Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 11:25:29 Player: C0-2MO Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (0) 0 Value Destroyed (560) 560 Prototype IDs (46) 920 Alien Tech Used (8) 1600 Bonus (26290) 26290 TOTAL SCORE: 39670 Bonus ------- Pacifist 11290 Entered Garrisons 1000 Used RIF Installer 500 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Met MAIN.C 5000 Used 0b10 Conduit 2000 Win 3000 Cogmind --------- Core Integrity 1540/1600 Matter 255/300 Energy 287/350 System Corruption 0% +Membrane Temperature Warm (121) Movement Flying (9) Location 0b10 Command Parts ------- > --- POWER (2) -------- Improved Quantum Reactor Matter Drive > --- PROPULSION (10) -- Impulse Thruster Impulse Thruster Electron Diverter Electron Diverter Cooled Impulse Thruster Impulse Thruster Array Improved Q-thruster Improved Q-thruster Cooled Q-thruster > --- UTILITY (11) ----- Advanced Power Amplifier Experimental Cooling System Medium Storage Unit Spectral Analyzer Long-range Sensor Array Experimental Signal Interpreter Experimental ECM Suite Improved Phase Shifter Advanced Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (10) --- Light Quantum Reactor Vortex Chain Reactor Advanced Energy Well (500) Long-range Sensor Array Experimental Cloaking Device Graphene Brace Transdimensional Reconstructor Integrity Redistributor Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Electron Diverter Electron Diverter Cooled Impulse Thruster Impulse Thruster Array Improved Q-thruster Improved Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Experimental Cooling System Medium Storage Unit Spectral Analyzer Long-range Sensor Array Experimental Signal Interpreter Experimental ECM Suite Experimental Cloaking Device Advanced Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Improved Quantum Reactor Matter Drive Advanced Energy Well Long-range Sensor Array Improved Phase Shifter Graphene Brace Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor [Rating: 224] Favorites ----------- Power Vortex Chain Reactor Engine Backup Power I Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Impulse Thruster Hover Unit Improved Gravmag System Flight Unit Impulse Thruster Utility Experimental Cooling System Device Experimental Cooling System Storage Medium Storage Unit Processor Spectral Analyzer Hackware Ghost Barrier Protection Improved Propulsion Shielding Artifact Core Physics Calibrator Weapon Sigix Broadsword Energy Gun Vortex Rail Energy Cannon Nova Cannon Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Sigix Broadsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Qua Sec Res Gar Res Tes Acc Com Slots Evolved 18 | . . 2 . 2 . 2 . 2 . 2 . . . 2 . . . . . . 2 . . 2 . . . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . 1 . 1 . 1 . 1 . 1 . . . 1 . . . . . . . . . 1 . . . 1 . Utility 9 | . . 1 . 1 . 1 . 1 . . . . . 1 . . . . . . 2 . . 1 . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 112 | . 1 1 . . . . 1 1 6 7 . 6 . 17 . 11 . . 10 . 3 2 4 27 . 2 6 4 3 Power 7 | . . . . . . . . . . 1 . . . 3 . . . . 1 . . . . 1 . . . . 1 Engine 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 Propulsion 37 | . . . . . . . 1 . 6 . . 2 . 7 . 3 . . 2 . 1 . . 9 . 1 2 2 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . 6 . . 2 . . . . . . . . . . . . . . . . . Flight 29 | . . . . . . . 1 . . . . . . 7 . 3 . . 2 . 1 . . 9 . 1 2 2 1 Utility 59 | . 1 . . . . . . 1 . 5 . 4 . 5 . 7 . . 5 . 2 1 3 17 . 1 4 2 1 Device 33 | . . . . . . . . 1 . 1 . 1 . 4 . 5 . . 4 . 1 . 2 8 . . 3 2 1 Storage 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . . . Processor 7 | . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . 4 . . . . . Hackware 6 | . . . . . . . . . . 1 . 1 . . . 1 . . . . 1 . . 2 . . . . . Protection 8 | . 1 . . . . . . . . 2 . 1 . . . 1 . . . . . 1 . 1 . . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon 9 | . . 1 . . . . . . . 1 . . . 2 . 1 . . 2 . . 1 1 . . . . . . Energy Gun 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . . . . . . . . . . 2 . . . 3 . . 8 . 2 1 8 11 . . 5 1 . Parts Lost 20 | . . . . 2 . . 1 . 1 . 4 2 6 . . . . . . . . . 2 . . 1 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . . . 1 . . . 3 2 1 . . . . . . . . . . . . 1 . . . Utility 11 | . . . . 1 . . . . 1 . 1 . 5 . . . . . . . . . 2 . . . 1 . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . . . . 1 . . 1 . 1 . 2 2 6 . . . . . . . . . 1 . . 1 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 5 | . . . 1 1 1 1 2 2 2 3 4 4 3 2 4 3 4 4 4 5 3 4 4 5 15 10 9 9 9 Power . | . . . . . . . . . . . . . . . 2 1 1 1 . 1 1 1 . . 2 2 2 2 2 Propulsion . | . . . . . . . . . . . . . . . . . 1 1 . . . . . . 2 1 1 . . Utility 1 | . . . . 1 1 1 2 2 2 3 4 3 3 2 2 1 2 2 2 4 2 1 . . 7 2 2 3 4 Weapon . | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 16 | . . . . . . . . . . . 1 . . . . 1 . . 2 . . 2 1 . . 4 . . 