Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.18 @ 17:37:32 Player: Minty Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (389) 1945 Value Destroyed (17309) 17309 Prototype IDs (85) 1700 Alien Tech Used (3) 600 Bonus (13292) 13292 TOTAL SCORE: 44146 Bonus ------- High Alert Combat Kills 4215 Follower Combat Kills 1289 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1698 Met Warlord at Research 2000 Win 3000 Friendly Fire -510 Cogmind --------- Core Integrity 749/1600 Matter 227/300 Energy 214/240 System Corruption 7% Temperature Hot (223) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (7) --- Improved Antigrav System Improved Antigrav System Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer ECM Suite Graphene Brace Improved System Shield Advanced System Restoration Module > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Matter Compressor (500) Firepult Fusion Bomb Launcher Vortex Lance (25) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Linear Gravjet Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- Gamma Rifle Phase Gun Phase Gun Heavy Dispersion Rifle > --- INVENTORY -------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Firepult Fusion Bomb Launcher Fusion Bomb Launcher Chain Missile Launcher Kinetic Spear Vortex Lance [Rating: 173] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Improved Antigrav System Treads Heavy Siege Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon KE Penetrator Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Gauss Cannon Launcher Fusion Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Thunder Hammer Slashing Weapon Particle Cleaver Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 4 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . 2 Utility 10 | . . . 1 . . . 1 . . . 2 2 . . . . 2 . . . . . 2 . Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 366 | . 3 3 14 6 3 4 9 22 7 1 50 16 . 5 6 3 4 16 12 30 9 59 20 64 Power 32 | . . 1 1 1 . . . 4 1 . 3 . . . . . . 2 1 2 1 6 2 7 Engine 10 | . . . 1 1 . . . 4 1 . 3 . . . . . . . . . . . . . Core 5 | . . 1 . . . . . . . . . . . . . . . 2 . 1 . . . 1 Reactor 17 | . . . . . . . . . . . . . . . . . . . 1 1 1 6 2 6 Propulsion 99 | . . 1 4 . . . 3 5 4 . 13 6 . 1 3 . . 3 1 6 2 18 7 22 Treads 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Leg 27 | . . 1 4 . . . 3 . . . 1 4 . 1 3 . . 3 1 . . . . 6 Wheel 22 | . . . . . . . . 5 4 . 12 1 . . . . . . . . . . . . Hover 42 | . . . . . . . . . . . . . . . . . . . . 6 1 17 7 11 Flight 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 Utility 131 | . . . 5 3 1 1 3 8 . 1 15 4 . 4 3 3 2 6 7 13 3 19 6 24 Device 60 | . . . 2 2 . . 2 4 . . 4 3 . 3 1 1 1 4 4 4 1 10 . 14 Storage 13 | . . . . . 1 1 1 . . 1 . . . . . . . 1 2 2 . 1 1 2 Processor 24 | . . . 1 . . . . 1 . . 1 . . 1 . 1 . . . 6 1 5 1 6 Hackware 16 | . . . . . . . . . . . 6 . . . 1 . 1 . . . . 3 4 1 Protection 18 | . . . 2 1 . . . 3 . . 4 1 . . 1 1 . 1 1 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 104 | . 3 1 4 2 2 3 3 5 2 . 19 6 . . . . 2 5 3 9 3 16 5 11 Energy Gun 42 | . 1 . 3 . . 2 . 3 . . 7 1 . . . . 1 . 1 4 . 6 5 8 Energy Cannon 8 | . . 1 . . 1 . . . . . 5 . . . . . . . . . . 1 . . Ballistic Gun 26 | . 2 . . 1 . . 3 2 . . 3 4 . . . . . 2 1 1 . 6 . 1 Ballistic Cannon 9 | . . . . . . . . . 1 . 2 1 . . . . . 2 . 1 2 . . . Launcher 8 | . . . . 1 1 . . . 1 . 1 . . . . . 1 . . . 1 1 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . 1 Special Melee Weapon 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . . . . 1 2 . . 2 . . . 4 . . . 1 13 1 12 2 1 Corrupted Parts 4 | . . . . . . . . . . . 1 . . . . . . . . . . 3 . . System Corruption 25 | . . . . . . . . . . . 10 . . . . . . . . . . 15 . . Parts Lost 140 | . 2 1 . . . 3 1 5 3 . 29 . . 1 . 2 8 1 6 11 1 32 4 30 Power 10 | . . 1 . . . . 1 1 . . 3 . . . . . 1 . . . . 1 1 1 Propulsion 47 | . 1 . . . . . . 1 3 . 8 . . 1 . 1 . . 1 5 . 11 2 13 Utility 44 | . . . . . . 1 . 2 . . 7 . . . . . 3 1 3 4 . 11 1 11 Weapon 39 | . 1 . . . . 2 . 1 . . 11 . . . . 1 4 . 2 2 1 9 . 5 Highest Loss Streak 9 | . 2 1 . . . 2 1 2 2 . 8 . . 1 . 2 8 1 6 9 1 6 3 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | . 5 6 7 7 6 10 12 12 13 18 21 12 10 11 11 11 9 11 11 11 10 11 11 10 Power 1 | . 1 1 . . . . . 1 1 1 1 . . . . . . . . . 3 3 1 1 Propulsion . | . 4 4 4 2 1 1 2 . . . . . 1 1 1 1 1 1 1 . . . . 1 Utility 5 | . . . . 2 4 4 5 6 7 12 12 5 5 5 5 5 4 5 5 3 2 2 3 2 Weapon 4 | . . 1 3 2 1 3 3 3 3 3 6 5 3 4 3 3 2 1 3 4 4 5 7 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . . . 2 4 2 . . . . 1 10 3 . 2 . . . 3 1 . 1 4 1 1 Power 8 | . . . . . . . . . . . 3 . . . . . . 1 . . 1 2 . 1 Propulsion 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . . 1 2 . . . . 1 7 2 . 2 . . . 2 1 . . . . . Weapon 6 | . . . . 2 . . . . . . . 1 . . . . . . . . . 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 73 71 93 100 100 81 93 96 95 91 90 94 93 91 90 92 72 80 95 88 87 84 88 78 Engine 3 | . 14 11 2 11 11 11 6 7 9 9 5 5 5 5 5 5 2 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 4 4 6 4 5 Leg 8 | . 18 15 21 22 22 22 25 5 . . . 8 23 22 23 21 15 10 17 12 . . . 1 Wheel 5 | . . . . . . . . 21 22 27 23 8 . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . 2 14 16 20 9 Device 13 | . . . 3 6 11 11 19 12 18 10 7 8 11 13 11 11 17 24 31 30 10 10 7 11 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 6 5 5 5 5 5 5 7 8 10 8 4 4 5 Processor 8 | . . . 5 . . . . . . . . 2 . 1 5 6 7 4 . 5 26 24 23 16 Hackware 5 | . . . . . . . . . . . 14 19 11 7 5 5 10 10 7 2 . 2 11 8 Protection 4 | . . . 9 15 11 2 5 13 9 9 5 6 11 8 7 10 3 1 2 . 5 . . . Energy Gun 8 | . 12 . 27 27 12 10 11 4 18 18 11 12 . . . . 1 4 . 7 . 3 14 11 Ballistic Gun 7 | . 14 26 3 5 11 8 15 21 6 . 4 1 22 23 23 21 8 2 8 2 . 6 . . Ballistic Cannon 2 | . . . . . . . . . 2 9 3 8 . . . . . 1 6 5 11 3 . . Peak Build Rating 173 | . 6 8 23 24 39 25 42 43 32 32 68 97 103 99 109 111 110 115 114 143 148 160 156 173 Average Rating 86 | . 