Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.23 @ 20:40:24 Player: 3.14 Result: Destroyed by Alpha 7 with Enhanced Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (376) 1880 Value Destroyed (17278) 17278 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1234) 1234 TOTAL SCORE: 30552 Bonus ------- High Alert Combat Kills 1963 Follower Combat Kills 513 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -3342 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 75/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Particle Reactor Zionite Weapon Casing Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Suspension Frame Surveybot 24 Chip Assembled Combat Suite Advanced Targeting Computer Experimental Armor Integrity Analyzer Assembled Alloy Armor Assembled Alloy Armor Advanced Force Field GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Light Antimatter Reactor Armored Heavy Treads Armored Heavy Treads Energy Well Energy Well Energy Well Energy Well Energy Well Energy Well Surveybot 24 Scanner Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Centrium Medium Armor Plating Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Advanced System Shield Hacking Drone Bay GOLEM Unit [Rating: 212] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Targeting Computer Hackware Experimental Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Small Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Ext Cet Arc Hub Fac Res Res DSF Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 2 . . . . 2 2 2 . 2 . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Utility 13 | . . . 1 . . . 1 . 1 . . . . 2 2 . . . . 2 . 2 . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 270 | . 20 . 27 2 . 1 5 21 19 1 11 43 . 14 17 8 6 . 4 13 17 2 4 28 7 Power 26 | . . . 2 . . . . 1 4 . . 3 . . 2 . . . . . 5 . . 7 2 Engine 9 | . . . 2 . . . . 1 1 . . 2 . . 2 . . . . . 1 . . . . Core 4 | . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . Reactor 13 | . . . . . . . . . . . . 1 . . . . . . . . 3 . . 7 2 Propulsion 58 | . 6 . 7 . . . 2 9 1 . 3 8 . 3 5 1 3 . . . 4 . 2 2 2 Treads 39 | . 2 . 7 . . . 2 9 1 . 3 3 . 1 . 1 3 . . . 1 . 2 2 2 Leg 19 | . 4 . . . . . . . . . . 5 . 2 5 . . . . . 3 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 120 | . 3 . 6 . . . 1 4 5 . 5 15 . 11 9 7 3 . 4 13 8 2 2 19 3 Device 47 | . . . 5 . . . . 1 1 . 2 4 . 4 3 4 1 . 2 7 5 1 1 6 . Storage 7 | . 2 . 1 . . . . . . . . 1 . . . . . . . 1 . 1 . 1 . Processor 13 | . 1 . . . . . . . . . . . . 1 3 . . . . 1 2 . . 4 1 Hackware 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Protection 49 | . . . . . . . 1 3 4 . 3 10 . 6 3 3 2 . 2 4 1 . 1 4 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | . 11 . 12 2 . 1 2 7 9 1 3 17 . . 1 . . . . . . . . . . Energy Gun 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Cannon 20 | . 1 . 5 . . . . . 1 1 1 11 . . . . . . . . . . . . . Ballistic Gun 21 | . 4 . 7 1 . 1 2 4 1 . . 1 . . . . . . . . . . . . . Ballistic Cannon 9 | . 4 . . . . . . 1 4 . . . . . . . . . . . . . . . . Launcher 8 | . . . . 1 . . . 1 3 . . 3 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . 1 2 . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 . . . 1 1 1 . . 6 . . . . 2 . . 1 . 1 . . . Parts Lost 57 | . 2 . 1 . . . . 2 1 . 2 21 . . 10 5 2 . . 3 1 . . 3 4 Power 7 | . . . 1 . . . . 1 . . . 4 . . 1 . . . . . . . . . . Propulsion 13 | . 1 . . . . . . . . . 1 8 . . 2 . . . . . . . . . 1 Utility 30 | . . . . . . . . 1 . . 1 6 . . 6 5 2 . . 3 1 . . 3 2 Weapon 7 | . 1 . . . . . . . 1 . . 3 . . 1 . . . . . . . . . 1 Highest Loss Streak 12 | . 2 . 1 . . . . 2 1 . 1 12 . . 6 3 2 . . 2 1 . . 1 2 To Critical Strikes 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 99 100 99 100 100 100 100 99 99 100 100 74 69 79 84 81 79 76 76 79 86 94 93 87 85 Engine 3 | . 14 14 10 11 11 11 9 9 10 . . . . . . . . . . . 1 . . . . Core 2 | . . . . . . . . . 4 15 15 3 . . . . . . . . . 4 4 2 . Reactor 3 | . . . . . . . . . . . . 5 7 6 4 5 5 5 5 5 6 8 8 9 11 Treads 15 | . 10 . 31 33 33 33 36 36 30 30 30 9 . . . 4 7 11 11 8 2 . 1 8 7 Leg 7 | . 17 28 1 . . . . . . . . 11 15 21 21 11 5 . . 3 11 17 13 . . Device 11 | . . . 10 11 11 11 9 9 7 7 8 11 7 8 15 13 22 23 23 25 21 23 26 13 8 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 8 15 13 11 11 11 11 11 10 9 8 8 8 7 Processor 8 | . 13 14 11 11 11 11 9 9 7 7 7 1 . . 8 7 5 5 5 1 10 13 13 16 20 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . 8 15 Protection 7 | . . . . . . . 9 9 15 15 13 4 7 15 7 11 5 5 4 13 5 5 4 9 2 Energy Cannon 10 | . . . 16 11 11 9 . . 1 9 14 12 15 13 9 11 11 11 11 10 14 12 13 12 11 Ballistic Gun 2 | . 10 . 4 11 11 12 18 16 7 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 9 28 . . . . . . 