5 Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 9 | . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . 4 . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Average Slot Usage (%) 69 | . 8 11 11 11 . . 2 4 4 29 40 29 31 28 78 89 89 89 86 84 84 85 81 82 91 91 91 91 90 Reactor 4 | . . . . . . . . . . . . . . 1 10 10 10 10 7 5 4 4 4 4 4 4 4 4 5 Flight 27 | . . . . . . . 2 . . . . . . 14 36 36 36 36 36 36 33 33 33 32 39 39 39 40 37 Device 16 | . . . . . . . . 4 2 . . . 3 5 15 24 21 21 18 15 22 23 21 22 17 17 16 19 20 Processor 5 | . . . . . . . . . . 1 5 5 4 . 5 5 5 5 6 10 4 4 4 7 8 8 8 8 8 Hackware 6 | . . . . . . . . . . 3 5 5 8 . . 1 5 5 5 5 8 9 9 8 13 13 13 12 12 Protection 2 | . 8 11 11 5 . . . . . 1 7 4 4 . . 2 5 5 5 5 4 4 2 . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . 5 5 5 5 4 5 4 4 3 4 4 4 4 4 4 Peak Build Rating 224 | . 1 2 1 2 . . 2 5 19 40 40 30 30 90 90 112 112 112 134 134 150 172 180 203 199 201 199 221 224 Average Rating 132 | . . 1 1 1 . . . 3 3 23 31 20 22 29 90 104 112 112 120 133 148 156 166 194 199 197 197 217 222 On Entrance 79 | . . 1 1 1 . . . . 5 14 40 14 30 1 90 90 112 112 112 134 132 150 171 180 199 199 195 190 221 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . 31 . 19 . 22 . . . . . . . . . 2 1 1 2 1 1 Naked Turns 282 | . 14 . . 2 59 40 38 21 32 . . . 15 61 . . . . . . . . . . . . . . . Heaviest Build 72 | . 3 4 3 4 . . . 1 1 25 25 7 6 41 41 48 47 47 48 46 48 53 55 72 69 69 61 63 65 Greatest Support 93 | 3 3 3 3 3 3 3 4 3 39 29 29 12 10 52 52 57 57 57 61 61 62 62 72 81 84 81 65 90 93 Greatest Overweight (x) 2 | . . 1 . 1 . . . . . . 2 1 . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 10 10 10 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 10 10 10 10 Most Carried 15 | . . 1 2 2 1 2 2 2 3 5 5 5 4 4 4 5 5 5 5 5 5 5 5 15 15 15 10 10 10 Average Carried 5 | . . . 1 1 1 1 2 2 2 3 4 4 3 2 4 4 5 5 4 5 3 4 4 5 15 10 9 9 9 Final Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 10 10 10 10 Final Carried 15 | . . 1 2 1 1 2 2 2 3 5 5 3 4 4 4 5 5 5 5 5 4 3 5 15 15 9 10 10 9 Class Distribution -------------------- 33% | Hacker-Ninja 22% | Hacker-Sprinter 20% | Mutant 16% | Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Garrison Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Mutant | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Ninja | -4/Warlord Ninja | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -3/Section 7 Hacker-Ninja | -2/Research Hacker-Ninja | -2/Garrison Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Qua Sec Res Gar Res Tes Acc Com Matter Collected 1533 | 189 . . 31 . . . 139 . 16 . 150 . . 29 . 261 78 . . 140 50 . 20 285 . 5 115 25 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Qua Sec Res Gar Res Tes Acc Com Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Qua Sec Res Gar Res Tes Acc Com Hostile Shots Fired 816 | . 14 19 . 23 53 1 56 . 34 3 107 36 60 78 . 19 1 8 2 22 7 16 122 15 18 10 63 . 29 Missed 420 | . 3 10 . 9 22 1 24 . 10 2 62 16 27 42 . 17 1 5 2 13 3 7 71 6 9 5 33 . 20 Hits 396 | . 11 9 . 14 31 . 32 . 24 1 45 20 33 36 . 2 . 3 . 9 4 9 51 9 9 5 30 . 9 Melee 14 | . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . Projectile 382 | . 11 9 . 14 31 . 32 . 10 1 45 20 33 36 . 2 . 3 . 9 4 9 51 9 9 5 30 . 9 AOE 4 | . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Critical Strikes 29 | . . . . 1 . . . . 11 . . . 1 1 . . . . . . . 1 6 . 2 1 3 . 2 Actively Blocked 11 | . . . . . . . . . . . . . . . . . . . . . . 1 6 . 2 1 1 . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 7593 | . 89 79 . 221 317 . 397 . 683 19 812 289 548 646 . 141 . 66 . 177 89 232 1303 233 175 157 659 . 261 Core 3114 | . 58 43 . 153 317 . 364 . 617 . 276 121 350 508 . 37 . 21 . 25 24 13 117 25 . 22 23 . . Absorbed by Shields 200 | . . . . . 34 . 43 . 82 . 9 . . . . . . . . . . . . . 32 . . . . Redirected to Shielding 292 | . . . . . . . . . . . . 47 55 . . . . . . 29 27 28 106 . . . . . . Regen/Repaired (Parts) 2322 | . . . . . . . . . . . . 74 . 24 . . . . . . . 26 877 381 26 187 196 166 365 Core Remaining (%) 63 | 100 76 . 89 . 14 . 48 . 27 . . . 25 . . . . . . 48 . . 85 . . . 95 . 96 Volleys Fired 13 | . . . . 5 . . . . . . . . . . . . . . 2 . . . 6 . . . . . . Largest 1 | . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Hottest 113 | . . . . 100 . . . . . . . . . . . . . . 45 . . . 113 . . . . . . Shots Fired 13 | . . . . 5 . . . . . . . . . . . . . . 2 . . . 6 . . . . . . Gun 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 11 | . . . . 5 . . . . . . . . . . . . . . . . . . 6 . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Core Hits 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 266 | . . . . . . . . . . 4 9 6 11 8 . 39 3 12 . . 4 21 14 50 10 35 12 15 13 Impact 35 | . . . . . . . . . . 4 9 6 11 5 . . . . . . . . . . . . . . . Slashing 229 | . . . . . . . . . . . . . . 2 . 38 3 12 . . 