5 5 18 20 24 22 29 30 30 31 49 76 97 95 99 105 91 96 109 116 136 138 143 142 On Entrance 63 | 6 6 5 8 18 23 25 25 31 30 32 32 53 97 97 92 109 94 68 111 110 108 143 104 154 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 250 | 12 13 15 25 26 29 38 40 51 45 224 250 79 74 84 74 76 62 79 88 90 101 111 122 122 Greatest Support 140 | 20 20 20 34 34 34 34 46 46 48 48 64 92 92 92 113 113 90 95 95 75 40 67 67 140 Greatest Overweight (x) 5 | . 1 1 . 1 . 1 1 2 2 4 5 3 . 1 . . . 1 1 3 2 2 1 3 Average Overweight (x) . | . . . . . . . . 1 . 3 2 1 . . . . . . . . 1 . . . Largest Inventory Capacity 35 | . 8 8 8 8 10 15 15 15 15 35 35 15 15 15 15 15 15 15 15 15 15 15 25 25 Average Capacity 16 | . 8 8 8 8 8 13 15 15 15 31 27 15 15 15 15 15 15 15 15 15 15 15 20 14 Most Carried 35 | . 6 8 8 8 10 15 15 15 15 23 35 15 15 15 15 15 14 15 15 15 15 15 15 16 Average Carried 14 | . 5 6 7 7 8 12 14 14 14 20 23 14 14 14 14 14 13 14 14 14 13 14 14 12 Final Capacity 35 | 8 8 8 8 8 10 15 15 15 15 35 15 15 15 15 15 15 15 15 15 15 15 15 25 5 Final Carried 23 | 6 6 8 8 8 10 14 15 15 15 23 15 15 15 15 15 15 14 15 15 15 14 15 15 5 Class Distribution -------------------- 18% | Scavenger-Gunner 12% | Tank 7% | Scavenger-Mutant 7% | Scavenger-Skirmisher 5% | Derelict-Tank 5% | Hacker-Tank 4% | Hauler-Skirmisher 4% | Hacker-Mutant 4% | Mutant 4% | Scavenger-Tank 3% | Hacker-Gunner 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Commander-Tank | -8/Storage Scavenger-Skirmisher | -8/Recycling Hauler-Tank | -8/Scraptown Hauler-Skirmisher | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Tank | -5/Zhirov Tank | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Derelict-Tank | -4/Upper Caves Derelict-Tank | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Hacker-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 12444 | 200 . 121 292 128 . 278 214 1172 257 32 1329 349 118 373 . 362 120 348 541 561 325 3667 325 1332 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20568 | . 194 111 252 154 . 346 537 1698 521 . 2749 426 274 498 . 440 227 779 699 360 379 5517 398 4009 Parts 835 | . 19 5 16 16 . 20 21 79 15 . 114 7 2 23 . 16 6 17 24 26 7 248 15 139 Haulers Intercepted 18 | . . . . . . . 1 6 . . 2 . . . . . . . . . . 8 1 . Recyclers Shooed 8 | . . . . . . . . . 1 . 2 3 . . . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . . . . . . . 2 27 . 19 . 4 17 . 6 . . . Prevented 8 | . . . . . . . . . . . . . 2 2 . 3 . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 295 | . 6 2 8 7 . 14 11 23 7 . 32 2 4 9 . 8 4 2 8 14 9 63 6 56 Melee 5 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 2 Guns 171 | . 5 2 8 4 . 7 9 19 7 . 12 . 1 9 . 6 4 1 3 8 . 29 3 34 Cannons 29 | . . . . . . . . . . . 8 2 . . . . . 1 4 . 4 10 . . AOE 64 | . 1 . . 3 . 7 1 1 . . 8 . 1 . . . . . . 6 4 14 3 15 Classes Destroyed 22 | . 3 1 3 1 . . 2 3 1 . 1 . . . . 2 . 1 . 2 . 1 . 1 Worker 22 | . . 1 . 1 . . . 1 . . 10 . . . . . . . . . . 7 . 2 Builder 24 | . 2 . . . . . . 2 . . 11 . . . . . . . . . . 6 . 3 Tunneler 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 Hauler 18 | . . . . . . . 1 6 . . 2 . . . . . . . . . . 8 1 . Recycler 15 | . . . . . . . . 1 2 . 4 3 . . . . . . . . . 2 . 3 Mechanic 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 Operator 9 | . . . . . . . 1 4 . . 1 . . . . . . . . . . 3 . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 6 | . . . 1 . . . . . . . 1 . . . . . . . . . . 2 . 2 Swarmer 47 | . 3 . 4 5 . 8 1 . . . . . . 2 . 3 . . 4 5 . 4 4 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 135 | . 3 2 2 2 . 6 8 17 2 . 20 . 4 4 . 1 4 . 3 2 3 27 1 24 Brawler 12 | . . . . . . . . 1 3 . 1 . . . . . . . 1 1 2 1 . 2 Duelist 12 | . . . 1 . . . 1 . . . 1 . . 1 . . . 1 . 1 2 . . 4 Protector 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Sentry 28 | . . . 1 . . . 1 4 1 . 4 2 . 1 . 1 . 1 . . 1 7 1 3 Hunter 24 | . . . . . . . . 1 . . 3 . . 1 . 1 . . . . . 10 . 8 Programmer 27 | . . . . . . . . . 1 . 3 . . . . . . . . 2 . 12 . 9 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Striker 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 6 | . . . . . . . . . . . . . . . . . . 3 3 . . . . . Thug 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 6 2 4 3 . 7 6 11 7 . 7 2 4 4 . 3 2 1 4 9 7 8 4 15 Combat Bots Only 13 | . 5 1 4 3 . 6 6 7 6 . 4 1 4 4 . 3 2 1 4 9 7 6 4 13 Max Kills in Single Turn 6 | . 2 1 2 3 . 5 2 3 2 . 2 1 2 2 . 1 1 1 1 6 3 3 3 3 Gunslinging 1 | . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 Exploded 5 | . 1 . . 3 . 4 1 1 . . 1 . 1 . . . . . . 5 3 2 3 2 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1856 | . 64 13 34 14 . 54 44 101 18 . 338 10 12 50 . 39 88 36 65 72 47 447 24 286 Missed 632 | . 18 2 10 4 . 14 19 21 6 . 125 7 5 6 . 16 27 11 19 25 20 165 8 104 Damage Taken 23974 | . 442 162 315 96 . 441 376 1220 212 . 3435 73 138 901 . 528 1271 340 877 1269 582 5864 412 5020 Core 3635 | . 107 26 72 27 . 49 57 133 17 . 466 24 . 39 . 56 101 28 38 303 176 1021 44 851 Absorbed by Shields 418 | . . . . . . . . 89 . . 9 . . 20 . . . 188 24 88 . . . . Reduced by Siege Mode 23 | . . . . . . . . . . . . . . . . . . . . . . . . 23 Redirected to Shielding 554 | . . . 36 . . 15 5 3 8 . 107 . . . . . 231 . . . 64 85 . . Ignored by Resistances 69 | . . . . . . . . 69 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 613 | . . . . . . . . 181 . . 54 . . . . . . . . 233 . 36 . 109 Core Remaining (%) 60 | 100 . 46 . . . 63 . . . 62 45 . . . . 88 . . . . 43 14 96 46 Volleys Fired 799 | . 20 12 17 15 . 27 41 86 16 . 117 10 7 20 . 15 18 52 29 17 10 154 9 107 Largest 4 | . 2 2 3 3 . 3 3 3 3 . 4 4 4 4 . 4 3 3 4 4 3 4 4 4 Hottest 414 | . 80 40 168 168 . 149 250 250 167 . 340 242 250 132 . 250 99 144 160 180 271 414 352 358 Shots Fired 2127 | . 32 24 51 41 . 58 110 245 49 . 367 40 20 80 . 51 27 64 90 53 24 303 21 377 Gun 1780 | . 32 24 51 40 . 50 109 241 48 . 215 22 18 80 . 48 25 58 60 49 2 235 20 353 Cannon 279 | . . . . . . . 1 2 1 . 135 18 2 . . 2 . 5 30 2 20 58 . 3 Launcher 68 | . . . . 1 . 8 . 2 . . 17 . . . . 1 2 1 . 2 2 10 1 21 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 963 | . 13 24 4 2 . 20 57 211 17 . 97 19 18 80 . 48 21 12 90 2 22 191 . 15 Thermal 963 | . 19 . 47 38 . 30 53 32 32 . 253 20 2 . . 