Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 13:16:39 Player: Ceorik Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (73) 365 Value Destroyed (2428) 2428 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-63) -63 TOTAL SCORE: 5690 Bonus ------- Follower Combat Kills 46 Friendly Fire -109 Cogmind --------- Core Integrity 422/700 Matter 21/300 Energy 86/100 System Corruption 16% Temperature Cool (4) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Small Storage Unit Weapon Cycler > --- WEAPON (2) ------- Plasma Cannon Mini Assault Cannon > --- INVENTORY (8) ---- Fusion Reactor Improved Heat Sink Improved Heat Sink Improved Cooling System Improved EM Pulse Cannon Plasma Cannon Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit Weapon Cycler Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Mini Assault Cannon > --- INVENTORY -------- Fusion Reactor Improved Heat Sink Improved Heat Sink Improved EM Pulse Cannon Plasma Cannon Improved Grenade Launcher [Rating: 44] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Plasma Cannon Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Battle Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Slots Evolved 6 | . . . . 4 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 4 | . . . . 2 2 . . Weapon . | . . . . . . . . Parts Attached 67 | 6 4 2 6 15 24 . 10 Power 8 | 1 . 1 1 2 1 . 2 Engine 6 | 1 . 1 1 1 . . 2 Core 2 | . . . . 1 1 . . Reactor . | . . . . . . . . Propulsion 18 | 2 1 . . 4 10 . 1 Treads 8 | . . . . 3 5 . . Leg 8 | 2 1 . . 1 3 . 1 Wheel . | . . . . . . . . Hover 2 | . . . . . 2 . . Flight . | . . . . . . . . Utility 18 | 1 . 1 . 5 8 . 3 Device 8 | . . . . 2 4 . 2 Storage 1 | 1 . . . . . . . Processor . | . . . . . . . . Hackware 1 | . . . . . 1 . . Protection 8 | . . 1 . 3 3 . 1 Artifact . | . . . . . . . . Weapon 23 | 2 3 . 5 4 5 . 4 Energy Gun 2 | 2 . . . . . . . Energy Cannon 4 | . . . . . 2 . 2 Ballistic Gun 4 | . 1 . 1 . 2 . . Ballistic Cannon 7 | . 2 . 1 2 1 . 1 Launcher 4 | . . . 1 2 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . 2 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . Parts Lost 32 | . 2 . 4 5 6 1 14 Power 4 | . . . 1 1 . . 2 Propulsion 10 | . 1 . 1 1 2 . 5 Utility 11 | . . . . 1 4 1 5 Weapon 7 | . 1 . 2 2 . . 2 Highest Loss Streak 8 | . 2 . 2 2 4 1 8 To Critical Strikes . | . . . . . . . . Average Backups 6 | . 3 7 6 6 7 8 6 Power . | . . . . . 2 2 1 Propulsion . | . . . . . . . . Utility 2 | . 1 3 2 1 1 3 2 Weapon 3 | . 2 4 3 3 3 3 2 Tool/Special . | . . . . . . . . Unused Backups 18 | . . 1 1 5 5 1 5 Power 5 | . . . . 1 2 1 1 Propulsion 1 | . . . . . 1 . . Utility 8 | . . 1 1 3 1 . 2 Weapon 4 | . . . . 1 1 . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 87 | . 83 96 79 76 92 95 90 Engine 5 | . 14 14 5 2 1 . 6 Core 2 | . . . . 4 5 7 . Treads 9 | . . . . 11 20 15 10 Leg 13 | . 27 28 16 7 3 15 16 Device 10 | . . . . 12 13 15 22 Storage 9 | . 14 14 14 9 7 7 7 Hackware 2 | . . . . . 6 7 1 Protection 10 | . . 10 14 10 11 12 6 Energy Cannon 4 | . . . . . 9 13 6 Ballistic Gun 3 | . 2 . 10 1 2 . . Ballistic Cannon 9 | . 10 28 10 10 . . 6 Slashing Weapon 2 | . . . 6 3 2 . . Peak Build Rating 44 | 6 9 10 12 22 41 42 44 Average Rating 23 | 4 7 9 9 18 35 38 39 On Entrance 16 | . 6 9 10 12 22 41 31 Avg Prop Armor Cover (%) 7 | . . . . 