4 4 . . . . . . . . . . . . . . . Naked Turns 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 Heaviest Build 217 | 10 89 89 95 95 95 95 97 99 115 115 118 154 154 177 178 166 167 163 163 176 191 191 196 217 203 Greatest Support 180 | 20 40 20 60 60 60 60 80 80 80 80 88 100 60 100 120 80 160 160 160 180 105 125 140 140 120 Greatest Overweight (x) 5 | . 4 4 2 1 1 1 1 1 1 1 1 5 2 2 2 2 2 1 1 5 3 1 2 1 1 Average Overweight (x) 1 | . 1 4 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 . . 1 1 1 1 . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 17 25 25 25 25 25 25 25 25 25 25 21 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | . 21 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Average Carried 22 | . 16 21 24 24 25 25 24 24 24 24 24 18 24 23 23 23 24 24 25 24 24 24 24 22 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 21 21 25 25 25 25 25 25 25 25 25 24 25 24 23 25 25 25 25 25 25 24 25 21 3 Class Distribution -------------------- 38% | Scavenger-Mutant 37% | Golem 10% | Mutant 9% | Wizard-Gunner 3% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Golem | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -5/Factory Golem | -5/Extension Golem | -5/Cetus Golem | -5/Archives Golem | -5/Hub_04(d) Golem | -4/Factory Golem | -3/Research Scavenger-Golem | -2/Research Scavenger-Golem | -2/DSF Wizard-Gunner | -1/Access Wizard-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Ext Cet Arc Hub Fac Res Res DSF Acc Com Matter Collected 5459 | 200 383 . 520 65 . 3 92 715 540 59 352 1009 110 117 209 196 76 21 . 195 165 . . 372 60 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21080 | . 599 . 865 79 . 16 110 1124 704 41 1076 2004 115 1400 2075 1298 505 375 81 1304 2084 . 117 3692 1416 Parts 936 | . 46 . 47 8 . 1 6 58 24 3 59 29 6 65 82 64 19 13 2 77 83 . 7 159 78 Haulers Intercepted 14 | . 2 . 4 . . . . 4 1 . . . . 2 . . . . . . 1 . . . . Recyclers Shooed 9 | . 4 . . . . . . . . . . . . . 5 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 3 3 . 6 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Ext Cet Arc Hub Fac Res Res DSF Acc Com Combat Hostiles Destroyed 328 | . 14 . 20 7 . 1 2 18 18 1 2 61 2 16 29 21 8 4 1 18 23 . 1 42 19 Melee 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Guns 46 | . 11 . 8 4 . . 2 15 4 . . 2 . . . . . . . . . . . . . Cannons 217 | . 3 . 12 1 . 1 . 2 7 1 2 8 2 15 26 21 8 4 1 18 23 . 1 42 19 AOE 51 | . . . . 2 . . . 1 6 . . 39 . 1 2 . . . . . . . . . . Classes Destroyed 25 | . 6 . 1 . . . . 2 2 . 3 4 . 3 1 . . . . . 1 . . 2 . Worker 11 | . . . . . . . . 2 . . . . . 2 2 . . . . . . . . 1 4 Builder 12 | . 1 . . . . . . . 1 . . . . 3 1 1 . . . 4 1 . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 14 | . 2 . 4 . . . . 4 1 . . . . 2 . . . . . . 1 . . . . Recycler 13 | . 1 . 1 . . . . . 2 . . . . 2 3 1 . . . . 2 . . 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . 2 . . . . . . 1 . . . . . . . 1 . . . . . . . . . Watcher 10 | . . . . . . . . . . . . . . 2 1 . . . . . . . . 3 4 Swarmer 48 | . 5 . 9 7 . 1 . 3 . . . . . 4 4 7 . . . . 3 . . . 5 Grunt 91 | . 9 . 5 . . . . 9 14 . . . 1 5 6 4 3 . . 8 11 . . 13 3 Brawler 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Duelist 7 | . . . . . . . . 1 1 . . . 1 . . 1 . . . . . . . 2 1 Sentry 40 | . . . 6 . . . 2 6 . . . . . 1 2 7 . 4 1 3 4 . . 3 1 Specialist 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Hunter 23 | . . . . . . . . . . . . . . 2 8 . . . . . 2 . . 9 2 Programmer 40 | . . . . . . . . . 2 1 . . . 3 5 . 1 . . 6 2 . . 13 7 Heavy 5 | . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Zionite 21 | . . . . . . . . . . . 21 . . . . . . . . . . . . . . Z-Light 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Assembled 40 | . . . . . . . . . . . . 40 . . . . . . . . . . . . . Golem 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Mutant 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . Best Kill Streak 39 | . 4 . 7 3 . 1 2 4 6 1 10 39 2 4 7 7 4 3 1 8 7 . 1 6 6 Combat Bots Only 35 | . 4 . 6 3 . 1 2 4 5 1 2 35 2 3 6 7 4 3 1 8 7 . 1 6 5 Max Kills in Single Turn 10 | . 2 . 1 2 . 1 1 2 2 1 1 10 1 2 2 2 1 1 1 2 2 . 1 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 10 | . . . . 2 . . . 1 2 . . 10 . 1 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Ext Cet Arc Hub Fac Res Res DSF Acc Com Hostile Shots Fired 1829 | . 61 . 99 21 . 9 4 87 77 . 45 232 2 107 214 100 43 28 10 106 115 . 12 218 239 Missed 575 | . 11 . 24 8 . 1 3 25 27 . 16 70 2 28 47 34 6 10 2 31 49 . 4 94 83 Damage Taken 24627 | . 551 . 808 104 . 66 15 900 770 . 705 3766 . 1365 2523 1763 711 371 88 1707 1224 . 170 2410 4610 Core 3205 | . 134 . 53 18 . 25 . 52 52 . 110 410 . 145 247 176 54 . 