Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 04:27:43 Player: LN-5RVR Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (1342) 1342 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4452 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (165) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Armored Treads > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Improved Melee Analysis Suite Target Analyzer System Shield > --- WEAPON (2) ------- Axe Makeshift Axe > --- INVENTORY (15) --- Airjet Advanced ECM Suite Improved Datajack Remote Datajack Axe Chainsword Makeshift Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Transmission Jammer Improved Weapon Shielding System Shield > --- WEAPON ----------- Axe > --- INVENTORY -------- Light Ion Engine Flight Unit VTOL Module VTOL Module Large Storage Unit Advanced ECM Suite Axe Chainsword [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Improved Weapon Shielding Weapon Axe Energy Gun Small Laser Ballistic Gun Shotgun Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . . 2 2 . . Weapon . | . . . . . . . . Parts Attached 61 | 9 6 9 3 9 18 3 4 Power 5 | 2 1 . . . 2 . . Engine 3 | 2 . . . . 1 . . Core 2 | . 1 . . . 1 . . Reactor . | . . . . . . . . Propulsion 29 | 4 2 6 2 3 8 1 3 Treads 4 | 2 . . . . . . 2 Leg 3 | 2 . . . . . . 1 Wheel . | . . . . . . . . Hover 10 | . . 4 2 3 . 1 . Flight 12 | . 2 2 . . 8 . . Utility 17 | 1 1 1 1 5 7 1 . Device 4 | . . . . 2 2 . . Storage 2 | 1 . . . 1 . . . Processor 5 | . . 1 . 1 2 1 . Hackware 2 | . . . . . 2 . . Protection 4 | . 1 . 1 1 1 . . Artifact . | . . . . . . . . Weapon 10 | 2 2 2 . 1 1 1 1 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 1 2 2 . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . 1 1 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 19 | . . . 3 3 6 4 3 Power 5 | . . . . 1 2 . 2 Propulsion 10 | . . . 3 1 3 3 . Utility 4 | . . . . 1 1 1 1 Weapon . | . . . . . . . . Highest Loss Streak 3 | . . . 2 3 3 3 1 To Critical Strikes . | . . . . . . . . Average Backups 6 | 1 5 6 5 6 6 7 7 Power 1 | . 1 2 2 1 1 1 . Propulsion 1 | 1 3 3 2 2 2 1 1 Utility 1 | . . 1 1 1 1 2 1 Weapon 1 | . . . . . 1 3 3 Tool/Special . | . . . . . . . . Unused Backups 4 | . . . . . . 1 3 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 2 | . . . . . . 1 1 Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 77 | . 82 90 96 81 83 70 68 Engine 4 | . 6 . . 7 3 6 2 Core 3 | . 7 11 11 . 1 . 4 Treads 1 | . . . . . . . 6 Leg 3 | . 22 . . . . . 5 Hover 12 | . . 34 40 34 11 . . Flight 7 | . 4 2 . . 17 21 1 Device 1 | . . . . 1 4 . . Storage 8 | . 14 11 11 9 7 7 6 Processor 13 | . . 7 3 7 9 16 23 Hackware 4 | . . . . . 7 7 7 Protection 4 | . 1 . 7 10 8 . . Ballistic Gun 4 | . 22 22 22 1 . . . Slashing Weapon 6 | . . . . 8 8 7 8 Peak Build Rating 34 | 6 11 18 18 23 34 34 29 Average Rating 21 | 5 9 16 16 21 27 23 25 On Entrance 16 | . 6 11 18 15 23 34 23 Avg Prop Armor Cover (%) 10 | . . . . . . 11 10 Naked Turns . | . . . . . . . . Heaviest Build 31 | 13 16 16 19 28 30 15 31 Greatest Support 40 | 40 20 28 28 28 28 18 40 Greatest Overweight (x) 5 | . 3 5 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 8 8 15 Average Capacity 8 | 7 8 8 8 8 8 8 9 Most Carried 8 | 3 7 8 7 8 8 8 8 Average Carried 6 | 2 5 6 5 6 6 7 7 Final Capacity 15 | 8 8 8 8 8 8 8 15 Final Carried 8 | 3 7 7 5 8 8 8 7 Class Distribution -------------------- 51% | Mutant 21% | Scavenger-Mutant 18% | Scavenger-Sprinter 6% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Matter Collected 1169 | 174 184 . 116 365 113 157 60 Remotely . | . . . . . . . . Salvage Created 1414 | . 102 . 188 547 179 140 258 Parts 78 | . 3 . 15 24 14 10 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 21 | . . . . . . 