4 2 13 12 Naked Turns . | . . . . . . . . Heaviest Build 46 | 11 16 17 17 38 46 34 37 Greatest Support 80 | 20 20 20 20 60 80 40 50 Greatest Overweight (x) 3 | . 1 . 1 3 2 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 Most Carried 8 | 2 7 8 8 8 8 8 8 Average Carried 7 | . 3 7 7 7 7 8 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 1 7 8 8 7 8 8 7 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Matter Collected 1885 | 253 54 119 256 453 345 . 405 Remotely . | . . . . . . . . Salvage Created 2179 | . 233 62 206 622 520 . 536 Parts 138 | . 11 8 13 50 27 . 29 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . 4 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Combat Hostiles Destroyed 61 | . 5 3 7 19 11 . 16 Melee 4 | . . . 1 2 1 . . Guns 8 | . 4 . . . 4 . . Cannons 34 | . 1 3 2 12 4 . 12 AOE 12 | . . . 4 5 . . 3 Classes Destroyed 11 | . 4 . 1 3 1 . 2 Builder 5 | . 1 . . 3 . . 1 Hauler 1 | . . . . 1 . . . Recycler 2 | . 1 . . 1 . . . Operator 1 | . . . . . . . 1 Watcher 2 | . . . . . . . 2 Swarmer 22 | . 3 3 . 7 3 . 6 Grunt 19 | . 2 1 . 9 2 . 5 Sentry 7 | . . . . 1 4 . 2 Hunter 4 | . . . . 2 . . 2 Programmer 3 | . . . . . 2 . 1 Subdweller 7 | . . . 7 . . . . Best Kill Streak 8 | . 3 2 4 8 3 . 4 Combat Bots Only 4 | . 2 2 4 4 3 . 3 Max Kills in Single Turn 4 | . 1 1 1 4 1 . 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . 1 2 . . 1 Melee 1 | . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Hostile Shots Fired 613 | . 47 16 21 125 188 1 215 Missed 222 | . 16 5 7 42 65 . 87 Hits 391 | . 31 11 14 83 123 1 128 Melee 1 | . . . . . . 1 . Projectile 390 | . 31 11 14 83 123 . 128 Critical Strikes 11 | . 2 . . 2 . 1 6 Actively Blocked 1 | . . . . 1 . . . Part Disruptions 1 | . . . . . . . 1 Damage Taken 5124 | . 365 99 456 1226 1163 35 1780 Core 634 | . 89 34 100 133 47 . 231 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 28 | . . 4 15 9 . . . Core Remaining (%) 61 | 100 . . 10 75 . . . Volleys Fired 169 | . 27 8 14 39 28 . 53 Largest 2 | . 2 2 2 2 2 . 2 Hottest 160 | . 80 66 66 73 160 . 120 Shots Fired 309 | . 50 16 20 74 49 . 100 Gun 56 | . 30 . 1 . 25 . . Cannon 231 | . 20 16 11 66 24 . 94 Launcher 22 | . . . 8 8 . . 6 Special . | . . . . . . . . Kinetic 196 | . 24 16 12 66 25 . 53 Thermal 82 | . 17 . . . 24 . 41 Explosive 22 | . . . 8 8 . . 6 Electromagnetic 9 | . 9 . . . . . . Robot Hit Streak 14 | . 12 2 6 8 14 . 8 Robot Miss Streak 6 | . 6 3 1 5 4 . 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 194 | . 26 5 15 55 37 . 56 Core Hits 149 | . 12 3 14 56 22 . 42 Critical Kills 3 | . . . . . 2 . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . . . 1 2 3 . 3 Meltdown 3 | . . . . . 2 . 1 Blast 3 | . . . 1 . . . 2 Sever 3 | . . . . 2 1 . . Melee Attacks 37 | . . . 12 19 6 . . Impact . | . . . . . . . . Slashing 37 | . . . 12 19 6 . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6709 | . 349 148 957 1925 937 . 2393 Guns 626 | . 263 . 14 . 349 . . Cannons 3209 | . 86 143 172 746 518 . 1544 Explosions 2195 | . . . 670 689 . . 836 Melee 657 | . . . 101 490 66 . . Ramming 22 | . . 5 . . 4 . 13 Kinetic 2307 | . 137 143 186 746 349 . 746 Thermal 1455 | . 139 . . . 518 . 798 Explosive 2195 | . . . 670 689 . . 836 Electromagnetic 73 | . 