Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.01.13 @ 01:23:00 Player: Lunatic Blue Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (84) 420 Value Destroyed (2240) 2240 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (952) 952 TOTAL SCORE: 10832 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 37 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -767 Cogmind --------- Core Integrity 0/1000 Matter 49/300 Energy 99/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Stasis Canceller Authchip [Device] Authchip [Device] Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Antigrav System Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Experimental Reaction Control System Improved Propulsion Shielding Zionite Heavy Carapace Improved Hacking Suite Experimental System Shield > --- WEAPON ----------- RU-N14's Throwing Claymores Ripper > --- INVENTORY -------- Improved Coolant Injector Zionite Biocell Makeshift Hacking Suite [Rating: 110] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Field Propulsion Drive Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Zionite Glidesys II Flight Unit Field Propulsion Drive Utility Advanced Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Experimental System Shield Protection Light Armor Plating Weapon Greatsword Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Smartbomb Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 . . . . 2 . . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . 1 . . . . . . . 1 . . Utility 6 | . . 1 . 1 2 . . . . 1 . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 170 | . 16 10 2 5 34 2 . . 5 5 . 15 2 . 1 32 1 29 . 11 Power 15 | . 1 1 1 . 6 . . . 1 . . 1 . . . 3 . 1 . . Engine 8 | . 1 1 1 . 5 . . . . . . . . . . . . . . . Core 4 | . . . . . 1 . . . 1 . . 1 . . . . . 1 . . Reactor 3 | . . . . . . . . . . . . . . . . 3 . . . . Propulsion 54 | . 6 4 . 2 12 . . . . 2 . 2 . . . 5 1 15 . 5 Treads 4 | . 3 1 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 3 . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . 5 1 1 . 1 Flight 39 | . . 3 . 2 12 . . . . 2 . 2 . . . . . 14 . 4 Utility 67 | . 3 3 . 1 11 2 . . . 3 . 12 2 . 1 17 . 10 . 2 Device 31 | . 1 1 . . 4 1 . . . 2 . 3 2 . 1 10 . 5 . 1 Storage 6 | . 2 . . . 1 . . . . . . . . . . 1 . 2 . . Processor 4 | . . 1 . 1 1 . . . . . . 1 . . . . . . . . Hackware 12 | . . . . . 3 1 . . . . . 5 . . . . . 2 . 1 Protection 14 | . . 1 . . 2 . . . . 1 . 3 . . . 6 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 34 | . 6 2 1 2 5 . . . 4 . . . . . . 7 . 3 . 4 Energy Gun 5 | . 1 1 . . . . . . . . . . . . . 3 . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 4 1 . 1 . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . Launcher 7 | . 1 . . . 1 . . . 2 . . . . . . . . 1 . 2 Special Weapon 3 | . . . . . . . . . . . . . . . . 2 . . . 1 Impact Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 4 . . . 2 . . . . . . 2 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . 1 3 . . . . 1 . . . . . 10 . . . 1 Parts Lost 35 | . 7 4 . 1 . . . . . . . 1 . . . 5 . 5 . 12 Power 3 | . 1 1 . . . . . . . . . . . . . 1 . . . . Propulsion 17 | . 3 2 . 1 . . . . . . . . . . . 1 . 2 . 8 Utility 8 | . . 1 . . . . . . . . . 1 . . . 2 . 3 . 1 Weapon 7 | . 3 . . . . . . . . . . . . . . 1 . . . 3 Highest Loss Streak 8 | . 3 4 . 1 . . . . . . . 1 . . . 3 . 3 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 88 89 95 92 92 92 92 91 93 93 92 93 93 93 89 92 90 82 45 Engine 4 | . 14 10 11 9 6 7 7 7 1 . . . . . . . . . . . Core 2 | . . . . . . . . . 5 6 6 6 6 6 6 1 . 4 5 2 Treads 2 | . 14 14 . . . . . . . . . . . . . . . . . . Wheel 2 | . 13 6 . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 20 32 2 . . Flight 22 | . . 10 33 36 30 30 30 30 30 33 33 33 33 33 33 12 . 29 29 14 Device 11 | . 12 11 11 9 10 15 15 15 15 20 20 18 13 13 13 8 6 9 11 7 Storage 5 | . 14 7 . . 