Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 12:53:01 Player: HOTSOUP Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (962) 962 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (31) 31 TOTAL SCORE: 3693 Bonus ------- High Alert Combat Kills 31 Cogmind --------- Core Integrity 415/700 Matter 56/300 Energy 158/160 System Corruption 0% Temperature Cool (2) Movement Flying (40) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- VTOL Module > --- UTILITY (3) ------ Advanced Weight Redist. System > --- WEAPON (4) ------- Improved Grenade Launcher > --- INVENTORY (4) ---- Ion Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System > --- WEAPON ----------- Mini Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Propulsion Shielding Heavy EM Pulse Gun Advanced Beam Cannon Ion Cannon [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 3 | . . . 2 1 . Utility 1 | . . . . 1 . Weapon 2 | . . . . . 2 Parts Attached 56 | 6 . 16 10 10 14 Power 11 | 1 . 5 1 3 1 Engine 9 | 1 . 5 1 2 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 15 | 2 . 6 3 1 3 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 12 | . . 6 3 1 2 Utility 7 | 1 . . 1 2 3 Device 3 | . . . . 2 1 Storage 2 | 1 . . . . 1 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 23 | 2 . 5 5 4 7 Energy Gun 3 | 2 . . . . 1 Energy Cannon 6 | . . . 4 1 1 Ballistic Gun 4 | . . 3 1 . . Ballistic Cannon . | . . . . . . Launcher 8 | . . . . 3 5 Special Weapon 2 | . . 2 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 21 | . . 5 . 9 7 Power 5 | . . 2 . 2 1 Propulsion 8 | . . 1 . 5 2 Utility 2 | . . . . 1 1 Weapon 6 | . . 2 . 1 3 Highest Loss Streak 5 | . . 3 . 5 4 Average Slot Usage (%) 65 | . 85 75 82 62 42 Engine 9 | . 14 13 11 6 5 Treads 4 | . 28 8 . . . Hover 1 | . . . . . 5 Flight 18 | . . 19 44 22 1 Device 4 | . . . . 8 10 Storage 10 | . 14 14 11 9 6 Processor 1 | . . . 2 3 . Energy Gun 3 | . 28 6 . . . Energy Cannon 1 | . . . 10 1 . Ballistic Gun 3 | . . 9 3 . . Launcher 4 | . . . . 11 8 Naked Turns . | . . . . . . Heaviest Build 48 | 11 11 11 15 11 48 Greatest Support 40 | 40 40 40 16 25 29 Greatest Overweight (x) 3 | 2 . 1 . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 6 6 6 6 12 Average Capacity 6 | 5 6 6 6 6 8 Most Carried 7 | 3 1 5 6 6 7 Average Carried 3 | . 1 2 3 3 4 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 4 | 1 1 4 4 4 1 Class Distribution -------------------- 53% | Mutant 29% | Scavenger-Mutant 14% | Scavenger-Sprinter 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 855 | 256 . 38 122 283 156 Remotely . | . . . . . . Salvage Created 939 | . . 200 193 251 295 Parts 68 | . . 27 14 15 12 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 26 | . . 10 4 5 7 Guns 10 | . . 10 . . . Cannons 5 | . . . 4 . 1 AOE 11 | . . . . 5 6 Classes Destroyed 10 | . . 2 1 5 2 Worker 2 | . . . . . 2 Builder 1 | . . . . 1 . Tunneler 1 | . . . . . 1 Hauler 1 | . . . . 1 . Recycler 3 | . . . . 2 1 Watcher 2 | . . . 2 . . Swarmer 13 | . . 8 1 . 4 Grunt 8 | . . 2 3 1 2 Sentry 2 | . . . . 1 1 Hunter 3 | . . . . 3 . Best Kill Streak 4 | . . 3 4 4 3 Combat Bots Only 3 | . . 3 3 2 3 Max Kills in Single Turn 3 | . . 1 1 2 3 Gunslinging . | . . . . . . Exploded 3 | . . . . 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 2071 | . 93 613 124 559 682 Core 707 | . 10 154 26 232 285 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 . 34 93 57 . Volleys Fired 90 | . 1 42 10 21 16 Largest 3 | . 2 2 2 2 3 Hottest 136 | . 90 100 136 68 102 Shots Fired 130 | . 2 58 20 27 23 Gun 55 | . 2 52 . . 1 Cannon 30 | . . . 20 5 5 Launcher 39 | . . . . 22 17 Special 6 | . . 6 . . . Kinetic 28 | . . 28 . . . Thermal 56 | . 1 25 20 5 5 Explosive 39 | . . . . 22 17 Electromagnetic 7 | . 1 5 . . 1 Robot Hit Streak 10 | . 1 7 7 4 10 Robot Miss Streak 3 | . 1 3 2 1 . Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 62 | . 1 34 10 10 7 Core Hits 58 | . . 15 6 21 16 Critical Hits 1 | . . . 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2438 | . 13 358 165 889 1013 Guns 384 | . 13 358 . . 13 Cannons 362 | . . . 165 82 115 Explosions 1691 | . . . . 807 884 Melee . | . . . . . . Ramming 1 | . . . . . 1 Kinetic 116 | . . 116 . . . Thermal 700 | . 13 188 165 82 252 Explosive 1554 | . . . . 807 747 Electromagnetic 67 | . . 54 . . 13 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . 8 . . . Average Corruption 8 | . . 8 . . . Corruption Purged . | . . . . . . Effects 5 | . . 5 . . . Message Errors 1 | . . 1 . . . Data Loss (major) 1 | . . 1 . . . Targeting Errors 3 | . . 3 . . . Overload Shots . | . . . . . . Overflow Damage 73 | . . . . . 73 Projectiles . | . . . . . . Explosions 73 | . . . . . 73 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 185 | . . . . 66 119 Shots 6 | . . . . 3 3 Rammed 2 | . . 1 . . 1 Targets Rammed 2 | . . 1 . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 309 | . 30 146 309 55 30 Average Temperature 61 | . 18 33 122 23 15 Received Heat Transfer 195 | . . 75 12 63 45 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1321 | . 