Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.29 @ 17:38:51 Player: Mogwok Wargfriend Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (54) 270 Value Destroyed (1132) 1132 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 5092 Bonus ------- High Alert Combat Kills 30 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (2) ------- Scythe Spear > --- INVENTORY (5) ---- Improved Actuator Array Hardened Medium Armor Plating Improved Medium Armor Plating Advanced Beam Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Sensor Array Improved Actuator Array Hardened Light Armor Plating > --- WEAPON ----------- Mace Mace > --- INVENTORY -------- Deuterium Engine Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Hardened Medium Armor Plating Improved Medium Armor Plating Heavy EM Shotgun Advanced Beam Rifle Assault Rifle Minigun [Rating: 27] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Leg Improved Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Mace Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Mace Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 3 | . . 1 1 1 . . . . Utility 3 | . . 1 1 1 . . . . Weapon . | . . . . . . . . . Parts Attached 65 | 6 8 21 9 6 1 10 . 4 Power 8 | 1 2 4 . . . 1 . . Engine 7 | 1 2 3 . . . 1 . . Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 21 | 3 1 8 4 4 . . . 1 Treads . | . . . . . . . . . Leg 2 | 1 . . . . . . . 1 Wheel 19 | 2 1 8 4 4 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | 1 2 4 2 2 1 4 . 1 Device 5 | . . 2 . 2 1 . . . Storage 3 | 1 2 . . . . . . . Processor 4 | . . . 1 . . 2 . 1 Hackware . | . . . . . . . . . Protection 5 | . . 2 1 . . 2 . . Artifact . | . . . . . . . . . Weapon 19 | 1 3 5 3 . . 5 . 2 Energy Gun 8 | . 1 3 2 . . 2 . . Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 4 | 1 1 . . . . 2 . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . 2 1 . . 1 . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . . . Parts Lost 22 | . . 7 . 1 . 13 . 1 Power 4 | . . 2 . . . 2 . . Propulsion 11 | . . 4 . 1 . 5 . 1 Utility 3 | . . 1 . . . 2 . . Weapon 4 | . . . . . . 4 . . Highest Loss Streak 13 | . . 1 . 1 . 13 . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 98 97 94 88 100 66 23 39 Engine 7 | . 14 9 9 7 7 2 . . Wheel 25 | . 28 31 35 29 38 14 . . Device 9 | . . 14 9 11 18 9 . . Storage 11 | . 27 12 9 7 7 5 . . Processor 3 | . . . . 7 3 7 15 22 Protection 6 | . . 5 13 7 7 10 . . Energy Gun 2 | . 2 4 . . . 3 . . Energy Cannon 1 | . 11 . . . . . . . Ballistic Gun 4 | . 14 3 . . . 3 7 . Impact Weapon 9 | . . 14 16 15 15 5 . . Peak Build Rating 27 | 5 8 18 23 25 27 27 8 21 Average Rating 16 | 3 7 14 19 22 25 20 8 18 On Entrance 13 | . 5 8 18 21 23 27 8 8 Naked Turns . | . . . . . . . . . Heaviest Build 36 | 9 23 27 31 30 36 36 2 4 Greatest Support 62 | 20 20 42 58 52 62 62 3 18 Greatest Overweight (x) 9 | 1 1 1 . . . 9 . 1 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 5 Average Capacity 9 | 6 8 10 10 10 10 9 5 5 Most Carried 10 | 5 10 10 10 10 10 10 5 5 Average Carried 8 | 3 7 9 9 9 10 5 5 4 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 Final Carried 10 | 5 10 9 10 10 10 5 5 5 Class Distribution -------------------- 72% | Mutant 12% | Scavenger-Gladiator 10% | Scavenger-Mutant 3% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Gladiator | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Matter Collected 975 | 222 142 330 70 52 32 87 . 40 Remotely . | . . . . . . . . . Salvage Created 1889 | . 171 1013 144 95 . 404 . 62 Parts 74 | . 17 35 6 5 . 10 . 1 Haulers Intercepted 3 | . . 2 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 17 | . . . . . 1 13 . 3 Prevented 1 | . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 32 | . 4 20 1 1 . 5 . 1 Melee 10 | . . 7 . 1 . 1 . 1 Guns 12 | . 3 5 . . . 4 . . Cannons 1 | . 1 . . . . . . . Classes Destroyed 11 | . 5 4 . . . 1 . 1 Worker 8 | . 1 6 . 1 . . . . Builder 2 | . . 2 . . . . . . Hauler 3 | . . 