4 7 7 7 7 6 6 6 6 6 6 2 . 2 5 2 Processor 5 | . . 3 11 16 6 7 7 7 7 6 6 6 6 6 6 6 6 5 5 2 Hackware 11 | . . . . . 14 15 15 15 15 13 13 13 13 13 13 13 13 21 17 9 Protection 3 | . . 2 11 9 6 . . . . . . 1 6 6 6 8 13 2 . . Energy Gun 1 | . 5 2 1 . . . . . . . . . . . . 1 . . . . Ballistic Gun 4 | . 22 19 1 5 1 . . . . . . . . . . . . . . 1 Slashing Weapon 4 | . . . . . 6 7 7 7 5 6 6 6 6 6 6 5 6 4 5 2 Naked Turns 28 | . . . . . . . . . . . . . . . . . . . . 28 Heaviest Build 89 | 11 89 88 11 16 20 17 17 17 21 21 21 25 23 23 29 33 32 34 31 33 Greatest Support 78 | 20 40 40 12 16 24 23 23 23 23 29 23 31 29 29 29 78 78 73 41 41 Greatest Overweight (x) 8 | . 8 8 . 1 3 . . . . . . . . . . 1 . 4 . . Average Overweight (x) . | . 5 3 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 25 5 5 8 8 8 8 8 8 8 8 8 8 8 8 5 15 15 15 Average Capacity 10 | . 21 19 5 5 6 8 8 8 8 8 8 8 8 8 8 6 5 9 15 9 Most Carried 24 | . 20 24 5 5 8 8 8 8 8 7 8 8 8 8 8 8 5 15 15 15 Average Carried 8 | . 13 15 5 4 6 8 8 7 7 6 7 7 8 8 7 5 5 8 14 9 Final Capacity 25 | 8 25 5 5 5 8 8 8 8 8 8 8 8 8 8 8 5 5 15 15 5 Final Carried 20 | 6 20 5 5 5 8 8 8 8 8 7 8 8 8 8 8 5 5 14 14 3 Class Distribution -------------------- 23% | Hacker-Sprinter 19% | Scavenger-Mutant 15% | Hacker-Scout 15% | Mutant 7% | Scavenger-Scout 6% | Scavenger-Sprinter 6% | Hacker-Ninja 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Ninja | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Matter Collected 1973 | 200 234 96 78 . 260 173 . . 18 . 118 80 . 89 1 220 36 370 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3540 | . 566 317 73 44 603 244 . . 28 . . 234 . 69 . 100 239 745 . 278 Parts 179 | . 40 22 1 . 34 7 . . . . . 4 . 2 . 9 14 33 . 13 Haulers Intercepted 9 | . 1 1 . . 3 . . . . . . 2 . . . . . 2 . . Recyclers Shooed 3 | . 1 . . . . . . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 3 . . . . . . . . . . 6 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Combat Hostiles Destroyed 46 | . 13 11 . 1 3 . . . . . . . . . . 2 7 2 . 7 Melee 3 | . . . . . . . . . . . . . . . . 1 . 2 . . Guns 24 | . 12 11 . . . . . . . . . . . . . . . . . 1 Cannons 3 | . . . . . . . . . . . . . . . . 1 2 . . . AOE 15 | . 1 . . . 3 . . . . . . . . . . . 5 . . 6 Classes Destroyed 15 | . 6 . 1 1 2 . . . . . . . . 1 . 1 1 1 . 1 Worker 3 | . 1 . . . . . . . . . . . . . . . . 2 . . Builder 3 | . . . 1 . 1 . . . . . . . . . . . . 1 . . Tunneler 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Hauler 9 | . 1 1 . . 3 . . . . . . 2 . . . . . 2 . . Recycler 5 | . 1 . . . 2 . . . . . . . . . . . . 2 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . Operator 5 | . 1 . . . 3 . . . . . . . . . . . . 1 . . Watcher 9 | . . . . . 4 . . . . . . 1 . . . . . 3 . 1 Swarmer 15 | . 3 8 . . 3 . . . . . . . . . . . . . . 1 Grunt 22 | . 10 3 . . . . . . . . . . . . . . 5 . . 4 Duelist 1 | . . . . . . . . . . . . . . . . . . . . 1 Hunter 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Programmer 4 | . . . . . . . . . . . . . . . . . 2 2 . . Decomposer 5 | . . . . . . 5 . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | . 3 4 1 1 4 . . . . . . 1 . . . 1 7 2 . 6 Combat Bots Only 7 | . 3 3 . 1 3 . . . . . . . . . . 1 7 1 . 6 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 . . . . . 1 . 1 . 1 2 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . . . 2 . . . . . . . . . . . 2 . . 2 Melee 1 | . . . . . . . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Damage Taken 4992 | . 867 401 46 25 216 . 61 45 . . . 138 . . . 778 229 520 15 1651 Core 1529 | . 237 63 12 . 69 . 14 . . . . . . . . 115 19 133 . 867 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 75 | . . . . . . . . . . . . . . . . . 26 49 . . Regen/Repaired (Parts) 25 | . . . . . 25 . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 5 . 81 100 . . . . 88 . . . . . . . 84 . . . Volleys Fired 135 | . 