Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.06 @ 17:16:11 Player: Michael Result: Destroyed by as-74221 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (284) 284 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 814 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 207/300 Energy 48/265 System Corruption 4% Temperature Cool (0) Movement Core (850) Ox16 Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Light Treads Improved Aluminum Leg Improved Aluminum Leg Wheel Wheel Medium Storage Unit High-capacity Storage Unit Structural Scanner Improved Targeting Computer Medium Armor Plating Assault Rifle Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg Wheel Wheel Medium Storage Unit Structural Scanner Improved Targeting Computer Medium Armor Plating Light Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Improved Targeting Computer Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 5 11 5 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device . | . . . Storage 4 | 1 3 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 8 | 1 3 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 93 94 Engine 8 | . 8 13 Leg 27 | . 28 23 Storage 14 | . 14 14 Processor 13 | . 13 14 Energy Gun 1 | . 1 . Ballistic Gun 26 | . 26 27 Naked Turns . | . . . Heaviest Build 51 | 9 51 51 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 14 | 6 13 20 Most Carried 19 | 3 19 19 Average Carried 13 | 2 12 18 Final Capacity 20 | 8 20 20 Final Carried 19 | 3 19 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 556 | 206 350 . Remotely . | . . . Salvage Created 580 | . 558 22 Parts 47 | . 47 . Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 12 | . 10 2 Guns 12 | . 10 2 Classes Destroyed 6 | . 5 1 Builder 3 | . 3 . Recycler 2 | . 2 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 4 | . 4 . Assembled 2 | . . 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1126 | . 434 692 Core 271 | . 82 189 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 58 | . 47 11 Largest 2 | . 2 2 Hottest 60 | . 60 40 Shots Fired 114 | . 92 22 Gun 114 | . 92 22 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 104 | . 82 22 Thermal . | . . . Explosive . | . . . Electromagnetic 10 | . 10 . Robot Hit Streak 13 | . 13 5 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 66 | . 53 13 Core Hits 33 | . 29 4 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 803 | . 644 159 Guns 803 | . 644 159 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 757 | . 598 159 Thermal . | . . . Explosive . | . . . Electromagnetic 46 | . 46 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 54 | . 11 54 Average Temperature 8 | . 3 29 Received Heat Transfer 190 | . 90 100 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 178 | . 178 33 Initial 33 | . . 33 Average 65 | . 75 26 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 22 13 Peak Tracking Total 11 | . 3 11 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 8 | . 8 . Failed 12 | . 12 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 2 | . 2 . Security Status 1 | . 1 . Patrol Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 5 | . 5 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 3 | . . 3 Total Damage 46 | . . 46 Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 1495 | 52 1240 203 Spaces Moved 801 | 38 676 87 Core 7 | 7 . . Treads . | . . . Legs 794 | 31 676 87 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 154 | 107 152 190 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 3 87 25 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 953 | 47 803 103 Wait 32 | 2 30 . Move 799 | 37 675 87 Hop . | . . . Pick Up 28 | 3 25 . Fast Attach 9 | 5 4 . Attach 5 | . . 5 Detach . | . . . Swap 7 | . 7 . Drop 15 | . 15 . Fire 58 | . 47 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 14) 53 | -11/Junkyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 11) 284 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 4) 1293 | -10/Materials | Entered Mines 1298 | -10/Mines | Met a Derelict bent on vengeance 1316 | -10/Mines | Learned location of 1 exit from Materials 1339 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1436 | -10/Mines | Discovered new exit (range 8) 1456 | -10/Mines | Assembled infested the area 1461 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1463 | -10/Mines | Core integrity fell below 50% 1491 | -10/Mines | Core integrity fell below 20% 1496 | -10/Mines | Destroyed by as-74221 with Assembled Blade Last Messages --------------- 01484_ Switching to secondary target: as-90059. 01485_ R-06 Scavenger system terminally corrupted. 01485_ H7-261(h) destroyed. 01486_ Critical hit (Burn: +80). 01487_ Imp. Ion Engine destroyed. 01487_ System corrupted by crushing effect (+4). 01488_ Assault Rifle destroyed. 01488_ U-05 Engineer lays Concrete. 01488_ Knocked back. 01489_ U-05 Engineer lays Concrete. 01489_ U-05 Engineer builds a Wall. 01490_ U-05 Engineer lays Concrete. 01491_ Knocked back. 01492_ R-06 Scavenger collects Lgt. Deuterium Engine. 01492_ U-05 Engineer builds a Wall. 01493_ Assault Rifle destroyed. 01494_ R-06 Scavenger collects Cmb. Airjet. 01495_ The unstable cave ceiling collapses. 01495_ U-05 Engineer builds a Wall. 01496_ U-05 Engineer lays Concrete. 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