????????????????#####?###     ##????             |
| ????????????????# # ## ##@    ###?????             |
| ????????????????#       a    ##???????             |
| ????????????????#            ##???????             |
| ??????????????###       =<    #???????             |
| ?????????????##               #???????             |
| ?????????????#         ###    #???????             |
| ?????????????#   ##     ###  ##???????             |
| ????????????#%!% ##     #?####????????             |
| ???????????  !   ########?????????????             |
| ?????????         ????????????????????             |
| ??????? %  ##      ???????????????????             |
| ?????  ==% ?###     ??????????????????             |
| ???#  !%]!????##    ??????????????????             |
| ???#    %??????##    ?????????????????             |
| ???##   ?????????#    ????????????????             |
| ????## ???????????=%*  ???????????????             |
| ?????????????????? !   ???????????????             |
| ??????????????????# =   ??????????????             |
| ???????????????????#     ?????????????             |
| ????????????????????# #???????????????             |
| ??????????????????????????????????????             |
| ??????????????????????????????????????             |
| ??????????????????????????????????????             |
| ??????????????????????????????????????             |
| ??????????????????????????????????????             |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                40
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
 Lrg. Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              HackingGaussLaser
  Manual?         0
Play Time         00:12:07
  Cumulative      122.9 hours
  Start           2020.10.24 @ 23:17:35
  End             2020.10.24 @ 23:29:35
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          153
  Rogue           102
  Adventurer      8
  Explorer        43
Win Type          -
  Total           2
  Types           1/0/1/0/0/0/0/0/0
Lore%             27
Gallery%          58
Achievement%      48
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              12/Smallcaps
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9a635d00-8a0a-4982-9979-d139a4a061db