27 43 53 . . 105 1501 Absorbed by Shields 978 | . . . . . . . . . . . . . . . . 72 . . . . . . 174 461 271 Reduced by Siege Mode 306 | . . . . . . . . . . . . . . . . . 11 . . 98 . . . . 197 Redirected to Shielding 453 | . . . . . . . . . . . . 161 . . 12 99 . . . 95 . . . 86 . Ignored by Resistances 2502 | . . . . . . . . . 21 . . . . 275 390 266 171 105 25 345 257 . 65 569 13 Regen/Repaired (Parts) 164 | . . . 89 . . . . 75 . . . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 46 . . . 76 . 90 . . . . 18 82 . . . . 49 96 95 . 100 . . Volleys Fired 907 | . 43 . 59 9 . 1 4 74 50 1 55 123 5 69 75 58 25 18 2 37 36 . 3 102 58 Largest 3 | . 2 . 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 . 3 3 3 Hottest 138 | . 85 . 136 91 . 91 48 69 116 116 136 138 50 50 50 50 50 50 50 50 75 . 75 75 75 Shots Fired 1849 | . 85 . 118 17 . 2 8 147 92 2 110 176 10 128 129 115 42 36 4 74 108 . 9 285 152 Gun 330 | . 77 . 43 8 . 1 8 140 34 . . 19 . . . . . . . . . . . . . Cannon 1484 | . 8 . 75 8 . 1 . 6 50 2 110 132 10 128 129 115 42 36 4 74 108 . 9 285 152 Launcher 35 | . . . . 1 . . . 1 8 . . 25 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 359 | . 59 . 43 8 . 1 8 146 74 1 . 19 . . . . . . . . . . . . . Thermal 1364 | . 26 . 75 8 . 1 . . 10 1 110 41 10 128 129 115 42 36 4 74 108 . 9 285 152 Explosive 35 | . . . . 1 . . . 1 8 . . 25 . . . . . . . . . . . . . Electromagnetic 91 | . . . . . . . . . . . . 91 . . . . . . . . . . . . . Robot Hit Streak 50 | . 12 . 9 7 . 2 5 50 24 4 10 37 4 17 19 12 35 8 6 22 23 . 8 37 29 Robot Miss Streak 4 | . 2 . 4 2 . . 2 3 3 . 2 3 1 2 3 3 1 2 . 2 1 . 1 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 3 . 3 . . . . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1272 | . 63 . 83 10 . 1 5 114 66 2 100 124 5 68 94 60 36 27 3 48 73 . 7 194 89 Core Hits 698 | . 31 . 30 6 . 1 3 48 37 1 33 165 2 29 45 34 15 10 2 29 36 . 3 91 47 Critical Kills 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Critical Strikes 13 | . 1 . . . . . . 2 3 . 3 3 . . 1 . . . . . . . . . . Meltdown 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Blast 3 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Impale 5 | . . . . . . . . . . . 3 1 . . 1 . . . . . . . . . . Melee Attacks 57 | . . . . . . . . . . . 34 10 . . 13 . . . . . . . . . . Impact 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 53 | . . . . . . . . . . . 30 10 . . 13 . . . . . . . . . . Sneak Attacks 30 | . . . . . . . . . . . 30 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54730 | . 804 . 1620 350 . 39 83 2057 2278 63 3383 6852 277 3846 5321 3001 1669 1141 150 3030 4707 . 301 9618 4140 Guns 3968 | . 714 . 480 108 . 16 83 1839 441 . . 287 . . . . . . . . . . . . . Cannons 42138 | . 89 . 1135 90 . 23 . 85 961 63 1395 2227 277 3558 4795 2866 1669 1141 134 3015 4707 . 301 9549 4058 Explosions 5487 | . . . . 152 . . . 107 869 . . 3980 . 70 235 74 . . . . . . . . . Melee 2598 | . . . . . . . . . . . 1981 358 . . 259 . . . . . . . . . . Ramming 539 | . 1 . 5 . . . . 26 7 . 7 . . 218 32 61 . . 16 15 . . . 69 82 Kinetic 4712 | . 557 . 480 108 . 16 83 1924 1220 37 . 287 . . . . . . . . . . . . . Thermal 40334 | . 246 . 1135 90 . 23 . . 182 26 1395 788 277 3628 5030 2940 1669 1141 134 3015 4707 . 301 9549 4058 Explosive 4940 | . . . . 152 . . . 107 869 . . 3812 . . . . . . . . . . . . . Electromagnetic 1607 | . . . . . . . . . . . . 1607 . . . . . . . . . . . . . Impact 49 | . . . . . . . . . . . 49 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2549 | . . . . . . . . . . . 1932 358 . . 259 . . . . . . . . . . Highest Corruption 21 | . . . . . . . . . 1 1 1 5 5 2 7 14 14 14 16 3 1 . . 4 21 Average Corruption 5 | . . . . . . . . . 1 1 1 5 5 1 3 10 14 14 15 1 1 . . 3 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 228 | . . . . . . . . . 2 . 1 61 12 3 35 49 15 15 15 3 . . . 14 3 Message Errors 56 | . . . . . . . . . . . 1 16 2 1 11 10 1 2 7 . . . . 5 . Matter Fused 65 | . . . . . . . . . 1 . . 18 2 2 9 16 2 4 4 1 . . . 6 . Heat Flow Errors 27 | . . . . . . . . . . . . 7 2 . 5 3 4 2 1 1 . . . 1 1 Energy Discharges 28 | . . . . . . . . . . . . 9 1 . 5 7 2 3 . . . . . . 1 Parts Rejected 4 | . . . . . . . . . . . . . . . 1 1 1 . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 24 | . . . . . . . . . . . . 6 3 . 3 3 3 1 2 . . . . 2 1 Data Loss (major) 8 | . . . . . . . . . 1 . . 2 1 . 1 . . 2 . 1 . . . . . Misfires 5 | . . . . . . . . . . . . . 1 . . 2 2 . . . . . . . . Alerts 4 | . . . . . . . . . . . . 2 . . . 1 . 1 . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Weapon Failures 4 | . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2099 | . . . 3 40 . . . . 11 . 283 219 6 305 364 69 28 . . 85 142 . . 