Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 21:37:51 Player: Brimble Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1318) 1318 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (765) 765 TOTAL SCORE: 5653 Bonus ------- High Alert Combat Kills 145 Follower Combat Kills 20 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 210/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Advanced Signal Interpreter Transmission Jammer Improved Medium Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Makeshift Shrapnel Gun CR-A16's Pointy Stick > --- INVENTORY -------- EM Pulse Gun Grenade Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 5 | . . 1 . . . 4 Weapon . | . . . . . . . Parts Attached 96 | 5 21 50 . 3 1 16 Power 12 | 1 2 7 . . . 2 Engine 11 | 1 2 7 . . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 19 | 2 2 12 . . . 3 Treads 3 | . . 3 . . . . Leg 13 | 2 2 6 . . . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . 3 . . . . Utility 17 | . 4 5 . 1 1 6 Device 7 | . 2 2 . 1 . 2 Storage 2 | . 1 1 . . . . Processor 3 | . 1 . . . . 2 Hackware . | . . . . . . . Protection 5 | . . 2 . . 1 2 Artifact . | . . . . . . . Weapon 48 | 2 13 26 . 2 . 5 Energy Gun 14 | 1 5 7 . . . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 17 | 1 4 9 . 2 . 1 Ballistic Cannon . | . . . . . . . Launcher 11 | . 3 7 . . . 1 Special Weapon . | . . . . . . . Impact Weapon 4 | . 1 3 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 3 . . . 1 Parts Lost 20 | . 1 8 . . . 11 Power 4 | . . 2 . . . 2 Propulsion 10 | . . 4 . . . 6 Utility 2 | . . 1 . . . 1 Weapon 4 | . 1 1 . . . 2 Highest Loss Streak 6 | . 1 2 . . . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 90 88 88 96 100 35 Engine 10 | . 14 10 11 11 11 4 Treads 3 | . . 8 . . . . Leg 12 | . 28 13 . . . 2 Flight 8 | . . 1 33 33 33 9 Device 7 | . 9 8 . 7 11 4 Storage 6 | . 8 10 . . . . Processor 7 | . 1 11 11 11 11 2 Protection 4 | . . 2 11 11 11 5 Energy Gun 10 | . 13 12 11 10 . 1 Ballistic Gun 7 | . 8 5 11 11 22 3 Launcher 1 | . 5 1 . . . . Impact Weapon 1 | . . 2 . . . . Peak Build Rating 39 | 5 9 20 17 24 27 39 Average Rating 13 | 3 7 12 17 19 24 17 On Entrance 14 | . 5 9 17 17 24 27 Naked Turns 81 | . . . . . . 81 Heaviest Build 28 | 6 17 28 14 14 16 24 Greatest Support 51 | 20 20 40 15 24 24 51 Greatest Overweight (x) 6 | . . 6 . . . 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 8 10 5 5 5 5 Average Capacity 7 | 5 6 9 5 5 5 5 Most Carried 10 | 5 8 10 2 5 5 5 Average Carried 5 | 2 5 7 2 3 4 2 Final Capacity 8 | 5 8 5 5 5 5 5 Final Carried 8 | 4 8 2 2 4 4 1 Class Distribution -------------------- 61% | Mutant 35% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1568 | 253 314 807 . 10 30 154 Remotely . | . . . . . . . Salvage Created 1797 | 43 461 1238 . . . 55 Parts 94 | 2 23 62 . . . 7 Haulers Intercepted 5 | . 2 3 . . . . Recyclers Shooed 3 | . . 3 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 39 | 1 14 22 . . . 2 Melee 3 | . . 3 . . . . Guns 16 | 1 6 9 . . . . Cannons 1 | . . . . . . 1 AOE 16 | . 8 7 . . . 1 Classes Destroyed 10 | 1 3 6 . . . . Worker 1 | . . 1 . . . . Builder 4 | . . 3 . . . 1 Hauler 5 | . 2 3 . . . . Recycler 4 | . . 4 . . . . Operator 1 | . . 1 . . . . Watcher 4 | . 2 2 . . . . Swarmer 13 | . 6 5 . . . 2 Grunt 18 | 1 8 9 . . . . Brawler 1 | . . 1 . . . . Sentry 7 | . . 7 . . . . Best Kill Streak 7 | 1 5 7 . . . 1 Combat Bots Only 5 | 1 5 3 . . . 1 Max Kills in Single Turn 3 | 1 3 3 . . . 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 1 . . . 1 Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 501 | 4 39 148 . . 12 298 Missed 215 | 2 15 33 . . 7 158 Damage Taken 3806 | 22 247 1396 . . 131 2010 Core 1259 | . 56 299 . . 52 852 Absorbed by Shields . | . . . . . . . Core Remaining (%) 63 | 100 77 . . . 12 . Volleys Fired 139 | 3 53 69 . . . 14 Largest 2 | 2 2 2 . . . 2 Hottest 121 | 60 105 121 . . . 99 Shots Fired 232 | 6 79 127 . . . 20 Gun 204 | 6 71 109 . . . 18 Cannon 1 | . . . . . . 1 Launcher 27 | . 8 18 . . . 1 Special . | . . . . . . . Kinetic 90 | 3 19 52 . . . 16 Thermal 87 | . 43 44 . . . . Explosive 27 | . 8 18 . . . 1 Electromagnetic 28 | 3 9 13 . . . 3 Robot Hit Streak 13 | 2 7 13 . . . 5 Robot Miss Streak 6 | 2 3 4 . . . 6 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 146 | 3 43 84 . . . 16 Core Hits 81 | 2 26 48 . . . 