14 7 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 38 | . 2 . 8 12 6 5 5 Melee 27 | . . . . 12 5 5 5 Guns 10 | . 2 . 8 . . . . AOE 1 | . . . . . 1 . . Classes Destroyed 8 | . 1 . 3 2 1 . 1 Worker 1 | . . . 1 . . . . Watcher 3 | . . . . 2 1 . . Swarmer 19 | . . . 6 3 5 4 1 Grunt 11 | . 2 . . 7 . 1 1 Duelist 1 | . . . . . 1 . . Sentry 4 | . . . 2 1 . . 1 Hunter 2 | . . . . 1 . . 1 Mutant 1 | . . . . . . . 1 Best Kill Streak 5 | . 2 . 5 3 3 4 3 Combat Bots Only 5 | . 2 . 5 3 3 4 3 Max Kills in Single Turn 2 | . 1 . 2 1 1 1 1 Gunslinging 1 | . . . 1 . . . . Exploded 1 | . . . . . 1 . . Melee 1 | . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Hostile Shots Fired 297 | . 19 6 38 79 34 34 87 Missed 96 | . 6 2 11 27 6 10 34 Hits 201 | . 13 4 27 52 28 24 53 Melee 1 | . . . . . 1 . . Projectile 200 | . 13 4 27 52 27 24 53 Critical Strikes 1 | . . . . 1 . . . Damage Taken 2638 | . 169 51 287 715 543 386 487 Core 951 | . 76 . 44 122 282 224 203 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 47 | . . . . 12 24 11 . Regen/Repaired (Parts) 29 | . . . . 29 . . . Core Remaining (%) 83 | 100 69 . 89 77 . . . Volleys Fired 36 | . 19 . 17 . . . . Largest 2 | . 1 . 2 . . . . Hottest 46 | . 23 . 46 . . . . Shots Fired 53 | . 19 . 34 . . . . Gun 53 | . 19 . 34 . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 53 | . 19 . 34 . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | . 3 . 10 . . . . Robot Miss Streak 5 | . 2 . 5 . . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 92 | . 10 . 25 26 13 8 10 Core Hits 46 | . 5 . 11 12 6 6 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . . . 4 . 2 . Sever 6 | . . . . 4 . 2 . Melee Attacks 75 | . . . . 34 18 10 13 Impact . | . . . . . . . . Slashing 75 | . . . . 34 18 10 13 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2656 | . 154 11 407 961 472 296 355 Guns 561 | . 154 . 407 . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 2084 | . . . . 961 472 296 355 Ramming 11 | . . 11 . . . . . Kinetic 561 | . 154 . 407 . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 2084 | . . . . 961 472 296 355 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 64 | . . . . 34 22 . 8 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 64 | . . . . 34 22 . 8 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 5 | . . 5 . . . . . Shots . | . . . . . . . . Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 22 | . 19 . 21 22 . . . Average Temperature 9 | . 9 . 10 8 . . . Received Heat Transfer 637 | . 93 12 36 261 . 108 127 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 142 | . 40 . 141 142 75 . . Initial 60 | . . . . 50 60 . . Average 39 | . 6 . 91 67 23 . . Influence Increases 1090 | . 50 . 231 367 182 155 105 Destroy 0b10 Robot/C 740 | . 40 . 160 240 120 100 80 Destroy 0b10 Robot/NC 20 | . . . 5 10 5 . . Destroy Leader 116 | . 10 . 20 54 12 10 10 Successful Hack 3 | . . . . 3 . . . Destroy Structure 1 | . . . 1 . . . . Partial Spotted 30 | . . . . 30 . . . Lose Combat Pursuer 180 | . . . 45 30 45 45 15 Influence Decreases 1090 | . 50 . 100 365 315 112 148 Entered New Map 163 | . . . . 81 73 . 9 Time Decay 797 | . 50 . 80 254 182 102 129 Lost Part 130 | . . . 20 30 60 10 10 Squads Dispatched 4 | . . 1 . 2 1 . . Investigation 2 | . . . . 2 . . . Extermination 1 | . . . . . 1 . . Reinforcement 1 | . . 1 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Distress Signals 1 | . . 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 5 8 11 15 11 11 10 Peak Tracking Total 9 | . 3 9 5 4 4 4 4 Tactical Retreats 6 | . . . 1 1 1 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Traps Triggered 2 | . . . . 