389 155 Projectiles 1633 | . . . 3 3 . . . . 3 . 58 63 6 281 364 59 28 . . 85 142 . . 386 152 Explosions 158 | . . . . 37 . . . . 8 . . 113 . . . . . . . . . . . . . Melee 308 | . . . . . . . . . . . 225 43 . 24 . 10 . . . . . . . 3 3 Knockbacks 12 | . . . . . . . . 2 7 . . . . 2 . . . . 1 . . . . . . Impact 4 | . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . Kinetic 8 | . . . . . . . . 1 7 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 223 | . . . . . . . . . 10 . . 23 . 190 . . . . . . . . . . . Shots 6 | . . . . . . . . . 1 . . 2 . 3 . . . . . . . . . . . Rammed 17 | . . . 1 . . . . 5 . . 2 . . . . . . . 2 1 . . . 2 4 Targets Rammed 39 | . 2 . 1 . . . . 5 1 . 2 . . 9 4 5 . . 2 1 . . . 3 4 Kicked 19 | . 1 . . . . . . . . . . . . 9 4 5 . . . . . . . . . Crushed 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . Highest Temperature 639 | . 68 . 216 . . . . 8 389 27 285 462 266 45 270 263 254 110 205 263 120 . . 177 639 Average Temperature 66 | . 27 . 55 . . . . 2 60 14 82 85 130 27 106 134 117 56 119 89 38 . . 44 89 Received Heat Transfer 4068 | . 234 . 225 . . . . 351 414 . 123 851 . 222 195 162 72 27 . 246 238 . 12 158 538 Effects 8 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 5 Shutdowns 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Siege Activations 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 Total Turns 78 | . . . . . . . . . . . . . . . . . 22 . . 44 . . . . 12 Longest Duration 44 | . . . . . . . . . . . . . . . . . 22 . . 44 . . . . 12 Robots Corrupted 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . Combat Hostiles 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Impact Corruptions 7 | . . . . . . . . . . . . . . 2 . 3 . . . . . . . 1 1 Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 37 | . 1 . 2 . . . . . 1 . 5 2 . 2 7 2 1 1 . . 5 . . 5 3 Heat Transferred 24549 | . 561 . 1998 148 . 37 . . 296 37 2516 658 150 1850 2358 1535 900 675 75 1275 2025 . 175 5025 2255 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Ext Cet Arc Hub Fac Res Res DSF Acc Com Peak Influence 966 | . 173 8 250 188 . 81 83 425 451 . . . . 441 755 966 687 426 211 381 628 358 291 893 768 Initial 545 | . . 8 2 97 . . . 34 124 . . . . 9 215 235 515 274 149 102 146 353 268 174 545 Average 305 | . 50 8 163 137 . 9 25 265 248 . . . . 138 439 670 605 407 166 186 274 353 283 476 609 Maximum Alert Level 3 | . . . 1 . . . . 2 2 . . . . 2 3 3 2 2 1 1 2 1 1 3 3 Low Security (%) 42 | . 100 100 68 100 . 100 100 23 43 . . . . 66 . . . . 93 37 45 . . 21 . Level 1 25 | . . . 31 . . . . 59 35 . . . . 20 40 26 . 17 6 62 38 100 100 22 . Level 2 23 | . . . . . . . . 17 20 . . . . 12 54 15 100 82 . . 15 . . 34 80 Level 3 8 | . . . . . . . . . . . . . . . 5 58 . . . . . . . 21 19 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 3 . 1 . . . . 2 4 . . . . 6 5 4 . . 1 4 2 . 1 13 3 Investigation 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . Extermination 17 | . . . . . . . . . 1 . . . . 2 3 . . . . 2 1 . . 5 3 Reinforcement 23 | . 2 . 1 . . . . 2 3 . . . . 2 2 3 . . 1 2 . . 1 4 . Assault 5 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . 3 . Garrison 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Ext Cet Arc Hub Fac Res Res DSF Acc Com Distress Signals 20 | . . . 4 . . . . 2 . . . . . 1 3 1 1 . 1 . 1 . . 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 523 | . 26 . 36 10 . 4 2 26 22 . 47 65 3 24 44 38 10 4 6 29 27 . 4 50 46 Peak Tracking Total 38 | . 6 . 7 4 . 4 2 5 5 . 6 38 2 4 12 7 5 1 3 7 9 . 4 5 15 Tactical Retreats 20 | . . . 3 1 . . . . 1 . 2 4 2 1 . 3 . . . 1 . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Ext Cet Arc Hub Fac Res Res DSF Acc Com Traps Triggered 22 | . 2 . . . . . . . . . . . . 5 . 6 . . 1 1 1 . 1 . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Ext Cet Arc Hub Fac Res Res DSF Acc Com Machines Disabled 34 | . 1 . . . . . . 1 2 . . 3 1 5 10 4 . 1 . 2 1 . . 1 2 Max in Single Turn 6 | . 1 . . . . . . 1 1 . . 1 1 2 6 2 . 1 . 1 1 . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Energy Cycler 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Ext Cet Arc Hub Fac Res Res DSF Acc Com Machines Accessed 38 | . 4 . 3 . 1 . . 4 1 . 1 . 1 5 2 2 . . . 1 1 1 . 6 5 Terminals 28 | . 4 . 2 . . . . 3 1 . . . . 3 1 2 . . . 1 . 1 . 5 5 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . Total Hacks 82 | . 15 . 8 . 1 . . 9 2 . 6 . 1 9 3 3 . . . 2 1 1 . 9 12 Successful 39 | . 8 . 3 . 1 . . 5 . . 6 . 1 1 1 1 . . . 1 1 1 . 5 4 Failed 43 | . 7 . 5 . . . . 4 2 . . . . 8 2 2 . . . 1 . . . 4 8 Catastrophic 7 | . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 13 . 5 . . . . 6 2 . 1 . . 2 . 1 . . . . . . . 5 6 Terminals 62 | . 15 . 6 . . . . 7 2 . . . . 