Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 20:50:23 Player: Shaelyn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (100) 500 Value Destroyed (2083) 2083 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (515) 515 TOTAL SCORE: 6118 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 225 Aligned with FarCom 300 Friendly Fire -62 Cogmind --------- Core Integrity 0/550 Matter 175/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Hovering (46) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aerolev Unit Aerolev Unit > --- UTILITY (5) ------ Small Storage Unit Armor Integrity Analyzer Hacking Suite > --- WEAPON (3) ------- Great Maul > --- INVENTORY (8) ---- Advanced Weight Redist. System Medium Armor Plating Hacking Suite Hacking Suite System Restoration Module Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Signal Interpreter Armor Integrity Analyzer Hacking Suite System Shield > --- WEAPON ----------- Pulse Rifle Gauss Rifle Great Maul > --- INVENTORY -------- Aerolev Unit Aerolev Unit Advanced Weight Redist. System Medium Armor Plating Hacking Suite Hacking Suite System Restoration Module Field Lobotomy Kit [Rating: 36] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . 2 . . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 78 | 9 15 4 15 . 1 9 25 Power 11 | 1 2 2 2 . . 2 2 Engine 8 | 1 2 1 1 . . 2 1 Core 3 | . . 1 1 . . . 1 Reactor . | . . . . . . . . Propulsion 16 | 2 4 1 2 . 1 . 6 Treads 11 | 2 4 1 2 . 1 . 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 5 | . . . . . . . 5 Flight . | . . . . . . . . Utility 22 | 4 4 . 6 . . . 8 Device 6 | 3 . . 3 . . . . Storage 6 | 1 3 . . . . . 2 Processor 4 | . 1 . . . . . 3 Hackware 3 | . . . 2 . . . 1 Protection 3 | . . . 1 . . . 2 Artifact . | . . . . . . . . Weapon 29 | 2 5 1 5 . . 7 9 Energy Gun 4 | 1 1 . . . . . 2 Energy Cannon 2 | . 1 . 1 . . . . Ballistic Gun 7 | 1 1 . 1 . . 2 2 Ballistic Cannon 6 | . 1 1 2 . . 1 1 Launcher 7 | . 1 . 1 . . 3 2 Special Weapon 1 | . . . . . . 1 . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 Parts Lost 10 | . . . . . . . 10 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . . 2 Utility 3 | . . . . . . . 3 Weapon 4 | . . . . . . . 4 Highest Loss Streak 4 | . . . . . . . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 99 99 99 100 100 100 95 Engine 10 | . 13 11 7 11 11 11 8 Core 1 | . . 2 3 . . . . Treads 23 | . 27 28 21 22 22 22 16 Device 3 | . 11 . 3 . . . . Storage 11 | . 14 14 11 11 11 11 9 Processor 10 | . 2 14 11 11 11 11 18 Hackware 11 | . . . 17 22 22 22 15 Energy Gun 2 | . 7 . . . . . 2 Energy Cannon 4 | . 6 14 3 . . . . Ballistic Gun 7 | . 7 . 7 11 11 9 7 Ballistic Cannon 8 | . 6 13 10 11 11 6 5 Launcher 2 | . . . . . . 6 7 Naked Turns . | . . . . . . . . Heaviest Build 46 | 13 31 34 39 36 36 39 46 Greatest Support 45 | 40 40 42 45 45 45 45 45 Greatest Overweight (x) 4 | . 1 . 1 . . . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 14 Most Carried 15 | 3 14 15 15 15 15 15 15 Average Carried 12 | 1 7 14 14 15 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 8 Final Carried 15 | 3 12 15 15 15 15 15 6 Class Distribution -------------------- 49% | Mutant 41% | Hacker-Mutant 7% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2137 | 335 278 86 464 48 . 267 659 Remotely . | . . . . . . . . Salvage Created 2544 | 183 602 99 756 . . 128 776 Parts 207 | 23 43 4 57 . . 24 56 Haulers Intercepted 9 | . 2 . 5 . . . 2 Recyclers Shooed 2 | 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 57 | . 16 3 11 . . 10 17 Melee 1 | . . . . . . . 1 Guns 27 | . 13 . 4 . . 3 7 Cannons 19 | . 3 3 5 . . 4 4 AOE 10 | . . . 2 . . 3 5 Classes Destroyed 13 | 3 5 . 2 . . 1 2 Worker 6 | 1 1 1 . . . . 3 Builder 4 | . . . . . . 1 3 Tunneler 7 | 5 . . 1 . . 1 . Hauler 9 | . 2 . 5 . . . 2 Recycler 3 | 1 . . 1 . . . 1 Mechanic 1 | . . . 1 . . . . Operator 4 | . 1 . 2 . . . 1 Watcher 9 | . 3 . 3 . . . 3 Swarmer 25 | . 9 . 3 . . 10 3 Grunt 24 | . 7 3 6 . . . 8 Sentry 5 | . . . 2 . . . 3 Specialist 2 | . . . . . . . 2 Hunter 1 | . . . . . . . 1 Best Kill Streak 9 | 2 6 2 4 . . 