2 4 51 . . . 30 16 334 Explosive 60 | . . . . 1 . 8 . 2 . . 13 . . . . . 2 . . . 2 10 1 21 Electromagnetic 92 | . . . . . . . . . . . 4 1 . . . 1 . 1 . 2 . 72 4 7 Entropic 49 | . . . . . . . . . . . . . . . . . . . . 49 . . . . Robot Hit Streak 41 | . 4 8 3 5 . 4 10 21 20 . 16 11 3 6 . 5 8 11 13 10 12 26 27 41 Robot Miss Streak 6 | . 5 1 6 5 . 6 4 5 2 . 5 3 4 6 . 5 2 3 5 2 2 3 1 3 Penetration Max 2 | . . . . . . . . . . . 2 . . 1 . . . . 1 2 . 1 . 1 Secondary Targets 37 | . 1 . 2 . . 3 2 4 1 . 2 . . 3 . 2 1 . 1 3 . 5 . 7 Max Gunslinging Chain 2 | . 1 . 2 . . 1 1 1 1 . 1 . . 1 . 1 1 . 1 1 . 1 . 1 Shots Hit Robots 1388 | . 16 20 21 18 . 24 66 158 36 . 202 30 7 40 . 28 20 50 66 31 22 228 15 290 Core Hits 846 | . 14 7 13 9 . 23 25 79 16 . 132 33 8 21 . 12 15 24 24 25 21 162 11 172 Critical Kills 37 | . . . . . . . . . . . 1 . . . . . . . . . 2 27 3 4 Critical Parts Destroyed 44 | . . . . . . . . 3 . . . . . 1 . . . . 5 6 . 22 . 7 Critical Strikes 138 | . . . 2 . . . . 5 1 . 13 1 . 1 . 1 . 3 8 6 6 64 3 24 Burn 31 | . . . 2 . . . . 2 1 . 10 1 . . . . . 3 . . . . . 12 Meltdown 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Destroy 79 | . . . . . . . . 3 . . . . . 1 . 1 . . 5 . 3 52 3 11 Blast 8 | . . . . . . . . . . . 2 . . . . . . . 2 . 2 2 . . Corrupt 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . Smash 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Impale 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Detonate 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 56 | . . . . . . . . . . . . . . . . . . 2 14 1 10 14 . 15 Impact 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . Slashing 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . Piercing 19 | . . . . . . . . . . . . . . . . . . 2 14 . . 3 . . Entropic 16 | . . . . . . . . . . . . . . . . . . . . 1 . . . 15 Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51429 | . 477 209 357 511 . 1027 1288 3240 662 . 7123 824 474 1109 . 896 893 1134 2068 2900 1899 11165 674 12499 Guns 25706 | . 224 209 357 245 . 376 1108 2672 659 . 2562 334 141 1109 . 676 485 782 894 1655 51 4089 374 6704 Cannons 6535 | . . . . . . . 51 62 . . 2448 490 82 . . 109 . 132 541 74 506 2021 . 19 Explosions 16522 | . 253 . . 256 . 651 129 506 . . 2113 . 251 . . 111 403 106 . 1171 1076 4510 300 4686 Melee 2600 | . . . . . . . . . . . . . . . . . . 114 633 . 266 543 . 1044 Ramming 66 | . . . . 10 . . . . 3 . . . . . . . 5 . . . . 2 . 46 Kinetic 14440 | . 58 209 13 41 . 227 601 2262 184 . 1466 490 141 1109 . 676 415 275 1435 74 557 3891 . 316 Thermal 18307 | . 419 . 344 348 . 149 687 952 475 . 3850 321 333 . . 199 70 639 . 1120 . 1591 270 6540 Explosive 12013 | . . . . 112 . 651 . 26 . . 1344 . . . . . 403 . . . 1076 3615 300 4486 Electromagnetic 2348 | . . . . . . . . . . . 463 13 . . . 21 . 106 . 51 . 1523 104 67 Impact 514 | . . . . . . . . . . . . . . . . . . . . . . 514 . . Slashing 266 | . . . . . . . . . . . . . . . . . . . . . 266 . . . Piercing 776 | . . . . . . . . . . . . . . . . . . 114 633 . . 29 . . Entropic 2699 | . . . . . . . . . . . . . . . . . . . . 1655 . . . 1044 Highest Corruption 30 | . . . . . . 1 . . 1 . 16 2 2 2 . . . . 6 6 1 30 . 8 Average Corruption 6 | . . . . . . 1 . . 1 . 6 2 2 1 . . . . 5 2 1 12 . 6 Corruption Purged 5 | . . . . . . . . . . . . . . 2 . . . . . . . 2 . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 230 | . . . . . . . . . 2 . 43 1 6 3 . . . . 15 3 7 108 . 42 Message Errors 39 | . . . . . . . . . . . 7 . 1 . . . . . 1 2 3 17 . 8 Matter Fused 52 | . . . . . . . . . . . 9 1 1 1 . . . . 6 . . 25 . 9 Heat Flow Errors 33 | . . . . . . . . . . . 6 . 1 . . . . . 1 . . 17 . 8 Energy Discharges 24 | . . . . . . . . . . . 6 . 2 1 . . . . 2 . 2 7 . 4 Parts Rejected 6 | . . . . . . . . . . . 1 . . . . . . . . . 1 2 . 2 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 21 | . . . . . . . . . 1 . 2 . 1 1 . . . . . 1 . 12 . 3 Data Loss (major) 12 | . . . . . . . . . . . 1 . . . . . . . 2 . 1 7 . 1 Misfires 13 | . . . . . . . . . 1 . 3 . . . . . . . 2 . . 3 . 4 Alerts 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Misdirections 9 | . . . . . . . . . . . 2 . . . . . . . . . . 7 . . Weapon Failures 17 | . . . . . . . . . . . 5 . . . . . . . 1 . . 8 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1508 | . . . . 70 . 21 . . . . 52 . . . . . . 65 78 92 68 699 20 343 Projectiles 291 | . . . . . . . . . . . 36 . . . . . . . 51 . 38 166 . . Explosions 545 | . . . . 70 . 21 . . . . 16 . . . . . . . . 92 29 157 20 140 Melee 672 | . . . . . . . . . . . . . . . . . . 65 27 . 1 376 . 203 Knockbacks 17 | . . . . . . . . . . . 2 . . . . . . 2 2 . 1 10 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 16 | . . . . . . . . . . . 2 . . . . . . 2 2 . 1 9 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 552 | . . . . . . 1 . 7 1 . 19 . . . . . 48 . . 197 . 2 49 228 Shots 13 | . . . . . . 1 . 1 . . 1 . . . . . 1 . . 2 . 1 1 5 Rammed 7 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . 5 Targets Rammed 11 | . . . . 3 . . . . 1 . . . . . . . 1 . . . . 1 . 5 Kicked 4 | . . . . 3 . . . . . . . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 836 | . 180 18 542 434 . 114 228 463 60 . 621 195 195 196 . 305 . . . . 133 528 200 836 Average Temperature 120 | . 101 9 180 143 . 61 84 93 18 . 137 81 99 120 . 139 . . . . 55 90 102 178 Received Heat Transfer 4609 | . 102 96 90 9 . 135 207 705 54 . 1188 18 91 189 . 27 300 75 144 69 111 585 9 405 Effects 48 | . . . 6 4 . . . 4 . . 18 . . . . . . . . . . 1 . 15 Shutdowns 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . 1 Energy Bleed 3 | . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . Interference 21 | . . . 4 3 . . . 1 . . 7 . . . . . . . . . . . . 6 Matter Decay 6 | . . . . . . . . . . . 5 . . . . . . . . . . . . 1 Short Circuit 4 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 8 | . . . . . . . . 1 . . 4 . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 22 | . . . . . . . . . . . . . . . . . . . . . . . . 22 Longest Duration 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . . . 1 . . . . . 6 . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . 1 . . . . . 4 . . Parts Fried 15 | . . . . . . . . . . . . . . . . 1 . . . . . 13 1 . Impact Corruptions 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . Robots Melted 25 | . . . . . . . 1 3 . . 6 . 2 . . 1 . 1 . . . 6 . 5 Combat Hostiles 21 | . . . . . . . 1 3 . . 4 . 2 . . 1 . . . . . 5 . 5 Parts Melted 121 | . . . . 1 . . 3 5 1 . 31 . 6 . . 7 . . . . . 18 . 49 Heat Transferred 39992 | . 525 . 1036 702 . 370 2144 3664 880 . 8947 666 1440 . . 720 148 1571 . 601 . 4865 370 11343 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 5 | . . . . 1 . . 1 4 2 . 2 1 . . . . . . . . . 4 3 5 Low Security (%) 36 | . 100 100 100 82 . 100 55 18 . . 47 54 . . . . 100 . . . . 18 . . Level 1 13 | . . . . 17 . . 44 11 11 . 15 45 . . . . . . . . . 15 . 9 Level 2 22 | . . . . . . . . 18 88 . 37 . . . . . . . . . . 31 6 24 Level 3 14 | . . . . . . . . 17 . . . . . . . . . . . . . 18 93 24 Level 4 10 | . . . . . . . . 33 . . . . . . . . . . . . . 15 . 30 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . 11 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1783 | . 159 42 91 269 . 192 224 1240 482 . 616 299 . . . . 150 . . . . 1461 931 1783 Initial 810 | . . 42 5 25 . . 61 75 472 . . 299 . . . . 150 . . . . . 810 408 Average 486 | . 114 17 38 130 . 81 153 711 434 . 269 205 . . . . 117 . . . . 592 794 1032 Influence Increases 12003 | . 219 55 243 534 . 414 358 1834 163 . 1463 77 90 200 . 220 293 130 225 295 235 2432 244 2279 Destroy 0b10 Robot/C 6700 | . 120 40 160 320 . 300 220 900 140 . 740 40 80 180 . 180 80 40 160 260 180 1340 120 1100 Destroy 0b10 Robot/NC 605 | . 10 5 5 15 . 5 10 105 15 . 155 15 . . . 5 . 15 15 5 . 150 5 70 Destroy Leader 1210 | . 10 10 32 50 . 50 32 216 . . 176 20 10 10 . 30 20 . 20 . 10 288 22 204 Allied During Kill 685 | . . . . 48 . 13 . 507 . . 46 . . 10 . 5 . . . . . 56 . . Successful Hack 222 | . 13 . . . . . 32 41 7 . 53 . . . . . . . . . . 21 22 33 Select Force Hacks 30 | . . . . . . . . . . . 30 . . . . . . . . . . . . . Disable Machine 450 | . 45 . . 60 . . 30 30 . . 90 . . . . . 15 . . . . 90 15 75 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . . . 200 Destroy Structure 866 | . 21 . 1 26 . 46 4 35 1 . 83 2 . . . . 28 . . . . 262 60 297 Advance Influence 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . 15 . 15 Lose Combat Pursuer 855 | . . . 45 15 . . 30 . . . 90 . . . . . . 75 30 30 45 210 . 285 Influence Decreases 7202 | . 110 82 182 396 . 256 240 696 252 . 851 230 181 200 . 220 200 188 225 188 235 992 374 904 Time Decay 5396 | . 90 72 182 336 . 232 230 446 222 . 471 230 181 170 . 185 120 188 168 78 225 632 334 604 Lost Part 1376 | . 20 10 . . . 24 10 50 30 . 290 . . 10 . 15 80 . 57 110 10 320 40 300 Lost Ally 430 | . . . . 60 . . . 200 . . 90 . . 20 . 20 . . . . . 40 . . Squads Dispatched 82 | . . . 1 2 . 1 2 14 . . 20 1 . 1 . . 3 . . . . 23 . 14 Investigation 26 | . . . 1 1 . 1 1 6 . . 6 . . . . . 1 . . . . 5 . 4 Extermination 14 | . . . . . . . . . . . 4 . . . . . . . . . . 7 . 3 Reinforcement 20 | . . . . . . . 1 4 . . 7 . . . . . . . . . . 7 . 1 Assault 16 | . . . . 1 . . . 3 . . 2 . . 1 . . 1 . . . . 4 . 4 Garrison 6 | . . . . . . . . 1 . . 1 1 . . . . 1 . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . 1 . . 5 . . . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . . 2 . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 17 | . 1 . . . . . 3 3 . . 4 . . . . . 1 . . . . 2 2 1 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Times Spotted 463 | . 8 2 14 12 . 13 18 54 8 . 46 2 4 12 . 7 7 6 10 29 12 98 9 92 Peak Tracking Total 14 | . 7 1 6 5 . 6 6 8 7 . 7 1 4 7 . 3 5 4 4 14 7 5 4 9 Tactical Retreats 34 | . . . 2 1 . . 1 . . . 3 . . . . . . 2 2 1 2 9 . 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 11 | . . . 3 . . . . . . . 6 1 . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 23 | . . . . . . . . . . . 23 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 13 | . . . . . . . . . . . 13 . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . . 2 2 . . . . . Objects Rigged 8 | . 4 . . . . . 2 . . . 2 . . . . . . . . . . . . . Exploded 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 35 | . 3 . . 4 . . 2 2 . . 6 . . . . . 1 1 1 2 1 6 1 5 Max in Single Turn 4 | . 3 . . 4 . . 2 1 . . 2 . . . . . 1 1 1 1 1 1 1 1 Garrison Access 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 65 | . 2 . 1 1 2 1 5 8 3 . 11 . . . 4 . 2 . 1 3 . 14 1 6 Terminals 34 | . 1 . 1 . . 1 4 6 2 . 5 . . . . . 1 . . . . 9 1 3 Fabricators 3 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . Repair Stations 6 | . 1 . . . . . . 1 . . 1 . . . . . . . . . . 2 . 1 Recycling Units 3 | . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . Garrison Access 5 | . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . 2 Total Hacks 195 | . 7 . 2 1 2 3 17 32 11 . 35 . . . 17 . 6 . 1 11 . 34 2 14 Successful 104 | . 3 . . 1 2 1 9 13 4 . 24 . . . 17 . 3 . 1 11 . 7 2 6 Failed 91 | . 4 . 2 . . 2 8 19 7 . 11 . . . . . 3 . . . . 27 . 8 Catastrophic 22 | . . . 1 . . . 2 3 . . 2 . . . . . . . . . . 12 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 3 . . . 1 1 10 12 2 . 10 . . . . . . . . 1 . 11 . 3 Terminals 102 | . 4 . 2 . . 3 12 25 7 . 15 . . . . . 3 . . . . 23 2 6 Fabricators 10 | . . . . . . . . . . . 7 . . . . . . . . . . 3 . . Repair Stations 19 | . 3 . . . . . . 5 . . 3 . . . . . . . . . . 4 . 4 Recycling Units 10 | . . . . . . . . . 4 . 3 . . . . . 3 . . . . . . . Scanalyzers 12 | . . . . . . . 5 . . . 5 . . . . . . . . . . 2 . . Garrison Access 10 | . . . . . . . . 2 . . 2 . . . . . . . . . . 2 . 4 Terminal Hacks 62 | . 1 . . 1 2 1 3 8 2 . 7 . . . 17 . 2 . 1 11 . 4 2 . Record 11 | . . . . . 1 . . . . . . . . . 5 . . . 1 4 . . . . Part Schematic 6 | . . . . . . . . 1 1 . . . . . 4 . . . . . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . . . . . 1 1 . . 1 . . . 4 . . . . . . . . . Prototype ID Bank 12 | . 1 . . . . . 1 . . . . . . . 4 . . . . 6 . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 5 | . . . . . . . . 1 1 . 1 . . . . . . . . . . 