71 35 . . 2 . . . 2 . . . . . . 2 7 . . 16 Largest 2 | . 2 2 . . 1 . . . 1 . . . . . . 1 1 . . 1 Hottest 90 | . 90 60 . . 39 . . . 39 . . . . . . . . . . 46 Shots Fired 230 | . 131 70 . . 2 . . . 2 . . . . . . 2 7 . . 16 Gun 208 | . 130 70 . . . . . . . . . . . . . . . . . 8 Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . 1 . . . 2 . . . 2 . . . . . . . . . . 8 Special 9 | . . . . . . . . . . . . . . . . 2 7 . . . Kinetic 158 | . 96 54 . . . . . . . . . . . . . . . . . 8 Thermal 50 | . 34 16 . . . . . . . . . . . . . . . . . . Explosive 22 | . 1 . . . 2 . . . 2 . . . . . . 2 7 . . 8 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 13 7 . . . . . . . . . . . . . 2 6 . . 6 Robot Miss Streak 7 | . 7 5 . . 1 . . . . . . . . . . . . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 229 | . 84 44 2 1 19 9 . 1 1 . . 8 . 2 . 8 4 38 . 8 Core Hits 120 | . 37 19 . . 12 6 . . 1 . . 2 . 1 . 3 13 10 . 16 Critical Kills 2 | . . 2 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 13 | . 2 2 . 1 1 . . . . . . . . . . 2 . 5 . . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . Destroy 2 | . . 2 . . . . . . . . . . . . . . . . . . Smash 1 | . . . . 1 . . . . . . . . . . . . . . . . Sever 8 | . . . . . 1 . . . . . . . . . . 2 . 5 . . Melee Attacks 247 | . . . 7 3 48 13 2 5 8 2 . 28 . 11 6 15 3 87 . 9 Impact 11 | . . . 7 3 1 . . . . . . . . . . . . . . . Slashing 236 | . . . . . 47 13 2 5 8 2 . 28 . 11 6 15 3 87 . 9 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 34 | . . . 2 1 10 5 . 1 . . . 3 . 2 . . . 10 . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10813 | . 884 399 197 46 1977 988 . 103 116 . . 669 . 229 . 504 1160 1909 . 1632 Guns 1311 | . 797 399 . . . . . . . . . . . . . . . . . 115 Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 2897 | . 83 . . . 353 . . . . . . . . . . 94 944 . . 1423 Melee 6292 | . . . 197 46 1624 988 . 103 116 . . 669 . 229 . 317 . 1909 . 94 Ramming 4 | . 4 . . . . . . . . . . . . . . . . . . . Kinetic 928 | . 518 295 . . . . . . . . . . . . . . . . . 115 Thermal 383 | . 279 104 . . . . . . . . . . . . . . . . . . Explosive 2897 | . 83 . . . 353 . . . . . . . . . . 94 944 . . 1423 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 243 | . . . 197 46 . . . . . . . . . . . . . . . . Slashing 6358 | . . . . . 1624 988 . 103 116 . . 669 . 229 . 410 216 1909 . 94 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 1 1 1 . . . . . . . . 8 14 14 Average Corruption 5 | . . . . . . . 1 1 1 . . . . . . . . 3 12 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 32 | . . . . . . . . . 1 . . . . . . . . 16 5 10 Message Errors 9 | . . . . . . . . . . . . . . . . . . 7 . 2 Matter Fused 8 | . . . . . . . . . 1 . . . . . . . . 3 . 4 Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . . 2 1 2 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . 1 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1399 | . . . 135 46 345 270 . . . . . 53 . 47 . 7 4 420 . 72 Projectiles 4 | . . . . . . . . . . . . . . . . . 4 . . . Explosions 82 | . . . . . 14 . . . . . . . . . . 7 . . . 61 Melee 1313 | . . . 135 46 331 270 . . . . . 53 . 47 . . . 420 . 11 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 416 | . 324 5 . . 416 . . . . . . 88 . . . 16 3 234 287 203 Average Temperature 104 | . 137 4 . . 169 . . . . . . 56 . . . 4 3 72 240 78 Received Heat Transfer 990 | . 402 72 24 9 27 . . . . . . 18 . . . 63 54 66 . 255 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . 3 2 . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . 2 1 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . . . . . . . . Heat Transferred 1152 | . 927 225 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Peak Influence 772 | . 263 292 77 181 322 . . . . 4 1 117 . . . . . 384 54 772 Initial 100 | . . . . 29 77 . . . . 2 1 . . . . . . 100 24 37 Average 98 | . 