4 9 Combat Bots Only 5 | . 5 2 3 . . 4 5 Max Kills in Single Turn 4 | 1 2 1 3 . . 3 4 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . . 2 . . 3 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 204 | . 36 12 35 9 . 20 92 Missed 69 | . 9 5 11 4 . 11 29 Damage Taken 2363 | . 245 119 314 76 . 66 1543 Core 683 | . 48 . 67 . . 6 562 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 234 | . 119 . 115 . . . . Core Remaining (%) 87 | 100 . 80 . . . 81 . Volleys Fired 200 | 15 41 11 45 9 . 13 66 Largest 3 | 2 2 2 2 2 . 2 3 Hottest 112 | 70 103 112 112 67 . 67 100 Shots Fired 394 | 29 82 17 89 19 . 25 133 Gun 221 | 29 72 . 27 10 . 10 73 Cannon 153 | . 10 17 60 9 . 11 46 Launcher 20 | . . . 2 . . 4 14 Special . | . . . . . . . . Kinetic 278 | 15 41 11 68 19 . 21 103 Thermal 96 | 14 41 6 19 . . . 16 Explosive 20 | . . . 2 . . 4 14 Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | 12 8 8 14 5 . 2 10 Robot Miss Streak 5 | 3 4 1 4 5 . 1 5 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 234 | 20 45 13 52 5 . 7 92 Core Hits 144 | 8 31 6 27 1 . 12 59 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 2 | . 1 . . . . . 1 Critical Strikes 7 | . 4 . 1 . . . 2 Burn 3 | . 3 . . . . . . Destroy 1 | . 1 . . . . . . Blast 1 | . . . 1 . . . . Smash 2 | . . . . . . . 2 Melee Attacks 16 | . . . . . . . 16 Impact 16 | . . . . . . . 16 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5913 | 255 654 274 1372 130 . 412 2816 Guns 2078 | 255 569 . 306 78 . 51 819 Cannons 1970 | . 85 256 875 26 . 129 599 Explosions 1463 | . . . 191 . . 195 1077 Melee 321 | . . . . . . . 321 Ramming 81 | . . 18 . 26 . 37 . Kinetic 3022 | 155 351 130 904 104 . 180 1198 Thermal 1162 | 100 303 126 277 . . . 356 Explosive 1327 | . . . 191 . . 195 941 Electromagnetic . | . . . . . . . . Impact 321 | . . . . . . . 321 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 . Average Corruption 1 | . . . 1 2 2 2 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 49 | . . . 9 6 8 26 . Message Errors 13 | . . . 2 1 2 8 . Matter Fused 8 | . . . 1 . . 7 . Heat Flow Errors 4 | . . . 1 1 . 2 . Energy Discharges 9 | . . . . 2 5 2 . Data Loss (minor) 6 | . . . 2 . 1 3 . Data Loss (major) 5 | . . . 1 1 . 3 . Misfires 3 | . . . 1 1 . 1 . Alerts 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 148 | . . . . . . . 148 Projectiles 22 | . . . . . . . 22 Explosions 92 | . . . . . . . 92 Melee 34 | . . . . . . . 34 Knockbacks 14 | . . 2 5 1 . 1 5 Impact . | . . . . . . . . Kinetic 13 | . . 2 4 1 . 1 5 Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 147 | . . . . . . . 147 Shots 4 | . . . . . . . 4 Rammed 15 | . . 5 . 4 . 6 . Targets Rammed 16 | . . 6 . 4 . 6 . Kicked . | . . . . . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 249 | 45 126 180 216 137 . 249 187 Average Temperature 38 | 16 21 93 20 34 . 107 50 Received Heat Transfer 561 | . 36 42 60 45 . . 378 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 2 1 . . . . 1 Heat Transferred 2616 | 296 1036 222 481 . . . 581 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 504 | 35 231 77 354 129 . 105 504 Initial 70 | . 22 27 24 70 . . 1 Average 102 | 19 46 29 190 120 . 47 267 Maximum Alert Level 2 | . 1 . 1 . . . 2 Low Security (%) 79 | 100 95 100 53 100 . 100 23 Level 1 18 | . 4 . 46 . . . 62 Level 2 1 | . . . . . . . 14 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 4 . 4 1 . . 4 Investigation 3 | . 2 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 10 | . 2 . 3 1 . . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 10 | . 1 . 5 . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 98 | . 25 3 27 2 . 7 34 Peak Tracking Total 6 | . 4 2 5 2 . 4 6 Tactical Retreats 2 | . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 2 1 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . . 1 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 3 | . . . 3 . . . . Triggered . | . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 9 | . . . 1 . . 2 6 Max in Single Turn 3 | . . . 1 . . 1 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 25 | . 8 2 9 . 