Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 19:09:06 Player: DiverHaze Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (1952) 1952 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (134) 134 TOTAL SCORE: 5161 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 145 Friendly Fire -39 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 44/100 System Corruption 7% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Cooling System Advanced Visual Processing Unit Improved Weapon Shielding > --- WEAPON (4) ------- Heavy Laser High-powered Field Laser Improved Grenade Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Cooling System Advanced Visual Processing Unit Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Arc Projector Precision Shock Rifle Heavy Laser Heavy Ion Cannon > --- INVENTORY -------- Light Ion Engine Improved Weapon Shielding Hacking Suite Heavy Laser Improved Grenade Launcher [Rating: 46] Favorites ----------- Power Nuclear Core Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Leg Titanium Leg Wheel Compact Wheel Utility Improved Cooling System Device Improved Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Heavy Ion Cannon Energy Gun Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . 1 . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 1 1 Weapon 2 | . . . 1 . . 1 Parts Attached 60 | 3 5 2 6 . 27 17 Power 13 | 1 . 1 2 . 6 3 Engine 6 | 1 . . 2 . 1 2 Core 7 | . . 1 . . 5 1 Reactor . | . . . . . . . Propulsion 8 | 2 . . 1 . 4 1 Treads . | . . . . . . . Leg 4 | . . . . . 3 1 Wheel 4 | 2 . . 1 . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | . 3 1 . . 6 4 Device 6 | . . 1 . . 3 2 Storage 1 | . 1 . . . . . Processor 5 | . 2 . . . 2 1 Hackware 1 | . . . . . . 1 Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 25 | . 2 . 3 . 11 9 Energy Gun 9 | . . . 2 . . 7 Energy Cannon 5 | . . . . . 4 1 Ballistic Gun 7 | . 2 . 1 . 3 1 Ballistic Cannon 3 | . . . . . 3 . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 2 Parts Lost 28 | . 1 . . . 13 14 Power 8 | . . . . . 4 4 Propulsion 7 | . 1 . . . 3 3 Utility 4 | . . . . . 1 3 Weapon 9 | . . . . . 5 4 Highest Loss Streak 11 | . 1 . . . 6 11 To Critical Strikes 1 | . . . . . . 1 Average Backups 3 | 3 2 3 4 5 2 4 Power 1 | . 1 1 1 2 1 . Propulsion . | . . . . 1 . . Utility . | . . . 1 . . 1 Weapon 1 | 1 1 1 1 1 . 1 Tool/Special . | . . . . . . . Unused Backups 5 | . . 1 . 1 2 1 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 3 | . . 1 . 1 . 1 Weapon 1 | . . . . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 87 85 93 100 80 91 Engine 7 | . 14 9 10 11 3 6 Core 7 | . . 4 11 11 10 6 Leg 7 | . . . . . 4 20 Wheel 11 | . 19 14 16 22 14 . Device 7 | . . 4 11 11 13 4 Storage 2 | . 13 9 . . . . Processor 13 | . 12 14 11 11 10 17 Protection 1 | . . . . . 2 4 Energy Gun 6 | . . . 11 11 . 14 Energy Cannon 5 | . . . . . 14 5 Ballistic Gun 11 | . 27 28 22 22 2 2 Ballistic Cannon 1 | . . . . . 2 2 Launcher 1 | . . . . . 1 1 Peak Build Rating 46 | 3 7 11 19 19 35 46 Average Rating 24 | 1 6 8 17 19 27 39 On Entrance 12 | . 3 7 11 19 19 27 Naked Turns . | . . . . . . . Heaviest Build 40 | 5 13 13 21 21 40 37 Greatest Support 51 | 26 26 16 32 32 51 51 Greatest Overweight (x) 8 | . . . 6 . 8 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 8 8 5 5 5 5 Average Capacity 5 | 5 7 6 5 5 5 5 Most Carried 5 | 5 4 5 5 5 5 5 Average Carried 3 | 3 2 3 4 4 2 4 Final Capacity 8 | 5 8 5 5 5 5 5 Final Carried 5 | 5 2 4 5 5 3 . Class Distribution -------------------- 39% | Mutant 26% | Gunner 18% | Scavenger-Skirmisher 11% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1155 | 205 123 15 57 101 306 348 Remotely . | . . . . . . . Salvage Created 2348 | . 123 34 107 170 1371 543 Parts 103 | . 6 . 10 6 56 25 Haulers Intercepted 3 | . . . . . 2 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 44 | . 2 1 3 3 29 6 Guns 12 | . 2 1 2 3 . 4 Cannons 28 | . . . . . 26 2 AOE 4 | . . . 