4 21 14 50 10 35 12 15 13 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 63 | . . . . . 6 . 5 . 5 . 30 . . 17 . . . . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 63 | . . . . . 6 . 5 . 5 . 30 . . 17 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . . . . . . 1 . . 2 . . . . . . . . . . . . . Average Corruption 1 | . . . . . 2 . . . . . . . 1 . . 1 . . . . . . . . . . . . . Corruption Purged 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Message Errors 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 47 | . . . . . 6 . 2 . 2 . 30 . . 7 . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 8 | . . . . . . . 1 . 2 . . . . 5 . . . . . . . . . . . . . . . Targets Rammed 8 | . . . . . . . 1 . 2 . . . . 5 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 234 | . . . . 19 . . . . . . . . 234 18 . . . 6 . . . . 19 1 60 6 . 126 3 Average Temperature 36 | . . . . 7 . . . . . . . . 134 14 . . . 6 . . . . 10 1 38 6 . 37 3 Received Heat Transfer 531 | . . 24 . 90 . . 18 . . . 9 27 18 57 . 9 . 21 . 9 . 18 123 45 9 27 9 . 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Qua Sec Res Gar Res Tes Acc Com Maximum Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Low Security (%) 97 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 91 . . . . 100 100 100 100 100 100 85 100 100 Level 1 2 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . 14 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 229 | . 45 54 21 16 80 42 100 46 7 80 187 98 75 125 15 217 . . . . 50 65 118 87 83 125 229 46 44 Initial 98 | . . 18 21 . . 42 25 46 7 . 30 98 23 25 15 10 . . . . 13 27 27 23 . 46 18 . . Average 46 | . 10 28 2 3 38 36 52 30 1 46 103 61 33 64 15 104 . . . . 9 33 58 18 52 72 64 15 24 Influence Increases 3297 | . 61 76 . 39 80 14 75 5 . 109 197 106 87 184 . 366 . . . 30 99 199 347 378 83 218 312 128 104 Successful Hack 540 | . 16 16 . 5 . 14 . 5 . 41 14 34 . 26 . 38 . . . . 16 60 96 39 . 8 27 56 29 Disable Machine 240 | . . . . . . . . . . . . . . 30 . 30 . . . . . 60 90 . . . 30 . . Anti-Garrison Action 450 | . . . . . 50 . . . . . 100 . 50 . . 200 . . . . . . . . 50 . . . . Destroy Structure 597 | . . . . 4 . . . . . 8 23 12 22 8 . 68 . . . . 8 34 26 144 33 105 30 42 30 Partial Spotted 435 | . . 15 . . . . 15 . . . . . . 15 . 15 . . . . 45 . 105 105 . 30 30 15 45 Lose Combat Pursuer 1035 | . 45 45 . 30 30 . 60 . . 60 60 60 15 105 . 15 . . . 30 30 45 30 90 . 75 195 15 . Influence Decreases 3283 | . 16 67 54 39 . 58 21 84 11 65 54 259 71 190 29 377 4 . . 10 69 199 355 420 . 269 344 128 90 Entered New Map 456 | . . 27 33 . . 38 11 44 4 . 14 89 11 25 29 5 3 . . . 7 23 23 19 . 37 14 . . Time Decay 2370 | . 10 40 21 23 . 20 . 40 . 65 . 150 . 135 . 362 1 . . 10 62 109 251 401 . 222 230 128 90 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . Lost Part 183 | . . . . 16 . . 10 . 7 . 40 20 60 . . . . . . . . . 20 . . 10 . . . Lost Ally 56 | . 6 . . . . . . . . . . . . 30 . 10 . . . . . . 10 . . . . . . Purge Threat 118 | . . . . . . . . . . . . . . . . . . . . . . 67 51 . . . . . . Squads Dispatched 45 | . . 1 . . . . . . 1 2 . 3 . 4 . 3 . . . . 3 2 3 3 . 5 10 1 4 Investigation 15 | . . . . . . . . . . . . 2 . 3 . 1 . . . . 1 1 . 2 . 2 1 . 2 Extermination 16 | . . . . . . . . . . . . 1 . 1 . 2 . . . . 1 1 3 . . 2 3 1 1 Reinforcement 14 | . . 1 . . . . . . 1 2 . . . . . . . . . . 1 . . 1 . 1 6 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Qua Sec Res Gar Res Tes Acc Com Distress Signals 44 | . . 2 . 1 . . . . . 1 . . . . . 2 . . . . 1 3 5 15 . . 7 5 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 391 | . 5 16 . 17 8 1 8 . 4 7 13 9 13 18 5 20 1 8 5 9 6 18 71 28 9 12 55 2 23 Peak Tracking Total 23 | . 5 14 . 16 8 1 9 . 4 6 10 4 14 7 6 10 1 4 5 7 6 10 17 8 10 7 23 3 9 Tactical Retreats 66 | . 1 2 . 2 1 . 1 . . 2 2 2 1 5 . 5 1 2 . 2 1 3 12 5 . 4 6 1 5 ECM-based Alert Blocks 156 | . . . . . . . . . . . . . . 9 . 10 1 6 . 6 2 9 47 18 . 4 22 . 22 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Qua Sec Res Gar Res Tes Acc Com Traps Triggered 13 | . . . . 1 1 . 1 . 2 3 . 1 . 1 . . . . . . . . . . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Qua Sec Res Gar Res Tes Acc Com Machines Disabled 19 | . . . . . . . . . . . 1 . . 2 . 2 . . 1 . . 4 6 . 1 . 2 . . Max in Single Turn 1 | . . . . . . . . . . . 1 . . 1 . 1 . . 1 . . 1 1 . 1 . 1 . . Garrison Access 7 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . 1 . 2 . Garrison Relay 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Qua Sec Res Gar Res Tes Acc Com Machines Accessed 117 | . 1 5 . 3 1 1 . 1 . 6 1 5 1 10 . 14 . 1 8 . 7 10 12 4 . 6 7 10 3 Terminals 80 | . 1 5 . 2 1 . . 1 . 5 1 3 1 5 . 9 . 1 . . 5 8 11 1 . 3 6 8 3 Fabricators 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . 2 . 1 1 . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . 1 . 2 . . . . 1 1 1 . . 1 . . . Garrison Access 12 | . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . . . . 1 1 . 1 . 1 . 2 . Total Hacks 316 | . 2 23 . 8 1 2 . 2 . 12 7 14 2 19 . 34 . 1 22 . 24 15 31 10 . 23 25 28 11 Successful 167 | . 1 12 . 4 1 1 . 1 . 6 2 6 1 5 . 15 . 1 22 . 10 6 20 3 . 12 16 17 5 Failed 149 | . 1 11 . 4 . 1 . 1 . 6 5 8 1 14 . 19 . . . . 14 9 11 7 . 11 9 11 6 Catastrophic 21 | . . . . . . . . . . 2 1 1 . 2 . 6 . . . . 1 3 1 2 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 187 | . 2 23 . 5 1 . . . . 10 3 7 1 14 . 24 . . . . 10 10 13 2 . 12 22 20 8 Terminals 232 | . 2 23 . 7 1 . . 2 . 11 7 7 2 10 . 22 . 1 . . 17 13 29 2 . 15 24 26 11 Fabricators 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Repair Stations 21 | . . . . . . . . . . . . 5 . 4 . . . . . . . . . 7 . 4 1 . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 21 | . . . . . . . . . . . . . . 3 . 7 . . . . 5 1 2 . . 3 . . . Garrison Access 17 | . . . . 1 . 2 . . . 1 . 2 . 1 . 3 . . . . 2 1 . 1 . 1 . 2 . Terminal Hacks 65 | . . 4 . 1 . . . 1 . 1 1 . . . . . . 1 22 . 4 3 12 . . 3 5 5 2 Record 16 | . . . . . . . . . . . . . . . . . . 1 15 . . . . . . . . . . Robot Analysis 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . . . . . . . . . . . 5 . 1 . . . . . . . . Open Door 10 | . . . . . . . . . . . . . . . . . . . 2 . . . 5 . . . . 3 . Open DSF 3 | . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Zone Layout 18 | . . 1 . 1 . . . . . . . . . . . . . . . . 1 2 5 . . 1 4 2 1 Fabricator Hacks 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Network Status 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . 3 . 2 . . . . . . . . . 1 . 1 . . . Scan Component 4 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . Repair 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . . . . . . . . . . 4 . . . . 3 1 2 . . 2 . . . Insert Component 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . 1 . . . Analyze 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Retrieve Study 5 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . 1 . . . Garrison Access Hacks 10 | . . . . 1 . 1 . . . 1 . 1 . . . . . . . . 1 1 . 1 . 1 . 2 . Unlock Access 6 | . . . . 1 . 1 . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . Unauthorized Hacks 71 | . 1 8 . 2 1 . . . . 4 1 2 1 2 . 10 . . . . 2 1 6 1 . 5 11 10 3 Terminals 68 | . 1 8 . 2 1 . . . . 4 1 2 1 1 . 9 . . . . 2 1 6 1 . 5 10 10 3 Track 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Assimilate 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Botnet 30 | . . 3 . 1 . . . . . 3 . . . . . 2 . . . . 1 1 5 1 . 3 3 4 3 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Skim 28 | . . 5 . 1 . . . . . 1 . 2 . 1 . 5 . . . . 1 . . . . 2 5 5 . Override 3 | . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Patch 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 1 5 . 2 . . . 1 . 4 1 5 . 8 . 13 . . . . 6 8 7 3 . 4 6 5 2 Full Trace Events 11 | . . . . . . . . . . . . 2 . 2 . . . . . . 1 1 . 2 . 2 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . 1 . . . Parts Repaired 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . 53 . 16 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Qua Sec Res Gar Res Tes Acc Com Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . 3 . . . . . . . . . . . . 3 4 . . . . Machine Destruction 10 | . . . . . . . . . . . 3 . . . . . . . . . . . . 3 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Qua Sec Res Gar Res Tes Acc Com Total Allies 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Largest Group 1 | . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Highest-Rated Group 45 | . 10 . . . . . . . . . . . . . . 10 . . . . . . 45 . . . . . . Highest-Rated Ally 45 | . 10 . . . . . . . . . . . . . . 10 . . . . . . 45 . . . . . . Initial Warlord ECA Mod 1 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Qua Sec Res Gar Res Tes Acc Com Active Infowar (turns) 5912 | . . . . . . . . 59 13 66 104 60 50 214 14 839 80 138 214 94 188 258 527 1345 70 463 521 406 189 Optics 3088 | . . . . . . . . . . . . . . . . . . . 86 94 4 . . 1255 70 463 521 406 189 Sensors 4893 | . . . . . . . . 59 13 1 . 56 50 20 14 839 80 138 214 94 188 258 300 920 70 463 521 406 189 Terrain 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Machine Analysis 170 | . . . . . . . . . . 66 104 . . . . . . . . . . . . . . . . . . Cloaking 3605 | . . . . . . . . . . . . . . . . . . . 80 79 183 258 418 1299 70 445 292 405 76 ECM 1752 | . . . . . . . . . . . . 4 . 214 14 530 17 45 . 15 8 80 305 86 . 41 278 4 111 Robot Analysis Total 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . . . . . . . . . . 2 2 . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Qua Sec Res Gar Res Tes Acc Com Turns Passed 7447 | 14 39 98 272 92 59 40 53 80 60 172 120 302 92 317 14 839 80 138 214 94 188 258 550 1613 70 463 521 406 189 Spaces Moved 17954 | 29 75 191 410 119 90 77 91 87 59 278 158 347 108 650 67 1889 317 333 819 243 864 948 1639 4772 171 1073 776 734 540 Core 1689 | 29 75 191 410 119 90 77 63 87 49 161 29 171 36 102 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 504 | . . . . . . . . . 