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . Locate Traps 4 | . . . . . . . 1 1 . . 1 . . . . . . . . . . 1 . . Disarm Traps 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 4 . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . 2 . . 2 . . . . . . . . . . . . 2 Scan Component 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 Repair 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 Recycling Unit Hacks 5 | . . . . . . . . . 2 . 2 . . . . . 1 . . . . . . . Report Inventory 3 | . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . Retrieve Components 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 4 . . . 3 . . . . . . . . . . . . . Insert Component 4 | . . . . . . . 2 . . . 2 . . . . . . . . . . . . . Analyze 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Seal Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Unauthorized Hacks 17 | . 2 . . . . . 2 3 . . 5 . . . . . . . . . . 2 . 3 Terminals 8 | . 2 . . . . . 2 2 . . 1 . . . . . . . . . . . . 1 Botnet 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 Detonate 3 | . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Skim 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 1 . . 1 . . . . . . . . . . 2 . 1 Patch 5 | . . . . . . . . 1 . . 1 . . . . . . . . . . 2 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Used 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Hacking Detections 50 | . 2 . 1 . . 1 5 7 3 . 10 . . . . . 2 . . . . 13 1 5 Full Trace Events 24 | . 1 . 1 . . 1 3 6 3 . 4 . . . . . 1 . . . . 3 . 1 Feedback Events 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . . Corruption 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . 67 . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 2 1 1 . 5 . . . 4 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . 42 . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 Time 150 | . . . . . . . . 38 . . 100 . . . . . . . . . . . . 12 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . 3 . 7 . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . 3 . . . . 2 . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . 3 . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . 6 . . . . 2 . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 28 | . . . . 4 . . . 12 6 . 2 . . 2 . . . . . . 2 . . . Largest Group 10 | . . . . 4 1 1 . 10 6 6 6 . . 2 1 1 . . . . 2 2 . . Highest-Rated Group 173 | . . . . 71 31 31 . 173 105 105 105 . . 78 49 49 . . . . 111 111 . . Highest-Rated Ally 64 | . . . . 31 31 31 . 31 27 27 32 . . 49 49 49 . . . . 64 64 . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 329 | . . . . 40 . 12 . 201 2 . 41 . . 9 . 2 . . . . . 22 . . Total Damage 4979 | . . . . 502 . 147 . 2452 22 . 986 . . 188 . 46 . . . . . 636 . . Kills 55 | . . . . 10 . 1 . 30 1 . 7 . . . . 2 . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 7948 | . . . 188 4 . . 166 . . . . . . 131 227 423 250 1071 2 573 678 3023 746 466 Optics 5518 | . . . 188 . . . . . . . . . . . . . . . . 573 678 3023 746 310 Seismic 513 | . . . . . . . 166 . . . . . . . . . . . . . . 275 . 72 Decoding 2102 | . . . . . . . . . . . . . . 131 227 423 250 1071 . . . . . . T.N.C. 345 | . . . . . . . . . . . . . . . . . . . . . . 345 . . Jamming 813 | . . . . . . . . . . . . . . . . . . . 2 2 2 807 . . ECM 153 | . . . . 4 . . . . . . . . . . . . . . . . . . . 149 Robot Analysis Total 7 | . . . . . . . 1 1 . . 1 . . . 4 . . . . . . . . . Derelict Logs Recovered 8 | . . . . 2 . . . . . . . . 1 2 . 1 . 1 1 . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . . . . . . . 17 . . . . . . . Items 17 | . . . . . . . . . . . . . . . . . 17 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 19692 | . 188 187 437 901 537 619 495 1114 463 515 2404 496 486 507 227 423 250 1138 864 1045 678 3023 746 1949 Spaces Moved 13886 | 1 81 83 254 608 389 353 185 646 287 337 1376 344 382 307 164 299 151 608 464 581 369 2918 1010 1689 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Treads 724 | . . . . . . . . . . . . . . . . . . 434 . . . . . 290 Legs 4592 | 1 81 83 254 608 389 353 185 51 . . . 135 382 307 164 299 151 174 464 460 . . . 51 Wheels 2804 | . . . . . . . . 595 287 337 1376 209 . . . . . . . . . . . . Hover 5129 | . . . . . . . . . . . . . . . . . . . . 121 369 2918 1010 711 Flight 637 | . . . . . . . . . . . . . . . . . . . . . . . . 637 Fastest Speed 30 | 120 120 120 120 130 130 130 116 95 100 100 86 110 120 120 120 120 120 120 120 57 53 36 34 30 Average Speed 107 | 120 165 175 128 130 130 138 137 102 103 145 123 120 120 121 120 120 120 154 150 151 154 75 63 72 Slowest Speed 360 | 120 190 190 130 200 130 200 200 195 130 160 168 220 120 170 120 120 120 240 190 360 225 225 112 320 Overloaded Moves 74 | . . . . . . . . . . . . . . . . . . . . . . 74 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 45 | 2 23 25 25 98 62 73 15 76 39 29 28 9 56 55 62 57 4 61 67 82 64 53 36 35 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 4 | . . . . . 1 . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 4 | . . . . . . . . 1 . . 1 . . . . . . . . . 1 1 . . Unknown Exits Taken 20 | 1 1 1 1 1 1 1 1 . 1 1 . 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 23 | . . 1 . 1 . 3 . . . 4 . . 1 3 . 1 . 4 2 . 3 . . . Spaces Dug 12 | . . . . . . . . . . . . . 3 . . . . . . . . 5 . 4 Terrain Destroyed 695 | . 20 . . 30 . 52 2 38 1 . 92 . 4 15 . 12 18 2 17 64 30 143 18 137 Melee 8 | . . . . . . . . . . . . . . . . . . . . . . 4 . 4 Projectile 160 | . . . . . . . . 1 1 . 36 . 4 15 . 12 1 2 17 53 3 14 . 1 AOE 524 | . 20 . . 30 . 52 2 37 . . 56 . . . . . 17 . . 11 27 122 18 132 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 16930 | . 105 100 321 684 422 431 337 905 413 365 1820 407 396 390 194 331 195 749 546 709 439 3430 1099 2142 Wait 1006 | . 1 . 4 31 21 38 92 101 31 13 173 2 2 47 14 . 16 27 6 10 22 166 35 154 Move 13862 | . 80 82 253 607 388 352 184 645 286 336 1375 343 381 306 163 298 150 607 463 580 368 2918 1009 1688 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 152 | . . 2 7 7 1 3 1 8 1 9 26 11 . 2 4 2 1 14 1 13 1 18 5 15 Fast Attach 233 | . 1 2 14 2 3 3 5 10 4 2 29 7 2 2 2 4 2 8 7 19 7 48 13 37 Attach 123 | . 