73 . . . . . . Impact . | . . . . . . . . Slashing 657 | . . . 101 490 66 . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . . . 2 11 16 Average Corruption 7 | . . . . . 1 9 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 64 | . . . . . 11 5 48 Message Errors 16 | . . . . . 2 1 13 Matter Fused 15 | . . . . . 3 1 11 Heat Flow Errors 9 | . . . . . 1 2 6 Energy Discharges 7 | . . . . . 1 . 6 Parts Rejected 1 | . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . 3 . 2 Data Loss (major) 4 | . . . . . . . 4 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . 1 . Weapon Failures 4 | . . . . . . . 4 Overload Shots . | . . . . . . . . Overflow Damage 236 | . 20 10 26 117 18 . 45 Projectiles 93 | . 20 10 . . 18 . 45 Explosions 52 | . . . 26 26 . . . Melee 91 | . . . . 91 . . . Knockbacks 30 | . 2 2 1 16 . . 9 Impact . | . . . . . . . . Kinetic 25 | . 1 2 1 13 . . 8 Secondary 5 | . 1 . . 3 . . 1 Self-Inflicted Damage 254 | . . . 109 145 . . . Shots 7 | . . . 4 3 . . . Rammed 1 | . . . . . 1 . . Targets Rammed 4 | . . 1 . 1 1 . 1 Kicked 3 | . . 1 . 1 . . 1 Crushed . | . . . . . . . . Highest Temperature 295 | . 178 27 . 295 198 248 206 Average Temperature 64 | . 74 12 . 90 48 114 37 Received Heat Transfer 1065 | . 171 9 69 405 258 . 153 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . 2 . 1 Combat Hostiles 3 | . . . . . 2 . 1 Parts Melted 12 | . . . . . 10 . 2 Heat Transferred 2825 | . 325 . . . 950 . 1550 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 90 | 100 100 100 . 48 100 100 100 Level 1 9 | . . . . 51 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 339 | . 84 94 . 339 138 13 170 Initial 138 | . . 21 . . 138 13 . Average 58 | . 35 24 . 161 28 3 58 Influence Increases 1822 | . 164 202 . 620 308 . 528 Destroy 0b10 Robot/C 1160 | . 100 140 . 380 220 . 320 Destroy 0b10 Robot/NC 55 | . 10 . . 25 . . 20 Destroy Leader 286 | . 20 20 . 82 70 . 94 Allied During Kill 24 | . . 24 . . . . . Successful Hack 26 | . . . . 12 14 . . Disable Machine 90 | . 15 . . 30 . . 45 Destroy Structure 106 | . 4 3 . 61 4 . 34 Lose Combat Pursuer 75 | . 15 15 . 30 . . 15 Influence Decreases 1725 | . 110 256 . 315 575 38 431 Entered New Map 225 | . . 33 . . 167 25 . Time Decay 1210 | . 90 183 . 275 358 13 291 Lost Part 250 | . 20 . . 40 50 . 140 Lost Ally 40 | . . 40 . . . . . Squads Dispatched 23 | . 1 . . 6 8 . 8 Investigation 4 | . 1 . . 1 1 . 1 Extermination 4 | . . . . . 3 . 1 Reinforcement 7 | . . . . 4 1 . 2 Assault . | . . . . . . . . Garrison 8 | . . . . 1 3 . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Distress Signals 4 | . . . . 3 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 7 7 14 24 17 3 38 Peak Tracking Total 11 | . 5 3 7 5 4 3 11 Tactical Retreats 5 | . 1 1 . 2 . . 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Traps Triggered 3 | . . . . 1 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Machines Disabled 6 | . 1 . . 2 . . 3 Max in Single Turn 1 | . 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Machines Accessed 9 | . 1 . . 2 4 . 2 Terminals 5 | . 1 . . 1 2 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . Garrison Access 1 | . . . . . . . 1 Total Hacks 19 | . 2 . . 4 9 . 4 Successful 8 | . . . . 4 4 . . Failed 10 | . 2 . . . 4 . 4 Catastrophic . | . . . . . . . . Database Lockouts 1 | . . . . . 