1 . 3 . Classes Destroyed 14 | . 2 . 3 2 4 3 Worker 2 | . . . . . 1 1 Builder 3 | . . . . 1 2 . Tunneler 1 | . . . . . 1 . Hauler 3 | . . . . . 2 1 Recycler 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Watcher 3 | . 1 . . . 1 1 Swarmer 8 | . . . 2 . 6 . Grunt 23 | . 2 1 . 2 14 4 Brawler 1 | . . . . . . 1 Duelist 2 | . . . . 1 1 . Sentry 8 | . . . 1 . 7 . Hunter 2 | . . . . . 1 1 Zionite 1 | . . . 1 . . . Best Kill Streak 11 | . 2 1 2 3 11 4 Combat Bots Only 8 | . 1 1 2 3 8 2 Max Kills in Single Turn 5 | . 1 1 1 2 5 2 Gunslinging 1 | . . . . 1 . . Exploded 3 | . . . 1 . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 376 | . 20 . 24 8 185 139 Missed 112 | . 4 . 8 3 53 44 Hits 264 | . 16 . 16 5 132 95 Melee 2 | . . . . . 1 1 Projectile 262 | . 16 . 16 5 131 94 AOE 5 | . . . . . . 5 Critical Strikes 12 | . . . . . 7 5 Actively Blocked 1 | . . . . . . 1 Damage Taken 4237 | . 215 . 148 50 2055 1769 Core 1321 | . 13 . 38 29 529 712 Absorbed by Shields . | . . . . . . . Redirected to Shielding 67 | . . . . . 36 31 Regen/Repaired (Parts) 36 | . . . 36 . . . Core Remaining (%) 70 | 100 . 94 . 83 3 . Volleys Fired 132 | . 15 2 7 10 78 20 Largest 4 | . 2 2 3 3 3 4 Hottest 259 | . 40 40 83 88 195 259 Shots Fired 330 | . 30 4 21 27 173 75 Gun 154 | . 30 4 21 27 16 56 Cannon 169 | . . . . . 150 19 Launcher 7 | . . . . . 7 . Special . | . . . . . . . Kinetic 100 | . 30 4 14 20 30 2 Thermal 177 | . . . . . 136 41 Explosive 7 | . . . . . 7 . Electromagnetic 46 | . . . 7 7 . 32 Robot Hit Streak 15 | . 8 4 2 9 15 8 Robot Miss Streak 9 | . 3 . 9 2 3 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 211 | . 19 3 6 17 122 44 Core Hits 106 | . 8 2 6 7 63 20 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 1 | . . . . 1 . . Destroy 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5172 | . 200 30 129 260 3602 951 Guns 1413 | . 200 30 91 235 201 656 Cannons 3216 | . . . . . 2921 295 Explosions 539 | . . . 38 25 476 . Melee . | . . . . . . . Ramming 4 | . . . . . 4 . Kinetic 920 | . 200 30 81 138 423 48 Thermal 3221 | . . . 38 25 2699 459 Explosive 476 | . . . . . 476 . Electromagnetic 551 | . . . 10 97 . 444 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 2 6 Average Corruption 2 | . . . . . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . 4 3 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . 1 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 3 | . . . . . 1 2 Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 66 | . . . . . 66 . Projectiles 51 | . . . . . 51 . Explosions 15 | . . . . . 15 . Melee . | . . . . . . . Knockbacks 4 | . . . . . 4 . Impact . | . . . . . . . Kinetic 4 | . . . . . 4 . Secondary . | . . . . . . . Self-Inflicted Damage 126 | . . . . 4 122 . Shots 4 | . . . . 1 3 . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 675 | . 18 . . 9 214 675 Average Temperature 155 | . 9 . . 4 36 252 Received Heat Transfer 1395 | . 132 . . 12 999 252 Effects 18 | . . . . . . 18 Shutdowns 7 | . . . . . . 7 Energy Bleed 2 | . . . . . . 2 Interference 4 | . . . . . . 4 Short Circuit 2 | . . . . . . 2 Damage (major) 2 | . . . . . . 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . . 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . . 2 . . 7 . Heat Transferred 4490 | . . . 50 . 3700 740 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 72 | 100 100 100 100 100 25 79 Level 1 20 | . . . . . 52 20 Level 2 6 | . . . . . 21 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 650 | . 37 61 135 86 650 282 Initial 282 | . . . . 31 15 282 Average 141 | . 10 10 68 51 317 127 Influence Increases 1783 | . 57 71 173 199 1084 199 Destroy 0b10 Robot/C 1060 | . 40 40 120 160 580 120 Destroy 0b10 Robot/NC 70 | . 5 . . 5 35 25 Destroy Leader 242 | . 12 10 30 20 146 24 Allied During Kill 28 | . . 6 13 9 . . Successful Hack 8 | . . . 8 . . . Disable Machine 165 | . . . . . 165 . Destroy Structure 105 | . . . 2 5 98 . Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 90 | . . 15 . . 60 15 Influence Decreases 1775 | . 57 71 90 242 502 813 Entered New Map 417 | . . . . 52 25 340 Time Decay 1089 | . 57 71 90 150 347 374 Lost Part 229 | . . . . . 130 99 Lost Ally 40 | . . . . 40 . . Squads Dispatched 10 | . 1 . . 1 6 2 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 4 | . 1 . . . 2 1 Assault 2 | . . . . 1 1 . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 3 | . . . . . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 7 3 5 9 46 29 Peak Tracking Total 11 | . 4 2 4 5 9 11 Tactical Retreats 5 | . . 1 . . 3 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 11 | . . . . . 11 . Max in Single Turn 5 | . . . . . 5 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 4 | . . . 1 . 1 2 Terminals 3 | . . . . . 1 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . . . 6 . 1 6 Successful 7 | . . . 5 . . 2 Failed 5 | . . . 1 . 1 3 Catastrophic . | . . . . . . . Database Lockouts 1 | . . . . . . 1 Manual . | . . . . . . . Terminals 7 | . . . . . 1 6 Fabricators . | . . . . . . . Repair Stations 6 | . . . 6 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . . . . 2 Record 2 | . . . . . . 2 Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . 5 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Refit 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 3 | . . . 1 . . 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 70 | . . . 70 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 3 | . . 2 . 1 . . Largest Group 2 | . . 2 2 2 . . Highest-Rated Group 62 | . . 42 42 62 . . Highest-Rated Ally 31 | . . 31 31 31 . . Total Orders . | . . . . . . . Ally Attacks 34 | . . 9 6 19 . . Total Damage 459 | . . 143 83 233 . . Kills 9 | . . 1 3 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 2091 | . 105 467 227 306 222 764 Optics 2091 | . 105 467 227 306 222 764 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2938 | 39 187 467 227 306 832 880 Spaces Moved 1972 | 39 131 422 99 234 439 608 Core 165 | 16 . . 1 . 47 101 Treads . | . . . . . . . Legs 596 | . . . . . 89 507 Wheels 1211 | 23 131 422 98 234 303 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 100 100 100 50 50 Average Speed 109 | 73 95 100 108 100 122 117 Slowest Speed 450 | 90 100 100 350 100 450 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 3 30 94 15 42 64 16 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 112 | . . . 2 5 105 . Melee . | . . . . . . . Projectile 24 | . . . . . 24 . AOE 88 | . . . 2 5 81 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2476 | 48 164 463 204 286 585 726 Wait 223 | . 12 32 80 41 2 56 Move 1966 | 38 130 421 98 233 438 608 Hop . | . . . . . . . Pick Up 54 | 7 2 4 7 1 21 12 Fast Attach 13 | 1 . . 3 . 6 3 Attach 29 | 2 4 . 2 . 10 11 Detach 1 | . . . . . . 1 Swap 28 | . 1 2 2 . 14 9 Drop 29 | . . 2 5 1 15 6 Fire 132 | . 15 2 7 10 78 20 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 7) 227 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 411 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 436 | -10/Mines | Discovered new exit (range 17) 544 | -10/Mines | Learned Materials emergency access door positions 563 | -10/Mines | Discovered new exit (range 11) 694 | -10/Mines | Entered Materials 694 | -9/Materials | Accompanied by 2 allies 694 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 699 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 816 | -9/Materials | Discovered new exit (range 12) 853 | -9/Materials | Repaired Com. Wheel 899 | -9/Materials | Repaired Mak. Power Source 921 | -9/Materials | Entered Mines 921 | -9/Mines | Accompanied by 1 ally 926 | -9/Mines | Discovered new exit (range 10) 932 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 960 | -9/Mines | Learned location of 1 exit from Lower Caves 1048 | -9/Mines | Build established: Scavenger-Skirmisher 1064 | -9/Mines | Met a Derelict testing