1 . 5 Terminals 17 | . 6 1 6 . . . 4 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . Recycling Units 3 | . 1 . 1 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 76 | . 28 3 33 . 1 . 11 Successful 39 | . 13 2 17 . 1 . 6 Failed 37 | . 15 1 16 . . . 5 Catastrophic 2 | . 2 . . . . . . Database Lockouts . | . . . . . . . . Manual 28 | . 13 3 11 . 1 . . Terminals 52 | . 23 2 19 . . . 8 Fabricators . | . . . . . . . . Repair Stations 16 | . 4 . 12 . . . . Recycling Units 6 | . 1 . 2 . . . 3 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 23 | . 8 2 8 . 1 . 4 Record 3 | . . . 1 . . . 2 Robot Analysis 3 | . 2 1 . . . . . Prototype ID Bank 4 | . 2 . 2 . . . . Open Door 1 | . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 Terminal Index 2 | . 1 . 1 . . . . Unreport Threat 2 | . 1 . 1 . . . . Locate Traps 1 | . . . 1 . . . . Disarm Traps 1 | . . . 1 . . . . Investigation Status 1 | . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 11 | . 4 . 7 . . . . Scan Component 6 | . 2 . 4 . . . . Repair 5 | . 2 . 3 . . . . Recycling Unit Hacks 5 | . 1 . 2 . . . 2 Process 1 | . . . . . . . 1 Report Inventory 3 | . 1 . 1 . . . 1 Retrieve Matter 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 7 1 9 . . . 5 Full Trace Events 4 | . 1 . 2 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . 2 . 3 . . . . Time 154 | . 52 . 102 . . . . Parts Recycled . | . . . . . . . . Recycled Matter 284 | . . . . . . . 284 Retrieved Matter 146 | . . . 146 . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 4 | . . 4 . . . . . Largest Group 4 | . . 4 3 1 1 1 . Highest-Rated Group 71 | . . 71 40 16 16 16 . Highest-Rated Ally 31 | . . 31 16 16 16 16 . Total Orders . | . . . . . . . . Ally Attacks 60 | . . 9 43 7 . 1 . Total Damage 660 | . . 91 454 102 . 13 . Kills 13 | . . 1 10 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 3 | . 2 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 8986 | 207 2101 1485 1494 412 708 1445 1134 Spaces Moved 5093 | 91 1169 888 803 247 465 905 525 Core 5 | 5 . . . . . . . Treads 5045 | 86 1169 888 803 247 465 905 482 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 43 | . . . . . . . 43 Flight . | . . . . . . . . Fastest Speed 46 | 50 160 152 152 152 152 152 46 Average Speed 154 | 153 161 158 152 152 152 152 146 Slowest Speed 290 | 160 240 160 225 152 152 152 290 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 66 | 5 98 99 61 50 80 100 38 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 4 | . . 1 . 1 . 2 . Spaces Dug 29 | . . . . . . 29 . Terrain Destroyed 188 | . . . 12 7 . 57 112 Melee . | . . . . . . . . Projectile 23 | . . . 7 7 . 3 6 AOE 165 | . . . 5 . . 54 106 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 5788 | 130 1304 949 994 264 467 945 735 Wait 230 | . 46 26 89 5 . 7 57 Move 5086 | 90 1168 887 802 246 464 904 525 Hop . | . . . . . . . . Pick Up 92 | 13 24 9 21 . 1 3 21 Fast Attach 4 | . . . 2 . . . 2 Attach 43 | 8 8 1 8 . 1 2 15 Detach 1 | . . . 1 . . . . Swap 31 | 1 7 3 5 . . 7 8 Drop 66 | 3 10 6 18 . 1 3 25 Fire 200 | 15 41 11 45 9 . 13 66 Melee 16 | . . . . . . . 16 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 16 | . . 6 . 4 . 6 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 3 | . . . 3 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 208 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 10) 659 | -10/Materials | Discovered new exit (range 13) 1281 | -10/Materials | Discovered new exit (range 7) 1326 | -10/Materials | Discovered new exit (range 8) 1661 | -10/Materials | Discovered new exit (range 12) 1746 | -10/Materials | Repaired Lgt. Treads 1775 | -10/Materials | Repaired Lgt. Treads? 