10 117 129 176 72 . . . . . . . . . . . . . . . . Flight 15761 | . . . . . . . 28 . . . . . . 548 67 1889 317 333 819 243 864 948 1639 4772 171 1073 776 734 540 Fastest Speed 9 | 50 50 50 50 50 50 50 35 50 48 50 50 50 50 21 21 21 21 21 20 20 19 19 19 14 11 14 19 10 9 Average Speed 23 | 50 50 50 50 58 50 50 45 50 50 50 57 60 56 35 21 21 21 21 20 20 19 19 19 20 15 17 19 13 15 Slowest Speed 160 | 50 50 100 50 100 50 50 50 50 60 60 160 160 60 50 21 21 21 21 21 20 23 19 19 22 17 19 19 16 16 Overloaded Moves 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . 12 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 100 | . . . . . . . 1 . . . . . . 9 . 3 2 . . . 15 9 28 1 2 3 17 4 6 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 26 25 84 15 33 5 28 3 86 11 35 13 27 21 69 42 65 60 94 63 28 92 81 91 46 30 86 29 27 Regions Visited 29 Branch Regions 9 Pre-discovered Areas 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Known Exits Taken 18 | . . . 1 1 . 1 . 1 . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . 1 . . . . . . . . . . . . . 4 1 . 3 . . . . . . . . . Spaces Dug 236 | . . . . 5 . . . . . 4 4 6 6 4 . 34 3 12 . . 4 17 11 49 6 35 10 14 12 Terrain Destroyed 239 | . . . . 5 . . . . . 4 4 6 6 4 . 34 3 12 2 . 4 17 12 49 6 35 10 14 12 Melee 229 | . . . . . . . . . . 4 4 6 6 4 . 34 3 12 . . 4 17 9 49 6 35 10 14 12 Projectile 10 | . . . . 5 . . . . . . . . . . . . . . 2 . . . 3 . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed 4 | . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Qua Sec Res Gar Res Tes Acc Com Total 20434 | 28 75 192 476 126 103 78 100 122 85 295 172 431 119 706 66 2267 321 376 863 287 861 976 1816 5297 191 1279 1107 1004 615 Wait 1918 | . . . 66 1 2 . . 35 . . . 55 . 28 . 313 4 32 10 44 1 6 147 404 8 160 304 242 56 Move 17745 | 28 74 190 409 119 89 77 88 86 58 277 157 347 107 634 66 1881 312 332 818 242 834 933 1587 4769 166 1067 743 725 530 Hop 83 | . . . . . . . 1 . . . . . . 7 . 3 2 . . . 14 5 23 1 2 2 15 4 4 Pick Up 42 | . . . 1 . . 1 . . 1 1 . 2 . 1 . 3 . . 4 . . 3 8 8 . 1 4 2 2 Fast Attach 127 | . 1 1 . . . . 1 1 6 12 . 6 . 16 . 11 . . 12 . 3 1 11 31 . 1 9 3 1 Attach 26 | . . . . 1 . . . . . . . 4 . 2 . 1 . . 1 . 2 2 6 . . 1 . 3 3 Detach 18 | . . 1 . . . . . . . 1 1 4 1 . . 1 . . . . 1 . 3 3 . 1 . 1 . Swap 22 | . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . 4 . 4 7 2 2 Drop 113 | . . . . . . . . . . . 2 7 . 2 . 13 . . 16 . 2 5 11 27 . 7 13 4 4 Fire 13 | . . . . 5 . . . . . . . . . . . . . . 2 . . . 6 . . . . . . Melee 266 | . . . . . . . . . . 4 9 6 11 8 . 39 3 12 . . 4 21 14 50 10 35 12 15 13 Ram 12 | . . . . . 1 . 1 . 2 . 3 . . 5 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . 11 . 9 . 18 . . . . . . 1 . . . . . . . . 5 . . 3 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/DSF -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Waste -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine (discovered 4 exits: *Res / *Sec / Gar / [*Frg]) -3/Section 7 -2/Research (discovered 5 exits: *Acc x2 / *Tes x2 / Gar) -2/Garrison -2/Research -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: Sur x2) 0b10 Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 15 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 11) 54 | -10/Materials | Entered another Materials area 54 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 108 | -9/Materials | Discovered new exit (range 15) 152 | -9/Materials | Entered Mines 159 | -9/Mines | Met a Derelict bent on vengeance 271 | -9/Mines | Learned location of Recycling (-7) 300 | -9/Mines | Build established: Mutant 340 | -9/Mines | Identified exit to Materials 401 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 424 | -9/Mines | Entered Materials 424 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 516 | -8/Materials | Identified exit to Garrison 516 | -8/Materials | Entered Garrison 537 | -8/Garrison | Identified exit to Factory 542 | -8/Garrison | Triggered checkpoint 543 | -8/Garrison | Core integrity fell below 50% 566 | -8/Garrison | Core integrity fell below 20% 575 | -8/Garrison | Entered Factory 575 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 615 | -7/Factory | Identified exit to Garrison 615 | -7/Factory | Entered Garrison 623 | -7/Garrison | Triggered checkpoint 637 | -7/Garrison | Triggered checkpoint 644 | -7/Garrison | Triggered checkpoint 655 | -7/Garrison | Discovered new exit (range 8) 667 | -7/Garrison | Core integrity fell below 50% 668 | -7/Garrison | Entered Factory 668 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 748 | -6/Factory | Identified exit to DSF 748 | -6/Factory | Entered DSF 773 | -6/DSF | Additional patrols routed to DSF 782 | -6/DSF | Core integrity fell below 50% 797 | -6/DSF | Discovered