a Signal Generator 1227 | -9/Mines | Entered Materials 1227 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1491 | -8/Materials | Destroyed 8 combat bots 1585 | -8/Materials | Lost 4 parts (2p1n1w) 1588 | -8/Materials | Destroyed 7 combat bots 1632 | -8/Materials | Build established: Gunner 1726 | -8/Materials | Lost 3 parts (1n2w) 1771 | -8/Materials | Core integrity fell below 50% 1775 | -8/Materials | Garrison activated, responded to threat 1806 | -8/Materials | Core integrity fell below 20% 1832 | -8/Materials | Lost 6 parts (2p1n1u2w) 1957 | -8/Materials | Build established: Mutant 2014 | -8/Materials | Discovered new exit (range 20) 2027 | -8/Materials | First assault squad dispatched 2059 | -8/Materials | Entered Factory 2059 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2123 | -7/Factory | Central database locked down 2375 | -7/Factory | Build established: Gunner 2822 | -7/Factory | Cargo convoy interrupted 2882 | -7/Factory | Core integrity fell below 50% 2888 | -7/Factory | Core integrity fell below 20% 2918 | -7/Factory | Lost 11 parts (3p3n1u4w) 2939 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02881_ Proton Bomb Trap short circuited. 02881_ Chain reaction triggered in Corrupted Angular Momentum Engine. 02881_ M-28 Smith destroyed. 02881_ A bubble of electromagnetic force engulfs the area. 02881_ Proton Bomb Trap short circuited. 02881_ A bubble of electromagnetic force engulfs the area. 02881_ P-60 Hacker resets M-28 Smith, system corruption cleaned. 02881_ H-55 Commando misfires. 02882_ System corrupted: Matter fused (-6). 02883_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 02884_ Hpw. Field Laser destroyed. 02886_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 02887_ Penetrated by Slug. 02887_ Hacking Suite destroyed. 02887_ P-60 Hacker resets X-62 Marksman, system corruption cleaned. 02887_ Penetrated by Slug. 02889_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 02889_ Penetrated by Slug. 02911_ K-01 Serf cleans the Fabricator. 02933_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????" ???????????????????????? | | ????????? ???????????????????????? | | ????????? ???????????????????????? | | ?????????# k ???????????????????????? | | ?????????# ???????????????????????? | | ?????????# ???????????????????????? | | ?????????# #??????????????????????? | | ?????????# T??????????????????????? | | ?????????# ??????????????????????? | | ?????????# #?????? ???????????????? | | ?????????# #????? !?????????????? | | ???####### #????? !!????????????? | | ???# #???? =?????????????? | | ???# #??## ??????????????? | | ???# #? ???????????????? | | ???# @#? ????????????????? | | ???# #? #????????????????? | | ???# #? #????????????????? | | ???# # #????????????????? | | ???# # #????????????????? | | ???# # #????????????????? | | ???# # #????????????????? | | ???# #????????????????? | | ???# ##???????????????? | | ???# #?????????????? | | ???# +?????????????? | | ???# pp############# #?????????????? | | ???# #???????????????????????????? | | ???#+##+#####???????????????????????? | | ???# ! #???????????????????????? | | ???# ]] #######?????????????????? | | ???# ]] # #?????????????????? | | ???# ] # ### ####??????????? | | ???# + " ?????????? | | ???#! """ # ####??######?####?? | | ???# """ # #????? ?# ?? | | ???# """ ## ##?????]] "?# ?? | | ???# ## #??????]] "?# ? | | ???########### #??????]] ""# ? | | ?????????????# #?????? Y?# "? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 25 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 210 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Com. Wheel | 23% | -9/Materials Mak. Power Source | 74% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeDecoyMegatreads Manual? 0 Play Time 01:19:52 Cumulative 12.2 hours Start 2025.07.20 @ 15:27:20 End 2025.07.20 @ 19:09:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c44ee66f-c456-4fd8-9ba0-456729057941