1 . . Manual 9 | . 2 . . 1 3 . 3 Terminals 11 | . 2 . . 3 3 . 3 Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . 4 . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . 1 2 . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 3 | . . . . 2 1 . . Part Schematic 1 | . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . Alert Level 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . 1 1 . . Retrieve Study 2 | . . . . 1 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . 1 1 . . Terminals 2 | . . . . 1 1 . . Botnet 2 | . . . . 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 1 . . 2 4 . 2 Full Trace Events 2 | . 1 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . 1 1 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 . . . . . Highest-Rated Group 40 | . . 40 . . . . . Highest-Rated Ally 16 | . . 16 . . . . . Total Orders . | . . . . . . . . Ally Attacks 41 | . . 41 . . . . . Total Damage 387 | . . 387 . . . . . Kills 5 | . . 5 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Active Infowar (turns) 860 | . . . . 125 648 . 87 Terrain 125 | . . . . 125 . . . Traps 648 | . . . . . 648 . . Jamming 87 | . . . . . . . 87 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Turns Passed 5312 | 75 266 631 1088 776 1372 99 1005 Spaces Moved 2852 | 55 139 494 566 292 627 76 603 Core 4 | 4 . . . . . . . Treads 761 | . . . . 157 604 . . Legs 2087 | 51 139 494 566 135 23 76 603 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 130 130 125 Average Speed 153 | 114 121 120 175 178 185 130 129 Slowest Speed 330 | 120 190 120 190 330 270 130 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 25 84 37 37 19 74 16 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 3 | . . 1 2 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 5 | . . 1 4 . . . . Spaces Dug 36 | . . . 8 25 3 . . Terrain Destroyed 157 | . 4 3 47 67 3 . 33 Melee 4 | . . . . 1 3 . . Projectile 16 | . 4 3 . 2 . . 7 AOE 137 | . . . 47 64 . . 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Total 3452 | 67 187 516 619 449 795 77 742 Wait 176 | . 6 6 8 50 45 . 61 Move 2846 | 54 138 493 565 291 627 75 603 Hop . | . . . . . . . . Pick Up 94 | 7 10 4 6 20 37 1 9 Fast Attach . | . . . . . . . . Attach 48 | 6 2 1 3 13 15 . 8 Detach . | . . . . . . . . Swap 30 | . 2 1 7 4 11 . 5 Drop 48 | . 2 2 4 12 25 1 2 Fire 169 | . 27 8 14 39 28 . 53 Melee 37 | . . . 12 19 6 . . Ram . | . . . . . . . . Kick 3 | . . 1 . 1 . . 1 Crush 1 | . . . . . 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: [*Sto x2]) -7/Waste -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 342 | -10/Materials | Entered Mines 363 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 517 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 700 | -10/Mines | Excavation squad dispatched 700 | -10/Mines | A large section of the Mines collapsed 932 | -10/Mines | Learned location of Storage (-7) 961 | -10/Mines | Discovered new exit (range 9) 973 | -10/Mines | Entered Subcaves 1013 | -10/Subcaves | Learned location of Zion (-7) 1013 | -10/Subcaves | Met a Zionite searching for "candidates" 1150 | -10/Subcaves | Ambushed by swarm of Subdwellers 1163 | -10/Subcaves | Core integrity fell below 50% 1214 | -10/Subcaves | Core integrity fell below 20% 1236 