5 1 3 . . . 2 . 1 . 8 12 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 6 | . . . 2 . . . . 2 . . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . 1 . Terminal Hacks 27 | . 5 . 1 . 1 . . 1 . . 6 . 1 . 1 1 . . . 1 . 1 . 4 4 Record 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Part Schematic 8 | . 1 . . . . . . 1 . . 6 . . . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . 1 1 . . . . . . . 3 . Open DSF 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Repair 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Unauthorized Hacks 5 | . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . Terminals 5 | . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . Botnet 4 | . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 4 . 3 . . . . 4 1 . . . . 4 2 1 . . . . . . . 2 5 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . 1 . . . . . . 1 . . 20 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Time 86 | . . . 26 . . . . 60 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Ext Cet Arc Hub Fac Res Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Ext Cet Arc Hub Fac Res Res DSF Acc Com Total Allies 22 | . . . . 3 . . . . . . 11 . . . . 4 . . 1 3 . . . . . Largest Group 11 | . . . . 3 3 3 2 2 . . 11 . . . . 2 . . 1 3 . . . . . Highest-Rated Group 481 | . . . . 40 40 40 32 32 . . 481 . . . . 190 . . 26 138 . . . . . Highest-Rated Ally 159 | . . . . 16 16 16 16 16 . . 96 . . . . 159 . . 26 46 . . . . . Total Orders 9 | . . . . . . . . . . . . . . . 1 2 . . 2 3 . . . 1 . RETURN 9 | . . . . . . . . . . . . . . . 1 2 . . 2 3 . . . 1 . Ally Attacks 173 | . . . . 2 . 9 1 8 . . 104 . . . . 39 . . . 10 . . . . . Total Damage 5391 | . . . . 36 . 85 15 50 . . 3394 . . . . 1561 . . . 250 . . . . . Kills 47 | . . . . 1 . 3 . 2 . . 30 . . . . 11 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Ext Cet Arc Hub Fac Res Res DSF Acc Com Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . 1 2 . . 2 3 . . . 1 . Drone Recoveries 9 | . . . . . . . . . . . . . . . 1 2 . . 2 3 . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Ext Cet Arc Hub Fac Res Res DSF Acc Com Turns Passed 24968 | . 1396 268 1485 720 389 802 178 903 666 109 3561 3066 537 1417 1715 1140 368 388 295 1053 773 166 113 2225 1235 Spaces Moved 8468 | 1 514 68 489 282 162 333 63 250 202 44 1270 978 246 551 527 347 102 43 113 438 234 41 44 673 453 Core 188 | . . . . . . . . . . . . 122 . . . . . . . . . . . . 66 Treads 5360 | . 225 . 489 282 162 333 63 250 202 44 1270 389 . . . . 61 43 113 342 23 . 9 673 387 Legs 2920 | 1 289 68 . . . . . . . . . 467 246 551 527 347 41 . . 96 211 41 35 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 160 400 240 240 240 240 240 240 240 240 240 50 210 186 183 183 210 240 160 160 185 185 185 250 50 Average Speed 226 | 120 233 400 245 240 240 240 240 240 240 240 240 215 210 202 186 207 227 240 238 190 214 185 200 250 220 Slowest Speed 400 | 120 400 400 320 240 240 240 240 240 240 240 240 320 210 229 235 210 240 240 240 320 320 185 330 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Exploration Rate (%) 37 | 2 72 22 44 52 58 87 5 48 7 6 90 81 48 24 22 60 47 62 22 16 7 1 44 28 21 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . . . . . . . . 1 1 1 . . 1 1 . 1 . 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . . 1 . . . . Scrap Searched 9 | . . . . 1 . 2 . . . 1 2 . 3 . . . . . . . . . . . . Spaces Dug 69 | . . . . 7 . . . . . . 2 . . 12 2 10 . . . 7 . . . 16 13 Terrain Destroyed 481 | . . . . 8 . . . 13 34 . 2 35 2 100 70 74 5 6 1 17 17 . 1 55 41 Melee 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Projectile 280 | . . . . 1 . . . 3 5 . . 9 2 51 23 43 5 6 1 17 17 . 1 55 41 AOE 199 | . . . . 7 . . . 10 29 . . 26 . 49 47 31 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Ext Cet Arc Hub Fac Res Res DSF Acc Com Total 12527 | . 630 67 666 309 163 335 90 435 291 47 1617 1748 258 717 1112 647 201 296 131 585 426 134 65 993 564 Wait 2227 | . 3 . 33 13 2 . . 65 1 . 198 521 7 54 431 150 54 227 11 72 110 84 . 163 28 Move 8442 | . 513 67 488 281 161 332 62 249 201 43 1269 977 245 550 526 344 101 42 113 437 233 40 43 672 453 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 213 | . 32 . 27 2 . . 10 5 9 1 22 35 1 5 17 9 6 3 . 10 12 1 2 4 . Fast Attach 59 | . 1 . 3 . . 1 . 3 2 . . 11 . 7 4 2 3 . . 3 6 1 2 8 2 Attach 48 | . 3 . 3 . . . 3 3 5 1 2 11 . 1 7 1 . . . 2 2 . . 2 2 Detach 6 | . . . . . . . . . . . . 2 . 1 1 1 . . . . 1 . . . . Swap 163 | . 16 . 21 2 . . 2 15 12 . 9 21 . 6 6 5 3 . 4 8 9 1 2 18 3 Drop 285 | . 17 . 31 2 . 1 9 16 10 1 26 33 . 15 28 6 9 6 . 15 17 7 8 21 7 Fire 907 | . 43 . 59 9 . 1 4 74 50 1 55 123 5 69 75 58 25 18 2 37 36 . 3 102 58 Melee 57 | . . . . . . . . . . . 