new exit (range 8) 808 | -6/DSF | Entered Factory 808 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 818 | -5/Factory | Spotted B-75 Beast 950 | -5/Factory | Identified exit to Garrison 980 | -5/Factory | Entered Garrison 998 | -5/Garrison | Triggered checkpoint 1027 | -5/Garrison | Garrison Relay disabled 1084 | -5/Garrison | Identified exit to Factory 1100 | -5/Garrison | Entered Factory 1178 | -5/Factory | Repaired Broken Hvy. Mace 1402 | -5/Factory | Identified exit to Garrison 1402 | -5/Factory | Entered Garrison 1472 | -5/Garrison | Identified exit to Factory 1478 | -5/Garrison | Core integrity fell below 50% 1494 | -5/Garrison | Entered Factory 1494 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1510 | -4/Factory | Lost 6 parts (1n5u) 1600 | -4/Factory | Spotted B-86 Titan 1629 | -4/Factory | Repaired VTOL Module 1650 | -4/Factory | Discovered new exit (range 7) 1811 | -4/Factory | Manually triggered Chute Trap 1811 | -4/Factory | Sucked down chute 1811 | -4/Factory | Entered Waste 1817 | -4/Waste | Spotted C-40 Crusher 1818 | -4/Waste | Spotted C-40 Crusher 1820 | -4/Waste | Spotted C-40 Crusher 1822 | -4/Waste | Spotted C-40 Crusher 1823 | -4/Waste | Spotted C-40 Crusher 1823 | -4/Waste | Discovered new exit (range 10) 1825 | -4/Waste | Identified exit to Factory 1825 | -4/Waste | Entered Factory 1924 | -4/Factory | Found Prototype Device 1924 | -4/Factory | Identified Exp. ECM Suite 1986 | -4/Factory | Discovered new exit (range 13) 1988 | -4/Factory | Identified exit to Research 2005 | -4/Factory | Discovered exit to Research (range 10) 2281 | -4/Factory | Discovered new exit (range 15) 2318 | -4/Factory | Spotted B-86 Titan 2389 | -4/Factory | Identified exit to Upper Caves 2406 | -4/Factory | Build established: Sprinter 2460 | -4/Factory | Identified exit to Armory 2522 | -4/Factory | Learned Quarantine trap positions 2574 | -4/Factory | Learned location of 2 exits from Factory 2617 | -4/Factory | Loaded intel: 81 trap records 2664 | -4/Factory | Entered Upper Caves 2735 | -4/Upper Caves | Learned Research machine intel 2738 | -4/Upper Caves | Learned Research terminal intel 2743 | -4/Upper Caves | Discovered new exit (range 7) 2744 | -4/Upper Caves | Identified exit to Upper Caves 2744 | -4/Upper Caves | Entered another Upper Caves area 2763 | -4/Upper Caves | Discovered exit to Research (range 5) 2868 | -4/Upper Caves | Learned location of 1 exit from Research 2880 | -4/Upper Caves | Learned Research garrison access intel 2880 | -4/Upper Caves | Discovered new exit (range 10) 2882 | -4/Upper Caves | Identified exit to Warlord 2882 | -4/Upper Caves | Entered Warlord 2910 | -4/Warlord | Visited the Vortex Lab 2912 | -4/Warlord | Found Prototype Energy Gun 2912 | -4/Warlord | Identified Vortex Rail 2917 | -4/Warlord | Found Vortex Rail 2930 | -4/Warlord | Warlord's base attacked by MAIN.C 2957 | -4/Warlord | Met Warlord 2980 | -4/Warlord | Learned Quarantine security intel 2980 | -4/Warlord | Learned Factory fabricator intel 2980 | -4/Warlord | Learned Armory garrison access intel 2980 | -4/Warlord | Learned 4 Armory zone layouts 2980 | -4/Warlord | Learned 4 Research zone layouts 2980 | -4/Warlord | Learned Quarantine emergency access door positions 3001 | -4/Warlord | Found Prototype Device 3001 | -4/Warlord | Identified Exp. Cloaking Device 3006 | -4/Warlord | Found Prototype Reactor 3006 | -4/Warlord | Identified Vortex Chain Reactor 3008 | -4/Warlord | Found Prototype Device 3008 | -4/Warlord | Identified Exp. Focal Shield 3010 | -4/Warlord | Found Prototype Processor 3010 | -4/Warlord | Identified Spectral Analyzer 3015 | -4/Warlord | Found Prototype Hackware 3073 | -4/Warlord | Opened side exit 3082 | -4/Warlord | Spotted B-90 Cyclops 3093 | -4/Warlord | Discovered new exit (range 13) 3096 | -4/Warlord | Identified exit to Proximity Caves 3096 | -4/Warlord | Entered Proximity Caves 3181 | -3/Proximity Caves | Spotted B-86 Titan 3185 | -3/Proximity Caves | Core integrity fell below 50% 3190 | -3/Proximity Caves | Entered Research 3190 | -3/Research | Evolved 2 slots: Utility x2 3191 | -3/Research | Identified exit to Research 3193 | -3/Research | Loaded intel: 115 machine locations 3193 | -3/Research | Identified Ghost Barrier 3194 | -3/Research | Loaded intel: 22 terminal locations 3195 | -3/Research | Loaded intel: 4 garrison access locations 3263 | -3/Research | Discovered exit to Research (range 14) 3263 | -3/Research | Identified exit to DSF 3368 | -3/Research | Identified exit to Quarantine 3378 | -3/Research | Entered Quarantine 3379 | -3/Quarantine | Loaded intel: 13 trap records 3430 | -3/Quarantine | Found Alien Artifact 3445 | -3/Quarantine | Identified exit to Garrison 3451 | -3/Quarantine | Identified Transdimensional Reconstructor 3457 | -3/Quarantine | Found Alien Artifact 3472 | -3/Quarantine | Build established: Hacker-Sprinter 3506 | -3/Quarantine | Spotted