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1510 | -10/Subcaves | Disturbed a concealed Subdweller 1754 | -10/Subcaves | Discovered new exit (range 13) 2061 | -10/Subcaves | Entered Materials 2061 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2591 | -8/Materials | Garrison activated, responded to threat 2772 | -8/Materials | Discovered new exit (range 7) 2837 | -8/Materials | Entered Factory 2837 | -7/Factory | Evolved 2 slots: Utility x2 3235 | -7/Factory | Garrison activated, responded to threat 3298 | -7/Factory | Lost 4 parts (1n3u) 3531 | -7/Factory | Discovered new exit (range 3) 3822 | -7/Factory | Central database locked down 3839 | -7/Factory | Discovered new exit (range 9) 4201 | -7/Factory | Build established: Scavenger-Mutant 4209 | -7/Factory | Sucked down chute 4209 | -7/Factory | Entered Waste 4222 | -7/Waste | Spotted C-40 Crusher 4224 | -7/Waste | EMP discharged 4224 | -7/Waste | System corruption reached 10% 4235 | -7/Waste | Spotted C-40 Crusher 4242 | -7/Waste | Spotted C-40 Crusher 4259 | -7/Waste | Spotted C-40 Crusher 4273 | -7/Waste | Spotted C-40 Crusher 4284 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4289 | -7/Waste | Discovered new exit (range 16) 4308 | -7/Waste | Entered Factory 4754 | -7/Factory | Garrison activated, responded to threat 4914 | -7/Factory | Garrison activated, responded to threat 5067 | -7/Factory | Lost 5 parts (1p2n1u1w) 5273 | -7/Factory | Cargo convoy interrupted 5313 | -7/Factory | Self-destructed Last Messages --------------- (Destroy). 05291_ U-05 Engineer builds a Wall. 05295_ U-05 Engineer lays Concrete. 05296_ Aluminum Leg destroyed. 05296_ U-05 Engineer lays Concrete. 05301_ System corrupted: Energy discharge (-89). 05305_ M-28 Smith repairs X-62 Marksman. 05307_ Imp. Deuterium Engine destroyed. 05308_ System corrupted: Plasma Cannon+ failed to cycle. 05308_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 05308_ M-28 Smith fits Backup Laser III on H-55 Commando. 05310_ Destroyed Shock Rifle. 05310_ Subcomponent Replicator disabled. 05311_ Slug penetrates Subcomponent Replicator. 05311_ Imp. Titanium Leg destroyed. 05311_ Imp. Heat Sink destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????# """ """ # ## "" | | ?????????????????????????# # ## "" | | ?????????????????????????# # ## "" | | ?????????????????????????############## + "" | | ??????????????????????????????????????# ## | | ?????????????????????????????????###### ## | | ???????????? ?????????????????? # ## ## | | ???????????? #####+########## #" #####/ | | ??????????? " | | ??????????? 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"????? | | ??????????????????????#pp m =#??????? ????? | | ??????????????????????# @ #???????? ????? | | ??????????????????????##############????????#????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1025 Core Shielding 20 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Antigrav System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Grenade Launcher | -8/Materials | Hacked Plasma Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed VoltaicFlyingDiverter Manual? 0 Play Time 00:37:55 Cumulative 45.2 hours Start 2026.02.22 @ 12:27:07 End 2026.02.22 @ 13:16:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83024c39-3d4c-4bee-bcef-43517dffeb62