34 10 . . 13 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 19 | . 1 . . . . . . . . . . . . 9 4 5 . . . . . . . . . Crush 19 | . 1 . 1 . . . . 5 1 . 2 . . . . . . . 1 1 . . . 3 4 Escape Stasis 34 | . . . . . . . . . . . . . . . . 22 . . . . . . 5 . 7 Rewire 48 | . . . . . . . . . . . . 4 . . . 44 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -5/Factory (discovered 8 exits: Fac x4 / Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -2/DSF -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 15) 118 | -10/Materials | Discovered new exit (range 13) 212 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 533 | -10/Materials | Core integrity fell below 50% 799 | -10/Materials | Discovered new exit (range 15) 1397 | -10/Materials | Entered Mines 1609 | -10/Mines | Discovered new exit (range 15) 1665 | -10/Mines | Entered Materials 1665 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2103 | -9/Materials | Repaired Lgt. Treads 2405 | -9/Materials | Build established: Scavenger-Mutant 2792 | -9/Materials | Discovered new exit (range 13) 3014 | -9/Materials | Discovered new exit (range 7) 3150 | -9/Materials | Entered Mines 3228 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3257 | -9/Mines | Learned location of Storage (-8) 3520 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3678 | -9/Mines | Discovered new exit (range 5) 3702 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3856 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3856 | -9/Mines | Discovered new exit (range 5) 3870 | -9/Mines | Entered Exiles 3870 | -9/Exiles | Accompanied by 3 allies 3928 | -9/Exiles | Met 8R-AWN 3969 | -9/Exiles | Met EX-HEX 4072 | -9/Exiles | Met EX-DEC 4113 | -9/Exiles | Met EX-BIN 4154 | -9/Exiles | Learned location of Zion (-7) 4238 | -9/Exiles | Discovered new exit (range 10) 4259 | -9/Exiles | Entered Mines 4259 | -8/Mines | Accompanied by 3 allies 5047 | -8/Mines | Discovered new exit (range 5) 5061 | -8/Mines | Entered Materials 5061 | -8/Materials | Accompanied by 2 allies 5061 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5174 | -8/Materials | Discovered new exit (range 10) 5239 | -8/Materials | Entered Storage 5239 | -8/Storage | Accompanied by 2 allies 5930 | -8/Storage | Discovered new exit (range 15) 6062 | -8/Storage | Repaired Enh. Autogun 6142 | -8/Storage | Entered Factory 6142 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6230 | -7/Factory | Discovered new exit (range 10) 6808 | -7/Factory | Entered Lower Caves 6909 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6917 | -7/Lower Caves | Entered Zion 7013 | -7/Zion | System corruption cleaned by Quarantine Array 7069 | -7/Zion | Received a hallucinogenic algorithm 7085 | -7/Zion | Discovered new exit (range 8) 7491 | -7/Zion | Gained Derelict followers 7760 | -7/Zion | Found CR-A16's Pointy Stick 7918 | -7/Zion | Found Prototype Processor 7922 | -7/Zion | Found Prototype Processor 7925 | -7/Zion | Identified Exp. Melee Analysis Suite 7925 | -7/Zion | Found Prototype Processor 7929 | -7/Zion | Found Prototype Processor 7949 | -7/Zion | Identified Exp. Target Analyzer 7963 | -7/Zion | Identified Spectral Analyzer 7972 | -7/Zion | Identified Exp. Armor Integrity Analyzer 7988 | -7/Zion | Found Prototype Hackware 7992 | -7/Zion | Found Prototype Processor 7995 | -7/Zion | Found Prototype Processor 8160 | -7/Zion | Identified Exp. Terrain Scan Processor 8167 | -7/Zion | Identified Exp. Targeting Computer 8170 | -7/Zion | Identified Exp. Hacking Suite 8514 | -7/Zion | Given the Hacking Drone Bay 8519 | -7/Zion | Found Prototype Device 8522 | -7/Zion | Identified Hacking Drone Bay 8605 | -7/Zion | Given A8's code to call for help 9357 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9364 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9596 | -7/Zion | Imprinted 9599 | -7/Zion | Declared Zion's savior 9658 | -7/Zion | Murdered 3 allies 9739 | -7/Zion | Murdered 6 allies 9818 | -7/Zion | Attacked by Zionites 10467 | -7/Zion | Discovered new exit (range 3) 10475 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10478 | -7/Zion | Entered Deep Caves 10672 | -7/Deep Caves | Z-Facility disabled 10729 | -7/Deep Caves | Lost 3 parts (1p2n) 10779 | -7/Deep Caves | Found Prototype Protection 10780 | -7/Deep Caves | Identified Zio. Weapon Casing 10840 | -7/Deep Caves | Found Zio. Weapon Casing 10888 | -7/Deep Caves | Found Zio. Weapon Casing 10909 | -7/Deep Caves | Found Prototype Protection 10909 | -7/Deep Caves | Identified Zio. Heavy Carapace 10992 | -7/Deep Caves | Found Zio. Heavy Carapace 11375 | -7/Deep Caves | Spotted AG-68531 11390 | -7/Deep Caves | Destroyed AG-68531 11563 | -7/Deep Caves | Spotted AG-87377 