92 113 37 92 141 . . . . 2 1 38 . . . . . 82 44 263 Maximum Alert Level 3 | . 1 1 . . 1 . . . . . . . . . . . . 1 . 3 Low Security (%) 87 | . 93 77 100 100 74 . . . . 100 100 100 . . . . . 89 100 64 Level 1 10 | . 6 22 . . 25 . . . . . . . . . . . . 10 . . Level 2 1 | . . . . . . . . . . . . . . . . . . . . 31 Level 3 . | . . . . . . . . . . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 3 . . 1 7 . . . . . . 3 . . . . . 8 . 1 Investigation 10 | . 1 . . 1 1 . . . . . . 2 . . . . . 4 . 1 Extermination 3 | . . . . . . . . . . . . 1 . . . . . 2 . . Reinforcement 7 | . 2 . . . 3 . . . . . . . . . . . . 2 . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Distress Signals 4 | . 4 . . . . . . . . . . . . . . . . . . . Communications Jammed 10 | . . . . . . . . . . . . . . . . . . 10 . . Distress Signals 10 | . . . . . . . . . . . . . . . . . . 10 . . Times Spotted 178 | . 28 16 3 6 29 . 5 4 . . . 13 1 . . 3 8 29 6 27 Peak Tracking Total 11 | . 6 4 2 4 5 . 4 4 . . . 8 1 . . 2 5 11 6 11 Tactical Retreats 28 | . . 2 2 1 8 . 2 . . . . 2 . . . . . 7 . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Traps Triggered 5 | . . . . . 2 . . . . 1 . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Machines Disabled 24 | . . . . . 3 . . 1 . . . . . . 3 3 . . . 14 Max in Single Turn 13 | . . . . . 1 . . 1 . . . . . . 1 1 . . . 13 Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . . . . . . . . . . 5 Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Machines Accessed 66 | . 6 1 1 2 17 1 1 4 . . . 10 . 1 . . . 16 . 6 Terminals 34 | . 5 1 1 1 9 . 1 . . . . 5 . . . . . 9 . 2 Fabricators 9 | . . . . . 3 . . . . . . 1 . . . . . 4 . 1 Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . 1 1 . . . . . . 2 . . . . . 2 . 2 Scanalyzers 3 | . . . . . 1 . . . . . . 1 . . . . . 1 . . Garrison Access 4 | . . . . . 2 . . . . . . 1 . . . . . . . 1 Total Hacks 220 | . 18 4 1 3 59 1 3 28 . . . 29 . 1 . . . 55 . 18 Successful 130 | . 7 3 1 1 37 1 3 28 . . . 13 . 1 . . . 28 . 7 Failed 89 | . 10 1 . 2 22 . . . . . . 16 . . . . . 27 . 11 Catastrophic 13 | . 1 . . 1 2 . . . . . . 3 . . . . . 4 . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 84 | . 16 . 4 2 22 . . . . . . 7 . . . . . 31 . 2 Terminals 122 | . 17 4 1 1 44 . 3 . . . . 13 . . . . . 34 . 5 Fabricators 25 | . . . . . 4 . . . . . . 8 . . . . . 11 . 2 Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . Recycling Units 24 | . 1 . . 2 2 . . . . . . 4 . . . . . 6 . 9 Scanalyzers 11 | . . . . . 5 . . . . . . 2 . . . . . 4 . . Garrison Access 6 | . . . . . 2 . . . . . . 2 . . . . . . . 2 Terminal Hacks 77 | . 5 3 . . 22 1 3 28 . . . 3 . 1 . . . 10 . 1 Record 14 | . . . . . . . 3 11 . . . . . . . . . . . . Part Schematic 19 | . . . . . 7 . . 8 . . . . . . . . . 3 . 1 Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . . . . . . . . . . . . . . 1 . . Prototype ID Bank 6 | . 1 . . . 2 . . 3 . . . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . . 1 . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . 1 . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . . . . . . . . Alert Level 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Unreport Threat 9 | . 1 2 . . 2 . . . . . . 1 . . . . . 3 . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Fabricator Hacks 14 | . . . . . 3 . . . . . . 4 . . . . . 6 . 1 Network Status 5 | . . . . . 1 . . . . . . 2 . . . . . 1 . 1 Load Schematic 6 | . . . . . 1 . . . . . . 1 . . . . . 4 . . Build 3 | . . . . . 1 . . . . . . 1 . . . . . 1 . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 1 . . . . . . 1 . . . . . 1 . 3 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 5 | . . . . . 1 . . . . . . 1 . . . . . 1 . 2 Scanalyzer 8 | . . . . . 3 . . . . . . 2 . . . . . 3 . . Insert Component 4 | . . . . . 1 . . . . . . 2 . . . . . 1 . . Analyze 4 | . . . . . 2 . . . . . . . . . . . . 2 . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Unauthorized Hacks 21 | . 2 . 1 1 5 . . . . . . 2 . . . . . 8 . 2 Terminals 11 | . 1 . 1 . 4 . . . . . . . . . . . . 4 . 1 Track 1 | . . . . . 1 . . . . . . . . . . . . . . . Assimilate 5 | . . . . . 2 . . . . . . . . . . . . 2 . 1 Botnet 3 | . 1 . 1 . . . . . . . . . . . . . . 1 . . Operators 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Fabricators 5 | . . . . . 1 . . . . . . 1 . . . . . 2 . 1 Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . 1 Recompile 3 | . . . . . 1 . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . 1 . . . . . . . 1 . . . . . 2 . . Reject 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Recyclers 1 | . . . . . . . . . . . . . . . . . . 1 . . Tunnel 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 4 1 . 1 12 . 1 . . . . 7 . . . . . 14 . 4 Full Trace Events 3 | . . . . . . . . . . . . 1 . . . . . 2 . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 6 . . . . . . 4 . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . 4 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . . . . . 67 . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . . . 16 . . Part Schematics Acquired 34 | . . . . . 7 . . 8 . . . . . . 14 . . 4 . 1 Parts Built 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . Time 160 | . . . . . 76 . . . . . . 84 . . . . . . . . Total Part Build Rating 11 | . . . . . 5 . . . . . . 6 . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . Time 44 | . . . . . 44 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . 1 . . . . . . . . . . . . 1 . 4 Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Total Allies 20 | . . . 2 . 2 . . . . . . . . . 9 . . 6 . 1 Largest Group 9 | . . . 2 . 1 . . . . . . . . . 9 9 . 4 . 1 Highest-Rated Group 259 | . . . 45 . 26 . . . . . . . . . 259 259 . 48 . 26 Highest-Rated Ally 51 | . . . 31 . 26 . . . . . . . . . 51 51 . 26 . 26 Total Orders 6 | . . . . . . . . . . . . . . . . 6 . . . . STAY 3 | . . . . . . . . . . . . . . . . 3 . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . 2 . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 84 | . . . 9 . . . . . . . . . . . . 58 . 17 . . Total Damage 3330 | . . . 173 . . . . . . . . . . . . 2932 . 225 . . Kills 11 | . . . 1 . . . . . . . . . . . . 10 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Robot Analysis Total 3 | . 2 . . . . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 11 | . . . 1 . . 2 . . 1 . . . 1 3 . . 3 . . . Drone Launches 3 | . . . . . . . . . . . . . . . . 3 . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Turns Passed 6663 | . 1077 293 236 73 1053 162 124 57 115 40 33 668 42 193 389 632 137 1063 45 231 Spaces Moved 13042 | 1 446 138 625 168 2561 424 355 117 276 95 98 1683 150 616 1144 1255 255 2124 132 379 Core 82 | . . . . . 1 . . . . . . . . . . . . . . 81 Treads 45 | . 40 5 . . . . . . . . . . . . . . . . . . Legs 1 | 1 . . . . . . . . . . . . . . . . . . . . Wheels 465 | . 406 59 . . . . . . . . . . . . . . . . . . Hover 1168 | . . . . . . . . . . . . . . . . 788 255 125 . . Flight 11281 | . . 74 625 168 2560 424 355 117 276 95 98 1683 150 616 1144 467 . 1999 132 298 Fastest Speed 22 | 120 100 34 34 31 28 28 28 28 28 26 29 22 26 26 26 26 44 30 32 32 Average Speed 37 | 120 181 115 34 31 28 28 28 28 28 27 29 28 26 26 26 41 44 34 32 38 Slowest Speed 480 | 120 480 320 34 114 200 28 28 28 28 29 29 29 26 26 26 130 44 365 32 50 Overloaded Moves 50 | . . . . . . . . . . . . 50 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . 4 11 2 6 2 . . . . . 5 . . . . . 12 . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 2 63 19 99 18 52 59 56 76 40 4 65 39 33 78 86 78 47 47 94 12 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 8 | . 1 . . 1 . 2 . 1 . . . . . . 2 . 1 . . . Known Exits Taken 12 | . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . 2 . . 1 3 . 3 . . . . 