2 1 . . . . . Recycler 2 | . . 1 1 . . . . . Mechanic 2 | . 1 1 . . . . . . Watcher 5 | . 1 4 . . . . . . Swarmer 13 | . 3 8 . . . 2 . . Grunt 10 | . 1 7 . . . 2 . . Duelist 1 | . . . . . . . . 1 Sentry 7 | . . 5 1 1 . . . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 5 | . 5 4 2 1 . 2 . 1 Combat Bots Only 4 | . 4 3 1 1 . 2 . 1 Max Kills in Single Turn 2 | . 2 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . 1 . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 368 | . 27 114 10 45 . 160 . 12 Missed 100 | . 6 29 2 21 . 37 . 5 Damage Taken 3609 | . 215 961 118 173 . 1924 . 218 Core 1017 | . 60 205 46 51 . 532 . 123 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 29 | . . 29 . . . . . . Core Remaining (%) 78 | 100 76 48 91 . . . . . Volleys Fired 57 | . 19 27 . . . 11 . . Largest 2 | . 2 2 . . . 2 . . Hottest 81 | . 80 60 . . . 81 . . Shots Fired 106 | . 38 50 . . . 18 . . Gun 87 | . 19 50 . . . 18 . . Cannon 19 | . 19 . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 49 | . 19 23 . . . 7 . . Thermal 57 | . 19 27 . . . 11 . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | . 5 9 . . . 12 . . Robot Miss Streak 4 | . 2 4 . . . 1 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 146 | . 26 81 7 2 . 27 . 3 Core Hits 47 | . 10 23 1 2 . 8 . 3 Critical Kills 5 | . . 1 1 2 . 1 . . Critical Parts Destroyed 10 | . . 9 . . . 1 . . Critical Strikes 16 | . . 10 1 2 . 3 . . Burn 1 | . . . . . . 1 . . Smash 15 | . . 10 1 2 . 2 . . Melee Attacks 173 | . . 92 17 3 28 30 . 3 Impact 170 | . . 92 17 3 28 30 . . Slashing . | . . . . . . . . . Piercing 3 | . . . . . . . . 3 Sneak Attacks 14 | . . 11 2 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 11 | . . 8 1 . . 2 . . Damage Inflicted 3983 | . 376 2305 310 54 . 869 . 69 Guns 777 | . 105 375 . . . 297 . . Cannons 248 | . 248 . . . . . . . Explosions . | . . . . . . . . . Melee 2934 | . . 1930 310 54 . 571 . 69 Ramming 24 | . 23 . . . . 1 . . Kinetic 376 | . 105 194 . . . 77 . . Thermal 649 | . 248 181 . . . 220 . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 2865 | . . 1930 310 54 . 571 . . Slashing . | . . . . . . . . . Piercing 69 | . . . . . . . . 69 Highest Corruption 3 | . 2 3 . . . . . . Average Corruption 2 | . 2 3 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 30 | . 4 26 . . . . . . Message Errors 8 | . 1 7 . . . . . . Matter Fused 10 | . 1 9 . . . . . . Heat Flow Errors 3 | . 2 1 . . . . . . Energy Discharges 5 | . . 5 . . . . . . Data Loss (minor) 3 | . . 3 . . . . . . Misfires 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 968 | . . 562 87 . . 319 . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 968 | . . 562 87 . . 319 . . Knockbacks 12 | . 1 8 . . . 3 . . Impact 12 | . 1 8 . . . 3 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 11 | . 11 . . . . . . . Shots . | . . . . . . . . . Rammed 4 | . 1 . . . . 3 . . Targets Rammed 4 | . 1 . . . . 3 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 271 | . 271 104 . . . 99 . . Average Temperature 90 | . 104 35 . . . 61 . . Received Heat Transfer 891 | . 84 234 36 42 . 477 . 18 Siege Activations . | . . . . . . . . . Robots Corrupted 18 | . . 15 2 . . 1 . . Combat Hostiles 10 | . . 8 1 . . 1 . . Parts Fried 23 | . . 21 2 . . . . . Impact Corruptions 44 | . . 30 2 . . 12 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 1 1 . . . 1 . . Heat Transferred 1399 | . 518 400 . . . 481 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Peak Influence 475 | . 117 475 162 113 . . . . Initial 73 | . . 10 55 73 . . . . Average 138 | . 32 203 108 99 . . . . Maximum Alert Level 2 | . . 2 . . . . . . Low Security (%) 74 | 100 100 52 100 100 . . . . Level 1 20 | . . 38 . . . . . . Level 2 4 | . . 8 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 2 1 . 1 . . . 1 Investigation 3 | . 1 1 . 1 . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Distress Signals 3 | . 1 2 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 65 | . 