1923 | -10/Materials | Identified exit to Materials 2303 | -10/Materials | Identified exit to Mines 2309 | -10/Materials | Entered Mines 2386 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2536 | -10/Mines | Received a Mining Laser from a helpful Derelict 2537 | -10/Mines | Learned Materials garrison access intel 2567 | -10/Mines | Discovered exit to Materials (range 8) 2741 | -10/Mines | Learned location of Storage (-8) 2817 | -10/Mines | Found a hidden stash of uninstalled traps 3292 | -10/Mines | Discovered exit to Materials (range 14) 3460 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3676 | -10/Mines | Discovered new exit (range 8) 3685 | -10/Mines | Identified exit to Subcaves 3794 | -10/Mines | Entered Materials 3794 | -9/Materials | Accompanied by 3 allies 3794 | -9/Materials | Evolved 2 slots: Utility x2 4084 | -9/Materials | Repaired Broken Lgt. Nuclear Core 4513 | -9/Materials | Discovered new exit (range 14) 4531 | -9/Materials | Identified exit to Materials 4616 | -9/Materials | Identified exit to Mines 4625 | -9/Materials | Build established: Hacker-Mutant 4946 | -9/Materials | Discovered exit to Materials (range 16) 5048 | -9/Materials | Repaired Assault Cannon 5088 | -9/Materials | Repaired Adv. Treads 5288 | -9/Materials | Entered Mines 5288 | -9/Mines | Accompanied by 1 ally 5513 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5582 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5582 | -9/Mines | Discovered new exit (range 5) 5587 | -9/Mines | Identified exit to Exiles 5610 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5617 | -9/Mines | Identified exit to Zion 5700 | -9/Mines | Entered Exiles 5700 | -9/Exiles | Accompanied by 1 ally 5722 | -9/Exiles | Discovered new exit (range 15) 5742 | -9/Exiles | Identified exit to Mines 5775 | -9/Exiles | Met 8R-AWN 5887 | -9/Exiles | Met EX-HEX 5974 | -9/Exiles | Met EX-DEC 6012 | -9/Exiles | Visited The Gauntlet 6131 | -9/Exiles | Met EX-BIN 6153 | -9/Exiles | Aligned with FarCom system 6155 | -9/Exiles | Given EX-Vault access code 6211 | -9/Exiles | Opened EX-Vault 6229 | -9/Exiles | Found Field Lobotomy Kit 6275 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6390 | -9/Exiles | Discovered exit to Mines (range 14) 6408 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 6408 | -9/Exiles | Entered Mines 6408 | -8/Mines | Accompanied by 1 ally 6815 | -8/Mines | Discovered exit to Materials (range 10) 7235 | -8/Mines | Discovered exit to Materials (range 14) 7853 | -8/Mines | Entered Materials 7853 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7854 | -8/Materials | Loaded intel: 1 garrison access location 7859 | -8/Materials | Discovered new exit (range 13) 8146 | -8/Materials | Build established: Hacker-Skirmisher 8445 | -8/Materials | Discovered new exit (range 15) 8690 | -8/Materials | Discovered new exit (range 7) 8707 | -8/Materials | Identified exit to Factory 8911 | -8/Materials | Discovered new exit (range 6) 8916 | -8/Materials | Identified exit to Storage 8922 | -8/Materials | Core integrity fell below 50% 8969 | -8/Materials | Core integrity fell below 20% 8987 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System Shield destroyed. Critical hit (Blast). Knocked back. Acquired 7 matter. Penetrated by Slug. Aerolev Unit destroyed. K-01 Serf collects debris. Knocked back. U-05 Engineer builds a Wall. K-01 Serf collects debris. Knocked back. K-01 Serf collects debris. Knocked back. U-05 Engineer builds a Wall. Lgt. Nuclear Core destroyed. Knocked back. Slug penetrates Wall. U-05 Engineer builds a Wall. Penetrated by Slug. Knocked back. 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"???? | | #?????#####/### #######+## #???????? | | #####?????# g ! %% #???????? | | #?????# % g>* u@H +???????? | | #?????# ###g= !###;%##+## #???????? | | #?????# #?######?#! = #?? ##???????? | | #?????# ????????# #????????????? | | #?????+ ????????# """ #????????????? | | #?????# ????????# """ #????????????? | | #?????####????????# """ #????????????? | | #?????????????????# ]#????????????? | | #####?????????????????########????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Dramatic Entrance Challenges ------------ None Game ------ Seed CoordinationZioniteInsulator Manual? 0 Play Time 01:51:18 Cumulative 8.2 hours Start 2024.04.03 @ 18:51:28 End 2024.04.03 @ 20:50:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 2 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 1a8340f7-d80c-4c1c-b17b-cac65d473a38