11576 | -7/Deep Caves | Destroyed AG-87377 11651 | -7/Deep Caves | Triggered Deep Caves wall 11651 | -7/Deep Caves | Spotted AS-46298 11660 | -7/Deep Caves | Core integrity fell below 50% 11668 | -7/Deep Caves | Destroyed AS-46298 11670 | -7/Deep Caves | Spotted AS-33258 11680 | -7/Deep Caves | Destroyed AS-33258 11685 | -7/Deep Caves | Exposed GOLEM chamber 11697 | -7/Deep Caves | Destroyed 35 combat bots 11729 | -7/Deep Caves | Lost 12 parts (2p4n3u3w) 11958 | -7/Deep Caves | Found GOLEM Unit 11986 | -7/Deep Caves | Build established: Mutant 12500 | -7/Deep Caves | Found GOLEM Unit 12506 | -7/Deep Caves | Found GOLEM Unit 12511 | -7/Deep Caves | Found GOLEM Unit 12522 | -7/Deep Caves | Build established: Golem 12555 | -7/Deep Caves | Found GOLEM Unit 12745 | -7/Deep Caves | Found Surveybot 24 Chip 12748 | -7/Deep Caves | Found Surveybot 24 Scanner 12865 | -7/Deep Caves | Core integrity fell below 20% 12922 | -7/Deep Caves | Lost 3 parts (2n1u) 13010 | -7/Deep Caves | Found Zio. Weapon Casing 13017 | -7/Deep Caves | Found Zio. Weapon Casing 13026 | -7/Deep Caves | Found Zio. Weapon Casing 13126 | -7/Deep Caves | Found Zio. Weapon Casing 13353 | -7/Deep Caves | Discovered new exit (range 7) 13544 | -7/Deep Caves | Entered Proximity Caves 13559 | -6/Proximity Caves | Found Alien Artifact 14064 | -6/Proximity Caves | Discovered new exit (range 10) 14081 | -6/Proximity Caves | Entered Factory 14081 | -6/Factory | Evolved 2 slots: Utility x2 14503 | -6/Factory | Garrison activated, responded to threat 15266 | -6/Factory | Spotted B-75 Beast 15435 | -6/Factory | Discovered new exit (range 9) 15459 | -6/Factory | Identified exit to Factory 15481 | -6/Factory | First assault squad dispatched 15498 | -6/Factory | Entered another Factory area 15498 | -5/Factory | Evolved 2 slots: Utility x2 16093 | -5/Factory | Cargo convoy interrupted 16759 | -5/Factory | Lost 6 parts (1n4u1w) 16768 | -5/Factory | Identified exit to Upper Caves 16768 | -5/Factory | Identified exit to Extension 16769 | -5/Factory | Identified exit to Factory 17213 | -5/Factory | Entered Extension 17314 | -5/Extension | Identified exit to Cetus 17390 | -5/Extension | Rescued A7 17412 | -5/Extension | Energy Cycler disabled 17412 | -5/Extension | Rescued a captive Derelict 17413 | -5/Extension | Rescued a captive Derelict 17413 | -5/Extension | Rescued a captive Derelict 17413 | -5/Extension | Rescued a captive Derelict 17413 | -5/Extension | Rescued a captive Derelict 17413 | -5/Extension | Rescued a captive Derelict 17415 | -5/Extension | Rescued a captive Derelict 17421 | -5/Extension | Rescued a captive Derelict 17513 | -5/Extension | First assault squad dispatched 17668 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 17730 | -5/Extension | Destroyed 7 combat bots 17758 | -5/Extension | Crushed by falling debris 17765 | -5/Extension | Crushed by falling debris 17766 | -5/Extension | System corruption reached 10% 17796 | -5/Extension | Lost 3 parts (3u) 18353 | -5/Extension | Entered Cetus 18449 | -5/Cetus | Spotted Cetus Guard 18449 | -5/Cetus | Spotted Cetus Guard 18458 | -5/Cetus | Destroyed Cetus Guard 18459 | -5/Cetus | Spotted Cetus Guard 18467 | -5/Cetus | Destroyed Cetus Guard 18476 | -5/Cetus | Spotted Cetus Guard 18478 | -5/Cetus | Destroyed Cetus Guard 18489 | -5/Cetus | Destroyed Cetus Guard 18685 | -5/Cetus | Discovered new exit (range 16) 18721 | -5/Cetus | Entered Archives 18840 | -5/Archives | Discovered new exit (range 14) 19109 | -5/Archives | Entered Hub_04(d) 19312 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 19401 | -5/Hub_04(d) | Core integrity fell below 50% 19404 | -5/Hub_04(d) | Entered Factory 19404 | -4/Factory | Evolved 2 slots: Utility x2 19638 | -4/Factory | Identified exit to Research 20059 | -4/Factory | Destroyed 8 combat bots 20304 | -4/Factory | Allied Derelicts emerged from ambush trap array 20457 | -4/Factory | Entered Research 20457 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 20461 | -3/Research | Lost 3 allies 20716 | -3/Research | Found Exp. Hacking Suite 20860 | -3/Research | Spotted B-86 Titan 20873 | -3/Research | Destroyed B-86 Titan 21040 | -3/Research | Destroyed 7 combat bots 21143 | -3/Research | Discovered new exit (range 24) 21230 | -3/Research | Entered another Research area 21230 | -2/Research | Evolved 2 slots: Utility x2 21290 | -2/Research | Build established: Scavenger-Golem 21394 | -2/Research | Identified exit to DSF 21396 | -2/Research | Entered DSF 21436 | -2/DSF | Additional patrols routed to DSF 21437 | -2/DSF | Discovered new exit (range 15) 21509 | -2/DSF | Entered Access 21509 | -1/Access | Evolved 2 slots: Utility x2 21773 | -1/Access | Build established: Golem 