7 36 2 1 . 12 . 7 Peak Tracking Total 10 | . 4 5 1 1 . 7 . 10 Tactical Retreats 10 | . . 6 . . . 4 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 2 | . 1 1 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 18 | . 3 6 1 2 1 1 4 . Terminals 11 | . 3 6 1 1 . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 61 | . 5 20 2 3 1 1 29 . Successful 41 | . 2 7 1 . 1 1 29 . Failed 18 | . 2 12 1 3 . . . . Catastrophic 8 | . 1 5 1 1 . . . . Database Lockouts 2 | . 1 1 . . . . . . Manual 28 | . 6 18 2 2 . . . . Terminals 29 | . 5 20 2 2 . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 39 | . 2 6 . . 1 1 29 . Record 11 | . . . . . . . 11 . Part Schematic 11 | . . . . . . . 11 . Robot Schematic 4 | . . . . . . . 4 . Robot Analysis 3 | . 2 1 . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . Open Door 2 | . . . . . 1 1 . . Terminal Index 1 | . . 1 . . . . . . Alert Level 1 | . . 1 . . . . . . Unreport Threat 2 | . . 2 . . . . . . Locate Traps 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . 1 1 . . . . . Terminals 2 | . . 1 1 . . . . . Botnet 1 | . . . 1 . . . . . Operators 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 2 6 1 2 . . . . Full Trace Events 3 | . 1 1 . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 13 | . . . . . . . . 13 Total Damage 542 | . . . . . . . . 542 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Robot Analysis Total 3 | . 2 1 . . . . . . Derelict Logs Recovered 6 | . . . . . 2 2 . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Turns Passed 4106 | 54 608 1349 355 143 418 882 45 252 Spaces Moved 3435 | 54 550 1108 323 140 421 455 91 293 Core 423 | 21 . . . . . 139 91 172 Treads . | . . . . . . . . . Legs 122 | 1 . . . . . . . 121 Wheels 2890 | 32 550 1108 323 140 421 316 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 90 80 80 50 50 50 Average Speed 94 | 75 84 84 91 87 83 163 50 79 Slowest Speed 500 | 120 95 100 100 93 88 500 50 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 4 71 67 28 3 67 58 72 45 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . 2 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 2 . . 2 Spaces Dug 41 | . . 15 5 . 15 6 . . Terrain Destroyed 41 | . . 15 5 . 15 6 . . Melee 41 | . . 15 5 . 15 6 . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total 3947 | 64 659 1339 359 154 446 530 90 306 Wait 153 | . 67 70 1 . . 10 . 5 Move 3427 | 53 549 1107 322 139 420 454 90 293 Hop . | . . . . . . . . . Pick Up 34 | 4 7 16 3 2 1 1 . . Fast Attach 30 | 6 3 5 4 4 1 4 . 3 Attach 20 | . . 9 2 2 . 6 . 1 Detach 13 | 1 . . 3 1 1 6 . 1 Swap 15 | . 5 7 3 . . . . . Drop 45 | . 8 19 7 3 1 7 . . Fire 57 | . 19 27 . . . 11 . . Melee 144 | . . 79 14 3 22 23 . 3 Ram 4 | . 1 . . . . 3 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 5 | . . . . . . 5 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 16) 511 | -10/Materials | Central database locked down 630 | -10/Materials | Discovered new exit (range 6) 643 | -10/Materials | Discovered new exit (range 16) 663 | -10/Materials | Entered another Materials area 663 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 793 | -9/Materials | Discovered new exit (range 12) 1095 | -9/Materials | Central database locked down 1745 | -9/Materials | Core integrity fell below 50% 1867 | -9/Materials | Discovered new exit (range 8) 1922 | -9/Materials | Discovered new exit (range 12) 2012 | -9/Materials | Entered another Materials area 2012 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2269 | -8/Materials | Discovered new exit (range 16) 2367 | -8/Materials | Entered Factory 2367 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2460 | -7/Factory | Discovered new exit (range 4) 2510 | -7/Factory | Entered Lower Caves 2589 | -7/Lower Caves | Spotted B-75 Beast 2660 | -7/Lower Caves | Encountered a Warlord checkpoint 2775 | -7/Lower Caves | Learned Factory terminal intel 2918 | -7/Lower Caves | Discovered new exit (range 8) 2928 | -7/Lower