1 . . . 2 2 1 5 1 . 23 3 1 . . 4 4 8 3 7 5 20 7 26 Detach 94 | . 1 . . . 2 3 1 4 . 1 11 2 1 1 . 2 3 3 4 11 5 15 2 22 Swap 242 | . 1 2 14 9 1 3 7 28 2 . 28 9 . 3 6 1 . 14 12 22 3 37 9 31 Drop 246 | . . . 12 10 4 . 5 17 1 4 15 20 2 3 5 5 . 14 7 29 1 40 10 42 Fire 799 | . 20 12 17 15 . 27 41 86 16 . 117 10 7 20 . 15 18 52 29 17 10 154 9 107 Melee 56 | . . . . . . . . . . . . . . . . . . 2 14 1 10 14 . 15 Ram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Kick 4 | . . . . 3 . . . . . . . . . . . . 1 . . . . . . . Crush 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 84 | . . . . . . . . 1 70 . . . . 6 . . . . . . 7 . . . Trap 23 | . . . . . . . . . . . 23 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / *Tes x2) -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 2 | -10/Materials | Met a group of wandering Federalists 2 | -10/Materials | Discovered new exit (range 8) 189 | -10/Materials | Entered Mines 220 | -10/Mines | Met a Derelict bent on vengeance 300 | -10/Mines | Discovered new exit (range 13) 304 | -10/Mines | Build established: Mutant 344 | -10/Mines | Core integrity fell below 50% 376 | -10/Mines | Entered Materials 376 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 742 | -9/Materials | Discovered new exit (range 15) 813 | -9/Materials | Entered Mines 843 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 845 | -9/Mines | Build established: Tank 845 | -9/Mines | Learned Materials stockpile data 882 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1022 | -9/Mines | Discovered new exit (range 11) 1198 | -9/Mines | Met a Derelict shopkeep closing up shop 1498 | -9/Mines | Met a Derelict testing a Signal Generator 1510 | -9/Mines | Found Signal Generator 1575 | -9/Mines | Lost 3 allies 1576 | -9/Mines | Discovered new exit (range 5) 1706 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1707 | -9/Mines | Discovered new exit (range 5) 1714 | -9/Mines | Entered Exiles 1714 | -9/Exiles | Accompanied by 1 ally 1767 | -9/Exiles | Met 8R-AWN 1789 | -9/Exiles | Met EX-HEX 1824 | -9/Exiles | Met EX-BIN 1841 | -9/Exiles | Aligned with FarCom system 1842 | -9/Exiles | Given EX-Vault access code 1873 | -9/Exiles | Opened EX-Vault 1883 | -9/Exiles | Found Firepult 1913 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1951 | -9/Exiles | Met EX-DEC 1969 | -9/Exiles | Learned location of Zion (-7) 2236 | -9/Exiles | Discovered new exit (range 14) 2251 | -9/Exiles | Left Exiles lab with Firepult 2251 | -9/Exiles | Entered Mines 2251 | -8/Mines | Accompanied by 1 ally 2696 | -8/Mines | Build established: Mutant 2858 | -8/Mines | Discovered new exit (range 6) 2870 | -8/Mines | Entered Materials 2870 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2930 | -8/Materials | Discovered new exit (range 16) 3147 | -8/Materials | Build established: Scavenger-Skirmisher 3215 | -8/Materials | Discovered new exit (range 10) 3365 | -8/Materials | Entered Storage 3465 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3506 | -8/Storage | Identified exit to Recycling 3570 | -8/Storage | Lost 3 allies 3612 | -8/Storage | Destroyed 7 combat bots 3812 | -8/Storage | Repaired Reflective Plating 3954 | -8/Storage | Discovered new exit (range 16) 3962 | -8/Storage | Met a pair of Derelict thieves 4080 | -8/Storage | Lost 4 allies 4165 | -8/Storage | First assault squad dispatched 4403 | -8/Storage | Build established: Scavenger-Tank 4419 | -8/Storage | Garrison activated, responded to threat 4477 | -8/Storage | Used back door to open Recycling access 4479 | -8/Storage | Entered Recycling 4740 | -8/Recycling | Build established: Scavenger-Skirmisher 4861 | -8/Recycling | Discovered new exit (range 15) 4885 | -8/Recycling | Scanned before Scraplab entrance 4900 | -8/Recycling | Entered Scraplab 4908 | -8/Recycling | Discovered new exit (range 3) 4942 | -8/Recycling | Entered Scraptown 4942 | -8/Scraptown | Accompanied by 6 allies 4942 | -8/Scraptown | System corruption cleaned by C-Scrubber 5210 | -8/Scraptown | Visited The Evicted 5266 | -8/Scraptown | Turned away by UFD registrar 5298 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5301 | -8/Scraptown | Visited Symbiants 5335 | -8/Scraptown | Visited Shadow of the Wyrm 5346 | -8/Scraptown | Build established: Hauler-Tank 5413 | -8/Scraptown | Discovered new exit (range 11) 5457 | -8/Scraptown | Entered Factory 5457 | -6/Factory | Accompanied by 6 allies 5457 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5458 | -6/Factory | Identified exit to Lower Caves 5742 | -6/Factory | Identified exit to Factory 5892 | -6/Factory | Fabricated Imp. Cooling System? 6027 | -6/Factory | Build established: Hauler-Skirmisher 6376 | -6/Factory | Lost 6 parts (2n2u2w) 6625 | -6/Factory | Identified exit to Extension 6716 | -6/Factory | Fabricated Y-54 Guardian (x2) 6819 | -6/Factory | Garrison activated, responded to threat 6944 | -6/Factory | Lost 8 parts (1n3u4w) 7046 | -6/Factory | Lost 3 parts (2n1u) 7248 | -6/Factory | First assault squad dispatched 7326 | -6/Factory | System corruption reached 10% 7422 | -6/Factory | Lost 4 parts (1p1n2w) 7504 | -6/Factory | Repaired Broken F-cell Engine 7639 | -6/Factory | Core integrity fell below 50% 7861 | -6/Factory | Entered another Factory area 7861 | -5/Factory | Evolved 2 slots: Utility x2 8278 | -5/Factory | Discovered new exit (range 10) 8279 | -5/Factory | Garrison activated, responded to threat 8357 | -5/Factory | Entered Upper Caves 8490 | -5/Upper Caves | Build established: Hacker-Tank 8736 | -5/Upper Caves | Learned Factory stockpile data 8820 | -5/Upper Caves | Encountered a Warlord checkpoint 8836 | -5/Upper Caves | Discovered new exit (range 8) 8843 | -5/Upper Caves | Entered another Upper Caves area 8888 | -5/Upper Caves | Discovered new exit (range 5) 8974 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9057 | -5/Upper Caves | Learned Factory trap positions 9168 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9323 | -5/Upper Caves | Discovered new exit (range 5) 9350 | -5/Upper Caves | Entered Zhirov 9350 | -5/Zhirov | Accompanied by 1 