5 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 5 | . 1 4 . . . . Critical Strikes 9 | . 1 8 . . . . Burn 2 | . . 2 . . . . Destroy 2 | . 1 1 . . . . Smash 5 | . . 5 . . . . Melee Attacks 27 | . 1 24 . . . 2 Impact 25 | . 1 24 . . . . Slashing . | . . . . . . . Piercing 2 | . . . . . . 2 Sneak Attacks 3 | . . 2 . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3858 | 37 948 2471 . . . 402 Guns 1797 | 37 549 1013 . . . 198 Cannons 25 | . . . . . . 25 Explosions 1450 | . 392 992 . . . 66 Melee 562 | . . 451 . . . 111 Ramming 24 | . 7 15 . . . 2 Kinetic 790 | 24 126 444 . . . 196 Thermal 852 | . 351 501 . . . . Explosive 1337 | . 392 879 . . . 66 Electromagnetic 293 | 13 72 181 . . . 27 Impact 451 | . . 451 . . . . Slashing . | . . . . . . . Piercing 111 | . . . . . . 111 Highest Corruption 5 | . 1 . . . . 5 Average Corruption 2 | . 1 . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . 1 . . . . 8 Message Errors 3 | . . . . . . 3 Matter Fused 5 | . 1 . . . . 4 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 225 | . 5 200 . . . 20 Projectiles . | . . . . . . . Explosions 68 | . 5 63 . . . . Melee 157 | . . 137 . . . 20 Knockbacks 2 | . 1 1 . . . . Impact 2 | . 1 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 77 | . . 76 . . . 1 Shots 3 | . . 3 . . . . Rammed 2 | . . 1 . . . 1 Targets Rammed 4 | . 1 2 . . . 1 Kicked 2 | . 1 1 . . . . Crushed . | . . . . . . . Highest Temperature 376 | 52 376 283 . . 4 27 Average Temperature 66 | 26 75 64 . . 2 11 Received Heat Transfer 795 | 12 105 474 . . 30 174 Effects 2 | . 1 1 . . . . Energy Bleed 1 | . . 1 . . . . Interference 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . 3 . . . . Combat Hostiles 3 | . . 3 . . . . Parts Fried 4 | . . 4 . . . . Impact Corruptions 8 | . . 8 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 3 . . . . . Heat Transferred 2000 | . 851 1149 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 2 . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 668 | 20 321 668 218 . . 290 Initial 218 | . 13 126 218 . . 46 Average 339 | 3 228 470 218 . . 163 Maximum Alert Level 2 | . 1 2 1 . . 1 Low Security (%) 23 | 100 24 8 . . . 59 Level 1 33 | . 75 10 100 . . 40 Level 2 42 | . . 80 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 3 . . . 4 Investigation 3 | . 1 . . . . 2 Extermination 1 | . . . . . . 1 Reinforcement 5 | . 1 3 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 5 | . 1 4 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | 1 18 34 . . 9 28 Peak Tracking Total 8 | 1 6 4 . . 5 8 Tactical Retreats 12 | . . 4 . . 2 6 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 3 | . 2 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 3 | . 2 1 . . . . Max in Single Turn 1 | . 1 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 13 | . 7 5 . . . 1 Terminals 11 | . 5 5 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 9 7 . . . 4 Successful 14 | . 7 6 . . . 1 Failed 6 | . 2 1 . . . 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 13 | . 1 . . . . 12 Terminals 18 | . 7 7 . . . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 5 6 . . . 1 Record 8 | . 3 5 . . . . Open DSF 1 | . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . . 1 . . . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 2 . . . 3 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 8 | . . . . 4 . 4 Largest Group 4 | . . . . 4 . 3 Highest-Rated Group 149 | . . . . 149 . 84 Highest-Rated Ally 38 | . . . . 38 . 30 Zionite Dispatches 2 | . . . . . . 2 Fire 1 | . . . . . . 1 Resource Resupply 1 | . . . . . . 1 Total Orders 1 | . . . . . . 1 DROP 1 | . . . . . . 1 Ally Attacks 1 | . . . . . . 1 Total Damage 24 | . . . . . . 24 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . . 3 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 3430 | 87 781 1447 31 570 126 388 Spaces Moved 3852 | 64 446 752 82 1498 362 648 Core 177 | 18 . 2 . . . 157 Treads 295 | . . 295 . . . . Legs 859 | 46 446 332 . . . 35 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2521 | . . 123 82 1498 362 456 Fastest Speed 34 | 50 120 34 34 34 34 34 Average Speed 67 | 100 120 140 34 34 34 45 Slowest Speed 350 | 120 120 350 34 34 34 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . . . 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 5 67 44 15 91 66 19 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 4 | . . . . 