37 555 296 148 285 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 427 | . . 165 222 417 427 Initial 189 | . . . 28 93 189 Average 161 | . . 86 106 230 293 Maximum Alert Level 2 | . . . 1 2 2 Low Security (%) 69 | 100 100 100 78 48 30 Level 1 22 | . . . 21 31 51 Level 2 8 | . . . . 20 18 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . 1 2 1 Investigation 2 | . . . . 2 . Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 5 14 20 15 13 Peak Tracking Total 9 | . 4 6 9 6 5 Tactical Retreats 6 | . . 2 1 2 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 11 | . . . . . 11 Max in Single Turn 4 | . . . . . 4 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 5 | . . 2 . 3 . Terminals 5 | . . 2 . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . . 5 . 6 . Successful 6 | . . 5 . 1 . Failed 5 | . . . . 5 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 6 | . . . . 6 . Terminals 11 | . . 5 . 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 5 . . . Record 4 | . . 4 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . 1 . Terminals 1 | . . . . 1 . Assimilate 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 1 . 2 . Full Trace Events 3 | . . 1 . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 1654 | 71 74 519 264 301 425 Spaces Moved 1643 | 46 44 430 294 415 414 Core 175 | 21 . . . 131 23 Treads 142 | 25 44 73 . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 256 | . . . . . 256 Flight 1070 | . . 357 294 284 135 Fastest Speed 28 | 50 160 37 31 28 40 Average Speed 59 | 129 160 58 33 40 80 Slowest Speed 200 | 160 160 160 37 50 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . 1 . 1 . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 31 | 5 11 80 28 50 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 4 | . . 4 . . . Terrain Destroyed 246 | . . 4 . 151 91 Melee . | . . . . . . Projectile 4 | . . 4 . . . AOE 242 | . . . . 151 91 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 2183 | 58 46 631 441 521 486 Wait 332 | . 2 124 115 66 25 Move 1634 | 45 43 427 293 412 414 Hop 2 | . . 1 . 1 . Pick Up 36 | 7 . 10 6 5 8 Fast Attach 6 | . . 1 . 1 4 Attach 45 | 6 . 11 9 9 10 Detach 15 | . . 3 4 4 4 Swap 5 | . . 4 1 . . Drop 16 | . . 7 3 2 4 Fire 90 | . 1 42 10 21 16 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 7) 146 | -10/Materials | Entered Mines 149 | -10/Mines | Met a Derelict bent on vengeance 315 | -10/Mines | Build established: Mutant 394 | -10/Mines | Discovered new exit (range 5) 448 | -10/Mines | Learned location of Zion (-7) 449 | -10/Mines | Learned Materials trap positions 459 | -10/Mines | Discovered new exit (range 5) 461 | -10/Mines | Received a Mining Laser from a helpful Derelict 609 | -10/Mines | Crushed by falling debris 609 | -10/Mines | Core integrity fell below 50% 640 | -10/Mines | Lost 3 parts (1p1n1w) 646 | -10/Mines | Build established: Scavenger-Mutant 665 | -10/Mines | Entered Materials 665 | -9/Materials | Accompanied by 1 ally 665 | -9/Materials | Evolved 2 slots: Propulsion x2 666 | -9/Materials | Loaded intel: 22 trap records 914 | -9/Materials | Discovered new exit (range 15) 923 | -9/Materials | Discovered new exit (range 10) 929 | -9/Materials | Entered another Materials area 929 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1095 | -8/Materials | Lost 5 parts (1p3n1u) 1222 | -8/Materials | Discovered new exit (range 11) 1230 | -8/Materials | Entered Factory 1230 | -7/Factory | Evolved 2 slots: Weapon x2 1352 | -7/Factory | Build established: Mutant 1608 | -7/Factory | Lost 4 parts (1p1n1u1w) 1655 | -7/Factory | Self-destructed Last Messages --------------- 01600_ Acquired 10 matter. 01602_ Acquired 11 matter. 01604_ Acquired 17 matter. 01605_ K-01 Serf collects debris. 01606_ Dropped Hcp. Storage Unit. 01606_ Dropped Adv. Beam Cannon. 01607_ R-06 Scavenger collects Lgt. Nuclear Core. 01607_ Acquired Imp. Grenade Launcher. 01609_ K-01 Serf collects debris. 01611_ R-06 Scavenger collects Propulsion Shielding. 01613_ K-01 Serf collects debris. 01643_ Matter Pump disabled. 01643_ T-07 Excavator destroyed. 01650_ Nuclear Reactor explodes. 01650_ Y-54 Guardian destroyed. 01650_ Imp. Grenade Launcher destroyed. 01650_ Destroyed Imp. Grenade Launcher. 01650_ Mni. Grenade Launcher destroyed. 01650_ Destroyed Mni. Grenade Launcher. 01651_ The unstable cave ceiling collapses. 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""" "?" ????????????? | | ?????? ??? ?????????????? | | ?????? ?????? ?????????????? | | ?????????????? ?????????????? | | ?????????????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Additional Mass Support 18 Propulsion Shielding 33 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderBarrageArray Manual? 0 Play Time 00:43:06 Cumulative 28.0 hours Start 2020.09.19 @ 11:58:36 End 2020.09.19 @ 12:53:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 28 Adventurer 16 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11fc0349-7791-4168-89fe-268773afece1