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Accessed 4 | . . . . 2 . 1 1 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 10 | . . . . 8 . 1 1 Successful 8 | . . . . 6 . 1 1 Failed 1 | . . . . 1 . . . Catastrophic . | . . . . . . . . Database Lockouts 1 | . . . . 1 . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . 4 . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . 4 . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . . . . 1 1 Open Door 2 | . . . . . . 1 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . Scan Component 2 | . . . . 2 . . . Repair 2 | . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . 2 . . . Retrieve Study 2 | . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . 1 . . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . Parts Repaired 2 | . . . . 2 . . . Time 64 | . . . . 64 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Active Infowar (turns) 1203 | . . . . 52 79 81 991 Optics 1072 | . . . . . . 81 991 Terrain 52 | . . . . 52 . . . Jamming 77 | . . . . . 77 . . ECM 2 | . . . . . 2 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 3 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Turns Passed 3176 | 94 246 142 179 551 504 469 991 Spaces Moved 3766 | 57 157 227 188 649 644 1201 643 Core 9 | 5 2 2 . . . . . Treads 402 | 13 . . . . . . 389 Legs 434 | 39 149 . . . . . 246 Wheels . | . . . . . . . . Hover 1233 | . . 209 188 649 181 6 . Flight 1688 | . 6 16 . . 463 1195 8 Fastest Speed 26 | 50 32 26 48 48 26 28 112 Average Speed 64 | 122 121 49 49 49 41 35 144 Slowest Speed 300 | 160 285 300 116 112 120 120 165 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 33 37 35 41 13 95 75 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . 4 4 Spaces Dug 2 | . . . . . . . 2 Terrain Destroyed 2 | . . . . . . . 2 Melee 2 | . . . . . . . 2 Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Total 4333 | 77 195 256 238 820 842 1227 678 Wait 307 | 8 . 3 31 109 140 6 10 Move 3759 | 56 156 226 187 648 643 1200 643 Hop . | . . . . . . . . Pick Up 33 | 4 4 6 . 9 5 2 3 Fast Attach 32 | 4 5 5 . 4 8 2 4 Attach 26 | 2 . 4 2 6 8 2 2 Detach 5 | . 1 . . 1 2 1 . Swap 26 | 3 4 2 1 4 11 1 . Drop 33 | . 6 9 . 5 7 3 3 Fire 36 | . 19 . 17 . . . . Melee 75 | . . . . 34 18 10 13 Ram 1 | . . 1 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered another Materials area 341 | -9/Materials | Evolved 2 slots: Propulsion x2 478 | -9/Materials | Discovered new exit (range 8) 483 | -9/Materials | Entered Mines 638 | -9/Mines | Discovered new exit (range 11) 662 | -9/Mines | Entered Materials 662 | -8/Materials | Evolved 2 slots: Utility x2 768 | -8/Materials | Lost 3 parts (1p1n1u) 976 | -8/Materials | Central database locked down 1071 | -8/Materials | Discovered new exit (range 16) 1118 | -8/Materials | Repaired Imp. Hover Unit 1175 | -8/Materials | Repaired Imp. Hover Unit 1213 | -8/Materials | Entered Factory 1213 | -7/Factory | Evolved 2 slots: Utility x2 1421 | -7/Factory | Lost 3 parts (1p2n) 1654 | -7/Factory | Discovered new exit (range 10) 1717 | -7/Factory | Entered Lower Caves 1718 | -7/Lower Caves | Encountered a Warlord checkpoint 1736 | -7/Lower Caves | Core integrity fell below 50% 1765 | -7/Lower Caves | Lost 3 parts (2n1u) 1800 | -7/Lower Caves | Learned location of Zion (-7) 1807 | -7/Lower Caves | Learned Factory stockpile data 1826 | -7/Lower Caves | Spotted B-75 Beast 1846 | -7/Lower Caves | Learned Factory non-interactive machine intel 2032 | -7/Lower Caves | Discovered new exit (range 11) 2051 | -7/Lower Caves | Build established: Scavenger-Sprinter 2186 | -7/Lower Caves | Entered another Lower Caves area 2337 | -7/Lower Caves | Discovered new exit (range 6) 2468 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2481 | -7/Lower Caves | Core integrity fell below 20% 2652 | -7/Lower Caves | Learned Factory emergency access door positions 2658 | -7/Lower Caves | Spotted B-75 Beast 2768 | -7/Lower Caves | Encountered a Warlord checkpoint 2816 | -7/Lower Caves | Build established: Scavenger-Mutant 2961 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3177 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- >>Open Door Sealed Heavy Doors opened. 