ally 9350 | -5/Zhirov | Discovered new exit (range 3) 9372 | -5/Zhirov | Met Zhirov 9398 | -5/Zhirov | Learned location of Quarantine (-2) 9398 | -5/Zhirov | Learned location of Testing (-3) 9398 | -5/Zhirov | Learned location of Command (-1) 9418 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9436 | -5/Zhirov | Found Alien Artifact 9436 | -5/Zhirov | Identified Integrated Dissipator 9436 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9451 | -5/Zhirov | Found Alien Artifact 9577 | -5/Zhirov | Entered Proximity Caves 9577 | -4/Proximity Caves | Accompanied by 1 ally 9585 | -4/Proximity Caves | Spotter reported a threat 9727 | -4/Proximity Caves | Learned location of 1 exit from Research 9735 | -4/Proximity Caves | Build established: Tank 9737 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9885 | -4/Proximity Caves | Spotted B-86 Titan 9902 | -4/Proximity Caves | Destroyed B-86 Titan 9986 | -4/Proximity Caves | Discovered new exit (range 12) 10000 | -4/Proximity Caves | Entered Factory 10000 | -4/Factory | Evolved 2 slots: Utility x2 10001 | -4/Factory | Loaded intel: 76 trap records 10042 | -4/Factory | Discovered new exit (range 2) 10107 | -4/Factory | Garrison activated, responded to threat 10198 | -4/Factory | Lost 8 parts (1p3u4w) 10250 | -4/Factory | Entered Upper Caves 10421 | -4/Upper Caves | Build established: Hacker-Mutant 10868 | -4/Upper Caves | Learned Research stockpile data 10953 | -4/Upper Caves | Encountered a Warlord checkpoint 11025 | -4/Upper Caves | Discovered new exit (range 9) 11073 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11142 | -4/Upper Caves | Entered a destroyed Warlord outpost 11388 | -4/Upper Caves | Entered another Upper Caves area 11458 | -4/Upper Caves | Build established: Derelict-Gunner 11498 | -4/Upper Caves | Found Alien Artifact 11498 | -4/Upper Caves | Identified Dimensional Node Initializer 11498 | -4/Upper Caves | Initialized slip node 11701 | -4/Upper Caves | Encountered a Warlord checkpoint 11835 | -4/Upper Caves | Lost 6 parts (1n3u2w) 12040 | -4/Upper Caves | Learned Research interactive machine intel 12124 | -4/Upper Caves | Build established: Derelict-Tank 12224 | -4/Upper Caves | Discovered new exit (range 15) 12252 | -4/Upper Caves | Entered Warlord 12303 | -4/Warlord | System corruption cleaned by Quarantine Array 12376 | -4/Warlord | Met Warlord 12401 | -4/Warlord | Warlord's base attacked by MAIN.C 12476 | -4/Warlord | Found Signal Generator 12606 | -4/Warlord | Found Prototype Piercing Weapon 12606 | -4/Warlord | Identified Vortex Lance 12610 | -4/Warlord | Found Vortex Lance 12724 | -4/Warlord | Found Prototype Processor 12724 | -4/Warlord | Identified Spectral Analyzer 12729 | -4/Warlord | Found Prototype Device 12729 | -4/Warlord | Identified Exp. Focal Shield 12740 | -4/Warlord | Found Prototype Reactor 12751 | -4/Warlord | Warlord forces counterattacked 12843 | -4/Warlord | Found Prototype Energy Gun 12843 | -4/Warlord | Identified Vortex Rail 12852 | -4/Warlord | Found Vortex Rail 12855 | -4/Warlord | Found Vortex Rail 12867 | -4/Warlord | Found Vortex Rail 13026 | -4/Warlord | Spotted Striker 13032 | -4/Warlord | Spotted Striker 13032 | -4/Warlord | Destroyed Striker 13051 | -4/Warlord | Destroyed Striker 13076 | -4/Warlord | Warlord base infiltrated, sounded retreat 13137 | -4/Warlord | Spotted Striker 13158 | -4/Warlord | Found Prototype Launcher 13190 | -4/Warlord | Spotted Executioner 13191 | -4/Warlord | Spotted Striker 13196 | -4/Warlord | Destroyed 9 combat bots 13199 | -4/Warlord | Found Prototype Ballistic Cannon 13199 | -4/Warlord | Identified Hvy. Autocannon 13213 | -4/Warlord | Lost 9 parts (4n3u2w) 13237 | -4/Warlord | Spotted Executioner 13239 | -4/Warlord | Spotted B-90 Cyclops 13240 | -4/Warlord | Spotted Executioner 13259 | -4/Warlord | Found Prototype Processor 13259 | -4/Warlord | Identified Exp. Core Analyzer 13275 | -4/Warlord | Found Prototype Processor 13275 | -4/Warlord | Identified Exp. Targeting Computer 13291 | -4/Warlord | Discovered new exit (range 15) 13297 | -4/Warlord | Entered Proximity Caves 13354 | -3/Proximity Caves | Core integrity fell below 50% 13407 | -3/Proximity Caves | Found DCF Scrap (14 items) 13428 | -3/Proximity Caves | Identified Chain Missile Launcher 13451 | -3/Proximity Caves | Spotted B-86 Titan 13464 | -3/Proximity Caves | Destroyed B-86 Titan 13568 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 13614 | -3/Proximity Caves | Destroyed 7 combat bots 13703 | -3/Proximity Caves | Build established: Scavenger-Gunner 13963 | -3/Proximity Caves | Discovered new exit (range 5) 13972 | -3/Proximity Caves | Identified exit to Research 13975 | -3/Proximity Caves | Entered Research 13975 | -3/Research | Accompanied by 2 allies 13975 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 13976 | -3/Research | Identified exit to Research 13978 | -3/Research | Loaded intel: 40 interactive machine locations 14673 | -3/Research | Identified Transdimensional Reconstructor 14673 | -3/Research | Warped through subspace 14729 | -3/Research | Lost 6 parts (1n2u3w) 14872 | -3/Research | Found Prototype Hackware 14872 | -3/Research | Identified Exp. System Shield 15211 | -3/Research | Found Unknown Launcher 15211 | -3/Research | Identified Fusion Bomb Launcher 15267 | -3/Research | First assault squad dispatched 15623 | -3/Research | System corruption reached 10% 15659 | -3/Research | Lost 5 parts (1p1n2u1w) 15945 | -3/Research | Lost 3 parts (2n1w) 15988 | -3/Research | Spotted B-86 Titan 15996 | -3/Research | Exp. System Shield fried by hacking feedback 16070 | -3/Research | Lost 4 parts (2n2u) 16220 | -3/Research | Spotted B-86 Titan 16314 | -3/Research | System Shield fried by hacking feedback 16444 | -3/Research | Discovered new exit (range 24) 16448 | -3/Research | Identified exit to Armory 16448 | -3/Research | Identified exit to Testing 16464 | -3/Research | Found Prototype Device 16464 | -3/Research | Identified Exp. EM Disruption Field 16605 | -3/Research | Found Prototype Hackware 16605 | -3/Research | Identified Exp. Hacking Suite 16626 | -3/Research | Build established: Scavenger-Mutant 16631 | -3/Research | Destroyed B-86 Titan 16669 | -3/Research | Core integrity fell below 50% 16906 | -3/Research | Cargo convoy interrupted 16912 | -3/Research | System corruption reached 30% 16996 | -3/Research | Core integrity fell below 20% 16998 | -3/Research | Entered another Research area 16998 | -2/Research | Warlord forces began assault on 0b10 16998 | -2/Research | Evolved 2 slots: Utility x2 17024 | -2/Research | Lost 3 parts (1n1u1w) 17026 | -2/Research | Identified Vortex Chain Reactor 17040 | -2/Research | Identified exit to Quarantine 17086 | -2/Research | Lost 3 parts (1p2n) 17108 | -2/Research | Research machine network offline 17191 | -2/Research | Discovered new exit (range 12) 17233 | -2/Research | Found Exp. Core Analyzer 17246 | -2/Research | Found Fusion Bomb Launcher 17350 | -2/Research | Found Prototype Device 17350 | -2/Research | Identified Exp. ECM Suite 17419 | -2/Research | Borebot progress halted 17480 | -2/Research | Build established: Hacker-Gunner 17619 | -2/Research | Borebot progress halted 17737 | -2/Research | Met up with Warlord 17744 | -2/Research | Entered Access 17744 | -1/Access | Evolved 2 slots: Propulsion x2 17856 | -1/Access | Repaired Adv. Weight Redist. System 18073 | -1/Access | Lost 3 parts (2n1u) 18244 | -1/Access | First assault squad dispatched 18281 | -1/Access | Lost 6 parts (4n1u1w) 18521 | -1/Access | Destroyed 13 combat bots 18532 | -1/Access | Energy Cycler disabled 18659 | -1/Access | Garrison activated, responded to threat 18708 | -1/Access | Build established: Scavenger-Gunner 18753 | -1/Access | Lost 3 parts (2n1u) 18857 | -1/Access | Garrison activated, responded to threat 19208 | -1/Access | Lost 4 parts (2n2u) 19230 | -1/Access | Core integrity fell below 50% 19395 | -1/Access | Lost 5 parts (1n2u2w) 19678 | -1/Access | Discovered new exit (range 6) 19692 | -1/Access | Identified exit to Surface 19693 | *** | Escaped! Last Messages --------------- 19678_ The Access Shell folds into the floor. 19678_ EXIT=FOUND 19679_ Destroyed Xenon Bombardment Thruster. 19679_ S-43 Plague destroyed. 19679_ Terminal disabled. 19682_ Xenon Bombardment Thruster melted. 19682_ S-43 Plague destroyed. 19682_ Melted Hvy. Machine Gun. 19683_ S-43 Plague heat damages Xenon Bombardment Thruster. 19683_ S-43 Plague critical meltdown. 19683_ S-43 Plague overheating. 19684_ S-43 Plague heat damages core (-9). 19684_ S-43 Plague overheating. 19684_ Melted Xenon Bombardment Thruster. 19684_ S-43 Plague critical meltdown. 19684_ Xenon Bombardment Thruster melted. 19688_ Power failure, Lgt. Quantum Reactor shutdown. 19688_ Sealed Heavy Doors breached. 19690_ Adv. System Restoration Module purges 1% system corruption (7%). 19692_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????BB???????????????????? | | ????????????????????????????BB??????????????? ???? | | ????????????????????????????????????????????# ??? | | ????????????????????????????????????????????# ??? | | ????????????????????????????????????????????# ??? | | ????????????????????????????????????????????# ??? | | ????????????????????????????????????????????# #?? | | ?????????????????????BB????BB???????????????# #?? | | ?????????????????????BB????BB???????????????# #?? | | ????????????????????????????????????????????# ### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ??????????????????????""""??????????????????# | | ???????????????????#""" """""#?????????????# | | ???????????????????# #?????????????# | | ???????????????????# #?????????????# | | ???????????????????# #?????????????# | | ???????????????????# "" #?????????????# ### | | ???????????????????# "@ #?????????????# %#?# | | ???????????????????# #????######???# #? | | ???????????????????# #????# ##### # | | ???????????????????# #????# # | | ??????????????????## ##???# + | | ??????????????????# #???# ! ##### ## | | ?????????????????# ##???## ##???# #? | | ?????????????????# #?????# ######+#### | | ?????????????????# #?????# # | | ?????????????????# #?????# #* | | ?????????????????# #?????# # | | ?????????????????# [ #?????# # | | ?????????????????# ####### # """ | | ?????????????? # """ | | ?????????????? A + """ | | ??????????????####################### # """ | | ????????????????????????????????????# # """ | | ????????????????????????????????????# # ] """ | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# ########### | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Coolant Potential 100 Energy Generation 55 Energy Capacity 950 Matter Stores 850 Matter Capacity 850 Sight Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 150 Corruption Block 8 Armor Coverage 750 Resistance: KI 30 Resistance: TH 10 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 28 Launcher Accuracy 40 Target Analysis 11 Core Analysis 8 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 54 Defensive Hacking 16 Item Schematics ----------------- Imp. Datajack | -8/Materials | Scanalyzed Corruption Screen | -8/Materials | Scanalyzed Imp. Cooling System | -8/Storage | Hacked Phase Cannon | -8/Recycling | Hacked F-cell Engine | -6/Factory | Scanalyzed Imp. Gravmag System | -6/Factory | Extracted Hrd. Medium Armor Plating | -6/Factory | Extracted Imp. Surge Thruster | -6/Factory | Extracted Lgt. Angular Momentum Engine | -6/Factory | Extracted Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-34 Mercenary | -8/Storage | Hacked Fabricated ------------ Imp. Cooling System | x2 | -6/Factory Y-54 Guardian | x2 | -6/Factory | Preloaded Repaired ---------- Reflective Plating | 14% | -8/Storage F-cell Engine | 99% | -6/Factory | Broken Adv. Weight Redist. System | 8% | -1/Access Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellBombardmentBiocell Manual? 0 Play Time 02:42:32 Cumulative 964.7 hours Start 2024.11.06 @ 14:10:45 End 2024.11.18 @ 17:37:32 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1181 Rogue 901 Adventurer 124 Explorer 156 Win Type 0 Total 42 Types 29/0/8/3/1/0/0/1/0 Lore% 85 Gallery% 90 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53be59db-b667-4ffc-bec8-6dc967dc448d