3 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 169 | . 45 122 . . . 2 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 169 | . 45 122 . . . 2 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 4388 | 82 612 965 84 1560 364 721 Wait 143 | . 57 20 3 48 . 15 Move 3840 | 63 445 751 81 1497 361 642 Hop 3 | . . . . . . 3 Pick Up 77 | 10 20 27 . 7 1 12 Fast Attach . | . . . . . . . Attach 46 | 5 4 19 . 3 . 15 Detach 6 | . 1 1 . 1 . 3 Swap 50 | . 17 31 . . 1 1 Drop 53 | 1 13 21 . 4 1 13 Fire 139 | 3 53 69 . . . 14 Melee 27 | . 1 24 . . . 2 Ram 1 | . . . . . . 1 Kick 2 | . 1 1 . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 88 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 16) 758 | -10/Materials | Discovered new exit (range 16) 866 | -10/Materials | Identified exit to Materials 869 | -10/Materials | Entered another Materials area 869 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1319 | -9/Materials | Discovered new exit (range 6) 1324 | -9/Materials | Identified exit to Mines 1433 | -9/Materials | Build established: Scavenger-Mutant 1609 | -9/Materials | Discovered new exit (range 14) 1647 | -9/Materials | Identified exit to Materials 1949 | -9/Materials | Core integrity fell below 50% 2192 | -9/Materials | Build established: Mutant 2316 | -9/Materials | Entered Mines 2317 | -9/Mines | Met a Derelict bent on vengeance 2343 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2346 | -9/Mines | Identified exit to Zion 2347 | -9/Mines | Entered Zion 2387 | -7/Zion | Found CR-A16's Pointy Stick 2416 | -7/Zion | Discovered new exit (range 10) 2419 | -7/Zion | Identified exit to Proximity Caves 2444 | -7/Zion | Learned Factory terminal intel 2447 | -7/Zion | Learned Factory garrison access intel 2553 | -7/Zion | Met Imprinter 2560 | -7/Zion | Imprinted 2562 | -7/Zion | Declared Zion's savior 2691 | -7/Zion | Learned Factory emergency access door positions 2693 | -7/Zion | Found GAL Module 2917 | -7/Zion | Entered Proximity Caves 2919 | -6/Proximity Caves | Spotted B-75 Beast 2927 | -6/Proximity Caves | Core integrity fell below 20% 2953 | -6/Proximity Caves | Learned Factory security intel 2997 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3034 | -6/Proximity Caves | Discovered new exit (range 2) 3035 | -6/Proximity Caves | Identified exit to Factory 3043 | -6/Proximity Caves | Entered Factory 3043 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 3046 | -6/Factory | Loaded intel: 26 terminal locations 3047 | -6/Factory | Loaded intel: 4 garrison access locations 3155 | -6/Factory | Zion Resource Resupply teleported in 3231 | -6/Factory | Lost 4 parts (2p1u1w) 3237 | -6/Factory | Found Prototype Processor 3245 | -6/Factory | Zion Fire squad teleported in 3249 | -6/Factory | Identified Exp. Targeting Computer 3270 | -6/Factory | Spotted B-75 Beast 3295 | -6/Factory | Lost 3 allies 3320 | -6/Factory | Core integrity fell below 50% 3375 | -6/Factory | Lost 6 parts (5n1w) 3424 | -6/Factory | Core integrity fell below 20% 3431 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03406_ Detecting system override signal. 03406_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03410_ Connecting with Terminal... >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Component Schematics ] [ 2 : Active Terminals ] [ 3 : Guard Positions ] [ 4 : Prototype Schematics ] >>\\ZION-SEEK-2 [ Reprioritizing Active Terminals... ] 03412_ X&KP8Y0FSRLFEMUYGXY9F> CW&6 03423_ Penetrated by Slug. 03423_ Slug penetrates Wall. 03427_ Slammed into R-10 Processor. 03427_ Slug penetrates Wall. 03430_ Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????# #########+#??????? | | ???????###+### #???????# #??????? | | ??????# #??????##+######## | | ??????# #??????# # | | ??????# #??????# # | | ??????# ##+#???# # | | ??????# #???# # | | ??????# ######### #???# # | | ??????? ?# # ##### # | | ????????? ??? 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Kinecellerator | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I'm Back, Baby! Made in Tau Ceti IV Novice Programmer Oops Challenges ------------ None Game ------ Seed HardcellRegenerativeJammer Manual? 0 Play Time 02:06:33 Cumulative 4.0 hours Start 2024.08.30 @ 23:02:22 End 2024.09.02 @ 21:37:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f3f6f99-3cd2-413e-83d1-dd903c500425