02768_ OF-26N(M): "Unaware activity is slow around here lately. Bring on the action!" 02961_ MP-EK2(M): "This is MY stuff!" 02968_ Sml. Storage Unit destroyed. 02968_ Destroyed Flamer. 02971_ MP-EK2(M) destroyed. 02979_ Acquired Arm. Treads. 02980_ Dropped Carbon-fiber Leg. 02982_ Acquired 10 matter. 02986_ Acquired Mak. Axe. 03005_ Acquired Imp. Datajack. 03006_ Acquired 20 matter. 03009_ Acquired Remote Datajack. 03013_ Acquired Axe+. 03140_ Searching scrap... 03140_ Found Hpw. Shotgun. 03140_ Found 32 Matter. 03173_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ### ##?????????????????????????????????????? | | ### ##????????????????????????????????????? | | # ## #???????????????????????????????? | | #????????????????????????????????? | | ##????????????????????????????????? | | ###?????????????????????????????????? | | ##???????????????????????????????????? | | ##????????????????????????????????????? | | ## #?????????????????????????????????????? | | ### ##?????????????????????????????????????? | | #?# ###??????????????????????????????????????? | | #?# ##????????????????????????????????????????? | | #?# ##?????##??????????????????????????????????? | | #?###?????## ?????????????????????????????????? | | ##????????# ????????????????????????????????? | | #???????# ##??????????????????????????????? | | ##??????# ?????????????????????????????? | | ####???# ?????????????????????????????? | | ###??? ????????????????????????????? | | #????# ???????????????????????????? | | ### #???## #??????????????????????????? | | ??## ##???# s ##????????????????????????? | | ???# ##????? ##??????????????????????? | | ???# ##?????????# ##?????????????????????? | | ???## ###?????### mss ##????????????????????? | | ###?# ##?# ##@ #????????????????????? | | #### ### ## ?????# #????????????????????? | | #?### ## #???????# ##????????????????????? | | #????## #??????## ##???????????????????## | | #?????## ##?????# #??????????????????##" | | #?????# ####??# #?????????????????##"" | | ##????## #??## ##????????????####?#""" | | ##???## #???# #?????????##### ### " | | #?### #?### ##????????# ## | | ### ## #### ####???### ## ! | | ##### #?# #?# ##??# | | ##???# ##?###?## ##?# | | #######????# ###????# #?# ## ## | | ???????????# ##???# ### ### ### | | ???????????# ##### #?# #?? | | ??????????## # ## ##? | | ????####### ## ## # ## | | ????# ## ## ## ####### # | | ????# ## #### %[#??##?##### | | #??## ## ##??# ## #?????## | | #### ### ###???# ### ##?#### #??????#### | | ## ### %%##?????# #?###?????? #????###### | | #?##% ##?????# #???###???# #???## ## | | ## ##?# ##??### ##### ###?? #???# | | ### ### #### ### ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 600 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 11 Target Analysis 5 Recoil Reduction 2 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Hover Unit | 54% | -8/Materials Imp. Hover Unit | 62% | -8/Materials Studied --------- Axe | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedArcRifle Manual? 0 Play Time 00:50:28 Cumulative 39.1 hours Start 2026.06.25 @ 03:04:58 End 2026.06.25 @ 04:27:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 20 Adventurer 32 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c140c2c7-dcd5-43bc-a38f-7707509a637d