Caves | Entered another Lower Caves area 2938 | -7/Lower Caves | Discovered new exit (range 4) 3019 | -7/Lower Caves | Spotted B-75 Beast 3022 | -7/Lower Caves | Build established: Scavenger-Gladiator 3133 | -7/Lower Caves | Learned location of Zion (-6) 3134 | -7/Lower Caves | Learned location of Extension (-6) 3292 | -7/Lower Caves | Core integrity fell below 50% 3318 | -7/Lower Caves | Core integrity fell below 20% 3349 | -7/Lower Caves | Lost 13 parts (2p5n2u4w) 3558 | -7/Lower Caves | Build established: Mutant 3681 | -7/Lower Caves | Encountered a Warlord checkpoint 3808 | -7/Lower Caves | Discovered new exit (range 5) 3810 | -7/Lower Caves | Entered Data Miner 3810 | -7/Data Miner | Discovered new exit (range 6) 3820 | -7/Data Miner | Met Data Miner 3835 | -7/Data Miner | Learned location of Section 7 (-3) 3835 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3842 | -7/Data Miner | Received God Mode back door access code from Data Miner 3855 | -7/Data Miner | Entered Proximity Caves 3862 | -6/Proximity Caves | Learned Factory non-interactive machine intel 3885 | -6/Proximity Caves | Spotted B-75 Beast 3924 | -6/Proximity Caves | Learned Factory emergency access door positions 4057 | -6/Proximity Caves | Escorted by Enhanced Grunt 4073 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4107 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03946_ Found Scythe. 03946_ Found Imp. Carbon-fiber Leg. 03946_ Found Terrain Scan Processor. 03946_ Found Imp. Terrain Scan Processor. 03946_ Found 62 Matter. 03947_ Acquired 10 matter. 03947_ Acquired Imp. Carbon-fiber Leg. 03950_ Acquired Scythe. 03951_ Acquired 20 matter. 04057_ Enhanced Grunt: "Protecting LRC-V3." 04072_ Penetrated by Slug. 04073_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 04077_ Y-64 Sentinel: "REQUESTING BACKUP." 04086_ Slug penetrates B-48 Gladiator. 04086_ B-48 Gladiator destroyed. 04091_ Imp. Light Armor Plating fries itself beyond repair. 04101_ Imp. Carbon-fiber Leg destroyed. 04103_ L-41 Fighter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????##??#####????????????????????????? | | #????????????#### #?# ###??????????????????????? | | ????????????## ?# ##????????#????????????? | | ????????????? ## ##?????? #????????????? | | ??????????????? ##??? #????????????? | | ????????????????# ### #???????????? | | #??????########?# ?????????????? | | ##?????# #??# ?????????????????? | | ###???# ##??# #????????????????????? | | ####? #??# g l #?????????????????????? | | #?# #???# ##l@##?????????????????????? | | #### #????# #####??????????????????????? | | ### #????## #??????????????????????????? | | ###### ##??????????????????????????? | | ##???????????????????????????? | | # ######## #????????????????????????????? | | ## #??????# ##????????????????????????????? | | ?## #??????# ###?????????????????????????????? | | ??# #??????# #???????????????????????????????? | | ??# #??????# # #???????????????????????????????? | | ?? #??????# #???????????????????????????????? | | ?? # #%]% #???????????????????????????????? | | =! ##???????????????????????????????? | | #????????????????????????????????? | | ###### #???????????????????????????????? | | ???????## ??????????????????????????????? | | ?? ????????## ?????????????????????????????? | | ?? ##????????## ????????????????????????????? | | ??##????????????# ???????????????????????????? | | ?????????????????### ??????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????? ##???????????????????????? | | ?????????????????????? #????????????????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 66 Evasion (%) 55 Melee Accuracy 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelExoskeletonSplitter Manual? 0 Play Time 00:30:42 Cumulative 199.6 hours Start 2024.11.27 @ 03:10:25 End 2024.11.29 @ 17:38:51 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 63 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29c121ee-0f69-4cf1-a744-4fb8a1f74085