2 3 . 2 . . . Spaces Dug 144 | . . . 4 2 33 4 2 . 26 2 . 15 . 9 . 5 3 33 . 6 Terrain Destroyed 386 | . 6 . 4 2 47 4 2 . 37 2 . 15 . 9 . 27 46 33 . 152 Melee 114 | . . . 4 2 24 4 2 . 7 2 . 15 . 9 . 5 3 33 . 4 Projectile 6 | . . . . . . . . . . . . . . . . . . . . 6 AOE 266 | . 6 . . . 23 . . . 30 . . . . . . 22 43 . . 142 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Total 14151 | . 600 212 625 181 2781 439 374 132 295 104 102 1811 151 626 1225 1339 268 2324 134 428 Wait 400 | . 41 13 . . 105 1 18 5 . . . 71 . . 66 12 . 57 1 10 Move 12929 | . 445 129 603 164 2548 419 354 116 275 95 97 1673 149 615 1143 1254 254 2100 131 365 Hop 45 | . . 4 10 1 6 2 . . . . . 4 . . . . . 12 . 6 Pick Up 88 | . 21 10 . 4 9 1 . 3 . . 3 8 . . 4 2 1 16 1 5 Fast Attach 79 | . 3 1 2 3 19 . . . 3 2 . 2 . . . 22 1 15 . 6 Attach 46 | . 8 8 . 1 4 . . . 2 2 . 2 . . 1 4 . 9 . 5 Detach 16 | . 1 . . . 4 . . . 2 . . . . . . 3 . 4 . 2 Swap 45 | . 5 1 . 1 11 2 . . . 1 . 11 2 . . 6 . 5 . . Drop 118 | . 3 11 3 4 25 1 . 3 3 2 2 12 . . 5 19 2 19 1 3 Fire 135 | . 71 35 . . 2 . . . 2 . . . . . . 2 7 . . 16 Melee 247 | . . . 7 3 48 13 2 5 8 2 . 28 . 11 6 15 3 87 . 9 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x3 / *Upp x2) -5/Waste -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 326 | -10/Materials | Core integrity fell below 50% 379 | -10/Materials | Discovered new exit (range 13) 635 | -10/Materials | Discovered new exit (range 15) 639 | -10/Materials | Central database locked down 941 | -10/Materials | Core integrity fell below 20% 999 | -10/Materials | Lost 3 parts (1n2w) 1068 | -10/Materials | Discovered new exit (range 6) 1078 | -10/Materials | Entered another Materials area 1078 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1238 | -9/Materials | Build established: Scavenger-Mutant 1316 | -9/Materials | Lost 4 parts (1p2n1u) 1365 | -9/Materials | Discovered new exit (range 12) 1371 | -9/Materials | Entered Mines 1417 | -9/Mines | Met a Derelict bent on vengeance 1464 | -9/Mines | Found a hidden stash of uninstalled traps 1488 | -9/Mines | Discovered new exit (range 7) 1522 | -9/Mines | Discovered new exit (range 8) 1607 | -9/Mines | Entered Materials 1607 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1608 | -8/Materials | Identified exit to Factory 1680 | -8/Materials | Entered Factory 1680 | -7/Factory | Evolved 2 slots: Utility x2 1873 | -7/Factory | Identified exit to Lower Caves 2050 | -7/Factory | Discovered new exit (range 9) 2260 | -7/Factory | Fabricated Biomechanical Wings (x1) 2367 | -7/Factory | Discovered new exit (range 6) 2457 | -7/Factory | Build established: Hacker-Sprinter 2507 | -7/Factory | Garrison activated, responded to threat 2696 | -7/Factory | Repaired Xenon Bombardment Thruster 2733 | -7/Factory | Entered Lower Caves 2886 | -7/Lower Caves | Discovered new exit (range 13) 2889 | -7/Lower Caves | Learned location of Zion (-6) 2890 | -7/Lower Caves | Learned location of Extension (-4) 2895 | -7/Lower Caves | Identified exit to Lower Caves 2895 | -7/Lower Caves | Entered another Lower Caves area 2904 | -7/Lower Caves | Build established: Scavenger-Scout 2927 | -7/Lower Caves | Encountered a Warlord checkpoint 2998 | -7/Lower Caves | Learned Armory security intel 2998 | -7/Lower Caves | Learned Research garrison access intel 3001 | -7/Lower Caves | Discovered new exit (range 13) 3018 | -7/Lower Caves | Identified exit to Data Miner 3019 | -7/Lower Caves | Entered Data Miner 3019 | -7/Data Miner | Discovered new exit (range 7) 3025 | -7/Data Miner | Met Data Miner 3032 | -7/Data Miner | Learned location of Section 7 (-2) 3032 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3035 | -7/Data Miner | Received God Mode back door access code from Data Miner 3054 | -7/Data Miner | Data Conduit disabled 3076 | -7/Data Miner | Identified exit to Proximity Caves 3076 | -7/Data