22257 | -1/Access | Build established: Scavenger-Golem 22525 | -1/Access | Identified exit to Command 22819 | -1/Access | Build established: Wizard-Gunner 23259 | -1/Access | First assault squad dispatched 23734 | -1/Access | Entered Command 24299 | -1/Command | Spotted Striker 24299 | -1/Command | Spotted Alpha 7 24885 | -1/Command | Spotted M Guard 24885 | -1/Command | Spotted M Guard 24885 | -1/Command | Spotted Combat Programmer 24925 | -1/Command | Released all parts (22) 24926 | -1/Command | System corruption reached 10% 24946 | -1/Command | Spotted Combat Programmer 24957 | -1/Command | Spotted Executioner 24957 | -1/Command | Spotted Executioner 24957 | -1/Command | Spotted Executioner 24957 | -1/Command | Spotted Executioner 24957 | -1/Command | Spotted Striker 24957 | -1/Command | Spotted Alpha 7 24957 | -1/Command | Spotted B-99 Colossus 24959 | -1/Command | Spotted B-99 Colossus 24963 | -1/Command | Discovered new exit (range 13) 24964 | -1/Command | Core integrity fell below 50% 24968 | -1/Command | Core integrity fell below 20% 24969 | -1/Command | Destroyed by Alpha 7 with Enhanced Gamma Rifle Last Messages --------------- 24967_ Penetrated by EMDS Slug. 24967_ EMDS Slug penetrates B-99 Colossus. 24967_ Field strength at 52. 24967_ Penetrated by Slug. 24967_ Slug penetrates Executioner. 24967_ Penetrated by Slug. 24967_ Slug penetrates Executioner. 24967_ Executioner destroyed. 24967_ Stasis field depleted. 24967_ Knocked back. 24967_ Triggered Stasis Trap. 24967_ Slug penetrates Wall. 24967_ A bubble of rippling energy engulfs the area. 24967_ Field strength at 94. 24968_ Field strength at 88. 24969_ Penetrated by EMDS Slug. 24969_ EMDS Slug penetrates Wall. 24969_ Field strength at 72. 24969_ Penetrated by Slug. 24969_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ????????????????????# ??"""""? #???????????????? | | ????????????????????# " ?? #???????????????? | | ????????????????????# " <" ? #???????????????? | | ????????????????????# " "" ? #???????????????? | | ????????????????????# " " #???????????????? | | ????????????????????? ^" " #???????????????? | | ?????????????????????? #???????????????? | | ?????????????????????? #???????????????? | | ??????????????????????? BB ????????????????? | | ??????????????????????##BB BB#?????????????????? | | ??????????????????????# BB ^% #?????????????????? | | ??????????????????????##! ##?????????????????? | | ??????????????????????#=^* %E #?????????????????? | | ??????????????????????##%E[ E##?????????????????? | | ??????????????????????#[!@ K #?????????????????? | | ??????????????????????##K % ##?????????????????? | | ??????????????????????#% 7#?????????????????? | | ??????????????????????##7%% ^ ##?????????????????? | | ???????????????????????# %% #??????????????????? | | ???????????????????????##////##??????????????????? | | ????????????????????????# p #???????????????????? | | ????????????????????????# % #???????#######?????? | | ????????????????????????# ==#???????? = ?###### | | ????????????????????????# *%#???????? ?# "" | | ????????????????????????#p !#????????? ??# """ | | ???? ???????????????????# #????????? ??# """ | | ???? ?????????????????# p ###########+#### "" | | ???? ???????????????# # | | ????? = ############## # | | ???? + | | ????? # | | ?????????+##### ##### ##### | | ??????????????# ##### ##??# ! | | ??????????????# # #??# | | ??????????????# ! # #??# | | ??????????????# # #??##### | | ???????????!??# ######+####### # #??????# | | ??????????? ??# #????????????# # #??????# | | ??????????? ??# #????????????# + #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 65 Energy Capacity 1990 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Additional Mass Support 20 Corruption Containment 12 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 55 Targeting Accuracy 30 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 45 Offensive Hacking 46 Defensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Hardlight Generator | -8/Storage | Hacked Hvy. Riot Gun | -7/Zion | Free Beamcaster | -7/Zion | Free Bore Cannon | -7/Zion | Free Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Stasis Canceller | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Phasing Sabre | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Focal Shield | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedServoMinigun Manual? 0 Play Time 01:55:57 Cumulative 885.2 hours Start 2024.03.23 @ 18:45:53 End 2024.03.23 @ 20:40:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1356 Rogue 1356 Adventurer 0 Explorer 0 Win Type - Total 85 Types 51/1/14/14/4/0/0/1/0 Lore% 90 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f7e4ce5-76c0-4a1a-8fa4-861aeee49385