Alpha 7 3518 | -3/Quarantine | Discovered exit to Research (range 9) 3565 | -3/Quarantine | Found Alien Slashing Weapon 3565 | -3/Quarantine | Identified Sigix Broadsword 3611 | -3/Quarantine | Cryocooling Duct disabled 3623 | -3/Quarantine | Spotted Fortress 3626 | -3/Quarantine | Ambient heat levels rising (+20) 3626 | -3/Quarantine | Non-combat units ordered to evacuate 3635 | -3/Quarantine | Discovered new exit (range 6) 3635 | -3/Quarantine | Discovered new exit (range 6) 3636 | -3/Quarantine | Identified exit to Section 7 3636 | -3/Quarantine | Entered Section 7 3655 | -3/Section 7 | Found Prototype Device 3655 | -3/Section 7 | Identified Exp. Terrain Scanner 3694 | -3/Section 7 | Found Alien Artifact 3694 | -3/Section 7 | Identified Integrated Mediator 3694 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 3712 | -3/Section 7 | Spotted S7 Guard 3718 | -3/Section 7 | Spotted S7 Guard 3747 | -3/Section 7 | Spotted S7 Guard 3753 | -3/Section 7 | Spotted B-86 Titan 3855 | -3/Section 7 | Found Alien Artifact 3855 | -3/Section 7 | Identified Core Regenerator 3855 | -3/Section 7 | Used Core Regenerator, restored core integrity (+54) 3900 | -3/Section 7 | Found Alien Artifact 3900 | -3/Section 7 | Identified Core Membrane 3900 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 3984 | -3/Section 7 | Identified Terrabomb 3996 | -3/Section 7 | Discovered exit to Research (range 14) 4018 | -3/Section 7 | Spotted S7 Guard 4054 | -3/Section 7 | Spotted B-99 Colossus 4063 | -3/Section 7 | Found Alien Artifact 4063 | -3/Section 7 | Identified Integrity Redistributor 4063 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-90) 4065 | -3/Section 7 | Found Integrity Redistributor 4073 | -3/Section 7 | Found Alien Artifact 4073 | -3/Section 7 | Identified LRC Inertial Stabilizer 4073 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 4087 | -3/Section 7 | Found Integrity Redistributor 4107 | -3/Section 7 | Found Alien Reactor 4122 | -3/Section 7 | Spotted Alpha 7 4161 | -3/Section 7 | Spotted Executioner 4161 | -3/Section 7 | Spotted Executioner 4174 | -3/Section 7 | Found Alien Artifact 4174 | -3/Section 7 | Identified Core Physics Calibrator 4186 | -3/Section 7 | Entered Research 4186 | -2/Research | Warlord forces began assault on 0b10 4186 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4296 | -2/Research | Research machine network offline 4451 | -2/Research | Found Prototype Device 4451 | -2/Research | Identified Exp. EM Shield 4521 | -2/Research | Spotted Striker 4523 | -2/Research | Spotted Striker 4544 | -2/Research | Found Spectral Analyzer 4694 | -2/Research | Met up with Warlord 4741 | -2/Research | Met DD-05H 4764 | -2/Research | Found Prototype Processor 4764 | -2/Research | Identified Exp. Signal Interpreter 4830 | -2/Research | Borebot progress halted 4851 | -2/Research | Discovered new exit (range 8) 4853 | -2/Research | Identified exit to Testing 4958 | -2/Research | Spotted Striker 4967 | -2/Research | Spotted Striker 5058 | -2/Research | Discovered new exit (range 9) 5077 | -2/Research | Found Prototype Device 5077 | -2/Research | Identified Exp. Shield Generator 5116 | -2/Research | Spotted B-90 Cyclops 5120 | -2/Research | Identified exit to Garrison 5165 | -2/Research | Spotted B-90 Cyclops 5176 | -2/Research | Build established: Hacker-Ninja 5225 | -2/Research | Borebot progress halted 5235 | -2/Research | Discovered new exit (range 21) 5260 | -2/Research | Borebot progress halted 5403 | -2/Research | Spotted Executioner 5419 | -2/Research | Found Prototype Processor 5419 | -2/Research | Identified Exp. Core Analyzer 5421 | -2/Research | Found Prototype Processor 5421 | -2/Research | Identified Exp. Targeting Computer 5438 | -2/Research | Identified exit to Access 5486 | -2/Research | Discovered exit to Testing (range 13) 5650 | -2/Research | Met PL-HR7 5656 | -2/Research | Found Prototype Device 5656 | -2/Research | Identified Exp. Actuator Array 5691 | -2/Research | Given Cave Seal Controls access code 5767 | -2/Research | Found Exp. Signal Interpreter 5799 | -2/Research | Entered Garrison 5825 | -2/Garrison | Garrison Relay disabled 5854 | -2/Garrison | Spotted B-90 Cyclops 5856 | -2/Garrison | Triggered checkpoint 5862 | -2/Garrison | Triggered checkpoint 5866 | -2/Garrison | Discovered new exit (range 8) 5868 | -2/Garrison | Installed Relay Interface Framework 5869 | -2/Garrison | Identified exit to Research 5869 | -2/Garrison | Entered Research 5873 | -2/Research | Identified Matter Drive 5903 | -2/Research | Spotted B-90 Cyclops 5974 | -2/Research | Spotted B-90 Cyclops 6272 | -2/Research | Discovered exit to Testing (range 21) 6332 | -2/Research | Entered Testing 6385 | -2/Testing | Discovered exit to Access (range 14) 6443 | -2/Testing | Found Prototype Device 6443 | -2/Testing | Identified Exp. Hardlight Generator 6451 | -2/Testing | Found Prototype Device 6451 | -2/Testing | Identified Exp. Thermal Defense Suite 6457 | -2/Testing | Spotted Striker 6457 | -2/Testing | Spotted Striker 6534 | -2/Testing | Learned Access repair station intel 6556 | -2/Testing | Unchained authorized (CL-0N3) 6582 | -2/Testing | Search patrols dispatched 6598 | -2/Testing | Learned 8 Access zone layouts 6690 | -2/Testing | Learned 8 Research zone layouts 6775 | -2/Testing | Learned Access stockpile data 6806 | -2/Testing | Learned Access repair station intel 6847 | -2/Testing | Learned 4 Access zone layouts 6849 | -2/Testing | U-05 Engineer reconstituted as Combat Programmer 6849 | -2/Testing | Spotted Combat Programmer 6853 | -2/Testing | Entered Access 6853 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6856 | -1/Access | Loaded intel: 4 repair station locations 7020 | -1/Access | Loaded intel: 75 trap records 7036 | -1/Access | Unchained authorized (CL-0N3) 7072 | -1/Access | Identified exit to Command 7112 | -1/Access | Learned 4 Access zone layouts 7140 | -1/Access | Identified exit to Surface 7171 | -1/Access | Learned 12 Access zone layouts 7191 | -1/Access | Loaded intel: 4 recycling unit locations 7258 | -1/Access | Loaded intel: 5 garrison access locations 7259 | -1/Access | Entered Command 7320 | -1/Command | Spotted B-99 Colossus 7342 | -1/Command | Spotted B-99 Colossus 7361 | -1/Command | Spotted M Guard 7361 | -1/Command | Spotted M Guard 7361 | -1/Command | Spotted Combat Programmer 7362 | -1/Command | Spotted Combat Programmer 7362 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-60) 7397 | -1/Command | Met MAIN.C 7448 | -1/Command | Interfaced with 0b10 Conduit 7448 | *** | Assimilated 0b10! Last Messages --------------- wanting to terminate me. Besides, there is clearly too much Sigix in you. You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 07448_ Interfacing with system... 07448_ Overriding active MAIN.C lock. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | # ############################################ | | # ############################################ | | # ############################################ | | # ############################################ | | # ##+############################################ | | # # ####################################### | | # + ####################################### | | # # ####################################### | | # # #####""""""" """" ############# | | # # #####"" "" ############# | | # # #####""""" "" ############# | | # # #####""""""""""" + | | # # #####" " """ ; | | # # #####"" """""" + | | # # #####"" """""" MMM ############# | | # ##### " """""" MMM ############# | | + ##### " "" MMM ############# | | ## # ##### " "@ ""############# | | ## # #####""""""""" """""""############# | | # # #####"" """""""""############# | | # # ##### """""""""""############# | | # # ##### " " " " ############# | | # ############# " " " " ############# | | # """ " " " """" " ############# | | + """ """ " " """" ############# | | # """ " " " " ############# | | # ######## """""""""" " ############# | | # ######## " """ " """"""""############# | | # ######## """ " " " ############# | | # ########################################## | | # ########################################## | | ## ########################################## | | ## ########################################## | | ########################################## | | ########################################## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 75 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 4 Cloak Strength 4 Power Amplification 40 EM Shielding 4 Armor Coverage 375 Resistance: KI 30 Resistance: EX 50 Resistance: EM 75 Core Shielding 30 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 78 Core Analysis 8 Offensive Hacking 28 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Nuclear Pulse Array | -4/Factory | Scanalyzed Imp. Propulsion Shielding | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Mace | 43% | -5/Factory | Broken VTOL Module | 24% | -4/Factory Studied --------- Impulse Thruster | -4/Factory | Hacked Antimatter Reactor | -4/Factory | Hacked Nuclear Pulse Array | -3/Research | Hacked Nova Cannon | -3/Section 7 | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Alien Tech Used ----------------- Sigix Broadsword Integrated Mediator Core Regenerator Core Membrane Integrity Redistributor LRC Inertial Stabilizer Core Physics Calibrator Matter Drive Achievements -------------- Doshington Fitting Room Late Bloomer Challenges ------------ None Game ------ Seed HypertargetingCargoPendant Manual? 0 Play Time 03:20:19 Cumulative 554.7 hours Start 2025.10.23 @ 17:12:51 End 2025.10.24 @ 11:25:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 238 Adventurer 0 Explorer 0 Win Type 4 Total 40 Types 18/2/6/2/6/1/0/2/0/3 Lore% 96 Gallery% 87 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b07b6c35-f31a-4fc6-8b7e-d3e7cdd1673c