Miner | Entered Proximity Caves 3079 | -6/Proximity Caves | Learned Factory stockpile data 3163 | -6/Proximity Caves | Spotted B-75 Beast 3190 | -6/Proximity Caves | Discovered new exit (range 6) 3191 | -6/Proximity Caves | Identified exit to Factory 3191 | -6/Proximity Caves | Entered Factory 3191 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3192 | -6/Factory | Identified exit to Lower Caves 3213 | -6/Factory | Discovered new exit (range 4) 3214 | -6/Factory | Identified exit to Factory 3231 | -6/Factory | Sucked down chute 3231 | -6/Factory | Entered Waste 3231 | -6/Waste | The area was eerily silent 3246 | -6/Waste | Discovered new exit (range 16) 3249 | -6/Waste | Found Prototype Hackware 3263 | -6/Waste | Identified exit to Factory 3264 | -6/Waste | Entered Factory 3383 | -6/Factory | Build established: Hacker-Scout 3502 | -6/Factory | Imp. System Shield fried by hacking feedback 3602 | -6/Factory | Identified Exp. System Shield 3716 | -6/Factory | Discovered exit to Factory (range 16) 3754 | -6/Factory | Build established: Hacker-Ninja 3798 | -6/Factory | Fabricated Combat Drone Bay? 3930 | -6/Factory | Discovered exit to Factory (range 7) 3932 | -6/Factory | Entered Lower Caves 3965 | -6/Lower Caves | Identified exit to Lower Caves 3974 | -6/Lower Caves | Entered another Lower Caves area 3975 | -6/Lower Caves | Identified exit to Zion 3991 | -6/Lower Caves | Encountered a Warlord checkpoint 3992 | -6/Lower Caves | Learned location of 1 exit from Factory 4164 | -6/Lower Caves | Build established: Hacker-Scout 4167 | -6/Lower Caves | Entered Zion 4178 | -6/Zion | Gained Derelict followers 4192 | -6/Zion | Discovered new exit (range 15) 4246 | -6/Zion | Gained Derelict followers 4382 | -6/Zion | Discovered new exit (range 4) 4382 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 4383 | -6/Zion | Identified exit to Deep Caves 4430 | -6/Zion | Found Prototype Special Weapon 4432 | -6/Zion | Found Prototype Special Weapon 4556 | -6/Zion | Entered Deep Caves 4556 | -6/Deep Caves | Accompanied by 9 allies 4637 | -6/Deep Caves | Attacked by Z-Imprinter 4678 | -6/Deep Caves | Destroyed Z-Imprinter 4695 | -6/Deep Caves | Found Prototype Protection 4695 | -6/Deep Caves | Identified Zio. Weapon Casing 4767 | -6/Deep Caves | Z-Facility disabled 4798 | -6/Deep Caves | Lost 3 parts (1n2u) 4950 | -6/Deep Caves | Found Prototype Protection 4950 | -6/Deep Caves | Identified Zio. Heavy Carapace 4960 | -6/Deep Caves | Identified RU-N14's Throwing Claymores 5076 | -6/Deep Caves | Build established: Scavenger-Mutant 5186 | -6/Deep Caves | Discovered new exit (range 6) 5188 | -6/Deep Caves | Identified exit to Proximity Caves 5188 | -6/Deep Caves | Entered Proximity Caves 5222 | -5/Proximity Caves | Learned 4 Factory zone layouts 5242 | -5/Proximity Caves | Learned 4 Factory zone layouts 5304 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5314 | -5/Proximity Caves | Destroyed 7 combat bots 5317 | -5/Proximity Caves | Discovered exit to Factory (range 5) 5325 | -5/Proximity Caves | Entered Factory 5325 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5326 | -5/Factory | Identified exit to Factory 5366 | -5/Factory | Spotted B-75 Beast 5435 | -5/Factory | Identified exit to Upper Caves 6112 | -5/Factory | Build established: Hacker-Sprinter 6246 | -5/Factory | Fabricated S-27 Virus? 6326 | -5/Factory | Lost 3 parts (2n1u) 6388 | -5/Factory | Manually triggered Chute Trap 6388 | -5/Factory | Sucked down chute 6388 | -5/Factory | Entered Waste 6395 | -5/Waste | Spotted C-40 Crusher 6399 | -5/Waste | Spotted C-40 Crusher 6399 | -5/Waste | Spotted C-40 Crusher 6402 | -5/Waste | Spotted C-40 Crusher 6403 | -5/Waste | EMP discharged 6403 | -5/Waste | System corruption reached 10% 6403 | -5/Waste | Spotted C-40 Crusher 6404 | -5/Waste | Spotted C-40 Crusher 6406 | -5/Waste | Discovered new exit (range 16) 6433 | -5/Waste | Identified exit to Factory 6433 | -5/Waste | Entered Factory 6540 | -5/Factory | Released all parts (9) 6547 | -5/Factory | Core integrity fell below 50% 6571 | -5/Factory | Lost 8 parts (6n1u1w) 6593 | -5/Factory | Spotted B-75 Beast 6648 | -5/Factory | Core integrity fell below 20% 6664 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06635_ Antigrav System destroyed. 06635_ Slug penetrates Wall. 06641_ G-50 Soldier destroyed. 06643_ Destroyed Carbon-fiber Leg. 06643_ G-50 Soldier destroyed. 06645_ Slug penetrates Wall. 06647_ System corrupted: Heat flow error (+243). 06648_ Slug penetrates Wall. 06652_ Penetrated by Slug. 06653_ The unstable cave ceiling collapses. 06657_ G-50 Soldier destroyed. 06657_ Destroyed Hvy. Laser. 06659_ Nuclear Reactor explodes. 06659_ Destroyed Adv. Heat Sink. 06659_ Destroyed Lgt. Angular Momentum Engine. 06661_ The unstable cave ceiling collapses. 06663_ Penetrated by Slug. 06663_ Smartbomb Launcher destroyed. 06663_ Penetrated by Slug. 06664_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ######???????????????????????????????????????????? | | ] ????????????????????????????????????????????? | | ?????????###????????????????????????????????? | | """ #????#####"####?????????????????????????????? | | """ #????# #?????????????????????????????? | | """ #????# """ #?????????????????????????????? | | #????# """ #????????????????????##???????? | | ########### """ #????????????????????# #??????? | | + #???????##############"######## | | ########## """ #???????# # ! | | #????????# "T #???????# # | | #????????# """ #???????# # """" "" | | #????????# #???????# # """" "" | | #????????####+#####???????# # """" "" | | ########????# #??#??##????# % # """" "" | | #????# #### ## ##??# # | | #????# # ### # """" "" | | #???## # ## " """ "" | | #??? [ ## # """ "" | | #??# # ## # "" "" | | ### #??# @ + | | #?# #?# %*g #####"""#" # ##+## | | ?# #??# % ???# % !%* | | # #?? ???# = !! | | # #?? g ? % | | " + #??# # # % | | " # ###### # [ ! | | " # # ] ##?# %= ! | | ?# # #?? | | #?# # """ """ #? | | # # """ """ #? !! [ | | # # """ """ ## !! | | + # ## ! | | # # ## | | # # [ ### | | ?# #####/######""" ! | | ?# *%= | | ??# !=| *! | | ??# " | | ??# "Y" | | ??# %""" | | ??###########+######"""#"" " ####### | | ??????????????????# % #"" " " ## | | ??????????????????# ##### ## " " ## | | ??????????????????# #???#### """ ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 78 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 33 Defensive Hacking 16 Authchip Count 2 Item Schematics ----------------- Med. Storage Unit | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked Imp. Signal Interpreter | -7/Factory | Hacked Nuclear Pulse Thruster | -7/Factory | Hacked Coolant Injector | -7/Factory | Hacked Point Defense System | -7/Factory | Hacked Imp. Cooling System | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Proton Missile Launcher | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Arc Thrower | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Phase Gun | -6/Zion | Archive Energy Well | -6/Zion | Archive Exp. Reaction Control System | -5/Factory | Scanalyzed Cmb. Antigrav System | -5/Factory | Hacked Lrn. Sensor Array | -5/Factory | Hacked Lrn. Terrain Scanner | -5/Factory | Hacked Adv. Transmission Jammer | -5/Factory | Hacked Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Biomechanical Wings | x1 | -7/Factory | Preloaded Combat Drone Bay | x1 | -6/Factory | Authchip S-27 Virus | x4 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniSniperMicroactuators Manual? 0 Play Time 02:55:16 Cumulative 198.3 hours Start 2023.01.10 @ 22:51:17 End 2023.01.13 @ 01:23:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/0/3/0/0/0/1/0/0 Lore% 73 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47f3b6ca-a6fe-4e7b-aa46-8165dd2ffbef